Digital and IT general topics Books
Simon & Schuster Ltd Elon Musk
Book Synopsis#1 New York Times non-fiction bestseller #2 Sunday Times non-fiction bestsellerSHORTLISTED FOR THE FINANCIAL TIMES BUSINESS BOOK OF THE YEAR AWARDCHOSEN AS A BOOK OF THE YEAR BY APPLE, AMAZON, THE TIMES AND FINANCIAL TIMESWalter Isaacson’s biography of Elon Musk offers the most intimate, complete and revelatory portrait of the most fascinating and controversial innovator in the world. For two years, Isaacson had unprecedented access to Musk, his workplaces, his family, friends, coworkers and adversaries – nothing was off-limits. Musk’s journey from humble beginnings to one of the wealthiest people on the planet is a thrilling, mind-bending story and nobody could tell it better. Filled with amazing tales of triumph and turmoil, and lessons about leadership and business, it ultimately addresses the question everyone wants to ask: why is Elon Musk so successful? This book includes over 100 integrated black and white images.
£11.69
State University of New York Press Busting the Myth of the Communication Metaphor
Book Synopsis
£78.75
Bright Red Publishing BrightRED Study Guide: Higher Administration and
Book SynopsisThis CfE Higher Administration and IT New Edition Study Guide from BrightRED covers the three mandatory units of the SQA Higher exam and includes an Index of all key terms. It has been fully updated to reflect the very latest SQA course changes so you can be confident that you are revising relevant and correct content. This book will help you to develop your knowledge and understanding of the role of Administrative Assistants while the practical activities will help develop the IT skills necessary to succeed. The detailed explanations, colourful spreads and helpful tips will guide you gently through the course and enable you to build upon your administrative and organisational skills. This will equipt you well for understanding administration in the workplace - an invaluable life-skill. The book is also fully supported with extra tests, activities and links on the award-winning BrightRED Digital Zone.Trade ReviewFive 5* reviews on Amazon.co.ukTable of ContentsCommunication in Administration, IT Solutions for Administrators, Administrative Theory and Practice
£14.99
Addison-Wesley Professional The Latex Companion
a huge range and FREE tracked UK delivery on ALL orders.
£104.54
Hodder Education Cambridge Technicals Level 3 IT
Book SynopsisExam Board: CambridgeLevel: Key Stage 4Subject: ITFirst Teaching: September 2016First Exam: June 207Support your teaching of the new Cambridge Technicals 2016 suite with Cambridge Technical Level 3 IT, developed in partnership between OCR and Hodder Education; this textbook covers each specialist pathway and ensures your ability to deliver a flexible course that is both vocationally focused and academically thorough.Cambridge Technical Level 3 IT is matched exactly to the new specification and follows specialist pathways in IT Infrastructure Technician, Emerging Digital Technology Practitioner, Application Developer, and Data Analyst.- Ensures effective teaching of each specialist pathway offered within the qualification.- Focuses learning on the skills, knowledge and understanding demanded from employers and universities.- Provides ideas and exercises for the application of practical skills anTrade ReviewThis book has been invaluable in helping us to prepare to deliver this qualification in September, I would recommend it! -- Mr Peter Fox
£32.00
PG Online Limited AQA AS and A Level Computer Science
Book SynopsisOur new A Level textbook is written in the straightforward, easy-to-grasp style for which Pat Heathcote and Rob Heathcote are well-known. Each chapter in the book corresponds to roughly one lesson, and contains questions and exercises which can be done in class, as well as questions at the end of each chapter which can be set as homework. Answers to all questions are provided in downloadable pdf format available free to teachers from the PG Online website. This book is divided into twelve sections comprising 72 chapters, which together provide complete coverage of the new AS and A Level course. Two short appendices contain A Level content that could be taught in the first year of the course as an extension to related AS topics. The specification is written in such a way that AS and A Level students can be taught together. Programming solutions within the textbook are all written in pseudocode to suit all practical languages being taught alongside the theory. To accompany this textbook, PG Online also publishes a series of six downloadable teaching units. Each topic in a unit consists of a PowerPoint presentation, teacher's notes, worksheets, homework sheets and a final assessment test with exam-style questions. Pat Heathcote and Rob Heathcote both have years of experience as teachers, authors and examiners.
£32.30
John Wiley & Sons Inc AI for Good
Book Synopsis
£18.69
Harvard Business Review Press HBRs 10 Must Reads on Leading Digital Transformation Updated and Expanded featuring DiscoveryDriven Digital Transformation by Rita McGrath and Ryan McManus
a huge range and FREE tracked UK delivery on ALL orders.
£17.09
MIT Press Probabilistic Machine Learning
Book Synopsis
£130.50
O'Reilly Media Blockchain Success Stories
Book SynopsisAccessible and fun to read, this practical book contains a collection of stories of organizations using blockchain technology in practice. Through deep research and firsthand interviews, authors Sir John Hargrave and Evan Karnoupakis show you how leading-edge organizations have worked to integrate blockchain into their businesses.
