Image processing Books
Cambridge University Press Analytic Projective Geometry
Book SynopsisThis book introduces students to projective geometry from an analytic perspective, mixing recent results from the past 100 years with the history of the field in one of the most comprehensive surveys of the subject. The subject is taught conceptually, with worked examples and diagrams to aid in understanding.Trade Review'This book provides a lively and lovely perspective on real projective spaces, combining art, history, groups and elegant proofs.' William M. Kantor'This book is a celebration of the projective viewpoint of geometry. It gradually introduces the reader to the subject, and the arguments are presented in a way that highlights the power of projective thinking in geometry. The reader surprisingly discovers not only that Euclidean and related theorems can be realized as derivatives of projective results, but there are also unnoticed connections between results from ancient times. The treatise also contains a large number of exercises and is dotted with worked examples, which help the reader to appreciate and deeply understand the arguments they refer to. In my opinion this is a book that will definitely change the way we look at the Euclidean and projective analytic geometry.' Alessandro Siciliano, Università degli Studi della BasilicataTable of ContentsPreface; Part I. The Real Projective Plane: 1. Fundamental aspects of the real projective plane; 2. Collineations; 3. Polarities and conics; 4. Cross-ratio; 5. The group of the conic; 6. Involution; 7. Affine plane geometry viewed projectively; 8. Euclidean plane geometry viewed projectively; 9. Transformation geometry: Klein's point of view; 10. The power of projective thinking; 11. From perspective to projective; 12. Remarks on the history of projective geometry; Part II. Two Real Projective 3-Space: 13. Fundamental aspects of real projective space; 14. Triangles and tetrahedra; 15. Reguli and quadrics; 16. Line geometry; 17. Projections; 18. A glance at inversive geometry; Part III. Higher Dimensions: 19. Generalising to higher dimensions; 20. The Klein quadric and Veronese surface; Appendix: Group actions; References; Index.
£52.24
Taylor & Francis Inc Visualization Analysis and Design
Book SynopsisTrade Review"Visualization is a young field with only a few primary texts available. What distinguishes this one is the way it synthesizes past work to develop a comprehensive framework for design and analysis. … The author builds a framework for understanding the key elements of visualization and develops a synthesis of current best practices. … The book is filled with examples from the universe of visualization. Virtually all the possibilities for visualization design are illustrated with specific examples. … This is an attractive book, one that’s likely to be a fundamental source for the field. It’s worth a look for anyone with even a passing interest."—MAA Reviews, March 2015"Munzner’s Visualization Analysis and Design is the first comprehensive textbook covering the topic of information visualization. She covers basic theory, careful analysis of the design space, design methodology, and numerous practical examples. Her taxonomic approach is ideally suited for use in the classroom to guide students through the many design decisions associated with creating effective visualizations."—Chris North, Virginia Tech"Visualization Analysis and Design does a fantastic job in providing a framework and language for analyzing, critiquing, and discussing visualizations. This book provides a wonderful foundation for the field."—Miriah Meyer, University of Utah"Visualization Analysis and Design is a book that fills the gaps in the existing literature. It offers a synthesized view and a framework most useful to guide the newcomer to visualization. The nested model that unifies design and evaluation is particularly enlightening. The book is truly valuable for an initial InfoVis course at the graduate level."—Beatriz Sousa Santos, Universidade de Aveiro"Munzner elegantly synthesizes an astounding amount of cutting-edge work on visualization into a clear, engaging, and comprehensive textbook that will prove indispensable to students, designers, and researchers."—Steven Franconeri, Northwestern University"A very detailed and thorough discussion of many topics central to information visualization. A must-read for researchers, sophisticated practitioners, and graduate students."—Jim Foley, Georgia Institute of Technology"Munzner's new book is thorough and beautiful. It belongs on the shelf of anyone whose work and life are touched and enriched by visualization."—Chris Johnson, University of Utah"Visualization is often presented in the classroom as a motley collection of techniques and algorithms designed to unearth insights from data. Tamara Munzner is one of the leading voices of the school that seeks to establish visualization as a discipline resting on well-understood pillars of perception, cognition, and interaction. This new volume from Tamara reflects her expansive views and presents visualization as a wholesome and essential topic for this age of Big Data and all things analytic."—Raghu Machiraju, The Ohio State University"Tamara Munzner is one of the world’s very top researchers in information visualization, and this meticulously crafted volume is probably the most thoughtful and deep synthesis the field has yet seen."—Michael McGuffin, École de Technologie Supérieure"Tamara Munzner shares her deep insights in visualization with us in this excellent textbook, equally useful for students and experts in the field. Highly structured, with many examples that illustrate the underlying framework."—Jarke van Wijk, Eindhoven University of Technology"This book provides the most comprehensive coverage of the fundamentals of visualization design that I have found. It is a much-needed and long-awaited resource for both teachers and practitioners of visualization."—Kwan-Liu Ma, University of California, Davis"Visualization is fundamental to meeting the unprecedented challenges and exploiting the wonderful opportunities of the ever-expanding deluge of data confronting virtually every field. Tamara Munzner’s new book provides a principled treatment of visualization design. This is the visualization textbook I have long awaited. It emphasizes abstraction, design principles, and the importance of evaluation and interactivity."—Jim Hollan, University of California, San Diego"Tamara Munzner is an outstanding scientist, a gifted scholar, and deeply cares about bringing research into practice … She is the driving force behind unifying methodology and terminology in the proliferating field of information visualization. Providing guidance, preventing mistakes, and showing best practices are the ingredients of the secret sauce that make this work so indispensable. The book puts together much of the wisdom she has accumulated over the years in a systematic, well-structured form and shapes the field of visualization in an unprecedented way. It helps to better understand problems, design better systems, avoid common mistakes, and better communicate results. Simply a must-read for everyone concerned with visualization!"—Wolfgang Aigner, St. Pölten University of Applied Sciences"Visualization Analysis and Design gives a framework that formalizes a notion of effective visualization. By connecting design choices with visualization idioms, Munzner provides readers with tools to both articulate the analysis of visualizations and to invent their own."—Joshua A. Levine, Clemson University"Without a doubt, Visualization Analysis and Design is the most comprehensive book on information visualization (InfoVis) to date … Perhaps what is most impressive about this book is its coverage in both the breadth and depth of relevant InfoVis techniques and topics. It will be immediately accessible to both newcomers and veterans of InfoVis who are interested in catching up to the state of the art. The book can be used both as a textbook in a classroom setting or as a reference book in any visualization research group."—Remco Chang, Tufts University"Visualization Analysis and Design is a pleasure to read for the students in my course. Tamara Munzner is striving to make visualization accessible to a very broad audience and is succeeding. This is a textbook we were waiting for."—Torsten Möller, University of Vienna "I like this book because it begins with providing a good way to think about visualization at a high level, and then follows through by providing the building blocks to use in achieving those goals. I think this book will be valuable to both researchers and practitioners because it provides well-grounded foundations as well as a framework to build upon them."—Michael Gleicher, University of Wisconsin–Madison"This highly readable and well-organized book not only covers the fundamentals of visualization design, but also provides a solid framework for analyzing visualizations and visualization problems with concrete examples from the academic community. I am looking forward to teaching from this book and sharing it with my research group."—Michele C. Weigle, Old Dominion University"Dr. Munzner’s work is at the right balance of theory of application—it is not just focused on the why, which is important, but the how. Concrete guidance at every point of the visualization design process is provided, an invaluable resource for instruction and learning."—T.J. Jankun-Kelly, Mississippi State University"Visualization is a young field with only a few primary texts available. What distinguishes this one is the way it synthesizes past work to develop a comprehensive framework for design and analysis. … The author builds a framework for understanding the key elements of visualization and develops a synthesis of current best practices. … The book is filled with examples from the universe of visualization. Virtually all the possibilities for visualization design are illustrated with specific examples. … This is an attractive book, one that’s likely to be a fundamental source for the field. It’s worth a look for anyone with even a passing interest."—MAA Reviews, March 2015"Munzner’s Visualization Analysis and Design is the first comprehensive textbook covering the topic of information visualization. She covers basic theory, careful analysis of the design space, design methodology, and numerous practical examples. Her taxonomic approach is ideally suited for use in the classroom to guide students through the many design decisions associated with creating effective visualizations."—Chris North, Virginia Tech"Visualization Analysis and Design does a fantastic job in providing a framework and language for analyzing, critiquing, and discussing visualizations. This book provides a wonderful foundation for the field."—Miriah Meyer, University of Utah"Visualization Analysis and Design is a book that fills the gaps in the existing literature. It offers a synthesized view and a framework most useful to guide the newcomer to visualization. The nested model that unifies design and evaluation is particularly enlightening. The book is truly valuable for an initial InfoVis course at the graduate level."—Beatriz Sousa Santos, Universidade de Aveiro"Munzner elegantly synthesizes an astounding amount of cutting-edge work on visualization into a clear, engaging, and comprehensive textbook that will prove indispensable to students, designers, and researchers."—Steven Franconeri, Northwestern University"A very detailed and thorough discussion of many topics central to information visualization. A must-read for researchers, sophisticated practitioners, and graduate students."—Jim Foley, Georgia Institute of Technology"Munzner's new book is thorough and beautiful. It belongs on the shelf of anyone whose work and life are touched and enriched by visualization."—Chris Johnson, University of Utah"Visualization is often presented in the classroom as a motley collection of techniques and algorithms designed to unearth insights from data. Tamara Munzner is one of the leading voices of the school that seeks to establish visualization as a discipline resting on well-understood pillars of perception, cognition, and interaction. This new volume from Tamara reflects her expansive views and presents visualization as a wholesome and essential topic for this age of Big Data and all things analytic."—Raghu Machiraju, The Ohio State University"Tamara Munzner is one of the world’s very top researchers in information visualization, and this meticulously crafted volume is probably the most thoughtful and deep synthesis the field has yet seen."—Michael McGuffin, École de Technologie Supérieure"Tamara Munzner shares her deep insights in visualization with us in this excellent textbook, equally useful for students and experts in the field. Highly structured, with many examples that illustrate the underlying framework."—Jarke van Wijk, Eindhoven University of Technology"This book provides the most comprehensive coverage of the fundamentals of visualization design that I have found. It is a much-needed and long-awaited resource for both teachers and practitioners of visualization."—Kwan-Liu Ma, University of California, Davis"Visualization is fundamental to meeting the unprecedented challenges and exploiting the wonderful opportunities of the ever-expanding deluge of data confronting virtually every field. Tamara Munzner’s new book provides a principled treatment of visualization design. This is the visualization textbook I have long awaited. It emphasizes abstraction, design principles, and the importance of evaluation and interactivity."—Jim Hollan, University of California, San Diego"Tamara Munzner is an outstanding scientist, a gifted scholar, and deeply cares about bringing research into practice … She is the driving force behind unifying methodology and terminology in the proliferating field of information visualization. Providing guidance, preventing mistakes, and showing best practices are the ingredients of the secret sauce that make this work so indispensable. The book puts together much of the wisdom she has accumulated over the years in a systematic, well-structured form and shapes the field of visualization in an unprecedented way. It helps to better understand problems, design better systems, avoid common mistakes, and better communicate results. Simply a must-read for everyone concerned with visualization!"—Wolfgang Aigner, St. Pölten University of Applied Sciences"Visualization Analysis and Design gives a framework that formalizes a notion of effective visualization. By connecting design choices with visualization idioms, Munzner provides readers with tools to both articulate the analysis of visualizations and to invent their own."—Joshua A. Levine, Clemson University"Without a doubt, Visualization Analysis and Design is the most comprehensive book on information visualization (InfoVis) to date … Perhaps what is most impressive about this book is its coverage in both the breadth and depth of relevant InfoVis techniques and topics. It will be immediately accessible to both newcomers and veterans of InfoVis who are interested in catching up to the state of the art. The book can be used both as a textbook in a classroom setting or as a reference book in any visualization research group."—Remco Chang, Tufts University"Visualization Analysis and Design is a pleasure to read for the students in my course. Tamara Munzner is striving to make visualization accessible to a very broad audience and is succeeding. This is a textbook we were waiting for."—Torsten Möller, University of Vienna"I like this book because it begins with providing a good way to think about visualization at a high level, and then follows through by providing the building blocks to use in achieving those goals. I think this book will be valuable to both researchers and practitioners because it provides well-grounded foundations as well as a framework to build upon them."—Michael Gleicher, University of Wisconsin–Madison"This highly readable and well-organized book not only covers the fundamentals of visualization design, but also provides a solid framework for analyzing visualizations and visualization problems with concrete examples from the academic community. I am looking forward to teaching from this book and sharing it with my research group."—Michele C. Weigle, Old Dominion University"Dr. Munzner’s work is at the right balance of theory of application—it is not just focused on the why, which is important, but the how. Concrete guidance at every point of the visualization design process is provided, an invaluable resource for instruction and learning."—T.J. Jankun-Kelly, Mississippi State UniversityTable of ContentsWhat's Vis, and Why Do It? What: Data Abstraction. Why: Task Abstraction. Analysis: Four Levels for Validation. Marks and Channels. Rules of Thumb. Arrange Tables. Arrange Spatial Data. Arrange Networks and Trees. Map Color and Other Channels. Manipulate View. Facet into Multiple Views. Reduce Items and Attributes. Embed: Focus+Context. Analysis Case Studies. Bibliography.
