Personal computers Books
No Starch Press,US Cult Of Mac, The (2nd Edition)
Book SynopsisAs with any subculture, Apple fans have their own customs, obsessions, and rites of passage - from waiting in line to spend thousands of dollars on the newest Apple product, to attending Macworld year after year. This thoroughly revised edition of The Cult of Mac takes us into the world of today's Apple fan with sections covering things like an opera based on the life of Steve Jobs, repurposing old Macs, professional photography taken with iPhones, Mac Museums created by fans around the world, as well as how Apple Inc. and its public face has changed following the death of Steve Jobs.Trade ReviewPraise for the first edition of Cult of Mac: "Kahney embarked on his journey to chronicle the weird world of Mac addicts last year, and I think he nailed it. If you have iPod-clutching, Macintosh-using, Woz-loving, Newton-worshiping cultists in your circle of friends, get 'em this book. But even if you you're not a HyperCard-carrying member of the club, the book is worth a look. Kahney has uncovered some real characters on the scene.” —San Francisco Chronicle"Mr. Kahney's informal history of the Mac is interspersed with trivia and delightful details, and intriguing photos, and is wrapped up in an entertaining style. This is a coffee table book that only a geek might love — but it's also one lots of people will enjoy reading." —Washington Times"This account of Macintosh fanaticism will strike a chord with anyone who's ardently defended (or cursed) an operating system... sure to end up on Quadra-based coffee tables everywhere." —Wired MagazineWinner: Outstanding Book of the Year — Most Unique Design. Octopod Studios (No Starch Press)—Independent Publisher Book Awards 2005Table of ContentsChapter 1: The Line SittersChapter 2: Remembering Steve JobsChapter 3: Cult of CollectorsChapter 4: Apple MuseumsChapter 5: Apple-Inspired MusicChapter 6: iPhone PhotographyChapter 7: New Life for Old MacsChapter 8: Apple ][ ForeverChapter 9: Apple Around the World
£28.49
MIT Press Racing the Beam The Atari Video Computer System
Book SynopsisA study of the relationship between platform and creative expression in the Atari VCS, the gaming system for popular games like Pac-Man and Star Wars: The Empire Strikes Back.The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms—the systems underlying computing. This book, the first in a series of Platform Studies, does so, developing a critical approach that examines the relationship between platforms and creative expression.Nick Mo
£20.00
McGraw-Hill Education - Europe How to Do Everything with Your iPAQ
Book SynopsisThis guide introduces the new user to the essentials of operating the iPAQ and answers questions to extend functionality. It covers contemporary technologies, from connecting wirelessly to playing games and watching DVDs.Table of ContentsPART I: Meet Your iPAQ, and the Software that Comes with It Ch. 1: The Pocket PC Ch. 2: Get Started with Your iPAQ Ch. 3: Using Pocket Word Ch. 4: Using Pocket Excel Ch. 5: Using Pocket Outlook Ch. 6: Manage Your Finances with Pocket Money and Other Financial Applications PART II: Keep Your iPAQ Running at Its Best Ch. 7: Keep Your iPAQ Running at Its Best Ch. 8: Secure Your iPAQ Ch. 9: Connect Wirelessly with Your iPAQ Ch. 10: Take Your Presentations on the Road with Your iPAQ Ch. 11: Have Fun and Play Games Ch. 12: Navigate with GPS on Your iPAQ PART III: Selecting Essential Hardware and Accessories for Your iPAQ Ch. 13: Using Expansion Sleeves Ch. 14: Store the Information from Your iPAQ Externally Ch. 15: Exploring the Peripheral Jungle PART IV: Appendices Appendix A: Troubleshooting iPAQ Problems Appendix B: Where to Go for More Information
£17.99
Pearson Education Brilliant Office 2007
Book SynopsisSteve Johnson has written more than 35 books on a variety of computer software and is a founder of Perspection, Inc. which is committed to providing information and training to help people use software more effectively. Since 1991, they have written more than 80 computer books, and sold more than 5 million copies. Table of ContentsContents Introduction 1. Getting Started with Office 2. Using Shared Office Tools 3. Adding Art to Office Documents 4. Adding Shapes to Office Documents 5. Formatting Office Documents 6. Creating a Document with Word 7. Formatting a Document with Word 8. Enhancing a Document with Word 9. Creating a Worksheet with Excel 10. Building a Worksheet with Excel 11. Designing a Worksheet with Excel 12. Creating a Presentation with PowerPoint 13. Delivering a Presentation with PowerPoint 14. Creating a Database with Access 15. Locating and Managing Data with Access 16. Presenting Data with Access 17. Communication with Outlook 18. Managing Information with Outlook 19. Creating a Publication with Publisher 20. Designing a Publication with Publisher 21. Publishing Office Documents on the Web 22. Protecting and Securing Office Documents 23. Reviewing and Sharing Office Documents 24. Expanding Office Functionality
£14.24
Pearson Education Brilliant Digital Photography for the Over 50s
Table of ContentsOverview TOC The move from Film to Digital (4 pages) Preface (2 pages) What is a digital camera? (2 pages) Understanding more about megapixels (2 pages) 1) Getting to grips with your new camera (44 pages) Keep your batteries charged (2 pages) Formatting your memory card (2 pages) Steady hands and your shutter (4 pages) (look at good posture to help avoid camera shake) Getting the most from an auto focus camera (4 pages) Understanding Image Stabilization (4 pages) Is a Tripod Necessary? (4 pages) Using your zoom, optical and digital (4 pages) Balancing the dark and the light (4 pages) Getting the best from your built in flash (4 pages) Using your still camera to record video (4 pages) Playing back your captures on a TV (4 pages) Getting your pictures on to your computer (4 pages) Installing and using a card reader 2) Using the manual modes (41 pages) Selecting an ISO Speed (4 pages) (explain the disassociation between film speeds and memory cards) Using the cameras scene modes (6 pages) Using Aperture priority (4 pages) Using Shutter priority (4 pages) Making the most of Manual Mode (4 pages) Understanding when to use Spot, Centre and Matrix metering (4 pages) Using Exposure Compensation (6 pages) Formal Wear Beach or snow holidays Using Flash Compensation (4 pages) Using Face Detection (4 pages) 3) Advanced Techniques to improve your shots (62 pages) Thinking in print sizes (2 pages) Learning to pose people for flattering results (6 pages) How to photograph children (4 pages) Getting great portrait and group shots (6 pages) Small Group Shots Large Group Shots Capturing Motion Blur (4 pages) Motion blur with flash How to shoot at parties (4 pages) Begin using Exposure bracketing (4 pages) Long Exposures (8 pages) Night Landscapes Balancing Flash light with available light Portraits in poor light Hitting a moving target with Continuous Focus (4 pages) Experimenting with Digital Filters (4 pages) Using Macro photography (4 pages) What is white balance? (4 pages) Using preset White balances (4 pages) Using the Histogram (4 pages) Live Histogram Playback Histogram 4) Mastering the Digital Dark Room (73 pages) (This section needs to be rewritten for Adobe Photoshop Elements 6.0) What software do you need? (2 pages) Painting in layers (4 pages) Removing Red eye (4 pages) Adjusting Exposure (4 pages) How to selectively dodge and burn an image (4 pages) Correcting colour cast (6 pages) Sharpening your shots (4 pages) Controlling digital noise (4 pages) Leveling uneven horizons (2 pages) Converting colour photos to black and white (4 pages) Experimenting with Vignettes (6 pages) Adding frames to images (4 pages) Adding soft focus (6 pages) Creating a perfect Panorama (4 pages) Adding and removing elements (even people) (4 pages) Restoring damaged prints (6 pages) Cropping your photos ready for print (4 pages) 5) Updating your albums (36 pages) Archiving your old photos (4 pages) Using a digital album (4 pages) Mastering Metadata (4 pages) Burning to CD or DVD (6 pages) Creating an CD cover (2 pages) Making an attractive slideshow (6 pages) Add images to family trees (2 pages) Recovering lost digital images (4 pages) Making your images available on the web (6 pages)* worth looking at .mac, photobucket or other web based solutions 6) Getting rea
£16.14
Pearson Education Brilliant Laptops for the Over 50s