£29.99
Dorling Kindersley Ltd How Technology Works
Book SynopsisTrade ReviewWe can't remember the last time we enjoyed something like this so much. * How it Works *
£17.09
The University of Chicago Press Redefining Geek Bias and the Five Hidden Habits
Book SynopsisTrade Review"Through extensive interviews, fieldwork, and surveys, [Puckett] uncovers what it takes for teenagers to learn new technologies . . . Overall, this is a thoroughly researched book that nonetheless presents a set of easy-to-understand and actionable conclusions. It should have broad appeal both among sociologists interested in inequality as well as among educators, policy makers, and parents." * Social Forces *"Redefining Geek will serve as an essential guide for a generation of educators who are grappling with how best to teach and lead in this technological age. Puckett draws on a deep data set to redefine what it means to be competent with technology, bust a pile of myths much in need of busting, and offer clear steps for helping students develop the habits they need to succeed in life, work, and play. This book will guide how we tackle digital inequality and support the learning process of young people of all races, ethnicities, and genders for years to come." -- John Palfrey, president, John D. and Catherine T. MacArthur Foundation"Puckett is a terrific writer with a broad, precise, empathetic, and thoroughly researched account of technology education and where it falls short. In Redefining Geek, Puckett carefully dispels myths about natural technological ability and grit that perpetuate existing inequalities. She offers practical and innovative ideas to make STEM more inclusive. Providing fresh analysis with new stories and actionable examples, Redefining Geek is a smart, engaging look at what needs to change about education in order to bring about technology that benefits us all." -- Joanne McNeil, author of Lurking: How a Person Became a User "Redefining Geek is essential reading for educators. Using evidence from extensive fieldwork with students and teachers in STEM programs across the US, Puckett deftly dismantles popular assumptions about the origins of technological ability. Through poignant quotes and engaging stories, Puckett reveals that neither 'natural' talent nor 'grit' can explain why some students are able to navigate the changing technological landscape and learn new technology tools and platforms. Instead, and building on prior research in the science of teaching and learning, Puckett shows that technological competence is the product of five key habits. These include: 1) being willing to try and fail, 2) knowing how to manage frustration and boredom, 3) using models to think through difficult problems, 4) asking why things work the way they do (design-based thinking), and 5) asking how things can be done more quickly or more easily (efficiency-based thinking). By uncovering the habit-based origins of technological competence, and by revealing how successful programs cultivate these habits in students (including in low-income students, Black, Latinx, and Native American students, and girls of all backgrounds), Redefining Geek offers a new way forward for those interested in tackling longstanding inequalities in STEM." -- Jessica McCrory Calarco, author of Negotiating Opportunities"Through her solid research and her experiences with working with diverse student learners, Puckett does an exemplary job in helping readers understand and rethink what it means to be technologically competent. This is especially important considering our world is more reliant on technology due to the COVID-19 pandemic and having tech skills is essential. This knowledge and her guidance—coupled with a thorough examination of how our biases can further exacerbate the digital divide—is beneficial in designing tech educational curriculums and programs that are more inclusive and supportive to the diverse communities that they are serving. A must-read for any professional seeking to improve and advance technology education." -- Susanne Tedrick, author of Women of Color in Tech"Cassidy Puckett understands that the learning disposition--how students feel about learning—as well as their perceptions of their ability to learn--a sense of efficacy—are critical to learning outcomes. In Redefining Geek, Puckett introduces a set of learning habits to help students develop a growth mindset in STEM learning. Through sound research and sharp insights, Puckett makes a convincing case that it’s not only important that students learn how to use the technology available to them today but that they develop the habits and mindset that will support their ability to use and design with the technologies of the future." -- S. Craig Watkins, author of the Digital Edge: How Black and Latino Youth Navigate Digital InequalityTable of ContentsIntroduction: Why Are Some People So Good with Technology? Chapter 1. Why Does Digital Inequality Persist? Chapter 2. What Helps People Learn: Three General Technology Learning Habits Chapter 3. Techie Tricks: The Two Technology-Specific Habits Chapter 4. Recognizing the Five Habits: The Digital Adaptability Scale Chapter 5. The Five Habits, Teens' Futures, and Digital Inequality Chapter 6. Tackling Digital Inequality: Gatekeepers Conclusion: Envisioning an Equitable Future Acknowledgments Appendix: A Reflection on Mixed-Methods Research Notes Index
£14.25
O'Reilly Media Spark The Definitive Guide
Book SynopsisLearn how to use, deploy, and maintain Apache Spark with this comprehensive guide, written by the creators of the open-source cluster-computing framework. With an emphasis on improvements and new features in Spark 2.0, authors Bill Chambers and Matei Zaharia break down Spark topics into distinct sections, each with unique goals.
