Description

Book Synopsis
The complete SolidWorks reference-tutorial for beginner to advanced techniques Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power user with clear instruction that goes beyond the basics. Fundamental techniques are detailed with real-world examples for hands-on learning, and the companion website provides tutorial files for all exercises. Even veteran users will find value in new techniques that make familiar tasks faster, easier, and more organized, including advanced file management tools that simplify and streamline pre-flight checks. SolidWorks is the leading 3D CAD program, and is an essential tool for engineers, mechanical designers, industrial designers, and drafters around the world. User friendly features such as drag-and-drop, point-and-click, and cut-and-paste tools belie the software's powerful capabilities

Table of Contents

Introduction xxxiii

Part I Introducing SolidWorks Basics 1

Chapter 1 Introducing SolidWorks 3

Installing SolidWorks for the First Time 3

Starting SolidWorks for the First Time 6

Identifying SolidWorks Documents 9

Understanding Feature-Based Modeling 15

Understanding History-Based Modeling 16

Sketching with Parametrics 19

Understanding Design Intent 21

Editing Design Intent 21

Working with Associativity 24

The Bottom Line 24

Chapter 2 Navigating the SolidWorks Interface 25

Identifying Elements of the SolidWorks Interface 25

Making the Interface Work for You 47

The Bottom Line 59

Chapter 3 Working with Sketches and Reference Geometry .61

Creating a New Part 61

Creating a Sketch 62

Identifying Sketch Entities 64

Driving Sketches with Smart Dimensions 83

Using Tools on the Dimensions/Relations Toolbar 86

Inferencing in Sketch 89

Exploring Sketch Settings 90

Using Sketch Blocks 92

Working with Reference Geometry 93

Tutorial: Learning to Use Sketch Relations 98

Tutorial: Using Blocks and Belts 102

Tutorial: Creating Reference Geometry 105

The Bottom Line 109

Chapter 4 Creating Simple Parts and Drawings 111

Discovering Design Intent 111

Creating a Simple Part 113

Creating a Simple Assembly 125

Creating a Simple Drawing 128

The Bottom Line 142

Chapter 5 Using Visualization Techniques 143

Manipulating the View 143

Using the View Tools 149

Using the DisplayManager 157

The Display Pane 173

Part II Building Intelligence into Your Parts 181

Chapter 6 Getting More from Your Sketches 183

Editing Sketch Relations 183

Getting More from Dimensions 189

Working with Sketch Entities 189

Using Sketch Pictures 193

Using Sketch Text 196

Using Colors and Line Styles with Sketches 198

Using Other Sketch Tools 199

Sketching in 3D 201

Tutorial: Editing and Copying 204

Tutorial: Controlling Pictures, Text, Colors, and Styles 208

Tutorial: Using Metadata 211

Tutorial: Sketching Calculator 212

The Bottom Line 214

Chapter 7 Modeling with Primary Features 217

Identifying When to Use Which Tool 217

Understanding Fillet Types 231

Using Chamfers 253

Tutorial: Bracket Casting 256

The Bottom Line 260

Chapter 8 Selecting Secondary Features 261

Creating Curve Features 261

Selecting a Specialty Feature 267

Tutorial: Creating a Wire-Formed Part 280

The Bottom Line 282

Chapter 9 Patterning and Mirroring 283

Patterning in a Sketch 283

Mirroring in a Sketch 289

Working with 3D Patterns 291

Understanding Pattern Types 295

Cosmetic Patterns 307

Mirroring 3D Solids 308

Tutorial: Creating a Circular Pattern 310

Tutorial: Mirroring Features 311

Tutorial: Applying a Cosmetic Pattern 313

The Bottom Line 314

Chapter 10 Using Equations 317

Understanding Equations 317

Using Global Variables 326

Using the Modify Box 327

Using Expressions 329

