Computer-aided design (CAD) Books
Dorling Kindersley Ltd Graphic Design For Everyone
Book SynopsisConsultant editor:Cath Caldwell is a Senior Lecturer at Central Saint Martins, the world-leading college for art and design education at University of the Arts London. She is a former Design Director at ELLE UK, having also worked for the Guardian and Condé Nast (New York). She is the author of two books on graphic design and co-founder of the Editorial Designers Organisation.Contibuting authors:Johnny Belknap is a native New Yorker who cut his design teeth on the iconic Village Voice newspaper in the 1970s. He moved on to art director roles at oublications including the New York Times, the Sunday Telegraph Magazine, and the Jewish Chronicle, as well as running his own design studio.Jamie Sanchez Hearn is a graphic designer and lecturer, specializing in Typography, Branding, and Editorial Design. Jamie worked for several international design agencies before forming his own design studio. He currently teaches at Central Saint Martins and is a fellow of the UK's Higher Education Academy.Emily Wood is a graphic designer and lecturer. She has worked for leading design studios Pentagram, Johnson Banks, and Bloom, and with a range of cultural organizations, including London's V&A Museum and Amnesty International. Emily's research is focused on sustainability through education and design. Julia Woollams is a graphic designer, branding consultant, lecturer, and co-founder of creative consultancy 31% Wool. She specializes in cultural and not-for-profit sectors and has worked with organizations including the Science Museum, the Sendai Observatory, the University of Cambridge, and UNICEF UK.
£15.29
The Crowood Press Ltd Advanced Jewellery CAD Modelling in Rhino
Book SynopsisTrade ReviewAdvanced Jewellery CAD Modelling in Rhino by Jack Meyer is a great book to help you unlock more skills and understanding in the sometimes-frustrating world of CAD. The book is full of tips, tricks, diagrams and packed with lots of information for those wishing to push their CAD knowledge on to the next level. -- Ben Poulsom DGA, The Society of British Jewellers * Founder of The Society of British Jewellers *What makes this book exceptional are Meyer’s thoughtful answers to the questions on ‘why’? Why should I use this command over that command? Why is my Rhino surface giving this unexpected result? More important than the twelve step-by-step projects contained in the book are Meyer’s definitions of modelling strategy and his explanations of the foundational concepts that drive Rhino’s tools. These two strengths are what allow this book to clearly explain the ‘why’ questions of an advanced jewellery modeller. -- Michael Magee, Gems & Jewellery magazine * Gems & Jewellery magazine *
£22.50
Bloomsbury Publishing PLC Architecture in the Age of Artificial
Book SynopsisUpdated to cover the latest cutting-edge developments in the field and now in full color, Architecture in the Age of Artificial Intelligence introduces AI for designers and explores its seismic impact on the future of architecture and design.From smart assistants and ChatGPT to ground-breaking diffusion models for image generation and 3D modelling ? this fully-updated second edition examines all the latest new developments in the field, and examines their profound effects on architectural practice.Highlighting current case-studies as well as near-future applications, it explores the how AI transforms every part of the process from the inspiration and the brief to detailed performance- and data-driven design. This new edition also sheds light on key ethical and professional debates ? including regulations, copyright, and the very future of creativity and of the profession itself.Written by one of the world''s leading experts in the field, this book is a must-read for all architects and designers wishing to stay at the forefront of AI developments in architecture.
£18.99
John Wiley & Sons Inc AutoCAD For Dummies
Book SynopsisTable of ContentsIntroduction 1 About This Book 2 Foolish Assumptions 3 Conventions Used in This Book 3 Using the command line 3 Using aliases 4 Icons Used in This Book 4 Beyond the Book 5 Where to Go from Here 6 Part 1: Getting Started With Autocad 7 Chapter 1: Introducing AutoCAD and AutoCAD LT 9 Launching AutoCAD 10 Drawing in AutoCAD 11 Understanding Pixels and Vectors 14 The Cartesian Coordinate System 15 Chapter 2: The Grand Tour of AutoCAD 17 Looking at AutoCAD’s Drawing Screen 18 For your information 21 Making choices from the Application menu 22 Unraveling the Ribbon 24 Getting with the Program 27 Looking for Mr Status Bar 28 Using Dynamic Input 28 Let your fingers do the talking: The command line 29 The key(board) to AutoCAD success 30 Keeping tabs on palettes 34 Down the main stretch: The drawing area 34 Fun with F1 35 Chapter 3: A Lap around the CAD Track 37 A Simple Setup 38 Drawing a (Base) Plate 43 Taking a Closer Look with Zoom and Pan 52 Modifying to Make It Merrier 53 Crossing your hatches 53 Now that’s a stretch 54 Following the Plot 57 Plotting the drawing 57 Today’s layer forecast: Freezing 60 Chapter 4: Setup for Success 61 A Setup Roadmap 62 Choosing your units 62 Weighing up your scales 65 Thinking about paper 68 Defending your border 69 A Template for Success 69 Making the Most of Model Space 72 Setting your units 72 Making the drawing area snap-py (and grid-dy) 73 Setting linetype, text, and dimension scales 76 Entering drawing properties 77 Making Templates Your Own 77 Chapter 5: A Zoom with a View 83 Panning and Zooming with Glass and Hand 84 The wheel deal 84 Navigating a drawing 85 Zoom, Zoom, Zoom 87 A View by Any Other Name 88 Degenerating and Regenerating 91 Part 2: Let There Be Lines 93 Chapter 6: Along the Straight and Narrow 95 Drawing for Success 96 Introducing the Straight-Line Drawing Commands 97 Drawing Lines and Polylines 98 Toeing the line 99 Connecting the lines with polyline 100 Squaring Off with Rectangles 105 Choosing Sides with POLygon 106 Chapter 7: Dangerous Curves Ahead 109 Throwing Curves 109 Going Full Circle 110 Arc-y-ology 112 Solar Ellipses 114 Splines: Sketchy, Sinuous Curves 115 Donuts: Circles with a Difference 117 Revision Clouds on the Horizon 118 Scoring Points 120 Chapter 8: Preciseliness Is Next to CADliness 123 Controlling Precision 124 Understanding the AutoCAD Coordinate Systems 127 Keyboard capers: Coordinate input 128 Introducing user coordinate systems 128 Drawing by numbers 129 Grabbing an Object and Making It Snappy 131 Grabbing points with object snap overrides 132 Snap goes the cursor 134 Running with object snaps 135 Other Practical Precision Procedures 137 Chapter 9: Manage Your Properties 141 Using Properties with Objects 142 Using the ByLayer approach 142 Changing properties 144 Working with Layers 146 Accumulating properties 148 Creating new layers 149 Manipulating layers 156 Scaling an object’s linetype 158 Using Named Objects 159 Using AutoCAD DesignCenter 161 Chapter 10: Grabbing Onto Object Selection 163 Commanding and Selecting 164 Command-first editing 164 Selection-first editing 164 Direct-object editing 164 Choosing an editing style 165 Selecting Objects 166 One-by-one selection 167 Selection boxes left and right 167 Tying up object selection 169 Perfecting Selecting 170 AutoCAD Groupies 173 Object Selection: Now You See It 173 Chapter 11: Edit for Credit 175 Assembling Your AutoCAD Toolkit 175 The Big Three: Move, COpy, and Stretch 178 Base points and displacements 178 Move 180 COpy 181 Copy between drawings 182 Stretch 183 More Manipulations 186 Mirror, mirror on the monitor 186 