Computer-aided design (CAD) Books

360 products


  • Mastering Autodesk Revit 2020

    John Wiley & Sons Inc Mastering Autodesk Revit 2020

    1 in stock

    Book SynopsisThe best-selling Revit guide, now more complete than ever with all-new coverage on the 2020 release Mastering Autodesk Revit 2020 is packed with focused discussions, detailed exercises, and real-world examples to help you get up to speed quickly on the latest version of Autodesk Revit. Organized according to how you learn and implement the software, this book provides expert guidance for all skill levels. Hands-on tutorials allow you to dive right in and start accomplishing vital tasks, while compelling examples illustrate how Revit for Architecture is used in every project. Available online downloads include before-and-after tutorial files and additional advanced content to help you quickly master this powerful software. From basic interface topics to advanced visualization techniques and documentation, this invaluable guide is your ideal companion through the Revit workflow. Whether you're preparing for Autodesk certification exams or just want to become more productive with the aTable of ContentsForeword xxvii Introduction xxxi Part 1 Fundamentals 1 Chapter 1 Understanding the Principles of BIM 3 The Fundamentals of a BIM Approach 3 The Management People inside a BIM Project Team 4 Establishing a BIM Execution Plan 9 Optimizing BIM Processes 11 Identifying and Planning BIM Uses 12 Integrating Tools inside a BIM Workflow 22 What is Revit? 22 The Bottom Line 23 Chapter 2 Exploring the UI and Organizing Projects 25 Understanding the User Interface 25 Defining Project Organization 44 The Bottom Line 73 Chapter 3 The Basics of the Toolbox 75 Selecting, Modifying, and Replacing Elements 75 Editing Elements Interactively 82 Exploring Other Editing Tools 99 Sharing Models with the Cloud 104 Modeling Site Context 108 The Bottom Line 122 Chapter 4 Configuring Templates and Standards 123 Introducing Project Templates 123 Customizing Project Settings for Graphic Quality 124 Increasing Efficient View Management 149 Creating Custom Annotations 158 Starting a Project with a Custom Template 168 Strategies for Managing Templates 168 The Bottom Line 173 Part 2 Collaboration and Teamwork 175 Chapter 5 Collaborating with a Team 177 Understanding Worksharing Basics 177 Enabling Worksharing on Your Project 179 Organizing Worksets 190 Managing Workflow with Worksets 195 Understanding Element Ownership in Worksets 206 Collaborating in the Cloud 212 The Bottom Line 215 Chapter 6 Working with Consultants 217 Preparing for Collaboration 217 Managing the Coordination Process 218 Using Linked Models in Revit 222 Using the Coordination Tools 238 The Bottom Line 251 Chapter 7 Interoperability: Working Multiplatform 253 Examining Interoperability on a BIM Curve 253 Inserting CAD Data 254 Using Inserted 2D Data 261 Using Inserted 3D Data 266 Working with Other Data Types 273 Exporting CAD Data 275 Exporting 2D CAD Data 284 Exporting 3D Model Data 286 The Bottom Line 296 Chapter 8 Managing Revit Projects 297 Understanding the Importance of Managing Revit Projects 297 Understanding What’s Needed in a QA/QC Program 308 Using Revit for QA/QC 310 The Bottom Line 315 Part 3 Modeling and Massing for Design 317 Chapter 9 Advanced Modeling and Massing 319 The Massing User Interface and Functionality 319 Using Free-Form Building Massing 338 Creating Formula-Driven Massing 352 The Bottom Line 372 Chapter 10 Conceptual Design 373 Getting Started with Dynamo 373 Connecting Nodes Makes Data Flow 378 Using Visual Programming 381 Additional Dynamo Tools 385 Getting Started with FormIt 397 Advanced Modeling in FormIt 413 The Bottom Line 418 Chapter 11 Working with Phasing, Groups, and Design Options 421 Using Phasing 421 Creating and Using Groups 439 Making Design Options for Design Iteration 452 Combining Phasing, Groups, and Design Options 461 The Bottom Line 475 Chapter 12 Visualization 477 Explaining the Role of Visualization 477 Understanding View Controls 479 Understanding Analytic Visualization 495 Understanding Photorealistic Visualization 506 Additional Options and the Future of Visualization 538 The Bottom Line 546 Part 4 Extended Modeling Techniques 549 Chapter 13 Creating Walls and Curtain Walls 551 Using Extended Modeling Techniques for Basic Walls 551 Creating Stacked Walls 576 Creating Simple Curtain Walls 579 Creating Complex Curtain Walls 595 The Bottom Line 617 Chapter 14 Modeling Floors, Ceilings, and Roofs 619 Understanding Floor Types 619 Sketching for Floors, Ceilings, and Roofs 628 Modeling Slab Edges 629 Modeling Floor Finishes 633 Creating Ceilings 637 Understanding Roof Modeling Methods 638 Using Advanced Shape Editing with Floors and Roofs 653 The Bottom Line 656 Chapter 15 Designing with the Family Editor 659 Getting Started with a Family 659 Developing the Framework for a Family Component 671 Modeling Techniques in the Family Editor 690 Troubleshooting Techniques 707 The Bottom Line 712 Chapter 16 Creating Stairs and Railings 715 Designing Stairs and Railings 715 Reviewing the Key Components of Stairs and Railings 717 Creating Stairs 727 Annotating Stairs 753 Creating Railings 755 Using the Railing Tool for Other Objects 764 The Bottom Line 769 Part 5 Documentation 771 Chapter 17 Detailing Your Design 773 Creating Details 773 Detailing Tools 777 Adding Detail Components to Families 797 Reusing Details from Other Files 800 The Bottom Line 805 Chapter 18 Documenting Your Design 807 Documenting Plans 807 Creating Schedules and Legends 819 Laying Out Sheets 833 The Bottom Line 839 Chapter 19 Annotating Your Design 841 Annotating with Text and Keynotes 841 Annotating with Tags 859 Adding Dimensions 865 Annotating with Project and Shared Parameters 874 The Bottom Line 886 Part 6 Construction and Beyond 887 Chapter 20 Working in the Construction Phase 889 Using Revisions in Your Project 889 Using Digital Markups 896 Modeling for Construction 902 The Bottom Line 915 Chapter 21 Presenting Your Design 917 Understanding Color Fill Legends 917 Presenting with 3D Views 928 Editing Viewport Types 932 Creating “Exploded” Axonometric Views 934 The Bottom Line 940 Chapter 22 Design Analysis 941 Analyzing for Sustainability 941 Using the Conceptual Energy Analysis Tool 946 Understanding Lighting Analysis 966 Analyzing the Path of Travel 973 The Bottom Line 978 Part 7 Appendices 981 Appendix A The Bottom Line 983 Chapter 1: Understanding the Principles of BIM 983 Chapter 2: Exploring the UI and Organizing Projects 984 Chapter 3: The Basics of the Toolbox 984 Chapter 4: Configuring Templates and Standards 985 Chapter 5: Collaborating with a Team 986 Chapter 6: Working with Consultants 988 Chapter 7: Interoperability: Working Multiplatform 989 Chapter 8: Managing Revit Projects 990 Chapter 9: Advanced Modeling and Massing 991 Chapter 10: Conceptual Design 992 Chapter 11: Working with Phasing, Groups, and Design Options 993 Chapter 12: Visualization 994 Chapter 13: Creating Walls and Curtain Walls 995 Chapter 14: Modeling Floors, Ceilings, and Roofs 996 Chapter 15: Designing with the Family Editor 997 Chapter 16: Creating Stairs and Railings 998 Chapter 17: Detailing Your Design 1000 Chapter 18: Documenting Your Design 1002 Chapter 19: Annotating Your Design 1003 Chapter 20: Working in the Construction Phase 1004 Chapter 21: Presenting Your Design 1004 Chapter 22: Design Analysis 1005 Appendix B Tips, Tricks, and Troubleshooting 1007 Optimizing Performance 1007 Using Best Practices 1010 Quality Control 1015 Other Tips and Shortcuts 1027 Additional Resources 1030 Appendix C Autodesk Revit Architecture Certification 1033 Index 1037