Controlling Suppression States of Features 329

Linking to External Equations 330

Tutorial: Using Equations 330

The Bottom Line 333

Chapter 11 Working with Part Configurations 335

Using Design Tables 355

Creating a Simple Design Table 357

Using the Configuration Publisher 364

Tutorial: Working with Configurations and Design Tables 365

The Bottom Line 368

Chapter 12 Editing, Evaluating, and Troubleshooting 371

Using Rollback 371

Reordering Features 378

Reordering Folders 379

Using the Flyout and Detachable FeatureManagers 380

Summarizing Part Modeling Best Practices 383

Using Design for Change 385

Using Evaluation Techniques 387

Troubleshooting Errors 397

Tutorial: Utilizing Editing and Evaluation Techniques 406

The Bottom Line 412

Part III Working with Assemblies 413

Chapter 13 Building Efficient Assemblies 415

Understanding the Purpose of Assemblies 415

Identifying the Elements of an Assembly 423

Using SpeedPaks 432

Using Subassemblies 433

Using Folders 438

Working with Tree Display Options 440

Tutorial: Arranging Assemblies 443

Tutorial: Managing the FeatureManager 446

The Bottom Line 447

Chapter 14 Getting More from Mates 449

Applying Mates 449

Mating for Motion 459

Working with Advanced and Mechanical Mate Types 462

Editing and Troubleshooting 471

Examining Mate Options 474

Reviewing Mate Best Practices 475

Tutorial: Mating for Success 477

The Bottom Line 480

Chapter 15 Patterning and Mirroring Components 483

Component Patterns 483

Using Local Component Patterns 484

Using Feature-Driven Component Patterns 491

Creating a Chain Pattern 492

Understanding Other Pattern Options 494

Tutorial: Creating Component Patterns 495

The Bottom Line 497

Chapter 16 Working with Assembly Sketches and Layouts 499

Looking at the Techniques 499

Using the Layout Feature 505

Tutorial: Working with a Layout 507

The Bottom Line 513

Chapter 17 Using Assembly Tools 515

Placing Parts without Mates 515

Using Proximity Tools 520

Selecting Components 528

Reading Assembly Performance Evaluation Results 532

Using Defeature 533

Using the Hole Alignment Tool 534

The Bottom Line 535

Chapter 18 Using Libraries, Assembly Features, and Hole Wizard 537

Using Library Features 537

Creating Library Features 543

Creating Assembly Cuts 551

Making Fillets and Chamfers in Assemblies 554

Using the Hole Wizard 555

Creating Weld Beads 558

Working with Envelopes 560

Understanding Smart Components 562

Using Smart Components 563

Auto-Sizing Smart Components 566

Making Smart Components 568

Tutorial: Working with Smart Components 576

Tutorial: Working with Library Features 579

The Bottom Line 586

Chapter 19 Controlling Assembly Configurations and Display States 589

Using Display States 589

Understanding Assembly Configurations 592

Tutorial: Working with Assembly Configurations 600

The Bottom Line 604

Chapter 20 Modeling in Context 605

Understanding In-Context Modeling 605

Dealing with the Practical Details of In-Context Modeling 615

Using Other Types of External References 630

Tutorial: Working In-Context 631

The Bottom Line 635

Chapter 21 Editing, Evaluating, and Troubleshooting Assemblies 637

Working with Mates 637

Editing File Management Issues 645

Evaluating Assemblies 651

The Bottom Line 654

Chapter 22 Working with Large Scale Design 657

Using Large Design Review 657

Creating a Walk-Through 661

Creating a GridSystem 663

Transferring Data with the IFC File Type 667

The Bottom Line 668

Chapter 23 Animating with the MotionManager 669

Familiarizing Yourself with the MotionManager 670

Using the Animation Wizard 674

Animating the View 683

Animating with Key Points 691

Animating with Basic Motion 696

