Computer-aided design (CAD) Books
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APress Core Blender Development
Book SynopsisLearn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project.Blender is an open-source 3D modeling and rendering software package used in the production of assets for animated projects, 3D printing, games, and even scientific visualization. This book goes in depth and discusses the primary modules related to the GUI and the geometric modeling work. You''ll start by learning how to reverse engineer geometric operators, and from there move on to the main features of the source code and how to apply them. When done, you''ll have the necessary foundation for exploration in other modules of the Blender source code. Lack of software engineering knowledge, such as experience with large cross-platform code base, remains insurmountable for mTable of ContentsChapter 1. A First Encounter with Blender’s Source CodeChapter goal: To outline the Blender source tree, and provide an execution trace of how Blender registers geometric manipulation operators, and the execution of a few of the associated callbacks.• The Blender Projecto Discusses where Blender source code is hosted and how developers can find help online.• The Blender Source Treeo Listing of the modules included in Blender, and what each module does• The Blender CMake Build Systemo How Blender makes uses of the CMake build system, and how various modules can be included or excluded from a build• Some High-Level Geometric Modelling Tools & Their Operatorso Discusses how operators are registered in the C codeo Describes where primitive creation and geometric editing operators are registered and how to determine their callbacks• The Model-View-Controller Architecture of Blendero Explains the rationale for the general architecture of Blender and its history• Roadmap for the Remaining Booko What is “core” Blender? What this book covers and what it does not coverChapter 2. The Blend File FormatChapter goal: Explains the persistent data model and related data structures of the .blend file• What Does the .blend File Contain?o High-level description & purpose of the .blend file• Byte Layout of the .blend File• Backwards Compatibility of the .blend File• Blender DNA and the Data Modelo Shows how the contents of the .blend file map to DNA (data structures) and the data model and internal API• The Dependency GraphChapter 3. GHOST and the Main Event LoopChapter goal: Dissects the global host module (GHOST) and points out the high-level main event loop in the window manager module• Blender’s cross-platform support for multiple windowing and operating systems: gHOSTo Overview of the source files in the gHOST module• Trace of the Initialization Routines• GHOST and the Event Loop• Differences Between Linux, MS Windows, and MacOS buildsChapter 4. BlendLib & UtilitiesChapter goal: Discusses the suite of functions provided by the internal utilities libraries of Blender• The Math Utilitieso Explanation of the math utilities used throughout core Blender• The File Utilities• The global context and blendlibChapter 5. Blender Embedded Python EngineChapter goal: Describes the connection between Python API and the internal compiled code of the embedded (extended) interpreter• How Python is Embedded in a C Programo Preliminaries on embedded Python• How Blender Embeds Pythono UI dependencieso Associated source files & important module (externally linked) functionso Startup and initialization• The Data API & RNA generated codeChapter 6. Blender User Interface ComponentsChapter goal: Describes the internal graphical user-interface of Blender and how Blender uses OpenGL to draw and manage its custom UI• Internal UI APIo Describes Windows, Other UI Elements, and Events• How to construct simple UI Elements in C.• Hierarchy of UI Elements.• Trace of Window Updates and Drawing in C codeChapter 7. BMesh Data Structure and the bmesh ModuleChapter goal: Describes the bmesh data structure and how the associated geometric operators update its data.• BMesh Designo How BMesh stores geometry data? vertices edges topology etc.o How BMesh updates data?o How BMesh is linked to Python scripting modules via RNA (Data API)?o Trace of a Hypothetical BMesh update with the following operators Bevel Extrude Knife Cut etc.• Associated source code (modules and files) of bmesh• How BMesh is serialized in the .blend file?• Associated DNA structures and BMeshChapter 8. Adding a Custom Editor ModuleChapter goal: A details set of steps to add a new module to the Blender code base. Provides both an all C-code implementation of an editor, and then an implementation that uses Python to produce the same GUI components. The parallel views further reinforce the material from Chapters 5 & 6.• A Basic Window in Co Adding operators and buttons in C• Adding Operators and Buttons in Pythono How these UI elements map to C functions in core Blender• Adding Source Files for a New Editoro CMake additions for proper system build with a new module (editor)Chapter 9. Beyond Core Blender DevelopmentChapter goal: Suggests approaches to reverse engineering and developing non-Core Blender• Modifiers and Other Editors• Cycles Rendering• Physics Simulation
£49.49
SDC Publications Virtual Machining Using CAMWorks 2020
Book SynopsisThis book is written to help you learn the core concepts and steps used to conduct virtual machining using CAMWorks. CAMWorks is a virtual machining tool designed to increase your productivity and efficiency by simulating machining operations on a computer before creating a physical product.
£42.30
SDC Publications AutoCAD 2021 Instructor
Book SynopsisThis book is your AutoCAD 2021 Instructor. The objective of this book is to provide you with extensive knowledge of AutoCAD, whether you are taking an instructor-led course or learning on your own.
