Digital and IT general topics Books
IT Revolution Press Accelerate: The Science of Lean Software and
Book SynopsisWinner of the Shingo Publication AwardAccelerate your organization to win in the marketplace.How can we apply technology to drive business value? For years, we've been told that the performance of software delivery teams doesn't matter―that it can't provide a competitive advantage to our companies. Through four years of groundbreaking research to include data collected from the State of DevOps reports conducted with Puppet, Dr. Nicole Forsgren, Jez Humble, and Gene Kim set out to find a way to measure software delivery performance―and what drives it―using rigorous statistical methods. This book presents both the findings and the science behind that research, making the information accessible for readers to apply in their own organizations.Readers will discover how to measure the performance of their teams, and what capabilities they should invest in to drive higher performance. This book is ideal for management at every level.Trade Review"We strongly recommend this book to anyone involved in a digital transformation for solid guidance about what works, what doesn't work, and what doesn't matter." -- Tom & Mary Poppendieck, Authors of the Lean Software Development Series"A must read! In a sea of books about technology approaches, Accelerate stands out in its clarity and practicality." -- Karen Martin, Author, Clarity First and The Outstanding Organization"Excellent! As well as conclusively showing that DevOps outcomes are faster, cheaper AND safer, this book is an excellent case study for robust survey design and analysis." -- Adrian Cockroft"This is the kind of foresight that CEOs, CFOs, and CIOs desperately need if their company is going to survive in this new software-centric world.Anyone that doesn't read this book will be replaced by someone that has." -- Thomas A. Limoncelli, Co-Author of The Practice of Cloud System Administration“'Here, do this!' The evidence presented in Accelerate is a triumph of research, tenacity and insight, proving not just correlation but a causal link between good technical and management behaviours and business performance. It also exposes the myth of “maturity models” and offers a realistic, actionable alternative. As an independent consultant working at the intersection of people, technology, process, and organisation design this is manna from heaven!As chapter 3 concludes: 'You can act your way to a better culture through implementing these practices in technology organizations'. There is no mystical culture magic, just 24 concrete, specific capabilities that will lead not only to better business results, but more importantly to happier, healthier, more motivated people and an organisation people want to work at. I will be giving copies of this book to all my clients." -- Dan North, Independent Technology and Organization consultant"The 'art' of constructing a building is a well understood engineering practice nowadays. However, in the software world, we have been been looking for patterns and practices that can deliver the same predictable and reliable results whilst minimizing waste and producing the increasingly high performance our businesses demand.Accelerate provides research backed, quantifiable and real world principles to create world class, high performing IT teams enabling amazing business outcomes.Backed by the two leading thought leaders (Kim and Humble) in the DevOps community and world class research from PHD Forsgren, this book is a highly recommended asset!" -- Jonathan Fletcher, Group CTO, Hiscox"In their book Accelerate, Nicole Forsgren, Jez Humble and Gene Kim don't break any new conceptual ground regarding agile, lean and DevOps. Instead, they provide something that might be even more valuable which is a look inside the methodological rigor of their data collection and analysis approach which lead them to their earlier conclusions on the key capabilities that make IT organizations better contributors to the business. This is a book that I will gladly be placing on my bookshelf next to the other great works by the authors." -- Cameron Haight, VP & CTO, Americas, VMware"Accelerate does a fantastic job of explaining not only what changes organizations should make to improve their software delivery performance, but also the why, enabling people at all levels to truly understand how to level up their organizations." -- Ryn Daniels, Infrastructure Operations Engineer at Travis CI and author of Effective DevOps"With this work, the authors have made a significant contribution to the understanding and application of DevOps. They show that when properly understood, DevOps is more than just a fad or a new name for an old concept. Their work illustrates how DevOps can improve the state of the art in organizational design, software development culture, and systems architecture. And beyond merely showing, they advance the DevOps community's qualitative findings with research-based insights that I have heard from no other source." -- Baron Schwartz, Founder & CEO of VividCortex and Co-Author of High Performance MySQL
£16.14
Simon & Schuster Ltd Elon Musk
Book Synopsis#1 New York Times non-fiction bestseller #2 Sunday Times non-fiction bestsellerSHORTLISTED FOR THE FINANCIAL TIMES BUSINESS BOOK OF THE YEAR AWARDCHOSEN AS A BOOK OF THE YEAR BY APPLE, AMAZON, THE TIMES AND FINANCIAL TIMESWalter Isaacson’s biography of Elon Musk offers the most intimate, complete and revelatory portrait of the most fascinating and controversial innovator in the world. For two years, Isaacson had unprecedented access to Musk, his workplaces, his family, friends, coworkers and adversaries – nothing was off-limits. Musk’s journey from humble beginnings to one of the wealthiest people on the planet is a thrilling, mind-bending story and nobody could tell it better. Filled with amazing tales of triumph and turmoil, and lessons about leadership and business, it ultimately addresses the question everyone wants to ask: why is Elon Musk so successful? This book includes over 100 integrated black and white images.
£11.69
Princeton University Press Understanding the Digital World
Book Synopsis
£25.50
Atlantic Books The Founders: Elon Musk, Peter Thiel and the
Book Synopsis'A fascinating page-turner... An indispensable guide to modern innovation and entrepreneurship.'Walter Isaacson, no. 1 bestselling author of Steve JobsPerfect for readers of Elon Musk by Ashlee Vance and Zero to One by Peter TheilOut of PayPal's ranks have come household names like Elon Musk, Peter Thiel, Max Levchin and Reid Hoffman. Since leaving Paypal, they have formed, funded, and advised the leading companies of our era, including Tesla, Facebook, YouTube, SpaceX, Yelp, Palantir, and LinkedIn, among many others. Yet for all their influence, the incredible story of where they started has gone largely untold. In The Founders, award-winning author Jimmy Soni narrates how a once-in-a-generation collaboration turned a scrappy start-up into one of the most successful businesses of all time. Facing bruising competition, internal strife, the emergence of widespread online fraud, and the devastating dot-com bust of the 2000s, their success was anything but certain. But they would go on to change our world forever.Informed by hundreds of interviews and unprecedented access to thousands of pages of internal material, The Founders explores how the seeds of so much of what drives the internet today were planted two decades ago.Trade ReviewA fascinating page-turner about the brilliant and competitive innovators who created PayPal and went on to shape our digital world. Deeply reported and bracingly written, this book is an indispensable guide to modern innovation and entrepreneurship. * Walter Isaacson, bestselling author of Steve Jobs *The real secrets of Silicon Valley are the tight networks of friendship and business that propel new ideas, companies, and personalities into the world. The most consequential of these networks in recent decades is the one that began at PayPal. Here Jimmy Soni delivers a startup-hustle story for the ages, revealing why their wild entrepreneurial ride did so much to build Silicon Valley's supersized present. * Margaret O’Mara, author of The Code: Silicon Valley and the Remaking of America *This book is stunning in its depth and clarity, especially given the complexity of its subject matter: the intertwined early lives of some of the greatest innovators of the twenty-first century. This is the rare book that combines deep research, powerful storytelling, and wit. Anyone who wants to understand how great things get built will benefit from reading it. * Luke Burgis, author of Wanting: The Power of Mimetic Desire in Everyday Life *Anyone who has used the internet in the last decade will find The Founders a revealing and sometimes shocking look inside today's tech revolution and the very human wizards who have transformed our lives-for good and ill. * Kati Marton, author of The Chancellor: The Remarkable Odyssey of Angela Merkel *Table of Contents1: Building Blocks 2: The Pitch 3: The Right Questions 4: "What Matters to Me Is Winning" 5: The Beamers 6: Hosed 7: Money Talks 8: If You Build It 9: The Widget Wars 10: Crash 11: The Nut House Coup 12: Buttoned-Up 13: The Sword 14: Ambition's Debt 15: Igor 16: Use the Force 17: Crime in Progress 18: Guerrillas 19: World Domination 20: Blindsided 21: Outlaws 22: And All I Got Was a T-shirt 23: Conclusion: The Floor
£10.44
The Pragmatic Programmers Fire in the Valley
Book SynopsisIn the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution. What they did was invent the personal computer: not just a new device, but a watershed in the relationship between man and machine. This is their story. Fire in the Valley is the definitive history of the personal computer, drawn from interviews with the people who made it happen, written by two veteran computer writers who were there from the start. Working at InfoWorld in the early 1980s, Swaine and Freiberger daily rubbed elbows with people like Steve Jobs and Bill Gates when they were creating the personal computer revolution. A rich story of colorful individuals, Fire in the Valley profiles these unlikely revolutionaries and entrepreneurs, such as Ed Roberts of MITS, Lee Felsenstein at Processor Technology, and Jack Tramiel of Commodore, as well as Jobs and Gates in all the innocence of their formative years. This completely revised and expanded third edition brings the story to its completion, chronicling the end of the personal computer revolution and the beginning of the post-PC era. It covers the departure from the stage of major players with the deaths of Steve Jobs and Douglas Engelbart and the retirements of Bill Gates and Steve Ballmer; the shift away from the PC to the cloud and portable devices; and what the end of the PC era means for issues such as personal freedom and power, and open source vs. proprietary software.