Table of Contents Chapter 1 – Introduction to laptops Laptop advantages Access media and games Use the web to find your way Entertain your grandchildren Tablet PC support Use your laptop ergonomically Get started Chapter 2 – Choosing and using a laptop Things to consider when shopping for a laptop Shopping checklist Choosing a rugged laptop Extended warranties Chapter 3 – Exploring the outside of the laptop Locate and use various features Explore additional ports Chapter 4 – Exploring the inside Basic functionality Keys common to most keyboards Chapter 5 – Windows Vista Starting and activating Windows Vista Explore the Welcome Center About Vista editions Explore the desktop Explore Vista Explore the taskbar Explore the Sidebar Instant search Shut down Windows Chapter 6 – Tweaking the look of Windows Vista Personalise the desktop with Aero Windows backgrounds Screen savers Changing desktop icons Screen resolution Mouse/screen pointers Font size Chapter 7 – Configuring accessibility options Configure the Narrator Working with the Magnifier Using the on-screen keyboard Make the keyboard easier to use Explore keyboard shortcuts Explore additional ease of access options Using speech recognition Chapter 8 – Safety and security User accounts and passwords Protecting your laptop Protecting your family and your data Staying safe online Help and support Chapter 9 – Connecting to the Internet Choose among dial-up, broadband, mobile, wireless, satellite Configuring your home Internet connection Creating a wireless satellite connection Viewing and managing network connections Using free WiFi hotspot Chapter 10 – Working with media and media applications Rip a CD in Media Player Playing music in Media Player Burn a CD in Media Player Import pictures Edit photos Share photos Watch DVDs Burn a data DVD Movie Maker basics Watching live television Record television Chapter 11 – Instant and video messaging Get Live Messenger Configure Live Messenger Messaging Voice and video communications Chapter 12 – The Mobility Center Explore Mobility Center Extend battery life Wireless connectivity Exploring presentation settings Sync Center Using an external display Chapter 13 – Tablet PC features for tablet PCs and laptops Tablet PC tools Using the tablet PC's input panel Configure tablet PC features Snipping Tool Sticky Notes Handwriting recognition Gestures Flicks Windows journal Chapter 14 – Holidays with a laptop Back up your laptop before you leave Be sure you need your laptop Packing your laptop Taking your laptop on an airplane Getting online access Physically secure your laptop
£12.34
Pearson Education Brilliant Laptops for the Over 50s Windows
Book SynopsisAimed at people over the age of 50 and written by an expert in the field, Joli Ballew, this book covers the topic of laptop computers.Table of ContentsChapter 1 – Introduction to laptops Laptop advantages Access media and games Use the web to find your way Entertain your grandchildren Tablet PC support Use your laptop ergonomically Get started Chapter 2 – Choosing and using a laptop Things to consider when shopping for a laptop Shopping checklist Choosing a rugged laptop Extended warranties Chapter 3 – Exploring the outside of the laptop Locate and use various features Explore additional ports Chapter 4 – Exploring the inside Basic functionality Keys common to most keyboards Chapter 5 – Windows Vista Starting and activating Windows Vista Explore the Welcome Center About Vista editions Explore the desktop Explore Vista Explore the taskbar Explore the Sidebar Instant search Shut down Windows Chapter 6 – Tweaking the look of Windows Vista Personalise the desktop with Aero Windows backgrounds Screen savers Changing desktop icons Screen resolution Mouse/screen pointers Font size Chapter 7 – Configuring accessibility options Configure the Narrator Working with the Magnifier Using the on-screen keyboard Make the keyboard easier to use Explore keyboard shortcuts Explore additional ease of access options Using speech recognition Chapter 8 – Safety and security User accounts and passwords Protecting your laptop Protecting your family and your data Staying safe online Help and support Chapter 9 – Connecting to the Internet Choose among dial-up, broadband, mobile, wireless, satellite Configuring your home Internet connection Creating a wireless satellite connection Viewing and managing network connections Using free WiFi hotspot Chapter 10 – Working with media and media applications Rip a CD in Media Player Playing music in Media Player Burn a CD in Media Player Import pictures Edit photos Share photos Watch DVDs Burn a data DVD Movie Maker basics Watching live television Record television Chapter 11 – Instant and video messaging Get Live Messenger Configure Live Messenger Messaging Voice and video communications Chapter 12 – The Mobility Center Explore Mobility Center Extend battery life Wireless connectivity Exploring presentation settings Sync Center Using an external display Chapter 13 – Maintaining and upgrading your laptop Maintain your laptop Upgrading your laptop Chapter 14 - Avoiding laptop disasters Commonsense precautions Health precautions Laptops and physical precautions Commonsense precautions Health precautions Laptops and physical precautions Jargon buster Troubleshooting guide
£14.24
Pearson Education Computer Basics Windows 7 Edition In Simple Steps
Book SynopsisDiscover everything you want to know about using your computer in this easy-to-use guide - from the most essential tasks that you'll want to perform, to solving the most common problems you'll encounter.Table of ContentsContents at a Glance Top 10 Tips to Get You Started Chapter 1 – Set Up a PC or Laptop Connect a USB mouse and keyboard Locate and press the power button Connect and install a USB printer Connect additional hardware Chapter 2 – First Steps Explore the Getting Started window Open an application Open a window Shut down windows safely Chapter 3 – Explore Windows 7 Applications Write a letter with Notepad Reopen a saved file View sample pictures Empty the Recycle Bin Chapter 4 – Work with Files and Folders Create a folder on the desktop Open a saved file Search for a lost file Back up a folder (or file) to an external drive Chapter 5 – Work with Windows Change the view in a window Restore a window Move a window Reposition a window to take up half the screen Chapter 6 – Personalize Windows 7 Add desktop icons Create a shortcut on the desktop Search for anything from the Start menu Configure the Taskbar Chapter 7 – Surf the Internet Open a Web site in Internet Explorer Set a Home page Mark a Favorite Stay safe online Chapter 8 – Get Windows Live Essentials Download and install Windows Live Essentials Get a Windows Live ID Sign in Open Windows Live Photo Gallery Chapter 9 – Windows Live Mail Set up a Windows Live e-mail account Compose and send a new email Attach something to an email using Attach Add a contact Chapter 10 – Work with Media Open Media Player and locate music Listen to a song View pictures in Windows Live Photo Gallery Open Media Center Chapter 11 – Connect to your Home Network Create the connection Enable Network Discovery Access the Public folder Diagnose Connection Problems Chapter 12 – Manage Computer Resources and Connected Devices Use ReadyBoost Use Disk Defragmenter Change what happens when you press the power button or close the lid Manage all connected devices Chapter 13 – Stay Secure Require a password Scan for viruses with Windows Defender Enable the Firewall Create a basic backup Chapter 14 – Fix Problems Use System Restore Disable unwanted start up items Resolve internet connectivity problems Uninstall unwanted programs Top Ten Problems Solved
£10.99
Pearson Education Digital Photography for the Over 50s In Simple Steps
Book SynopsisThis title helps the reader understand and practice digital photography.Table of ContentsTop Ten Tips 1. Digital Photography Basics a) Charge your camera b) Install your camera’s software c) Download and install Picasa d) Insert a memory card e) Set the capture format f) Set the picture quality g) Set the picture size h) Take your first picture i) Review the pictures stored in your camera j) Care for your camera 2. Use Automatic Settings a) Use autofocus b) Use face detection c) Use auto flash d) Reduce red-eye e) Use auto exposure f) Use auto white balance g) Use Scene modes h) Use the self-timer i) Take continuous shots j) Stabilize the image 3. Use Manual Settings a) Use the zoom b) Use manual focus c) Set the shutter speed d) Set the aperture size e) Set the ISO speed f) Set manual white balance g) Use color modes h) Use Panorama mode 4.Get the Best Shot Possible a) Consider how to focus the shot b) Consider how to frame the shot c) Consider the quality of the light d) Consider the direction of the light e) Consider your point of view f) Use the rule of thirds g) Use dynamic symmetry h) Tell one story at a time 5. Transfer Your Photos a) Create a photo folder b) Set up Picasa to work with your photo folder c) Create backup sets in Picasa d) Connect your camera to your computer e) Import photos into Picasa f) Make backups of your imported photos g) View your imported photos h) Archive your photos 6. Organize Your Photos a) View the contents of a folder all at once b) View the contents of a folder one photo at a time c) Change the properties of a folder d) Move a photo into a different folder e) Rename a photo f) Add a caption to a photo g) Tag a photo h) Use Quick Tags i) Identify the people in your photos j) Identify the places in your photos k) Create an album l) Search for photos 7. Process the Image a) Adjust exposure automatically b) Adjust exposure manually c) Adjust white balance automatically d) Adjust white balance manually e)
£10.44
Pearson Education Social Networking for the Over 50s In Simple Steps