Using the Mate Controller 700

The Bottom Line 702

Part IV Creating Drawings 703

Chapter 24 Automating Drawings: The Basics 705

Comparing Templates and Formats 705

Creating Drawing Templates 720

Creating Blocks 725

The Bottom Line 726

Chapter 25 Working with Drawing Views 727

Creating Common View Types 727

Creating Other View Types 740

Using Display Options in Views 751

Distinguishing Views from Sheets 756

Tutorial: Working with View Types, Settings, and Options 756

The Bottom Line 762

Chapter 26 Using Annotations and Symbols 765

Using Notes 765

Using Blocks in Drawings 775

Using Symbols 779

Using Center Marks and Centerlines 780

Tutorial: Using Annotations 782

The Bottom Line 784

Chapter 27 Dimensioning and Tolerancing 787

Putting Dimensions on Drawings 787

Adding Tolerances 799

Using Dimension Styles 802

Aligning Dimensions and Annotations 802

Tutorial: Working with Dimensions and Tolerances 805

The Bottom Line 808

Chapter 28 Using Layers, Line Fonts, and Colors 809

Controlling Layers 809

Controlling Line Format 813

Hiding and Showing Edges 815

Tutorial: Using Drawing Display Tools 816

The Bottom Line 818

Chapter 29 Working with Tables and Drawings 821

Driving the Bill of Materials 821

Using Design Tables 830

Placing Hole Tables on Drawings 832

Using Revision Tables 834

Using General Tables 836

Working with Tables in Models 836

Tutorial: Using BOMs 837

Tutorial: Using Hole Tables 841

Tutorial: Using Revision Tables 843

The Bottom Line 844

Chapter 30 Creating Assembly Drawings 845

Combining Parts and Assemblies on the Same Drawing 845

Using Multi-Page Templates 847

Using Views with Special Assembly Functions 849

Using Color in Assembly Drawing Views 860

Setting Up Drawings of Large Assemblies 861

Tutorial: Creating a Simple Assembly Drawing 866

The Bottom Line 869

Part V Using Advanced and Specialized Techniques 871

Chapter 31 Modeling Multibodies 873

Using Powerful Tools Effectively 874

Understanding Multibody Techniques 876

Managing Bodies 897

Tutorials: Working with Multibodies 902

The Bottom Line 906

Chapter 32 Working with Surfaces 907

Introducing Surfaces 907

Understanding Surfacing Terminology 908

Surfacing Tools 911

Tutorial: Working with Surfaces 926

The Bottom Line 933

Chapter 33 Employing Master Model Techniques 935

Master Model Tools and Techniques 935

Using Pull Functions 937

Using Push Functions 940

Tutorial: Working with Master Model Techniques 943

The Bottom Line 947

Chapter 34 Using SolidWorks Sheet Metal Tools 949

Using the Base Flange Features 949

Making Sheet Metal Parts from Generic Models 983

Using Other Methods 989

Using Multibody Techniques with Sheet Metal 991

Tutorial: Working with the Insert Bends Method for Sheet Metal Parts 992

Tutorial: Using the Base Flange Sheet Metal Method 995

The Bottom Line 999

Chapter 35 Creating Sheet Metal Drawings 1005

Making Sheet Metal Drawings 1005

Getting the Flat Pattern 1006

Making Drawings of Multibody Sheet Metal Parts 1012

The Bottom Line 1015

Chapter 36 Creating Weldments and Weldment Drawings 1017

Sketching in 3D 1017

Using the Weldment Tools 1022

Using Nonstructural Components 1032

Using Sub-Weldments 1032

Working with Cut Lists 1033

Creating Weldment Drawings 1038

Tutorial: Working with Weldments 1040

The Bottom Line 1046

Chapter 37 Using Imported Geometry and Direct-Editing Techniques 1049

Understanding the Basics of Imported Geometry 1049

Understanding the Traditional Role of Direct Editing Tools 1060

Understanding the Strengths and Limitations of Direct

Using SolidWorks Direct Editing Tools 1062

Tutorial: Importing and Repairing Solid Geometry 1067

