Description

Book Synopsis
The complete SolidWorks reference-tutorial for beginner to advanced techniques Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power user with clear instruction that goes beyond the basics. Fundamental techniques are detailed with real-world examples for hands-on learning, and the companion website provides tutorial files for all exercises. Even veteran users will find value in new techniques that make familiar tasks faster, easier, and more organized, including advanced file management tools that simplify and streamline pre-flight checks. SolidWorks is the leading 3D CAD program, and is an essential tool for engineers, mechanical designers, industrial designers, and drafters around the world. User friendly features such as drag-and-drop, point-and-click, and cut-and-paste tools belie the software's powerful capabilities

Table of Contents

Introduction xxxiii

Part I Introducing SolidWorks Basics 1

Chapter 1 Introducing SolidWorks 3

Installing SolidWorks for the First Time 3

Starting SolidWorks for the First Time 6

Identifying SolidWorks Documents 9

Understanding Feature-Based Modeling 15

Understanding History-Based Modeling 16

Sketching with Parametrics 19

Understanding Design Intent 21

Editing Design Intent 21

Working with Associativity 24

The Bottom Line 24

Chapter 2 Navigating the SolidWorks Interface 25

Identifying Elements of the SolidWorks Interface 25

Making the Interface Work for You 47

The Bottom Line 59

Chapter 3 Working with Sketches and Reference Geometry .61

Creating a New Part 61

Creating a Sketch 62

Identifying Sketch Entities 64

Driving Sketches with Smart Dimensions 83

Using Tools on the Dimensions/Relations Toolbar 86

Inferencing in Sketch 89

Exploring Sketch Settings 90

Using Sketch Blocks 92

Working with Reference Geometry 93

Tutorial: Learning to Use Sketch Relations 98

Tutorial: Using Blocks and Belts 102

Tutorial: Creating Reference Geometry 105

The Bottom Line 109

Chapter 4 Creating Simple Parts and Drawings 111

Discovering Design Intent 111

Creating a Simple Part 113

Creating a Simple Assembly 125

Creating a Simple Drawing 128

The Bottom Line 142

Chapter 5 Using Visualization Techniques 143

Manipulating the View 143

Using the View Tools 149

Using the DisplayManager 157

The Display Pane 173

Part II Building Intelligence into Your Parts 181

Chapter 6 Getting More from Your Sketches 183

Editing Sketch Relations 183

Getting More from Dimensions 189

Working with Sketch Entities 189

Using Sketch Pictures 193

Using Sketch Text 196

Using Colors and Line Styles with Sketches 198

Using Other Sketch Tools 199

Sketching in 3D 201

Tutorial: Editing and Copying 204

Tutorial: Controlling Pictures, Text, Colors, and Styles 208

Tutorial: Using Metadata 211

Tutorial: Sketching Calculator 212

The Bottom Line 214

Chapter 7 Modeling with Primary Features 217

Identifying When to Use Which Tool 217

Understanding Fillet Types 231

Using Chamfers 253

Tutorial: Bracket Casting 256

The Bottom Line 260

Chapter 8 Selecting Secondary Features 261

Creating Curve Features 261

Selecting a Specialty Feature 267

Tutorial: Creating a Wire-Formed Part 280

The Bottom Line 282

Chapter 9 Patterning and Mirroring 283

Patterning in a Sketch 283

Mirroring in a Sketch 289

Working with 3D Patterns 291

Understanding Pattern Types 295

Cosmetic Patterns 307

Mirroring 3D Solids 308

Tutorial: Creating a Circular Pattern 310

Tutorial: Mirroring Features 311

Tutorial: Applying a Cosmetic Pattern 313

The Bottom Line 314

Chapter 10 Using Equations 317

Understanding Equations 317

Using Global Variables 326

Using the Modify Box 327

Using Expressions 329