£41.99
Taylor & Francis Ltd RealTime Rendering Fourth Edition
Book SynopsisReal-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has been updated to include a chapter on virtual reality and augmented reality and covers new topics such as visual appearance, global illumination, and curves and curved surfaces.It is for anyone serious about computer graphics who wants to learn about algorithms that create synthetic images fast enough that the viewer can interact with a virtual environment.ReviewsThis is the book I recommend to everyone starting out in the industry. Not only is it a great reference on so many topics, each topic is covered in impressive depth with great references for further exploration. â Alex Vlachos, Valve<Table of Contentschapter 1 Introductionchapter 2 The Graphics Rendering Pipelinechapter 3 The Graphics Processing Unitchapter 4 Transformschapter 5 Shading Basicschapter 6 Texturingchapter 7 Shadowschapter 8 Light and Colorchapter 9 Physically-Based Shadingchapter 10 Local Illuminationchapter 11 Global Illuminationchapter 12 Image-Space Effectschapter 13 Beyond Polygonschapter 14 Volumetric and Translucency Renderingchapter 15 Non-Photorealistic Renderingchapter 16 Polygonal Techniqueschapter 17 Curves and Curved Surfaceschapter 18 Pipeline Optimizationchapter 19 Acceleration Algorithmschapter 20 Effcient Shadingchapter 21 Virtual and Augmented Realitychapter 22 Intersection Test Methodschapter 23 Graphics Hardwarechapter 24 The Future
£78.84
London Publishing Partnership Digital Transformation at Scale: Why The Strategy
Book SynopsisThis book is for people worrying about their sinking ship. Based on experience, it is a guide for navigating the blockers, buzzwords and bloody-mindedness that doom any analogue organisation trapped into thinking that while the internet has changed the world, it won't change their world. Companies that grew up on the web have changed our expectations of the services we rely on. We demand simplicity, speed and low cost. Organizations founded before the Internet aren't keeping up - despite spending millions on IT, marketing and 'innovation'. This revised, expanded second edition of Digital Transformation at Scale is a guide to building a digital institution. It explains how a growing band of reformers in businesses and governments around the world have helped their organizations pivot to this new way of working, and what lessons others can learn from their experience. It is based on the authors' experience designing and helping to deliver the UK's Government Digital Service (GDS). The GDS was a new institution made responsible for the digital transformation of government, designing public services for the Internet era. It snipped £4 billion off the government's technology bill, opened up public sector contracts to thousands of new suppliers, and delivered online services so good that citizens chose to use them over the offline alternatives, without a big marketing campaign. Other countries and companies noticed, with the GDS model now being copied around the world.Trade Review"Now more than ever we need to take the chance to shape the digital world as it shapes us. All governments and large organisations must take part. The story in this powerful book is essential reading." — Martha Lane Fox, Baroness Lane-Fox of Soho; "Business transformation is hard. Government transformation is harder. But both must make the transition to the digital age if they are to thrive. Digital Transformation at Scale is written by those who know how it’s done, because they’ve led that transformation. This is THE invaluable guide to bringing legacy institutions into the 21st century." — Tim O’Reilly, Founder and CEO, O’Reilly Media; "The transformation the authors led in the UK sparked change in governments around the world, including the Obama White House. Their approach broke open decades of dysfunction and waste and made the public believe in government. And that belief is foundational to our democracy." — Jen Pahlka, Executive Director of Code for America; "The Government Digital Service was one of the great unsung triumphs of the last parliament. This book is indispensable for any leader looking to emulate that success." — David Cameron, Prime Minister of the United Kingdom (2010–16); "An important and timely book. Dealing with government online should be as easy as ordering from Amazon. The UK model – acting like a start-up rather than a traditional government agency – is one from which all big organisations should learn." — Malcolm Turnbull, Prime Minister of Australia (2015–18)
£14.99
Hodder Education My Revision Notes: Cambridge Technicals Level 3
Book SynopsisEnhance your students' practical skills and develop their key content knowledge with this proven formula for effective, structured revision.Target success in OCR's Cambridge Technical Level 3 Information Technology with this revision guide that brings together exam-style questions, revision tasks and practical tips to help students to review, strengthen and test their knowledge.With My Revision Notes, every student can:- Enjoy an interactive approach to revision, with clear topic summaries that consolidate knowledge and related activities that put the content into context.- Plan and manage a successful revision programme using the topic-by-topic planner.- Build, practise and enhance exam skills by progressing through revision tasks and Test Yourself activities.- Improve exam technique with helpful hints, tips and 'Now Test Yourself' questions on how to approach the exams. Please note: answers are not provided for the exam-style questions and 'Test Yourself' activities
£19.99
Facet Publishing Data Driven Decisions: A Practical Toolkit for