£63.64
Springer International Publishing AG Fundamentals of Pattern Recognition and Machine
Book SynopsisThis book is a concise but thorough introduction to the tools commonly used in pattern recognition and machine learning, including classification, dimensionality reduction, regression, and clustering, as well as recent popular topics such as deep neural networks and Gaussian process regression.
£49.49
Taylor & Francis Ltd Digital Image Processing and Analysis
Book SynopsisComputer Vision and Image Analysis, focuses on techniques and methods for image analysis and their use in the development of computer vison applications. The field is advancing at an ever increasing pace, with applications ranging from medical diagnostics to space exploration. The diversity of applications is one of the driving forces that make it such an exciting field to be involved in for the 21st century. This book presents a unique engineering approach to the practice of computer vision and image analysis, which starts by presenting a global model to help gain an understanding of the overall process, followed by a breakdown and explanation of each individual topic. Topics are presented as they become necessary for understanding the practical imaging model under study, which provides the reader with the motivation to learn about and use the tools and methods being explored.The book includes chapters on image systems and software, image analysis, eTable of Contents1. Digital Image Processing and Analysis. 2. Computer Vision Development Tools. 3. Image Analysis and Computer Vision. 4. Edge, Line and Shape Detection. 5. Segmentation. 6 Feature Extraction and Analysis. 7. Pattern Classification. 8. Application Development Tools
£105.00
Taylor & Francis Ltd Charge-Coupled Device Technology
Book SynopsisThis title contains the most up-to-date and comprehensive information on the development of the Charge-Coupled Device (CCD), which makes possible the widespread use of consumer camcorders and broadcasting color cameras. It is comprehensive enough to be of great value to researchers, industrialists and post-graduate students in image technology.Table of ContentsPreface to the Series, Preface, Acknowledgments, 1. Introduction, 2. Structure and Operation of CCD Image Sensor, 3. CCD Area Sensor, 4. The CCD Manufacturing Process, 5. Process Modeling and Simulation with the SPADES Simulator, 6. Imaging and Signal Processing, 7. CCD Camera and Applications, 8. CCD Delay Line and CCD Linear Sensor, 9. Conclusion, References, Index
£133.00
Pearson Education Limited Digital Image Processing Global Edition
Book SynopsisTable of Contents 1 Introduction 1.1 What is Digital Image Processing? 1.2 The Origins of Digital Image Processing 1.3 Examples of Fields that Use Digital Image Processing 1.4 Fundamental Steps in Digital Image Processing 1.5 Components of an Image Processing System 2 Digital Image Fundamentals 2.1 Elements of Visual Perception 2.2 Light and the Electromagnetic Spectrum 2.3 Image Sensing and Acquisition 2.4 Image Sampling and Quantization 2.5 Some Basic Relationships Between Pixels 2.6 Introduction to the Basic Mathematical Tools Used in Digital Image Processing 3 Intensity Transformations and Spatial Filtering 3.1 Background 3.2 Some Basic Intensity Transformation Functions 3.3 Histogram Processing 3.4 Fundamentals of Spatial Filtering 3.5 Smoothing (Lowpass) Spatial Filters 3.6 Sharpening (Highpass) Spatial Filters 3.7 Highpass, Bandreject, and Bandpass Filters from Lowpass Filters 3.8 Combining Spatial Enhancement Methods 3.9 Using Fuzzy Techniques for Intensity Transformations and Spatial Filtering 4 Filtering in the Frequency Domain 4.1 Background 4.2 Preliminary Concepts 4.3 Sampling and the Fourier Transform of Sampled Functions 4.4 The Discrete Fourier Transform of One Variable 4.5 Extensions to Functions of Two Variables 4.6 Some Properties of the 2-D DFT and IDFT 4.7 The Basics of Filtering in the Frequency Domain 4.8 Image Smoothing Using Lowpass Frequency Domain Filters 4.9 Image Sharpening Using Highpass Filters 4.10 Selective Filtering 4.11 The Fast Fourier Transform 5 Image Restoration and Reconstruction 5.1 A Model of the Image Degradation/Restoration Process 5.2 Noise Models 5.3 Restoration in the Presence of Noise Only—Spatial Filtering 5.4 Periodic Noise Reduction Using Frequency Domain Filtering 5.5 Linear, Position-Invariant Degradations 5.6 Estimating the Degradation Function 5.7 Inverse Filtering 5.8 Minimum Mean Square Error (Wiener) Filtering 5.9 Constrained Least Squares Filtering 5.10 Geometric Mean Filter 5.11 Image Reconstruction from Projections 6 Wavelet and Other Image Transforms 6.1 Preliminaries 6.2 Matrix-based Transforms 6.3 Correlation 6.4 Basis Functions in the Time-Frequency Plane 6.5 Basis Images 6.6 Fourier-Related Transforms 6.7 Walsh-Hadamard Transforms 6.8 Slant Transform 6.9 Haar Transform 6.10 Wavelet Transforms 7 Color Image Processing 7.1 Color Fundamentals 7.2 Color Models 7.3 Pseudocolor Image Processing 7.4 Basics of Full-Color Image Processing 7.5 Color Transformations 7.6 Color Image Smoothing and Sharpening 7.7 Using Color in Image Segmentation 7.8 Noise in Color Images 7.9 Color Image Compression 8 Image Compression and Watermarking 8.1 Fundamentals 8.2 Huffman Coding 8.3 Golomb Coding 8.4 Arithmetic Coding 8.5 LZW Coding 8.6 Run-length Coding
£74.09
Elsevier Science Publishing Co Inc Machine Learning
Book SynopsisTrade Review"This is a very complete Machine Learning book, as it covers statistical learning theory, both from frequentist and Bayesian perspectives. It also encompasses signal processing, probabilistic graphical models, deep learning, and latent variable modeling. It balances mathematical rigor with insightful comments to ease clear interpretation. The many examples make the text even more comprehensive. Each chapter has a well-curated list of references for further deepening on specific topics. Thus, it provides a thorough background for Machine Learning at an upper undergraduate level course. This book is also an excellent reference for practitioners to understand the necessary theory to apply Machine Learning with informed criteria." --Hamed Yazdanpanah, Postdoctoral Researcher, University of São Paulo Reviews of the previous edition: "Overall, this text is well organized and full of details suitable for advanced graduate and postgraduate courses, as well as scholars..." --Computing Reviews "Machine Learning: A Bayesian and Optimization Perspective, Academic Press, 2105, by Sergios Theodoridis is a wonderful book, up to date and rich in detail. It covers a broad selection of topics ranging from classical regression and classification techniques to more recent ones including sparse modeling, convex optimization, Bayesian learning, graphical models and neural networks, giving it a very modern feel and making it highly relevant in the deep learning era. While other widely used machine learning textbooks tend to sacrifice clarity for elegance, Professor Theodoridis provides you with enough detail and insights to understand the "fine print". This makes the book indispensable for the active machine learner." --Prof. Lars Kai Hansen, DTU Compute - Dept. Applied Mathematics and Computer Science Technical University of Denmark "Before the publication of Machine Learning: A Bayesian and Optimization Perspective, I had the opportunity to review one of the chapters in the book (on Monte Carlo methods). I have published actively in this area, and so I was curious how S. Theodoridis would write about it. I was utterly impressed. The chapter presented the material with an optimal mix of theoretical and practical contents in very clear manner and with information for a wide range of readers, from newcomers to more advanced readers. This raised my curiosity to read the rest of the book once it was published. I did it and my original impressions were further reinforced. S. Theodoridis has a great capability to disentangle the important from the unimportant and to make the most of the used space for writing. His text is rich with insights about the addressed topics that are not only helpful for novices but also for seasoned researchers. It goes without saying that my department adopted his book as a textbook in the course on machine learning." --Petar M. Djuric, Ph.D. SUNY Distinguished Professor Department of Electrical and Computer Engineering Stony Brook University, Stony Brook, USA "As someone who has taught graduate courses in pattern recognition for over 35 years, I have always looked for a rigorous book that is current and appealing to students with widely varying backgrounds. The book on Machine Learning by Sergios Theodoridis has struck the perfect balance in explaining the key (traditional and new) concepts in machine learning in a way that can be appreciated by undergraduate and graduate students as well as practicing engineers and scientists. The chapters have been written in a self-consistent way, which will help instructors to assemble different sections of the book to suit the background of students" --Rama Cellappa, Distinguished University Professor, Minta Martin Professor of Engineering, Chair, Department of Electrical and Computer Engineering, University of Maryland, USATable of Contents1. Introduction 2. Probability and stochastic Processes 3. Learning in parametric Modeling: Basic Concepts and Directions 4. Mean-Square Error Linear Estimation 5. Stochastic Gradient Descent: the LMS Algorithm and its Family 6. The Least-Squares Family 7. Classification: A Tour of the Classics 8. Parameter Learning: A Convex Analytic Path 9. Sparsity-Aware Learning: Concepts and Theoretical Foundations 10. Sparsity-Aware Learning: Algorithms and Applications 11. Learning in Reproducing Kernel Hilbert Spaces 12. Bayesian Learning: Inference and the EM Algorithm 13. Bayesian Learning: Approximate Inference and nonparametric Models 14. Montel Carlo Methods 15. Probabilistic Graphical Models: Part 1 16. Probabilistic Graphical Models: Part 2 17. Particle Filtering 18. Neural Networks and Deep Learning 19. Dimensionality Reduction and Latent Variables Modeling
£72.86
Taylor & Francis Ltd (Sales) AI and Deep Learning in Biometric Security Trends
Book SynopsisThis book provides an in-depth overview of artificial intelligence and deep learning approaches with case studies to solve problems associated with biometric security such as authentication, indexing, template protection, spoofing attack detection, ROI detection, gender classification etc. This text highlights a showcase of cutting-edge research on the use of convolution neural networks, autoencoders, recurrent convolutional neural networks in face, hand, iris, gait, fingerprint, vein, and medical biometric traits. It also provides a step-by-step guide to understanding deep learning concepts for biometrics authentication approaches and presents an analysis of biometric images under various environmental conditions. This book is sure to catch the attention of scholars, researchers, practitioners, and technology aspirants who are willing to research in the field of AI and biometric security.Table of Contents1. Deep Learning-Based Hyperspectral Multimodal Biometric Authentication System Using Palmprint and Dorsal Hand Vein. 2. Cancelable Biometrics for Template Protection: Future Directives with Deep Learning. 3. On Training Generative Adversarial Network for Enhancement of Latent Fingerprints. 4. DeepFake Face Video Detection Using Hybrid Deep Residual Networks nad LSTM Architecture. 5. Multi-spectral Short-Wave Infrared Sensors and Convolutional Neural Networks for Biometric Presentation Attack Detection. 6. AI-Based Approach for Person Identification Using ECG Biometric. 7. Cancelable Biometric Systems from Research to Reality: The Road Less Travelled. 8. Gender Classification under Eyeglass Occluded Ocular Region: An Extensive Study Using Multi-spectral Imaging. 9. Investigation of the Fingernail Plate for Biometric Authentication using Deep Neural Networks. 10. Fraud Attack Detection in Remote Verification systems for Non-enrolled Users. 11. Indexing on Biometric Databases. 12. Iris Segmentation in the Wild Using Encoder-Decoder-Based Deep Learning Techniques. 13. PPG-Based Biometric Recognition: Opportunities with Machine and Deep Learning. 14. Current Trends of Machine Learning Techniques in Biometrics and its Applications.