£58.90
SDC Publications Automating SOLIDWORKS 2021 Using Macros: A guide
Book SynopsisEngineers working with SOLIDWORKS are often faced with tedious, repetitive work that can consume a lot of time, but it doesn't have to be this way. One of the most exciting aspects of SOLIDWORKS is its robust programming interface or API. The SOLIDWORKS API allows you to write code that can perform almost any series of actions for you. SOLIDWORKS was built from the ground up to automate, and in this book, you will learn how to take advantage of these powerful tools to speed up your work. Automating SOLIDWORKS 2021 Using Macros is designed as a tutorial to help beginner to intermediate programmers develop macros for SOLIDWORKS. Experience with programming isn't required. The book starts with a new chapter on the fundamentals of Visual Basic.NET and the SOLIDWORKS API to make the learning process easier for beginners. The rest of the book introduces you to developing macros using the SOLIDWORKS API. The book concludes with a chapter dedicated to some of the author's favorite source code for you to use as the basis for typical automation procedures. The focus of this book is primarily on the Visual Studio Tools for Applications (VSTA) macro interface. It covers many of the major API functions through practical use cases. It will teach you the fundamentals of Visual Basic.NET as well as SOLIDWORKS, SOLIDWORKS PDM Professional, SOLIDWORKS Document Manager and Excel API functions. Author Mike Spens has been professionally developing macros for SOLIDWORKS for more than a decade. He has helped numerous companies develop their own programs and streamline their workflows. If you want to learn how to develop your own macros for SOLIDWORKS, following best practices and using well written code, then this is the perfect book for you.
£54.15
SDC Publications Certified SOLIDWORKS Professional Advanced
Book SynopsisCertified SOLIDWORKS Professional Advanced Preparation Material is intended for the SOLIDWORKS user who has already passed the CSWP exam, and is ready to advance to the next level. This book covers the five CSWPA examinations: Sheet Metal, Weldments, Surfacing, Mold Tools, and Drawing Tools.
£55.10
SDC Publications Design Workbook Using SOLIDWORKS 2021: Design,
Book SynopsisRevised and refreshed for SOLIDWORKS 2021, Design Workbook Using SOLIDWORKS 2021 is an exercise-based book that guides you through a series of easy to understand, step-by-step tutorials that cover basic SOLIDWORKS commands. The 2021 edition includes updated SOLIDWORKS processes and methods to create models more efficiently than ever before. The intended audience is undergraduate engineering majors, but it can also be used in pre-college engineering courses. The engaging and straightforward lab exercises in this workbook are also ideal for self-learners. The text takes an educational approach where you learn through repetition, starting with simple models, and introducing more complex models and commands as the book progresses, leading you to create assemblies, make Finite Element Analyses, detail manufacturing drawings, complete dynamic simulations, and learn the basics of rapid prototyping. The principles of engineering graphics are also incorporated into the lessons throughout the text. The commands and functions learned throughout this book will help a new user understand their use, how to apply them in different situations, and design ever more complex components.
£52.25
SDC Publications Parametric Modeling with SOLIDWORKS 2022
Book SynopsisParametric Modeling with SOLIDWORKS 2022 contains a series of seventeen tutorial style lessons designed to introduce SOLIDWORKS 2022, solid modeling and parametric modeling techniques and concepts. This book takes a hands on, exercise intensive approach to all the important parametric modeling techniques and concepts.
£59.85
SDC Publications Vibration Analysis with SOLIDWORKS Simulation
Book SynopsisVibration Analysis with SOLIDWORKS Simulation 2022 goes beyond the standard software manual. It concurrently introduces the reader to vibration analysis and its implementation in SOLIDWORKS Simulation using hands-on exercises. A number of projects are presented to illustrate vibration analysis and related topics.
£57.00
SDC Publications Certified SOLIDWORKS Professional Advanced
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£63.64
SDC Publications Engineering Graphics with SOLIDWORKS 2025
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£68.39
SDC Publications Parametric Modeling with SOLIDWORKS 2025
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£68.39
SDC Publications A HandsOn Introduction to SOLIDWORKS 2025
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£69.34
SDC Publications SOLIDWORKS 2025 Quick Start
Book SynopsisThe perfect companion for anyone who wants to learn SOLIDWORKS quickly and effectively, SOLIDWORKS 2025 Quick Start acquaints you with the basics of SOLIDWORKS 3D CAD software in five easy lessons. This book is ideal for students, designers and engineers who want to jump into SOLIDWORKS, unleash their creativity and take their design skills to the next level today.Written by an experienced SOLIDWORKS instructor, SOLIDWORKS 2025 Quick Start is packed with tips and tricks that help new users streamline their design modeling process to make it efficient and organized. Youâll gain the most knowledge in the shortest period of time by learning proper SOLIDWORKS skills and file management techniques right from the start.Get up to speed with an overview of the software's user interface, menus, toolbars, and commands. At a brisk pace, from there you will learn 2D sketching, part and assembly creation, motion study, detailed part and assembly drawings, and BOMS using basic and advanced features. You will also develop a mini Stirling Engine and investigate the proper design intent and constraints, putting your newfound skills to the test.Two bonus chapters round out your newfound SOLIDWORKS knowledge. Chapter six reviews the Certified SOLIDWORKS Associate (CSWA) exam curriculum and model knowledge requirements. Chapter seven introduces you to additive manufacturing (3D printing), covering the difference between additive and subtractive manufacturing, 3D printer terminology, and how to prepare, save, and print a model on a Fused Filament Fabrication 3D printer.Whether you're an engineer preparing for your company's next project or a student who needs to learn SOLIDWORKS quickly without taking a comprehensive CAD course, with SOLIDWORKS 2025 Quick Start you will unlock your potential as a designer and master the software in no time.