£25.64
O'Reilly Media Spark The Definitive Guide
Book SynopsisLearn how to use, deploy, and maintain Apache Spark with this comprehensive guide, written by the creators of the open-source cluster-computing framework. With an emphasis on improvements and new features in Spark 2.0, authors Bill Chambers and Matei Zaharia break down Spark topics into distinct sections, each with unique goals.
£41.99
McGraw-Hill Education Business Driven Information Systems ISE
Book SynopsisBusiness Driven Information Systemsdiscusses various business initiatives first and how technology supports those initiatives second. The premise for this unique approach is that business initiatives should drive technology choices and provide the foundation that will enable students to achieve excellence in business, regardless of their major. The text is available with Connect, McGraw Hill's course management and adaptive learning system, helping millions of students reach their potential every year. The new 8th edition is state of the art in its discussions, presents concepts in an easy-to-understand format, and allows students to be active participants in learning. By engaging students with numerous case studies, exercises, projects, and questions that enforce concepts,Business Driven Information Systemscreates a unique learning experience for both faculty and students.
£51.29
Taylor & Francis Ltd RealTime Rendering Fourth Edition
Book SynopsisReal-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics. It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs. This latest fourth edition has been updated to include a chapter on virtual reality and augmented reality and covers new topics such as visual appearance, global illumination, and curves and curved surfaces.It is for anyone serious about computer graphics who wants to learn about algorithms that create synthetic images fast enough that the viewer can interact with a virtual environment.ReviewsThis is the book I recommend to everyone starting out in the industry. Not only is it a great reference on so many topics, each topic is covered in impressive depth with great references for further exploration. â Alex Vlachos, Valve<Table of Contentschapter 1 Introductionchapter 2 The Graphics Rendering Pipelinechapter 3 The Graphics Processing Unitchapter 4 Transformschapter 5 Shading Basicschapter 6 Texturingchapter 7 Shadowschapter 8 Light and Colorchapter 9 Physically-Based Shadingchapter 10 Local Illuminationchapter 11 Global Illuminationchapter 12 Image-Space Effectschapter 13 Beyond Polygonschapter 14 Volumetric and Translucency Renderingchapter 15 Non-Photorealistic Renderingchapter 16 Polygonal Techniqueschapter 17 Curves and Curved Surfaceschapter 18 Pipeline Optimizationchapter 19 Acceleration Algorithmschapter 20 Effcient Shadingchapter 21 Virtual and Augmented Realitychapter 22 Intersection Test Methodschapter 23 Graphics Hardwarechapter 24 The Future
£78.84
Atlantic Books The Alignment Problem: How Can Artificial
Book Synopsis'Vital reading. This is the book on artificial intelligence we need right now.' Mike Krieger, cofounder of InstagramArtificial intelligence is rapidly dominating every aspect of our modern lives influencing the news we consume, whether we get a mortgage, and even which friends wish us happy birthday. But as algorithms make ever more decisions on our behalf, how do we ensure they do what we want? And fairly?This conundrum - dubbed 'The Alignment Problem' by experts - is the subject of this timely and important book. From the AI program which cheats at computer games to the sexist algorithm behind Google Translate, bestselling author Brian Christian explains how, as AI develops, we rapidly approach a collision between artificial intelligence and ethics. If we stand by, we face a future with unregulated algorithms that propagate our biases - and worse - violate our most sacred values. Urgent and fascinating, this is an accessible primer to the most important issue facing AI researchers today.Trade ReviewEssential reading. Christian brings much needed clarity to a subject that is often talked about but little understood. * Tim O'Reilly, founder and CEO of O'Reilly Media *Balanced and meticulously researched * New Statesman *Superb * Hannah Fry, New Yorker *Vital reading. This is the book on artificial intelligence we need right now. Brian Christian takes us on a technically fluent (yet widely accessible) journey through the most important questions facing AI and humanity. * Mike Krieger, cofounder of Instagram *An abundantly researched and captivating book that explores the road humanity has taken to create a successor for itself-a road that's rich with surprising discoveries, unexpected obstacles, ingenious solutions and, increasingly, hard questions about the soul of our species. * Jaan Tallinn, cofounder of Skype and the Future of Life Institute *A fascinating, provocative, and insightful tour of all the ways that AI goes wrong and all the ways people are trying to fix it. Essential reading if you want to understand where our world is heading. * Stuart Russell, author of Human Compatible *A new field has emerged that responds to and scrutinizes the vast technological shifts represented by our modern, virtual, algorithmically defined world. In The Alignment Problem, Brian Christian masterfully surveys the 'AI fairness' community, introducing us to some of its historical roots in science, philosophy, and activism; and crucially, many of its quandaries and limitations. * Cathy O'Neil, bestselling author of Weapons of Math Destruction *A riveting and deeply complex look at artificial intelligence and the significant challenge in creating computer models that 'capture our norms and values'... Lay readers will find Christian's revealing study to be a helpful guide to an urgent problem in tech. * Publishers Weekly *A deeply enjoyable and meticulously researched account of how computer scientists and philosophers are defining the biggest question of our time: how will we create intelligent machines which will improve our lives rather than complicate or even destroy them? There's no better book than The Alignment Problem at spelling out the issues of governing AI safely. * James Barrat, bestselling author of Our Final Invention *Brian Christian is a fine writer and has produced a fascinating book. AI seems destined to become, for good or ill increasingly prominent in our lives. We should be grateful for this balanced and hype-free perspective on its scope and limits. * Martin Rees, Emeritus Professor of Cosmology and Astrophysics, University of Cambridge *Table of Contents0: Introduction 1: REPRESENTATION 2: FAIRNESS 3: TRANSPARENCY 4: REINFORCEMENT 5: SHAPING 6: CURIOSITY 7: IMITATION 8: INFERENCE 9: UNCERTAINTY 10: Conclusion
£10.44
MIT Press Ltd Thrive
Book SynopsisHow AI can positively impact so many aspects of our daily lives, from health and wellness to work, education, and home life.Artificial intelligence (AI) is a powerful general-purpose technology that is reshaping the modern economy, but misperceptions about AI stand in the way of harnessing it for the betterment of humanity. In Thrive, Ravi Bapna and Anindya Ghose counter the backlash by showcasing how AI is positively influencing the aspects of our daily lives that we care about most: our health and wellness, relationships, education, the workplace, and domestic life. In the process the authors help explain the underlying technology and give people the agency they need to shape the debate around how we should regulate AI to maximize its benefits and minimize its risks.Bringing over two decades of experience with cutting-edge research, consulting, executive coaching, and advising to bear on the subject, Bapna and Ghose demystify the technology of AI itself. They offer a novel ?House of AI? framework that encompasses traditional analytics, generative AI, and fair and ethical deployment of AI. Using examples from everyday life, they showcase how the modern AI-powered ecosystem fundamentally improves the emotional, physical, and material well-being of regular people across the globe. Thrive?s mission is to educate the public about AI, shape realistic expectations, and foster informed discussions about a fast-emerging AI-shaped society.