£150.00
John Wiley & Sons Inc Introductory Digital Signal Processing with
Book SynopsisIntroductory Digital Signal Processing with Computer Applications Second Edition Paul A. Lynn formerly: Imperial College of Science, Technology and Medicine, London, UK and Wolfgang Fuerst United Nations, New York, USA An excellent introductory book (Review of the First Edition in the International Journal of Electrical Engineering Education) .Table of ContentsPreface to the First Edition ix Preface to the Second Edition xiii 1 Introduction 1 2 Time-Domain Analysis 32 3 Frequency-Domain Analysis: The Discrete Fourier Series and the Fourier Transform 65 4 Frequency-Domain Analysis: the z-Transform 98 5 Design of Nonrecursive Digital Filters 132 6 Design of Recursive Digital Filters 167 7 The Discrete and Fast Fourier Transforms 211 8 FFT Processing 251 9 Random Digital Signals 284 10 Random DSP 316 Appendix A1 Computer Programs 351 Appendix A2 Continuous-time Fourier Analysis 433 Answers to Selected Problems 467 Bibliography 473 Index 475
£53.06
Taylor & Francis Ltd Cryptographic and Information Security Approaches
Book SynopsisThis book presents essential principles, technical information, and expert insights on multimedia security technology. Illustrating the need for improved content security as the Internet and digital multimedia applications rapidly evolve, it presents a wealth of everyday protection application examples in fields including . Giving readers an in-depth introduction to different aspects of information security mechanisms and methods, it also serves as an instructional tool on the fundamental theoretical framework required for the development of advanced techniques. Table of ContentsPart 1: Information Security Basics. 1. Encryption Techniques. 2. Key Distribution Techniques. 3. Authentication and Integrity Techniques. Part 2: Image and Video Security Techniques. 4. Image and Video Encryption Techniques. 5. Image and Video Watermarking Techniques. 6. Image and Video Steganography Techniques. 7. Image and Video Forensics. Part 3: Applications. 8. Applications in Medical Imaging. 9. Applications in Industrial Automation. 10. Applications in Sports and Entertainment. 11. Applications in Privacy Preservation. 12. Applications in Copyrights and Ownership Rights of Video. 13. Applications in Cloud-Based Applications.
£133.00
John Wiley & Sons Inc Adobe Photoshop CC For Dummies
Book SynopsisTable of ContentsIntroduction 1 About This Book 1 Conventions Used in This Book 2 Icons Used in This Book 3 How to Use This Book 3 Part 1: Getting Started with Photoshop CC 5 Chapter 1: An Overview of Photoshop 7 Exploring Adobe Photoshop 7 What Photoshop is designed to do 8 Other things you can do with Photoshop 9 Viewing Photoshop’s Parts and Processes 10 Reviewing basic computer operations 10 Photoshop’s incredible selective Undo 12 Installing Photoshop: Need to know 14 Chapter 2: Knowing Just Enough about Digital Images 17 What Exactly is a Digital Image? 18 The True Nature of Pixels 18 How Many Pixels Can Dance on the Head of a Pin? 21 Resolution revelations 21 Resolving image resolution 22 File Formats: Which Do You Need? 30 Formats for digital photos 31 Formats for web graphics 33 Formats for commercial printing 34 Formats for PowerPoint and Word 36 Chapter 3: Taking the Chef’s Tour of Your Photoshop Kitchen 37 Food for Thought: How Things Work 38 Ordering from the menus 39 Your platter full of panels 40 The tools of your trade 42 Get Cookin’ with Customization 44 Clearing the table: Custom workspaces 44 Spoons can’t chop: Creating tool presets 47 Season to Taste: The Photoshop Settings 48 Standing orders: Setting the Preferences 48 Ensuring consistency: Color Settings 55 When Good Programs Go Bad: Fixing Photoshop 57 Chapter 4: From Pics to Prints: Photoshop for Beginners 59 Bringing Images into Photoshop 59 Downloading from your digital camera 60 Scanning prints 61 Keeping Your Images Organized 66 Creating a folder structure 66 Using Adobe Bridge 67 Renaming image files easily 69 Printing Your Images 71 Cropping to a specific aspect ratio 71 Remembering resolution 73 Controlling color using File ➪ Print 74 Considering color management solutions 75 Printing alternatives 76 Sharing Your Images 77 Emailing and AirDropping your images 78 Creating PDFs and websites 78 Part 2: Easy Enhancements for Digital Images 79 Chapter 5: Making Tonality and Color Look Natural 81 Adjusting Tonality to Make Your Images Pop 82 Histograms Simplified 82 Using Photoshop’s Auto Corrections 84 Levels and Curves and You 85 Level-headed you! 86 Tonal corrections with the eyedroppers 89 Adjusting your curves without dieting 90 Grabbing Even More Control 92 Using Shadows/Highlights 93 Changing exposure after the fact 96 Using Photoshop’s toning tools 96 What is Color in Photoshop? 97 Which color mode should you choose? 98 Does a color model make a difference? 101 Why should you worry about color depth? 102 Making Color Adjustments in Photoshop 104 Choosing color adjustment commands 106 Manual corrections in individual channels 117 The People Factor: Flesh Tone Formulas 118 Chapter 6: The Adobe Camera Raw Plug-In 121 Understanding the Raw Facts 121 What’s the big deal about Raw? 123 Working in Raw 124 The Camera Raw Interface 126 Camera Raw’s Tools and buttons 126 The histogram 132 The preview area 132 Workflow Options and presets 133 Making Adjustments in Camera Raw’s Edit Panel 134 The Basic section 134 The Curve section 137 The Detail section 137 The Color Mixer section 138 The Color Grading section 138 The Optics and Geometry sections 140 The Effects section 141 The Calibration section 141 The Camera Raw Cancel, Done, and Open buttons 142 Chapter 7: Fine-Tuning Your Fixes 143 What is a Selection? 144 Feathering and Anti-aliasing 146 Making Your Selections with Tools 148 Marquee selection tools 148 Lasso selection tools 152 The Object Selection tool 153 The Quick Selection tool 153 The Magic Wand tool 154 Select and Mask 155 Your Selection Commands 156 The primary selection commands 157 The Color Range command 158 The Focus Area command 159 The Select ➪ Subject command 160 The Select ➪ Sky command 161 Selection modification commands 161 Transforming the shape of selections 161 Edit in Quick Mask mode 163 The mask-related selection commands 164 Masks: Not Just for Halloween Anymore 164 Saving and loading selections 165 Editing an alpha channel 165 Adding masks to layers and Smart Objects 167 Masking with vector paths 167 Adjustment Layers: Controlling Changes 168 Adding an adjustment layer 168 Limiting your adjustments 170 Chapter 8: Common Problems and Their Cures 173 Making People Prettier 174 Getting the red out digitally 174 The digital fountain of youth 175 Dieting digitally 176 De-glaring glasses 179 Whitening teeth 179 Reducing Noise in Your Images 179 Decreasing digital noise 180 Eliminating luminance noise 181 Fooling Around with Mother Nature 181 Removing the unwanted from photos 181 Eliminating the lean: Fixing perspective 185 Rotating images precisely 187 Adding a beautiful sky 188 Part 3: Creating “Art” in Photoshop 189 Chapter 9: Combining Images 191 Compositing Images: 1 + 1 = 1 192 Understanding layers 192 Why you should use Smart Objects 194 Using the basic blending modes 195 Opacity, transparency, and layer masks 198 Creating clipping groups 199 Making composited elements look natural 200 Making Complex Selections 201 Vanishing Point 204 Creating Panoramas with Photomerge 208 Chapter 10: Precision Edges with Vector Paths 211 Pixels, Paths, and You 212 Easy Vectors: Using Shapes 213 Your basic shape tools 214 The Custom Shape tool 216 More custom shapes — free! 217 Changing the appearance of the shape layer 219 Simulating a multicolor shape layer 220 Using Your Pen Tool to Create Paths 221 Understanding paths 222 Clicking and dragging your way down the path of knowledge 222 A closer look at the Paths panel 226 Customizing Any Path 229 Adding, deleting, and moving anchor points 230 Combining paths 232 Tweaking type for a custom font 233 Chapter 11: Dressing Up Images with Layer Styles 235 What Are Layer Styles? 235 Using the Styles Panel 237 Creating Custom Layer Styles 239 Exploring the Layer Style menu 239 Exploring the Layer Style dialog box 241 Layer effects basics 242 Opacity, fill, and advanced blending 251 Saving Your Layer Styles 254 Adding styles to the Styles panel 254 Preserving your layer styles 255 Chapter 12: Giving Your Images a Text Message 257 Making a Word Worth a Thousand Pixels 258 A type tool for every season, or reason 260 What are all those options? 262 Taking control of your text with panels 266 The panel menus — even more options 269 Working with Styles 271 Putting a picture in your text 272 Creating Paragraphs with Type Containers 274 Selecting alignment or justification 276 Ready, BREAK! Hyphenating your text 277 Shaping Up Your Language with Warp Text and Type on a Path 278 Applying the predefined warps 278 Customizing the course with paths 279 Chapter 13: Painting in Photoshop 283 Discovering Photoshop’s Painting Tools 284 Painting with the Brush tool 286 Adding color with the Pencil tool 289 Removing color with the Eraser tool 289 Working with Panels and Selecting Colors 290 An overview of options 290 Creating and saving custom brush tips 293 Picking a color 294 Fine Art Painting with Specialty Brush Tips and the Mixer Brush 297 Exploring erodible brush tips 297 Introducing airbrush and watercolor tips 297 Mixing things up with the Mixer Brush 298 Filling, Stroking, Dumping, and Blending Colors 300 Deleting and dumping to add color 300 Using gradients 301 Chapter 14: Filters: The Fun Side of Photoshop 305 Smart Filters: Your Creative Insurance Policy 306 The Filters You Really Need 307 Sharpening to focus the eye 308 Unsharp Mask 308 Smart Sharpen 310 Shake Reduction 311 Blurring images and selections 312 The other Blur filters 315 Correcting for the vagaries of lenses 316 Cleaning up with Reduce Noise 320 Getting Creative and Artistic 321 Photo to painting with the Oil Paint filter 321 Working with the Filter Gallery 322 Push, Pull, and Twist with Liquify 325 What Are Neural Filters? 327 The original Neural Filters 328 Neural Filters in public beta testing 329 Proposed Neural Filters 330 Do I Need Those Other Filters? 330 Adding drama with Lighting Effects 331 Maximum and Minimum 331 Bending and bubbling 332 Creating clouds 332 Part 4: Power Photoshop 333 Chapter 15: Streamlining Your Work in Photoshop 335 Ready, Set, Action! 336 Recording your own Actions 337 Working with the Batch command 342 Find It Fast with Discover 344 Creating Contact Sheets and Presentations 344 Creating a PDF presentation 345 Collecting thumbnails in a contact sheet 347 Scanning Multiple Photos in One Pass 349 Sticking to the Script 350 Chapter 16: Working with Video and Animation 353 Importing and Enhancing Video Clips 353 Getting video into Photoshop 354 Adjusting the length of video and audio clips 356 Adding adjustment layers and painting on video layers 357 Transitioning, titling, and adding special effects 358 Transforming video layers 361 Rendering and exporting video 361 Creating Animations in Photoshop 362 Building frame-based animations 362 Creating frame content 363 Tweening to create intermediary frames 365 Specifying frame rate 366 Optimizing and saving your animation 366 Part 5: The Part of Tens 367 Chapter 17: Ten Specialized Features of Photoshop CC 369 Using Smart Object Stack Modes 370 The Mean Stack Mode 372 Working with 3D Artwork 372 Creating 3D objects 373 Adding 3D objects 373 Rendering and saving 3D scenes 374 Measuring, Counting, and Analyzing Pixels 374 Measuring length, area, and more 374 Calculating with Vanishing Point 376 Counting crows or maybe avian flu 376 Viewing Your DICOM Medical Records 377 Ignoring MATLAB 378 Chapter 18: Ten Ways to Integrate Your iPad 379 Using Sidecar to Add an iPad to Your Screen 379 Sidecar System Requirements 380 Arranging Your iPad’s Screen 380 Mirroring the Screens 381 Maximizing the Screen Space 381 Making Use of Photoshop on the iPad 382 Using the Cloud with Photoshop on the iPad and Desktop 383 Using Other Adobe iPad Apps 384 Does the iPad Replace My Wacom Tablet? 384 Setting Wacom Tablet Preferences for Touch Keys and Touch Ring 385 Chapter 19: Ten Things to Know about HDR 387 Understanding HDR 387 Capturing for Merge to HDR Pro 389 Preparing Raw “Exposures” in Camera Raw 390 Working with Merge to HDR Pro 391 Saving 32-Bit HDR Images 394 HDR Toning 394 Painting and the Color Picker in 32-Bit 395 Filters and Adjustments in 32-Bit 396 Selections and Editing in 32-Bit 397 Printing HDR Images 397 Appendix: Photoshop CC’S Blending Modes 399 Index 403
£23.99
O'Reilly Media Machine Learning Pocket Reference
Book SynopsisWith detailed notes, tables, and examples, this handy reference will help you navigate the basics of structured machine learning. Author Matt Harrison delivers a valuable guide that you can use for additional support during training and as a convenient resource when you dive into your next machine learning project.