    1 in stock

    £43.50

  • A RealTime Approach to Process Control 3e

    John Wiley & Sons Inc A RealTime Approach to Process Control 3e

    1 in stock

    Book SynopsisTable of ContentsAuthor Biographies xi Foreword and Endorsements xiii Preface xv Acknowledgements xvii 1 A Brief History of Process Control and Process Simulation 1 1.1 Process Control 1 1.2 Process Simulation 5 References 11 2 Process Control Hardware Fundamentals 15 2.1 Control System Components 15 2.2 Primary Elements 16 2.3 Final Control Elements 33 References 53 3 Fundamentals of Single-Input/Single-Output Systems 55 3.1 Open Loop Control 55 3.2 Disturbances 56 3.3 Feedback Control ? Overview 57 3.4 Feedback Control ? A Closer Look 60 3.5 Process Attributes ? Capacitance and Dead Time 66 3.6 Process Dynamic Response 74 3.7 Process Modelling and Simulation 76 References 93 4 Basic Control Modes 95 4.1 On?Off Control 95 4.2 Proportional (P-Only) Control 97 4.3 Integral (I-Only) Control 102 4.4 Proportional Plus Integral (PI) Control 105 4.5 Derivative Action 107 4.6 Proportional Plus Derivative (PD) Controller 108 4.7 Proportional Integral Derivative (PID) Control 111 4.8 Digital Electronic Controller Forms 112 4.9 Choosing the Correct Controller 112 4.10 Controller Hardware 114 References 117 5 Tuning Feedback Controllers 119 5.1 Quality of Control and Optimization 119 5.2 Tuning Methods 123 References 132 6 Advanced Topics in Classical Automatic Control 133 6.1 Cascade Control 133 6.2 Feedforward Control 137 6.3 Ratio Control 140 6.4 Override Control (Auto Selectors) 142 6.5 Split Range Control 147 References 149 7 Common Control Loops 151 7.1 Flow Loops 151 7.2 Liquid Pressure Loops 153 7.3 Liquid Level Control 155 7.4 Gas Pressure Loops 165 7.5 Temperature Control Loops 166 7.6 Pump Control 172 7.7 Compressor Control 172 7.8 Boiler Control 179 References 182 8 Distillation Column Control 185 8.1 Basic Terms 185 8.2 Steady-State and Dynamic Degrees of Freedom 186 8.3 Control System Objectives and Design Considerations 188 8.4 Methodology for Selection of a Controller Structure 190 8.5 Level, Pressure, Temperature and Composition Control 192 8.6 Optimizing Control 199 Section Sidestream 199 8.7 Distillation Control Scheme Design Using Steady-State Models 204 8.8 Distillation Control Scheme Design Using Dynamic Models 212 References 213 9 Using Steady-State Methods in a Multi-loop Control Scheme 215 9.1 Variable Pairing 215 9.2 The Relative Gain Array 216 9.3 Niederlinski Index 220 9.4 Decoupling Control Loops 220 9.5 Tuning the Controllers for Multi-loop Systems 222 9.6 Practical Examples 222 9.7 Summary 232 References 232 10 Plant-Wide Control 233 10.1 Short-Term versus Long-Term Control Focus 233 10.2 Cascaded Units 235 10.3 Recycle Streams 236 10.4 General Considerations for Plant-Wide Control 241 References 242 11 Advanced Process Control 245 11.1 Advanced Process Control 245 11.2 Model Predictive Control 246 11.3 Dynamic Matrix Control 249 11.4 General Considerations for Model Predictive Control Implementation 253 References 254 Appendix A P&ID Symbols 257 Appendix B Glossary of Terms 261 Appendix C New Capabilities with Control Technology Hardware and Software 267 Workshop 1 Learning through Doing 279 Workshop 2 Feedback Control Loop Concepts 283 Workshop 3 Process Capacity and Dead Time 289 Workshop 4 Feedback Control 295 Workshop 5 Controller Tuning for Capacity and Dead Time Processes 303 Workshop 6 Topics in Advanced Control 311 Workshop 7 Distillation Control 321 Workshop 8 Plant Operability and Controllability 333 Index

    1 in stock

    £47.45

  • Introduction to AutoCAD 2009

    Taylor & Francis Ltd Introduction to AutoCAD 2009

    15 in stock

    Book SynopsisAlf Yarwood provides a practical, structured course of work matched to the latest release of AutoCAD. After introducing first principles and the creation of 2D technical drawings, he goes on to demonstrate the construction of 3D solid and surface model drawings and rendering. All the new features of the 2009 software release are taken into account and the increasing emphasis on 3D solid modelling in the software is reflected in the book. The 2D chapters are also suitable for those learning how to use AutoCAD LT 2009.Suitable for all new users of AutoCAD, this book is particularly applicable to vocational and introductory level undergraduate courses in engineering and construction. It is an ideal textbook for the City & Guilds Computer Aided Design and Engineering qualifications (4353 and 2303)and the relevant CAD units of BTEC National and BTEC Higher National Engineering and Construction schemes from Edexcel.A free companion website is available at http://books.elsevier.com/companionsTable of ContentsPart A - 2D design. 1. Introducing AutoCAD 2009. 2. Introducing drawing. 3. Draw tools, Object snap and Dynamic Input. 4. Zoom, Pan and templates. 5. The Modify tools. 6. Dimensions and Text. 7. Orthographic and isometric. 8. Hatching. 9. Blocks and Inserts. 10. Other types of file format. 11. Sheet Sets. Part B - 3D design. 12. Introducing 3D modelling. 13. 3D models in viewports. 14. The modification of 3D models. 15. Rendering. 16. Building drawings. 17. Three-dimensional Space. 18. Editing 3D solid models. 19. Other features of 3D modelling. Part 3 - Internet tools and Design. 20. Internet tools and help. 21. Design and AutoCAD 2009. Appendix A - Printing/ Plotting. Appendix B - List of tools. Appendix C - Some of the set variables. Index

    15 in stock

    £131.25

  • Automation Production Systems and ComputerIntegrated Manufacturing Global Edition

    Pearson Education Automation Production Systems and ComputerIntegrated Manufacturing Global Edition

    1 in stock

    Mikell P. Groover is Professor Emeritus of Industrial and Systems Engineering at Lehigh University, where he taught and did research for 44 years. He received his B.A. in Arts and Science (1961), B.S. in Mechanical Engineering (1962), M.S. in Industrial Engineering (1966), and Ph.D. (1969), all from Lehigh. His industrial experience includes several years as a manufacturing engineer before embarking on graduate studies at Lehigh.