Controlling Suppression States of Features 329

Linking to External Equations 330

Tutorial: Using Equations 330

The Bottom Line 333

Chapter 11 Working with Part Configurations 335

Using Design Tables 355

Creating a Simple Design Table 357

Using the Configuration Publisher 364

Tutorial: Working with Configurations and Design Tables 365

The Bottom Line 368

Chapter 12 Editing, Evaluating, and Troubleshooting 371

Using Rollback 371

Reordering Features 378

Reordering Folders 379

Using the Flyout and Detachable FeatureManagers 380

Summarizing Part Modeling Best Practices 383

Using Design for Change 385

Using Evaluation Techniques 387

Troubleshooting Errors 397

Tutorial: Utilizing Editing and Evaluation Techniques 406

The Bottom Line 412

Part III Working with Assemblies 413

Chapter 13 Building Efficient Assemblies 415

Understanding the Purpose of Assemblies 415

Identifying the Elements of an Assembly 423

Using SpeedPaks 432

Using Subassemblies 433

Using Folders 438

Working with Tree Display Options 440

Tutorial: Arranging Assemblies 443

Tutorial: Managing the FeatureManager 446

The Bottom Line 447

Chapter 14 Getting More from Mates 449

Applying Mates 449

Mating for Motion 459

Working with Advanced and Mechanical Mate Types 462

Editing and Troubleshooting 471

Examining Mate Options 474

Reviewing Mate Best Practices 475

Tutorial: Mating for Success 477

The Bottom Line 480

Chapter 15 Patterning and Mirroring Components 483

Component Patterns 483

Using Local Component Patterns 484

Using Feature-Driven Component Patterns 491

Creating a Chain Pattern 492

Understanding Other Pattern Options 494

Tutorial: Creating Component Patterns 495

The Bottom Line 497

Chapter 16 Working with Assembly Sketches and Layouts 499

Looking at the Techniques 499

Using the Layout Feature 505

Tutorial: Working with a Layout 507

The Bottom Line 513

Chapter 17 Using Assembly Tools 515

Placing Parts without Mates 515

Using Proximity Tools 520

Selecting Components 528

Reading Assembly Performance Evaluation Results 532

Using Defeature 533

Using the Hole Alignment Tool 534

The Bottom Line 535

Chapter 18 Using Libraries, Assembly Features, and Hole Wizard 537

Using Library Features 537

Creating Library Features 543

Creating Assembly Cuts 551

Making Fillets and Chamfers in Assemblies 554

Using the Hole Wizard 555

Creating Weld Beads 558

Working with Envelopes 560

Understanding Smart Components 562

Using Smart Components 563

Auto-Sizing Smart Components 566

Making Smart Components 568

Tutorial: Working with Smart Components 576

Tutorial: Working with Library Features 579

The Bottom Line 586

Chapter 19 Controlling Assembly Configurations and Display States 589

Using Display States 589

Understanding Assembly Configurations 592

Tutorial: Working with Assembly Configurations 600

The Bottom Line 604

Chapter 20 Modeling in Context 605

Understanding In-Context Modeling 605

Dealing with the Practical Details of In-Context Modeling 615

Using Other Types of External References 630

Tutorial: Working In-Context 631

The Bottom Line 635

Chapter 21 Editing, Evaluating, and Troubleshooting Assemblies 637

Working with Mates 637

Editing File Management Issues 645

Evaluating Assemblies 651

The Bottom Line 654

Chapter 22 Working with Large Scale Design 657

Using Large Design Review 657

Creating a Walk-Through 661

Creating a GridSystem 663

Transferring Data with the IFC File Type 667

The Bottom Line 668

Chapter 23 Animating with the MotionManager 669

Familiarizing Yourself with the MotionManager 670

Using the Animation Wizard 674

Animating the View 683

Animating with Key Points 691

Animating with Basic Motion 696

Using the Mate Controller 700

