Digital music: professional Books
Taylor & Francis Inc The Art of Producing
Book SynopsisThe Art of Producing is the first book to standardize a specific production process for creating a successful music project from start to finish. Learn how to develop a step-by-step process for critiquing all of the musical components that go into creating a highly refined production that works for all styles of music. The book provides a well-rounded perspective on everything that goes into producing, including vital information on how to creatively work with bands, groups and record companies, and offers insight into high level values and secrets that famous producers have developed through years of trial and error. The book covers detailed production techniques for working with today's latest digital technologies including virtual recording, virtual instruments, and MIDI tracking. Take these concepts, adapt them to your own personal style and you will end up with a successful project of the highest attainable quality with the most potential to be become a hit or just afTrade Review"I believe "The Art Of Producing" very rapidly, will become the aspiring Producers reference Bible. It is the most thorough book I've seen that goes in depth to the whole producers process of production techniques from start to finish". - Hubert Eaves III - Producer for Luther Vandross, Madonna, Whitney Houston, Aretha Franklin.Table of ContentsSection 1: The Producer’s Job Introduction Section 2: The Business Side of Production Finances, Organization, and Politics Section 3: The Virtual Mixer Concept Visual Representations of Imaging as a Tool for Production Section 4: Music Theory for Recording Engineers and Producers Music Theory Primer Section 5. The Production Process The Pre-Production Process Structuring and Critiquing the 11 Aspects Higher Level Concepts Producing in the Studio Overall Production Goals Digital Audio Production Section 6. Creativity Tapping into the Source – Inspiring Creativity Balancing Creativity and Mass Appeal (Industry Trends) Moment-to-Moment Awareness Songwriting Section 7. Selecting A Producer / Becoming a Producer Choosing a Producer Selling Yourself as a Producer Section 8. Protecting Your Music Protection Appendix A. Pre-production checklist Appendix B. Scatting Syllables Appendix C. Virtual Mixer Interface Appendix D. Forms
£39.99
£43.00
MIT Press Ltd Game Sound An Introduction to the History Theory
Book SynopsisAn examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition.A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. And yet game sound has been neglected in the growing literature on game studies. This book fills that gap, introducing readers to the many complex aspects of game audio, from its development in early games to theoretical discussions of immersion and realism. In Game Sound, Karen Collins draws on a range of sources—including composers, sound designers, voice-over actors and other industry professionals, Internet articles, fan sites, industry conferences, magazines, patent documents, and, of course, the games themselves—to offer a broad overview of the history, theory, and production practice of video game audio. Game Sound has two underlying the
£33.00
Indiana University Press Visualizing Music
Book SynopsisTrade Review"Visualizing Music provides a rich visual overview of the discipline of music theory while offering practical suggestions for scholars."—Timothy Koozin, Moores School of Music, University of HoustonTable of ContentsPrefaceAcknowledgmentsAccessing Audiovisual MaterialsIntroductionPart 1: Preliminaries1. Leveraging the Power of the Brain2. The Role of Metaphor3. Multivariate Images4. Telling a Story5. Facilitating Comparison6. Information Layers7. Information Integration8. Making Every Part of an Image Count9. Presenting Tabular Data10. Small Multiples11. Using Color12. Additional General Principles13. Case Study: Western NotationPart 2: Musical Spaces14. Pitch Spaces15. Collections, Scales, and Modes16. The Circle of Fifths17. The Tonnetz18. Atonal Spaces19. Symmetrical Pitch Structures20. Tonal Hierarchy, Tendency, Progression21. The Overtone SeriesPart 3: Musical Time22. Basic Durations23. Unmeasured Musical Time24. Musically Measured Musical Time25. Externally Measured Musical Time (Performance Timing)26. ProportionPart 4: Pitch, Texture, Timbre, Form27. Textual Representations of Pitch28. Piano Roll Notation29. Alternate Notational Systems30. Tuning and Temperament31. Microtuning32. Timbre33. Texture34. Voice Leading35. Schematic and Procedural Representations36. Formal Models37. Pitch-Class Set Tables38. Instrument Ranges39. TranslationsPart 5: Music Analysis40. Lutosławksi's Jeux Venitiens41. Annotating Musical Scores42. Thematic Analysis43. Contour Analysis44. Tonal Plans45. Symmetry in Music Analysis46. Rhythmic Analysis47. Formal Analysis48. Hierarchy in Music49. Serialism50. Corpus Studies51. Musical Chronologies, Influences, and Styles52. AnimationPart 6: Visualization in the Professional Realm53. Conference Handouts54. Presentation Slide Shows55. Conference Posters56. Print Publication57. The Essential Visualization ToolboxEpilogueBibliographyIndex