    1 in stock

    £77.89

  • Learning Vector Illustration with Adobe

    Bloomsbury Publishing PLC Learning Vector Illustration with Adobe

    5 in stock

    Book SynopsisWhen you begin using vector illustration software it can be confusing and frustrating to even work out how to make a mark on the page - but this new hybrid approach to learning integrates tutorial videos and step-by-step projects to help you becoming confident in no time. Starting with first principles, this book introduces you to all the important tools and processes from the basics of Bezier curves to applying meshes so you can quickly and efficiently create your own designs. As you learn each skill there are projects for you to try out, and by the end of the book you'll build up to a major design project to put all your new abilities into practice.Table of ContentsIntroduction: I get it! My first vector experiences How the book works Project Pages explanation: The long running project 1. Interface and the Basics Workspace options Navigation Tool names, functions, quick keys chart Getting Started: Document Set-up and Layers Formats for saving your work 2. Making Marks Simple Mark Making Commanding Vectors Width Tool and its brethren Nesting Strokes (Appearance menu) Independent Projects to Engage in: Multiple Strokes Project Pages Chapter 3: Taking Shape · Ellipses, Rectangles, Polygons…oh my! · Compound Shapes (Pathfinder) · Rotate, Reflect, Scale, and Skew tools Independent Projects to Engage in: Symbol Development Advanced Option: Logo Design Project Pages 4. Colour: Beyond the Default Swatches Colour Modes Colour Books Making a Swatch, Colour Groups, and Colour Theme Basic Gradient Tool Independent Projects to Engage in: Logo Colorizing Project Pages 5. Sketches Alive! Bringing your traditional skills into Illustrator Placing your scanned or captured sketches Introducing the Live Trace Control Bar Live Paint Bucket tool Independent Projects to Engage in: 105 Animal Sketches Advanced Project: Theatre/Play Poster and repurpose Project Pages 6. Type in Illustrator Introducing the Type tools Introducing the Glyph, Character and Paragraph panels Why Style Sheets? Envelopes: Warp, Mesh, Top Object Creating Outlines Independent Projects to engage in: Glyph Development Project Pages 7. Pattern vs Symbols Introduce Pattern Making Panel Introducing the Symbol Tools Masking Multiple Fills in the Appearance menu Independent Projects to engage in: Pattern Making with your Glyph Project Pages 8. Gradient Mesh Introducing Mesh Applying a mesh to a gradient Independent Projects to engage in: It’s in the Cards Project Pages 9. 3-D rendering Extrude Bevel Rotate Revolve and Map Art Independent Projects to engage in: It’s in the Cards Project Pages 10. Perspective Grid Navigating the Perspective grid Applying & releasing items to the grid Independent Projects to engage in: It’s in the Cards Project Pages 11. Graph Tool Creating a simple Bar graph in illustrator Importing data from excel Customizing your graph’s style Caution: Statistics can lie; Don’t be a liar Independent Projects to engage in: Infographic Project Pages 12. Land of the forgotten tools: Blend Tool: Fun with highlights Eraser, Scissors, Knife…oh my! The Slice Tool is not for cutting and dividing. Glossary Index

    5 in stock

    £28.49

  • Digital Pattern Cutting For Fashion with Lectra

    Bloomsbury Publishing PLC Digital Pattern Cutting For Fashion with Lectra

    1 in stock

    Book SynopsisDesign your own original 2D patterns and use 3D prototyping to test your designs, achieve the perfect fit and make quick alterations. Pattern Cutting For Fashion with Lectra Modaris will guide you from the basics of pattern modification through to 3D realisation, alteration and visual effects, as well as the completion of a finished production pattern. By viewing your garment in a virtual environment first, you will also be able to make design, colour, print and fabric decisions prior to toile making. Workshops include: A basic t-shirt; Dart modification; Darts into seams; Darts into Flare; Button wrap and facings; A Basic Jean; Pleats in a Skirt /Trouser with pocket; A shirt with two piece collar /yoke; Modelling on the half scale stand and converting pattern to full scale.Table of ContentsIntroduction A bit about Lectra What is digital pattern cutting? Introduction to Modaris Classic How to use this Guide Available blocks and patterns to download 1. How it Works Mouse, screen layout, keyboard Functions and saving, Access paths and navigation, Opening Model Screen layout with pattern Exercise 1 2. What is Digitising? Introduction to digitising Board and Mouse Functions Pattern preparation and curve positioning Digitising preparation and process Digitising Tips Exercise 2 3. Getting Started Points and lines and their modification Exercise 3 Exercise 4 Piece modification Geometric shapes Extracting Shapes Exercise 5 Assembly Checking Pieces Exercise 6 Orientation 4. Moving On Industrialisation – Naming pieces Notches Grain lines Exercise 7 What is a variant? How to create a variant Exercise 8 Measuring and creating a chart Exercise 9 Blocks and inserting patterns 5. Introduction to 3D Introduction to 3D process Principles of 3D prototyping Pattern preparation for 3D Variant for 3D Assembly – Desk of Stitches Slip on points Exercise 10 Error messages 6. 3D Virtual Prototype The 3D environment Configuring preferences Preparing for simulation Mannequins Simulation in the 3D environment Mesh – checking assembly Mechanical properties Adding and editing colour and print Editing fabric and rib Exercise 11 Pre-positioning 7. Workshops Creating patterns from a sketch and realising shapes in 3D Blocks and inserting patterns Workshop 1: A basic t-shirt Workshop 2: Dart modification Workshop 3: Darts into seams Workshop 4: Darts into Flare Workshop 5: Button wrap and facings 8. 3D Advanced Combining two garments Visual effects Alterations Fitting 9. Advanced Workshops Workshop 6: A Basic Jean Workshop 7: Pleats in Skirt /Trouser with pocket Workshop 8: A Shirt with two piece collar /Yoke Workshop 9: Scale – Modelling on the Half scale stand and converting pattern to full scale 10. Student Innovation A collection of student work Quick Reference Guide Further Resources

    1 in stock

    £39.89

  • Architecture in the Age of Artificial

    Bloomsbury Publishing PLC Architecture in the Age of Artificial

    3 in stock

    Book SynopsisUpdated to cover the latest cutting-edge developments in the field and now in full color, Architecture in the Age of Artificial Intelligence introduces AI for designers and explores its seismic impact on the future of architecture and design.From smart assistants and ChatGPT to ground-breaking diffusion models for image generation and 3D modelling ? this fully-updated second edition examines all the latest new developments in the field, and examines their profound effects on architectural practice.Highlighting current case-studies as well as near-future applications, it explores the how AI transforms every part of the process from the inspiration and the brief to detailed performance- and data-driven design. This new edition also sheds light on key ethical and professional debates ? including regulations, copyright, and the very future of creativity and of the profession itself.Written by one of the world''s leading experts in the field, this book is a must-read for all architects and designers wishing to stay at the forefront of AI developments in architecture.