£54.14
SDC Publications Automating SOLIDWORKS 2025 Using Macros
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£61.74
SDC Publications Designing with SOLIDWORKS 2025
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£64.59
SDC Publications Interior Design Using Autodesk Revit 2026
Book SynopsisDiscover how Revit empowers interior designers to iterate faster, visualize in 3D, and produce error-free deliverables from day one. Meticulously crafted for both students and professionals, this book will teach you to use Revit the way interior designers actually work, regardless of your prior experience. In this project-driven guide youâll plan, model and document every detail of a two-story law office. To further enhance your learning experience, this text includes a comprehensive collection of chapter-based tutorial videos, tool-specific reference videos, and exclusive bonus chapters. These resources are designed to provide you with an in-depth understanding of Revit's powerful features, enabling you to realize your creative visions with greater precision and efficiency.This book uses an engaging, tutorial-style approach centered around developing the interior of a two-story law office. You'll begin with a provided architectural model, complete with established columns, beams, exterior walls, and structural elements, allowing you to dive straight into the intricacies of interior design rather than architectural modeling. The chapters are structured chronologically, mirroring the typical design process, to help you efficiently develop your design ideas and skills.The first chapter introduces you to Revit, Building Information Modeling (BIM), and essential file-management tasks such as opening, saving, and starting new projects. In the next two chapters you will develop core modeling skills, learning to create essential elements like walls, doors, and windows. These core chapters demonstrate Revitâs powerful capabilities and sets the stage for deeper exploration throughout the rest of the book.As you progress, the focus shifts to interior specialization, where you'll develop every facet of the law-office interior. You will navigate the 3D model, create and manage materials, and lay out spaces using walls, doors, and windows. As the design evolves, selected areas of the office serve as hands-on laboratories for practicing key Revit commands and workflows.By the end of the book, you will confidently model floor finishes, ceilings with soffits, casework, a custom reception desk, restrooms, furniture, and lighting. You will also generate tags, schedules, and photorealistic renderings, equipping you with a portfolio-ready project and a solid grasp of professional documentation.Whether you are a faculty member searching for a complete BIM curriculum, a student preparing for certification, or a practicing designer moving from 2D CAD or SketchUp to a collaborative Revit workflow, Interior Design Using Autodesk Revit 2026 delivers the step-by-step instruction, multimedia support and depth of reference you need to create inspired interiors that are accurately documented, beautifully rendered and BIM-ready.Included VideosInterior Design Using Autodesk Revit 2026 comes with a full suite of videos, including chapter-by-chapter walkthroughs and a comprehensive library of tool-specific videos. This dual-layered video training approach ensures you have robust learning resources at your fingertips, allowing for broader project-based learning and targeted skill development. These videos are expertly designed to make Revitâs complex features accessible to anyone, providing a visual and practical guide to mastering the software. Itâs like having an expert guide you through every step, ensuring you leverage the full potential of Autodesk Revit.Chapter-Based Tutorial VideosThe chapter-based tutorial videos offer a comprehensive, step-by-step guide through the textbookâs content, mirroring the structure and progression of the book itself. These videos cover the first eleven chapters of the text. Each video corresponds to a specific section in the book, providing you with a detailed visual walkthrough of the concepts, techniques, and tutorials found in the text. The tutorial videos enhance your understanding by demonstrating precisely how to perform the steps in each lesson, facilitating a deeper grasp of the design principles and Revit's functionality.Tool-Specific VideosThe tool-specific videos included with this book focus on individual features and functions of Autodesk Revit, offering targeted instruction on each toolâs application and benefits. These videos are perfect for users seeking quick references or needing to brush up on specific functionalities without going through an entire project tutorial. In addition to the core content, these videos delve into extra topics not covered in the book, providing a broader understanding and insight into the software's capabilities. They break down complex tools into manageable, easy-to-understand segments, demonstrating menu selections and operational tips in a concise format. This approach enables you to efficiently learn and master the intricacies of each tool, significantly enhancing your productivity and proficiency in architectural design.Exclusive Bonus ChaptersBeyond the extensive video library, you'll gain access to exclusive online content, including additional bonus chapters that further expand your knowledge on topics such as lighting design in Revit, building performance analysis, an introduction to multi-story stairs, and more.New Co-Author SpotlightThis edition welcomes Dr. Maria Delgado as co-author, enriching the book with fresh academic and industry insight. A specialist in 3D modeling, digital visualization, and extended reality (XR), Dr. Delgado designs technology-driven courses that show interior design students how to communicate ideas with clarity and impact. Her expertise in leveraging BIM, real-time rendering, and immersive VR workflows ensures that every chapter now connects traditional design principles with cutting-edge digital tools. Under her guidance, youâll learn to build user-centered interiors that are not only visually compelling but also fully coordinated and ready for presentation, pricing, and construction.Dr. Maria Delgado is an Assistant Professor of Interior Design in the College of Human Sciences at Auburn University.