Book SynopsisSocial networking for the over 50s in simple steps -Tp versoTable of ContentsTop 10 Social Networking Tips for the Over 50s 1 Set up a Twitter account 2 Tweet! 3 Tweet a reply to a specific person 4 Use a Twitter hashtag 5 Set up a Facebook account 6 Share what you're doing on Facebook 7 Share photos on Facebook 8 Share videos on Facebook 9 Start blogging with Tumblr 10 Introduction to Google+ 1. Getting Started With Social Media Who uses social media? Why participate in social media? Is social media ‘viral’? Privacy and security concerns Finding your friends and colleagues on social media Using social media to meet new friends Using social media to follow a hobby or passion Using social media to organise people for a cause or movement Using social media to promote a business 2. Twitter Set up a Twitter account Tweet! Tweet a reply to a specific person Use a Twitter hashtag Finding friends on Twitter Using Twitter search Sending a direct message Installing Tweetdeck Using Twitter on an iPhone 3. Facebook Basics Set up a Facebook account Adding a bio Uploading a profile picture Finding friends on Facebook Share what you're doing on Facebook Adding a comment to a friend’s Facebook status Viewing a friend’s profile Friending someone on Facebook Liking on Facebook Share photos on Facebook Share videos on Facebook Share links on Facebook Tagging people on Facebook 4. Advanced Facebook Using the notes feature to ‘blog’ on Facebook Asking a question on Facebook Posting to someone’s wall Tagging someone in a post or a comment Sending a private message Creating an event on Facebook Liking a fan page Telling others about a fan page Facebook on your iPhone 5. Google+ Getting to know Google+ Sharing on Google+ Sharing a photo on Google+ Sharing a photo album on Google+ Viewing photos from your circle on Google+ Sharing a video on Google+ Adding comments on Google+ Adding a +1 on Google+ Muting a post on Google+ Sharing on Google+ Restrict sharing on Google+ Working with circles in Google+ Notifications in Google+ Viewing a specific stream on Google+ Viewing your own profile on Google+ Starting a hangout on Google+ Sparks on Google+ Your Google+ settings 6. Blogging Starting your own blog Finding quality blogs Before you start a blog Nine ideas for keeping your blog going Start blogging with Tumblr Start blogging with Posterous Start blogging with
£10.44
Pearson Education Starting up an Online Business in Simple Steps
Table of ContentsTop Ten Tips 1. Assess demand for your idea2. Choose and all-in-one domain and site building package3. Consider creating a logo4. Register for a PayPal account5. Keep in contact with your customers6. Understand SEO7. Protect your business information on a shared computer8. Understand eBay business basics9. Understand Amazon marketplace10. Understand e-commerce regulations that apply to your business 1. Develop your business idea Choose a product or service Adapt your existing business Study the market Assess demand for your idea Analyse your business idea Find a supplier Assess start-up costs Create a business plan Learn about affiliate marketing 2. Prepare to get your business online Check your computer’s operating system Update your browser Understand domain names Register a domain name Understand web hosting Choose an all-in-one website building package Prepare your product descriptions Take photos of your products Consider creating a logo Register for a PayPal account 3. Create a basic web page Set up your Quick Shopping Cart account Start Quick Shopping cart Edit your store information and add a logo Customize your website template Understand your VAT obligations Add postage options to your site Enable your PayPal account Add product descriptions Upload product images Assign images to your products 4.Add email and edit your web page Set up your website email Assign a name to your email Launch your email Edit your welcome message Add categories to your site Add products to your categories Change category page style Change product page styles Edit and add new products Publish your website 5. Manage you orders Monitor your orders Process a PayPal payment Buy and print a shipping label Log payments in your store Assign a package to an order Complete the order and enter shipping information Send your customer a note Mark the order as shipped Manage unique or non-inventoried items Inventory your store items Issue a refund 6. Promote your business Create a special offer Create a coupon code in Quick Shopping Cart Keep in contact with your customers Understand SEO Define your key words for search engines Understand website analytics Use advertising credits Create a Facebook page Use Pinterest 7. Explore other payment options and online security Explore PayPal options Consider setting up an Internet merchant account (IMA) Learn about SSL security certificates Protect your computer against malware and viruses Protect your business information on a shared computer Use wireless Internet connections safely Back up your data 8. Sell on eBay Understand eBay business basic Research completed BIN and auction listings Understand eBay sellers’ fees Decide on a pricing and strategy Create a listing Write a title Add photographs Write an item description and set a price Choose payment options Select postage options Include a return policy Monitor your sale and respond to queries Print postage
£12.34
Pearson Education Limited Brilliant OS X Mountain Lion
Book Synopsis
£15.29
Pearson Education Windows 8 for the Over 50s In Simple Steps
Book SynopsisDiscover everything you want to know about Microsoft's newest version of Windows in this easy-to-use guide; from the most essential tasks that you'll want to perform, to solving the most common problems you'll encounter.Table of ContentsTop 10 Windows 8 Tips for the Over 50s 1. Shut Down Windows 2. Turn Live Tiles Off or On 3. Move Among Apps Quickly 4. Make icons easier to see in File Explorer 5. Back up data quickly and easily 6. Connect to a Free Wireless Hot Spot 7. Pin a Website to the Start Screen 8. Email a Photo 9. Install a digital camera, web cam, or smart phone 10. Install Anti-Virus Software 1 Learn Windows 8 Basics Know What Kind of Device you have Set up Windows 8 Consider a Microsoft Account Log In to Windows 8 Explore the Start Screen Open and Close an App Access Charms Understand Charms Access the Traditional Desktop Explore File Explorer Switch to a Microsoft Account Shut Down Windows 2 Make Windows 8 Easier to Use, See, and Navigate Change the Volume Change the Screen Resolution Personalize the Color of the Start Screen Background Turn Live Tiles Off or On Make App Tiles Larger or Smaller Reposition Apps on the Start Screen Add a Tile to the Start Screen Remove a Tile from the Start Screen Log In with Fewer Keystrokes Create Shortcuts on the Desktop Pin Items to the Taskbar Explore Accessibility Options Explore Touch Techniques 3 Use Apps to Be More Efficient Check Your Local Weather Throw Away your Physical Maps Travel without Leaving your Home Get the Latest Sports News and Follow a Team Switch to a Digital Personal Calendar Create a New Event in Calendar Explore your Piece of the Cloud Upload a File to Sky Drive Access Your Files on Sky Drive from Anywhere Shop the Windows Store Use your Free App Move among Open Apps Quickly 4 Use desktop Applications Find the desktop Applications Write a letter with Notepad Save a letter with Notepad Print a letter with Notepad Use the calculator Take a picture of what’s on the screen Share a screen shot Record and save a sound clip Play a sound clip Explore other desktop apps 5 Locate and Manage the Data you keep and Acquire Explore your Libraries Save data to a library Create a Folder or Subfolder Copy or Move a File or Folder Delete a File or Folder Explore your personal folders Search for a File Browse for a file from a desktop app Change the Size of an Open Window Use Snap, Peek, and Shake Make icons easier to see Move data to Public Folders Back up data quickl
£11.39
Pearson Education Limited Brilliant Windows 8
Book Synopsis
£16.19
Basic Books Fab
Book SynopsisPersonal fabricators are about to revolutionize the world just as personal computers did a generation ago, and Fab shows us howTrade Review"Gershenfeld's account of the technology's evolution is delicious. An accessible book that even non-technophiles will love. In fact, Fab should be required reading for foreign-service officers, managers in humanitarian agencies and others working to alleviate poverty." Business Week"
£22.79
John Wiley & Sons Inc The Pentium Chronicles The People Passion and
Book SynopsisA landmark chip like the P6 or Pentium 4 doesn't just happen. It takes a confluence of brilliant minds, dedication for beyond the ordinary, and management that nurtures the vision while keeping a firm hand on the project tiller.Trade Review"...it reads like a novel...The story is chronicled by insider Colwell in a style that commands reader attention...highly recommended." (CHOICE, May 2006) "…an anecdotal account of its development from someone who was in on it from the start…there is something there for everyone about life in a large organization." (Cool Tech Reviews, March 6, 2006) "Such a perfect miscellany of…experiences finely blended with humor and reality is a sumptuous feast for engineers and project managers…marvelous piece of computer history." (TechBulletin, February 10, 2006) "This particular book on the genesis of Intel's groundbreaking P6 programme of the early 1990s...gives us some worthwhile pointers...a worthy book, and worth a recommendation..." (TechWorld, February 7, 2006) "This insightful book promises to become a classic, and the reader is warned that it is hard to put down." (Computing Reviews.com, February 23, 2005) "…the book will particularly appeal to engineers working in the computing industry." (Physics World, February 2006)Table of ContentsForeword. Preface. 1. Introduction. 2. The Concept Phase. 3. The Refinement Phase. 4. The Realization Phase. 5. The Production Phase. 6. The People Factor. 7. Inquiring Minds Like Yours. Bibliography. Appendix. Glossary. Index.