£20.39
Springer Nature Switzerland AG Computer Vision: Algorithms and Applications
Book SynopsisComputer Vision: Algorithms and Applications explores the variety of techniques used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both in specialized applications such as image search and autonomous navigation, as well as for fun, consumer-level tasks that students can apply to their own personal photos and videos.More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference takes a scientific approach to the formulation of computer vision problems. These problems are then analyzed using the latest classical and deep learning models and solved using rigorous engineering principles.Topics and features: Structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses Incorporates totally new material on deep learning and applications such as mobile computational photography, autonomous navigation, and augmented reality Presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects Includes 1,500 new citations and 200 new figures that cover the tremendous developments from the last decade Provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, estimation theory, datasets, and software Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.Table of Contents
£61.74
Springer Nature Switzerland AG Computer Vision: Algorithms and Applications
Book SynopsisComputer Vision: Algorithms and Applications explores the variety of techniques used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both in specialized applications such as image search and autonomous navigation, as well as for fun, consumer-level tasks that students can apply to their own personal photos and videos.More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference takes a scientific approach to the formulation of computer vision problems. These problems are then analyzed using the latest classical and deep learning models and solved using rigorous engineering principles.Topics and features: Structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses Incorporates totally new material on deep learning and applications such as mobile computational photography, autonomous navigation, and augmented reality Presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects Includes 1,500 new citations and 200 new figures that cover the tremendous developments from the last decade Provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, estimation theory, datasets, and software Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.Table of Contents
£49.49
Springer Nature Switzerland AG Computer Vision – ACCV 2020: 15th Asian Conference on Computer Vision, Kyoto, Japan, November 30 – December 4, 2020, Revised Selected Papers, Part VI
Book SynopsisThe six volume set of LNCS 12622-12627 constitutes the proceedings of the 15th Asian Conference on Computer Vision, ACCV 2020, held in Kyoto, Japan, in November/ December 2020.*The total of 254 contributions was carefully reviewed and selected from 768 submissions during two rounds of reviewing and improvement. The papers focus on the following topics: Part I: 3D computer vision; segmentation and grouping Part II: low-level vision, image processing; motion and tracking Part III: recognition and detection; optimization, statistical methods, and learning; robot vision Part IV: deep learning for computer vision, generative models for computer vision Part V: face, pose, action, and gesture; video analysis and event recognition; biomedical image analysis Part VI: applications of computer vision; vision for X; datasets and performance analysis *The conference was held virtually.Table of ContentsApplications of Computer Vision, Vision for X.- Query by Strings and Return Ranking Word Regions with Only One Look.- Single-Image Camera Response Function Using Prediction Consistency and Gradual Refinement.- FootNet: An efficient convolutional network for multiview 3D foot reconstruction.- Synthetic-to-real domain adaptation for lane detection.- RAF-AU Database: In-the-Wild Facial Expressions with Subjective Emotion Judgement and Objective AU Annotations.- DoFNet: Depth of Field Difference Learning for Detecting Image Forgery.- Explaining image classifiers by removing input features using generative models.- Do We Need Sound for Sound Source Localization?.- Modular Graph Attention Network for Complex Visual Relational Reasoning.- CloTH-VTON: Clothing Three-dimensional reconstruction for Hybrid image-based Virtual Try-ON.- Multi-label X-ray Imagery Classification via Bottom-up Attention and Meta Fusion.- Learning End-to-End Action Interaction by Paired-Embedding Data Augmentation.- Sketch-to-Art: Synthesizing Stylized Art Images From Sketches.- Road Obstacle Detection Method Based on an Autoencoder with Semantic Segmentation.- SpotPatch: Parameter-Efficient Transfer Learning for Mobile Object Detection.- Trainable Structure Tensors for Autonomous Baggage Threat Detection Under Extreme Occlusion.- Audiovisual Transformer with Instance Attention for Audio-Visual Event Localization.- Watch, read and lookup: learning to spot signs from multiple supervisors.- Domain-transferred Face Augmentation Network.- Pose Correction Algorithm for Relative Frames between Keyframes in SLAM.- Dense-Scale Feature Learning in Person Re-Identification.- Class-incremental Learning with Rectified Feature-Graph Preservation.- Patch SVDD: Patch-level SVDD for Anomaly Detection and Segmentation.- Towards Robust Fine-grained Recognition by Maximal Separation of Discriminative Features.- Visually Guided Sound Source Separation using Cascaded Opponent Filter Network.- Channel Recurrent Attention Networks for Video Pedestrian Retrieval.- In Defense of LSTMs for Addressing Multiple Instance Learning Problems.- Addressing Class Imbalance in Scene Graph Parsing by Learning to Contrast and Score.- Show, Conceive and Tell: Image Captioning with Prospective Linguistic Information.- Datasets and Performance Analysis.- RGB-T Crowd Counting from Drone: A Benchmark and MMCCN Network.- Webly Supervised Semantic Embeddings for Large Scale Zero-Shot Learning.- Compensating for the Lack of Extra Training Data by Learning Extra Representation.- Class-Wise Difficulty-Balanced Loss for Solving Class-Imbalance.- OpenTraj: Assessing Prediction Complexity in Human Trajectories Datasets.- Pre-training without Natural Images.- TTPLA: An Aerial-Image Dataset for Detection and Segmentation of Transmission Towers and Power Lines.- A Day on Campus - An Anomaly Detection Dataset for Events in a Single Camera.- A Benchmark and Baseline for Language-Driven Image Editing.- Self-supervised Learning of Orc-Bert Augmentator for Recognizing Few-Shot Oracle Characters.- Understanding Motion in Sign Language: A New Structured Translation Dataset.- FreezeNet: Full Performance by Reduced Storage Costs.
£80.99
Jenny Stanford Publishing The Holy Fire and the Divine Photography: The
Book SynopsisThe information presented in this book will startle the world. For centuries, the authenticity of the Holy Shroud has been argued about. Skeptics push their negative opinion based on a few highly questionable clues, while the authenticists continue to detect new facts confirming that the Relic wrapped the corpse of Jesus Christ and that the body image impressed on it was produced by a source of energy generated during the Resurrection.What is world-changing is that to explain this "impossible image" of a tortured and crucified man, the book presents a startling new hypothesis, the "Divine Photograph" taken at the instant of the Resurrection, based on a phenomenon, the "Miracle of the Holy Fire" that manifests on every Holy Saturday at the Holy Sepulcher in Jerusalem. As this amazing relationship becomes more broadly known, the world will be shocked.Table of Contents1. The Miracle of the Holy Fire 2. Miracle of the Holy Fire, History and Religious Significance 3. Science Investigates the Holy Fire 4. The Holy Shroud and the Impossible Image 5. The Divine Photography 6. Conclusion
£73.14
Springer International Publishing AG Inside PixInsight
Book SynopsisPixInsight has taken the astro-imaging world by storm. As the first comprehensive postprocessing platform to be created by astro-imagers for astro-imagers, it has for many replaced other generic graphics editors as the software of choice. PixInsight has been embraced by professionals such as the James Webb (and Hubble) Space Telescope's science imager Joseph DePasquale and Calar Alto's Vicent Peris, as well as thousands of amateurs around the world. While PixInsight is extremely powerful, very little has been printed on the subject. The first edition of this book broke that mold, offering a comprehensive look into the software’s capabilities. This second edition expands on the several new processes added to the PixInsight platform since that time, detailing and demonstrating each one with a now-expanded workflow. Addressing topics such as PhotometricColorCalibration, Large-Scale Pixel Rejection, LocalNormalization and a host of other functions, this text remains the authoritative guide to PixInsight.Table of ContentsPreface.- Acknowledgements.- About the Author.- Part 1: Preprocessing.- Chapter 1: Image Evaluation.- Chapter 2: Calibration and Integration.- Chapter 3: Cosmetic Correction.- Chapter 4: One-Shot Color.- Chapter 5: Star Alignment.- Chapter 6: Image Integration.- Chapter 7: Batch Preprocessing.- Part 2: Linear Post-Processing.- Chapter 8: File Preparation.- Chapter 9: Background Modelization.- Chapter 10: Introduction to Masks.- Chapter 11: Deconvolution.- Chapter 12: Linear Color Processing and Noise Reduction.- Part 3: Nonlinear Post-Processing.- Chapter 13: Delinearization and LRGB Combination.- Chapter 14: A Look Back.- Chapter 15: Nonlinear Noise Reduction.- Chapter 16: High Dynamic Range Compression.- Chapter 17: Contrast and Sharpness.- Chapter 18: Color Saturation.- Chapter 19: Fine Finishers.- Chapter 20: Archiving and Exporting.- Chapter 21: Learning by Example: One-Shot Color and Monochromatic Workflow.- Part 4: Special Processing.- Chapter 22: Multiscale, Drizzle, High Dynamic Range, and Comet Techniques.- Chapter 23: Narrowband Processing.- Chapter 24: Mosaic Processing.- Chapter 25: More Insight.- Afterword.- Index.
£29.34
Elsevier Science Handbook of Diffusion MR Tractography
Book Synopsis
£105.30
Microscope Image Processing
Book SynopsisTable of Contents1. Introduction 2. Fundamentals of Microscopy 3. Image Digitization and Display 4. Geometric Transformations 5. Image Enhancement 6. Morphological Image Processing 7. Image Segmentation 8. Object Measurement 9. Object Classification 10. Fluorescence Imaging 11. Multispectral Imaging 12. Three-Dimensional Imaging 13. Time-Lapse Imaging 14. Digital Microscopy 15. Super Resolution Microscopy 16. Image Informatics 17. Deep Learning in Microscope Image Analysis 18. Open Microscopy Platforms and Tool
£107.10
Elsevier Science Meta Learning With Medical Imaging and Health
Book SynopsisTable of Contents1. Meta-Learning Theory 2. Meta-Learning for Medical Image Detection and Segmentation 3. Meta-Learning for Medical Image Diagnosis 4. Meta-Learning for Other Biomedical Applications 5. Meta-Learning for Health Informatics
£89.96
CRC Press Computer Vision and Image Processing
Book SynopsisThe book familiarizes readers with fundamental concepts and issues related to computer vision and major approaches that address them. The focus of the book is on image acquisition and image formation models, radiometric models of image formation, image formation in the camera, image processing concepts, concept of feature extraction and feature selection for pattern classification/recognition, and advanced concepts like object classification, object tracking, image-based rendering, and image registration. Intended to be a companion to a typical teaching course on computer vision, the book takes a problem-solving approach.Table of ContentsPart I Image Formation and Image Processing. 1 Introduction to Computer Vision and Basic Concepts of Image Formation. 2 Image Processing Concepts. Part II Image Features. 3 Image Descriptors and Features. Part III Recognition. 4 Fundamental Pattern Recognition Concepts. Part IV Applications. 5 Applications of Computer Vision.
£270.00
Taylor & Francis Inc Control of Color Imaging Systems
Book SynopsisA Complete One-Stop ResourceWhile digital color is now the technology of choice for printers, the knowledge required to address the quality and productivity issues of these devices is scattered across several technologies, as is its supporting literature. Bringing together information from diverse fields, Control of Color Imaging Systems: Analysis and Design is the first book to provide comprehensive coverage of the fundamentals and algorithms of the numerous disciplines associated with digital color printing in a single resource. The authors review the history of digital printing systems, explore its current status, and explain fundamental concepts, including: digital image formation, sampling, quantization, image coding, spot color calibration, and one- and multi-dimensional tone control of color management systems â including process physics and controls.A Complete Self-Tutorial With Over 150 Design Examples and 1Trade Review"... brings together the technical fields of imaging systems and feedback control systems in a self-contained manner. ... an excellent addition to the literature on the analysis and design of color-imaging systems. It should be recommended to anyone who wants to become familiar with state-of-the-art techniques in these areas."-- Daniel Viassolo, Vestas Technology R&D, Power Plant Department, Houston, Texas Table of ContentsPreface. Acknowledgments. An Overview of Digital Printing Systems. Fundamentals of Digital Image Processing. Mathematical Foundations. State-Variable Representation. Closed-Loop System Analysis and Design. Interpolation of Multidimensional Functions. Three-Dimensional Control of Color Management Systems. One-Dimensional, Two-Dimensional, and Spot-Color. Management and Control Methods. Internal Process Controls. Printing System Models. Appendices (A-C). Index.