Tutorial: Flex and Freeform 1069

The Bottom Line 1072

Chapter 38 Using Plastic Features 1073

Using Plastic Features 1073

Using Plastic Evaluation Tools 1093

The Bottom Line 1102

Chapter 39 Using Mold Tools 1107

Working with the Mold Tools Process 1107

Working Manually with Mold Tools 1122

The Bottom Line 1124

Appendixes 1127

Appendix A The Bottom Line 1127

Chapter 1: Introducing SolidWorks 1127

Chapter 2: Navigating the SolidWorks Interface 1127

Chapter 3: Working with Sketches and Reference Geometry 1128

Chapter 4: Creating Simple Parts and Drawings 1129

Chapter 5: Using Visualization Techniques 1130

Chapter 6: Getting More from Your Sketches 1130

Chapter 7: Modeling with Primary Features 1131

Chapter 8: Selecting Secondary Features 1132

Chapter 9: Patterning and Mirroring 1133

Chapter 10: Using Equations 1134

Chapter 11: Working with Part Configurations 1135

Chapter 12: Editing, Evaluating, and Troubleshooting 1135

Chapter 13: Building Efficient Assemblies 1136

Chapter 14: Getting More from Mates 1137

Chapter 15: Patterning and Mirroring Components 1138

Chapter 16: Working with Assembly Sketches and Layouts 1139

Chapter 17: Using Assembly Tools 1140

Chapter 18: Using Libraries, Assembly Features, and Hole Wizard 1141

Chapter 19: Controlling Assembly Configurations and Display States 1142

Chapter 20: Modeling in Context 1143

Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies 1143

Chapter 22: Working with Large Scale Design 1144

Chapter 23: Animating with the MotionManager 1145

Chapter 24: Automating Drawings: The Basics 1145

Chapter 25: Working with Drawing Views 1146

Chapter 26: Using Annotations and Symbols 1147

Chapter 27: Dimensioning and Tolerancing 1148

Chapter 28: Using Layers, Line Fonts, and Colors 1149

Chapter 29: Working with Tables and Drawings 1150

Chapter 30: Creating Assembly Drawings 1150

Chapter 31: Modeling Multibodies 1151

Chapter 32: Working with Surfaces 1152

Chapter 33: Employing Master Model Techniques 1153

Chapter 34: Using SolidWorks Sheet Metal Tools 1155

Chapter 35: Creating Sheet Metal Drawings 1159

Chapter 36: Creating Weldments and Weldment Drawings 1160

Chapter 37: Using Imported Geometry and Direct-Editing Techniques 1161

Chapter 38: Using Plastic Features 1162

Chapter 39: Using Mold Tools 1165

Appendix B Finding Help 1169

SolidWorks Help 1169

SolidWorks Website 1170

Customer Portal 1170

Appendix C What’s on the Website 1175

System Requirements 1175

Customer Care 1176

Index 1177

Mastering SolidWorks

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    A Paperback / softback by Matt Lombard

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      Publisher: John Wiley & Sons Inc
      Publication Date: 28/12/2018
      ISBN13: 9781119300571, 978-1119300571
      ISBN10: 1119300576

      Description

      Book Synopsis
      The complete SolidWorks reference-tutorial for beginner to advanced techniques Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power user with clear instruction that goes beyond the basics. Fundamental techniques are detailed with real-world examples for hands-on learning, and the companion website provides tutorial files for all exercises. Even veteran users will find value in new techniques that make familiar tasks faster, easier, and more organized, including advanced file management tools that simplify and streamline pre-flight checks. SolidWorks is the leading 3D CAD program, and is an essential tool for engineers, mechanical designers, industrial designers, and drafters around the world. User friendly features such as drag-and-drop, point-and-click, and cut-and-paste tools belie the software's powerful capabilities