ROtate 188 SCale 189 -ARray 190 Offset 192 Slicing, Dicing, and Splicing 194 TRim and EXtend 194 BReak 196 Fillet, CHAmfer, and BLEND 197 Join 200 Other editing commands 202 Getting a Grip 203 When Editing Goes Bad 206 Dare to Compare 207 Chapter 12: Planning for Paper 209 Setting Up a Layout in Paper Space 212 The layout two-step 212 Put it on my tabs 215 Any Old Viewport in a Layout 216 Up and down the detail viewport scales 216 Keeping track of where you’re at 218 Practice Makes Perfect 219 Clever Paper Space Tricks 219 Part 3: If Drawings Could Talk 221 Chapter 13: Text with Character 223 Getting Ready to Write 224 Creating Simply Stylish Text 226 Font follies 227 Get in style 228 Taking Your Text to New Heights 230 Plotted text height 230 Calculating non-annotative AutoCAD text height 231 Entering Text 232 Using the Same Old Line 232 Saying More in Multiline Text 235 Making it with mText 235 mText dons a mask 238 Insert Field 239 Doing a number on your mText lists 239 Line up in columns — now! 242 Modifying mText 243 Turning On Annotative Objects 244 Gather Round the Tables 247 Tables have style, too 247 Creating and editing tables 249 Take Me to Your Leader 251 Electing a leader 251 Multi options for multileaders 254 Chapter 14: Entering New Dimensions 255 Adding Dimensions to a Drawing 256 Dimensioning the Legacy Way 257 A Field Guide to Dimensions 260 Self-centered 263 Quick, dimension! 263 Where, oh where, do my dimensions go? 264 The Latest Styles in Dimensioning 266 Creating dimension styles 269 Adjusting style settings 271 Changing styles 274 Scaling Dimensions for Output 275 Editing Dimensions 278 Editing dimension geometry 278 Editing dimension text 280 Controlling and editing dimension associativity 281 And the Correct Layer Is 282 Chapter 15: Down the Hatch! 283 Creating Hatches 284 Hatching Its Own Layer 287 Using the Hatches Tab 287 Scaling Hatches 290 Scaling the easy way 291 Annotative versus non-annotative 292 Pushing the Boundaries of Hatch 292 Adding style 293 Hatches from scratch 294 Editing Hatch Objects 296 Chapter 16: The Plot Thickens 299 You Say “Printing,” I Say “Plotting” 300 The Plot Quickens 300 Plotting success in 16 steps 300 Getting with the system 304 Configuring your printer 305 Preview one, two 307 Instead of fit, scale it 307 Plotting the Layout of the Land 309 Plotting Lineweights and Colors 311 Plotting with style 311 Plotting through thick and thin 316 Plotting in color 320 It’s a (Page) Setup! 321 Continuing the Plot Dialog 322 The Plot Sickens 325 Part 4: Advancing With Autocad 327 Chapter 17: The ABCs of Blocks 329 Rocking with Blocks 330 Creating Block Definitions 332 Inserting Blocks 336 Attributes: Fill-in-the-Blank Blocks 340 Creating attribute definitions 341 Defining blocks that contain attribute definitions 343 Inserting blocks that contain attribute definitions 343 Editing attribute values 344 Extracting data 344 Exploding Blocks 345 Purging Unused Block Definitions 345 Chapter 18: Everything from Arrays to Xrefs 347 Arraying Associatively 349 Comparing the old and new ARray commands 350 Hip, hip, array! 351 Associatively editing 356 Going External 358 Becoming attached to your xrefs 360 Layer-palooza 362 Editing an external reference file 362 Forging an xref path 363 Managing xrefs 365 Blocks, Xrefs, and Drawing Organization 366 Mastering the Raster 367 Attaching a raster image 369 Maintaining your image 370 You Say PDF; I Say DWF 371 Theme and Variations: Dynamic Blocks 373 Now you see it 373 Lights! Parameters! Actions! 377 Manipulating dynamic blocks 379 Chapter 19: Call the Parametrics! 381 Maintaining Design Intent 382 Defining terms 384 Forget about drawing with precision! 385 Constrain yourself 386 Understanding Geometric Constraints 386 Applying a little more constraint 388 Using inferred constraints 393 You AutoConstrain yourself! 394 Understanding Dimensional Constraints 395 Practice a little constraint 396 Making your drawing even smarter 398 Using Parameters Manager 400 Dimensions or constraints? Have it both ways! 403 Lunchtime! 406 Chapter 20: Drawing on the Internet 407 The Internet and AutoCAD: An Overview 407 You send me 408 Prepare it with eTransmit 408 Rapid eTransmit 409 Increasing cloudiness 411 Bad reception? 411 Help from Reference Manager 412 The Drawing Protection Racket 413 Outgoing! 414 Autodesk weather forecast: Increasing cloud 414 Your head planted firmly in the cloud 416 AutoCAD Web and Mobile 417 Part 5: On A 3d Spree 419 Chapter 21: It’s a 3D World After All 421 The 3.5 Kinds of 3D Digital Models 422 Tools of the 3D Trade 424 Warp speed ahead 425 Entering the third dimension 425 Untying the Ribbon and opening some palettes 426 Modeling from Above 428 Using 3D coordinate input 428 Using point filters 429 Object snaps and object snap tracking 429 Changing Work Planes 430 Displaying the UCS icon 430 Adjusting the UCS 431 Orbit à go-go 437 Taking a spin around the cube 438 Grabbing the SteeringWheels 440 Visualizing 3D Objects 440 On a Render Bender 442 Chapter 22: From Drawings to Models 443 Is 3D for Me? 444 Getting Your 3D Bearings 445 Creating a better 3D template 445 Seeing the world from new viewpoints 450 From Drawing to Modeling in 3D 451 Drawing basic 3D objects 452 Gaining a solid foundation 453 Drawing solid primitives 454 Adding the Third Dimension to 2D Objects 455 Adding thickness to a 2D object 455 Extruding open and closed objects 455 Pressing and pulling closed boundaries 456 Lofting open and closed objects 456 Sweeping open and closed objects along a path 457 Revolving open or closed objects around an axis 458 Modifying 3D Objects 458 Selecting subobjects 459 Working with gizmos 459 More 3D variants of 2D commands 460 Editing solids 461 Chapter 23: It’s Showtime! 465 Get the 2D Out of Here! 466 A different point of view 470 Additional 3D tricks 471 AutoCAD’s top model 472 Visualizing the Digital World 474 Adding Lights 475 Default lighting 475 User-defined lights 476 Sunlight 479 Creating and Applying Materials 479 Defining a Background 482 Rendering a 3D Model 484 Chapter 24: AutoCAD Plays Well with Others 485 Get Out of Here! 485 Making a splash with PNG 486 PDF to the rescue 488 What the DWF? 489 3D print 490 But wait! There’s more! 491 Open Up and Let Me In! 491 Editing other drawing file formats 491 PDF editing 491 Translation, Please! 494 The Importance of Being DWG 495 Part 6: The Part of Tens 497 Chapter 25: Ten AutoCAD Resources 499 Autodesk Discussion Groups 499 Autodesk’s Own Blogs 499 Autodesk University 500 Autodesk Channel on YouTube 500 World Wide (CAD) Web 500 Your Local Authorized Training Center 501 Your Local User Group 501 Autodesk User Groups International 502 Books 502 Autodesk Feedback Community 502 Chapter 26: Ten System Variables to Make Your AutoCAD Life Easier 503 Aperture 504 Dimassoc 505 Menubar 505 Mirrtext 505 Osnapz 506 Pickbox 506 Rememberfolders 507 Rollovertips And Tooltips 507 Taskbar 508 Visretain 508 And the Bonus Round 508 Chapter 27: Ten AutoCAD Secrets 511 Sheet Sets 511 Custom Tool Palettes 512 Ribbon Customization 512 Toolsets 512 Programming Languages 512 Vertical Versions 513 Language Packs 513 Multiple Projects or Clients 514 Data Extraction and Linking 514 Untying the Ribbon and Drawings 514 Index 515
£24.64
SDC Publications AutoCAD 2022 for the Interior Designer: AutoCAD
Book SynopsisThis book provides the Interior Design student with a non-intimidating, tutorial based approach to learning the AutoCAD program. It accomplishes this by taking students that have no computer design experience from simple commands to complete projects in this single-semester sized text.