Book SynopsisData Driven Decisions: A Practical Toolkit for Library and Information Professionals is a simple, jargon-free guide to using data for decision making in library services. The book walks readers step-by-step through each stage of implementing, reviewing and embedding data driven decisions in their organisation, providing accessible visualisations, top tips, and downloadable tools to support readers on their data journey. Staring with the absolute basics of using data, the author creates a framework for building skills and knowledge slowly until the reader is comfortable with even complex uses of data.The book begins with an exploration of explore the foundations of data driven decisions in libraries including a look at the impact of the current financial climate on resources, theoretical foundations of data collection and analysis, and how this book can be used in practice. The next section takes readers through the data driven decisions model, providing the guide for understanding and manual for implementation of the model. Finally, the book provides further perspectives and reading surrounding analysis and implementation of data driven decisions. This section aims to give supplementary and focused information on different areas of data driven decisions which can be included in processes once the reader understands the foundation of the book from earlier chapters. Highly practical and written in an accessible style, this book is an essential resource for librarians and information professionals who increasingly need to justify decisions on programmes and services through quantifiable data.Trade Review"Data Driven Decisions: A Practical Toolkit for Library and Information Professionals fully lives up to the promise of its title and must be considered essential reading for library science students and practicing librarians -- and a core addition to college and university Library Science collections." * Midwest Book Review *Table of ContentsData Driven Decisions: A Practical Toolkit for Library and Information Professionals
£50.00
Atlantic Books The Founders: Elon Musk, Peter Thiel and the
Book Synopsis'A fascinating page-turner... An indispensable guide to modern innovation and entrepreneurship.'Walter Isaacson, no. 1 bestselling author of Steve JobsPerfect for readers of Elon Musk by Ashlee Vance and Zero to One by Peter TheilOut of PayPal's ranks have come household names like Elon Musk, Peter Thiel, Max Levchin and Reid Hoffman. Since leaving Paypal, they have formed, funded, and advised the leading companies of our era, including Tesla, Facebook, YouTube, SpaceX, Yelp, Palantir, and LinkedIn, among many others. Yet for all their influence, the incredible story of where they started has gone largely untold. In The Founders, award-winning author Jimmy Soni narrates how a once-in-a-generation collaboration turned a scrappy start-up into one of the most successful businesses of all time. Facing bruising competition, internal strife, the emergence of widespread online fraud, and the devastating dot-com bust of the 2000s, their success was anything but certain. But they would go on to change our world forever.Informed by hundreds of interviews and unprecedented access to thousands of pages of internal material, The Founders explores how the seeds of so much of what drives the internet today were planted two decades ago.Trade ReviewA fascinating page-turner about the brilliant and competitive innovators who created PayPal and went on to shape our digital world. Deeply reported and bracingly written, this book is an indispensable guide to modern innovation and entrepreneurship. * Walter Isaacson, bestselling author of Steve Jobs *The real secrets of Silicon Valley are the tight networks of friendship and business that propel new ideas, companies, and personalities into the world. The most consequential of these networks in recent decades is the one that began at PayPal. Here Jimmy Soni delivers a startup-hustle story for the ages, revealing why their wild entrepreneurial ride did so much to build Silicon Valley's supersized present. * Margaret O’Mara, author of The Code: Silicon Valley and the Remaking of America *This book is stunning in its depth and clarity, especially given the complexity of its subject matter: the intertwined early lives of some of the greatest innovators of the twenty-first century. This is the rare book that combines deep research, powerful storytelling, and wit. Anyone who wants to understand how great things get built will benefit from reading it. * Luke Burgis, author of Wanting: The Power of Mimetic Desire in Everyday Life *Anyone who has used the internet in the last decade will find The Founders a revealing and sometimes shocking look inside today's tech revolution and the very human wizards who have transformed our lives-for good and ill. * Kati Marton, author of The Chancellor: The Remarkable Odyssey of Angela Merkel *Table of Contents1: Building Blocks 2: The Pitch 3: The Right Questions 4: "What Matters to Me Is Winning" 5: The Beamers 6: Hosed 7: Money Talks 8: If You Build It 9: The Widget Wars 10: Crash 11: The Nut House Coup 12: Buttoned-Up 13: The Sword 14: Ambition's Debt 15: Igor 16: Use the Force 17: Crime in Progress 18: Guerrillas 19: World Domination 20: Blindsided 21: Outlaws 22: And All I Got Was a T-shirt 23: Conclusion: The Floor
£10.44
MIT Press Ltd MeasurementsBased Radar Signature Modeling
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£107.10
MIT Press Ltd The Elements of Computing Systems
Book Synopsis
£45.60
MIT Press Ltd Artificial General Intelligence
Book Synopsis
£14.39
MIT Press Introduction to Computation and Programming Using
Book Synopsis
£64.80
Rheinwerk Verlag GmbH Margin Analysis with SAP S4HANA
£74.69
Rheinwerk Verlag GmbH Software Architecture and Design
£44.99
Rheinwerk Verlag GmbH Google Analytics 4
£42.46
Princeton University Press Understanding the Digital World
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£27.00
MIT Press Ltd Too Much Fun
Book SynopsisThe surprising history of the Commodore 64, the best-selling home computer of the 1980s?the machine that taught the world that computing should be fun.The Commodore 64 (C64) is officially the best-selling desktop computer model of all time, according to The Guinness Book of World Records. It was also, from 1985 to 1993, the platform for which most video games were made. But while it sold at least twice as many units as other home computers of its time, like the Apple II, ZX Spectrum, or Commodore Amiga, it is strangely forgotten in many computer histories. In Too Much Fun, Jesper Juul argues that the C64 was so popular because it was so versatile, a machine developers and users would reinvent again and again over the course of 40 years.First it was a serious computer, next a game computer, then a computer for technical brilliance (graphical demos using the machine in seemingly impossible ways), then a struggling competitor, and finally a retro device whose limitations are now charming. The C64, Juul shows, has been ignored by history because it was too much fun. Richly illustrated in full color, this book is the first in-depth examination of the C64?s design and history, and the first to integrate US and European histories. With interviews of Commodore engineers and with its insightful look at C64 games, music, and software, from Summer Games to International Karate to Simons? BASIC, Too Much Fun will appeal to those who used a Commodore 64, those interested in the history of computing and video games and computational literacy, or just those who wish their technological devices would last longer.