£180.50
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Beginning 3D Game Development with Unity 4
Book SynopsisBeginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you''ll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today''s casual and mobile markets, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, yoTable of Contents 01. Introduction to Game Development 02. Unity UI basics 03. Introduction to Scripting 04. Terrain Generation and Environment 05. Exploring Navigation 06. Cursor Control and Interaction 07. Importing Assets 08. Action Objects 09. Managing State 10. Exploring Transitions 11. Physics and Special Effects 12. Message Text and HUD 13. Inventory Logic 14. Managing Inventory 15. Dialogue Trees 16. Mecanim 17. Game Environment 18. Setting up the Game 19. Menus and Levels
£67.49
APress 3D Printing with MatterControl
Book SynopsisIn3D Printing With MatterControl, Joan Horvath and Rich Cameron, the team behindMastering 3D Printing, explain step-by-step how to use the MatterControl program, which allows you to control many common types of 3D printers (including both cartesian and delta style machines).3D Printing With MatterControlcan stand alone, or it can be a companion toMastering 3D Printingto show you how to install, configure, and use best practices with your printer and printing software. The book includes both step by step software walkthroughs and case studies with typical 3D printed objects. Whether you are a "maker" or a teacher of makers,3D Printing with MatterControlwill show you how to get the most out of your printer with the new standard for open source 3D printing software. While there are books available on 3D printers, and even a few on software to make models for printers, there are few good sources covering the software thatactually controls these printers. MatterControl is emerging as the leading open source software for 3D printers, and3DPrinting With MatterControlcovers this new standard in this brief book.Table of ContentsPart 1: The 3D-Printing EcosystemChapter 1. The Desktop 3D PrinterChapter 2. What is MatterControl?Chapter 3. Downloading and Configuring MatterControlPart 2: The 3D-Printing ProcessChapter 4. Making a 3D ModelChapter 5. Slicing a 3D ModelChapter 6. Controlling your 3D PrinterChapter 7. Material ConsiderationsChapter 8. Special CasesPart 3: Your Printer at WorkChapter 9. File and Settings Management and the Touch TabletChapter 10. Case Studies and Classroom TipsChapter 11. MatterControl PluginsChapter 12. Troubleshooting and Post-ProcessingAppendix A. Supported Printer ManufacturersAppendix B. Links
£29.69
Springer Nature Switzerland AG Computer Vision Methods for Fast Image Classification and Retrieval
a huge range and FREE tracked UK delivery on ALL orders.
£80.99
Springer Nature Switzerland AG Unsupervised Learning in Space and Time: A Modern
Book SynopsisThis book addresses one of the most important unsolved problems in artificial intelligence: the task of learning, in an unsupervised manner, from massive quantities of spatiotemporal visual data that are available at low cost. The book covers important scientific discoveries and findings, with a focus on the latest advances in the field. Presenting a coherent structure, the book logically connects novel mathematical formulations and efficient computational solutions for a range of unsupervised learning tasks, including visual feature matching, learning and classification, object discovery, and semantic segmentation in video. The final part of the book proposes a general strategy for visual learning over several generations of student-teacher neural networks, along with a unique view on the future of unsupervised learning in real-world contexts. Offering a fresh approach to this difficult problem, several efficient, state-of-the-art unsupervised learning algorithms are reviewed in detail, complete with an analysis of their performance on various tasks, datasets, and experimental setups. By highlighting the interconnections between these methods, many seemingly diverse problems are elegantly brought together in a unified way. Serving as an invaluable guide to the computational tools and algorithms required to tackle the exciting challenges in the field, this book is a must-read for graduate students seeking a greater understanding of unsupervised learning, as well as researchers in computer vision, machine learning, robotics, and related disciplines. Table of Contents1. Unsupervised Visual Learning: from Pixels to Seeing.- 2. Unsupervised Learning of Graph and Hypergraph Matching.- 3. Unsupervised Learning of Graph and Hypergraph Clustering.- 4. Feature Selection meets Unsupervised Learning.- 5. Unsupervised Learning of Object Segmentation in Video with Highly Probable Positive Features.- 6. Coupling Appearance and Motion: Unsupervised Clustering for Object Segmentation through Space and Time.- 7. Unsupervised Learning in Space and Time over Several Generations of Teacher and Student Networks.- 8. Unsupervised Learning Towards the Future.
£113.99
Springer Nature Switzerland AG Computer Vision Systems: 13th International Conference, ICVS 2021, Virtual Event, September 22-24, 2021, Proceedings
Book SynopsisThis book constitutes the refereed proceedings of the 13th International Conference on Computer Vision Systems, ICVS 2021, held in September 2021. Due to COVID-19 pandemic the conference was held virtually. The 20 papers presented were carefully reviewed and selected from 29 submissions. cover a broad spectrum of issues falling under the wider scope of computer vision in real-world applications, including among others, vision systems for robotics, autonomous vehicles, agriculture and medicine. In this volume, the papers are organized into the sections: attention systems; classification and detection; semantic interpretation; video and motion analysis; computer vision systems in agriculture.Table of ContentsAttention Systems.- Thermal Image Super-Resolution Using Second-Order Channel Attention with Varying Receptive Fields.- MARL: Multimodal Attentional Representation Learning for Disease Prediction.- Object Localization with Attribute Preference based on Top-Down Attention.- See the silence: improving visual-only voice activity detection by optical flow and RGB fusion.- Classification and Detection.- Score to Learn: a Comparative Analysis of Scoring Functions for Active Learning in Robotics.- Enhancing the performance of image classification through features automatically learned from depth-maps.- Object Detection on TPU Accelerated Embedded Devices.- Tackling Inter-Class Similarity and Intra-Class Variance for Microscopic Image-based Classification.- Semantic Interpretation.- Measuring the Sim2Real gap in 3D Object classification for different 3D data representation.- Spatially-Constrained Semantic Segmentation with Topological Μaps and Visual Εmbeddings.- Knowledge-enabled generation of semantically annotated image sequences of manipulation activities from VR demonstrations.- Make It Easier: An Empirical Simplification of a Deep 3D Segmentation Network for Human Body Parts.- Video and Motion Analysis.- Video Popularity Prediction through Fusing Early Viewership with Video Content.- Action Prediction during Human-Object Interaction based on DTW and Early Fusion of Human and Object Representations.- GridTrack: Detection and Tracking of Multiple Objects in Dynamic Occupancy Grids.- An Efficient Video Desnowing and Deraining Method with a Novel Variant Dataset.- Computer Vision Systems in Agriculture.- Robust Counting of Soft Fruit through Occlusions with Re-identification.- Non-destructive Soft Fruit Mass and Volume Estimation for Phenotyping in Horticulture.- Learning Image-based Contaminant Detection in Wool Fleece from Noisy Annotations.- Active Learning for Crop-Weed Discrimination by Image Classification from Convolutional Neural Network’s Feature Pyramid Levels.
£49.49
Springer Nature Switzerland AG Deep Generative Models, and Data Augmentation, Labelling, and Imperfections: First Workshop, DGM4MICCAI 2021, and First Workshop, DALI 2021, Held in Conjunction with MICCAI 2021, Strasbourg, France, October 1, 2021, Proceedings
Book SynopsisThis book constitutes the refereed proceedings of the First MICCAI Workshop on Deep Generative Models, DG4MICCAI 2021, and the First MICCAI Workshop on Data Augmentation, Labelling, and Imperfections, DALI 2021, held in conjunction with MICCAI 2021, in October 2021. The workshops were planned to take place in Strasbourg, France, but were held virtually due to the COVID-19 pandemic.DG4MICCAI 2021 accepted 12 papers from the 17 submissions received. The workshop focusses on recent algorithmic developments, new results, and promising future directions in Deep Generative Models. Deep generative models such as Generative Adversarial Network (GAN) and Variational Auto-Encoder (VAE) are currently receiving widespread attention from not only the computer vision and machine learning communities, but also in the MIC and CAI community.For DALI 2021, 15 papers from 32 submissions were accepted for publication. They focus on rigorous study of medical data related to machine learning systems. Table of ContentsDGM4MICCAI 2021 - Image-to-Image Translation, Synthesis.- Frequency-Supervised MRI-to-CT Image Synthesis.- Ultrasound Variational Style Transfer to Generate Images Beyond the Observed Domain.- 3D-StyleGAN: A Style-Based Generative Adversarial Network for Generative Modeling of Three-Dimensional Medical Images.- Bridging the gap between paired and unpaired medical image translation.- Conditional generation of medical images via disentangled adversarial inference. -CT-SGAN: Computed Tomography Synthesis GAN.- Hierarchical Probabilistic Ultrasound Image Inpainting via Variational Inference.- CaCL: class-aware codebook learning for weakly supervised segmentation on diffuse image patterns.- BrainNetGAN: Data augmentation of brain connectivity using generative adversarial network for dementia classification.- Evaluating GANs in medical imaging.- DGM4MICCAI 2021 - AdaptOR challenge.- Improved Heatmap-based Landmark Detection.- Cross-domain Landmarks Detection in Mitral Regurgitation.- DALI 2021.- Scalable Semi-supervised Landmark Localization for X-ray Images using Few-shot Deep Adaptive Graph.- Semi-supervised Surgical Tool Detection Based on Highly Confident Pseudo Labeling and Strong Augmentation Driven Consistency.- One-shot Learning for Landmarks Detection.- Compound Figure Separation of Biomedical Images with Side Loss.- Data Augmentation with Variational Autoencoders and Manifold Sampling.- Medical image segmentation with imperfect 3D bounding boxes.- Automated Iterative Label Transfer Improves Segmentation of Noisy Cells in Adaptive Optics Retinal Images.- How Few Annotations are Needed for Segmentation using a Multi-planar U-Net?.- FS-Net: A New Paradigm of Data Expansion for Medical Image Segmentation.- An Efficient Data Strategy for the Detection of Brain Aneurysms from MRA with Deep Learning.- Evaluation of Active Learning Techniques on Medical Image Classification with Unbalanced Data Distributions.- Zero-Shot Domain Adaptation in CT Segmentation by Filtered Back Projection Augmentation.- Label Noise in Segmentation Networks : Mitigation Must Deal with Bias.- DeepMCAT: Large-Scale Deep Clustering for Medical Image Categorization.- MetaHistoSeg: A Python Framework for Meta Learning in Histopathology Image Segmentation.
£49.49
Springer Nature Switzerland AG Misinformation and Disinformation: Detecting
Book SynopsisThis book, geared towards both students and professionals, examines the synthesis of artificial intelligence (AI) and psychology in detecting mis-/disinformation in digital media content, and suggests practical means to intervene and curtail this current global ‘infodemic’. This interdisciplinary book explores technological, psychological, philosophical, and linguistic insights into the nature of truth and deception, trust and credibility, cognitive biases and logical fallacies and how, through AI and human intervention, content users can be alerted to the presence of deception. The author investigates how AI can mimic the procedures and know-hows of humans, showing how AI can help spot fakes and how AI tools can work to debunk rumors and fact-check. The book describes how AI detection systems work and how they fit with broader societal and individual concerns. Each chapter focuses attention on key concepts and their inter-connection. The first part of the book seeks theoretical footing to understand our interactions with new information and reviews relevant empirical findings in behavioral sciences. The second part is about applied knowledge. The author looks at several known practices that guard us against deception, and provides several real-world examples of manipulative persuasive techniques in advertising, political propaganda, and public relations. She provides links to the downloadable executable files to three AI applications (clickbait, satire, and falsehood detectors) via LiT.RL GitHub, an open access repository. The book is useful to students and professionals studying AI and media studies as well as library and information professionals. Examines how artificial intelligence (AI) and psychology can aid in detecting mis-/disinformation and the language of deceit in digital media content; Suggests practical computational means to intervene and curtail the global ‘infodemic’ of fake news; Presents how AI can sift, sort, and shuffle digital content, to reduce the amount of content needed to be reviewed by humans. Table of ContentsIntroduction.- Infodemic in the Digital Media Content.- Part I. Human Nature of Deception and Perceptions of Truth.- Psychology of Mis-/Disinformation and Language of Deceit.- Library and Information Science on Credibility and Trust in Computing.- Philosophies of Truth.- Part II. Applied Practices and Artificial Intelligence (AI).- Investigation in Law Enforcement, Journalism, and Sciences.- Manipulation in Marketing, Advertising, and Public Relations.- Artificially Intelligent Solutions: Detection, Debunking, Fact-Checking.- Lessons for Infodemic Control and Future of Digital Content Verification.- Conclusion.