£55.10
SDC Publications Engineering Design with SOLIDWORKS 2025
Book Synopsis
£73.14
Batsford Ltd 3D Fashion Design: Technique, design and
Book SynopsisDigital technologies in fashion are becoming more accessible and now any creative with a basic knowledge of fashion design and computing can create convincing still or animated 3D visualizations of styles, designs and products. With this technology, the designer is able to present a lifelike design that shows how the fabrics will look and how the garment fits on the body. 3D Fashion Design presents an overview of current technologies and their uses. It is packed with case studies and step-by-step tutorials showing the far-reaching capabilities of 3D fashion software. The author begins with an introduction to 3D software and the principals of working in three dimensions. He then moves onto creating the mannequin avatar, garments, accessories and textures and shows how to present and publish the finished article. Various software programmes are covered including Clo3D and Marvellous Designer for fashion-orientated design, and Maya, Mudbox, Rhino and Photoshop for more general digital design, visual effects and rendering. This authoritative guide is aimed at all levels, from beginners and fashion students working with digital technologies to advanced fashion designers, digital designers and visual effects specialists for film and animation.
£19.12
CRC Press Inclusive Futures
a huge range and FREE tracked UK delivery on ALL orders.
£44.99
CRC Press Becoming Homo lucidus
a huge range and FREE tracked UK delivery on ALL orders.
£48.96
John Wiley & Sons Inc Mastering Autodesk Revit 2020
Book SynopsisThe best-selling Revit guide, now more complete than ever with all-new coverage on the 2020 release Mastering Autodesk Revit 2020 is packed with focused discussions, detailed exercises, and real-world examples to help you get up to speed quickly on the latest version of Autodesk Revit. Organized according to how you learn and implement the software, this book provides expert guidance for all skill levels. Hands-on tutorials allow you to dive right in and start accomplishing vital tasks, while compelling examples illustrate how Revit for Architecture is used in every project. Available online downloads include before-and-after tutorial files and additional advanced content to help you quickly master this powerful software. From basic interface topics to advanced visualization techniques and documentation, this invaluable guide is your ideal companion through the Revit workflow. Whether you're preparing for Autodesk certification exams or just want to become more productive with the aTable of ContentsForeword xxvii Introduction xxxi Part 1 Fundamentals 1 Chapter 1 Understanding the Principles of BIM 3 The Fundamentals of a BIM Approach 3 The Management People inside a BIM Project Team 4 Establishing a BIM Execution Plan 9 Optimizing BIM Processes 11 Identifying and Planning BIM Uses 12 Integrating Tools inside a BIM Workflow 22 What is Revit? 22 The Bottom Line 23 Chapter 2 Exploring the UI and Organizing Projects 25 Understanding the User Interface 25 Defining Project Organization 44 The Bottom Line 73 Chapter 3 The Basics of the Toolbox 75 Selecting, Modifying, and Replacing Elements 75 Editing Elements Interactively 82 Exploring Other Editing Tools 99 Sharing Models with the Cloud 104 Modeling Site Context 108 The Bottom Line 122 Chapter 4 Configuring Templates and Standards 123 Introducing Project Templates 123 Customizing Project Settings for Graphic Quality 124 Increasing Efficient View Management 149 Creating Custom Annotations 158 Starting a Project with a Custom Template 168 Strategies for Managing Templates 168 The Bottom Line 173 Part 2 Collaboration and Teamwork 175 Chapter 5 Collaborating with a Team 177 Understanding Worksharing Basics 177 Enabling Worksharing on Your Project 179 Organizing Worksets 190 Managing Workflow with Worksets 195 Understanding Element Ownership in Worksets 206 Collaborating in the Cloud 212 The Bottom Line 215 Chapter 6 Working with Consultants 217 Preparing for Collaboration 217 Managing the Coordination Process 218 Using Linked Models in Revit 222 Using the Coordination Tools 238 The Bottom Line 251 Chapter 7 Interoperability: Working Multiplatform 253 Examining Interoperability on a BIM Curve 253 Inserting CAD Data 254 Using Inserted 2D Data 261 Using Inserted 3D Data 266 Working with Other Data Types 273 Exporting CAD Data 275 Exporting 2D CAD Data 284 Exporting 3D Model Data 286 The Bottom Line 296 Chapter 8 Managing Revit Projects 297 Understanding the Importance of Managing Revit Projects 297 Understanding What’s Needed in a QA/QC Program 308 Using Revit for QA/QC 310 The Bottom Line 315 Part 3 Modeling and Massing for Design 317 Chapter 9 Advanced Modeling and Massing 319 The Massing User Interface and Functionality 319 Using Free-Form Building Massing 338 Creating Formula-Driven Massing 352 The Bottom Line 372 Chapter 10 Conceptual Design 373 Getting Started with Dynamo 373 Connecting Nodes Makes Data Flow 378 Using Visual Programming 381 Additional Dynamo Tools 385 Getting Started with FormIt 397 Advanced Modeling in FormIt 413 The Bottom Line 418 Chapter 11 Working with Phasing, Groups, and Design Options 421 Using Phasing 421 Creating and Using Groups 439 Making Design Options for Design Iteration 452 Combining Phasing, Groups, and Design Options 461 The Bottom Line 475 Chapter 12 Visualization 477 Explaining the Role of Visualization 477 Understanding View Controls 479 Understanding Analytic Visualization 495 Understanding Photorealistic Visualization 506 Additional Options and the Future of Visualization 538 The Bottom Line 546 Part 4 Extended Modeling Techniques 549 Chapter 13 Creating Walls and Curtain Walls 551 Using Extended Modeling Techniques for Basic Walls 551 Creating Stacked Walls 576 Creating Simple Curtain Walls 579 Creating Complex Curtain Walls 595 The Bottom Line 617 Chapter 14 Modeling Floors, Ceilings, and Roofs 619 Understanding Floor Types 619 Sketching for Floors, Ceilings, and Roofs 628 Modeling Slab Edges 629 Modeling Floor Finishes 633 Creating Ceilings 637 Understanding Roof Modeling Methods 638 Using Advanced Shape Editing with Floors and Roofs 653 The Bottom Line 656 Chapter 15 Designing with the Family Editor 659 Getting Started with a Family 659 Developing the Framework for a Family Component 671 Modeling Techniques in the Family Editor 690 Troubleshooting Techniques 707 The Bottom Line 712 Chapter 16 Creating Stairs and Railings 715 Designing Stairs and Railings 715 Reviewing the Key Components of Stairs and Railings 717 Creating Stairs 727 Annotating Stairs 753 Creating Railings 755 Using the Railing Tool for Other Objects 764 The Bottom Line 769 Part 5 Documentation 771 Chapter 17 Detailing Your Design 773 Creating Details 773 Detailing Tools 777 Adding Detail Components to Families 797 Reusing Details from Other Files 800 The Bottom Line 805 Chapter 18 Documenting Your Design 807 Documenting Plans 807 Creating Schedules and Legends 819 Laying Out Sheets 833 The Bottom Line 839 Chapter 19 Annotating Your Design 841 Annotating with Text and Keynotes 841 Annotating with Tags 859 Adding Dimensions 865 Annotating with Project and Shared Parameters 874 The Bottom Line 886 Part 6 Construction and Beyond 887 Chapter 20 Working in the Construction Phase 889 Using Revisions in Your Project 889 Using Digital Markups 896 Modeling for Construction 902 The Bottom Line 915 Chapter 21 Presenting Your Design 917 Understanding Color Fill Legends 917 Presenting with 3D Views 928 Editing Viewport Types 932 Creating “Exploded” Axonometric Views 934 The Bottom Line 940 Chapter 22 Design Analysis 941 Analyzing for Sustainability 941 Using the Conceptual Energy Analysis Tool 946 Understanding Lighting Analysis 966 Analyzing the Path of Travel 973 The Bottom Line 978 Part 7 Appendices 981 Appendix A The Bottom Line 983 Chapter 1: Understanding the Principles of BIM 983 Chapter 2: Exploring the UI and Organizing Projects 984 Chapter 3: The Basics of the Toolbox 984 Chapter 4: Configuring Templates and Standards 985 Chapter 5: Collaborating with a Team 986 Chapter 6: Working with Consultants 988 Chapter 7: Interoperability: Working Multiplatform 989 Chapter 8: Managing Revit Projects 990 Chapter 9: Advanced Modeling and Massing 991 Chapter 10: Conceptual Design 992 Chapter 11: Working with Phasing, Groups, and Design Options 993 Chapter 12: Visualization 994 Chapter 13: Creating Walls and Curtain Walls 995 Chapter 14: Modeling Floors, Ceilings, and Roofs 996 Chapter 15: Designing with the Family Editor 997 Chapter 16: Creating Stairs and Railings 998 Chapter 17: Detailing Your Design 1000 Chapter 18: Documenting Your Design 1002 Chapter 19: Annotating Your Design 1003 Chapter 20: Working in the Construction Phase 1004 Chapter 21: Presenting Your Design 1004 Chapter 22: Design Analysis 1005 Appendix B Tips, Tricks, and Troubleshooting 1007 Optimizing Performance 1007 Using Best Practices 1010 Quality Control 1015 Other Tips and Shortcuts 1027 Additional Resources 1030 Appendix C Autodesk Revit Architecture Certification 1033 Index 1037
£46.40
SDC Publications Kelly L. Murdock's Autodesk 3ds Max 2021 Complete
Book SynopsisThe Complete Reference Guide is the ultimate book on 3ds Max. Whether you''re new to 3ds Max or an experienced user, you''ll find everything you need in this complete resource. Over 150 tutorials complete with before and after files help users at all levels build real world skills.