£22.50
MIT Press Ltd Island Tinkerers
Book SynopsisHow Taiwan rose to global prominence in high tech manufacturing, from computer maker to the world?s leading chip manufacturer.How did Taiwan, a former Japanese colony and the last fortress of the defeated Chinese Nationalists, ascend to such heights in high-tech manufacturing? In Island Tinkerers, Honghong Tinn tells the critical history of how hobbyists and enthusiasts in Taiwan, including engineers, technologists, technocrats, computer users, and engineers-turned-entrepreneurs, helped transform the country with their hands-on engagement with computers. Rather than engaging in wholesale imitation of US sources, she explains, these technologists tinkered with imported computing technology and experimented with manufacturing their own versions, resulting in their own brand of successful innovation.Defying the stereotype of ?the West innovates, and the East imitates,? Tinn tells the story of Taiwanese technologists? efforts over the past six decades. Beginning in the 1960s, they grappled with the ?black-boxed? computers that were newly available through international technical-aid programs. Shortly after, multinational corporations that outsourced transistor and integrated circuit assembly overseas began employing Taiwanese engineers and factory workers. Island tinkerers developed strategies to adapt, modify, assemble, and work with computers in an inventive manner. It was through this creative and ingenious tinkering with computers that they were able to gain a better understanding of the technology, opening the door to future manufacturing endeavors that now include Acer, Foxconn, Asus, and Taiwan Semiconductor Manufacturing Company (TSMC).
£51.30
Manning Publications Well-Grounded Java Developer, The
Book SynopsisUnderstanding Java from the JVM up gives you a solid foundation to grow your expertise and take on advanced techniques for performance, concurrency, containerization, and more. In The Well-Grounded Java Developer, Second Edition you will learn: The new Java module system and why you should use it Bytecode for the JVM, including operations and classloading Performance tuning the JVM Working with Java's built-in concurrency and expanded options Programming in Kotlin and Clojure on the JVM Maximizing the benefits from your build/CI tooling with Maven and Gradle Running the JVM in containers Planning for future JVM releases The Well-Grounded Java Developer, Second Edition introduces both the modern innovations and timeless fundamentals you need to know to become a Java master. Authors Ben Evans, Martijn Verburg, and Jason Clark distil their decades of experience as Java Champions, veteran developers, and key contributors to the Java ecosystem into this clear and practical guide. about the technology Java's history of innovation, its huge collection of libraries and frameworks, and the flexibility of the JVM have cemented its place as one of the world's most popular programming languages. Although it's easy to get started with Java, understanding how the language intersects with the JVM is the key to unlocking the power of this awesome language and its deep ecosystem of frameworks, tools, and alternative JVM-based languages. about the book The Well-Grounded Java Developer, Second Edition is a complete revision of the classic original with the latest innovations of the Java platform. It upgrades your existing Java skills with both JVM fundamentals like bytecode, and powerful new features such as modules and concurrency models. You'll broaden your understanding of what's possible by exploring Kotlin and other JVM languages, and learn how functional programming can offer a powerful new perspective. Each concept is illustrated with hands-on examples, including a fully modularized application/library, build setups for Maven and Gradle, and creating your own multithreaded application.Trade Review'A required read to understand new technologies.' Michael Haller 'Provides a lot of great material and helps Java developers discover the "known unknowns" to build their breadth of knowledge that can be leveraged for exploring specific topics in more depth.' Andy Keffalas 'A really good foundation for leveling up your Java development skills. This is a great resource for anybody wanting to dig deeper into the Java ecosystem and learn more about how Java works.' Jared Duncan 'This is a fantastic book to reach beyond the typical Java developer environment.' Matt D.Table of Contentstable of contents PART 1: FROM 8 TO 11 TO 17 READ IN LIVEBOOK 1INTRODUCING MODERN JAVA READ IN LIVEBOOK 2JAVA MODULES READ IN LIVEBOOK 3JAVA 17 PART 2: UNDER THE HOOD READ IN LIVEBOOK 4CLASS FILES AND BYTECODE READ IN LIVEBOOK 5JAVA CONCURRENCY FUNDAMENTALS READ IN LIVEBOOK 6JDK CONCURRENCY LIBRARIES 7 UNDERSTANDING JAVA PERFORMANCE PART 3: NON-JAVA LANGUAGES ON THE JVM READ IN LIVEBOOK 8ALTERNATIVE JVM LANGUAGES READ IN LIVEBOOK 9KOTLIN READ IN LIVEBOOK 10CLOJURE: A DIFFERENT VIEW OF PROGRAMMING PART 4: BUILD AND DEPLOYMENT READ IN LIVEBOOK 11BUILDING WITH GRADLE & MAVEN 12 RUNNING JAVA IN CONTAINERS READ IN LIVEBOOK 13TESTING FUNDAMENTALS 14 TESTING BEYOND JUNIT PART 5: NEW FRONTIERS READ IN LIVEBOOK 15ADVANCED FUNCTIONAL PROGRAMMING 16 ADVANCED CONCURRENT PROGRAMMING 17 MODERN INTERNALS 18 JAVA BEYOND 11 APPENDIXES APPENDIX A: INSTALLING JAVA 11 & BUILDS AND LICENSES APPENDIX B: REVIEW OF STREAMS AND FUNCTIONAL PROGRAMMING IN JAVA
£41.39
Analytics Press Information Dashboard Design: Displaying Data for
Book SynopsisA leader in the field of data visualization, Stephen Few exposes the common problems in dashboard design and describes its best practices in great detail and with a multitude of examples in this updated second edition. According to the author, dashboards have become a popular means to present critical information at a glance, yet few do so effectively. He purports that when designed well, dashboards engage the power of visual perception to communicate a dense collection of information efficiently and with exceptional clarity and that visual design skills that address the unique challenges of dashboards are not intuitive but rather learned. The book not only teaches how to design dashboards but also gives a deep understanding of the concepts—rooted in brain science—that explain the why behind the how. This revised edition offers six new chapters with sections that focus on fundamental considerations while assessing requirements, in-depth instruction in the design of bullet graphs and sparklines, and critical steps to follow during the design process. Examples of graphics and dashboards have been updated throughout, including additional samples of well-designed dashboards.Trade Review"Stephen Few is the master of creating simplicity and meaning through the clear visualization of data." --Garr Reynolds, author, The Naked Presenter and Presentation Zen"Design does not happen by accident. It is the product of careful and deliberate planning. Stephen Few demonstrates this through examples and best practices that are easy to understand and will improve how we display and communicate information. Businesses that value design will leap ahead because they will be able to quickly assimilate information, efficiently focus time and efforts, and create alignment, agility, and effectiveness. This book provides a running head start!" --Eleanor Taylor, strategist, SAS Institute"Written by one of the foremost expert in the field of data visualization, this is one of those rare books that seem to make the publication of other works on the same topic unnecessary. This is a very complete book and was obviously developed with great care. I highly recommend Stephen Few's Information Dashboard Design to any information designers who are focusing on the visual display of data and, more particularly, to dashboard designers." --Pabini Gabriel-Petit, CEO and Principal User Experience Architect, Spirit Softworks"How nice to find a book in which the best practices for dashboard design are all thoughtfully packaged. You are advised to make these mandatory reading for your designers." --Claudia Imhoff, president, Intelligent Solutions, Inc.