£40.49
Springer International Publishing AG Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry: 14th International Conference, VAMR 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proce
Book SynopsisThis two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.Table of ContentsVAMR in learning, education and culture.- User Movement for Safety Training in a Virtual Chemistry Lab.- Development of an Educational AR Tool for Visualization of Spatial Figures and Volume Calculation for Vocational Education.- An Extended Reality Simulator for Advanced Trauma Life Support Training.- Virtual Access to STEM Careers: Two Preliminary Investigations.- Me, Myself, and the (Virtual) World: A Review of Learning Research in 4E Cognition and Immersive Virtual Reality.- Using AR Headset Camera to Track Museum Visitor Attention: Initial Development Phase.- Sculpting in Augmented Reality - Redefining Digital Crafts Through Multimodal Interactions.- Multi-agent Crowd Simulation in an Active Shooter Environment.- The Need for Universal Design of eXtended Reality (XR) Technology in Primary and Secondary Education - Identifying Opportunities, Challenges, and Knowledge Gaps from the Literature.- Towards Improvement of UX using Gamification for Public Artistic and Historical Artifacts in AR.- Intertwining History and Places: The Design of TongSEE Location-Based Augmented Reality Application for History Learning.- VAMR in aviation.- Practice Makes Perfect or Does It? Practice Effect in Flying HUD Localizer-Guided Low Visibility Takeoffs.- Identification of Expert Tower Controller Visual Scanning Patterns in Support of the Development of Automated Training Tools.- A Civil Aircraft Cockpit Control Device Design Using Mixed Reality Device.- Comparing the Effect of Airflow Direction on Simulator Sickness and User Comfort in a High-Fidelity Driving Simulator.- Preliminary Findings: Application of Maintenance Instructions Displayed in Augmented Reality.- Human Factors Considerations for Head-Worn Displays in Civil Aviation.- Estimating Cognitive Load and Cybersickness of Pilots in VR Simulations via Unobtrusive Physiological Sensors.- Critical Review of Extended Reality Applications in Aviation.- Industrial applications of VAMR.
£58.49
Springer International Publishing AG Recent Trends in Image Processing and Pattern Recognition: 4th International Conference, RTIP2R 2021, Msida, Malta, December 8-10, 2021, Revised Selected Papers
Book SynopsisThis volume constitutes the refereed proceedings of the 4th International Conference on Recent Trends in Image Processing and Pattern Recognition, RTIP2R 2021, held in Msida, Malta, in December 2021. Due to the COVID-19 pandemic the conference was held online. The 19 full papers and 14 short papers presented were carefully reviewed and selected from 84 submissions. The papers are organized in the following topical sections: healthcare: medical imaging and informatics; computer vision and pattern recognition; document analysis and recognition; signal processing and machine learning; satellite imaging and remote sensing. Table of ContentsHealthcare: medical imaging and informatics.- Computer Vision and Pattern Recognition.- Document analysis and recognition.- Signal processing and machine learning.- Satellite imaging and remote sensing.
£62.99
Springer International Publishing AG Artificial Intelligence over Infrared Images for
Book SynopsisThis book constitutes the refereed proceedings of the First Workshop on Artificial Intelligence over Infrared Images for Medical Applications, AIIIMA 2022, and the First Workshop on Medical Image Assisted Biomarker Discovery, MIABID 2022, both held in conjunction with MICCAI 2022, Singapore, during September 18 and 22, 2022.For MIABID 2022, 7 papers from 10 submissions were accepted for publication. This workshop created a forum to discuss this specific sub-topic at MICCAI and promote this novel area of research among the research community that has the potential to hugely impact our society.For AIIIMA 2022, 10 papers from 15 submissions were accepted for publication. The first workshop on AIIIMA aimed to create a forum to discuss this specific sub-topic of AI over Infrared Images for Medical Applications at MICCAI and promote this novel area of research that has the potential to hugely impact our society, among the research community.
£42.74
Springer International Publishing AG Intertwining Graphonomics with Human Movements: 20th International Conference of the International Graphonomics Society, IGS 2021, Las Palmas de Gran Canaria, Spain, June 7-9, 2022, Proceedings
Book SynopsisThis book constitutes the proceedings of the 20th International Conference of the International Graphonomics Society, IGS 2021/2022. Originally planned to be celebrated in September 2021, due to the COVID-19 pandemic it was held in June 2022.The 36 full and 3 short papers presented at the conference were carefully reviewed and selected from 41 submissions and reviewed by a committee of 67 reviewers. Out of the 41 conferences, 26 papers were selected to be published in this proceedings. The program was comprised of 6 oral sessions on the following topics: historical documents, forensic handwriting examinations, handwriting learning and development, and motor control. One additional poster session included papers on all previous topics, and three special sessions included papers on neurodegenerative disorders.Table of ContentsForensic Handwriting Examination.- Forensic Handwriting Examination at IGS conferences: A review by numbers.- Impact of Writing Order Recovery in Automatic Signature Verification.- Spiral based Run-Length Features for Offline Signature Verification.- Historical Documents.- Transcript Alignment for Historical Handwritten Documents: The MiM Algorithm.- Improving handwriting recognition for historical documents using synthetic text lines.- Writer Retrieval and Writer Identification in Greek Papyri.- Handwriting Learning And Development.- Enhanced Physiological Tremor in Normal Ageing: Kinematic and Spectral Analysis of Elderly Handwriting.- Comparison between two Sigma-Lognormal extractors with primary schools students handwriting.- Effects of a graphomotor intervention on the Graphic Skills of children: an analysis with the Sigma-Lognormal model.- Copilotrace: a platform to process graphomotor tasks for education and graphonomics research.- Automatic Age Detection from Handwritten Documents.- Measuring the Big Five Factors from Handwriting using Ensemble Learning Model AvgMlSC.- Recognition of Psychological Wartegg Hand-drawings.- Motor Control.- iDeLog3D: Sigma-Lognormal Analysis of 3DHuman Movements.- Should we look at curvature or velocity to extract a Motor Program?.- The RPM3D project: 3D Kinematics for Remote Patient Monitoring.- Age Reduces Motor Asymmetry in Graphic Task.- Motor Movement Data Collection from Older People with Tablets and Digital Pen-based Input Devices.- Handwriting For Neurodegenerative Disorders.- Prodromal Diagnosis of Lewy Body Diseases Based on the Assessment of Graphomotor and Handwriting Difficulties.- Generation of synthetic drawing samples to diagnose Parkinson's disease.- Early dementia identification: on the use of random handwriting strokes.- Spectral Analysis of Handwriting Kinetic Tremor in Elderly Parkinsonian Patients.- Exploration of Various Fractional Order Derivatives in Parkinson’s Disease Dysgraphia Analysis.- Lognormal features for early Diagnosis of Alzheimer’s Disease through handwriting analysis.- Easing Automatic Neurorehabilitation via Classification and Smoothness Analysis.- Signature Execution in Alzheimer’s disease: an analysis of motor features
£999.99
Springer International Publishing AG Multimedia Communications, Services and Security: 11th International Conference, MCSS 2022, Kraków, Poland, November 3–4, 2022, Proceedings
Book SynopsisThis book constitutes the proceedings of the 11th International Conference, MCSS 2022, held in Kraków, Poland, during November 3–4, 2022. The 13 full papers included in this book were carefully reviewed and selected from 33 submissions. The papers cover ongoing research activities in the following topics: cybersecurity, multimedia services; intelligent monitoring; audio-visual systems; biometric applications; experiments and deployments.Table of ContentsSecrecy Performance of Scenario with Multiple Antennas in Cooperative Satellite Networks.- Attack Detection in SS7.- Sector-specific Training - A Federated Maritime Scenario.- E-Skills in Cybersecurity.- Multi-Sector Risk Management Framework for Analysis Cybersecurity Challenges and Opportunities.- AI Cybersecurity Assurance for Autonomous Transport Systems: Scenario, Model, and IMECA-based Analysis.- Integration of Image Analysis Component with Industrial Workflow Management System.- Impact of nonbinary input vectors on security of Tree Parity Machine.- Approach to sector-specific Cybersecurity Certifications Schemes: Key Elements and Security Problem Definition.- Technology and Police: a way to create predicting policing.- BCI: Technologies and Applications Review and Toolkit Proposal.- Clustering-based Filtering of Big Data to improve Forecasting Effectiveness and Efficiency.- Method for Assessing Objective Video Quality for Automatic License Plate Recognition Tasks.
£52.24
Springer International Publishing AG Machine Learning, Image Processing, Network Security and Data Sciences: 4th International Conference, MIND 2022, Virtual Event, January 19–20, 2023, Proceedings, Part II
Book SynopsisThis two-volume set (CCIS 1762-1763) constitutes the refereed proceedings of the 4th International Conference on Machine Learning, Image Processing, Network Security and Data Sciences, MIND 2022, held in Bhopal, India, in December 2022. The 64 papers presented in this two-volume set were thoroughly reviewed and selected from 399 submissions. The papers are organized according to the following topical sections: machine learning and computational intelligence; data sciences; image processing and computer vision; network and cyber security.Table of ContentsMachine Learning and Computational Intelligence.- Data Sciences.- Image Processing and Computer Vision.- Network and Cyber Security.
£58.49
Springer International Publishing AG Algorithms and Discrete Applied Mathematics: 9th
Book SynopsisThis book constitutes the proceedings of the 9th International Conference on Algorithms and Discrete Applied Mathematics, CALDAM 2023, which was held in Gandhinagar, India, during February 9-11, 2023.The 32 papers presented in this volume were carefully reviewed and selected from 67 submissions. The papers were organized in topical sections named: algorithms and optimization; computational geometry; game theory; graph coloring; graph connectivity; graph domination; graph matching; graph partition and graph covering.Table of ContentsStable Approximation Schemes.- A whirlwind tour of intersection graph enumeration.- Graph modification problems with forbidden minors.- Algorithms & Optimization Efficient reductions and algorithms for Subset Product.- Optimal length cutting plane refutations of integer programs.- Fault-Tolerant Dispersion Resource management in device-to-device communications.- Computational Geometry Algorithms for k-Dispersion for Points in Convex Position in the Plane.- Arbitrary oriented color spanning region for line segments.- Games with a Simple Rectilinear Obstacle in Plane.- Diverse Fair Allocations: Complexity and Algorithms.- Graph Coloring New bounds and constructions for neighbor-locating colorings of graphs.- D K 5-list coloring toroidal 6-regular triangulations in linear time.- On Locally Identifying Coloring of Graphs.- On Structural Parameterizations of Star Coloring.- Reddy Perfectness of G-generalized join of graphs.- Coloring of a superclass of 2K2-free graphs.- The Weak (2,2)-Labelling Problem for graphs with forbidden induced structures.- Graph Connectivity Short cycles dictate dichotomy status of the Steiner tree problem on Bisplit graphs.- Some insights on dynamic maintenance of Gomory-Hu tree in cactus graphs and general graphs.- Monitoring edge-geodetic sets in graphs.- Cyclability, Connectivity and Circumference.- Graph Domination On three domination-based identification problems in block graphs.- Graph modification problems with forbidden minors.- Computational Aspects of Double Dominating Sequences in Graph.- Relation between broadcast domination and multipacking numbers on chordal graphs.- Pushing Cops and Robber on Oriented Graphs.- Mind the Gap: Edge Facility Location Problems in Theory and Practice.- Complexity Results on Cosecure Domination in Graphs.- Kusum and Arti Pandey Graph Matching Latin Hexahedra and Related Combinatorial Structures.- Minimum Maximal Acyclic Matching in Proper Interval Graphs.- Graph Partition & Graph Covering Transitivity on subclasses of chordal graphs.- Maximum subgraph problem for 3-regular Knödel graphs and its wirelength.- Covering using Bounded Size Subgraphs.- Axiomatic characterization of the the toll walk function of some graph classes.- Structural Parameterization of Alliance Problems.