£57.95
SDC Publications AutoCAD 2021 for the Interior Designer
Book SynopsisThis book provides the Interior Design student with a non-intimidating, tutorial based approach to learning the AutoCAD program. It accomplishes this by taking students that have no computer design experience from simple commands to complete projects in this single-semester sized text.
£51.29
SDC Publications Machining Simulation Using SOLIDWORKS CAM 2021
Book SynopsisThis book will teach you all the important concepts and steps used to conduct machining simulations using SOLIDWORKS CAM. SOLIDWORKS CAM is a parametric, feature-based machining simulation software offered as an add-in to SOLIDWORKS. It integrates design and manufacturing in one application, connecting design and manufacturing teams through a common software tool that facilitates product design using 3D solid models. By carrying out machining simulation, the machining process can be defined and verified early in the product design stage. Some, if not all, of the less desirable design features of part manufacturing can be detected and addressed while the product design is still being finalized. In addition, machining-related problems can be detected and eliminated before mounting a stock on a CNC machine, and manufacturing cost can be estimated using the machining time estimated in the machining simulation. This book is intentionally kept simple. It's written to help you become familiar with the practical applications of conducting machining simulations in SOLIDWORKS CAM. This book provides you with the basic concepts and steps needed to use the software, as well as a discussion of the G-codes generated. After completing this book, you should have a clear understanding of how to use SOLIDWORKS CAM for machining simulations and should be able to apply this knowledge to carry out machining assignments on your own product designs. In order to provide you with a more comprehensive understanding of machining simulations, the book discusses NC (numerical control) part programming and verification, as well as introduces applications that involve bringing the G-code post processed by SOLIDWORKS CAM to a HAAS CNC mill and lathe to physically cut parts. This book points out important, practical factors when transitioning from virtual to physical machining. Since the machining capabilities offered in the 2021 version of SOLIDWORKS CAM are somewhat limited, this book introduces third-party CAM modules that are seamlessly integrated into SOLIDWORKS, including CAMWorks, HSMWorks, and Mastercam for SOLIDWORKS. This book covers basic concepts, frequently used commands and options required for you to advance from a novice to an intermediate level SOLIDWORKS CAM user. Basic concepts and commands introduced include extracting machinable features (such as 2.5 axis features), selecting a machine and cutting tools, defining machining parameters (such as feed rate, spindle speed, depth of cut, and so on), generating and simulating toolpaths, and post processing CL data to output G-code for support of physical machining. The concepts and commands are introduced in a tutorial style presentation using simple but realistic examples. Both milling and turning operations are included. One of the unique features of this book is the incorporation of the CL data verification by reviewing the G-code generated from the toolpaths. This helps you understand how the G-code is generated by using the respective post processors, which is an important step and an excellent way to confirm that the toolpaths and G-code generated are accurate and useful.
£52.25
SDC Publications An Introduction to ANSYS Fluent 2021
Book SynopsisIn this hands-on book, you'll learn in detail how to run Computational Fluid Dynamics (CFD) simulations using ANSYS Fluent.
£58.90
SDC Publications Learning Autodesk Inventor 2025
Book Synopsis
£63.64
SDC Publications Introduction to Finite Element Analysis Using
Book Synopsis
£65.54
SDC Publications Thermal Analysis with SOLIDWORKS Simulation 2022
Book SynopsisIt goes beyond the standard software manual. It concurrently introduces the reader to thermal analysis and its implementation in SOLIDWORKS Simulation using hands-on exercises. A number of projects are presented to illustrate thermal analysis and related topics.
£57.00
SDC Publications Residential Design Using Autodesk Revit 2025
Book SynopsisResidential Design Using Autodesk Revit 2025 is designed for users completely new to Autodesk Revit. This text takes a project based approach to learning Autodesk Revitâs architectural tools in which you develop a single family residence all the way to photorealistic renderings like the one on the cover. Each book also includes access to extensive video training designed to further help you master Autodesk Revit.The lessons begin with a basic introduction to Autodesk Revit 2025. The first four chapters are intended to get you familiar with the user interface and many of the common menus and tools.Throughout the rest of the book a residential building is created and most of Autodesk Revitâs tools and features are covered in greater detail. Using step-by-step tutorial lessons, the residential project is followed through to create elevations, sections, floor plans, renderings, construction sets, etc.Included VideosResidential Design Using Autodesk Revit 2025 now comes with an expanded set of video tutorials, adding a full suite of chapter-by-chapter walkthroughs to the already comprehensive tool-specific videos. This dual-layered video training approach ensures you have robust learning resources at your fingertips, allowing for broader project-based learning and targeted skill development. These videos are meticulously crafted to make Revitâs complex features accessible to anyone, providing a visual and practical guide to mastering the software. Itâs like having an expert guide you through every step, ensuring you leverage the full potential of Autodesk Revit.Chapter-Based Tutorial Videos: The chapter-based tutorial videos offer a comprehensive, step-by-step guide through the textbookâs content, mirroring the structure and progression of the book itself. Each video corresponds to a specific section in the book, providing you with a detailed visual walkthrough of the concepts, techniques, and tutorials found in the text. The tutorial videos enhance your understanding by demonstrating precisely how to perform the steps in each lesson, facilitating a deeper grasp of the design principles and Revit's functionality.Tool-Specific Videos: The tool-specific videos included with this book focus on individual features and functions of Autodesk Revit, offering targeted instruction on each toolâs application and benefits. These videos are perfect for users seeking quick references or needing to brush up on specific functionalities without going through an entire project tutorial. In addition to the core content, these videos delve into extra topics not covered in the book, providing a broader understanding and insight into the software's capabilities. They break down complex tools into manageable, easy-to-understand segments, demonstrating menu selections and operational tips in a concise format. This approach enables you to efficiently learn and master the intricacies of each tool, significantly enhancing your productivity and proficiency in architectural design.