    3 in stock

    £18.99

  • Structural Analysis with the Finite Element

    Springer-Verlag New York Inc. Structural Analysis with the Finite Element

    3 in stock

    Book Synopsis1. Introduction to structural analysis by the Finite Element Method. 2. 1D finite elements for axially loaded rods. 3. Advanced 1D rod elements and requirements for the numerical solution. 4. 2D solids. Linear triangular and rectangular elements. 5. 2D solids. Higher order elements. Shape functions and isoparametric formulation. 6. Axisymmetric solids. 7. Three dimensional solids. 8. Bending of slender beams. Euler-Bemouilli theory. 9. Thick/slender beams. Timoshenko theory. 10. Thin plates. Kirchhoffs theory. 11. Thick/thin plates. Reissner-Mindlin theory. 12. Analysis of shells using flat elements. 13. Axisymmetric shells. 14. Analysis of arbitrary shape shells using degenerate solid elements. 15. Three-dimensional rods and shell stiffness. 16. Prismatic structures. Finite strip and finite prism methods. 17. Miscellaneous: inclined supports, displacements, constrains, nodal condensation error estimation and mesh adaptivity etc. 18. Pre and post-processing. Mesh generation and visuTable of Contents1. Introduction to structural analysis by the Finite Element Method. 2. 1D finite elements for axially loaded rods. 3. Advanced 1D rod elements and requirements for the numerical solution. 4. 2D solids. Linear triangular and rectangular elements. 5. 2D solids. Higher order elements. Shape functions and isoparametric formulation. 6. Axisymmetric solids. 7. Three dimensional solids. 8. Bending of slender beams. Euler-Bemouilli theory. 9. Thick/slender beams. Timoshenko theory. 10. Thin plates. Kirchhoffs theory. 11. Thick/thin plates. Reissner-Mindlin theory. 12. Analysis of shells using flat elements. 13. Axisymmetric shells. 14. Analysis of arbitrary shape shells using degenerate solid elements. 15. Three-dimensional rods and shell stiffness. 16. Prismatic structures. Finite strip and finite prism methods. 17. Miscellaneous: inclined supports, displacements, constrains, nodal condensation error estimation and mesh adaptivity etc. 18. Pre and post-processing. Mesh generation and visualization of computer results. 19. Introduction to FEM programming.

    3 in stock

    £98.99

  • C Compilers for ASIPs

    Springer New York C Compilers for ASIPs

    15 in stock

    Book SynopsisThis book presents a novel approach for Architecture Description Language (ADL)-based instruction-set description that enables the automatic retargeting of the complete software toolkit from a single ADL processor model.Table of ContentsASIP Design Methodology.- A Short Introduction to Compilers.- Related Work.- Processor Designer.- Code Selector Description Generation.- Results for Semantics based Compiler Generation.- SIMD Optimization.- Predicated Execution.- Assembler Optimizer.- Summary.

    15 in stock

    £152.99

  • SystemVerilog for Design Second Edition A Guide to Using SystemVerilog for Hardware Design and Modeling

    Springer Us SystemVerilog for Design Second Edition A Guide to Using SystemVerilog for Hardware Design and Modeling

    15 in stock

    Book SynopsisIn its updated second edition, this book has been extensively revised on a chapter by chapter basis.Table of Contentsto SystemVerilog.- SystemVerilog Declaration Spaces.- SystemVerilog Literal Values and Built-in Data Types.- SystemVerilog User-Defined and Enumerated Types.- SystemVerilog Arrays, Structures and Unions.- SystemVerilog Procedural Blocks, Tasks and Functions.- SystemVerilog Procedural Statements.- Modeling Finite State Machines with SystemVerilog.- SystemVerilog Design Hierarchy.- SystemVerilog Interfaces.- A Complete Design Modeled with SystemVerilog.- Behavioral and Transaction Level Modeling.

    15 in stock

    £125.99

  • Verilog and SystemVerilog Gotchas 101 Common Coding Errors and How to Avoid Them

    Springer Us Verilog and SystemVerilog Gotchas 101 Common Coding Errors and How to Avoid Them

    15 in stock

    Book SynopsisIntroduction, What Is A Gotcha?.- Declaration and Literal Number Gotchas.- RTL Modeling Gotchas.- Operator Gotchas.- General Programming Gotchas.- Object Oriented and Multi-Threaded Programming Gotchas.- Randomization, Coverage and Assertion Gotchas.- Tool Compatibility Gotchas.Table of ContentsIntroduction, What Is A Gotcha?.- Declaration and Literal Number Gotchas.- RTL Modeling Gotchas.- Operator Gotchas.- General Programming Gotchas.- Object Oriented and Multi-Threaded Programming Gotchas.- Randomization, Coverage and Assertion Gotchas.- Tool Compatibility Gotchas.

    15 in stock

    £103.99

  • Static Timing Analysis for Nanometer Designs A Practical Approach

    Springer Us Static Timing Analysis for Nanometer Designs A Practical Approach

    15 in stock

    Book Synopsisiming, timing, timing! This book addresses the timing verification using static timing analysis for nanometer designs. The chip designers lack a central reference for information on timing, that covers the basics to the advanced timing veri- cation procedures and techniques.Table of ContentsSTA Concepts.- Standard Cell Library.- Interconnect Parasitics.- Delay Calculation.- Crosstalk and Noise.- Configuring the STA Environment.- Timing Verification.- Interface Analysis.- Robust Verification.

    15 in stock

    £125.99

  • Iterative Learning Control for Deterministic Systems Advances in Industrial Control

    Springer London Iterative Learning Control for Deterministic Systems Advances in Industrial Control