The Bottom Line 702

Part IV Creating Drawings 703

Chapter 24 Automating Drawings: The Basics 705

Comparing Templates and Formats 705

Creating Drawing Templates 720

Creating Blocks 725

The Bottom Line 726

Chapter 25 Working with Drawing Views 727

Creating Common View Types 727

Creating Other View Types 740

Using Display Options in Views 751

Distinguishing Views from Sheets 756

Tutorial: Working with View Types, Settings, and Options 756

The Bottom Line 762

Chapter 26 Using Annotations and Symbols 765

Using Notes 765

Using Blocks in Drawings 775

Using Symbols 779

Using Center Marks and Centerlines 780

Tutorial: Using Annotations 782

The Bottom Line 784

Chapter 27 Dimensioning and Tolerancing 787

Putting Dimensions on Drawings 787

Adding Tolerances 799

Using Dimension Styles 802

Aligning Dimensions and Annotations 802

Tutorial: Working with Dimensions and Tolerances 805

The Bottom Line 808

Chapter 28 Using Layers, Line Fonts, and Colors 809

Controlling Layers 809

Controlling Line Format 813

Hiding and Showing Edges 815

Tutorial: Using Drawing Display Tools 816

The Bottom Line 818

Chapter 29 Working with Tables and Drawings 821

Driving the Bill of Materials 821

Using Design Tables 830

Placing Hole Tables on Drawings 832

Using Revision Tables 834

Using General Tables 836

Working with Tables in Models 836

Tutorial: Using BOMs 837

Tutorial: Using Hole Tables 841

Tutorial: Using Revision Tables 843

The Bottom Line 844

Chapter 30 Creating Assembly Drawings 845

Combining Parts and Assemblies on the Same Drawing 845

Using Multi-Page Templates 847

Using Views with Special Assembly Functions 849

Using Color in Assembly Drawing Views 860

Setting Up Drawings of Large Assemblies 861

Tutorial: Creating a Simple Assembly Drawing 866

The Bottom Line 869

Part V Using Advanced and Specialized Techniques 871

Chapter 31 Modeling Multibodies 873

Using Powerful Tools Effectively 874

Understanding Multibody Techniques 876

Managing Bodies 897

Tutorials: Working with Multibodies 902

The Bottom Line 906

Chapter 32 Working with Surfaces 907

Introducing Surfaces 907

Understanding Surfacing Terminology 908

Surfacing Tools 911

Tutorial: Working with Surfaces 926

The Bottom Line 933

Chapter 33 Employing Master Model Techniques 935

Master Model Tools and Techniques 935

Using Pull Functions 937

Using Push Functions 940

Tutorial: Working with Master Model Techniques 943

The Bottom Line 947

Chapter 34 Using SolidWorks Sheet Metal Tools 949

Using the Base Flange Features 949

Making Sheet Metal Parts from Generic Models 983

Using Other Methods 989

Using Multibody Techniques with Sheet Metal 991

Tutorial: Working with the Insert Bends Method for Sheet Metal Parts 992

Tutorial: Using the Base Flange Sheet Metal Method 995

The Bottom Line 999

Chapter 35 Creating Sheet Metal Drawings 1005

Making Sheet Metal Drawings 1005

Getting the Flat Pattern 1006

Making Drawings of Multibody Sheet Metal Parts 1012

The Bottom Line 1015

Chapter 36 Creating Weldments and Weldment Drawings 1017

Sketching in 3D 1017

Using the Weldment Tools 1022

Using Nonstructural Components 1032

Using Sub-Weldments 1032

Working with Cut Lists 1033

Creating Weldment Drawings 1038

Tutorial: Working with Weldments 1040

The Bottom Line 1046

Chapter 37 Using Imported Geometry and Direct-Editing Techniques 1049

Understanding the Basics of Imported Geometry 1049

Understanding the Traditional Role of Direct Editing Tools 1060

Understanding the Strengths and Limitations of Direct

Using SolidWorks Direct Editing Tools 1062

Tutorial: Importing and Repairing Solid Geometry 1067

Tutorial: Flex and Freeform 1069

The Bottom Line 1072