£21.59
Packt Publishing Limited The Ultimate Studio One Pro Book: A step-by-step guide to recording, editing, mixing, and mastering professional-quality music
Book SynopsisBoost your music production efficiency using Studio One's seamless workflows and deliver professional-grade tracks Purchase of the print or Kindle book includes a free PDF eBook Key Features Learn how to arrange and record your own music with Studio One’s unique, intuitive workflow Use Song, Project, and Show windows to create, master, and perform professional quality music Utilize Studio One’s virtual instruments and effects plug-ins to create music without any extra software Book DescriptionThe Ultimate Studio One Pro Book is a detailed, step-by-step guide to creating music with Studio One’s extensive set of production tools. This practical, goal-oriented resource will help musicians start producing their own music with Studio One and teach audio professionals how to include Studio One in their production workflow. The book begins by showing you how to set up Studio One to work smoothly on your system. The following chapters will walk you through the process of creating a project, along with recording audio and using virtual instruments to construct a MIDI arrangement. As you advance, you’ll find out how to edit your songs to perfection using Melodyne, Audio Bend, and an extensive collection of MIDI modifiers. You’ll also discover how to mix in Studio One with the effects plugins included in it, along with applying audio mastering in the Project window. Throughout this book, you’ll gain the skills needed to leverage Studio One confidently and effectively, as well as build your own unique music production workflow. By the end of this book, you’ll be able to effortlessly translate your musical ideas into complete songs using Studio One’s powerful tools.What you will learn Configure Studio One and run it smoothly in your production environment Record and edit MIDI using Studio One’s excellent manipulation tools Record audio and edit confidently using Melodyne and Audio Bend Work with Studio One’s stock virtual instruments to create an arrangement Mix a song with Studio One’s stock effects plugins Master a song using the Project window Take your music on stage with the Show window Who this book is forThis book is for musicians, bands, and composers who want to learn Studio One from scratch to create their own music on a professional level. Producers and audio professionals who already have experience in another Digital Audio Workstation but now wish to switch to Studio One or include it in their workflow will also find this book useful. Basic knowledge and experience of musical processes, such as arranging, recording, mixing, and mastering are needed to make the most of this book. However, this book will teach you how to perform these processes more effectively in Studio One.Table of ContentsTable of Contents Choosing Your Flavor of Studio One Installing and Configuring Your Studio One Environment Exploring the Studio One Environment Creating a New Song Recording Your First Audio Track Adding Virtual Instruments and Recording MIDI Editing and Rearranging Your Song Editing Audio Editing MIDI Using Global Tracks Preparing for the Mix Working with Effects Plugins to Craft a Mix Optimizing Signal Flow and Elevating Your Mix Navigating the Project Page and Producing Final Masters Using Additional Studio One Features Appendix: Customizing Studio One and Following Best Practices
£49.21
Stereo Output Limited Efficient Music Production: How To Make Better Music, Faster
£10.78
Stereo Output Limited The Music Producer's Guide To Compression
£14.30
£41.00
Contemponet Musica Elettronica E Sound Design - Teoria E Pratica Con Max E Msp - Volume 1 (Seconda Edizione)
£39.00
Contemponet Electronic Music and Sound Design - Theory and Practice with Max and Msp - Volume 1 (Second Edition)
£39.00
£23.02
£23.02
Contemponet Musica Elettronica e Sound Design - Teoria e Pratica con Max 7 - Volume 1 (Terza Edizione)
£39.00
£38.00
£43.00
Contemponet Musica Elettronica e Sound Design - Teoria e Pratica con Max 8 - Volume 1 (Quarta Edizione)
£39.00