£66.49
SDC Publications Design Integration Using Autodesk Revit 2025
Book Synopsis
£74.09
Taylor & Francis Ltd Parametric Design for Landscape Architects
Book SynopsisParametric Design for Landscape Architects provides a sequence of tutorial-based workflows for the creation and utilization of algorithmic tools calibrated toward the field of landscape architecture. Contemporary practice and projective theory in landscape architecture require the processing and design of data associated with complex systems to adequately represent composite, emergent scenarios. Aligning to both traditional and nascent processes of analysis and digital modeling, this book unpacks and decodes the characterization of algorithmic-based automation, leveraging software that is widely accessible in both academia and professional practice. Curated throughout are workflows that apply to a multiplex of computation programs that widely support the design, analysis, and production of landscapes, primarily concentrated on digital modeling tools Grasshopper and Rhinoceros. It is a much-needed, visually accessible resource to aid in more efficient understanTrade Review"Madl grounds computational practices in the landscape – sites with urgent ecological and social implications, but which have been overlooked in the parametric focus on architectural space. This book challenges that hegemony with sequences and workflows that will provoke exploratory theoretical and technical design processes in landscape-based projects."Ron Henderson, Professor and Director, Landscape Architecture + Urbanism Program, Illinois Institute of Technology"Landscape architecture has been slow to embrace parametric tools. We have lacked instructional materials tied to landscape-specific design processes, and parametricism has been understood as a style, rather than a method. Building from using parametric software to facilitate traditional landscape design tasks into more ambitious tutorials that use those same tools to understand landscape as dynamic and ever-changing, Andrew Madl addresses both these issues at once."Rob Holmes, Assistant Professor, Landscape Architecture, School of Architecture, Planning, and Landscape Architecture, Auburn UniversityTable of Contents1. Transformations, Translations, and Vectors: Leveraging Geometric Data 2. Landform Creation: Base Modeling, Site Design, Field Conditions 3. Landform Analytics and Calculations: Automation of Site Dynamics 4. Construction Documentation: Mechanization of Standards 5. Digital Fabrication: Facilitation and File Preparation 6. Urban Morphology and Analysis 7. Cartographic Representation and Data-Driven Visualization 8. Cellular Models, Agent-Based Behaviors, and Simulation: Speculation 9. Case Studies: Deconstructing the Use of Computational Tools in Professional Landscape Architecture Projects
£43.99
O'Reilly Media Fusion 360 for Makers, 2e: Design Your Own
Book SynopsisLearn how to use Autodesk Fusion 360 to digitally model your own original projects for a 3D printer or a CNC device.
£20.39
CRC Press Computer Aided Design Guide for Architecture
Book SynopsisRecent years have seen major changes in the approach to Computer Aided Design (CAD) in the architectural, engineering and construction (AEC) sector. CAD is increasingly becoming a standard design tool, facilitating lower development costs and a reduced design cycle. Not only does it allow a designer to model designs in two and three dimensions but also to model other dimensions, such as time and cost into designs.Computer Aided Design Guide for Architecture, Engineering and Construction provides an in-depth explanation of all the common CAD terms and tools used in the AEC sector. It describes each approach to CAD with detailed analysis and practical examples. Analysis is provided of the strength and weaknesses of each application for all members of the project team, followed by review questions and further tasks. Coverage includes: 2D CAD 3D CAD 4D CAD nD modelling Building Information Modelling paTable of Contents1. Introduction to CAD for the AEC/FM Industry 2. Project and Product Modelling 3. 2D CAD 4. 3D CAD 5. BIM (Building Information Modelling) 6. 4D CAD 7. nD Modelling
£47.99
John Wiley & Sons Inc Developments in Strategic Materials and
Book SynopsisThis book is a collection of papers from The American Ceramic Society''s 35th International Conference on Advanced Ceramics and Composites, held in Daytona Beach, Florida, January 23-28, 2011. This issue includes papers presented in the Thermal Management Materials and Technologies; Advanced Sensor Technology; Geopolymers; and Computational Design, Modeling, and Simulation of Ceramics and Composites symposia.Table of ContentsPreface ix Introduction xi GEOPOLYMERS AND OTHER INORGANIC POLYMERS Effect of External and Internal Calcium in Fly Ash on Geopolymer Formation 3 Kiatsuda Somna and Walairat Bumrongjaroen Synthesis and Thermal Properties of Fly-Ash Based Geopolymer Pastes and Mortars 17 Ch. Panagiotopoulou, A. Asprogerakas, G. Kakali, and S. Tsivilis Mechanical Response of Discontinuous Filament PVA Fiber Reinforced Geopolymers 29 Benjamin Varela and Jeffrey W. Rogers Microwave Enhanced Drying and Firing of Geopolymers 35 Tyler A Gubb, Inessa Baranova, Shawn M. Allan, Morgana L. Fall, Holly S. Shulman, and Waltraud M. Kriven Geopolymerization of Red Mud and Rice Husk Ash and Potentials of the Resulting Geopolymeric Products for Civil Infrastructure Applications 45 Jian He and Guoping Zhang The Effect of Addition of Pozzolanic Tuff on Geopolymers 53 Hani Khoury, Islam Al Dabsheh, Faten Slaty, Yousef Abu Salha, Hubert Rahier, Muayad Esaifan, and Jan Wastiels Bottom Ash-Based Geopolymer Materials: Mechanical and Environmental Properties 71 R. Onori, J. Will, A. Hoppe, A. Polettini, R. Pomi, and A. R. Boccaccini Production of Geopolymers from Untreated Kaolinite 83 H. Rahier, M. Esaifan, I. Aldabsheh, F. Slatyi, H. Khoury, and J. Wastiels Phosphate Geopolymers 91 Arun S. Wagh THERMAL MANAGEMENT MATERIALS AND TECHNOLOGIES 3-Dimensional Modeling of Graphitic Foam Heat Sink 107 Adrian Bradu and Khairul Alam Enhancement of Heat Capacity of Molten Salt Eutectics using Inorganic Nanoparticles for Solar Thermal Energy Applications 119 Donghyun Shin and Debjyoti Banerjee Enhancement of Heat Capacity of Nitrate Salts using Mica Nanoparticles 127 Seunghwan Jung and Debjyoti Banerjee Enhanced Viscosity of Aqueous Silica Nanofluids 139 Byeongnam Jo and Debjyoti Banerjee Pumping Power of 50/50 Mixtures of Ethylene Glycol/Water Containing SiC Nanoparticles 147 Jules L. Routbort, Dileep Singh, Elena V. Timofeeva, Wenhua Yu, David M. France, and Roger K. Smith COMPUTATIONAL DESIGN Characterization of Non Uniform Veneer Layer Thickness Distribution on Curved Substrate Zirconia Ceramics using X-Ray Micro-Tomography 155 M. Allahkarami, H. A. Bale, and J. C. Hanan Computational Study of Wave Propagation in Second-Order Nonlinear Piezoelectric Media 165 David A. Hopkins and George A. Gazonas Impact of Material and Architecture Model Parameters on the Failure of Woven CMCS via the Multiscale Generalized Method of Cells 175 Kuang Liu, Aditi Chattopadhyay, and Steven M. Arnold Kinetic Monte Carlo Simulation of Oxygen and Cation Diffusion in Yttria-Stabilized Zirconia 193 Brian Good ADVANCED SENSOR TECHNOLOGY Nano-Calorimeter Platform for Explosive Sensing 209 Seok-Won Kang, Nicholas Niedbalski, Mathew R Lane, and Debjyoti Banerjee Polyaniline-Silica Nanocomposite: Application in Electrocatalysis of Acetylthiocholine 221 Prem C. Pandey, Vandana Singh, and S. Kumari Electrochemical Sensing of Dopamine over Polyindole-Composite Electrode 235 Prem C. Pandey, Dheeraj S. Chauhan, and S. Kumari Author Index 245
£70.16
Pearson Education Automation Production Systems and ComputerIntegrated Manufacturing Global Edition
Mikell P. Groover is Professor Emeritus of Industrial and Systems Engineering at Lehigh University, where he taught and did research for 44 years. He received his B.A. in Arts and Science (1961), B.S. in Mechanical Engineering (1962), M.S. in Industrial Engineering (1966), and Ph.D. (1969), all from Lehigh. His industrial experience includes several years as a manufacturing engineer before embarking on graduate studies at Lehigh.
£77.89
SDC Publications Autodesk Inventor 2022: A Tutorial Introduction
Book SynopsisThis unique text and video set presents a thorough introduction to Autodesk Inventor for anyone with little or no prior experience with CAD software. It can be used in virtually any setting from four year engineering schools to on-the-job use or self-study.