Chapter 38 Using Plastic Features 1073

Using Plastic Features 1073

Using Plastic Evaluation Tools 1093

The Bottom Line 1102

Chapter 39 Using Mold Tools 1107

Working with the Mold Tools Process 1107

Working Manually with Mold Tools 1122

The Bottom Line 1124

Appendixes 1127

Appendix A The Bottom Line 1127

Chapter 1: Introducing SolidWorks 1127

Chapter 2: Navigating the SolidWorks Interface 1127

Chapter 3: Working with Sketches and Reference Geometry 1128

Chapter 4: Creating Simple Parts and Drawings 1129

Chapter 5: Using Visualization Techniques 1130

Chapter 6: Getting More from Your Sketches 1130

Chapter 7: Modeling with Primary Features 1131

Chapter 8: Selecting Secondary Features 1132

Chapter 9: Patterning and Mirroring 1133

Chapter 10: Using Equations 1134

Chapter 11: Working with Part Configurations 1135

Chapter 12: Editing, Evaluating, and Troubleshooting 1135

Chapter 13: Building Efficient Assemblies 1136

Chapter 14: Getting More from Mates 1137

Chapter 15: Patterning and Mirroring Components 1138

Chapter 16: Working with Assembly Sketches and Layouts 1139

Chapter 17: Using Assembly Tools 1140

Chapter 18: Using Libraries, Assembly Features, and Hole Wizard 1141

Chapter 19: Controlling Assembly Configurations and Display States 1142

Chapter 20: Modeling in Context 1143

Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies 1143

Chapter 22: Working with Large Scale Design 1144

Chapter 23: Animating with the MotionManager 1145

Chapter 24: Automating Drawings: The Basics 1145

Chapter 25: Working with Drawing Views 1146

Chapter 26: Using Annotations and Symbols 1147

Chapter 27: Dimensioning and Tolerancing 1148

Chapter 28: Using Layers, Line Fonts, and Colors 1149

Chapter 29: Working with Tables and Drawings 1150

Chapter 30: Creating Assembly Drawings 1150

Chapter 31: Modeling Multibodies 1151

Chapter 32: Working with Surfaces 1152

Chapter 33: Employing Master Model Techniques 1153

Chapter 34: Using SolidWorks Sheet Metal Tools 1155

Chapter 35: Creating Sheet Metal Drawings 1159

Chapter 36: Creating Weldments and Weldment Drawings 1160

Chapter 37: Using Imported Geometry and Direct-Editing Techniques 1161

Chapter 38: Using Plastic Features 1162

Chapter 39: Using Mold Tools 1165

Appendix B Finding Help 1169

SolidWorks Help 1169

SolidWorks Website 1170

Customer Portal 1170

Appendix C What’s on the Website 1175

System Requirements 1175

Customer Care 1176

Index 1177

Mastering SolidWorks

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A Paperback / softback by Matt Lombard

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    View other formats and editions of Mastering SolidWorks by Matt Lombard

    Publisher: John Wiley & Sons Inc
    Publication Date: 28/12/2018
    ISBN13: 9781119300571, 978-1119300571
    ISBN10: 1119300576

    Description

    Book Synopsis
    The complete SolidWorks reference-tutorial for beginner to advanced techniques Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power user with clear instruction that goes beyond the basics. Fundamental techniques are detailed with real-world examples for hands-on learning, and the companion website provides tutorial files for all exercises. Even veteran users will find value in new techniques that make familiar tasks faster, easier, and more organized, including advanced file management tools that simplify and streamline pre-flight checks. SolidWorks is the leading 3D CAD program, and is an essential tool for engineers, mechanical designers, industrial designers, and drafters around the world. User friendly features such as drag-and-drop, point-and-click, and cut-and-paste tools belie the software's powerful capabilities