£26.10
Oxford University Press The Computer
Book SynopsisThere is a companion web site asssociated with the book (http://vsicomputer.wordpress.com/). It contains chapter summaries, links to relevant material and posts about items of news relevant to the book''s contents. Computers have changed so much since the room-filling, bulky magnetic tape running monsters of the mid 20th century. They now form a vital part of most people''s lives. And they are more ubiquitous than might be thought - you may have more than 30 computers in your home: not just the desktop and laptop but think of the television, the fridge, the microwave. But what is the basic nature of the modern computer? How does it work? How has it been possible to squeeze so much power into increasingly small machines? And what will the next generations of computers look like?In this Very Short Introduction, Darrel Ince looks at the basic concepts behind all computers; the changes in hardware and software that allowed computers to become so small and commonplace; the challenges produced by the computer revolution - especially whole new modes of cybercrime and security issues; the Internet and the advent of ''cloud computing''; and the promise of whole new horizons opening up with quantum computing, and even computing using DNA.ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable.Table of Contents1. The naked computer ; 2. The small computer ; 3. The ubiquitous computer ; 4. The global computer ; 5. The insecure computer ; 6. The disruptive computer ; 7. The cloud computer ; 8. The next computer
£9.49
Oxford University Press A Dictionary of Computer Science
Book SynopsisThis bestselling dictionary has been fully revised, making it the most up-to-date and authoritative reference of its kind. Providing comprehensive coverage of computer applications in industry, school, work, education, and the home, it is the ideal reference for students, professionals, and anyone who uses computers.Trade ReviewThe seventh edition of A Dictionary of Computer Science provides easy access to explanations and definitions of common computer science terms and concepts, and contains approximately 150 new terms not in the previous edition (2008). * Amanda Izenstark, University of Rhode Island, USA *Table of ContentsCREDITS; PREFACE; GUIDE TO THE DICTIONARY; A DICTIONARY OF COMPUTER SCIENCE; APPENDICES
£999.99
HarperCollins Publishers What Is CGI
Book SynopsisArtist Jon Stuart shows how he produces computer-generated images. The process starts with a simple block of cubes, which are added to, given texture, before being bent, stretched, twisted into the correct shape and size. He then adds background, lighting and colour to bring the whole scene to life.This is a Band 06/Orange book in the Collins Big Cat reading programme which offers varied text and characters, with action sustained over several pages. This is an information book with a flow chart on pages 22 and 23 that summarises the process of producing CGI. Contents are listed on page 1 while a glossary and index are detailed on pages 20 and 21. This book supports learning around art and design, and investigates different kinds of art, design and craft. It also supports ICT education, and is an introduction to modelling and creating pictures. This book has been levelled for Reading Recovery. For more guided reading books in this Collins Big Cat band, try Pompeii (9780007461875) writte
£9.05
MIT Press Ltd The Weakest Link How to Diagnose Detect and
Book SynopsisAn expert in cybersecurity lays out an evidence-based approach for assessing user cyber risk and achieving organizational cyber resilience.Phishing is the single biggest threat to cybersecurity, persuading even experienced users to click on hyperlinks and attachments in emails that conceal malware. Phishing has been responsible for every major cyber breach, from the infamous Sony hack in 2014 to the 2017 hack of the Democratic National Committee and the more recent Colonial Pipleline breach. The cybersecurity community’s response has been intensive user training (often followed by user blaming), which has proven completely ineffective: the hacks keep coming. In The Weakest Link, cybersecurity expert Arun Vishwanath offers a new, evidence-based approach for detecting and defending against phishing—an approach that doesn’t rely on continual training and retraining but provides a way to diagnose user vulnerability. Vishwanath explains h
£22.95
MIT Press Ltd Embodying Design An Applied Science of Radical
Book SynopsisRethinking design through the lens of embodied cognition provides a novel way of understanding human interaction with technology. In this book, Christopher Baber uses embodied cognition as a lens through which to view both how designers engage in creative practices and how people use designed artifacts. This view of cognition as enactive, embedded, situated, or distributed, without recourse to internal representations, provides a theoretical grounding that makes possible a richer account of human interaction with technology. This understanding of everyday interactions with things in the world reveals opportunities for design to intervene. Moreover, Baber argues, design is an embodied activity in which the continual engagement between designers and their materials is at the heart of design practice. Baber proposes that design and creativity should be considered in dynamic, rather than discrete, terms and explores “task ecologies&r
£34.20
Knopf Doubleday Publishing Group Rebooting AI Building Artificial Intelligence We
Book SynopsisTwo leaders in the field offer a compelling analysis of the current state of the art and reveal the steps we must take to achieve a robust artificial intelligence that can make our lives better.“Finally, a book that tells us what AI is, what AI is not, and what AI could become if only we are ambitious and creative enough.” —Garry Kasparov, former world chess champion and author of Deep Thinking Despite the hype surrounding AI, creating an intelligence that rivals or exceeds human levels is far more complicated than we have been led to believe. Professors Gary Marcus and Ernest Davis have spent their careers at the forefront of AI research and have witnessed some of the greatest milestones in the field, but they argue that a computer beating a human in Jeopardy! does not signal that we are on the doorstep of fully autonomous cars or superintelligent machines. The achievements in the field thus far have occurred in closed systems with fixed
£13.49
Headline Publishing Group Mini Big Ideas