£33.20
McGraw-Hill Education - Europe CompTIA CTT Certified Technical Trainer AllinOne
Book SynopsisPublisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product."All-in-One is All You Need""This book coaches you through the five domains of the exam and provides effective practice exercises to prepare you with confidence. Thanks for providing the industry with such a great book!" -- Linda Hainlen, Director; Learning Solutions, Indiana University HealthGet complete coverage of all the material included on the CompTIA CTT+ exams inside this comprehensive resource. Written by industry expert, trainer, and project management consultant Joseph Phillips, this authoritative guide covers exams TKO-201, TKO-202, and TKO-203 in full detail. You'll find learning objectives at the beginning of each chapter, exam tips, practice questions, and in-depth explanations. A bonus appendix provideTable of ContentsPart I: Planning Prior to the CourseChapter 1: Preparing for the ExamChapter 2: Evaluating Learners' NeedsChapter 3: Managing the Technical ClassroomPart II: Methods for Effective InstructionChapter 4: Engaging Learners Through Instructional MethodsChapter 5: Managing Instructional MaterialsPart III: Establishing Instructor Credibility and Maintaining CommunicationsChapter 6: Instructing With ConfidenceChapter 7: Leading a Successful ClassPart IV: Leading Group FacilitationChapter 8: Managing Learner-Centered InstructionChapter 9: Promoting Learner EngagementChapter 10: Motivating Adult LearnersPart V: Evaluating the Training EventChapter 11: Evaluating Learner CompetenciesChapter 12: Evaluating Instructor and Course PerformancePart VI: AppendixesAppendix A: Certified Technical Trainer+ Exam ObjectivesAppendix B: About the CDGlossaryIndex
£29.02
Wolfram Media Inc Combinators: A Centennial View
Book Synopsis
£21.21
Penguin Random House India Moong Over Microchips
Book SynopsisAt times hilarious, and other times profound, this book follows his extraordinary story.
£4.86
McGraw-Hill Education Business Driven Technology ISE
Book SynopsisUnlike any other MIS text, Business Driven Technology, 10e, discusses various business initiatives first and how technology supports those initiatives second. The premise for this unique approach is that business initiatives should drive technology choices. Business Driven Technology offers you the flexibility to customize courses according to your needs and the needs of your students by covering only essential concepts and topics in the five core units, while providing additional in-depth coverage in the business and technology plug-ins. Business Driven Technology contains 18 chapters, 10 business plug-ins, and 11 technology plug-ins offering you the ultimate flexibility in tailoring content to the exact needs of your MIS course. The unique construction of this text allows you to cover essential concepts and topics in the five core units while providing you with the ability to customize a course and explore certain topics in greater detaiTable of ContentsUNIT 1: Achieving Business Success Chapter 1: Business Driven Technology Chapter 2: Identifying Competitive Advantages Chapter 3: Strategic Initiatives for Implementing Competitive Advantages Chapter 4: Measuring the Success of Strategic Initiatives Chapter 5: Organizational Structures That Support Strategic Initiatives UNIT 2: Exploring Business Intelligence Chapter 6: Valuing and Storing Organizational Information—Databases Chapter 7: Accessing Organizational Information—Data Warehouses Chapter 8: Understanding Data’s Impact on Business UNIT 3: Streamlining Business Operations Chapter 9: Enabling the Organization—Decision Making Chapter 10: Extending the Organization—Supply Chain Management Chapter 11: Building a Customer-centric Organization—Customer Relationship ManagementChapter 12: Integrating the Organization from End to End—Enterprise Resource Planning UNIT 4: Building Innovation Chapter 13: Creating Innovative Organizations Chapter 14: Ebusiness Chapter 15: Creating Collaborative Partnerships UNIT 5: Transforming Organizations Chapter 16: Integrating Wireless Technology in Business Chapter 17: Developing Software to Streamline Operations Chapter 18: Managing Organizational Projects BUSINESS PLUG-INS B1 Business Basics B2 Business Process B3 Hardware and Software Basics B4 MIS Infrastructures B9 Business Intelligence B5 Networks and Telecommunications B6 Information Security B7 Ethics B8 Sustainable MIS Infrastructures B9 Business Intelligence B10 Global Trends TECHNOLOGY PLUG-INS T1 Personal Productivity Using IT T2 Basic Skills Using Excel T3 Problem Solving Using Excel T4 Decision Making Using Excel T5 Designing Database Applications T6 Basic Skills Using Access T7 Problem Solving Using Access T8 Decision Making Using Access
£51.29
MIT Press Ltd Too Much Fun
Book SynopsisThe surprising history of the Commodore 64, the best-selling home computer of the 1980s?the machine that taught the world that computing should be fun.The Commodore 64 (C64) is officially the best-selling desktop computer model of all time, according to The Guinness Book of World Records. It was also, from 1985 to 1993, the platform for which most video games were made. But while it sold at least twice as many units as other home computers of its time, like the Apple II, ZX Spectrum, or Commodore Amiga, it is strangely forgotten in many computer histories. In Too Much Fun, Jesper Juul argues that the C64 was so popular because it was so versatile, a machine developers and users would reinvent again and again over the course of 40 years.First it was a serious computer, next a game computer, then a computer for technical brilliance (graphical demos using the machine in seemingly impossible ways), then a struggling competitor, and finally a retro device whose limitations are now charming. The C64, Juul shows, has been ignored by history because it was too much fun. Richly illustrated in full color, this book is the first in-depth examination of the C64?s design and history, and the first to integrate US and European histories. With interviews of Commodore engineers and with its insightful look at C64 games, music, and software, from Summer Games to International Karate to Simons? BASIC, Too Much Fun will appeal to those who used a Commodore 64, those interested in the history of computing and video games and computational literacy, or just those who wish their technological devices would last longer.
£26.10
London Publishing Partnership Digital Transformation at Scale: Why The Strategy
Book SynopsisThis book is for people worrying about their sinking ship. Based on experience, it is a guide for navigating the blockers, buzzwords and bloody-mindedness that doom any analogue organisation trapped into thinking that while the internet has changed the world, it won't change their world. Companies that grew up on the web have changed our expectations of the services we rely on. We demand simplicity, speed and low cost. Organizations founded before the Internet aren't keeping up - despite spending millions on IT, marketing and 'innovation'. This revised, expanded second edition of Digital Transformation at Scale is a guide to building a digital institution. It explains how a growing band of reformers in businesses and governments around the world have helped their organizations pivot to this new way of working, and what lessons others can learn from their experience. It is based on the authors' experience designing and helping to deliver the UK's Government Digital Service (GDS). The GDS was a new institution made responsible for the digital transformation of government, designing public services for the Internet era. It snipped £4 billion off the government's technology bill, opened up public sector contracts to thousands of new suppliers, and delivered online services so good that citizens chose to use them over the offline alternatives, without a big marketing campaign. Other countries and companies noticed, with the GDS model now being copied around the world.Trade Review"Now more than ever we need to take the chance to shape the digital world as it shapes us. All governments and large organisations must take part. The story in this powerful book is essential reading." — Martha Lane Fox, Baroness Lane-Fox of Soho; "Business transformation is hard. Government transformation is harder. But both must make the transition to the digital age if they are to thrive. Digital Transformation at Scale is written by those who know how it’s done, because they’ve led that transformation. This is THE invaluable guide to bringing legacy institutions into the 21st century." — Tim O’Reilly, Founder and CEO, O’Reilly Media; "The transformation the authors led in the UK sparked change in governments around the world, including the Obama White House. Their approach broke open decades of dysfunction and waste and made the public believe in government. And that belief is foundational to our democracy." — Jen Pahlka, Executive Director of Code for America; "The Government Digital Service was one of the great unsung triumphs of the last parliament. This book is indispensable for any leader looking to emulate that success." — David Cameron, Prime Minister of the United Kingdom (2010–16); "An important and timely book. Dealing with government online should be as easy as ordering from Amazon. The UK model – acting like a start-up rather than a traditional government agency – is one from which all big organisations should learn." — Malcolm Turnbull, Prime Minister of Australia (2015–18)
£14.24
Oxford University Press The History of Computing A Very Short
Book SynopsisVery Short Introductions: Brilliant, Sharp, InspiringThis lively Very Short Introduction reviews the central events, machines, and people that feature in established accounts of the history of computing, critically examining received perceptions and providing a fresh look at the nature and development of the modern electronic computer.The book begins by discussing a widely accepted linear narrative of the history of computing, centred around innovatory highlights that start with the use of knotted cords to aid calculation, all the way to the smartphones of the present day. It discusses the problems and simplifications present in such a narrative, and offers instead an account, centred on users, that identifies four distinct historical threads: calculation, automatic computing, information management, and communication. These threads are examined individually, tracing their paths and the convergences of related technologies into what has come to be called ''the information age''. ABOUT THE SERIES: The Very Short Introduction series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable.Trade ReviewThis a wonderful personal introduction to the subject...this small volume may fit well in collections that value such treatments in support of a broader audience. * Choice *Table of ContentsAcknowledgements List of Illustrations 1: History and computing 2: Calculation 3: Automatic computation 4: Electronic computing 5: The computer boom 6: Revolution 7: The future of history Further reading
£9.49
MIT Press Ltd Intellivision
Book SynopsisThe engaging story of Intellivision, an overlooked videogame system from the late 1970s and early 1980s whose fate was shaped by Mattel, Atari, and countless others who invented the gaming industry.Astrosmash, Snafu, Star Strike, Utopia?do these names sound familiar to you? No? Maybe? They were all videogames created for the Intellivision videogame system, sold by Mattel Electronics between 1979 and 1984. This system was Atari?s main rival during a key period when videogames were moving from the arcades into the home. In Intellivision, Tom Boellstorff and Braxton Soderman tell the fascinating inside story of this overlooked gaming system. Along the way, they also analyze Intellivision?s chips and code, games, marketing and business strategies, organizational and social history, and the cultural and economic context of the early US games industry from the mid-1970s to the great videogame industry crash of 1983.While many remember Atari, Intellivision has largely been forgotten. As such, Intellivision fills a crucial gap in videogame scholarship, telling the story of a console that sold millions and competed aggressively against Atari. Drawing on a wealth of data from both institutional and personal archives and over 150 interviews with programmers, engineers, executives, marketers, and designers, Boellstorff and Soderman examine the relationship between videogames and toys?an under-analyzed aspect of videogame history?and discuss the impact of home computing on the rise of videogames, the gendered implications of play and videogame design at Mattel, and the blurring of work and play in the early games industry.