    15 in stock

    Book Synopsis1 Introduction to the Monograph.- 1.1 Background and Motivation: Transient Response Control.- 1.2 Organization of the Monograph.- 2 Iterative Learning Control: An Overview.- 2.1 Introduction.- 2.2 Literature Review.- 2.3 Problem Formulation.- 3 Linear Time-Invariant Learning Control.- 3.1 Convergence with Zero Error.- 3.2 Convergence with Non-Zero Error.- 3.3 The Nature of the Solution.- 4 LTI Learning Control via Parameter Estimation.- 4.1 System Description.- 4.2 Main Result.- 4.3 Comments.- 5 Finite-Horizon Learning Control.- 5.1 l?-Optimal Learning Control with Memory.- 5.2 Learning Convergence in One Step.- 5.3 Learning Control with Multirate Sampling.- 5.4 Examples.- 5.5 Comments and Extensions.- 6 Nonlinear Learning Control.- 6.1 Learning Control for Nonlinear Systems.- 6.2 Learning Controller for a Class of Nonlinear Systems.- 7 Artificial Neural Networks for Iterative Learning Control.- 7.1 Neural Network Controllers.- 7.2 Static Learning Controller Using an ANN.- 7.3 Dynamical Learning Controller Using an ANN.- 7.4 Reinforcement Learning Controller Using an ANN.- 8 Conclusion.- 8.1 Summary.- 8.2 Directions for Future Research.- Appendix A: Some Basic Results on Multirate Sampling.- A.1 Introduction.- A.3 Basic Result.- Appendix B: Tutorial on Artificial Neural Networks.- B.1 An Introduction to Neural Networks.- B.1.1 Neurons.- B.1.2 Interconnection Topology.- B.1.3 Learning Laws.- B.2 Historical Background.- B.3 Properties of Neural Networks.- B.3.1 Pattern Classification and Associative Memory.- B.3.2 Self-Organization and Feature Extraction.- B.3.3 Optimization.- B.3.4 Nonlinear Mappings.- B.4 Neural Nets and Computers.- B.5 Derivation of Backpropagation.- B.6 Neural Network References.- References.Table of Contents1 Introduction to the Monograph.- 1.1 Background and Motivation: Transient Response Control.- 1.2 Organization of the Monograph.- 2 Iterative Learning Control: An Overview.- 2.1 Introduction.- 2.2 Literature Review.- 2.3 Problem Formulation.- 3 Linear Time-Invariant Learning Control.- 3.1 Convergence with Zero Error.- 3.2 Convergence with Non-Zero Error.- 3.3 The Nature of the Solution.- 4 LTI Learning Control via Parameter Estimation.- 4.1 System Description.- 4.1.1 Notation.- 4.1.2 Parameter Estimator and Learning Control Law.- 4.2 Main Result.- 4.3 Comments.- 5 Finite-Horizon Learning Control.- 5.1 l?-Optimal Learning Control with Memory.- 5.2 Learning Convergence in One Step.- 5.3 Learning Control with Multirate Sampling.- 5.4 Examples.- 5.4.1 DC-Motor.- 5.4.2 Non-Minimum Phase System.- 5.5 Comments and Extensions.- 6 Nonlinear Learning Control.- 6.1 Learning Control for Nonlinear Systems.- 6.2 Learning Controller for a Class of Nonlinear Systems.- 6.2.1 Preliminaries.- 6.2.2 Adaptive Gain Adjustment.- 6.2.3 Simulation Experiment.- 7 Artificial Neural Networks for Iterative Learning Control.- 7.1 Neural Network Controllers.- 7.2 Static Learning Controller Using an ANN.- 7.3 Dynamical Learning Controller Using an ANN.- 7.4 Reinforcement Learning Controller Using an ANN.- 7.4.1 Reinforcement Learning.- 7.4.2 Proposed Learning Control System.- 7.4.3 Example and Comments.- 8 Conclusion.- 8.1 Summary.- 8.2 Directions for Future Research.- Appendix A: Some Basic Results on Multirate Sampling.- A.1 Introduction.- A.3 Basic Result.- Appendix B: Tutorial on Artificial Neural Networks.- B.1 An Introduction to Neural Networks.- B.1.1 Neurons.- B.1.2 Interconnection Topology.- B.1.3 Learning Laws.- B.2 Historical Background.- B.3 Properties of Neural Networks.- B.3.1 Pattern Classification and Associative Memory.- B.3.2 Self-Organization and Feature Extraction.- B.3.3 Optimization.- B.3.4 Nonlinear Mappings.- B.4 Neural Nets and Computers.- B.5 Derivation of Backpropagation.- B.6 Neural Network References.- References.

    15 in stock

    £42.74

  • The Verilog PLI Handbook A Users Guide and Comprehensive Reference on the Verilog Programming Language Interface

    Springer Us The Verilog PLI Handbook A Users Guide and Comprehensive Reference on the Verilog Programming Language Interface

    15 in stock

    Book SynopsisThe Verilog Programming Language Interface, commonly called the Verilog PU, is one of the more powerful features of Verilog.Table of ContentsList of Examples. Foreword. Acknowledgments. Introduction. Part One: The VPI Portion of the Verilog PLO Standard. 1. Creating PLI Applications Using VPI Routines. 2. Interfacing VPI based PLI Applications to Verilog Simulators. 3. How to Use the VPI Routines. 4. Details about the VPI Routine Library. 5. Reading and Modifying Values Using VPI Routines. 6. Synchronizing to Verilog Simulations Using VPI Callbacks. 7. Interfacing to C Models Using VPI Routines. Part Two: The TF/ACC Portion of the Verilog PLI Standard. 8. Creating PLI Applications Using TF and ACC Routines. 9. Interfacing TF/ACC PLI Applications to Verilog Simulators. 10. How to Use the TF Routines. 11. Reading and Writing Values Using TF Routines. 12. Synchronizing to Verilog Simulations Using Misctf Routines. 13. Interfacing to C Models Using TF Routines. 14. How to Use the ACC Routines. 15. Details on the ACC Routine Library. 16. Reading and Modifying Values Using ACC Routines. 17. Synchronizing to Simulations Using the Value Change Link. 18. Interfacing to C Models Using ACC Routines. Appendices: A. Linking PLI Applications to Verilog Simulators. B. The IEEE 1364-1995 VPI Routine Library. C. The IEEE 1364-1995 TF Routine Library. D. The IEEE 1364-1995 ACC Routine Library. Index.

    15 in stock

    £49.49

  • SystemVerilog for Verification

    Springer-Verlag New York Inc. SystemVerilog for Verification

    1 in stock

    Book SynopsisBased on the highly successful second edition, this extended edition of SystemVerilog for Verification: A Guide to Learning the Testbench Language Features teaches all verification features of the SystemVerilog language, providing hundreds of examples to clearly explain the concepts and basic fundamentals. It contains materials for both the full-time verification engineer and the student learning this valuable skill.In the third edition, authors Chris Spear and Greg Tumbush start with how to verify a design, and then use that context to demonstrate the language features, including the advantages and disadvantages of different styles, allowing readers to choose between alternatives. This textbook contains end-of-chapter exercises designed to enhance students'' understanding of the material. Other features of this revision include: New sections on static variables, print specifiers, and DPI from the 2009 IEEE language standard Descriptions of UVM featTable of ContentsVerification Guidelines.- Data Types.- Procedural Statements and Routines.- Connecting the Testbench and Design.- Basic OOP.- Randomization.- Threads and Interprocess Communication.- Advanced OOP and Testbench Guidelines.- Functional Coverage.- Advanced Interfaces.- A Complete SystemVerilog Testbench.- Interfacing with C/C++.