Book Synopsis''Witty, knowledgeable and mind-expanding'' RICHARD FISHER ''A joyful romp'' TOM HARFORD ''A fun and inspiring teaser for curious minds'' JÉRÉMIE HARRISEvery so often, a new idea comes along that changes everything. Vaccinations. Relativity. Fascism. Can we imagine a world before the invention of writing? What would Christianity have looked like without with a concept of hell? Sometimes these ideas come along suddenly: Copernicus suggesting the earth revolves around the sun; Gutenberg''s printing press, Darwin''s theory of evolution. Sometimes they evolve over generations: the institution of marriage; the development of animal husbandry; the understanding of genetics. Either way, once the idea gains a foothold, nothing is the same again.This fascinating little book tells the stories behind 150 revolutionary concepts and explains why they are important. Taken from the realms of science, politics, society, religion and technology, these are the big ideas that Trade ReviewA joyful romp through the history of civilisation, full of snackable curiosities.Like fitting an elephant into a thimble, Jonny Thomson manages to cram some of the world's biggest, grandest ideas into only a few hundred words. Witty, knowledgeable and mind-expanding. -- Richard Fisher, author of THE LONG VIEWWho knew that the biggest ideas in the universe could fit in such a small package? Mini Big Ideas is a delightful introduction to some of the most profound discoveries and open questions in science and philosophy. A fun and inspiring teaser for curious minds that will fit in your purse, or your man-purse, or whatever you use to carry stuff around with you. -- Jeremie Harris, author of QUANTUM PHYSICS MADE ME DO IT
£13.49
Apress Reinventing ITIL and DevOps with Digital
Book SynopsisPart I: ITIL to DevOps.- Chapter 1: Introduction to DevOps.- Chapter 2: ITIL Basics.- Chapter 3: ITIL and DevOps: an Analysis.- Chapter 4: Integration: Alignment of Processes.- Chapter 5: Teams and Structures.- Chapter 6: Managing Configurations in a DevOps Project.- Chapter 7: Incident Management Adaptation.- Chapter 8: Problem Management Adaptation.- Chapter 9: Managing Changes in a DevOps Project.- Chapter 10: Release Management in DevOps.- Part II: DevOps to Digital Transformation.- Chapter 11: Digital Transformation: the Driver for Business Success.- Chapter 12: Digital Transformation Framework.- Chapter 13: People and Leadership.- Chapter 14: Techniques and Tools for Managing Digital Teams.- Chapter 15: Adopting a Product-Led Approach.Table of ContentsChapter 1: Digital Transformation: The Driver for Business SuccessChapter Goal: Introduction chapter where I bring in a common understanding of digital transformation, and some of the big pieces that make it upNo of pages : 25 pagesSub -Topics• Disrupting Business Models• Connected Systems• Digital Competition• Digital Principles• Rethinking Value• Voice of the CustomerChapter 2: ITIL 4, Value Streams and its Evolution from ITIL 2011Chapter Goal: ITIL 4 is introduced from the perspective of value streams. The importance of looking from a value stream perspective is brought forth and compared against the previous versions of ITILNo of pages : 30 pagesSub -Topics• ITIL 4 in a Snippet• ITIL 2011 vs ITIL 4• Value Streams• Measuring and Assessing Value StreamsChapter 3: DevOps OverviewChapter Goal: A DevOps 101 for context settingNo of pages : 25 pagesSub -Topics• What is DevOps?• DevOps Benefits• Principles and MethodologiesChapter 4: DevOps TeamsChapter Goal: A look at the DevOps teams and the inclusion of ITIL rolesNo of pages: 20Sub – Topics: • Introduction to DevOps teams• Role definitions• DevOps, ITIL and Other Roles• Finding synergyChapter 5: DevOps vs ITILChapter Goal: Current setting of ITIL in DevOps projectsNo of pages : 25 pagesSub -Topics• DevOps vs ITIL Conflicts• Misalignment of goals and objectives• How DevOps is assumed to have replaced ITIL• Obsolete Processes• Future of ITILChapter 6: Managing Incidents and Other Support Related ProcessesChapter Goal: The objectives around incident resolution remains the same, however, in the age of digital transformation, going about resolving incidents is a different game altogether.No of pages : 35 pagesSub - Topics: • Incident management objectives• Lean version of incident management• Incident management tools• DevOps fitmentChapter 7: The Future of Change and Release Management Chapter Goal: Change management was once a bureaucratic process involving multiple approvals. The chapter discusses the modifications required for this process to be effectiveNo of pages: 40Sub – Topics: • Continuous Delivery vs Continuous Deployment• Change and Release Management Scope• Release cycles• change and release toolsChapter 8: Configuration Management AdaptationChapter Goal: Adapt the ITIL configuration management process to fit into a DevOps modelNo of pages: 35Sub - Topics: • Comprehensive configuration management• Management of CCM• Configuration management tools• DevOps fitmentChapter 9: Product ModelChapter Goal: In the new ways of working, we move away from working on projects and start to center around a product. This chapter delves into how this is done and why this is required.No of pages: 25 pagesSub - Topics • Project to Product Model Shift• Operating models• Leveraging CrowdChapter 10: People and LeadershipChapter Goal: This chapter is on people and how people drive digital transformation more than the technology. I further talk about the leadership aspects of the digital age No of pages : 25 pagesSub -Topics• Digital Transformation is from People• Digital Leadership• People and Talent
£44.99
SAP Press SAP Fiori
Book SynopsisTake your UI to the next level with this all-in-one resource to implementing and developing SAP Fiori apps! Start by configuring the SAP Fiori components and setting up the necessary security measures. Then it’s time to dive into applications: enabling them, developing them, extending them for SAP S/4HANA, and more.
£67.49
Black Dog Press The Gadget Show The Big Book of Cool Stuff
Book SynopsisPacked full of gadgety goodness,The Gadget Show Big Book of Cool Stuffis the perfect gift for anyone interested in tech and gadgetry. Crammed with ideas and info, the book provides fans of the much-loved, long-running TV show with an insight into the inner workings of the minds of Craig Charles and the team, while offering tech-heads young and old the lowdown on the coolest gear and gizmos out there and what to look out for in the not-too-distant future.Just when will we be able to pop to the shops in a flying car? What cyber enhancements should I be saving up for? And which robo-mop will make me the envy of all my friends? Bursting with wit and wisdom, The Gadget Show Big Book of Cool Stuff is a fun-filled guide to the best gadgets of today and tomorrow.