    Table of Contents

    Introduction xxxiii

    Part I Introducing SolidWorks Basics 1

    Chapter 1 Introducing SolidWorks 3

    Installing SolidWorks for the First Time 3

    Starting SolidWorks for the First Time 6

    Identifying SolidWorks Documents 9

    Understanding Feature-Based Modeling 15

    Understanding History-Based Modeling 16

    Sketching with Parametrics 19

    Understanding Design Intent 21

    Editing Design Intent 21

    Working with Associativity 24

    The Bottom Line 24

    Chapter 2 Navigating the SolidWorks Interface 25

    Identifying Elements of the SolidWorks Interface 25

    Making the Interface Work for You 47

    The Bottom Line 59

    Chapter 3 Working with Sketches and Reference Geometry .61

    Creating a New Part 61

    Creating a Sketch 62

    Identifying Sketch Entities 64

    Driving Sketches with Smart Dimensions 83

    Using Tools on the Dimensions/Relations Toolbar 86

    Inferencing in Sketch 89

    Exploring Sketch Settings 90

    Using Sketch Blocks 92

    Working with Reference Geometry 93

    Tutorial: Learning to Use Sketch Relations 98

    Tutorial: Using Blocks and Belts 102

    Tutorial: Creating Reference Geometry 105

    The Bottom Line 109

    Chapter 4 Creating Simple Parts and Drawings 111

    Discovering Design Intent 111

    Creating a Simple Part 113

    Creating a Simple Assembly 125

    Creating a Simple Drawing 128

    The Bottom Line 142

    Chapter 5 Using Visualization Techniques 143

    Manipulating the View 143

    Using the View Tools 149

    Using the DisplayManager 157

    The Display Pane 173

    Part II Building Intelligence into Your Parts 181

    Chapter 6 Getting More from Your Sketches 183

    Editing Sketch Relations 183

    Getting More from Dimensions 189

    Working with Sketch Entities 189

    Using Sketch Pictures 193

    Using Sketch Text 196

    Using Colors and Line Styles with Sketches 198

    Using Other Sketch Tools 199

    Sketching in 3D 201

    Tutorial: Editing and Copying 204

    Tutorial: Controlling Pictures, Text, Colors, and Styles 208

    Tutorial: Using Metadata 211

    Tutorial: Sketching Calculator 212

    The Bottom Line 214

    Chapter 7 Modeling with Primary Features 217

    Identifying When to Use Which Tool 217

    Understanding Fillet Types 231

    Using Chamfers 253

    Tutorial: Bracket Casting 256

    The Bottom Line 260

    Chapter 8 Selecting Secondary Features 261

    Creating Curve Features 261

    Selecting a Specialty Feature 267

    Tutorial: Creating a Wire-Formed Part 280

    The Bottom Line 282

    Chapter 9 Patterning and Mirroring 283

    Patterning in a Sketch 283

    Mirroring in a Sketch 289

    Working with 3D Patterns 291

    Understanding Pattern Types 295

    Cosmetic Patterns 307

    Mirroring 3D Solids 308

    Tutorial: Creating a Circular Pattern 310

    Tutorial: Mirroring Features 311

    Tutorial: Applying a Cosmetic Pattern 313

    The Bottom Line 314

    Chapter 10 Using Equations 317

    Understanding Equations 317

    Using Global Variables 326

    Using the Modify Box 327

    Using Expressions 329

    Controlling Suppression States of Features 329

    Linking to External Equations 330

    Tutorial: Using Equations 330

    The Bottom Line 333

    Chapter 11 Working with Part Configurations 335

    Using Design Tables 355

    Creating a Simple Design Table 357

    Using the Configuration Publisher 364

    Tutorial: Working with Configurations and Design Tables 365

    The Bottom Line 368

    Chapter 12 Editing, Evaluating, and Troubleshooting 371

    Using Rollback 371

    Reordering Features 378

    Reordering Folders 379

    Using the Flyout and Detachable FeatureManagers 380

    Summarizing Part Modeling Best Practices 383

    Using Design for Change 385

    Using Evaluation Techniques 387

    Troubleshooting Errors 397

    Tutorial: Utilizing Editing and Evaluation Techniques 406

    The Bottom Line 412

    Part III Working with Assemblies 413

    Chapter 13 Building Efficient Assemblies 415

    Understanding the Purpose of Assemblies 415

    Identifying the Elements of an Assembly 423

    Using SpeedPaks 432

    Using Subassemblies 433

    Using Folders 438

    Working with Tree Display Options 440

    Tutorial: Arranging Assemblies 443

    Tutorial: Managing the FeatureManager 446

    The Bottom Line 447

    Chapter 14 Getting More from Mates 449

    Applying Mates 449

    Mating for Motion 459

    Working with Advanced and Mechanical Mate Types 462

    Editing and Troubleshooting 471

    Examining Mate Options 474

    Reviewing Mate Best Practices 475

    Tutorial: Mating for Success 477