£51.30
Rheinwerk Publishing Inc. Hacking and Security
Book SynopsisUncover security vulnerabilities and harden your system against attacks. With this guide you’ll learn to set up a virtual learning environment where you can test out hacking tools, from Kali Linux to hydra and Wireshark.
£44.99
O'Reilly Media Building Mantainable Software Java Edition
Book SynopsisHave you ever felt frustrated working with someone else's code? Difficult-to-maintain source code is a big problem in software development today, leading to costly delays and defects. Be part of the solution. With this practical book, you'll learn 10 easy-to-follow guidelines for delivering Java software that's easy to maintain and adapt
£15.99
SAP PRESS (a division of Rheinwerk Publishing) SAP Transaction Codes Your Quick Reference to
Book SynopsisFrom A to Z, or more appropriately, from AB01 to XK99, this is the SAP transaction code encyclopedia you've been waiting for. Learn how to use more than 3,000 transaction codes with ease in your daily SAP ERP work, whether your focus is in Financials, Logistics, HR, or all of the above.
£42.80
Princeton University Press Computing Skills for Biologists
Book SynopsisA concise introduction to key computing skills for biologistsWhile biological data continues to grow exponentially in size and quality, many of today's biologists are not trained adequately in the computing skills necessary for leveraging this information deluge. In Computing Skills for Biologists, Stefano Allesina and Madlen Wilmes present a valuable toolbox for the effective analysis of biological data. Based on the authors' experiences teaching scientific computing at the University of Chicago, this textbook emphasizes the automation of repetitive tasks and the construction of pipelines for data organization, analysis, visualization, and publication. Stressing practice rather than theory, the book's examples and exercises are drawn from actual biological data and solve cogent problems spanning the entire breadth of biological disciplines, including ecology, genetics, microbiology, and molecular biology. Beginners will benefit from the many examples explained step-by-step, while moTrade Review"Pitched perfectly for the beginning student and . . . a useful reference for the rest of us. . . . An excellent starting point for anyone about to step off into the world of computational biology."---Dr David Martin & Laura Pugh, The Biologist"The book’s raison d’etre is to provide an appetizer for efficient work at the computer. To do so. the authors cometently and engagingly outline the key advantage of each language for a specific task, introduce its working in a tutorial-like style, before illustrating the efficiency with a specific, yet typical task."---Carsten F. Dormann, Basic and Applied Ecology
£56.07
MIT Press Foundations of Computer Vision
Book SynopsisAn accessible, authoritative, and up-to-date computer vision textbook offering a comprehensive introduction to the foundations of the field that incorporates the latest deep learning advances.Machine learning has revolutionized computer vision, but the methods of today have deep roots in the history of the field. Providing a much-needed modern treatment, this accessible and up-to-date textbook comprehensively introduces the foundations of computer vision while incorporating the latest deep learning advances. Taking a holistic approach that goes beyond machine learning, it addresses fundamental issues in the task of vision and the relationship of machine vision to human perception. Foundations of Computer Vision covers topics not standard in other texts, including transformers, diffusion models, statistical image models, issues of fairness and ethics, and the research process. To emphasize intuitive learning, concepts are presented in short, lucid chapters alo
£72.25
MIT Press Ltd Computing Legacies
Book SynopsisA media history of simulation that contextualizes our digital heritage and the history of computing.In Computing Legacies, Peter Krapp explores a media history of simulation to excavate three salient aspects of digital culture. Firstly, he profiles simulation as cultural technique, enabling symbolic work and foregrounding hypothetical literacy. Secondly, he positions simulation as crucial for the preservation of cultural memory, where modeling, emulation, and serious play are constitutive in how we relate to our mediated history. And lastly, despite suggestions that we may already live in a simulation, he interrogates how simulation can serve as critique of the computer age.In tracing our digital heritage, Computing Legacies elucidates inflection points where quantitative data becomes tractable for qualitative evaluations: modeling epidemics for scientific study or entertainment, emulating older devices, turning numerical calculations into music, conducting espionage in virtual worlds, and gamifying higher education. Simulation, this book demonstrates, is pivotal not only to high-tech research and to archives, museums, and the preservation of digital culture but also to our understanding of what it is to live and work under the technical conditions of computing.