£55.10
SDC Publications AutoCAD 2022 Instructor
Book SynopsisThe objective of this book is to provide you with extensive knowledge of AutoCAD, whether you are taking an instructor-led course or learning on your own. AutoCAD 2022 Instructor maintains the pedagogy and in-depth coverage that have always been the hallmark of the Leach texts.
£65.55
SDC Publications AutoCAD 2022 Tutorial Second Level 3D Modeling
Book SynopsisThe primary goal of AutoCAD 2022 Tutorial Second Level 3D Modeling is to introduce the aspects of computer based three dimensional modeling. This text is intended to be used as a training guide for both students and professionals.
£54.15
SDC Publications Design Integration Using Autodesk Revit 2022:
Book SynopsisDesign Integration Using Autodesk Revit 2022 is designed to provide you with a well-rounded knowledge of Autodesk Revit tools and techniques. All three disciplines of the Revit platform are introduced in this textbook.
£56.10
SDC Publications SOLIDWORKS 2022 Basic Tools: Getting started with
Book SynopsisSOLIDWORKS 2022 Basic Tools is the first book in a three part series. It introduces new users to the SOLIDWORKS interface, SOLIDWORKS tools and basic modeling techniques. This book is for the beginner who is not familiar with the SOLIDWORKS program and its add ins.
£63.65
SDC Publications An Introduction to SOLIDWORKS Flow Simulation
Book SynopsisAn Introduction to SOLIDWORKS Flow Simulation 2022 takes you through the steps of creating the SOLIDWORKS part for the simulation followed by the setup and calculation of the SOLIDWORKS Flow Simulation project. This book can also be used to show students the capabilities of fluid flow and heat transfer simulations.
£48.00
SDC Publications Analysis of Machine Elements Using SOLIDWORKS
Book SynopsisAnalysis of Machine Elements Using SOLIDWORKS Simulation 2022 is written primarily for first-time SOLIDWORKS Simulation 2022 users who wish to understand finite element analysis capabilities applicable to stress analysis of mechanical elements.
£57.00
SDC Publications The Complete Guide to Mold Making with SOLIDWORKS
Book SynopsisIt is a quick paced book written to provide experienced SOLIDWORKS users with in-depth knowledge of the mold tools provided by SOLIDWORKS. Throughout this book you will learn the procedures necessary for using these tools to create and analyze effective mold designs.
£55.10
SDC Publications SOLIDWORKS 2024 Advanced Techniques
Book SynopsisSOLIDWORKS 2024 Advanced Techniques picks up where SOLIDWORKS 2024 Intermediate Skills leaves off. Its aim is to take you from an intermediate user with a basic understanding of SOLIDWORKS and modeling techniques to an advanced user capable of creating complex models and able to use the advanced tools provided by SOLIDWORKS. The text covers parts, surfaces, SimulationXpress, sheet metal, top-down assemblies and core and cavity molds.Every lesson and exercise in this book was created based on real world projects. Each of these projects has been broken down and developed into easy and comprehensible steps. Furthermore, at the end of every chapter there are self test questionnaires to ensure that you have gained sufficient knowledge from each section before moving on to more advanced lessons. This book takes the approach that in order to understand SOLIDWORKS, inside and out, you should create everything from the beginning and take it step by step.Who this book is forThis book is for the intermediate to advanced user who has already completed the SOLIDWORKS Basic Tools book and may have also completed the SOLIDWORKS Intermediate Skills book. People who are very familiar with SOLIDWORKS and its add ins will also find this book to be a valuable resource.
£66.49
SDC Publications Introduction to AutoCAD 2025 for Civil
Book Synopsis
£75.59
SDC Publications Finite Element Simulations with ANSYS Workbench
Book SynopsisFinite Element Simulations with ANSYS Workbench 2024 is a comprehensive and easy to understand workbook. Printed in full color, it utilizes rich graphics and step-by-step instructions to guide you through learning how to perform finite element simulations using ANSYS Workbench.Twenty seven real world case studies are used throughout the book. Many of these case studies are industrial or research projects that you build from scratch. Prebuilt project files are available for download should you run into any problems. Companion videos, that demonstrate exactly how to perform each tutorial, are also available.Relevant background knowledge is reviewed whenever necessary. To be efficient, the review is conceptual rather than mathematical. Key concepts are inserted whenever appropriate and summarized at the end of each chapter. Additional exercises or extension research problems are provided as homework at the end of each chapter.A learning approach emphasizing hands-on experiences is utilized though this entire book. A typical chapter consists of six sections. The first two provide two step-by-step examples. The third section tries to complement the exercises by providing a more systematic view of the chapter subject. The following two sections provide more exercises. The final section provides review problems.Who this book is forThis book is designed to be used mainly as a textbook for undergraduate and graduate students. It will work well in: a finite element simulation course taken before any theory-intensive courses an auxiliary tool used as a tutorial in parallel during a Finite Element Methods course an advanced, application oriented, course taken after a Finite Element Methods course ANSYS 2024 Student SoftwareANSYS provides a free, renewable six-month product license for students anywhere in the world. The only limitation is that the problem size should be less than 32,000 nodes/elements. All examples in this book are designed to meet this limitation. A student product can be downloaded from the following website: http://www.ansys.com/Products/Academic/ANSYS-StudentAbout the VideosEach copy of this book includes access to video instruction. In these videos the author provides a clear presentation of tutorials found in the book. The videos reinforce the steps described in the book by allowing you to watch the exact steps the author uses to complete the exercises.
£71.24
Springer International Publishing AG Augmented Reality: Where We Will All Live
Book SynopsisThis book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR), mixed reality (MR) and extended reality (XR). The author presents AR from its initial philosophies and early developments, and in this updated 2nd edition discusses the latest advances and the ramifications they bring and the impact they have on modern society. He examines the new companies that have entered the field and those that have failed or were acquired giving a complete history of AR progress. He explores the possible future developments providing readers with the tools to understand issues relating to defining, building, and using their perception of what is represented in their perceived reality, and ultimately how we assimilate and react to this information. In Augmented Reality: Where We Will All Live 2nd Edition, Jon Peddie has amassed and integrated a corpus of material that is finally in one place. It will serve as a comprehensive guide and provide valuable insights for technologists, marketers, business managers, educators and academics who are interested in the field of augmented reality, its concepts, history, practices, and the science behind this rapidly advancing field of research and development.Table of ContentsForeword by Thomas A. Furness III.- Foreword by Steve Mann.- Preface.- List of Figures.- List of Tables.- Introduction.- Types of Augmented Reality Systems.- Augmented Reality—We’ll All Be Experts Now.- Overview of Augmented Reality System Organization.- Historical Overview: Ghosts to Real AR to DARPA.- Key Applications.- Software Tools and Technologies.- Technology Issues.- Augmented Reality Devices and Suppliers.- Conclusions and Future Possibilities.- Appendix.- Index.- Acknowledgements.
£35.99
SDC Publications Autodesk Revit 2025 Architecture Basics
Book SynopsisAutodesk Revit 2025 Architecture Basics is geared towards beginning architectural students or professional architects who want to get a jump-start into 3D parametric modeling for commercial structures. This book is filled with tutorials, tips and tricks, and will help you get the most out of your software in very little time. The text takes you from concepts to site plans to floor plans and on to reflected ceiling plans, then ends with an easy chapter on how to customize Autodesk Revit to boost your productivity.The advantages of working in 3D are not initially apparent to most architectural users. The benefits come when you start creating your documentation and you realize that your views are automatically defined for you with your 3D model. Your schedules and views automatically update when you change features. You can explore your conceptual designs faster and in more depth.Learning to use Revit will allow you to communicate your ideas and designs faster, more easily, and more beautifully.
£65.54
SDC Publications SOLIDWORKS 2022 and Engineering Graphics: An
Book SynopsisSOLIDWORKS 2022 and Engineering Graphics: An Integrated Approach combines an introduction to SOLIDWORKS 2022 with a comprehensive coverage of engineering graphics principles. The primary goal of this book is to introduce the aspects of Engineering Graphics with the use of modern Computer Aided Design package SOLIDWORKS 2022.