£14.99
September Publishing Reset: Reclaiming the Internet for Civil Society
Book SynopsisWinner of the Shaughnessy Cohen Prize for Political Writing'Reading this book might make you wish to set fire to your smartphone, but it might also make you wish to call for reform. If you do the latter you might consider the former, as long as that thing is on, they know where you live.' Margaret Atwood How to comprehend and correct the negative impact of the internet on politics, the economy, the environment and humanity? Reset is a fast-paced, compelling expose; and a rallying call for clear change. Drawing on the cutting-edge research of the Citizen Lab, the world-renowned digital security research group he founded, Ronald J. Deibert exposes the influence of the communications ecosystem on civil society. He tracks a mostly unregulated surveillance industry, innovations in technologies of remote control, superpower policing practices, dark PR firms and highly profitable hack-for-hire services feeding off rivers of poorly secured personal data. He also unearths how dependence on social media and its expanding universe of consumer electronics creates immense pressure on the natural environment. Determined to find solutions, Deibert has written a unique, readable and forward-looking book. In order to combat authoritarian practices, environmental degradation and rampant electronic consumerism, Deibert urges for very specific restraints on tech platforms and governments to reclaim the internet for civil society. It's time for us to push RESET. 'Deibert is a rare hybrid who combines an advanced understanding of computer technology with a rich background in political science. He is also a legend in security and tech circles.' Misha GlennyTrade Review'No one has done more than Ron Deibert and his lab to expose the enemies of the internet ... Reset is the definitive narrative of where we went wrong and a last chance to make things right.' Edward Snowden - 'Deibert is a rare hybrid who combines an advanced understanding of computer technology with a rich background in political science. He is also a legend in security and tech circles.' Misha Glenny, McMafia - 'Tech is at a crossroads between oppression and liberation, and Ronald J. Deibert is our leading expert on the forces steering it in either direction. Reset is a road map revealing the secret alleys and byways that brought us to this juncture, and the ways ahead that we could navigate to a better future.' Cory Doctorow, author of Radicalized and Walkaway - 'Ron Deibert has been at the heart of analysing the harms of technology to human rights, and increasingly to the human condition, for decades. His deep research and clear moral compass make his plea for a "reset" an urgent one ... Essential reading.' Marietje Schaake, international policy director of the Cyber Policy Center, Stanford University, and president of the CyberPeace Institute
£9.49
Springer Nature Switzerland AG Quantum Mechanics for Pedestrians 2: Applications
Book SynopsisThis book, the second in a two-volume set, provides an introduction to the basics of (mainly) non-relativistic quantum mechanics. While the first volume addresses the basic principles, this second volume discusses applications and extensions to more complex problems. In addition to topics dealt with in traditional quantum mechanics texts, such as symmetries or many-body problems, it also treats issues of current interest such as entanglement, Bell’s inequality, decoherence and various aspects of quantum information in detail. Furthermore, questions concerning the basis of quantum mechanics and epistemological issues which are relevant e.g. to the realism debate are discussed explicitly. A chapter on the interpretations of quantum mechanics rounds out the book. Readers are introduced to the requisite mathematical tools step by step. In the appendix, the most relevant mathematics is compiled in compact form, and more advanced topics such as the Lenz vector, Hardy’s experiment and Shor’s algorithm are treated in more detail. As an essential aid to learning and teaching, 130 exercises are included, most of them with solutions. This revised second edition is expanded by an introduction into some ideas and problems of relativistic quantum mechanics. In this second volume, an overview of quantum field theory is given and basic conceptions of quantum electrodynamics are treated in some detail. Originally written as a course for students of science education, the book addresses all those science students and others who are looking for a reasonably simple, fresh and modern introduction to the field.Trade Review“This book continues the excellent introduction to quantum mechanics of the first volume ... suited for beginners to get first insights which may be deepened reading the appendices. The two volumes can be best recommended generally and especially for self studies.” (K.-E. Hellwig, zbMATH 1445.81002, 2020)Table of ContentsOne-Dimensional Piecewise-Constant Potentials.- Angular Momentum.- The Hydrogen Atom.- The Harmonic Oscillator.- Perturbation Theory.- Entanglement, EPR, Bell.- Symmetries and Conservation Laws.- The Density Operator.- Identical Particles.- Decoherence.- Scattering.- Quantum Information.- Is Quantum Mechanics Complete?.- Interpretations of Quantum Mechanics.