£29.70
Rheinwerk Publishing, Inc. Industry 4.0 with SAP
Book SynopsisSmart manufacturing, industrial IoT, intelligent factories - you’ve heard the buzzwords. But what is Industry 4.0 - and what does it mean for you? This forward-looking guide focuses on the practical implementation of Industry 4.0 concepts with SAP solutions.Table of Contents ... Foreword by Sumanta Chakraborty ... 15 ... Foreword by Amitabh Ray ... 17 ... Preface ... 19 ... Target Audience ... 19 ... How This Book Is Structured ... 20 ... Conclusion ... 21 ... Acknowledgments ... 21 1 ... Introduction to Industry 4.0 ... 23 1.1 ... Main Trends and Challenges in Manufacturing ... 23 1.2 ... Transformations in the Manufacturing Industry over the Ages ... 24 1.3 ... Key Concepts of Industry 4.0 ... 25 1.4 ... Importance of Industry 4.0 in Manufacturing ... 37 1.5 ... Key Technology Enablers for Industry 4.0 ... 40 1.6 ... Challenges to Implementing Industry 4.0 ... 50 1.7 ... Approach for Industry 4.0 Adoption ... 55 1.8 ... Key SAP Solutions for Industry 4.0 ... 59 1.9 ... Summary ... 63 2 ... Internet of Things Platforms, Edge Gateways, and Digital Twins ... 65 2.1 ... What Is an Internet of Things Platform? ... 66 2.2 ... Role of the Industrial Internet of Things and Edge Gateways in Industry 4.0 ... 70 2.3 ... Internet of Things Gateway Solutions and Integration with Internet of Things ... 76 2.4 ... Digital Twins ... 94 2.5 ... Developing Cross-Component IIoT Apps Using SAP BTP ... 125 2.6 ... Summary ... 127 3 ... Process Automation and Analytics ... 129 3.1 ... Analytics Platform for Industry 4.0 ... 130 3.2 ... Analytics in Manufacturing ... 137 3.3 ... Best Practices for Implementing Artificial Intelligence and Machine Learning ... 149 3.4 ... Key Use Cases of Artificial Intelligence/Machine Learning in Industry 4.0 ... 164 3.5 ... AI/ML Services in SAP Business Technology Platform ... 176 3.6 ... Building Ethical Artificial Intelligence ... 190 3.7 ... Summary ... 192 4 ... Intelligent Product Development and Operations ... 193 4.1 ... What Are Intelligent Products? ... 193 4.2 ... SAP S/4HANA for Intelligent Products ... 204 4.3 ... SAP Enterprise Product Development for Intelligent Products ... 220 4.4 ... SAP Teamcenter for Intelligent Products ... 244 4.5 ... Summary ... 254 5 ... Intelligent Factories ... 255 5.1 ... What Are Intelligent Factories? ... 255 5.2 ... SAP S/4HANA Manufacturing ... 259 5.3 ... Warehouse Management in SAP S/4HANA ... 275 5.4 ... SAP Warehouse Robotics ... 294 5.5 ... Manufacturing Execution with SAP Digital Manufacturing ... 298 5.6 ... SAP Manufacturing Suite ... 352 5.7 ... Summary ... 353 6 ... Intelligent Assets ... 355 6.1 ... What Are Intelligent Assets? ... 355 6.2 ... Enterprise Asset Maintenance Strategies ... 357 6.3 ... SAP S/4HANA Asset Management ... 360 6.4 ... SAP Asset Strategy and Performance Management ... 384 6.5 ... SAP Predictive Asset Insights ... 398 6.6 ... SAP Asset Performance Management ... 408 6.7 ... SAP Business Network Asset Collaboration ... 409 6.8 ... Summary ... 417 7 ... Intelligent Personal Safety and Empowered People ... 419 7.1 ... What Are Empowered People? ... 421 7.2 ... Environment, Health, and Safety Management in SAP S/4HANA ... 423 7.3 ... SAP 3D Visual Enterprise ... 456 7.4 ... SAP Service and Asset Manager ... 464 7.5 ... Summary ... 473 8 ... Implementing Industry 4.0 Scenarios ... 475 8.1 ... Process Manufacturing and Discrete Manufacturing ... 475 8.2 ... Implementing Make-to-Order and Make-to-Stock Scenarios ... 479 8.3 ... Configure-to-Order Manufacturing for Lot Size of One Production ... 484 8.4 ... Engineer-to-Order Manufacturing for Lot Size of One Production ... 486 8.5 ... Automated Production Line with Closed-Loop Machine Integration and Control ... 489 8.6 ... Real-Time Plant Visualization ... 492 8.7 ... Real-Time Manufacturing Operations Tracking and KPI Analysis ... 495 8.8 ... After-Sale Remote Service of Products ... 498 8.9 ... Architectural Scenarios of Industry 4.0 Implementation ... 500 8.10 ... Summary ... 516 9 ... Planning and Change Management for Your Industry 4.0 Implementation ... 517 9.1 ... Industry 4.0 Readiness and Maturity Assessment ... 518 9.2 ... Developing the Road Map and Plan for Industry 4.0 Adoption ... 542 9.3 ... Change Management Needed for Industry 4.0 Adoption ... 553 9.4 ... Technical Skill Sets Needed for Industry 4.0 Adoption ... 561 9.5 ... Tips and Strategies for Industry 4.0 Program Management ... 562 9.6 ... Summary ... 570 ... Conclusion ... 571 ... The Authors ... 579 ... Index ... 581
£77.60
Little, Brown & Company The Soul of a New Machine
Book SynopsisTracy Kidder's 'riveting' (Washington Post) story of one company's efforts to bring a new microcomputer to market won both the Pulitzer Prize and the National Book Award and has become essential reading for understanding the history of the American tech industry. Computers have changed since 1981, when The Soul of a New Machine first examined the culture of the computer revolution. What has not changed is the feverish pace of the high-tech industry, the go-for-broke approach to business that has caused so many computer companies to win big (or go belly up), and the cult of pursuing mind-bending technological innovations. The Soul of a New Machine is an essential chapter in the history of the machine that revolutionized the world in the twentieth century. 'Fascinating...A surprisingly gripping account of people at work.' --Wall Street Journal
£16.99
CRC Press 3D Game Engine Design
Book SynopsisThe first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer. In a way that no other book can do, this new edition shows step by step how to make a shader-based graphics engine and how to tame this new technology. Much new material has been added, including more than twice the coverage of the essential techniques of scene graph management, as well as new methods for managing memory usage in the new generation of game consoles and portable game players. There are expanded discussions of collision detection, collision avoidance, and physicsâall challenging subjects for developers. The mathematics coverage is now focused towards the end of the book toTable of ContentsPreface; 1 Introduction; 2 The Graphics System; 3 Renderers; 4 Special Effects Using Shaders; 5 Scene Graphs; 6 Scene Graph Compilers; 7 Memory Management; 8 Controller-Based Animation; 9 Spatial Sorting; 10 Level of Detail; 11 Terrain; 12 Collision Detection; 13 Physics; 14 Object-Oriented Infrastructure; 15 Mathematical Topics; Bibliography; Index
£92.14
Oxford University Press The Computer
Book SynopsisThere is a companion web site asssociated with the book (http://vsicomputer.wordpress.com/). It contains chapter summaries, links to relevant material and posts about items of news relevant to the book''s contents. Computers have changed so much since the room-filling, bulky magnetic tape running monsters of the mid 20th century. They now form a vital part of most people''s lives. And they are more ubiquitous than might be thought - you may have more than 30 computers in your home: not just the desktop and laptop but think of the television, the fridge, the microwave. But what is the basic nature of the modern computer? How does it work? How has it been possible to squeeze so much power into increasingly small machines? And what will the next generations of computers look like?In this Very Short Introduction, Darrel Ince looks at the basic concepts behind all computers; the changes in hardware and software that allowed computers to become so small and commonplace; the challenges produced by the computer revolution - especially whole new modes of cybercrime and security issues; the Internet and the advent of ''cloud computing''; and the promise of whole new horizons opening up with quantum computing, and even computing using DNA.ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable.Table of Contents1. The naked computer ; 2. The small computer ; 3. The ubiquitous computer ; 4. The global computer ; 5. The insecure computer ; 6. The disruptive computer ; 7. The cloud computer ; 8. The next computer
£9.49
Modus Cooperandi Press Scrumban Essays on Kanban Systems for Lean Software Development Modus Cooperandi Lean
£15.50
Knopf Doubleday Publishing Group Turings Cathedral
Book Synopsis
£13.11
Oxford University Press A Dictionary of Computer Science
Book SynopsisThis bestselling dictionary has been fully revised, making it the most up-to-date and authoritative reference of its kind. Providing comprehensive coverage of computer applications in industry, school, work, education, and the home, it is the ideal reference for students, professionals, and anyone who uses computers.Trade ReviewThe seventh edition of A Dictionary of Computer Science provides easy access to explanations and definitions of common computer science terms and concepts, and contains approximately 150 new terms not in the previous edition (2008). * Amanda Izenstark, University of Rhode Island, USA *Table of ContentsCREDITS; PREFACE; GUIDE TO THE DICTIONARY; A DICTIONARY OF COMPUTER SCIENCE; APPENDICES
£14.24
BPB Publications Learn Mvc in 7 Days
Book Synopsis
£4.86
Dorling Kindersley Ltd How Technology Works
Book SynopsisTrade ReviewWe can't remember the last time we enjoyed something like this so much. * How it Works *
£17.09
Elsevier Science Executing Data Quality Projects