£71.24
SDC Publications Beginners Guide to SOLIDWORKS 2026 Level I
£74.09
Cadcamcae Works SolidWorks CAM 2021 Black Book
Book Synopsis
£36.10
Cadcamcae Works Creo Parametric 8.0 Black Book
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£999.99
Cadcamcae Works Creo Manufacturing 9.0 Black Book
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£42.74
Cadcamcae Works Creo Manufacturing 9.0 Black Book (Colored)
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£54.89
Springer London Ltd Model Predictive Control System Design and
Book SynopsisModel Predictive Control System Design and Implementation Using MATLAB® proposes methods for design and implementation of MPC systems using basis functions that confer the following advantages: - continuous- and discrete-time MPC problems solved in similar design frameworks; - a parsimonious parametric representation of the control trajectory gives rise to computationally efficient algorithms and better on-line performance; and - a more general discrete-time representation of MPC design that becomes identical to the traditional approach for an appropriate choice of parameters. After the theoretical presentation, coverage is given to three industrial applications. The subject of quadratic programming, often associated with the core optimization algorithms of MPC is also introduced and explained. The technical contents of this book is mainly based on advances in MPC using state-space models and basis functions. This volume includes numerous analytical examples and problems and MATLAB® programs and exercises.Trade ReviewFrom the reviews:“This monograph gives an introduction to model predictive control and recent developments in its design and implementation using Matlab and Simulink. The book is aimed at a wide readership ranging from industrial control engineers to graduate students in the process and control disciplines.” (IEEE Control Systems Magazine, Vol. 30, August, 2010)“The book gives an introduction to Model Predictive Control (MPC), and recent developments in design and implementation. … The book’s approach is expected to appeal to a wide readership ranging from the industrial control engineer to the postgraduate student in the process and control disciplines. Both will find the MATLAB demonstrations of the control concepts a valuable tutorial route to understanding MPC in practice.” (Karl-Heinz Waldmann, Zentralblatt MATH, Vol. 1200, 2011)Table of ContentsDiscrete-time MPC for Beginners.- Discrete-time MPC with Constraints.- Discrete-time MPC Using Laguerre Functions.- Discrete-time MPC with Prescribed Degree of Stability.- Continuous-time Orthonormal Basis Functions.- Continuous-time MPC.- Continuous-time MPC with Constraints.- Continuous-time MPC with Prescribed Degree of Stability.- Classical MPC Systems in State-space Formulation.- Implementation of Predictive Control Systems.
£134.99
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG The NURBS Book
Book SynopsisUntil recently B-spline curves and surfaces (NURBS) were principally of interest to the computer aided design community, where they have become the standard for curve and surface description. Today we are seeing expanded use of NURBS in modeling objects for the visual arts, including the film and entertainment industries, art, and sculpture. NURBS are now also being used for modeling scenes for virtual reality applications. These applications are expected to increase. Consequently, it is quite appropriate for The.N'URBS Book to be part of the Monographs in Visual Communication Series. B-spline curves and surfaces have been an enduring element throughout my pro fessional life. The first edition of Mathematical Elements for Computer Graphics, published in 1972, was the first computer aided design/interactive computer graph ics textbook to contain material on B-splines. That material was obtained through the good graces of Bill Gordon and Louie Knapp while they were at Syracuse University. A paper of mine, presented during the Summer of 1977 at a Society of Naval Architects and Marine Engineers meeting on computer aided ship surface design, was arguably the first to examine the use of B-spline curves for ship design. For many, B-splines, rational B-splines, and NURBS have been a bit mysterious.Table of ContentsOne Curve and Surface Basics.- 1.1 Implicit and Parametric Forms.- 1.2 Power Basis Form of a Curve.- 1.3 Bézier Curves.- 1.4 Rational Bézier Curves.- 1.5 Tensor Product Surfaces.- Exercises.- Two B-Spline Basis Functions.- 2.1 Introduction.- 2.2 Definition and Properties of B-spline Basis Functions.- 2.3 Derivatives of B-spline Basis Functions.- 2.4 Further Properties of the Basis Functions.- 2.5 Computational Algorithms.- Exercises.- Three B-spline Curves and Surfaces.- 3.1 Introduction.- 3.2 The Definition and Properties of B-spline Curves.- 3.3 The Derivatives of a B-spline Curve.- 3.4 Definition and Properties of B-spline Surfaces.- 3.5 Derivatives of a B-spline Surface.