£54.99
Rheinwerk Verlag GmbH SAP Activate
Book SynopsisGearing up for SAP S/4HANA? Pave the way for a successful implementation project with SAP Activate! This handbook guides you through the SAP Activate methodology for agile project planning and delivery. Walk through your new implementation?public cloud, private cloud, or on-premise?or your system conversion project. See how to deploy a hybrid system landscape using a two-tier ERP setup. Get your SAP S/4HANA project right, from planning to go-live! In this book, you?ll learn about:a. Methodology Basics Get up to speed with SAP Activate! Learn the phases for project management and the golden rules for your SAP S/4HANA implementation. Explore core processes, from configuration to testing, and discover agile project delivery with SAFe. b. Tools and ServicesWork with solutions that support your implementation project. Access SAP Activate using SAP Signavio Process Navigator and SAP Cloud ALM, and then use SAP Best Practices and the enterprise management layer for SAP S/4HANA to set up a working system. c. DeploymentWhether you?re deploying SAP S/4HANA in the cloud or on-premise, follow instructions to plan, prepare for, and execute your deployment. Learn the ins and outs of a successful new implementation or system conversion, and then see how to create a two-tier ERP setup. Highlights include: Cloud and on-premiseNew implementationSystem conversionSelective data transitionBusiness AIHybrid landscapesAgile project deliveryBusiness-driven configurationSAP Best PracticesExtensibilityIntegrationOrganizational change management
£71.96
Rheinwerk Verlag GmbH SAPUI5
Book Synopsis
£71.96
Rheinwerk Verlag GmbH Programming Neural Networks with Python
Book Synopsis
£46.26
Rheinwerk Verlag GmbH Configuring SAP Business Technology Platform
£67.49
Rheinwerk Verlag GmbH ABAP Restful Application Programming Model
£74.00
The Pragmatic Programmers Fire in the Valley
Book SynopsisIn the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution. What they did was invent the personal computer: not just a new device, but a watershed in the relationship between man and machine. This is their story. Fire in the Valley is the definitive history of the personal computer, drawn from interviews with the people who made it happen, written by two veteran computer writers who were there from the start. Working at InfoWorld in the early 1980s, Swaine and Freiberger daily rubbed elbows with people like Steve Jobs and Bill Gates when they were creating the personal computer revolution. A rich story of colorful individuals, Fire in the Valley profiles these unlikely revolutionaries and entrepreneurs, such as Ed Roberts of MITS, Lee Felsenstein at Processor Technology, and Jack Tramiel of Commodore, as well as Jobs and Gates in all the innocence of their formative years. This completely revised and expanded third edition brings the story to its completion, chronicling the end of the personal computer revolution and the beginning of the post-PC era. It covers the departure from the stage of major players with the deaths of Steve Jobs and Douglas Engelbart and the retirements of Bill Gates and Steve Ballmer; the shift away from the PC to the cloud and portable devices; and what the end of the PC era means for issues such as personal freedom and power, and open source vs. proprietary software.
£24.29
Analytics Press Information Dashboard Design: Displaying Data for
Book SynopsisA leader in the field of data visualization, Stephen Few exposes the common problems in dashboard design and describes its best practices in great detail and with a multitude of examples in this updated second edition. According to the author, dashboards have become a popular means to present critical information at a glance, yet few do so effectively. He purports that when designed well, dashboards engage the power of visual perception to communicate a dense collection of information efficiently and with exceptional clarity and that visual design skills that address the unique challenges of dashboards are not intuitive but rather learned. The book not only teaches how to design dashboards but also gives a deep understanding of the concepts—rooted in brain science—that explain the why behind the how. This revised edition offers six new chapters with sections that focus on fundamental considerations while assessing requirements, in-depth instruction in the design of bullet graphs and sparklines, and critical steps to follow during the design process. Examples of graphics and dashboards have been updated throughout, including additional samples of well-designed dashboards.Trade Review"Stephen Few is the master of creating simplicity and meaning through the clear visualization of data." --Garr Reynolds, author, The Naked Presenter and Presentation Zen"Design does not happen by accident. It is the product of careful and deliberate planning. Stephen Few demonstrates this through examples and best practices that are easy to understand and will improve how we display and communicate information. Businesses that value design will leap ahead because they will be able to quickly assimilate information, efficiently focus time and efforts, and create alignment, agility, and effectiveness. This book provides a running head start!" --Eleanor Taylor, strategist, SAS Institute"Written by one of the foremost expert in the field of data visualization, this is one of those rare books that seem to make the publication of other works on the same topic unnecessary. This is a very complete book and was obviously developed with great care. I highly recommend Stephen Few's Information Dashboard Design to any information designers who are focusing on the visual display of data and, more particularly, to dashboard designers." --Pabini Gabriel-Petit, CEO and Principal User Experience Architect, Spirit Softworks"How nice to find a book in which the best practices for dashboard design are all thoughtfully packaged. You are advised to make these mandatory reading for your designers." --Claudia Imhoff, president, Intelligent Solutions, Inc.
£31.46
MIT Press Ltd Intellivision
Book SynopsisThe engaging story of Intellivision, an overlooked videogame system from the late 1970s and early 1980s whose fate was shaped by Mattel, Atari, and countless others who invented the gaming industry.Astrosmash, Snafu, Star Strike, Utopia?do these names sound familiar to you? No? Maybe? They were all videogames created for the Intellivision videogame system, sold by Mattel Electronics between 1979 and 1984. This system was Atari?s main rival during a key period when videogames were moving from the arcades into the home. In Intellivision, Tom Boellstorff and Braxton Soderman tell the fascinating inside story of this overlooked gaming system. Along the way, they also analyze Intellivision?s chips and code, games, marketing and business strategies, organizational and social history, and the cultural and economic context of the early US games industry from the mid-1970s to the great videogame industry crash of 1983.While many remember Atari, Intellivision has largely been forgotten. As such, Intellivision fills a crucial gap in videogame scholarship, telling the story of a console that sold millions and competed aggressively against Atari. Drawing on a wealth of data from both institutional and personal archives and over 150 interviews with programmers, engineers, executives, marketers, and designers, Boellstorff and Soderman examine the relationship between videogames and toys?an under-analyzed aspect of videogame history?and discuss the impact of home computing on the rise of videogames, the gendered implications of play and videogame design at Mattel, and the blurring of work and play in the early games industry.
£51.30
Rheinwerk Publishing Inc. Hacking and Security
Book SynopsisUncover security vulnerabilities and harden your system against attacks. With this guide you’ll learn to set up a virtual learning environment where you can test out hacking tools, from Kali Linux to hydra and Wireshark.
£44.99