£59.85
SDC Publications SOLIDWORKS 2022 Intermediate Skills: Expanding on
Book SynopsisSOLIDWORKS 2022 Intermediate Skills broadens your SOLIDWORKS knowledge base by covering such features as surveys, lofts and boundaries, the use of multibodies, generating engineering drawings and other SOLIDWORKS functions that are critical for the effective use of this powerful software.
£63.65
SDC Publications A HandsOn Introduction to SOLIDWORKS 2024
Book Synopsis
£59.49
Elsevier Science Design Research Through Practice
Book SynopsisBusinesses and the HCI and Interaction Design communities have embraced design and design research. This book studies three design research traditions that cover methodological directions in research community. Taking you from the Lab, Field and to the Showroom, it shows you successful traditions in design research.Trade Review"Design Research Through Practice will quickly become a book that is critical to own whether you are new to design research, an expert at design research, or someone who collaborates with design researchers. The classifications of Lab, Field, and Showroom are useful and workable categories that help researchers to understand design research as an intentional byproduct of what designers do naturally -- envision and prototype a better future through the creation of artifacts, environments, services and systems. This book is a must-read!" --Jodi Forlizzi, Associate Professor of Design and HCI, School of Computer Science, Carnegie Mellon University "Design Research Through Practice demonstrates how different traditions of collaborative constructions have bridged the gap between understanding and making, and theoretical and actual solutions.... This is a thoughtful examination of exemplary practice and an inspirational foundation for others to refelct and build upon." --from the foreword by Jane Fulton Suri, Managing Partner; Creative Director, IDEO "This resource focuses on an emerging type of design research for digital products called constructive design research, concentrating on research conducted in the laboratory, the field, and the showroom. The design models, scenarios, prototypes, and case examples described offer insight on how to do constructive design research and how to build research programs. The book's visual appeal is enhanced with color photos, cartoons, diagrams, screenshots, and charts. It is for graduate and doctoral students in industrial and interactive design, product design engineering, and in emerging fields of design such as services and sustainability. The non-technical writing style and many examples will also make the book useful for practicing designers." --Reference and Research Book News, Inc.Table of ContentsForeword by Jane Fulton Suri Preface Chapter 1: Constructive Design Research Chapter 2: The Coming Age of Constructive Design Research Chapter 3: Research Programs Chapter 4: Lab: Can You Really Study Design in a Laboratory? Chapter 5: Field: How to Follow Design through Society Chapter 6: Showroom: Research Meets Design and Art Chapter 7: How to Work with Theory Chapter 8: Design Things: Models, Scenarios, Prototypes Chapter 9: Constructive Design Research in Society Chapter 10: Building Research Programs
£35.14
Taylor & Francis Ltd Computer Architectures
Book SynopsisComputer Architectures is a collection of multidisciplinary historical works unearthing sites, concepts, and concerns that catalyzed the cross-contamination of computers and architecture in the mid-20th century.Weaving together intellectual, social, cultural, and material histories, this book paints the landscape that brought computing into the imagination, production, and management of the built environment, whilst foregrounding the impact of architecture in shaping technological development. The book is organized into sections corresponding to the classic von Neumann diagram for computer architecture: program (control unit), storage (memory), input/output and computation (arithmetic/logic unit), each acting as a quasi-material category for parsing debates among architects, engineers, mathematicians, and technologists. Collectively, authors bring forth the striking homologies between a computer program and an architectural program, a wall and an interface,Trade Review"This impressive collection brings together a stellar group of thinkers from diverse disciplinary traditions to explore the deeply intertwined histories of architecture and computation. It’s a model for studies of computation as a cultural, as well as technical, practice." - Jennifer S. Light, Professor of Urban Studies and Planning, Massachusetts Institute of TechnologyTable of Contents1. Introduction: Toward a Polyglot Space PART I PROGRAM 2. Computing Environmental Design 3. The Work of Design and the Design of Work: Olivetti and the Political Economy of its Early Computers 4. "Bewildered, the Form-Maker Stands Alone": Computer Architecture and the Quest for Design Rationality PART II INPUT/OUTPUT 5. Augmentation and Interface: Tracing a Spectrum 6. The First Failure of Man-Computer Symbiosis: The Hospital Computer Project, 1960-1968 7. The Unclean Human-Machine Interface PART III STORAGE 8. Architectures of Information: A Comparison of Wiener’s and Shannon’s Theories of Information 9. Bureaucracy’s Playthings PART IV COMPUTATION 10. Imagining Architecture as a Form of Concrete Poetry 11. The Axiomatic Aesthetic
£39.99
Taylor & Francis The Evolution of Computation in Architecture
Book SynopsisWith forewords by Mario Carpo, Jenny Sabin, and Branko Kolarevic.This book is the first comprehensive overview of the pioneering works, events, and people that contributed to the paradigm shift defined by computation in architecture.Only recently has computation fostered profound new ways of designing, fabricating, constructing, and thinking about architecture. While the profession sits at the end of the beginning of this historically transformative shift, it is now possible to look back upon the rapidly maturing landscape of projects, influencers, and tools that have finally begun to catch up with the visionary thinking of the past. Readers are guided through the fascinating and fast-paced historical timeline of the development of computation in architecture. Beginning with an account of the pioneering futuristic thinkers, the authors then guide the reader through the birth of computation, the appropriation of tools and the impact of experimentation on the profession, leading into the legitimacy of research and how paradigms have been expanded. The examples and influences are presented in a way that they can be understood and built upon.This book is a must-read for students of computation in architecture as well as researchers and practicing architects thinking about how the tools we use and the ways we design our buildings and environments with them can truly impact our lives.
£35.14
John Wiley & Sons Inc A RealTime Approach to Process Control 3e
Book SynopsisTable of ContentsAuthor Biographies xi Foreword and Endorsements xiii Preface xv Acknowledgements xvii 1 A Brief History of Process Control and Process Simulation 1 1.1 Process Control 1 1.2 Process Simulation 5 References 11 2 Process Control Hardware Fundamentals 15 2.1 Control System Components 15 2.2 Primary Elements 16 2.3 Final Control Elements 33 References 53 3 Fundamentals of Single-Input/Single-Output Systems 55 3.1 Open Loop Control 55 3.2 Disturbances 56 3.3 Feedback Control ? Overview 57 3.4 Feedback Control ? A Closer Look 60 3.5 Process Attributes ? Capacitance and Dead Time 66 3.6 Process Dynamic Response 74 3.7 Process Modelling and Simulation 76 References 93 4 Basic Control Modes 95 4.1 On?Off Control 95 4.2 Proportional (P-Only) Control 97 4.3 Integral (I-Only) Control 102 4.4 Proportional Plus Integral (PI) Control 105 4.5 Derivative Action 107 4.6 Proportional Plus Derivative (PD) Controller 108 4.7 Proportional Integral Derivative (PID) Control 111 4.8 Digital Electronic Controller Forms 112 4.9 Choosing the Correct Controller 112 4.10 Controller Hardware 114 References 117 5 Tuning Feedback Controllers 119 5.1 Quality of Control and Optimization 119 5.2 Tuning Methods 123 References 132 6 Advanced Topics in Classical Automatic Control 133 6.1 Cascade Control 133 6.2 Feedforward Control 137 6.3 Ratio Control 140 6.4 Override Control (Auto Selectors) 142 6.5 Split Range Control 147 References 149 7 Common Control Loops 151 7.1 Flow Loops 151 7.2 Liquid Pressure Loops 153 7.3 Liquid Level Control 155 7.4 Gas Pressure Loops 165 7.5 Temperature Control Loops 166 7.6 Pump Control 172 7.7 Compressor Control 172 7.8 Boiler Control 179 References 182 8 Distillation Column Control 185 8.1 Basic Terms 185 8.2 Steady-State and Dynamic Degrees of Freedom 186 8.3 Control System Objectives and Design Considerations 188 8.4 Methodology for Selection of a Controller Structure 190 8.5 Level, Pressure, Temperature and Composition Control 192 8.6 Optimizing Control 199 Section Sidestream 199 8.7 Distillation Control Scheme Design Using Steady-State Models 204 8.8 Distillation Control Scheme Design Using Dynamic Models 212 References 213 9 Using Steady-State Methods in a Multi-loop Control Scheme 215 9.1 Variable Pairing 215 9.2 The Relative Gain Array 216 9.3 Niederlinski Index 220 9.4 Decoupling Control Loops 220 9.5 Tuning the Controllers for Multi-loop Systems 222 9.6 Practical Examples 222 9.7 Summary 232 References 232 10 Plant-Wide Control 233 10.1 Short-Term versus Long-Term Control Focus 233 10.2 Cascaded Units 235 10.3 Recycle Streams 236 10.4 General Considerations for Plant-Wide Control 241 References 242 11 Advanced Process Control 245 11.1 Advanced Process Control 245 11.2 Model Predictive Control 246 11.3 Dynamic Matrix Control 249 11.4 General Considerations for Model Predictive Control Implementation 253 References 254 Appendix A P&ID Symbols 257 Appendix B Glossary of Terms 261 Appendix C New Capabilities with Control Technology Hardware and Software 267 Workshop 1 Learning through Doing 279 Workshop 2 Feedback Control Loop Concepts 283 Workshop 3 Process Capacity and Dead Time 289 Workshop 4 Feedback Control 295 Workshop 5 Controller Tuning for Capacity and Dead Time Processes 303 Workshop 6 Topics in Advanced Control 311 Workshop 7 Distillation Control 321 Workshop 8 Plant Operability and Controllability 333 Index
