Digital music: professional Books
MIT Press Ltd Game Sound An Introduction to the History Theory
Book SynopsisAn examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition.A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. And yet game sound has been neglected in the growing literature on game studies. This book fills that gap, introducing readers to the many complex aspects of game audio, from its development in early games to theoretical discussions of immersion and realism. In Game Sound, Karen Collins draws on a range of sources—including composers, sound designers, voice-over actors and other industry professionals, Internet articles, fan sites, industry conferences, magazines, patent documents, and, of course, the games themselves—to offer a broad overview of the history, theory, and production practice of video game audio. Game Sound has two underlying the
£33.00
Indiana University Press Visualizing Music
Book SynopsisTrade Review"Visualizing Music provides a rich visual overview of the discipline of music theory while offering practical suggestions for scholars."—Timothy Koozin, Moores School of Music, University of HoustonTable of ContentsPrefaceAcknowledgmentsAccessing Audiovisual MaterialsIntroductionPart 1: Preliminaries1. Leveraging the Power of the Brain2. The Role of Metaphor3. Multivariate Images4. Telling a Story5. Facilitating Comparison6. Information Layers7. Information Integration8. Making Every Part of an Image Count9. Presenting Tabular Data10. Small Multiples11. Using Color12. Additional General Principles13. Case Study: Western NotationPart 2: Musical Spaces14. Pitch Spaces15. Collections, Scales, and Modes16. The Circle of Fifths17. The Tonnetz18. Atonal Spaces19. Symmetrical Pitch Structures20. Tonal Hierarchy, Tendency, Progression21. The Overtone SeriesPart 3: Musical Time22. Basic Durations23. Unmeasured Musical Time24. Musically Measured Musical Time25. Externally Measured Musical Time (Performance Timing)26. ProportionPart 4: Pitch, Texture, Timbre, Form27. Textual Representations of Pitch28. Piano Roll Notation29. Alternate Notational Systems30. Tuning and Temperament31. Microtuning32. Timbre33. Texture34. Voice Leading35. Schematic and Procedural Representations36. Formal Models37. Pitch-Class Set Tables38. Instrument Ranges39. TranslationsPart 5: Music Analysis40. Lutosławksi's Jeux Venitiens41. Annotating Musical Scores42. Thematic Analysis43. Contour Analysis44. Tonal Plans45. Symmetry in Music Analysis46. Rhythmic Analysis47. Formal Analysis48. Hierarchy in Music49. Serialism50. Corpus Studies51. Musical Chronologies, Influences, and Styles52. AnimationPart 6: Visualization in the Professional Realm53. Conference Handouts54. Presentation Slide Shows55. Conference Posters56. Print Publication57. The Essential Visualization ToolboxEpilogueBibliographyIndex
£21.59
Pearson Education (US) Adobe Audition CC Classroom in a Book
Book Synopsis Maxim Jago is a multi-award winning filmmaker, screenwriter, and public speaker. He's the author of the Adobe Premiere Pro Classroom in a Book, has recorded over 1,800 tutorials describing post-production workflows, and directed over 30 short films. Maxim is a regular speaker at film festivals and media technology conferences, including Cannes, Sundance, Raindance, TIFF, NAB, IBC, and BVE. Maxim is an Adobe Master Trainer, providing training and workflow consultancy around the world, and consults as a futurist, exploring new technologies, social change, the use of media technology for storytelling, and future social lifestyles. Table of Contents 1. Set up Adobe Audition CC 2. The Audition interface 3. Waveform editing 4. Effects 5. Audio Restoration 6. Mastering 7. Sound design 8. Creating and recording files 9. Multitrack sessions 10. Multitrack session editing 11. Automation 12. Video soundtracks 13. The essential sound panel 14. The multitrack mixer 15. Creating music with sound libraries 16. Recording and output in the multitrack editor 17. Mixer (Online)
£42.74
Pearson Education (US) Logic Pro Apple Pro Training Series
Book SynopsisComposer and producer David Nahmani co-wrote and co-produced songs for the MTV series The Real World and Undressed. He engineered and produced three classical albums on Decca Records/BMG for the Bernard Calmel Orchestra in Paris, France, released tracks and remixes on Cleopatra Records, and, using Logic Pro, has programmed XF MIDI songs for Yamaha. David is the director of the Los Angeles Logic Pro User Group and publisher of LogicProHelp.com. His extensive teaching experience includes Logic training at Apple public events, such as Remix Hotel, Taxi Road Rally, and ASCAP Music Expo. Table of ContentsGetting Started Lesson 1 Producing Music with Logic Now! Lesson 2 Producing a Virtual Drum Track Lesson 3 Using Effect and Instrument Plug-ins Lesson 4 Recording Audio and MIDI Lesson 5 Sampling Audio Lesson 6 Performing with MIDI Controllers and Logic Remote Lesson 7 Creating Content Lesson 8 Integrating Your Workflow Lesson 9 Editing Pitch and Time Lesson 10 Mixing Lesson 11 Mixing in Dolby Atmos Appendix A Skills Review Appendix B Keyboard Shortcuts (Default for U.S. Keyboard)