- Exercises.- Four Rational B-spline Curves and Surfaces.- 4.1 Introduction.- 4.2 Definition and Properties of NURBS Curves.- 4.3 Derivatives of a NURBS Curve.- 4.4 Definition and Properties of NURBS Surfaces.- 4.5 Derivatives of a NURBS Surface.- Exercises.- Five Fundamental Geometric Algorithms.- 5.1 Introduction.- 5.2 Knot Insertion.- 5.3 Knot Refinement.- 5.4 Knot Removal.- 5.5 Degree Elevation.- 5.6 Degree Reduction.- Exercises.- Six Advanced Geometric Algorithms.- 6.1 Point Inversion and Projection for Curves and Surfaces.- 6.2 Surface Tangent Vector Inversion.- 6.3 Transformations and Projections of Curves and Surfaces.- 6.4 Reparameterization of NURBS Curves and Surfaces.- 6.5 Curve and Surface Reversal.- 6.6 Conversion Between B-spline and Piecewise Power Basis Forms.- Exercises.- Seven Conics and Circles.- 7.1 Introduction.- 7.2 Various Forms for Representing Conics.- 7.3 The Quadratic Rational Bézier Arc.- 7.4 Infinite Control Points.- 7.5 Construction of Circles.- 7.6 Construction of Conies.- 7.7 Conic Type Classification and Form Conversion.- 7.8 Higher Order Circles.- Exercises.- Eight Construction of Common Surfaces.- 8.1 Introduction.- 8.2 Bilinear Surfaces.- 8.3 The General Cylinder.- 8.4 The Ruled Surface.- 8.5 The Surface of Revolution.- 8.6 Nonuniform Scaling of Surfaces.- 8.7 A Three-sided Spherical Surface.- Nine Curve and Surface Fitting.- 9.1 Introduction.- 9.2 Global Interpolation.- 9.2.1 Global Curve Interpolation to Point Data.- 9.2.2 Global Curve Interpolation with End Derivatives Specified.- 9.2.3 Cubic Spline Curve Interpolation.- 9.2.4 Global Curve Interpolation with First Derivatives Specified.- 9.2.5 Global Surface Interpolation.- 9.3 Local Interpolation.- 9.3.1 Local Curve Interpolation Preliminaries.- 9.3.2 Local Parabolic Curve Interpolation.- 9.3.3 Local Rational Quadratic Curve Interpolation.- 9.3.4 Local Cubic Curve Interpolation.- 9.3.5 Local Bicubic Surface Interpolation.- 9.4 Global Approximation.- 9.4.1 Least Squares Curve Approximation.- 9.4.2 Weighted and Constrained Least Squares Curve Fitting.- 9.4.3 Least Squares Surface Approximation.- 9.4.4 Approximation to Within a Specified Accuracy.- 9.5 Local Approximation.- 9.5.1 Local Rational Quadratic Curve Approximation.- 9.5.2 Local Nonrational Cubic Curve Approximation.- Exercises.- Ten Advanced Surface Construction Techniques.- 10.1 Introduction.- 10.2 Swung Surfaces.- 10.3 Skinned Surfaces.- 10.4 Swept Surfaces.- 10.5 Interpolation of a Bidirectional Curve Network.- 10.6 Coons Surfaces.- Eleven Shape Modification Tools.- 11.1 Introduction.- 11.2 Control Point Repositioning.- 11.3 Weight Modification.- 11.3.1 Modification of One Curve Weight.- 11.3.2 Modification of Two Neighboring Curve Weights.- 11.3.3 Modification of One Surface Weight.- 11.4 Shape Operators.- 11.4.1 Warping.- 11.4.2 Flattening.- 11.4.3 Bending.- 11.5 Constraint-based Curve and Surface Shaping.- 11.5.1 Constraint-based Curve Modification.- 11.5.2 Constraint-based Surface Modification.- Twelve Standards and Data Exchange.- 12.1 Introduction.- 12.2 Knot Vectors.- 12.3 Nurbs Within the Standards.- 12.3.1 IGES.- 12.3.2 STEP.- 12.3.3 PHIGS.- 12.4 Data Exchange to and from a NURBS System.- Thirteen B-spline Programming Concepts.- 13.1 Introduction.- 13.2 Data Types and Portability.- 13.3 Data Structures.- 13.4 Memory Allocation.- 13.5 Error Control.- 13.6 Utility Routines.- 13.7 Arithmetic Routines.- 13.8 Example Programs.- 13.9 Additional Structures.- 13.10 System Structure.- References.
£71.24
Springer Fachmedien Wiesbaden Algorithm-Driven Truss Topology Optimization for Additive Manufacturing
Book SynopsisSince Additive Manufacturing (AM) techniques allow the manufacture of complex-shaped structures the combination of lightweight construction, topology optimization, and AM is of significant interest. Besides the established continuum topology optimization methods, less attention is paid to algorithm-driven optimization based on linear optimization, which can also be used for topology optimization of truss-like structures.To overcome this shortcoming, we combined linear optimization, Computer-Aided Design (CAD), numerical shape optimization, and numerical simulation into an algorithm-driven product design process for additively manufactured truss-like structures. With our Ansys SpaceClaim add-in construcTOR, which is capable of obtaining ready-for-machine-interpretation CAD data of truss-like structures out of raw mathematical optimization data, the high performance of (heuristic-based) optimization algorithms implemented in linear programming software is now available to the CAD community.Table of ContentsIntroduction.- Physical and Technical Background.- Optimization of Truss Structures.- Bridging Algorithm-Driven Truss Optimization and Additive Manufacturing.- Mixed-Integer Linear Programming for Truss Optimization.- CAD-Based Mathematical Optimization.- Computational Study.- Conclusion and Outlook.