£61.74
Springer International Publishing AG Information Security and Cryptology: 18th International Conference, Inscrypt 2022, Beijing, China, December 11–13, 2022, Revised Selected Papers
Book SynopsisThis book constitutes the refereed proceedings of the 18th International Conference on Information Security and Cryptology, Inscrypt 2022, held in Beijing, China during December 11–13, 2022. The 23 full papers and 3 short papers included in this book were carefully reviewed and selected from 68 submissions. They were organized in topical sections as follows: Block Ciphers, Public key Encryption & Signature, Quantum, MPC, Cryptanalysis, Mathematical aspects of Crypto, Stream ciphers, Malware, Lattices.Table of ContentsBlock Ciphers.- Best Paper: How Fast Can SM4 Be in Software?.- LLLWBC: A New Low-Latency Light-Weight Block Cipher.- New Automatic Search Tool for Searching for Impossible Differentials Using Undisturbed Bits.- Public key Encryption & Signature.- You Can Sign but Not Decrypt: Hierarchical Integrated Encryption and Signature.- SR-MuSig2: A Scalable and Reconfigurable Multi-signature Scheme and Its Applications.- McEliece-type encryption based on Gabidulin codes with no hidden structure.- Quantum.- Optimizing the depth of quantum implementations of linear layers.- IND-CCA Security of Kyber in the Quantum Random Oracle Model, Revisited.- MPC.- Practical Multi-party Private Set Intersection Cardinality and Intersection-Sum Under Arbitrary Collusion.- Amortizing Division and Exponentiation.- Cryptanalysis.- Generalized Boomerang Connectivity Table and Improved Cryptanalysis of GIFT.- Cryptanalysis of Ciminion.- Clustering Effect of Iterative Differential and Linear Trails.- Differential Cryptanalysis of Round-reduced SPEEDY Family.- Mathematical aspects of Crypto.- A note on inverted twisted Edwards curve.- Efficiently Computable Complex Multiplication of Elliptic Curves.- Several classes of Niho type Boolean functions with few Walsh transform values.- Stream ciphers.- Higher-Order Masking Scheme for Trivium Hardware Implementation.- An Experimentally Verified Attack on 820-Round Trivium.- Malware.- HinPage: Illegal and Harmful Webpage Identification Using Transductive Classification.- Detecting API Missing-Check Bugs Through Complete Cross Checking of Erroneous Returns.- Efficient DNN Backdoor Detection Guided by Static Weight Analysis.- Mimic Octopus Attack: Dynamic Camouflage Adversarial Examples using Mimetic Feature for 3D Humans.- Lattices.- Subfield Attacks on HSVP in Ideal Lattices.- On the Measurement and Simulation of the BKZ Behavior for q-ary Lattices.- Inferring Sequences Produced by the Quadratic Generator.
£58.49
Springer International Publishing AG Computer Vision – ACCV 2022 Workshops: 16th Asian Conference on Computer Vision, Macao, China, December 4–8, 2022, Revised Selected Papers
Book SynopsisThis book constitutes the refereed post-conference proceedings of the workshops held at the 16th Asian Conference on Computer Vision, ACCV 2022, which took place in Macao, China, in December 2022. The 25 papers included in this book were carefully reviewed and selected from 40 submissions. They have been organized in topical sections as follows: Learning with limited data for face analysis; adversarial machine learning towards advanced vision systems; computer vision for medical computing; machine learning and computing for visual semantic analysis; vision transformers theory and applications; and deep learning-based small object detection from images and videos.Table of ContentsLearning with Limited Data for Face Analysis.- FAPN: Face Alignment Propagation Network for Face Video Super-Resolution.- Micro-expression recognition using a shallow ConvLSTM-based network.- Adversarial Machine Learning towards Advanced Vision Systems.- ADVFilter: Adversarial Example Generated by Perturbing Optical Path.- Enhancing Federated Learning Robustness Through clustering Non-IID Features.- Towards Improving the Anti-attack Capability of the RangeNet++.- Computer Vision for Medical Computing.- Ensemble Model of Visual Transformer and CNN Helps BA Diagnosis for Doctors in Underdeveloped Areas.- Understanding Tumor Micro Environment using Graph theory.- Handling Domain Shift for Lesion Detection via Semi-Supervised Domain Adaptation.- Photorealistic Facial Wrinkles Removal.- Improving Segmentation of Breast Arterial Calcifications from Digital Mammography: Good Annotation Is All You Need.- Machine Learning and Computing for Visual Semantic Analysis.- Towards Scene Understanding for Autonomous Operations on Airport Aprons.- Lightweight Hyperspectral Image Reconstruction Network with Deep Feature Hallucination.- A Transformer-based Model for Preoperative Early Recurrence Prediction of Hepatocellular Carcinoma with Muti-p.- CaltechFN: Distorted and Partially Occluded Digits.- Temporal Extension Topology Learning for Video-based Person Re-Identification.- Deep RGB-driven Learning Network for Unsupervised Hyperspectral Image Super-resolution.- Gift from nature: Potential Energy Minimization for explainable dataset distillation.- Object Centric Point Sets Feature Learning with Matrix Decomposition.- Aerial Image Segmentation via Noise Dispelling and Content Distilling.- Vision Transformers Theory and Applications.- Temporal Cross-attention for Action Recognition.- Transformer Based Motion In-Betweening.- Convolutional point Transformer.- Cross-Attention Transformer for Video Interpolation.- Deep Learning-Based Small Object Detection from Images and Videos.- Evaluating and Bench-marking Object Detection Models for Traffic Sign and Traffic Light Datasets.- Exploring Spatial-temporal Instance Relationships In an Intermediate Domain For Image-to-video Object Detection.
£56.99
Springer International Publishing AG Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030: First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18–21, 202
Book SynopsisThis book constitutes selected papers presented during the two events: the First Forum, GranDGamesBR 2020, held in Recife, Brazil, in November 2020, and the Second Forum, GranDGamesBR 2021, held in Gramado, Brazi, in October 2021.The 12 papers presented were thoroughly reviewed and selected from 24 submissions. The topics included in this volume cover the following fields connected to games and entertainment computing: game design, educational games, games evaluation, game-based learning, player experience, human-computer interaction, games industry, business models, game software ecosystems, ethics, serious games, cyberdemocracy, emotional design, computer graphics, cognitive simulation, immersive entertainment, virtual/augmented/extended reality, gamification, and creative process.Table of ContentsChallenges in Evaluating Players’ Interaction with Digital Games.- The pursuit of fun in digital games: From the sandpit to the console and beyond.- Business Model for Indie Studios in Game Software Ecosystems.- Games as Mediating Platforms in an Open and Digital World.- Balancing Game Elements, Learning, and Emotions in Game Design.- Enhancing Students’ Learning Experience through Gamification: Perspectives and Challenges.- Ethics and Games, ethical games and ethics in game.- Challenges for XR in Games.- Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context.- Perceptual Analysis of Computer Graphics Characters in Digital Entertainment.- Nine Challenges for Immersive Entertainment.- Strategies to Promote Stakeholders’ Autonomy while Creating Educational Digital Games.
£56.99
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Image Processing Based on Partial Differential Equations: Proceedings of the International Conference on PDE-Based Image Processing and Related Inverse Problems, CMA, Oslo, August 8-12, 2005
Book SynopsisThis book publishes a collection of original scientific research articles that address the state-of-art in using partial differential equations for image and signal processing. Coverage includes: level set methods for image segmentation and construction, denoising techniques, digital image inpainting, image dejittering, image registration, and fast numerical algorithms for solving these problems. Table of ContentsDigital Image Inpainting, Image Dejittering, and Optical Flow Estimation.- Image Inpainting Using a TV-Stokes Equation.- Error Analysis for H1 Based Wavelet Interpolations.- Image Dejittering Based on Slicing Moments.- CLG Method for Optical Flow Estimation Based on Gradient Constancy Assumption.- Denoising and Total Variation Methods.- On Multigrids for Solving a Class of Improved Total Variation Based Staircasing Reduction Models.- A Method for Total Variation-based Reconstruction of Noisy and Blurred Images.- Minimization of an Edge-Preserving Regularization Functional by Conjugate Gradient Type Methods.- A Newton-type Total Variation Diminishing Flow.- Chromaticity Denoising using Solution to the Skorokhod Problem.- Improved 3D Reconstruction of Interphase Chromosomes Based on Nonlinear Diffusion Filtering.- Image Segmentation.- Some Recent Developments in Variational Image Segmentation.- Application of Non-Convex BV Regularization for Image Segmentation.- Region-Based Variational Problems and Normal Alignment – Geometric Interpretation of Descent PDEs.- Fast PCLSM with Newton Updating Algorithm.- Fast Numerical Methods.- Nonlinear Multilevel Schemes for Solving the Total Variation Image Minimization Problem.- Fast Implementation of Piecewise Constant Level Set Methods.- The Multigrid Image Transform.- Minimally Stochastic Schemes for Singular Diffusion Equations.- Image Registration.- Total Variation Based Image Registration.- Variational Image Registration Allowing for Discontinuities in the Displacement Field.- Inverse Problems.- Shape Reconstruction from Two-Phase Incompressible Flow Data using Level Sets.- Reservoir Description Using a Binary Level Set Approach with Additional Prior Information About the Reservoir Model.
£161.99
Springer Fachmedien Wiesbaden Machine Learning Systems for Multimodal Affect Recognition
Book SynopsisMarkus Kächele offers a detailed view on the different steps in the affective computing pipeline, ranging from corpus design and recording over annotation and feature extraction to post-processing, classification of individual modalities and fusion in the context of ensemble classifiers. He focuses on multimodal recognition of discrete and continuous emotional and medical states. As such, specifically the peculiarities that arise during annotation and processing of continuous signals are highlighted. Furthermore, methods are presented that allow personalization of datasets and adaptation of classifiers to new situations and persons. Table of ContentsClassification and Regression Approaches.- Applications and Affective Corpora.- Modalities and Feature Extraction.- Machine Learning for the Estimation of Affective Dimensions.- Adaptation and Personalization of Classifiers.- Experimental Validation.