£40.49
Indiana University Press Visualizing Music
Book SynopsisTrade Review"Visualizing Music provides a rich visual overview of the discipline of music theory while offering practical suggestions for scholars."—Timothy Koozin, Moores School of Music, University of HoustonTable of ContentsPrefaceAcknowledgmentsAccessing Audiovisual MaterialsIntroductionPart 1: Preliminaries1. Leveraging the Power of the Brain2. The Role of Metaphor3. Multivariate Images4. Telling a Story5. Facilitating Comparison6. Information Layers7. Information Integration8. Making Every Part of an Image Count9. Presenting Tabular Data10. Small Multiples11. Using Color12. Additional General Principles13. Case Study: Western NotationPart 2: Musical Spaces14. Pitch Spaces15. Collections, Scales, and Modes16. The Circle of Fifths17. The Tonnetz18. Atonal Spaces19. Symmetrical Pitch Structures20. Tonal Hierarchy, Tendency, Progression21. The Overtone SeriesPart 3: Musical Time22. Basic Durations23. Unmeasured Musical Time24. Musically Measured Musical Time25. Externally Measured Musical Time (Performance Timing)26. ProportionPart 4: Pitch, Texture, Timbre, Form27. Textual Representations of Pitch28. Piano Roll Notation29. Alternate Notational Systems30. Tuning and Temperament31. Microtuning32. Timbre33. Texture34. Voice Leading35. Schematic and Procedural Representations36. Formal Models37. Pitch-Class Set Tables38. Instrument Ranges39. TranslationsPart 5: Music Analysis40. Lutosławksi's Jeux Venitiens41. Annotating Musical Scores42. Thematic Analysis43. Contour Analysis44. Tonal Plans45. Symmetry in Music Analysis46. Rhythmic Analysis47. Formal Analysis48. Hierarchy in Music49. Serialism50. Corpus Studies51. Musical Chronologies, Influences, and Styles52. AnimationPart 6: Visualization in the Professional Realm53. Conference Handouts54. Presentation Slide Shows55. Conference Posters56. Print Publication57. The Essential Visualization ToolboxEpilogueBibliographyIndex
£52.70
MIT Press Ltd The SuperCollider Book The MIT Press
Book SynopsisThe essential reference to SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language.SuperCollider is one of the most important domain-specific audio programming languages, with potential applications that include real-time interaction, installations, electroacoustic pieces, generative music, and audiovisuals. The SuperCollider Book is the essential reference to this powerful and flexible language, offering students and professionals a collection of tutorials, essays, and projects. With contributions from top academics, artists, and technologists that cover topics at levels from the introductory to the specialized, it will be a valuable sourcebook both for beginners and for advanced users. SuperCollider, first developed by James McCartney, is an accessible blend of Smalltalk, C, and further ideas from a number of programming languages. Free, open-source, cross-platform, and with a diverse and supportive developer community, it is often
£82.65
University of Washington Press The Audio Dictionary
Book SynopsisA revised edition of the definitive guide to audio terminology.Trade Review"It is rare to find a reference book that you do not want to stop reading, but The Audio Dictionary fits that description. . . . Each definition, from absolute pitch to zero reference, is actually a mini—article with concise yet thorough explanations that are easy for nonspecialists to understand." * Music Educators Journal *"A handy little book that serious audio engineers should have around." * Pro Audio Review *Table of ContentsPreface to the Third Edition Introduction The Audio Dictionary Appendix 1. The Art and Science of Good Acoustics Appendix 2. Some Frequently Used Symbols and Units Appendix 3. How to Subdue a Hi-Fi Salesperson Appendix 4. Good Acoustics in Small Rooms and Auditoria Appendix 5. Some Notes on Audio Measurements Appendix 6. The Balanced Line Appendix 7. Some Notes of Digital Audio Appendix 8. Musical Scales and the Tuning of Musical Instruments Appendix 9. Some Notes on the History of High Fidelity Appendix 10. Some Notes on Decimal and Binary Arithmetic as Used in Computer Terminology Appendix 11. Some Notes on Impedance and Frequency Response Bibliography
£31.50
Taylor & Francis Inc The Art of Producing