£62.99
Kishore FreeCAD 0.19 Basics Tutorial (COLORED)
Book Synopsis
£999.99
Springer Verlag, Singapore Innovative Product Design and Intelligent Manufacturing Systems: Select Proceedings of ICIPDIMS 2019
Book SynopsisThis book gathers selected research articles from the International Conference on Innovative Product Design and Intelligent Manufacturing System (ICIPDIMS 2019), held at the National Institute of Technology, Rourkela, India. The book discusses latest methods and advanced tools from different areas of design and manufacturing technology. The main topics covered include design methodologies, industry 4.0, smart manufacturing, and advances in robotics among others. The contents of this book are useful for academics as well as professionals working in industrial design, mechatronics, robotics, and automation.Table of ContentsTrack 1: Innovative Product Design.- Design Aesthetics.- Ergonomics Design.- UX/UI Design.- Human Computer Interaction.- Computer Aided Design.- Design for Cost & Sustainability.- Design Creativity & Optimization.- Design for Sustainability.- Track 2: Intelligent Manufacturing Systems.- Artificial Intelligence in Manufacturing processes.- Optimization and simulation.- Process planning and Scheduling.- Smart Manufacturing.- Virtual Manufacturing.- Robotics, Mechatronics & Automation.- Precision engineering and Metrology.- Supply Chain Management.- CAD/CAM/CAE.
£161.99
John Wiley & Sons Inc Mastering SolidWorks
Book SynopsisThe complete SolidWorks reference-tutorial for beginner to advanced techniques Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power user with clear instruction that goes beyond the basics. Fundamental techniques are detailed with real-world examples for hands-on learning, and the companion website provides tutorial files for all exercises. Even veteran users will find value in new techniques that make familiar tasks faster, easier, and more organized, including advanced file management tools that simplify and streamline pre-flight checks. SolidWorks is the leading 3D CAD program, and is an essential tool for engineers, mechanical designers, industrial designers, and drafters around the world. User friendly features such as drag-and-drop, point-and-click, and cut-and-paste tools belie the software's powerful capabilitiesTable of ContentsIntroduction xxxiii Part I Introducing SolidWorks Basics 1 Chapter 1 Introducing SolidWorks 3 Installing SolidWorks for the First Time 3 Starting SolidWorks for the First Time 6 Identifying SolidWorks Documents 9 Understanding Feature-Based Modeling 15 Understanding History-Based Modeling 16 Sketching with Parametrics 19 Understanding Design Intent 21 Editing Design Intent 21 Working with Associativity 24 The Bottom Line 24 Chapter 2 Navigating the SolidWorks Interface 25 Identifying Elements of the SolidWorks Interface 25 Making the Interface Work for You 47 The Bottom Line 59 Chapter 3 Working with Sketches and Reference Geometry .61 Creating a New Part 61 Creating a Sketch 62 Identifying Sketch Entities 64 Driving Sketches with Smart Dimensions 83 Using Tools on the Dimensions/Relations Toolbar 86 Inferencing in Sketch 89 Exploring Sketch Settings 90 Using Sketch Blocks 92 Working with Reference Geometry 93 Tutorial: Learning to Use Sketch Relations 98 Tutorial: Using Blocks and Belts 102 Tutorial: Creating Reference Geometry 105 The Bottom Line 109 Chapter 4 Creating Simple Parts and Drawings 111 Discovering Design Intent 111 Creating a Simple Part 113 Creating a Simple Assembly 125 Creating a Simple Drawing 128 The Bottom Line 142 Chapter 5 Using Visualization Techniques 143 Manipulating the View 143 Using the View Tools 149 Using the DisplayManager 157 The Display Pane 173 Part II Building Intelligence into Your Parts 181 Chapter 6 Getting More from Your Sketches 183 Editing Sketch Relations 183 Getting More from Dimensions 189 Working with Sketch Entities 189 Using Sketch Pictures 193 Using Sketch Text 196 Using Colors and Line Styles with Sketches 198 Using Other Sketch Tools 199 Sketching in 3D 201 Tutorial: Editing and Copying 204 Tutorial: Controlling Pictures, Text, Colors, and Styles 208 Tutorial: Using Metadata 211 Tutorial: Sketching Calculator 212 The Bottom Line 214 Chapter 7 Modeling with Primary Features 217 Identifying When to Use Which Tool 217 Understanding Fillet Types 231 Using Chamfers 253 Tutorial: Bracket Casting 256 The Bottom Line 260 Chapter 8 Selecting Secondary Features 261 Creating Curve Features 261 Selecting a Specialty Feature 267 Tutorial: Creating a Wire-Formed Part 280 The Bottom Line 282 Chapter 9 Patterning and Mirroring 283 Patterning in a Sketch 283 Mirroring in a Sketch 289 Working with 3D Patterns 291 Understanding Pattern Types 295 Cosmetic Patterns 307 Mirroring 3D Solids 308 Tutorial: Creating a Circular Pattern 310 Tutorial: Mirroring Features 311 Tutorial: Applying a Cosmetic Pattern 313 The Bottom Line 314 Chapter 10 Using Equations 317 Understanding Equations 317 Using