£39.00
RLPG Power Tools for Ableton Live 9 Master Abletons
Book Synopsis
£37.05
RLPG Pro Tools Surround Sound Mixing Music Pro Guides
Book SynopsisPRO TOOLS SURROUND SOUND MIXING
£999.99
Rowman & Littlefield Publishers The Power in Reason
Book Synopsis
£14.99
University of Washington Press The Audio Dictionary
Book SynopsisA revised edition of the definitive guide to audio terminology.Trade Review"It is rare to find a reference book that you do not want to stop reading, but The Audio Dictionary fits that description. . . . Each definition, from absolute pitch to zero reference, is actually a mini—article with concise yet thorough explanations that are easy for nonspecialists to understand." * Music Educators Journal *"A handy little book that serious audio engineers should have around." * Pro Audio Review *Table of ContentsPreface to the Third Edition Introduction The Audio Dictionary Appendix 1. The Art and Science of Good Acoustics Appendix 2. Some Frequently Used Symbols and Units Appendix 3. How to Subdue a Hi-Fi Salesperson Appendix 4. Good Acoustics in Small Rooms and Auditoria Appendix 5. Some Notes on Audio Measurements Appendix 6. The Balanced Line Appendix 7. Some Notes of Digital Audio Appendix 8. Musical Scales and the Tuning of Musical Instruments Appendix 9. Some Notes on the History of High Fidelity Appendix 10. Some Notes on Decimal and Binary Arithmetic as Used in Computer Terminology Appendix 11. Some Notes on Impedance and Frequency Response Bibliography
£41.78
Taylor & Francis Logic Pro X
a huge range and FREE tracked UK delivery on ALL orders.
£45.59
Taylor & Francis Ltd Acoustic and MIDI Orchestration for the
Book SynopsisAcoustic and MIDI Orchestration for the Contemporary Composer, Second Edition provides effective explanations and illustrations to teach you how to integrate traditional approaches to orchestration with the use of the modern sequencing techniques and tools available to today's composer. By covering both approaches, Pejrolo and DeRosa offer a comprehensive and multifaceted learning experience that will develop your orchestration and sequencing skills and enhance your final productions.A leading manual on its subject, the second edition allows experienced composers and producers to be exposed to sequencing techniques applied to traditional writing and arranging styles. The book continues to provide a comprehensive and solid learning experience and has been fully revised to include the latest tools and techniques. The new edition has been updated to include: A new chapter on cover writing and sequencing for vocal ensembles Coverage oTable of ContentsTable of Contents Foreword Chapter 1 - Basic Concepts for the MIDI Composer, Arranger and Orchestrator Chapter 2 – Writing and Sequencing for Rhythm Section Chapter 3 – Writing and Sequencing for the String Orchestra Chapter 4 – Writing and Sequencing for the Woodwind Section Chapter 5 – Writing and sequencing for the Brass Section Chapter 6 – Writing and sequencing for Vocal Ensembles Chapter 7 – Writing and sequencing for Vocal Ensembles and Other Final Considerations Appendix A – Music Scores and examples
£49.39
Cambridge University Press The Crossings
a huge range and FREE tracked UK delivery on ALL orders.
£17.00
Cambridge University Press The Queerness of Video Game Music
Book SynopsisThis Element examines musical structures that provide queer temporal alternatives to normative linear development, and interactive systems that reframe the power relationship between musical material and listener. It also rejecting chrononormativity and discusses music that queers the self/other binary of identity.Table of ContentsIntroduction; 1. Structure: queer time and the power of imagined alternatives; 2. Timbre: queering technological progress and anti-chrononormativity; 3. Identity and queer anti-essentialism; Conclusions; References.
£17.00
Cambridge University Press The Crossings
a huge range and FREE tracked UK delivery on ALL orders.
£47.49
MIT Press Ltd The SuperCollider Book The MIT Press
Book SynopsisThe essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language.SuperCollider is one of the most important domain-specific audio programming languages, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals. The SuperCollider Book is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it will be a valuable sourcebook both for beginners and for advanced users. SuperCollider, first developed by James McCartney, is an accessible blend of Smalltalk, C, and further ideas from a number of programming languages. Free, open-source, cross-platform, and with a diverse and supportive developer community, it is often
£95.80