£40.80
Thames & Hudson Ltd Home Computers 100 Icons that Defined a Digital
Book SynopsisThe ultimate in nerd nostalgia: a loving overview of the home computer revolution of the 1970s, 1980s and 1990s, told through rich anecdote and exquisite industrial-design photography.Trade Review'A world away from the devices used today, the computers in the book illustrate the rapid march of technology' - Observer'A definite page-turner' - Custom PC
£22.46
Schiffer Publishing Ltd Collectible Microcomputers Schiffer Book for
Book Synopsis
£23.79
ZX Design and Media The ZX Spectrum Ula How to Design a Microcomputer ZX Design Retro Computer
£24.95
John Wiley & Sons Inc PCs For Dummies
Book SynopsisThe bestselling PC reference on the planet now available in its 13th edition Completely updated to cover the latest technology and software, the 13th edition of PCs For Dummies tackles using a computer in friendly, human terms.Trade Review“PCs for Dummies,” by Dan Gookin, is your primer for everything there is to know about personal computers." (Graham & Wolf 2016)Table of ContentsIntroduction 1 Part I: Hello, PC! 7 Chapter 1: What Is This Thing, This PC 9 Chapter 2: The PC Knobs, Buttons, and Doodads Tour 19 Chapter 3: PC Setup 29 Chapter 4: Both On and Off 41 Part II: The Nerd's]Eye View 51 Chapter 5: Deep Inside the Console 53 Chapter 6: PC Memory 63 Chapter 7: The Mass Storage System 73 Chapter 8: Merry Monitor Mayhem 87 Chapter 9: Input This 99 Chapter 10: System Expansion 115 Chapter 11: P Is for Printer 127 Chapter 12: PC Audio Abilities 139 Part III: Basic Computing 151 Chapter 13: Relevant Parts of Windows 153 Chapter 14: Programs On Your PC 165 Chapter 15: Fun with Files and Folders 177 Chapter 16: Life On the Cloud 195 Chapter 17: The Weird World of Networking 205 Part IV: Your Digital Life 223 Chapter 18: An Internet Refresher 225 Chapter 19: Hello, Other Gizmo 235 Chapter 20: Images Digital 243 Chapter 21: Electronic Entertainment 255 Part V: Security and Maintenance 265 Chapter 22: System Security 267 Chapter 23: That All]Important Safety Copy 279 Chapter 24: Maintenance Chores 289 Part VI: The Part of Tens 301 Chapter 25: Ten PC Commandments 303 Chapter 26: Ten Things Worth Buying for Your PC 307 Chapter 27: Ten Tips from a PC Guru 313 Index 319
£18.69
John Wiley & Sons Inc Exploring Raspberry Pi
Book SynopsisExpand Raspberry Pi capabilities with fundamental engineering principles Exploring Raspberry Pi is the innovators guide to bringing Raspberry Pi to life. This book favors engineering principles over a 'recipe' approach to give you the skills you need to design and build your own projects.Trade Review"...this is a book worth having on your shelf." (I programmer, August 2016)Table of ContentsIntroduction xix Part I Raspberry Pi Basics Chapter 1 Chapter 1 Raspberry Pi Hardware 3 Introduction to the Platform 3 Who Should Use the RPi 5 When to Use the RPi 5 When to Not Use the RPi 6 RPi Documentation 7 The RPi Hardware 8 Raspberry Pi Versions 9 The Raspberry Pi Hardware 10 Raspberry Pi Accessories 12 Important Accessories 13 Recommended Accessories 14 Optional Accessories 16 HATs 19 How to Destroy Your RPi! 20 Summary 21 Support 21 Chapter 2 Raspberry Pi Software 23 Linux on the Raspberry Pi 24 Linux Distributions for the RPi 24 Create a Linux SD Card Image for the RPi 25 Connecting to a Network 26 Regular Ethernet 27 Ethernet Crossover Cable 29 Communicating with the RPi 31 Serial Connection with the USB-to-TTL 3.3V Cable 31 Connecting through Secure Shell (SSH) 33 Transferring Files Using PuTTY/psftp over SSH 35 Controlling the Raspberry Pi 36 Basic Linux Commands 36 Basic File Editing 41 What Time Is It? 43 Package Management 44 Configuring the Raspberry Pi 46 The Raspberry Pi Configuration Tool 46 Updating the RPi Software 48 Video Output 49 Interacting with the Onboard LEDs 50 Shutdown and Reboot 53 Summary 54 Chapter 3 Exploring Embedded Linux Systems 55 Introducing Embedded Linux 56 Advantages and Disadvantages of Embedded Linux 57 Is Linux Open Source and Free? 58 Booting the Raspberry Pi 58 Managing Linux Systems 69 The Super User 69 System Administration 70 Linux Commands 89 Linux Processes 96 Other Linux Topics 99 Using Git for Version Control 99 A Practice-Based Introduction 101 Git Branching 105 Common Git Commands 107 Using Desktop Virtualization 108 Code for This Book 110 Summary 111 Further Reading 111 Bibliography 111 Chapter 4 Interfacing Electronics 113 Analyzing Your Circuits 114 Digital Multimeter 114 Oscilloscopes 115 Basic Circuit Principles 117 Voltage, Current, Resistance, and Ohm’s Law 117 Voltage Division 119 Current Division 120 Implementing RPi Circuits on a Breadboard 121 Digital Multimeters (DMMs) and Breadboards 123 Example Circuit: Voltage Regulation 124 Discrete Components 126 Diodes 126 Light-Emitting Diodes (LEDs) 128 Smoothing and Decoupling Capacitors 130 Transistors 132 Optocouplers/Opto-isolators 138 Switches and Buttons 140 Logic Gates 143 Analog-to-Digital Conversion 150 Sampling Rate 151 Quantization 151 Operational Amplifiers 152 Concluding Advice 155 Summary 156 Further Reading 157 Chapter 5 Programming on the Raspberry Pi 159 Introduction 160 Performance of Languages on the RPi 160 Setting the RPi CPU Frequency 165 A First Circuit for Physical Computing 166 Scripting Languages 168 Scripting Language Options 168 Bash 169 Lua 171 Perl 173 Python 173 Dynamically Compiled Languages 176 JavaScript and Node.js on the RPi 176 Java on the RPi 178 C and C++ on the RPi 180 C and C++ Language Overview 182 LED control in c 194 The C of C++ 196 Overview of Object-Oriented Programming 199 Object-Oriented LED Control in C++ 203 Interfacing to the Linux OS 206 Glibc and Syscall 206 Improving the Performance of Python 208 Cython 208 Extending Python with C/C++ 211 Summary 215 Further Reading 216 Bibliography 216 Part II Interfacing, Controlling, and Communicating 217 Chapter 6 Interfacing to the Raspberry Pi Input/Outputs 219 Introduction 220 General-Purpose Input/Outputs 221 GPIO Digital Output 222 GPIO Digital Input 225 Internal Pull-Up and Pull-Down Resistors 226 Interfacing to Powered DC Circuits 227 C++ Control of GPIOs Using sysfs 229 More C++ Programming 237 An Enhanced GPIO Class 242 Memory-Based GPIO Control 245 GPIO Control Using devmem 2 246 GPIO Control Using C and /dev/mem 248 Changing the Internal Resistor Configuration 250 WiringPi 252 Installing wiringPi 252 The gpio Command 253 Programming with wiringPi 254 Toggling an LED Using wiringPi 255 Button Press—LED Response 257 Communicating to One-Wire Sensors 260 PWM and General-Purpose Clocks 263 GPIOs and Permissions 270 Writing udev Rules 270 Permissions and wiringPi 272 Summary 273 Chapter 7 Cross-Compilation and the Eclipse IDE 275 Setting Up a Cross-Compilation Toolchain 276 The Linaro Toolchain for Raspbian 277 Debian Cross-Toolchains 279 Cross-Compilation Using Eclipse 282 Installing Eclipse on Desktop Linux 282 Configuring Eclipse for Cross-Compilation 283 Remote System Explorer 286 Integrating GitHub into Eclipse 289 Remote Debugging 289 Automatic Documentation (Doxygen) 294 Building Linux 297 Downloading the Kernel Source 298 Building the Linux Kernel 299 Deploying the Linux Kernel 303 Building a Linux Distribution (Advanced) 305 Summary 307 Further Reading 308 Chapter 8 Interfacing to the Raspberry Pi Buses 309 Introduction to Bus Communication 310 I2C 310 I2C Hardware 311 An I2C Test Circuit 315 Using Linux I2C-Tools 318 I2C communication in C 325 Wrapping I2C Devices with C++ Classes 328 Spi 330 SPI Hardware 330 SPI on the RPi 332 A First SPI Application (74HC595) 334 Bidirectional SPI Communication in C/C++ 339 Multiple SPI Slave Devices on the RPi 346 UART 347 The RPi UART 348 UART Examples in c 352 UART Applications - GPS 357 Logic-Level Translation 359 Summary 361 Further Reading 361 Chapter 9 Enhancing the Input/Output Interfaces on the RPi 363 Introduction 364 Analog-to-Digital Conversion 364 SPI Analog-to-Digital Converters (ADCs) 365 ADC Application: An Analog Light Meter 368 Testing the SPI ADC Performance 370 The C Library for BCM2835 (Advanced) 373 Digital-to-Analog Conversion 376 An I2C Digital-to-Analog Converter 376 An SPI Digital-to-Analog Converter 379 Adding PWM Outputs to the RPi 381 Extending the RPi GPIOs 387 The MCP23017 and the I 2 C Bus 389 The MCP23S17 and the SPI Bus 393 A C++ Class for the MCP23x17 Devices 394 Adding UARTs to the RPi 397 Summary 403 Chapter 10 Interacting with the Physical Environment 405 Interfacing to Actuators 406 DC Motors 407 Stepper Motors 414 Relays 418 Interfacing to Analog Sensors 420 Linear Analog Sensors 422 Nonlinear Analog Sensors 423 Analog Sensor Signal Conditioning 428 Interfacing to an Analog Accelerometer 431 Interfacing to Local Displays 433 MAX7219 Display Modules 433 Character LCD Modules 436 OLED Dot-Matrix Display 440 Building C/C++ Libraries 444 Makefiles 444 CMake 446 Summary 452 Chapter 11 Real-Time Interfacing Using the Arduino 453 The Arduino 454 An Arduino Serial Slave 457 A UART Echo Test Example 457 UART Command Control of an Arduino 461 An Arduino I2C Slave 464 An I2C Test Circuit 464 I2C Register Echo Example 465 I2C Temperature Sensor Example 467 I2C Temperature Sensor with a Warning LED 469 Arduino Slave Communication Using C/C++ 471 An I2C Ultrasonic Sensor Application 473 An Arduino SPI Slave 476 Programming the Arduino from the RPi Command Line 478 Summary 480 Part III Advanced Interfacing and Interaction 481 Chapter 12 The Internet of Things 483 The Internet of Things (IoT) 484 The RPi as an IoT Sensor 485 The RPi as a Sensor Web Server 487 Nginx 488 GNU Cgicc Applications (Advanced) 494 A C/C++ Web Client 498 Network Communications Primer 499 A C/C++ Web Client 500 Secure Communication Using OpenSSL 502 The RPi as a “Thing” 503 