Global Variables 326 Using the Modify Box 327 Using Expressions 329 Controlling Suppression States of Features 329 Linking to External Equations 330 Tutorial: Using Equations 330 The Bottom Line 333 Chapter 11 Working with Part Configurations 335 Using Design Tables 355 Creating a Simple Design Table 357 Using the Configuration Publisher 364 Tutorial: Working with Configurations and Design Tables 365 The Bottom Line 368 Chapter 12 Editing, Evaluating, and Troubleshooting 371 Using Rollback 371 Reordering Features 378 Reordering Folders 379 Using the Flyout and Detachable FeatureManagers 380 Summarizing Part Modeling Best Practices 383 Using Design for Change 385 Using Evaluation Techniques 387 Troubleshooting Errors 397 Tutorial: Utilizing Editing and Evaluation Techniques 406 The Bottom Line 412 Part III Working with Assemblies 413 Chapter 13 Building Efficient Assemblies 415 Understanding the Purpose of Assemblies 415 Identifying the Elements of an Assembly 423 Using SpeedPaks 432 Using Subassemblies 433 Using Folders 438 Working with Tree Display Options 440 Tutorial: Arranging Assemblies 443 Tutorial: Managing the FeatureManager 446 The Bottom Line 447 Chapter 14 Getting More from Mates 449 Applying Mates 449 Mating for Motion 459 Working with Advanced and Mechanical Mate Types 462 Editing and Troubleshooting 471 Examining Mate Options 474 Reviewing Mate Best Practices 475 Tutorial: Mating for Success 477 The Bottom Line 480 Chapter 15 Patterning and Mirroring Components 483 Component Patterns 483 Using Local Component Patterns 484 Using Feature-Driven Component Patterns 491 Creating a Chain Pattern 492 Understanding Other Pattern Options 494 Tutorial: Creating Component Patterns 495 The Bottom Line 497 Chapter 16 Working with Assembly Sketches and Layouts 499 Looking at the Techniques 499 Using the Layout Feature 505 Tutorial: Working with a Layout 507 The Bottom Line 513 Chapter 17 Using Assembly Tools 515 Placing Parts without Mates 515 Using Proximity Tools 520 Selecting Components 528 Reading Assembly Performance Evaluation Results 532 Using Defeature 533 Using the Hole Alignment Tool 534 The Bottom Line 535 Chapter 18 Using Libraries, Assembly Features, and Hole Wizard 537 Using Library Features 537 Creating Library Features 543 Creating Assembly Cuts 551 Making Fillets and Chamfers in Assemblies 554 Using the Hole Wizard 555 Creating Weld Beads 558 Working with Envelopes 560 Understanding Smart Components 562 Using Smart Components 563 Auto-Sizing Smart Components 566 Making Smart Components 568 Tutorial: Working with Smart Components 576 Tutorial: Working with Library Features 579 The Bottom Line 586 Chapter 19 Controlling Assembly Configurations and Display States 589 Using Display States 589 Understanding Assembly Configurations 592 Tutorial: Working with Assembly Configurations 600 The Bottom Line 604 Chapter 20 Modeling in Context 605 Understanding In-Context Modeling 605 Dealing with the Practical Details of In-Context Modeling 615 Using Other Types of External References 630 Tutorial: Working In-Context 631 The Bottom Line 635 Chapter 21 Editing, Evaluating, and Troubleshooting Assemblies 637 Working with Mates 637 Editing File Management Issues 645 Evaluating Assemblies 651 The Bottom Line 654 Chapter 22 Working with Large Scale Design 657 Using Large Design Review 657 Creating a Walk-Through 661 Creating a GridSystem 663 Transferring Data with the IFC File Type 667 The Bottom Line 668 Chapter 23 Animating with the MotionManager 669 Familiarizing Yourself with the MotionManager 670 Using the Animation Wizard 674 Animating the View 683 Animating with Key Points 691 Animating with Basic Motion 696 Using the Mate Controller 700 The Bottom Line 702 Part IV Creating Drawings 703 Chapter 24 Automating Drawings: The Basics 705 Comparing Templates and Formats 705 Creating Drawing Templates 720 Creating Blocks 725 The Bottom Line 726 Chapter 25 Working with Drawing Views 727 Creating Common View Types 727 Creating Other View Types 740 Using Display Options in Views 751 Distinguishing Views from Sheets 756 Tutorial: Working with View Types, Settings, and Options 756 The Bottom Line 762 Chapter 26 Using Annotations and Symbols 765 Using Notes 765 Using Blocks in Drawings 775 Using Symbols 779 Using Center Marks and Centerlines 780 Tutorial: Using Annotations 782 The Bottom Line 784 Chapter 27 Dimensioning and Tolerancing 787 Putting Dimensions on Drawings 787 Adding Tolerances 799 Using Dimension Styles 802 Aligning Dimensions and Annotations 802 Tutorial: Working with Dimensions and Tolerances 805 The Bottom Line 808 Chapter 28 Using Layers, Line Fonts, and Colors 809 Controlling Layers 809 Controlling Line Format 813 Hiding and Showing Edges 815 Tutorial: Using Drawing Display Tools 816 The Bottom Line 818 Chapter 29 Working with Tables and Drawings 821 Driving the Bill of Materials 821 Using Design Tables 830 Placing Hole Tables on Drawings 832 Using Revision Tables 834 Using General Tables 836 