    1 in stock

    £89.99

  • Datadriven Graphic Design

    Bloomsbury Publishing PLC Datadriven Graphic Design

    1 in stock

    Book SynopsisAndrew Richardson is a Senior Lecturer in the Northumbria School of Design at Northumbria University, UK. He has exhibited and presented digital interactive artwork in exhibitions and festivals both nationally and internationally.Trade ReviewIt is rare to find a book that adeptly addresses the creative, conceptual, and technical aspects of programming. For those who work and teach in the space between the technical and the creative, this book will be a valued resource. -- Joel Swanson, Director Technology, Arts & Media Program University of Colorado, Boulder, USAThis is an amazing work capable of addressing the most important concepts of algorithmic and process oriented design/art. No other text I have read so comprehensively guides the reader through the visual output and the internal programming motivations for creating such beautiful data-driven work. -- Wayne Madsen, Assistant Professor of New Media Art and Technology, Indiana University, Kokomo, USAThis title describes the changes that have taken place in graphic design and visual communication from traditional ink and paper to the power of computer processing…To demonstrate the power of this digital technology, the book is illustrated with 200 color images as examples of the new data-driven design…Summing up: Recommended. * CHOICE *Data-driven Design is a clearly written, comprehensive overview of the fruitful meeting point of computer programming and visual output that will be particularly useful for newcomers to the practice of code-based art and design. * ARLIS/NA Reviews *Table of ContentsIntroduction 1. Designers and Code 2. Drawing with Numbers 3. Growth and Form 4. Dynamic Typography 5: Seeing the World 6. Large and Live External Data Bibliography and Webography Index Acknowledgements

    1 in stock

    £37.99

  • More Than Meets the Eye

    New York University Press More Than Meets the Eye

    15 in stock

    Book SynopsisA rare look at the role of special effects in creating fictional worlds and transmedia franchises From comic book universes crowded with soaring superheroes and shattering skyscrapers to cosmic empires set in far-off galaxies, today's fantasy blockbusters depend on visual effects. Bringing science fiction from the studio to your screen, through film, television, or video games, these special effects power our entertainment industry. More Than Meets the Eye delves into the world of fantastic media franchises to trace the ways in which special effects over the last 50 years have become central not just to transmedia storytelling but to worldbuilding, performance, and genre in contemporary blockbuster entertainment. More Than Meets the Eye maps the ways in which special effects build consistent storyworlds and transform genres while traveling from one media platform to the next. Examining high-profile franchises in which special effects have played a constitutiTrade ReviewElegantly written and extensively researched, More Than Meets the Eye makes an impressive contribution to digital and special effects studies. Bob Rehak moves beyond critical perspectives that have dominated this area of inquiry, exploring how special effects have a life of their own beyond momentary appearances in films and television programs. Studying both analog and digital effects and their continuing interface, he finds that they create vast narrative networks across media, platforms, and time, speaking to a variety of concerns in media studies from authorship and convergence culture to performance and fan labor. That he is able to bring exciting new concepts to bear on canonical media franchises like Star Wars, Star Trek, and Lord of the Rings is a testament to the provocative originality of this book. -- Barbara Klinger,author of Beyond the Multiplex: Cinema, New Technologies, and the HomeRehak has produced the kind of history that film and media studies needsrightnow, and his book displays elegance and serious intellectual chops in equal measure. Hes unafraid of theory or his predecessors, hes alert to both the big picture and nuances of form, and his scholarshipin numerous areasis thorough. More Than Meets the Eye is hugely original and a pleasure to read. -- Scott Bukatman,author of Hellboy’s World: Comics and Monsters on the Margins

    15 in stock

    £22.79

  • Core Blender Development

    APress Core Blender Development

    1 in stock

    Book SynopsisLearn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project.Blender is an open-source 3D modeling and rendering software package used in the production of assets for animated projects, 3D printing, games, and even scientific visualization. This book goes in depth and discusses the primary modules related to the GUI and the geometric modeling work. You''ll start by learning how to reverse engineer geometric operators, and from there move on to the main features of the source code and how to apply them. When done, you''ll have the necessary foundation for exploration in other modules of the Blender source code. Lack of software engineering knowledge, such as experience with large cross-platform code base, remains insurmountable for mTable of ContentsChapter 1. A First Encounter with Blender’s Source CodeChapter goal: To outline the Blender source tree, and provide an execution trace of how Blender registers geometric manipulation operators, and the execution of a few of the associated callbacks.• The Blender Projecto Discusses where Blender source code is hosted and how developers can find help online.• The Blender Source Treeo Listing of the modules included in Blender, and what each module does• The Blender CMake Build Systemo How Blender makes uses of the CMake build system, and how various modules can be included or excluded from a build• Some High-Level Geometric Modelling Tools & Their Operatorso Discusses how operators are registered in the C codeo Describes where primitive creation and geometric editing operators are registered and how to determine their callbacks• The Model-View-Controller Architecture of Blendero Explains the rationale for the general architecture of Blender and its history• Roadmap for the Remaining Booko What is “core” Blender? What this book covers and what it does not coverChapter 2. The Blend File FormatChapter goal: Explains the persistent data model and related data structures of the .blend file• What Does the .blend File Contain?o High-level description & purpose of the .blend file• Byte Layout of the .blend File• Backwards Compatibility of the .blend File• Blender DNA and the Data Modelo Shows how the contents of the .blend file map to DNA (data structures) and the data model and internal API• The Dependency GraphChapter 3. GHOST and the Main Event LoopChapter goal: Dissects the global host module (GHOST) and points out the high-level main event loop in the window manager module• Blender’s cross-platform support for multiple windowing and operating systems: gHOSTo Overview of the source files in the gHOST module• Trace of the Initialization Routines• GHOST and the Event Loop• Differences Between Linux, MS Windows, and MacOS buildsChapter 4. BlendLib & UtilitiesChapter goal: Discusses the suite of functions provided by the internal utilities libraries of Blender• The Math Utilitieso Explanation of the math utilities used throughout core Blender• The File Utilities• The global context and blendlibChapter 5. Blender Embedded Python EngineChapter goal: Describes the connection between Python API and the internal compiled code of the embedded (extended) interpreter• How Python is Embedded in a C Programo Preliminaries on embedded Python• How Blender Embeds Pythono UI dependencieso Associated source files & important module (externally linked) functionso Startup and initialization• The Data API & RNA generated codeChapter 6. Blender User Interface ComponentsChapter goal: Describes the internal graphical user-interface of Blender and how Blender uses OpenGL to draw and manage its custom UI• Internal UI APIo Describes Windows, Other UI Elements, and Events• How to construct simple UI Elements in C.• Hierarchy of UI Elements.• Trace of Window Updates and Drawing in C codeChapter 7. BMesh Data Structure and the bmesh ModuleChapter goal: Describes the bmesh data structure and how the associated geometric operators update its data.• BMesh Designo How BMesh stores geometry data? vertices edges topology etc.o How BMesh updates data?o How BMesh is linked to Python scripting modules via RNA (Data API)?o Trace of a Hypothetical BMesh update with the following operators Bevel Extrude Knife Cut etc.• Associated source code (modules and files) of bmesh• How BMesh is serialized in the .blend file?• Associated DNA structures and BMeshChapter 8. Adding a Custom Editor ModuleChapter goal: A details set of steps to add a new module to the Blender code base. Provides both an all C-code implementation of an editor, and then an implementation that uses Python to produce the same GUI components. The parallel views further reinforce the material from Chapters 5 & 6.• A Basic Window in Co Adding operators and buttons in C• Adding Operators and Buttons in Pythono How these UI elements map to C functions in core Blender• Adding Source Files for a New Editoro CMake additions for proper system build with a new module (editor)Chapter 9. Beyond Core Blender DevelopmentChapter goal: Suggests approaches to reverse engineering and developing non-Core Blender• Modifiers and Other Editors• Cycles Rendering• Physics Simulation