      Table of Contents

      Introduction xxxiii

      Part I Introducing SolidWorks Basics 1

      Chapter 1 Introducing SolidWorks 3

      Installing SolidWorks for the First Time 3

      Starting SolidWorks for the First Time 6

      Identifying SolidWorks Documents 9

      Understanding Feature-Based Modeling 15

      Understanding History-Based Modeling 16

      Sketching with Parametrics 19

      Understanding Design Intent 21

      Editing Design Intent 21

      Working with Associativity 24

      The Bottom Line 24

      Chapter 2 Navigating the SolidWorks Interface 25

      Identifying Elements of the SolidWorks Interface 25

      Making the Interface Work for You 47

      The Bottom Line 59

      Chapter 3 Working with Sketches and Reference Geometry .61

      Creating a New Part 61

      Creating a Sketch 62

      Identifying Sketch Entities 64

      Driving Sketches with Smart Dimensions 83

      Using Tools on the Dimensions/Relations Toolbar 86

      Inferencing in Sketch 89

      Exploring Sketch Settings 90

      Using Sketch Blocks 92

      Working with Reference Geometry 93

      Tutorial: Learning to Use Sketch Relations 98

      Tutorial: Using Blocks and Belts 102

      Tutorial: Creating Reference Geometry 105

      The Bottom Line 109

      Chapter 4 Creating Simple Parts and Drawings 111

      Discovering Design Intent 111

      Creating a Simple Part 113

      Creating a Simple Assembly 125

      Creating a Simple Drawing 128

      The Bottom Line 142

      Chapter 5 Using Visualization Techniques 143

      Manipulating the View 143

      Using the View Tools 149

      Using the DisplayManager 157

      The Display Pane 173

      Part II Building Intelligence into Your Parts 181

      Chapter 6 Getting More from Your Sketches 183

      Editing Sketch Relations 183

      Getting More from Dimensions 189

      Working with Sketch Entities 189

      Using Sketch Pictures 193

      Using Sketch Text 196

      Using Colors and Line Styles with Sketches 198

      Using Other Sketch Tools 199

      Sketching in 3D 201

      Tutorial: Editing and Copying 204

      Tutorial: Controlling Pictures, Text, Colors, and Styles 208

      Tutorial: Using Metadata 211

      Tutorial: Sketching Calculator 212

      The Bottom Line 214

      Chapter 7 Modeling with Primary Features 217

      Identifying When to Use Which Tool 217

      Understanding Fillet Types 231

      Using Chamfers 253

      Tutorial: Bracket Casting 256

      The Bottom Line 260

      Chapter 8 Selecting Secondary Features 261

      Creating Curve Features 261

      Selecting a Specialty Feature 267

      Tutorial: Creating a Wire-Formed Part 280

      The Bottom Line 282

      Chapter 9 Patterning and Mirroring 283

      Patterning in a Sketch 283

      Mirroring in a Sketch 289

      Working with 3D Patterns 291

      Understanding Pattern Types 295

      Cosmetic Patterns 307

      Mirroring 3D Solids 308

      Tutorial: Creating a Circular Pattern 310

      Tutorial: Mirroring Features 311

      Tutorial: Applying a Cosmetic Pattern 313

      The Bottom Line 314

      Chapter 10 Using Equations 317

      Understanding Equations 317

      Using Global Variables 326

      Using the Modify Box 327

      Using Expressions 329

      Controlling Suppression States of Features 329

      Linking to External Equations 330

      Tutorial: Using Equations 330

      The Bottom Line 333

      Chapter 11 Working with Part Configurations 335

      Using Design Tables 355

      Creating a Simple Design Table 357

      Using the Configuration Publisher 364

      Tutorial: Working with Configurations and Design Tables 365

      The Bottom Line 368

      Chapter 12 Editing, Evaluating, and Troubleshooting 371

      Using Rollback 371

      Reordering Features 378

      Reordering Folders 379

      Using the Flyout and Detachable FeatureManagers 380

      Summarizing Part Modeling Best Practices 383

      Using Design for Change 385

      Using Evaluation Techniques 387

      Troubleshooting Errors 397

      Tutorial: Utilizing Editing and Evaluation Techniques 406

      The Bottom Line 412

      Part III Working with Assemblies 413

      Chapter 13 Building Efficient Assemblies 415

      Understanding the Purpose of Assemblies 415

      Identifying the Elements of an Assembly 423

      Using SpeedPaks 432

      Using Subassemblies 433

      Using Folders 438

      Working with Tree Display Options 440

      Tutorial: Arranging Assemblies 443

      Tutorial: Managing the FeatureManager 446

      The Bottom Line 447

      Chapter 14 Getting More from Mates 449

      Applying Mates 449

      Mating for Motion 459

      Working with Advanced and Mechanical Mate Types 462

      Editing and Troubleshooting 471

      Examining Mate Options 474

      Reviewing Mate Best Practices 475