    The Bottom Line 480

    Chapter 15 Patterning and Mirroring Components 483

    Component Patterns 483

    Using Local Component Patterns 484

    Using Feature-Driven Component Patterns 491

    Creating a Chain Pattern 492

    Understanding Other Pattern Options 494

    Tutorial: Creating Component Patterns 495

    The Bottom Line 497

    Chapter 16 Working with Assembly Sketches and Layouts 499

    Looking at the Techniques 499

    Using the Layout Feature 505

    Tutorial: Working with a Layout 507

    The Bottom Line 513

    Chapter 17 Using Assembly Tools 515

    Placing Parts without Mates 515

    Using Proximity Tools 520

    Selecting Components 528

    Reading Assembly Performance Evaluation Results 532

    Using Defeature 533

    Using the Hole Alignment Tool 534

    The Bottom Line 535

    Chapter 18 Using Libraries, Assembly Features, and Hole Wizard 537

    Using Library Features 537

    Creating Library Features 543

    Creating Assembly Cuts 551

    Making Fillets and Chamfers in Assemblies 554

    Using the Hole Wizard 555

    Creating Weld Beads 558

    Working with Envelopes 560

    Understanding Smart Components 562

    Using Smart Components 563

    Auto-Sizing Smart Components 566

    Making Smart Components 568

    Tutorial: Working with Smart Components 576

    Tutorial: Working with Library Features 579

    The Bottom Line 586

    Chapter 19 Controlling Assembly Configurations and Display States 589

    Using Display States 589

    Understanding Assembly Configurations 592

    Tutorial: Working with Assembly Configurations 600

    The Bottom Line 604

    Chapter 20 Modeling in Context 605

    Understanding In-Context Modeling 605

    Dealing with the Practical Details of In-Context Modeling 615

    Using Other Types of External References 630

    Tutorial: Working In-Context 631

    The Bottom Line 635

    Chapter 21 Editing, Evaluating, and Troubleshooting Assemblies 637

    Working with Mates 637

    Editing File Management Issues 645

    Evaluating Assemblies 651

    The Bottom Line 654

    Chapter 22 Working with Large Scale Design 657

    Using Large Design Review 657

    Creating a Walk-Through 661

    Creating a GridSystem 663

    Transferring Data with the IFC File Type 667

    The Bottom Line 668

    Chapter 23 Animating with the MotionManager 669

    Familiarizing Yourself with the MotionManager 670

    Using the Animation Wizard 674

    Animating the View 683

    Animating with Key Points 691

    Animating with Basic Motion 696

    Using the Mate Controller 700

    The Bottom Line 702

    Part IV Creating Drawings 703

    Chapter 24 Automating Drawings: The Basics 705

    Comparing Templates and Formats 705

    Creating Drawing Templates 720

    Creating Blocks 725

    The Bottom Line 726

    Chapter 25 Working with Drawing Views 727

    Creating Common View Types 727

    Creating Other View Types 740

    Using Display Options in Views 751

    Distinguishing Views from Sheets 756

    Tutorial: Working with View Types, Settings, and Options 756

    The Bottom Line 762

    Chapter 26 Using Annotations and Symbols 765

    Using Notes 765

    Using Blocks in Drawings 775

    Using Symbols 779

    Using Center Marks and Centerlines 780

    Tutorial: Using Annotations 782

    The Bottom Line 784

    Chapter 27 Dimensioning and Tolerancing 787

    Putting Dimensions on Drawings 787

    Adding Tolerances 799

    Using Dimension Styles 802

    Aligning Dimensions and Annotations 802

    Tutorial: Working with Dimensions and Tolerances 805

    The Bottom Line 808

    Chapter 28 Using Layers, Line Fonts, and Colors 809

    Controlling Layers 809

    Controlling Line Format 813

    Hiding and Showing Edges 815

    Tutorial: Using Drawing Display Tools 816

    The Bottom Line 818

    Chapter 29 Working with Tables and Drawings 821

    Driving the Bill of Materials 821

    Using Design Tables 830

    Placing Hole Tables on Drawings 832

    Using Revision Tables 834

    Using General Tables 836

    Working with Tables in Models 836

    Tutorial: Using BOMs 837

    Tutorial: Using Hole Tables 841

    Tutorial: Using Revision Tables 843

    The Bottom Line 844

    Chapter 30 Creating Assembly Drawings 845

    Combining Parts and Assemblies on the Same Drawing 845

    Using Multi-Page Templates 847

    Using Views with Special Assembly Functions 849

    Using Color in Assembly Drawing Views 860

    Setting Up Drawings of Large Assemblies 861

    Tutorial: Creating a Simple Assembly Drawing 866

    The Bottom Line 869

    Part V Using Advanced and Specialized Techniques 871

    Chapter 31 Modeling Multibodies 873