£49.49
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG New Developments in the Visualization and Processing of Tensor Fields
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£116.99
£29.44
In Tech MATLAB: Applications for the Practical Engineer
Book Synopsis
£135.15
John Wiley & Sons Inc Mastering SolidWorks
Book SynopsisThe complete SolidWorks reference-tutorial for beginner to advanced techniques Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power user with clear instruction that goes beyond the basics. Fundamental techniques are detailed with real-world examples for hands-on learning, and the companion website provides tutorial files for all exercises. Even veteran users will find value in new techniques that make familiar tasks faster, easier, and more organized, including advanced file management tools that simplify and streamline pre-flight checks. SolidWorks is the leading 3D CAD program, and is an essential tool for engineers, mechanical designers, industrial designers, and drafters around the world. User friendly features such as drag-and-drop, point-and-click, and cut-and-paste tools belie the software's powerful capabilitiesTable of ContentsIntroduction xxxiii Part I Introducing SolidWorks Basics 1 Chapter 1 Introducing SolidWorks 3 Installing SolidWorks for the First Time 3 Starting SolidWorks for the First Time 6 Identifying SolidWorks Documents 9 Understanding Feature-Based Modeling 15 Understanding History-Based Modeling 16 Sketching with Parametrics 19 Understanding Design Intent 21 Editing Design Intent 21 Working with Associativity 24 The Bottom Line 24 Chapter 2 Navigating the SolidWorks Interface 25 Identifying Elements of the SolidWorks Interface 25 Making the Interface Work for You 47 The Bottom Line 59 Chapter 3 Working with Sketches and Reference Geometry .61 Creating a New Part 61 Creating a Sketch 62 Identifying Sketch Entities 64 Driving Sketches with Smart Dimensions 83 Using Tools on the Dimensions/Relations Toolbar 86 Inferencing in Sketch 89 Exploring Sketch Settings 90 Using Sketch Blocks 92 Working with Reference Geometry 93 Tutorial: Learning to Use Sketch Relations 98 Tutorial: Using Blocks and Belts 102 Tutorial: Creating Reference Geometry 105 The Bottom Line 109 Chapter 4 Creating Simple Parts and Drawings 111 Discovering Design Intent 111 Creating a Simple Part 113 Creating a Simple Assembly 125 Creating a Simple Drawing 128 The Bottom Line 142 Chapter 5 Using Visualization Techniques 143 Manipulating the View 143 Using the View Tools 149 Using the DisplayManager 157 The Display Pane 173 Part II Building Intelligence into Your Parts 181 Chapter 6 Getting More from Your Sketches 183 Editing Sketch Relations 183 Getting More from Dimensions 189 Working with Sketch Entities 189 Using Sketch Pictures 193 Using Sketch Text 196 Using Colors and Line Styles with Sketches 198 Using Other Sketch Tools 199 Sketching in 3D 201 Tutorial: Editing and Copying 204 Tutorial: Controlling Pictures, Text, Colors, and Styles 208 Tutorial: Using Metadata 211 Tutorial: Sketching Calculator 212 The Bottom Line 214 Chapter 7 Modeling with Primary Features 217 Identifying When to Use Which Tool 217 Understanding Fillet Types 231 Using Chamfers 253 Tutorial: Bracket Casting 256 The Bottom Line 260 Chapter 8 Selecting Secondary Features 261 Creating Curve Features 261 Selecting a Specialty Feature 267 Tutorial: Creating a Wire-Formed Part 280 The Bottom Line 282 Chapter 9 Patterning and Mirroring 283 Patterning in a Sketch 283 Mirroring in a Sketch 289 Working with 3D Patterns 291 Understanding Pattern Types 295 Cosmetic Patterns 307 Mirroring 3D Solids 308 Tutorial: Creating a Circular Pattern 310 Tutorial: Mirroring Features 311 Tutorial: Applying a Cosmetic Pattern 313 The Bottom Line 314 Chapter 10 Using Equations 317 Understanding Equations 317 Using Global Variables 326 Using the Modify Box 327 Using Expressions 329 Controlling Suppression States of Features 329 Linking to External Equations 330 Tutorial: Using Equations 330 The Bottom Line 333 Chapter 11 Working with Part Configurations 335 Using Design Tables 355 Creating a Simple Design Table 357 Using the Configuration Publisher 364 Tutorial: Working with Configurations and Design Tables 365 The Bottom Line 368 Chapter 12 Editing, Evaluating, and Troubleshooting 371 Using Rollback 371 Reordering Features 378 Reordering Folders 379 Using the Flyout and Detachable FeatureManagers 380 Summarizing Part Modeling Best Practices 383 Using Design for Change 385 Using Evaluation Techniques 387 Troubleshooting Errors 397 Tutorial: Utilizing Editing and Evaluation Techniques 406 The Bottom Line 412 Part III Working with Assemblies 413 Chapter 13 Building Efficient Assemblies 415 Understanding the Purpose of Assemblies 415 Identifying the Elements of an Assembly 423 Using SpeedPaks 432 Using Subassemblies 433 Using Folders 438 Working with Tree Display Options 440 Tutorial: Arranging Assemblies 443 Tutorial: Managing the FeatureManager 446 The Bottom Line 447 Chapter 14 Getting More from Mates 449 Applying Mates 449 Mating for Motion 459 Working with Advanced and Mechanical Mate Types 462 Editing and Troubleshooting 471 Examining Mate Options 474 Reviewing Mate Best Practices 475 Tutorial: Mating for Success 477 The Bottom Line 480 Chapter 15 Patterning and Mirroring Components 483 Component Patterns 483 Using Local Component Patterns 484 Using Feature-Driven Component Patterns 491 Creating a Chain Pattern 492 Understanding Other Pattern Options 494 Tutorial: Creating Component Patterns 495 The Bottom Line 497 Chapter 16 Working with Assembly Sketches and Layouts 499 Looking at the Techniques 499 Using the Layout Feature 505 Tutorial: Working with a Layout 507 The Bottom Line 513 Chapter 17 Using Assembly Tools 515 Placing Parts without Mates 515 Using Proximity Tools 520 Selecting Components 528 Reading Assembly Performance Evaluation Results 532 Using Defeature 533 Using the Hole Alignment Tool 534 The Bottom Line 535 Chapter 18 Using Libraries, Assembly Features, and Hole Wizard 537 Using Library Features 537 Creating Library Features 543 Creating Assembly Cuts 551 Making Fillets and Chamfers in Assemblies 554 Using the Hole Wizard 555 Creating Weld Beads 558 Working with Envelopes 560 Understanding Smart Components 562 Using Smart Components 563 Auto-Sizing Smart Components 566 Making Smart Components 568 Tutorial: Working with Smart Components 576 Tutorial: Working with Library Features 579 The Bottom Line 586 Chapter 19 Controlling Assembly Configurations and Display States 589 Using Display States 589 Understanding Assembly Configurations 592 Tutorial: Working with Assembly Configurations 600 The Bottom Line 604 Chapter 20 Modeling in Context 605 Understanding In-Context Modeling 605 Dealing with the Practical Details of In-Context Modeling 615 Using Other Types of External References 630 Tutorial: Working In-Context 631 The Bottom Line 635 Chapter 21 Editing, Evaluating, and Troubleshooting Assemblies 637 Working with Mates 637 Editing File Management Issues 645 Evaluating Assemblies 651 The Bottom Line 654 Chapter 22 Working with Large Scale Design 657 Using Large Design Review 657 Creating a Walk-Through 661 Creating a GridSystem 663 Transferring Data with the IFC File Type 667 The Bottom Line 668 Chapter 23 Animating with the MotionManager 669 Familiarizing Yourself with the MotionManager 670 Using the Animation Wizard 674 Animating the View 683 Animating with Key Points 691 Animating with Basic Motion 696 Using the Mate Controller 700 The Bottom Line 702 Part IV Creating Drawings 703 Chapter 24 Automating Drawings: The Basics 705 Comparing Templates and Formats 705 Creating Drawing Templates 720 Creating Blocks 725 The Bottom Line 726 Chapter 25 Working with Drawing Views 727 Creating Common View Types 727 Creating Other View Types 740 Using Display Options in Views 751 Distinguishing Views from Sheets 756 Tutorial: Working with View Types, Settings, and Options 756 The Bottom Line 762 Chapter 26 Using Annotations and Symbols 765 Using Notes 765 Using Blocks in Drawings 775 Using Symbols 779 Using Center Marks and Centerlines 780 Tutorial: Using Annotations 782 The Bottom Line 784 Chapter 27 Dimensioning and Tolerancing 787 Putting Dimensions on Drawings 787 Adding Tolerances 799 Using Dimension Styles 802 Aligning Dimensions and Annotations 802 Tutorial: Working with Dimensions and Tolerances 805 The Bottom Line 808 Chapter 28 Using Layers, Line Fonts, and Colors 809 Controlling Layers 809 Controlling Line Format 813 Hiding and Showing Edges 815 Tutorial: Using Drawing Display Tools 816 The Bottom Line 818 Chapter 29 Working with Tables and Drawings 821 Driving the Bill of Materials 821 Using Design Tables 830 Placing Hole Tables on Drawings 832 Using Revision Tables 834 Using General Tables 836 Working with Tables in Models 836 Tutorial: Using BOMs 837 Tutorial: Using Hole Tables 841 Tutorial: Using Revision Tables 843 The Bottom Line 844 Chapter 30 Creating Assembly Drawings 845 Combining Parts and Assemblies on the Same Drawing 845 Using Multi-Page Templates 847 Using Views with Special Assembly Functions 849 Using Color in Assembly Drawing Views 860 Setting Up Drawings of Large Assemblies 861 Tutorial: Creating a Simple Assembly Drawing 866 The Bottom Line 869 Part V Using Advanced and Specialized Techniques 871 Chapter 31 Modeling Multibodies 873 Using Powerful Tools Effectively 874 Understanding Multibody Techniques 876 Managing Bodies 897 Tutorials: Working with Multibodies 902 The Bottom Line 906 Chapter 32 Working with Surfaces 907 Introducing Surfaces 907 Understanding Surfacing Terminology 908 Surfacing Tools 911 Tutorial: Working with Surfaces 926 The Bottom Line 933 Chapter 33 Employing Master Model Techniques 935 Master Model Tools and Techniques 935 Using Pull Functions 937 Using Push Functions 940 Tutorial: Working with Master Model Techniques 943 The Bottom Line 947 Chapter 34 Using SolidWorks Sheet Metal Tools 949 Using the Base Flange Features 949 Making Sheet Metal Parts from Generic Models 983 Using Other Methods 989 Using Multibody Techniques with Sheet Metal 991 Tutorial: Working with the Insert Bends Method for Sheet Metal Parts 992 Tutorial: Using the Base Flange Sheet Metal Method 995 The Bottom Line 999 Chapter 35 Creating Sheet Metal Drawings 1005 Making Sheet Metal Drawings 1005 Getting the Flat Pattern 1006 Making Drawings of Multibody Sheet Metal Parts 1012 The Bottom Line 1015 Chapter 36 Creating Weldments and Weldment Drawings 1017 Sketching in 3D 1017 Using the Weldment Tools 1022 Using Nonstructural Components 1032 Using Sub-Weldments 1032 Working with Cut Lists 1033 Creating Weldment Drawings 1038 Tutorial: Working with Weldments 1040 The Bottom Line 1046 Chapter 37 Using Imported Geometry and Direct-Editing Techniques 1049 Understanding the Basics of Imported Geometry 1049 Understanding the Traditional Role of Direct Editing Tools 1060 Understanding the Strengths and Limitations of Direct Using SolidWorks Direct Editing Tools 1062 Tutorial: Importing and Repairing Solid Geometry 1067 Tutorial: Flex and Freeform 1069 The Bottom Line 1072 Chapter 38 Using Plastic Features 1073 Using Plastic Features 1073 Using Plastic Evaluation Tools 1093 The Bottom Line 1102 Chapter 39 Using Mold Tools 1107 Working with the Mold Tools Process 1107 Working Manually with Mold Tools 1122 The Bottom Line 1124 Appendixes 1127 Appendix A The Bottom Line 1127 Chapter 1: Introducing SolidWorks 1127 Chapter 2: Navigating the SolidWorks Interface 1127 Chapter 3: Working with Sketches and Reference Geometry 1128 Chapter 4: Creating Simple Parts and Drawings 1129 Chapter 5: Using Visualization Techniques 1130 Chapter 6: Getting More from Your Sketches 1130 Chapter 7: Modeling with Primary Features 1131 Chapter 8: Selecting Secondary Features 1132 Chapter 9: Patterning and Mirroring 1133 Chapter 10: Using Equations 1134 Chapter 11: Working with Part Configurations 1135 Chapter 12: Editing, Evaluating, and Troubleshooting 1135 Chapter 13: Building Efficient Assemblies 1136 Chapter 14: Getting More from Mates 1137 Chapter 15: Patterning and Mirroring Components 1138 Chapter 16: Working with Assembly Sketches and Layouts 1139 Chapter 17: Using Assembly Tools 1140 Chapter 18: Using Libraries, Assembly Features, and Hole Wizard 1141 Chapter 19: Controlling Assembly Configurations and Display States 1142 Chapter 20: Modeling in Context 1143 Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies 1143 Chapter 22: Working with Large Scale Design 1144 Chapter 23: Animating with the MotionManager 1145 Chapter 24: Automating Drawings: The Basics 1145 Chapter 25: Working with Drawing Views 1146 Chapter 26: Using Annotations and Symbols 1147 Chapter 27: Dimensioning and Tolerancing 1148 Chapter 28: Using Layers, Line Fonts, and Colors 1149 Chapter 29: Working with Tables and Drawings 1150 Chapter 30: Creating Assembly Drawings 1150 Chapter 31: Modeling Multibodies 1151 Chapter 32: Working with Surfaces 1152 Chapter 33: Employing Master Model Techniques 1153 Chapter 34: Using SolidWorks Sheet Metal Tools 1155 Chapter 35: Creating Sheet Metal Drawings 1159 Chapter 36: Creating Weldments and Weldment Drawings 1160 Chapter 37: Using Imported Geometry and Direct-Editing Techniques 1161 Chapter 38: Using Plastic Features 1162 Chapter 39: Using Mold Tools 1165 Appendix B Finding Help 1169 SolidWorks Help 1169 SolidWorks Website 1170 Customer Portal 1170 Appendix C What’s on the Website 1175 System Requirements 1175 Customer Care 1176 Index 1177
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