      Tutorial: Mating for Success 477

      The Bottom Line 480

      Chapter 15 Patterning and Mirroring Components 483

      Component Patterns 483

      Using Local Component Patterns 484

      Using Feature-Driven Component Patterns 491

      Creating a Chain Pattern 492

      Understanding Other Pattern Options 494

      Tutorial: Creating Component Patterns 495

      The Bottom Line 497

      Chapter 16 Working with Assembly Sketches and Layouts 499

      Looking at the Techniques 499

      Using the Layout Feature 505

      Tutorial: Working with a Layout 507

      The Bottom Line 513

      Chapter 17 Using Assembly Tools 515

      Placing Parts without Mates 515

      Using Proximity Tools 520

      Selecting Components 528

      Reading Assembly Performance Evaluation Results 532

      Using Defeature 533

      Using the Hole Alignment Tool 534

      The Bottom Line 535

      Chapter 18 Using Libraries, Assembly Features, and Hole Wizard 537

      Using Library Features 537

      Creating Library Features 543

      Creating Assembly Cuts 551

      Making Fillets and Chamfers in Assemblies 554

      Using the Hole Wizard 555

      Creating Weld Beads 558

      Working with Envelopes 560

      Understanding Smart Components 562

      Using Smart Components 563

      Auto-Sizing Smart Components 566

      Making Smart Components 568

      Tutorial: Working with Smart Components 576

      Tutorial: Working with Library Features 579

      The Bottom Line 586

      Chapter 19 Controlling Assembly Configurations and Display States 589

      Using Display States 589

      Understanding Assembly Configurations 592

      Tutorial: Working with Assembly Configurations 600

      The Bottom Line 604

      Chapter 20 Modeling in Context 605

      Understanding In-Context Modeling 605

      Dealing with the Practical Details of In-Context Modeling 615

      Using Other Types of External References 630

      Tutorial: Working In-Context 631

      The Bottom Line 635

      Chapter 21 Editing, Evaluating, and Troubleshooting Assemblies 637

      Working with Mates 637

      Editing File Management Issues 645

      Evaluating Assemblies 651

      The Bottom Line 654

      Chapter 22 Working with Large Scale Design 657

      Using Large Design Review 657

      Creating a Walk-Through 661

      Creating a GridSystem 663

      Transferring Data with the IFC File Type 667

      The Bottom Line 668

      Chapter 23 Animating with the MotionManager 669

      Familiarizing Yourself with the MotionManager 670

      Using the Animation Wizard 674

      Animating the View 683

      Animating with Key Points 691

      Animating with Basic Motion 696

      Using the Mate Controller 700

      The Bottom Line 702

      Part IV Creating Drawings 703

      Chapter 24 Automating Drawings: The Basics 705

      Comparing Templates and Formats 705

      Creating Drawing Templates 720

      Creating Blocks 725

      The Bottom Line 726

      Chapter 25 Working with Drawing Views 727

      Creating Common View Types 727

      Creating Other View Types 740

      Using Display Options in Views 751

      Distinguishing Views from Sheets 756

      Tutorial: Working with View Types, Settings, and Options 756

      The Bottom Line 762

      Chapter 26 Using Annotations and Symbols 765

      Using Notes 765

      Using Blocks in Drawings 775

      Using Symbols 779

      Using Center Marks and Centerlines 780

      Tutorial: Using Annotations 782

      The Bottom Line 784

      Chapter 27 Dimensioning and Tolerancing 787

      Putting Dimensions on Drawings 787

      Adding Tolerances 799

      Using Dimension Styles 802

      Aligning Dimensions and Annotations 802

      Tutorial: Working with Dimensions and Tolerances 805

      The Bottom Line 808

      Chapter 28 Using Layers, Line Fonts, and Colors 809

      Controlling Layers 809

      Controlling Line Format 813

      Hiding and Showing Edges 815

      Tutorial: Using Drawing Display Tools 816

      The Bottom Line 818

      Chapter 29 Working with Tables and Drawings 821

      Driving the Bill of Materials 821

      Using Design Tables 830

      Placing Hole Tables on Drawings 832

      Using Revision Tables 834

      Using General Tables 836

      Working with Tables in Models 836

      Tutorial: Using BOMs 837

      Tutorial: Using Hole Tables 841

      Tutorial: Using Revision Tables 843

      The Bottom Line 844

      Chapter 30 Creating Assembly Drawings 845

      Combining Parts and Assemblies on the Same Drawing 845

      Using Multi-Page Templates 847

      Using Views with Special Assembly Functions 849

      Using Color in Assembly Drawing Views 860

      Setting Up Drawings of Large Assemblies 861

      Tutorial: Creating a Simple Assembly Drawing 866

      The Bottom Line 869

      Part V Using Advanced and Specialized Techniques 871