    Using Powerful Tools Effectively 874

    Understanding Multibody Techniques 876

    Managing Bodies 897

    Tutorials: Working with Multibodies 902

    The Bottom Line 906

    Chapter 32 Working with Surfaces 907

    Introducing Surfaces 907

    Understanding Surfacing Terminology 908

    Surfacing Tools 911

    Tutorial: Working with Surfaces 926

    The Bottom Line 933

    Chapter 33 Employing Master Model Techniques 935

    Master Model Tools and Techniques 935

    Using Pull Functions 937

    Using Push Functions 940

    Tutorial: Working with Master Model Techniques 943

    The Bottom Line 947

    Chapter 34 Using SolidWorks Sheet Metal Tools 949

    Using the Base Flange Features 949

    Making Sheet Metal Parts from Generic Models 983

    Using Other Methods 989

    Using Multibody Techniques with Sheet Metal 991

    Tutorial: Working with the Insert Bends Method for Sheet Metal Parts 992

    Tutorial: Using the Base Flange Sheet Metal Method 995

    The Bottom Line 999

    Chapter 35 Creating Sheet Metal Drawings 1005

    Making Sheet Metal Drawings 1005

    Getting the Flat Pattern 1006

    Making Drawings of Multibody Sheet Metal Parts 1012

    The Bottom Line 1015

    Chapter 36 Creating Weldments and Weldment Drawings 1017

    Sketching in 3D 1017

    Using the Weldment Tools 1022

    Using Nonstructural Components 1032

    Using Sub-Weldments 1032

    Working with Cut Lists 1033

    Creating Weldment Drawings 1038

    Tutorial: Working with Weldments 1040

    The Bottom Line 1046

    Chapter 37 Using Imported Geometry and Direct-Editing Techniques 1049

    Understanding the Basics of Imported Geometry 1049

    Understanding the Traditional Role of Direct Editing Tools 1060

    Understanding the Strengths and Limitations of Direct

    Using SolidWorks Direct Editing Tools 1062

    Tutorial: Importing and Repairing Solid Geometry 1067

    Tutorial: Flex and Freeform 1069

    The Bottom Line 1072

    Chapter 38 Using Plastic Features 1073

    Using Plastic Features 1073

    Using Plastic Evaluation Tools 1093

    The Bottom Line 1102

    Chapter 39 Using Mold Tools 1107

    Working with the Mold Tools Process 1107

    Working Manually with Mold Tools 1122

    The Bottom Line 1124

    Appendixes 1127

    Appendix A The Bottom Line 1127

    Chapter 1: Introducing SolidWorks 1127

    Chapter 2: Navigating the SolidWorks Interface 1127

    Chapter 3: Working with Sketches and Reference Geometry 1128

    Chapter 4: Creating Simple Parts and Drawings 1129

    Chapter 5: Using Visualization Techniques 1130

    Chapter 6: Getting More from Your Sketches 1130

    Chapter 7: Modeling with Primary Features 1131

    Chapter 8: Selecting Secondary Features 1132

    Chapter 9: Patterning and Mirroring 1133

    Chapter 10: Using Equations 1134

    Chapter 11: Working with Part Configurations 1135

    Chapter 12: Editing, Evaluating, and Troubleshooting 1135

    Chapter 13: Building Efficient Assemblies 1136

    Chapter 14: Getting More from Mates 1137

    Chapter 15: Patterning and Mirroring Components 1138

    Chapter 16: Working with Assembly Sketches and Layouts 1139

    Chapter 17: Using Assembly Tools 1140

    Chapter 18: Using Libraries, Assembly Features, and Hole Wizard 1141

    Chapter 19: Controlling Assembly Configurations and Display States 1142

    Chapter 20: Modeling in Context 1143

    Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies 1143

    Chapter 22: Working with Large Scale Design 1144

    Chapter 23: Animating with the MotionManager 1145

    Chapter 24: Automating Drawings: The Basics 1145

    Chapter 25: Working with Drawing Views 1146

    Chapter 26: Using Annotations and Symbols 1147

    Chapter 27: Dimensioning and Tolerancing 1148

    Chapter 28: Using Layers, Line Fonts, and Colors 1149

    Chapter 29: Working with Tables and Drawings 1150

    Chapter 30: Creating Assembly Drawings 1150

    Chapter 31: Modeling Multibodies 1151

    Chapter 32: Working with Surfaces 1152

    Chapter 33: Employing Master Model Techniques 1153

    Chapter 34: Using SolidWorks Sheet Metal Tools 1155

    Chapter 35: Creating Sheet Metal Drawings 1159

    Chapter 36: Creating Weldments and Weldment Drawings 1160

    Chapter 37: Using Imported Geometry and Direct-Editing Techniques 1161

    Chapter 38: Using Plastic Features 1162

    Chapter 39: Using Mold Tools 1165

    Appendix B Finding Help 1169

    SolidWorks Help 1169

    SolidWorks Website 1170

    Customer Portal 1170

    Appendix C What’s on the Website 1175

    System Requirements 1175

    Customer Care 1176

    Index 1177

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