ThingSpeak 504 The Linux Cron Scheduler 506 Sending E-mail from the RPi 510 If This Then That (IFTTT) 512 Large-Scale IoT Frameworks 513 MQ Telemetry Transport (MQTT) 514 IBM Bluemix Internet of Things 515 An IBM IoT MQTT Node.js Publish Example 518 An IBM IoT MQTT C++ Publish Example 520 Visualize Data Using IBM Quickstart 521 The C++ Client/Server 523 IoT Device Management 526 Remote Monitoring of the RPi 527 RPi Watchdog Timers 528 Static IP Addresses 529 Power over Ethernet (PoE) 530 Summary 533 Chapter 13 Wireless Communication and Control 535 Introduction to Wireless Communications 536 Bluetooth Communications 537 Installing a Bluetooth Adapter 537 Android App Development with Bluetooth 543 Wi-Fi Communications 544 Installing a Wi-Fi Adapter 544 The NodeMCU Wi-Fi Slave Processor 547 ZigBee Communications 559 Introduction to XBee Devices 559 XBee Configuration 561 An XBee AT Mode Example 563 An XBee API Mode Example 568 Near Field Communication 572 Summary 575 Chapter 14 Raspberry Pi with a Rich User Interface 577 Rich UI RPi Architectures 578 The RPi as a General-Purpose Computer 579 RPi with an LCD Touchscreen 582 Virtual Network Computing (VNC) 583 Fat-Client Applications 585 Rich UI Application Development 586 Introduction to GTK+ on the RPi 586 Introduction to Qt on the RPi 590 Qt Primer 592 Qt Concepts 592 Qt Development Tools 596 A First Qt Creator Example 597 A Qt Weather GUI Application 598 Remote UI Application Development 602 Fat-Client Qt GUI Application 603 Multithreaded Server Applications 606 The Multithreaded Weather Server 609 Summary 612 Further Reading 613 Chapter 15 Images, Video, and Audio 615 Capturing Images and Video 616 The RPi Camera 616 USB Webcams 619 Video4Linux2 (V4L2) 621 Streaming Video 627 Image Processing and Computer Vision 628 Image Processing with OpenCV 628 Computer Vision with OpenCV 631 Boost 633 Raspberry Pi Audio 634 Core Audio Software Tools 635 Audio Devices for the RPi 635 Text-to-Speech 643 Summary 644 Further Reading 645 Chapter 16 Kernel Programming 647 Introduction 648 Why Write Kernel Modules? 648 Loadable Kernel Module (LKM) Basics 649 A First LKM Example 650 The LKM Makefile 652 Building the LKM on a Linux Desktop Machine 653 Building the LKM on the RPi 654 Testing the First LKM Example 657 An Embedded LKM Example 659 Interrupt Service Routines (ISRs) 661 Performance 665 Enhanced Button GPIO Driver LKM 665 The kobject Interface 666 Enhanced LED GPIO Driver LKM 673 Kernel Threads 674 Conclusions 675 Summary 676 Index 677
£24.65
Amberley Publishing Amstrads and Ataris
Book SynopsisThe fascinating story of the home computer revolution of the 1980s. The innovative machines produced inspired a generation.
£14.39
AuthorHouse How Computers Work Processor and Main Memory
£12.37
Taylor & Francis Inc Multicore Technology
Book SynopsisThe saturation of design complexity and clock frequencies for single-core processors has resulted in the emergence of multicore architectures as an alternative design paradigm. Nowadays, multicore/multithreaded computing systems are not only a de-facto standard for high-end applications, they are also gaining popularity in the field of embedded computing. The start of the multicore era has altered the concepts relating to almost all of the areas of computer architecture design, including core design, memory management, thread scheduling, application support, inter-processor communication, debugging, and power management. This book gives readers a holistic overview of the field and guides them to further avenues of research by covering the state of the art in this area. It includes contributions from industry as well as academia.Table of ContentsArchitecture and Design Flow: MORA: High-Level FPGA Programming Using a Many-Core Framework. Implementing Time-Constrained Applications on a Predictable MPSoc. SESAM: A Virtual Prototyping Solution to Design Multicore Architectures. Parallelism and Optimization: Verified Multicore Parallelism Using Atomic Verifiable Operations. Accelerating Critical Section Execution with Multicore Architectures. Memory Systems: TMbox: A Flexible and Reconfigurable Hybrid Transactional Memory System. EM2. CAFÉ: Cache-Aware Fair and Efficient Scheduling for CMPs. Debugging: Software Debugging Infrastructure for Multicore Systems-on-Chip. Networks-on-Chip: On Chip Interconnects for Multicore Architectures. Routing in Multicore NoCs. Efficient Topologies for 3-D Networks-on-Chip. Network-on-Chip Performance Evaluation Using an Analytical Method. Bibliography. Index.
£185.25
APress Introducing Ethereum and Solidity
Book Synopsis Learn how to use Solidity and the Ethereum project - second only to Bitcoin in market capitalization. Blockchain protocols are taking the world by storm, and the Ethereum project, with its Turing-complete scripting language Solidity, has rapidly become a front-runner. This book presents the blockchain phenomenon in context; then situates Ethereum in a world pioneered by Bitcoin. See why professionals and non-professionals alike are honing their skills in smart contract patterns and distributed application development. You''ll review the fundamentals of programming and networking, alongside its introduction to the new discipline of crypto-economics. You''ll then deploy smart contracts of your own, and learn how they can serve as a back-end for JavaScript and HTML applications on the Web.Many Solidity tutorials out there today have the same flaw: they are written for advanced JavaScript developers who want to transfer their skills to a blockchain enviroTable of Contents1. Bridging the Blockchain Knowledge Gap 2. The Mist Browser 3. The EVM 4. Solidity Programming 5. Smart Contacts and Tokens 6. Mining Ether 7. Cryptoeconomics Survey 8. Dapp Deployment9. Creating Private Chains 10. Use Cases 11. Advanced Concepts
£49.49
APress Reactive Programming with Angular and ngrx
Book Synopsis Manage your Angular development using Reactive programming. Growing in popularity and now an essential part of any professional web developer''s toolkit, Reactive programming can enrich your development and make your code more efficient. Featuring a core application to explore and build yourself, this book shows you how to utilize ngrx/store as a state management with Redux pattern, and how to utilize ngrx/effects to define a better and more robust application architecture. Through working code examples, you will understand every aspect of Reactive programming with Angular so that you''ll be able to develop maintainable, readable code. Reactive Programming with Angular and ngrx is ideal for developers already familiar with JavaScript, Angular, or other languages, and who are looking for more insight into their Angular projects. Use this book to start mastering Reactive programming today. What You''ll LearnTable of Contents1. Getting Started with the Echoes Player Lite App2. Getting Familiar with Boilerplate for Development3. Adding State Management with ngrx/store4. Creating Reactive Components: Presentational and Container5. Understanding Services with Reactive Programming6. Managing Side Effects with ngrx/Effects7. Reactive Forms and Common Solutions
£49.49
No Starch Press,US Pentesting Azure: The Definitive Guide to Testing
Book SynopsisA comprehensive guide to penetration testing cloud services deployed in Microsoft Azure, the popular cloud computing service provider used by numerous companies large and small. Packed with real-world examples from the author's experience as a corporate penetration tester, sample scripts from pen-tests and 'Defenders Tips' that explain how companies can reduce risk, Pentesting Azure provides a clear overview of how to effectively perform security tests so that you can provide the most accurate assessments possible.Trade Review"This is the perfect resource for Microsoft Azure users who need to secure their applications."—Daniel Hein, Solutions Review
£28.49
Willford Press Haptic Technology Handbook
Book Synopsis
£117.37
The Pragmatic Programmers tmux 2
Book SynopsisYour mouse is slowing you down. The time you spend context switching between your editor and your consoles eats away at your productivity. Take control of your environment with tmux, a terminal multiplexer that you can tailor to your workflow. With this updated second edition for tmux 2.2, you'll customize, script, and leverage tmux's unique abilities to craft a productive terminal environment that lets you keep your fingers on your keyboard's home row. You have a database console, web server, test runner, and text editor running at the same time, but switching between them and trying to find what you need takes up valuable time and breaks your concentration. By using tmux 2.2, you can improve your productivity and regain your focus. This book will show you how. This second edition includes many features requested by readers, including how to integrate plugins into your workflow, how to integrate tmux with Vim for seamless navigation - oh, and how to use tmux on Windows 10. Use tmux to manage multiple terminal sessions in a single window using only your keyboard. Manage and run programs side by side in panes, and create the perfect development environment with custom scripts so that when you're ready to work, your programs are waiting for you. Manipulate text with tmux's copy and paste buffers, so you can move text around freely between applications. Discover how easy it is to use tmux to collaborate remotely with others, and explore more advanced usage as you manage multiple tmux sessions, add custom scripts into the tmux status line, and integrate tmux with your system. Whether you're an application developer or a system administrator, you'll find many useful tricks and techniques to help you take control of your terminal.