    1 in stock

    £49.49

  • The Art of Virtual LEGO Design

    APress The Art of Virtual LEGO Design

    1 in stock

    Book SynopsisHave you ever dreamed of designing your own LEGOs? Do you love building huge LEGO models, but don't have enough bricks? This book will show you how to do all that and more with Bricklink Studio 2.0, a software program that''s widely used by LEGO designers to create LEGO models virtually before making them with real LEGO bricks.  You''ll learn how to start a new project, use the camera control options, and drag and drop parts into your building plate. Then take your bricks from a pile of random pieces into intricate masterpiece models using building tools like Select, Hinge, Clone, Hide, Connect, Collision, and more! You'll master all the building tools that help you build LEGO models. Then you'll learn to search and manage LEGO bricks in Studio 2.0 using different palette options like Master, Hidden parts, and Custom parts.      Beyond the official LEGO colors, there are special color options you can use to rTable of ContentsChapter 1: Getting Started • Welcome Screen • Starting a project • Dragging and dropping parts• Rotate Camera • Pan Camera • Zoom in Zoom out • Viewport Controls • Viewport Rotation Lock Chapter 2: Building Tools • Select • Hinge • Clone • Hide • Connect • Collision • Snap• Grid • Finding Compatible Bricks • Finding Alternatives • Copy & Mirror • Submodels Chapter 3: Bricks Palette • Master • Hidden Parts • New Parts • Custom Parts • Create an empty palette • Import an official LEGO Set • Import a wanted list • Searching parts using key words • Palette Colors • Decorated Bricks on/off • Thumbnail Size Chapter 4: Color Palette • Paint with the selected color • Grab color from parts • Favorite Colors • Content Colors • Solid Colors • Transparent Colors • Chrome Colors• Pearl Colors • Metallic Colors • Milky Colors • Glitter Colors • Speckle Colors • Rubber Colors • Satin Colors • Glowing Neon (Render Only) • Luminous Soft (Render only)• Luminous (Render Only) • Translucent (Render Only) • Glow in Dark (Render Only) Chapter 5: Building Techniques• Mastering the Tools • Selecting and Copying Elements Chapter 6: How to Create Steps • Step List• Color Validator • Build a basic model • Render • Stability Chapter 7: Creating Instructions • Building a Robot Model • Step Editor (In detail explaination) • Page Editior (In detail explaination) Chapter 8: Interesting Features of Studio 2.0 • Mosaic • Preferences • Import & Export Files• Hide Panels Options • Sign in to Bricklink • Upload to my Studio creations • Build Together • Add to wanted list • Buy Creations

    1 in stock

    £46.74

  • 15 in stock

    £11.11

  • Introduction to SolidWorks

    Taylor & Francis Inc Introduction to SolidWorks

    1 in stock

    Book SynopsisThis senior undergraduate level textbook is written for Advanced Manufacturing, Additive Manufacturing, as well as CAD/CAM courses. Its goal is to assist students in colleges and universities, designers, engineers, and professionals interested in using SolidWorks as the design and 3D printing tool for emerging manufacturing technology for practical applications. This textbook will bring a new dimension to SolidWorks by introducing readers to the role of SolidWorks in the relatively new manufacturing paradigm shift, known as 3D-Printing which is based on Additive Manufacturing (AM) technology.This new textbook: Features modeling of complex parts and surfaces Provides a step-by-step tutorial type approach with pictures showing how to model using SolidWorks Offers a user-Friendly approach for the design of parts, assemblies, and drawings, motion-analysis, and FEA topics Includes clarification of connections between SolidWorks and 3D-Printing baTrade Review"This book is very thorough and each section is explained very clearly. There are a number of examples in each chapter and then exercises at the end which should ensure that students continue to build on their knowledge. There will also be a link on the publisher’s website which will give access to examples for download. It is an ideal reference book for those seeking to either learn SolidWorks or advance their skills to the highest level."—David Tanner, University of Limerick, Ireland "The textbook provides an impressive coverage of the various drawing and design tools of SolidWorks. Obviously the book is an outcome of an extensive and meticulous work by an erudite in the domains of CAD and 3D printing. The extent of covered topics goes far beyond the basic SolidWorks capabilities, covering many advanced tools and features, such as finite element analysis, die design, power transmission elements, cam design, routing in piping and tubing, etc. The integration of 3D printing and SolidWorks modeling under one title offers a wider perspective to the interested readers. The author presents the content in a plain and clear, yet detailed and all-inclusive writing style. This makes the book an excellent resource for users who are just starting with SolidWorks, as well as for users who would like to extend their knowledge in SolidWorks and are in need of applying it for specific applications. By providing numerous tutorials and examples, the users are guided step-by-step through the design process in an organized manner. Exercises at the end of chapters provide ample opportunities for practicing and refining the acquired skills."— Aleksandar Vakanski, University of Idaho, USA "The book shows a comprehensive introduction to SolidWorks. The material within the text is laid out in a way that demonstrates all the essential features of SolidWorks in a clear and cogent manner. The material is organized in a way that each chapter builds on the material of the previous chapters allowing students to experience all aspects of the software. The interspersed tutorials are useful because they allow the student to apply those skills gained immediately with step by step guidance.— Stephen Holler, Fordham University, New York, USA "This book is very thorough and each section is explained very clearly. There are a number of examples in each chapter and then exercises at the end which should ensure that students continue to build on their knowledge. There will also be a link on the publisher’s website which will give access to examples for download. It is an ideal reference book for those seeking to either learn SolidWorks or advance their skills to the highest level."—David Tanner, University of Limerick, Ireland "The textbook provides an impressive coverage of the various drawing and design tools of SolidWorks. Obviously the book is an outcome of an extensive and meticulous work by an erudite in the domains of CAD and 3D printing. The extent of covered topics goes far beyond the basic SolidWorks capabilities, covering many advanced tools and features, such as finite element analysis, die design, power transmission elements, cam design, routing in piping and tubing, etc. The integration of 3D printing and SolidWorks modeling under one title offers a wider perspective to the interested readers. The author presents the content in a plain and clear, yet detailed and all-inclusive writing style. This makes the book an excellent resource for users who are just starting with SolidWorks, as well as for users who would like to extend their knowledge in SolidWorks and are in need of applying it for specific applications. By providing numerous tutorials and examples, the users are guided step-by-step through the design process in an organized manner. Exercises at the end of chapters provide ample opportunities for practicing and refining the acquired skills."— Aleksandar Vakanski, University of Idaho, USA "The book shows a comprehensive introduction to SolidWorks. The material within the text is laid out in a way that demonstrates all the essential features of SolidWorks in a clear and cogent manner. The material is organized in a way that each chapter builds on the material of the previous chapters allowing students to experience all aspects of the software. The interspersed tutorials are useful because they allow the student to apply those skills gained immediately with step by step guidance.— Stephen Holler, Fordham University, New York, USA Table of ContentsIntroduction; Geometric Construction Tools; Features; Part Modeling—CSWA Preparations; Advanced Part Modeling—CSWA Preparations; Creating Revolved, Swept, and Lofted Parts; Part Modeling with Equation-Driven Curves; Assembly Modeling—CSWA Preparations; Part and Assembly Drawings—CSWA Preparations; Reverse Engineering Using Auto Trace and FeatureWorks; Top–Down Design; Surface Modeling; Toolboxes and Design Libraries; Animation with Basic Motion; Animation with SolidWorks Motion; Rendering; Mold Design; Sheet Metal Parts—I; Sheet Metal Parts—II; Weldments; Routings in Piping and Tubing; Power Transmission Elements; Cam Design; Mechanism Design Using Blocks; Die Design; Aluminum Extrusion from Manufacturers’ Internet Websites; Geneva Wheel Mechanism; Event-Based Motion Analysis; Electrical Routing; Customized Internal and External Threads; Sustainability Design for Parts; Geometric Dimensioning and Tolerancing; Evaluating the Cost of Machined Parts; Finite Element Analysis Using SolidWorks; Overview of Additive Manufacturing; Insight Software for Fortus Production Systems; CatalystEX Software User Guide for Dimension sst 1200es; Bead Design with Orientation Considerations; Building Tall Parts Using Surround Support; Vacuum Forming; Design for Assembly Manufacturing; Design Guidelines for Advanced Build Options; Design for Functionality; Mold Tooling Using Z-Corp Spectrum 510 3D Printer