Book SynopsisTrade Review"If you and your organization want to go beyond just talking about data as one of your most valuable assets, Danette lays out clearly how to begin treating data like one—offering the most robust, comprehensive approach to data quality found anywhere. Her years of expertise pack this book with a practical, structured methodology and necessary guidance to help any organization achieve the level of data quality necessary to thrive in the Information Age." --Douglas B. Laney, data and analytics strategist and author of Infonomics: How to Monetize, Manage, and Measure Information as an Asset for Competitive Advantage "The need for high-quality data has never been greater! Managers need to guide their organizations, employees need to do their work, and we all need to take care of our families. All much harder in the face of a global pandemic and its consequences. Data could be our best, most powerful weapon. McGilvray’s Ten Steps is a proven guide to help attack the underlying issues. I’ve been a big fan, for a long-time, of the first edition of Executing Data Quality Projects. The second edition features terrific updates to help people and teams tackle the really important problems." --Tom Redman, the Data Doc, Data Quality Solutions "Great books do not sit on your shelf, pristine and beautiful, without so much as a crease in them. The best books occupy precious desk space, dog-eared and highlighted. By this standard, Danette McGilvray's book, Executing Data Quality Projects: Ten Steps to Quality Data and Trusted Information™, will be absolutely ravaged, and never more than arms-length away. The power of the content and techniques she has brought into one volume is a testament to the book itself: by applying the principles covered inside, the author has assembled a collection of knowledge and tools to help readers at every point in their data quality journey. This is not a book you will read once and put on a shelf -- this will be a faithful companion guiding you daily." --Anthony J. Algmin, Founder, Algmin Data Leadership "Within my field of expertise, computer security, I hadn't had much exposure to the concept of "Data Quality." Now that I've been introduced to it, however, I am convinced that data quality is essential to computer security and that security professionals will never successfully defend systems until they incorporate it into their practice. To get started, I recommend reading McGilvray's book Executing Data Quality Projects: Ten Steps to Quality Data and Trusted Information™. I literally tell people that this book changed my (professional) life. Not only did it do a great job of teaching core data quality concepts in a way that even a newbie like myself could understand, digest, and apply, but the Ten Steps themselves, the real meat of the book, are amazingly actionable. The overwhelming emphasis on practicality and contextualization creates a framework that can be used in almost every possible environment to improve an organization’s data quality." --Seth James Nielson, PhD, Founder and Chief Scientist, Crimson Vista, Inc "There is nothing better than learning from a practitioner. An architect can consider a design, draw a blueprint and write a book about how wonderful their buildings meet human needs. But they may never hit a nail with a hammer. But when someone writes, not only from what they know but what they have done, now you have something. The second edition of Danette’s data quality book fits that description. Not only did Danette write a great book on data quality in 2008, she learned more, made changes, evolved, and then decided to do it again. The second edition is just as important and excellent as the first. It is required reading for a data practitioner and needs to be on your bookshelf – and put to use." --John Ladley, Data Thought Leader and Practitioner, Consultant and Mentor for Business and Data Leaders "I've known the Ten Steps and Danette for 10 years. Through the decade, many data practitioners in China apply the method to real data quality and data governance projects and programs. By doing so, the organizations benefit from higher data quality. The Ten-Steps Process itself has evolved and I believe more data, more people and more organizations will get more value from the deep thought and experience embedded in this book. The legacy of this book to the data community cannot be overstated." --Chen Liu, CEO of DGWorkshop (???) "If we don’t recognize that we are living in a knowledge economy in which data has significant value, it’s time we did. Yet, further research by the University of South Australia and Experience Matters on three continents shows irrefutably that data is not managed well. Amongst many other findings, its value and benefits aren’t measured. Boards and executives don’t understand why information assets are important and, unlike financial assets, nobody is held truly accountable for their management. Executing Data Quality Projects: Ten Steps to Quality Data and Trusted Information™ is a knowledgeable and pragmatic guide to managing data well. I highly recommend it for anyone who wants to make money out of their data and / or improve their service delivery. And that will be the vast majority of people reading this." --James Price, Managing Director, Experience Matters "When Danette said that she was working on a second edition of Executing Data Quality Projects: Ten Steps to Quality Data and Trusted Information™, my first thought was, "Why? The first edition was so good, and the process is sound." But I am pleased to say that the second edition is even better. In the second edition, McGilvray has clarified and updated the process steps and supporting templates and incorporated valuable examples and case studies (The Ten Steps in Action), while accounting for the evolution of technology and data production over the past decade. The presentation is clear and crisp. People who are new to data quality management should read this book cover to cover. Experienced practitioners should have it on their desks at all times for reference." --Laura Sebastian-Coleman, Author, Measuring Data Quality for Ongoing ImprovementTable of Contents1. Data Quality and the Data-Dependent World2. Data Quality in Action3. Key Concepts4. The Ten Steps Process5. Structuring Your Project6. Other Techniques and Tools7. A Few Final WordsAppendix: Quick References
£58.85
Lonely Scholar Algorithmic Barriers Falling: P=np?
£14.99
MIT Press Ltd Making Games The Politics and Poetics of Game
Book SynopsisAn argument that production tools shape the aesthetics and political economy of games as an expressive medium.In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own procedural rhetoric and should not always be conceived simply in terms of optimization and best practices.
£21.60
John Wiley & Sons Inc Machine Learning For Dummies
Book SynopsisTable of ContentsIntroduction 1 Part 1: Introducing How Machines Learn 5 Chapter 1: Getting the Real Story about AI 7 Chapter 2: Learning in the Age of Big Data 23 Chapter 3: Having a Glance at the Future 37 Part 2: Preparing Your Learning Tools 47 Chapter 4: Installing a Python Distribution 49 Chapter 5: Beyond Basic Coding in Python 67 Chapter 6: Working with Google Colab 87 Part 3: Getting Started with the Math Basics 115 Chapter 7: Demystifying the Math Behind Machine Learning 117 Chapter 8: Descending the Gradient 139 Chapter 9: Validating Machine Learning 153 Chapter 10: Starting with Simple Learners 175 Part 4: Learning from Smart and Big Data 197 Chapter 11: Preprocessing Data 199 Chapter 12: Leveraging Similarity 221 Chapter 13: Working with Linear Models the Easy Way 243 Chapter 14: Hitting Complexity with Neural Networks 271 Chapter 15: Going a Step Beyond Using Support Vector Machines 307 Chapter 16: Resorting to Ensembles of Learners 319 Part 5: Applying Learning to Real Problems 339 Chapter 17: Classifying Images 341 Chapter 18: Scoring Opinions and Sentiments 361 Chapter 19: Recommending Products and Movies 383 Part 6: The Part of Tens 405 Chapter 20: Ten Ways to Improve Your Machine Learning Models 407 Chapter 21: Ten Guidelines for Ethical Data Usage 415 Chapter 22: Ten Machine Learning Packages to Master 423 Index 431
£23.39
ESRI Press The ArcGIS Book: 10 Big Ideas about Applying The
Book SynopsisYour learn-by-doing guide into ArcGIS, the powerful mapping and analysis system created by the geospatial pioneers of Esri, is not just something you read, but something you do. The ArcGIS Book: 10 Big Ideas about Applying The Science of Where™, and its companion website provide access to hundreds of live maps from the worldwide ArcGIS user community. In this second edition of The ArcGIS Book: 10 Big Ideas about Applying Geography to Your World, each big idea in the title is a chapter in the book about the ways that GIS technology can unlock your data to reveal deeper insights and a better understanding of virtually any problem with a geographic dimension.Visit the book website and click on any map to start exploring and learning. Then enable your own free Learn ArcGIS student account to create and share GIS maps and analytics that matter to you. Create beautiful Story Maps, mobile apps, web maps, and 3D scenes that you can share online.Each chapter ends with a lesson from the Learn ArcGIS catalog—authentic GIS activities based on real-world problem solving and data. By the end, you’ll be able to say you mapped the demographics of Detroit, created a historical Story Map, modeled the habitat of mountain lions in Los Angeles County, created an underwater 3D scene off the Florida coast, and much more.This revised and expanded book includes brand new lessons, close to 200 interactive examples, and membership in the Learn ArcGIS student organization. Get your free account and see this book come alive at TheArcGISBook.comTable of Contents Introduction How this book works Chapter 1 GIS Provides a Common Visual Framework Chapter 2 The Language of Geography Chapter 3 Tell Your Story Using a Map Chapter 4 Great Maps Need Great Data Chapter 5 The Importance of Where Chapter 6 Mapping the Third Dimension Chapter 7 The Power of Apps Chapter 8 Your GIS is Mobile Chapter 9 Mapping the Internet of Things Chapter 10 GIS is SocialResources for further study Contributors & acknowledgments Credits
£17.09
Manning Publications Get Programming with Haskell
Book SynopsisUnlike any other programming language, Haskell is purely functionalwith a strong type system and lazy evaluation. It is arguable the mostinteresting language but also has the reputation of being one of themost challenging to learn. Learning Haskell doesn't have to bedifficult, and this book can help! Get Programming with Haskell introduces you to the Haskell languagewithout drowning you in academic jargon and heavy functionalprogramming theory. By working through 43 easy-to-follow lessons,you'll learn Haskell by doing Haskell. This book starts with firstconcepts, building your knowledge with concrete examples andexercises. You'll learn to think the Haskell way, as you start tounderstand the language and how to use it effectively. And you'll reallyappreciate the crystal-clear illustrations, quick-checks, and open-endedtasks that make sure you're solid on each new concept before you movealong! KEY FEATURES• Full of interesting examples• Easy approach to functional programming basics• Write safe, predictable code with fewer bugs• Lots of illustrations and exercises Readers should have some experience with JavaScript, Python orRuby. No functional programming or math skills required. ABOUT THE TECHNOLOGYHaskell is a purely functional programming language. It treats programs asmuch like math as you can, requires you to think more than you type, andcan express the idea of infinite lists in code! These are just the more obviousfeatures that make Haskell unlike any other programming language AUTHOR BIOWill Kurt currently works as a Data Scientist at Quick Sprout. With aformal background in both Computer Science (MS) and English Literature(BA) he is fascinated with explaining complex technical topics as clearlyand generally as possible. He has taught a course section on Haskell at theUniversity of Nevada, Reno and given workshops on FunctionalProgramming. He also blogs about probability at CountBayesie.com.