£17.50
Packt Publishing Limited BeagleBone Black Cookbook
Book SynopsisOver 60 recipes and solutions for inventors, makers, and budding engineers to create projects using the BeagleBone Black About This Book • Learn how to develop applications with the BeagleBone Black and open source Linux software • Sharpen your expertise in making sophisticated electronic devices • Explore the BeagleBone Black with this easy-to-succeed recipe format Who This Book Is For If you are a hardware, Linux, and/or microcomputing novice, or someone who wants more power and possibilities with product prototypes, electronic art projects, or embedded computing experiments, then this book is for you. It is for Internet of Things enthusiasts who want to use more sophisticated hardware than the Raspberry Pi or the Arduino can provide. Whether you are an engineering student, a DIYer, an inventor, or a budding electronics enthusiast, this book delivers accessible, easy-to-succeed instructions for using an advanced microcomputing platform. What You Will Learn • Set up and run the BeagleBone Black for the first time • Learn the basics of microcomputing and Linux using the command line and easy kernel mods • Make introductory projects with Python, JavaScript, BoneScript, and Node.js • Explore physical computing and simple circuits using buttons, LEDs, sensors, and motors • Discover the unique features of the BeagleBone Black and its real-time computing functions • Build intermediate level audio and video applications • Assemble and add ingredients for creating Internet of Things prototypes In Detail There are many single-board controllers and computers such as Arduino, Udoo, or Raspberry Pi, which can be used to create electronic prototypes on circuit boards. However, when it comes to creating more advanced projects, BeagleBone Black provides a sophisticated alternative. Mastering the BeagleBone Black enables you to combine it with sensors and LEDs, add buttons, and marry it to a variety of add-on boards. You can transform this tiny device into the brain for an embedded application or an endless variety of electronic inventions and prototypes. With dozens of how-tos, this book kicks off with the basic steps for setting up and running the BeagleBone Black for the first time, from connecting the necessary hardware and using the command line with Linux commands to installing new software and controlling your system remotely. Following these recipes, more advanced examples take you through scripting, debugging, and working with software source files, eventually working with the Linux kernel. Subsequently, you will learn how to exploit the board's real-time functions. We will then discover exciting methods for using sound and video with the system before marching forward into an exploration of recipes for building Internet of Things projects. Finally, the book finishes with a dramatic arc upward into outer space, when you explore ways to build projects for tracking and monitoring satellites. Style and approach This comprehensive recipe book deconstructs a complex, often confusing piece of technology, and transforms it to become accessible and fun with snappy, unintimidating prose, and extensive easy-to-succeed instructions.
£34.19
Packt Publishing Limited Raspberry Pi Robotics Projects Second Edition
Book Synopsis
£22.49
Andrews UK Limited Amstrad Games Book: CPC464 & CPC664
Book Synopsis
£11.39
In Easy Steps Limited Raspberry Pi in Easy Steps
Book SynopsisThe Raspberry Pi is a cheap, basic, programmable credit-card sized computer that plugs into your TV and a keyboard. It can be used for many of the things that your PC does, like spreadsheets, word-processing and playing games, but its real purpose is to inspire children (and grown-ups) to learn how to program. Over five million Raspberry Pis have been sold worldwide, so far!Raspberry Pi in easy steps starts with the basic components you'll need, setting up the system and logging into the console. Then, in easy steps, it covers: Exploring the desktop, including understanding the Taskbar, customizing the look and feel, examining the filesystem, and browsing the internet Commanding the system, including getting applications, saving web pages, reading and writing text, finding files, adding users, changing permissions, and employing the shell Animating with Scratch a fun learning environment that enables complete beginners to create computer programs visually without writing any code Programming with Python a high-level (human-readable) programming language that is processed by the Python interpreter' to produce results fast Producing games Raspberry Pi ships with a selection of Python games for you to try, but also includes the Python pygame' module that you can use to make your own games, which is covered in Python in easy steps Developing windowed apps with Tkinter, the standard Python module that is shipped with the Raspberry Pi, that you can use to create graphical applications Driving header pins how to control electrical input and output on the Raspberry Pi header from Python scripts, including lighting a lamp, adding more buttons and controlling projects Use Raspberry Pi in easy steps to have fun going back to basics and creating your own applications. Source code files from the examples featured in this book are available to download free for checking against your own work.
£10.99
In Easy Steps Limited Get Going with Windows 10 in Easy Steps
Book SynopsisGet Going with Windows 10 in easy steps is a full-colour, pocket-size guide which features all the basics so that you find your way around Windows 10 quickly. It covers the original version of Windows 10, released 29th July 2015, and covers:How to set up and customize your Windows 10 PC, laptop or touch device to suit you. Navigating around Windows 10 with the return of the familiar Start Menu. This is accessed from the Start Button and is where you can access areas within your computer, perform certain functions and also open apps from a variety of locations, using a selection of coloured tiles. How to find, download and use apps. The operation of apps has also been standardized so that it is similar for the new Windows apps and the more traditional ones, all opening in their own window, with a traditional toolbar. In a sense, Windows 10 is an example of going back one step in order to go forwards two, and it has succeeded in creating a familiar environment but with improved performance and usability. The new web browser, Windows Edge. Better and faster than Internet Explorer, it has new functions, like allowing users to draw on and annotate web pages and then send them to other people, and the Hub where you can store all of your Favorites, downloads and pages that you have selected to read at a later date. Cortana, the new voice-activated Personal Digital Assistant. Cortana will help you find things on your PC, manage your calendar, find files, and more. An improved File Manager that provides a Quick Access section for all of the items you like to use most frequently.The return of old favourites and the addition of new features help elevate Windows 10 to the most advanced operating system that Microsoft has produced.Get going with Windows 10 in easy steps is a handy, concise guide so that you can get off to a flying start with Windows 10.
£7.01
In Easy Steps Limited Laptops for Seniors in easy steps: Covers all
Book Synopsis
£15.87
In Easy Steps Limited Chromebooks in easy steps: Ideal for Seniors
Book SynopsisChromebooks in easy steps illustrates all the clever features of this versatile, budget-friendly alternative to a Windows laptop or MacBook. Covering all Chromebook models, it:Demystifies what a Chromebook is and how it differs from other types of laptops and tablets.Shows how to get your Chromebook up and running in no time. Guides you through the Chrome web browser, Gmail and other key apps such as Docs, Sheets, and Slides. Reveals how to make video calls using a variety of services, to stay in touch with friends and family. Shows how to connect your Chromebook to external devices including printers. Demonstrates how to upload and organize your photos, videos, and documents in the Cloud. Covers how to make documents available offline when you don't have an internet connection. Guides you through how to watch TV and movies, and how to download and use Android apps and games. Provides guidance on maintenance and troubleshooting. Ideal for anyone new to the Chromebook, including Senior readers.
£11.39
Spinifex Press Internet for Women
Book SynopsisThe first book to be published anywhere in the world to provide women with an introduction to the Internet. The authors explore the role of gender, anonymity, privacy, pornography, harassment and security. It is a straightforward guide to the use of electronic systems, as well as a brief history of women and computers including Ada Lovelace and Grace Hopper. This book is a collector’s item, a book of and for its time.Trade Review"An essential tool for any female (or male) user who wants to participate in the future." --Sophia Chauchard-Stuart, "Independent"
£16.96
Raspberry Pi Press The Computers That Made Britain
Book SynopsisThe home computer boom of the 1980s brought with it now iconic machines such as the ZX Spectrum, BBC Micro, and Commodore 64. The Computers That Made Britain tells the story of 19 of those machines, and what was actually going on behind the scenes.