Book SynopsisThe Art of Producing is the first book to standardize a specific production process for creating a successful music project from start to finish. Learn how to develop a step-by-step process for critiquing all of the musical components that go into creating a highly refined production that works for all styles of music. The book provides a well-rounded perspective on everything that goes into producing, including vital information on how to creatively work with bands, groups and record companies, and offers insight into high level values and secrets that famous producers have developed through years of trial and error. The book covers detailed production techniques for working with today's latest digital technologies including virtual recording, virtual instruments, and MIDI tracking. Take these concepts, adapt them to your own personal style and you will end up with a successful project of the highest attainable quality with the most potential to be become a hit or just afTrade Review"I believe "The Art Of Producing" very rapidly, will become the aspiring Producers reference Bible. It is the most thorough book I've seen that goes in depth to the whole producers process of production techniques from start to finish". - Hubert Eaves III - Producer for Luther Vandross, Madonna, Whitney Houston, Aretha Franklin.Table of ContentsSection 1: The Producer’s Job Introduction Section 2: The Business Side of Production Finances, Organization, and Politics Section 3: The Virtual Mixer Concept Visual Representations of Imaging as a Tool for Production Section 4: Music Theory for Recording Engineers and Producers Music Theory Primer Section 5. The Production Process The Pre-Production Process Structuring and Critiquing the 11 Aspects Higher Level Concepts Producing in the Studio Overall Production Goals Digital Audio Production Section 6. Creativity Tapping into the Source – Inspiring Creativity Balancing Creativity and Mass Appeal (Industry Trends) Moment-to-Moment Awareness Songwriting Section 7. Selecting A Producer / Becoming a Producer Choosing a Producer Selling Yourself as a Producer Section 8. Protecting Your Music Protection Appendix A. Pre-production checklist Appendix B. Scatting Syllables Appendix C. Virtual Mixer Interface Appendix D. Forms
£37.99
Taylor & Francis Ltd Acoustic and MIDI Orchestration for the
Book SynopsisAcoustic and MIDI Orchestration for the Contemporary Composer, Second Edition provides effective explanations and illustrations to teach you how to integrate traditional approaches to orchestration with the use of the modern sequencing techniques and tools available to today's composer. By covering both approaches, Pejrolo and DeRosa offer a comprehensive and multifaceted learning experience that will develop your orchestration and sequencing skills and enhance your final productions.A leading manual on its subject, the second edition allows experienced composers and producers to be exposed to sequencing techniques applied to traditional writing and arranging styles. The book continues to provide a comprehensive and solid learning experience and has been fully revised to include the latest tools and techniques. The new edition has been updated to include: A new chapter on cover writing and sequencing for vocal ensembles Coverage oTable of ContentsTable of Contents Foreword Chapter 1 - Basic Concepts for the MIDI Composer, Arranger and Orchestrator Chapter 2 – Writing and Sequencing for Rhythm Section Chapter 3 – Writing and Sequencing for the String Orchestra Chapter 4 – Writing and Sequencing for the Woodwind Section Chapter 5 – Writing and sequencing for the Brass Section Chapter 6 – Writing and sequencing for Vocal Ensembles Chapter 7 – Writing and sequencing for Vocal Ensembles and Other Final Considerations Appendix A – Music Scores and examples
£49.39
RLPG Sonar 7 Advanced Level DVD Region 1 NTSC
Book Synopsis
£42.75
RLPG Power Tools for Pro Tools 8 Master the Recording
Book Synopsis
£47.81
RLPG Using Pro Tools in Music Education
Book Synopsis
£45.36
Hal Leonard Corporation The Complete Pro Tools Shortcuts
Book SynopsisNewly expanded to cover the most recent updates of Pro Tools this indispensable guide provides a complete list of over 250 shortcuts to help you get the most out of Avid''s industry-leading digital-audio software with the least effort. Each shortcut shows the key combination needed on both Mac and Windows what it does in what context the command is available and other important features. Packed with the latest keyboard commands as well as valuable tips culled from author Chilitos''s many years as a Pro Tools producer and instructor ÊThe Complete Pro Tools ShortcutsÊ is a must-have aide for any Pro Tools-based studio.