      Chapter 31 Modeling Multibodies 873

      Using Powerful Tools Effectively 874

      Understanding Multibody Techniques 876

      Managing Bodies 897

      Tutorials: Working with Multibodies 902

      The Bottom Line 906

      Chapter 32 Working with Surfaces 907

      Introducing Surfaces 907

      Understanding Surfacing Terminology 908

      Surfacing Tools 911

      Tutorial: Working with Surfaces 926

      The Bottom Line 933

      Chapter 33 Employing Master Model Techniques 935

      Master Model Tools and Techniques 935

      Using Pull Functions 937

      Using Push Functions 940

      Tutorial: Working with Master Model Techniques 943

      The Bottom Line 947

      Chapter 34 Using SolidWorks Sheet Metal Tools 949

      Using the Base Flange Features 949

      Making Sheet Metal Parts from Generic Models 983

      Using Other Methods 989

      Using Multibody Techniques with Sheet Metal 991

      Tutorial: Working with the Insert Bends Method for Sheet Metal Parts 992

      Tutorial: Using the Base Flange Sheet Metal Method 995

      The Bottom Line 999

      Chapter 35 Creating Sheet Metal Drawings 1005

      Making Sheet Metal Drawings 1005

      Getting the Flat Pattern 1006

      Making Drawings of Multibody Sheet Metal Parts 1012

      The Bottom Line 1015

      Chapter 36 Creating Weldments and Weldment Drawings 1017

      Sketching in 3D 1017

      Using the Weldment Tools 1022

      Using Nonstructural Components 1032

      Using Sub-Weldments 1032

      Working with Cut Lists 1033

      Creating Weldment Drawings 1038

      Tutorial: Working with Weldments 1040

      The Bottom Line 1046

      Chapter 37 Using Imported Geometry and Direct-Editing Techniques 1049

      Understanding the Basics of Imported Geometry 1049

      Understanding the Traditional Role of Direct Editing Tools 1060

      Understanding the Strengths and Limitations of Direct

      Using SolidWorks Direct Editing Tools 1062

      Tutorial: Importing and Repairing Solid Geometry 1067

      Tutorial: Flex and Freeform 1069

      The Bottom Line 1072

      Chapter 38 Using Plastic Features 1073

      Using Plastic Features 1073

      Using Plastic Evaluation Tools 1093

      The Bottom Line 1102

      Chapter 39 Using Mold Tools 1107

      Working with the Mold Tools Process 1107

      Working Manually with Mold Tools 1122

      The Bottom Line 1124

      Appendixes 1127

      Appendix A The Bottom Line 1127

      Chapter 1: Introducing SolidWorks 1127

      Chapter 2: Navigating the SolidWorks Interface 1127

      Chapter 3: Working with Sketches and Reference Geometry 1128

      Chapter 4: Creating Simple Parts and Drawings 1129

      Chapter 5: Using Visualization Techniques 1130

      Chapter 6: Getting More from Your Sketches 1130

      Chapter 7: Modeling with Primary Features 1131

      Chapter 8: Selecting Secondary Features 1132

      Chapter 9: Patterning and Mirroring 1133

      Chapter 10: Using Equations 1134

      Chapter 11: Working with Part Configurations 1135

      Chapter 12: Editing, Evaluating, and Troubleshooting 1135

      Chapter 13: Building Efficient Assemblies 1136

      Chapter 14: Getting More from Mates 1137

      Chapter 15: Patterning and Mirroring Components 1138

      Chapter 16: Working with Assembly Sketches and Layouts 1139

      Chapter 17: Using Assembly Tools 1140

      Chapter 18: Using Libraries, Assembly Features, and Hole Wizard 1141

      Chapter 19: Controlling Assembly Configurations and Display States 1142

      Chapter 20: Modeling in Context 1143

      Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies 1143

      Chapter 22: Working with Large Scale Design 1144

      Chapter 23: Animating with the MotionManager 1145

      Chapter 24: Automating Drawings: The Basics 1145

      Chapter 25: Working with Drawing Views 1146

      Chapter 26: Using Annotations and Symbols 1147

      Chapter 27: Dimensioning and Tolerancing 1148

      Chapter 28: Using Layers, Line Fonts, and Colors 1149

      Chapter 29: Working with Tables and Drawings 1150

      Chapter 30: Creating Assembly Drawings 1150

      Chapter 31: Modeling Multibodies 1151

      Chapter 32: Working with Surfaces 1152

      Chapter 33: Employing Master Model Techniques 1153

      Chapter 34: Using SolidWorks Sheet Metal Tools 1155

      Chapter 35: Creating Sheet Metal Drawings 1159

      Chapter 36: Creating Weldments and Weldment Drawings 1160

      Chapter 37: Using Imported Geometry and Direct-Editing Techniques 1161

      Chapter 38: Using Plastic Features 1162

      Chapter 39: Using Mold Tools 1165

      Appendix B Finding Help 1169

      SolidWorks Help 1169

      SolidWorks Website 1170

      Customer Portal 1170

      Appendix C What’s on the Website 1175

      System Requirements 1175

      Customer Care 1176

      Index 1177

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