£12.00
Paraglyph Inc. Degunking Your PC
Book Synopsis
£19.75
Rosenfeld Media The Mobile Frontier
Book Synopsis
£35.14
Springer International Publishing AG Games and Learning Alliance: 11th International Conference, GALA 2022, Tampere, Finland, November 30 – December 2, 2022, Proceedings
Book SynopsisThis book constitutes the refereed proceedings of the 11th International Conference on Games and Learning Alliance, GALA 2022, held in Tampere, Finland, in November/December 2022. The 27 full papers and 9 short papers were carefully reviewed and selected from 61 submissions. The papers cover a broad spectrum of topics: Serious Games and Game Design; Serious Games for Instruction; Serious Game for Digital Literacy and Numeracy; Novel Approaches and Application Domains; Taxonomies and Evaluation Frameworks.Table of ContentsTurtle Heroes: Designing a Serious Game for a VR interactive Tunnel.- Comparison with Self vs Comparison with Others: The Influence of Learning Analytics Dashboard Design on Learner Dashboard Use.- Game Design for a Museum Visit: Insights into The Co-Design of AL-2049, A Game About Food Systems.- Supporting Knowledge Sharing for The Co-Design of Digital Learning Games.- A Serious Game for Using Socio-Economic and Trust Based Decision-Making Scenarios for Elicitation of Emotional Responses.- FLIGBY: The Serious Game Harnessing Flow Experience for Leadership.- 10 Commandments of The Serious Game Padawan: Lessons Learned After 4 Years of Professional Training.- Microcosmos 3.0 Perception of Teachers in Outdoor Hybrid Playing Based on Mobile Learning for Natural Sciences.- An Autoethnographic Perspective on Teaching Soft Skills Using Multiplayer Online Games.- Evaluating the Expectations and Motivational Drivers in An Undergraduate Geology Classroom Using the Magma Pop Serious Game.- A Serious Game to Improve Phishing Awareness.- More Than Meets the Eye – An Anti-Phishing Learning Game with a Focus on Phishing Emails.- Promoting Adaptive Number Knowledge Through Deliberate Practice in The Number Navigation Game.- Effects of a Game-Based Fraction Estimation Task on Math Anxiety.- Motivation and Emotions in a Health Literacy Game: Insights from Co-Occurrence Network Analysis.- Swarming as a Bird/Fish: Investigating the Effect of First-Person Perspective Simulation on Players’ Connectedness with Nature.- Design Of a Novel Serious Game for The Detection and Measurement of Obsessive-Compulsive Disorder.- The Role of Games in Overcoming the Barriers to Paediatric Speech Therapy Training.- Ludic Didactics for an Inspired, Motivating and Playful Education.- Out of the Maze: Investigating the Effects of Fluid Intelligence and Numeracy on Planning Skills Using Video Games.- A Virtual Ship Evacuation Serious Game: Assessment of Data and Passenger Training.- High-level Decision-Making Non-Player Vehicles.- Influence of a Mixed Reality Game on Students’ Personal Epistemology. An Empirical Study.- Experts’ Evaluation of a Proposed Taxonomy for Immersive Learning Systems.- A Design Space of Educational Authoring Tools for Augmented Reality.- The Effectiveness of Adaptive Digital Games for Learning: Calling for a Broader View on Assessment.- Gamification in Work Teams: A Q study on How Team Members Experience Gamification.
£49.49
Springer International Publishing AG Serious Games Development and Applications: 5th International Conference, SGDA 2014, Berlin, Germany, October 9-10, 2014. Proceedings
Book SynopsisThis book constitutes the refereed proceedings of the 5th International Conference on Serious Games Development and Applications, SGDA 2014, held in Berlin, Germany, in October 2014. The 14 revised full papers presented together with 4 short papers were carefully reviewed and selected from 31 submissions. The focus of the papers was on the following: games for health, games for medical training, serious games for children, music and sound effects, games for other purposes, and game design and theories.Table of ContentsGames for Health.- PhysioVinci – A First Approach on a Physical Rehabilitation Game.- A Pilot Evaluation of a Therapeutic Game Applied to Small Animal Phobia Treatment.- Effect of Ecological Gestures on the Immersion of the Player in a Serious Game.- Using Serious Games for Cognitive Disabilities.- Atmosphaeres – 360◦ Video Environments for Stress and Pain Management.- Games for Medical Training.- Sense: An Interactive Learning Application that Visualizes the Nerve Supply of Face.- Sepsis Fast Track: A Serious Game for Medical Decision Making.- Serious Games for Children.- iBUAT: Paper Prototyping of Interactive Game Design Authoring Tool for Children.- A Review of Serious Games for Children with Autism Spectrum Disorders (ASD).- Jumru 5s – A Game Engine for Serious Games.- Music and Sound Effects.- Serious Music Game Design and Testing.- Immersive Composition for Sensory Rehabilitation: 3D Visualisation, Surround Sound, and Synthesised Music to Provoke Catharsis and Healing.- Games for Other Purposes.- Gaming the Future of the Ocean: The Marine Spatial Planning Challenge 2050.- Off the Beaten Track! The Infinite Scotland Serious Game Design Approach.- Measuring the Commercial Outcomes of Serious Games in Companies – A Review.- Designing and Testing a Racing Car Serious Game Module.- The Construction of Serious Games Supporting Creativity in Student Labs.- Game Design and Theories.- The Choice of Serious Games and Gamification - A Case Study to Illustrate Key Differences.
£39.99
Springer Fachmedien Wiesbaden Lehr- und Übungsbuch für die Rechner
Book Synopsis
£49.49
Springer Fachmedien Wiesbaden Methoden der Signal- und Systemanalyse: Eine
Book SynopsisIn diesem Buch werden die wichtigsten Methoden der Signal- und Systemanalyse beschrieben. Damit die Fülle des Stoffes über sichtlich bleibt, wird bevorzugt an den Anfang eines Abschnit tes die Aussage gestellt. Anschließend erst wird die Herleitung und Interpretation gegeben. Der Vorteil liegt darin, daß die Herleitungen kürzer werden. Beweise werden nur in den Fällen geführt, in denen sie das Verständnis fördern. Damit trotz des hohen Abstraktionsgrades und der kompakten Darstellung der Stoff verständlich bleibt, werden die entschei denden Aussagen durch viele Graphiken ausführlich ergänzt. Ein Schwerpunkt des Buches sind die numerischen Methoden der Signal- und Systemanalyse. Die numerischen Beispiele mit dem Hinweis (mit Rechnerunterstützung) sind rechnerunabhängig for muliert. Zu jedem Beispiel wird eine "Operationsfolge" gegeben, die den Algorithmus in einer problemorientierten Sprache be schreibt. Man findet in Abschnitt 19 eine ausführliche rechner unabhängige Referenzliste dieser Operationen. Die Operationsfolge beschreibt außerdem den Input für ein lauf fähiges Basic-Programm, mit dem alle Beispiele des Buches nachvollzogen werden können. Obwohl eine struktierte Compiler Sprache die Rechenzeiten der benutzten Routinen erheblich verkürzen würde, sprach für einen Basic-Interpreter, daß er einerseits auf jedem Personal-Computer verfügbar ist und ande rerseits ein Interpreterprogramm zum Experimentieren geeigneter erscheint. Das Buch wendet sich in erster Linie an Ingenieure der Nach richten-, Daten- und Regelungstechnik, die mit den Grundlagen elektrischer Netzwerke und der normalen Ingenieurmathematik vertraut sind.Table of Contents1 Einige grundlegende Begriffe der Systemtheorie.- 2 FOURIER-Reihe.- 3 FOURIER-Transformation.- 4 Faltung.- 5 Abtasttheoreme.- 6 Systembeschreibung mit der FOURIER-Transformation.- 7 Diskrete FOURIER-Transformation (DFT).- 8 Schnelle FOURIER-Transformation (FFT).- 9 FOURIER-Transformation mit der DFT.- 10 Harmonische Analyse mit der DFT.- 11 Inverse FOURIER-Transformation mit der IDFT.- 12 Harmonische Synthese mit der IDFT.- 13 Spline-Interpolation.- 14 Approximation der Systemreaktion mit der DFT.- 15 Systemidentifikation mit der DFT.- 16 LAPLACE-Transformation.- 17 Systembeschreibung mit der LAPLACE-Transformation.- 18 Zeitdiskrete Systeme.- 19 Experimentierprogramm.- Sachwortverzeichnis.
£41.39
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Elektronische Bauelemente: Funktion,
Book SynopsisDie physikalischen Grundlagen elektronischer Bauelemente, ihre Anwendung in der Schaltungstechnik und ihre Modellierung für die Schaltungssimulation: Diese fundierte Einführung in die Elektronik bietet zahlreiche praxisrelevante Rechen- und Simulationsbeispiele sowie aktuelles Anwendungswissen. Ein Lehrbuch für Studenten und Nachschlagewerk für Ingenieure. Die überarbeitete 2. Auflage berücksichtigt zahlreiche neue Entwicklungen. Physikalische Grundlagen sind vertieft, die niedrig gehaltenen mathematischen Voraussetzungen beibehalten. Zusätzliche Beispiele erläutern die Anwendung der Modelle bei der Analyse elektronischer Grundschaltungen.Table of ContentsGrundlagen.- Aktive Vierpole.- Rauschen.- SPICE.- Praktischer Schaltungsaufbau.- Operationsverstärker.- Widerstände.- Kondensatoren.- Spulen und Übertrager.- Leitungen.- Resonatoren und Filter.- Halbleiter.- Herstellung von Halbleiterbauelementen.- Kontakte.- Halbleiterdioden.- Bipolartransistoren.- Grundschaltungen mit Bipolartransistoren.- CAD-Modelle für Bipolartransistoren.- Thyristoren.- MOS-Feldeffekttransistoren.- Grundschaltungen mit MOSFETs.- Speicherbausteine.- MOS-Leistungsbauelemente.- CAD-Modelle für MOSFETs.- Sperrschichtfeldeffekttransistoren.- Grundlagen Optoelektronik.- Detektoren für optische Strahlung.- Solarzellen.- Lichtemittierende Dioden.- Displays.- Bildwandler.- Sensorbauelemente.- Batterien und Akkumulatoren.