£27.00
RLPG Tracking Instruments Vocals with Pro Tools 9
Book Synopsis
£22.32
RLPG Power Tools for Ableton Live 9 Master Abletons
Book Synopsis
£46.50
RLPG Pro Tools Surround Sound Mixing Music Pro Guides
Book SynopsisPRO TOOLS SURROUND SOUND MIXING
£48.45
RLPG Power Tools for Studio One 2 Master PreSonus
Book SynopsisPOWER TOOLS FOR STUDIO ONE 2 MASTER PRESONUS COMPLETE CREATION & PRODUCT SOFTWARE VOL 1
£48.45
Rowman & Littlefield Publishers Power Tools for Reason 6
Book Synopsis
£47.97
Rowman & Littlefield Publishers The Power in Reason
Book Synopsis
£21.68
Rowman & Littlefield Publishers Sound Design and Mixing in Reason
Book Synopsis
£22.34
RLPG Power Tools for Cubase 7 Master Steinbergs Power
Book Synopsis
£48.14
Hal Leonard Corporation The Power in Logic Pro
Book SynopsisThis book is the first choice for any artist seeking quick fun easy-to-digest insight into the depth of Logic from early Emagic retro Logic secrets to the latest power tools and GUI enhancements added since Logic''s acquisition by Apple Inc. Whether you have just gotten started with Logic or have used it for years you will find this guide a must-have for your studio.ÞDot Bustelo provides the powerful methodology for creating in Logic that she has shared with countless high-profile bands and Grammy Award-winning producers and engineers. Find out why musicians over the years have sworn Logic grooves better. ÞBustelo''s signature approach to teaching Logic will get you up and running quickly. Once you''re started she''ll help you move beyond the basics to discover a professional-level Logic workflow taught through highly musical examples that expose Logic''s essential features and powerful production tools. You''ll find many of the tips tricks and insider techniques that powered
£18.04
Lexington Books Code Musicology: From Hardwired to Software
Book SynopsisSoftware mediates a great deal of human musical activity. The writing, running, and maintenance of code lies at the heart of such software. Code Musicology: From Hardwired to Software argues why it is time for a “code musicology,” then outlines what that should entail. A code musicology opens a conduit between musicology and software studies, providing insights into both of these now interlinked fields along the way. It extends an ethnomusicology of technoculture from the world of hardware and the hardwired to software, code, and algorithms. For popular music studies, it helps direct attention to a newly relevant industrial focus—IT and software-centered transnational commerce—as a result of sectorial transformation.Denis Crowdy demonstrates how analysis from software studies, critical code studies, and the digital humanities offers insights into power relations, diversity, and commerce in music. Crowdy weaves readings of code and application programming interfaces (APIs) into the discussion, as well as ethnomusicological fieldwork exploring music and mobile phones from the Global South. Analysis of the author’s own music apps and associated distribution infrastructure provides unique insights into the machinations of music “appification.”Trade Review"Denis Crowdy’s Code Musicology is a welcome addition to the fast-growing literature about digitalized music. Crowdy avoids getting bogged down in technical details in this well-written book, which usefully and intelligently demystifies how software code works in the increasing ubiquity of the digital world." -- Timothy D. Taylor, University of California, Los Angeles“A book on code is a welcome addition to the Critical Perspectives on Music and Society series, where the code and related infrastructure behind the software omnipresent in our contemporary musical lives is analyzed and interrogated. The author’s argument for a code musicology is timely and valuable, and this approachable volume reframes the way technology, through code, is modulating music and the way we interact with it. It asks important questions for a future determined by code, where musicians and scholars will benefit from engagement with this very fundamental building block of contemporary culture.” -- Cat Hope, Monash UniversityTable of ContentsIntroduction: The Rise of CodeChapter 1: The Life of CodeChapter 2: Life around CodeChapter 3: Coding ConstraintsChapter 4: Coding AestheticsChapter 5: A Software Development PerspectiveChapter 6: Code on the MoveConclusion
£69.30
Flame Tree Publishing Sibelius Music App Basics: Expert Advice, Made
Book SynopsisSibelius is an incredible application, that is feature-rich and easy to use if you know how. It can help professional musicians as well as students and those who are just starting out. With expert advice on this great music app you will be able to create, edit and print publication-quality musical scores, as well as hear your music played back. This book includes step-by-step instructions for tasks such as creating your first score, building up your composition and sharing your work with others, and gives simple tips to enhance your compositions. Find all the information you need – made easy – in this great practical guide.
£7.59
The Pragmatic Programmers Programming Sound with Pure Data: Make Your Apps
Book SynopsisSound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games--sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences. Add sound effects or music to your web, Android, and iOS apps and games--sound that can react to changing environments or user input dynamically (at least in the native apps). You can do all this with Pure Data, a visual programming language for digital sound processing. Programming Sound with Pure Data introduces and explores Pure Data, building understanding of sound design concepts along the way. You'll start by learning Pure Data fundamentals and applying them, creating realistic sound effects. Then you'll see how to analyze sound and re-create what you hear in a recorded sample. You'll apply multiple synthesis methods to sound design problems. You'll finish with two chapters of real-world projects, one for the web, and one for an iOS and Android app. You'll design the sound, build the app, and integrate effects using the libpd library. Whether you've had some experience with sound synthesis, or are new to sound design, this book is for you. These techniques are perfect for independent developers, small shops specializing in apps or games, and developers interested in exploring musical apps.
£24.64
£38.95
Contemponet Musica Elettronica E Sound Design - Teoria E Pratica Con Max E Msp - Volume 1 (Seconda Edizione)
£37.05
Contemponet Electronic Music and Sound Design - Theory and Practice with Max and Msp - Volume 1 (Second Edition)
£37.05
£19.50