£44.96
APress Core Blender Development
Book SynopsisLearn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project.Blender is an open-source 3D modeling and rendering software package used in the production of assets for animated projects, 3D printing, games, and even scientific visualization. This book goes in depth and discusses the primary modules related to the GUI and the geometric modeling work. You''ll start by learning how to reverse engineer geometric operators, and from there move on to the main features of the source code and how to apply them. When done, you''ll have the necessary foundation for exploration in other modules of the Blender source code. Lack of software engineering knowledge, such as experience with large cross-platform code base, remains insurmountable for mTable of ContentsChapter 1. A First Encounter with Blender’s Source CodeChapter goal: To outline the Blender source tree, and provide an execution trace of how Blender registers geometric manipulation operators, and the execution of a few of the associated callbacks.• The Blender Projecto Discusses where Blender source code is hosted and how developers can find help online.• The Blender Source Treeo Listing of the modules included in Blender, and what each module does• The Blender CMake Build Systemo How Blender makes uses of the CMake build system, and how various modules can be included or excluded from a build• Some High-Level Geometric Modelling Tools & Their Operatorso Discusses how operators are registered in the C codeo Describes where primitive creation and geometric editing operators are registered and how to determine their callbacks• The Model-View-Controller Architecture of Blendero Explains the rationale for the general architecture of Blender and its history• Roadmap for the Remaining Booko What is “core” Blender? What this book covers and what it does not coverChapter 2. The Blend File FormatChapter goal: Explains the persistent data model and related data structures of the .blend file• What Does the .blend File Contain?o High-level description & purpose of the .blend file• Byte Layout of the .blend File• Backwards Compatibility of the .blend File• Blender DNA and the Data Modelo Shows how the contents of the .blend file map to DNA (data structures) and the data model and internal API• The Dependency GraphChapter 3. GHOST and the Main Event LoopChapter goal: Dissects the global host module (GHOST) and points out the high-level main event loop in the window manager module• Blender’s cross-platform support for multiple windowing and operating systems: gHOSTo Overview of the source files in the gHOST module• Trace of the Initialization Routines• GHOST and the Event Loop• Differences Between Linux, MS Windows, and MacOS buildsChapter 4. BlendLib & UtilitiesChapter goal: Discusses the suite of functions provided by the internal utilities libraries of Blender• The Math Utilitieso Explanation of the math utilities used throughout core Blender• The File Utilities• The global context and blendlibChapter 5. Blender Embedded Python EngineChapter goal: Describes the connection between Python API and the internal compiled code of the embedded (extended) interpreter• How Python is Embedded in a C Programo Preliminaries on embedded Python• How Blender Embeds Pythono UI dependencieso Associated source files & important module (externally linked) functionso Startup and initialization• The Data API & RNA generated codeChapter 6. Blender User Interface ComponentsChapter goal: Describes the internal graphical user-interface of Blender and how Blender uses OpenGL to draw and manage its custom UI• Internal UI APIo Describes Windows, Other UI Elements, and Events• How to construct simple UI Elements in C.• Hierarchy of UI Elements.• Trace of Window Updates and Drawing in C codeChapter 7. BMesh Data Structure and the bmesh ModuleChapter goal: Describes the bmesh data structure and how the associated geometric operators update its data.• BMesh Designo How BMesh stores geometry data? vertices edges topology etc.o How BMesh updates data?o How BMesh is linked to Python scripting modules via RNA (Data API)?o Trace of a Hypothetical BMesh update with the following operators Bevel Extrude Knife Cut etc.• Associated source code (modules and files) of bmesh• How BMesh is serialized in the .blend file?• Associated DNA structures and BMeshChapter 8. Adding a Custom Editor ModuleChapter goal: A details set of steps to add a new module to the Blender code base. Provides both an all C-code implementation of an editor, and then an implementation that uses Python to produce the same GUI components. The parallel views further reinforce the material from Chapters 5 & 6.• A Basic Window in Co Adding operators and buttons in C• Adding Operators and Buttons in Pythono How these UI elements map to C functions in core Blender• Adding Source Files for a New Editoro CMake additions for proper system build with a new module (editor)Chapter 9. Beyond Core Blender DevelopmentChapter goal: Suggests approaches to reverse engineering and developing non-Core Blender• Modifiers and Other Editors• Cycles Rendering• Physics Simulation
£49.49
SDC Publications Virtual Machining Using CAMWorks 2020
Book SynopsisThis book is written to help you learn the core concepts and steps used to conduct virtual machining using CAMWorks. CAMWorks is a virtual machining tool designed to increase your productivity and efficiency by simulating machining operations on a computer before creating a physical product.
£42.30
SDC Publications Automating SOLIDWORKS 2021 Using Macros: A guide
Book SynopsisEngineers working with SOLIDWORKS are often faced with tedious, repetitive work that can consume a lot of time, but it doesn't have to be this way. One of the most exciting aspects of SOLIDWORKS is its robust programming interface or API. The SOLIDWORKS API allows you to write code that can perform almost any series of actions for you. SOLIDWORKS was built from the ground up to automate, and in this book, you will learn how to take advantage of these powerful tools to speed up your work. Automating SOLIDWORKS 2021 Using Macros is designed as a tutorial to help beginner to intermediate programmers develop macros for SOLIDWORKS. Experience with programming isn't required. The book starts with a new chapter on the fundamentals of Visual Basic.NET and the SOLIDWORKS API to make the learning process easier for beginners. The rest of the book introduces you to developing macros using the SOLIDWORKS API. The book concludes with a chapter dedicated to some of the author's favorite source code for you to use as the basis for typical automation procedures. The focus of this book is primarily on the Visual Studio Tools for Applications (VSTA) macro interface. It covers many of the major API functions through practical use cases. It will teach you the fundamentals of Visual Basic.NET as well as SOLIDWORKS, SOLIDWORKS PDM Professional, SOLIDWORKS Document Manager and Excel API functions. Author Mike Spens has been professionally developing macros for SOLIDWORKS for more than a decade. He has helped numerous companies develop their own programs and streamline their workflows. If you want to learn how to develop your own macros for SOLIDWORKS, following best practices and using well written code, then this is the perfect book for you.
£54.15
SDC Publications Certified SOLIDWORKS Professional Advanced
Book SynopsisCertified SOLIDWORKS Professional Advanced Preparation Material is intended for the SOLIDWORKS user who has already passed the CSWP exam, and is ready to advance to the next level. This book covers the five CSWPA examinations: Sheet Metal, Weldments, Surfacing, Mold Tools, and Drawing Tools.
£55.10