£142.49
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Elektronische Schaltungen 2:
Book SynopsisDieses zweibändige, grundlegende und tiefgehende Werk über analoge und digitale Schaltungstechnik bietet neben einer verständlichen Darstellung des Lehrstoffs viele umfangreiche Lernhilfen. Es ist daher besonders für Einsteiger und zum Selbst- und Fernstudium geeignet. Eine Vielzahl von detailliert durchgerechneten Beispielen, Aufgaben mit ausführlichen Lösungsvorschlägen, Merksätzen und Kapitelzusammenfassungen erleichtern das Lernen ebenso wie die zahlreichen Abbildungen und Tabellen. Das Werk entstand aus einer Vorlesung an der Fernuniversität Hagen. Der zweite Band behandelt Aufbau und Schaltungen des Operationsverstärkers, Digitale Schaltungen (Gatter-Familien, Flip-Flop-Typen, Dekoder/Enkoder, Multiplexer, Minimierungs- verfahren) sowie Verbindungsleitungen.Table of Contents7 Operationsverstärker.- 7.1 Allgemeines.- 7.2 Der ideale Operationsverstärker.- 7.3 Verstärker mit Bipolar-Transistoren.- 7.3.1 Die Eingangsstufe.- 7.3.2 Spannungsverstärkung und Potentialverschiebung.- 7.3.3 Gesamtschaltung.- 7.4 Verstärker mit MOS-Transistoren.- 7.4.1 Die Eingangsstufe.- 7.4.2 Spannungsverstärkung und Potentialverschiebung.- 7.5 Frequenz-Kompensation.- 7.5.1 Ursachen für Stabilitätsprobleme.- 7.5.2 Universalkompensation (Dominant-Pol-Kompensation) …..- 7.5.3 Kompensations-Kapazität im Rückkopplungs-Netzwerk ….- 7.5.4 Vorwärts-Kompensation.- 7.6 Schaltungsverhalten bei Dominant-Pol-Kompensation.- 7.6.1 Invertierender Verstärker.- 7.6.2 Nichtinvertierender Verstärker.- 7.6.3 Kaskadenschaltung von zwei gleichen Verstärkern.- 7.6.4 Kenngrößen im Zeitbereich.- 7.6.5 Nichtlineare Begrenzung der Anstiegs- und Abfallzeit („Slew Rate“).- 7.6.6 Instabiles Verhalten durch kapazitive Belastung.- 7.7 Offset-Erscheinungen.- 7.7.1 Offset-Spannung.- 7.7.2 Offset-Strom.- 7.7.3 Offset-Kompensation.- 7.7.4 Chopper-stabilisierte Operationsverstärker.- 7.8 Rauschen in Operationsverstärker-Schaltungen.- 7.8.1 Rauschen in Operationsverstärkern.- 7.8.2 Berechnung des Ausgangsrauschens.- 7.8.3 Äquivalente Rauschbandbreite.- 7.9 Zusammenfassung.- 7.10 Aufgaben.- 8 Schaltungen mit Operationsverstärkern.- 8.1 Allgemeines.- 8.2 Lineare Grundschaltungen.- 8.2.1 Invertierender Verstärker.- 8.2.2 Nichtinvertierender Verstärker.- 8.2.3 Subtrahier-Schaltung (Differenzverstärker).- 8.2.4 Summier-Schaltungen.- 8.2.5 Integrierer.- 8.2.6 Differenzierer.- 8.2.7 Spannungs-Strom-Wandler (Spannungsgesteuerte Stromquellen).- 8.2.8 Stromverstärker (Stromgesteuerte Stromquelle).- 8.2.9 Strom-Spannungs-Wandler (Stromgesteuerte Spannungsquelle).- 8.2.10 Ladungsverstärker.- 8.3 RC-aktive Filter.- 8.3.1 Allgemeines.- 8.3.2 Approximation des Däampfungsverlaufs.- 8.3.3 Butterworth-Approximation.- 8.3.4 Tschebyscheff-Approximation.- 8.3.5 Phasenverlauf.- 8.3.6 Frequenztransformationen.- 8.3.7 Tiefpafi-Bandpaß-Transformation.- 8.3.8 Filter-Schaltungen.- 8.3.9 Universelle Filter-Struktur 2. Ordnung.- 8.3.10 Kerbfilter (Notch filter).- 8.3.11 Allpässe.- 8.3.12 Zusammenfassende Darstellung von Frequenzbereichs- und Zeit-bereichs-Verhalten.- 8.4 Oszillatoren.- 8.4.1 Einführung.- 8.4.2 Wien-Brücken-Oszillator.- 8.5 Nichtlineare Schaltungen mit Operationsverstärkern.- 8.5.1 Gleichrichterschaltungen.- 8.5.2 Logarithmier-Schaltung und Delogarithmier-Schaltung.- 8.5.3 Multiplizier-, Dividier- und Radizier-Schaltungen.- 8.6 Anwendung des Operationsverstärkers als Komparator.- 8.6.1 Schwellendetektor.- 8.6.2 Schmitt-Trigger.- 8.6.3 Astabiler Multivibrator.- 8.7 Schaltungen für die A/D- und die D/A- Umsetzung.- 8.7.1 Elektronische Schalter mit Sperrschicht-Feldeffekt-Transistoren.- 8.7.2 Abtast-Halte-Schaltungen.- 8.7.3 A/D- und D/A-Umsetzung.- 8.8 Zusammenfassung.- 8.9 Aufgaben.- 9 Digitale Grundschaltungen.- 9.1 Einführende Erläuterungen.- 9.1.1 Allgemeines.- 9.1.2 Aussagelogik.- 9.2 Logik-Beschreibung.- 9.2.1 Algebren.- 9.2.2 Boolesche Algebra für zweiwertige Logik.- 9.2.3 Andere Logiksysteme.- 9.3 Logikfunktionen.- 9.4 Logikfamilien.- 9.5 Dioden-Transistor-Logik.- 9.6 Transistor-Transistor-Logik (TTL).- 9.6.1 Standard-TTL.- 9.6.2 Weiterentwicklungen der TTL-Logik.- 9.6.3 Ausgangsstufen-Varianten für die TTL-Serien.- 9.6.4 Weitere TTL-Schaltungen.- 9.7 Emittergekoppelte Logik (ECL).- 9.7.1 Logikverknüpfungen.- 9.7.2 Weitere Logikfunktionen.- 9.7.3 Versorgungsspannung.- 9.7.4 Vorteile von ECL-Gattern.- 9.8 MOS-Schaltungen.- 9.8.1 Verwendete MOS-Transistoren.- 9.8.2 MOS-Inverter.- 9.8.3 NAND- und NOR-Gatter in NMOS-Technik.- 9.9 CMOS-Schaltungen.- 9.9.1 Verlustleistung.- 9.9.2 Logikverknüpfungen in CMOS-Technik.- 9.9.3 Ausgangsstufen.- 9.9.4 Transmissionsgatter.- 9.9.5 Standardserien.- 9.10 Zusammenfassung.- 10 Speicher-Schaltungen.- 10.1 Basis-Flipflop.- 10.1.1 Schaltungsrealisierung von Flipfiops.- 10.2 Flipflop-Typen.- 10.2.1 SR-Flipflop.- 10.2.2 Taktzustandsgesteuertes SR-Flipflop.- 10.2.3 Taktflankengesteuertes SR-Flipflop.- 10.2.4 SR-Master-Slave-Flipflop.- 10.2.5 JK-Flipflop.- 10.2.6 Taktflankengesteuterte JK-Flipflops.- 10.2.7 Weitere Flipflop-Arten.- 10.3 Schieberegister.- 10.4 Zusammenfassung.- 11 Minimierung von Logikfunktionen.- 11.1 Normalform-Darstellungen.- 11.1.1 Die disjunktive Normalform.- 11.1.2 Die konjunktive Normalform.- 11.2 Minimierungsverfahren.- 11.2.1 Karnaugh-Diagramme.- 11.2.2 Die Quine-McCluskey-Methode.- 11.2.3 Ergänzende Bemerkungen.- 11.3 Zusammenfassung.- 11.4 Aufgaben.- 12 Kombinatorische und sequentielle Schaltkreise.- 12.1 Kombinatorische Schaltkreise.- 12.1.1 Addierer.- 12.1.2 Dekoder-und Enkoder-Schaltungen.- 12.1.3 Multiplexer und Demultiplexer.- 12.2 Synchrone sequentielle Schaltkreise.- 12.2.1 Zählerschaltungen.- 12.2.2 Ringzähler.- 12.2.3 Systematischer Entwurf von Zählerschaltungen.- 12.2.4 Zusammenfassung des systematischen Zählerentwurfs.- 12.2.5 Allgemeine synchrone Schaltungen.- 12.2.6 Zustandsreduzierung.- 12.3 Zusammenfassung.- 12.4 Aufgaben.- 13 Verbindungsleitungen.- 13.1 Einleitende Bemerkungen.- 13.2 Modellbildung.- 13.3 Lösung der DifFerentialgleichungssysteme.- 13.3.1 Verlustlose Leitung.- 13.3.2 Leitungsverhalten im stationären Zustand bei sinusförmigen Spannungen und Strömen.- 13.4 Leitungskonstanten.- 13.4.1 Primäre Leitungskonstanten.- 13.4.2 Sekundäre Leitungskonstanten.- 13.5 Verhalten von Leitungen im stationären Zustand.- 13.5.1 Lange Leitung.- 13.5.2 Leitung endlicher Länge.- 13.6 Zusammenfassung.- 13.7 Aufgaben.- Literatur.- Lösungsvorschläge zu den Aufgaben.
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