£32.39
Icon Books Artificial Intelligence: Modern Magic or
Book SynopsisArtificial intelligence has long been a mainstay of science fiction and increasingly it feels as if AI is entering our everyday lives, with technology like Apple's Siri now prominent, and self-driving cars almost upon us.But what do we actually mean when we talk about 'AI'? Are the sentient machines of 2001 or The Matrix a real possibility or will real-world artificial intelligence look and feel very different? What has it done for us so far? And what technologies could it yield in the future?AI expert Yorick Wilks takes a journey through the history of artificial intelligence up to the present day, examining its origins, controversies and achievements, as well as looking into just how it works. He also considers the future, assessing whether these technologies could menace our way of life, but also how we are all likely to benefit from AI applications in the years to come.Entertaining, enlightening, and keenly argued, this is the essential one-stop guide to the AI debate.
£8.54
BPB Publications Personality Development and Devices &
Book Synopsis
£6.75
SAP Press SAP SuccessFactors Employee Central Payroll
Book SynopsisIt’s finally here: your all-in-one guide to Employee Central Payroll! From step-by-step instructions for configuring wages, personal data, pay statements (and more!) to guidance on running your payroll and reporting on system operations, this book has it all.
£67.49
Manning Publications Rust Web Development
Book SynopsisCreate bulletproof, high-performance web apps and servers with Rust. In Rust Web Development you will learn: Handling the borrow checker in an asynchronous environment Creating web APIs and using JSON in Rust Graceful error handling Testing, tracing, logging, and debugging Deploying Rust applications Efficient database access Rust Web Development is a hands-on guide to building server-based web applications with Rust. If you've built web servers using Java, C#, or PHP, you'll instantly fall in love with the performance and development experience Rust delivers. This book shows you how to work efficiently using pure Rust, along with important Rust libraries such as tokio for async runtimes, warp for web servers and APIs, and reqwest to run external HTTP requests. about the technology Web development languages and libraries can be resource hungry, with poor safety for maintaining vital web services. Rust services perform better and guarantee better safety. Plus, Rust's awesome compiler gives you an amazing developer experience. You'll get the speed of low-level programming languages like C along with the ease-of-use you'd expect from high-level languages Python or Ruby, with a super strong compiler that automatically prevents common mistakes such as null pointers. about the book In Rust Web Development, you'll learn to build server-side web applications using the Rust language and its key libraries. If you know the basics of Rust, you'll quickly pick up some pro tips for setting up your projects and organizing your code. This book gets you hands-on fast, with numerous small and large examples. You'll get up to speed with how Rust streamlines backend development, implements authentication flows, and even makes it easier for your APIs to interact. As you go, you'll build a complete Q&A web service and iterate on your code chapter-by-chapter, just like a real development project. RETAIL SELLING POINTS • Handling the borrow checker in an asynchronous environment • Creating web APIs and using JSON in Rust • Graceful error handling • Testing, tracing, logging, and debugging • Deploying Rust applications • Efficient database access AUDIENCE For experienced web developers familiar with Java, Node, or Go, and the absolute basics of Rust Trade Review'Rust Web Development offers practical advice and strong technical expertise to equip developers with skills to build secure, performant, and type-safe applications.'Christopher Villanueva 'This is an excellent guide to getting started with Rust web development. The author explains new concepts in bite-sized chunks to help the reader become acquainted with how Rust applications are built.'Rodney Weis 'Do you need to write an API endpoint in Rust? This is a good book on that.'Timothy Robert James Langford 'If you want a more streamlined approach to web development using Rust then this is your book.'Jeff Smith 'Unlock not only the possibilities of using Rust in web development but also the inner workings of Rust that may have been hard to understand without the right context.'Dane BaliaTable of Contentstable of contents detailed TOC PART 1: INTRODUCTION TO RUST READ IN LIVEBOOK 1WHY RUST? READ IN LIVEBOOK 2LAYING THE FOUNDATION PART 2: GETTING STARTED READ IN LIVEBOOK 3CREATE YOUR FIRST ROUTE HANDLER READ IN LIVEBOOK 4IMPLEMENT A RESTFUL API READ IN LIVEBOOK 5CLEANUP YOUR CODEBASE READ IN LIVEBOOK 6LOGGING, TRACING AND DEBUGGING READ IN LIVEBOOK 7ADD A DATABASE TO YOUR APPLICATION READ IN LIVEBOOK 8INTEGRATE 3RD-PARTY APIS PART 3: BRING IT IN PRODUCTION READ IN LIVEBOOK 9ADD AUTHENTICATION AND AUTHORIZATION READ IN LIVEBOOK 10DEPLOY YOUR APPLICATION 11 TESTING YOUR RUST APPLICATION
£29.24
SAP Press Receivables Management with SAP S4HANA
Book SynopsisDoes your organization manage receivables in SAP S/4HANA? This book is your comprehensive guide for both standard and advanced processes! Once you've set up your master data, configure and use both basic AR and specialized tasks. Master credit, collections, and dispute management to successfully manage incoming payments. With step-by-step instructions and screenshots, this is your all-in-one receivables resource!In this book, you'll learn about:a. Master DataDive deep into receivables master data in SAP S/4HANA. Configure customer master data, maintain business partner master data, and perform customer-vendor integration.b. ConfigurationCustomize your system! Follow step-by-step instructions to set up accounts receivable, credit management, collections management, and dispute management in SAP S/4HANA. c. Business ProcessesRun your core receivables management processes. Create invoices, clear open items, set up credit scores, use automatic credit control, manage dispute cases, assign w
£82.45
Taylor & Francis Ltd A Philosophical Introduction to Higherorder Logics
This is the first comprehensive textbook on higher-order logic that is written specifically to introduce the subject matter to graduate students in philosophy. The book covers both the formal aspects of higher-order languagestheir model theory and proof theory, the theory of ?-abstraction and its generalizationsand their philosophical applications, especially to the topics of modality and propositional granularity. The book has a strong focus on non-extensional higher-order logics, making it more appropriate for foundational metaphysics than other introductions to the subject from computer science, mathematics, and linguistics. A Philosophical Introduction to Higher-order Logics assumes only that readers have a basic knowledge of first-order logic. With an emphasis on exercises, it can be used as a textbook though is also ideal for self-study.Author Andrew Bacon organizes the book''s 18 chapters around four main parts:I. Typed LanguageII. Higher-Order La
£36.09