Working with Tables in Models 836 Tutorial: Using BOMs 837 Tutorial: Using Hole Tables 841 Tutorial: Using Revision Tables 843 The Bottom Line 844 Chapter 30 Creating Assembly Drawings 845 Combining Parts and Assemblies on the Same Drawing 845 Using Multi-Page Templates 847 Using Views with Special Assembly Functions 849 Using Color in Assembly Drawing Views 860 Setting Up Drawings of Large Assemblies 861 Tutorial: Creating a Simple Assembly Drawing 866 The Bottom Line 869 Part V Using Advanced and Specialized Techniques 871 Chapter 31 Modeling Multibodies 873 Using Powerful Tools Effectively 874 Understanding Multibody Techniques 876 Managing Bodies 897 Tutorials: Working with Multibodies 902 The Bottom Line 906 Chapter 32 Working with Surfaces 907 Introducing Surfaces 907 Understanding Surfacing Terminology 908 Surfacing Tools 911 Tutorial: Working with Surfaces 926 The Bottom Line 933 Chapter 33 Employing Master Model Techniques 935 Master Model Tools and Techniques 935 Using Pull Functions 937 Using Push Functions 940 Tutorial: Working with Master Model Techniques 943 The Bottom Line 947 Chapter 34 Using SolidWorks Sheet Metal Tools 949 Using the Base Flange Features 949 Making Sheet Metal Parts from Generic Models 983 Using Other Methods 989 Using Multibody Techniques with Sheet Metal 991 Tutorial: Working with the Insert Bends Method for Sheet Metal Parts 992 Tutorial: Using the Base Flange Sheet Metal Method 995 The Bottom Line 999 Chapter 35 Creating Sheet Metal Drawings 1005 Making Sheet Metal Drawings 1005 Getting the Flat Pattern 1006 Making Drawings of Multibody Sheet Metal Parts 1012 The Bottom Line 1015 Chapter 36 Creating Weldments and Weldment Drawings 1017 Sketching in 3D 1017 Using the Weldment Tools 1022 Using Nonstructural Components 1032 Using Sub-Weldments 1032 Working with Cut Lists 1033 Creating Weldment Drawings 1038 Tutorial: Working with Weldments 1040 The Bottom Line 1046 Chapter 37 Using Imported Geometry and Direct-Editing Techniques 1049 Understanding the Basics of Imported Geometry 1049 Understanding the Traditional Role of Direct Editing Tools 1060 Understanding the Strengths and Limitations of Direct Using SolidWorks Direct Editing Tools 1062 Tutorial: Importing and Repairing Solid Geometry 1067 Tutorial: Flex and Freeform 1069 The Bottom Line 1072 Chapter 38 Using Plastic Features 1073 Using Plastic Features 1073 Using Plastic Evaluation Tools 1093 The Bottom Line 1102 Chapter 39 Using Mold Tools 1107 Working with the Mold Tools Process 1107 Working Manually with Mold Tools 1122 The Bottom Line 1124 Appendixes 1127 Appendix A The Bottom Line 1127 Chapter 1: Introducing SolidWorks 1127 Chapter 2: Navigating the SolidWorks Interface 1127 Chapter 3: Working with Sketches and Reference Geometry 1128 Chapter 4: Creating Simple Parts and Drawings 1129 Chapter 5: Using Visualization Techniques 1130 Chapter 6: Getting More from Your Sketches 1130 Chapter 7: Modeling with Primary Features 1131 Chapter 8: Selecting Secondary Features 1132 Chapter 9: Patterning and Mirroring 1133 Chapter 10: Using Equations 1134 Chapter 11: Working with Part Configurations 1135 Chapter 12: Editing, Evaluating, and Troubleshooting 1135 Chapter 13: Building Efficient Assemblies 1136 Chapter 14: Getting More from Mates 1137 Chapter 15: Patterning and Mirroring Components 1138 Chapter 16: Working with Assembly Sketches and Layouts 1139 Chapter 17: Using Assembly Tools 1140 Chapter 18: Using Libraries, Assembly Features, and Hole Wizard 1141 Chapter 19: Controlling Assembly Configurations and Display States 1142 Chapter 20: Modeling in Context 1143 Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies 1143 Chapter 22: Working with Large Scale Design 1144 Chapter 23: Animating with the MotionManager 1145 Chapter 24: Automating Drawings: The Basics 1145 Chapter 25: Working with Drawing Views 1146 Chapter 26: Using Annotations and Symbols 1147 Chapter 27: Dimensioning and Tolerancing 1148 Chapter 28: Using Layers, Line Fonts, and Colors 1149 Chapter 29: Working with Tables and Drawings 1150 Chapter 30: Creating Assembly Drawings 1150 Chapter 31: Modeling Multibodies 1151 Chapter 32: Working with Surfaces 1152 Chapter 33: Employing Master Model Techniques 1153 Chapter 34: Using SolidWorks Sheet Metal Tools 1155 Chapter 35: Creating Sheet Metal Drawings 1159 Chapter 36: Creating Weldments and Weldment Drawings 1160 Chapter 37: Using Imported Geometry and Direct-Editing Techniques 1161 Chapter 38: Using Plastic Features 1162 Chapter 39: Using Mold Tools 1165 Appendix B Finding Help 1169 SolidWorks Help 1169 SolidWorks Website 1170 Customer Portal 1170 Appendix C What’s on the Website 1175 System Requirements 1175 Customer Care 1176 Index 1177
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SDC Publications Interior Design Using Autodesk Revit 2019
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Bloomsbury Publishing PLC Digital Drawing for Designers
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