    1 in stock

    £104.50

  • Revit Architecture 2020 for Designers

    Bloomsbury Publishing PLC Revit Architecture 2020 for Designers

    2 in stock

    Book SynopsisDouglas R. Seidler, LEED AP, ASID, Associate AIA, IDEC, is Department Chair and Associate Professor of Interior Design at Marymount University, USA.Trade ReviewI genuinely love this text book, and so do my students. It is short, sweet, and to the point. Other Revit textbooks are too large, too wordy, and not as clear. The Seidler text is unique because it is straightforward, and the blue summary pages with checklists at the end of each chapter are very helpful. I think this is the best beginner Revit textbook on the market. * Julia Day, Kansas State University *For an instructor who is new to Revit, and teaching Revit, this book provides a solid framework for organizing the content that would be taught. For those of us who have used and/or taught Revit for a while this book could be a good supplement to tutorials and assignments that we use regularly in our teaching. * Erin Speck, George Washington University *Table of ContentsINTRODUCTION 1 Introducing Revit Architecture 2 Floor Plan Basics 3 Multi-level Buildings PRESENTATION DRAWINGS 4 Presentations Plans 5 Presentation RCPs 6 Perspective and Isometric Drawings 7 Photorealistic Rendering 8 Elevations and Sections 9 Roofs and Site Plans 10 Advanced Modeling CONSTRUCTION DOCUMENTS 11 Construction Plans and Details 12 Furniture and Finish Plans 13 Construction RCPs and Details 14 Sheets and Printing

    2 in stock

    £66.49

  • Digital Drawing for Designers

    Bloomsbury Publishing PLC Digital Drawing for Designers

    4 in stock

    Book SynopsisAutoCAD continues to dominate the two-dimensional drafting marketplace for architects and interior designers. Digital Drawing for Designers: A Visual Guide to AutoCAD 2021 is designed to help this community by using visual methods to lead to understanding. Starting with the building blocks of drawing (lines, circles, and arcs), the book progresses through architectural graphic standards, enabling students to create presentation and construction drawings that effectively communicate their design ideas. Advanced features such as annotative dimensions, annotative blocks, express tools, and linking drawings (XREFs) are also covered. Instructions are illustrated using language and concepts from manual drafting, facilitating a smooth transition to the digital environment for all designers, and showing just how your paper idea becomes a digital reality. Clear, concise, and above all visual, this AutoCAD guide gives you exactly what you need to become a pro at this program.New to this ETable of ContentsHand Drawing and Digital Drawing 1. Digital Drawing Tools 2. Drawing Lines and Shapes 3. Modifying Lines and Shapes 4. Drawing with Accuracy and Speed Design Drawings 5. Floor Plans, Furniture Plans, and Reflected Ceiling Plans 6. Sections and Elevations 7. Drawing and Printing to Scale 8. Text Styles and Sizes 9. Stencils and Blocks Construction Drawings 10. Dimensioning Your Drawing 11. Text Leaders 12. Construction Detailing 13. Drawing Symbols and Attributed Text Advanced Drawing Tools 14. Advanced Editing Tools 15. Linking Drawings/External References 17. AutoCAD Web & Mobile Index Basic Metric Conversion Table Layer Name Reference Guide Quick Command Reference Guide

    4 in stock

    £76.00

  • Shape Preserving Representations in

    Nova Science Publishers Inc Shape Preserving Representations in

    1 in stock

    Book Synopsis

    1 in stock

    £88.79

  • Computerized Patternmaking for Apparel Production

    Bloomsbury Publishing PLC Computerized Patternmaking for Apparel Production

    15 in stock

    Book SynopsisComputerized Patternmaking for Apparel Production contains twenty lessons in Gerber's AccuMark technology, focused on computerized patternmaking, digitizing, grading, and marker-making. Students will learn how to use the software to make first patterns from basic slopers and make modifications and alterations on existing production patterns. For each lesson, the student will learn how to create a model, enter specs on a technical design sheet, and create a production-ready garment. Features-- Each lesson is accompanied by a photo of the sample that the student is expected to make-- Step-by-step instructions with illustrations generated by the computer program-- Instructor's Guide provides suggestions for planning the course and using the text-- PowerPoint(r) Presentation provides outlines and ideas for lectures; compatible with PC and Mac platformsTable of ContentsContents -- Starting Gerber AccuMark -- Pockets & Tabs -- Handkerchief Skirt -- Jean Skirt -- Pleat Skirt -- All About Darts -- Camisole -- Revere Jacket -- Man-tailored Shirt -- Alterations -- Essentials -- Cargo Pant -- Eight Gore Skirt -- Ruffle Dress -- Alterations -- Creating a Grade Rule Table -- Applying Grade Rules -- Digitizing -- Model, Order, Order Processing -- Marker Making

    15 in stock

    £85.50

  • Beginner's Guide to 3d Printing

    Zephyr Press Beginner's Guide to 3d Printing

    15 in stock

    Book Synopsis

    15 in stock

    £15.15

  • Engineering Graphics Text and Workbook (Series

    SDC Publications Engineering Graphics Text and Workbook (Series

    1 in stock

    Book SynopsisThis book focuses on strengthening 3D visualization skills through sketching exercises. It does not make reference to any particular computer-aided design software package.

    1 in stock

    £44.64

  • Technical Graphics

    SDC Publications Technical Graphics

    1 in stock

    Book SynopsisTechnical Graphics is designed to meet the needs of modern technical graphics curricula and employs the current American National Standards Institute (ANSI) graphic standards. This textbook does not assume that you have had previous graphics experience. Technical Graphics begins with the development of basic skills students will need then the material proceeds logically to further expand their abilities. Illustrations and photographs are used every step of the way to illustrate the points being made by the written material. A table saw fixture is used throughout the book as a "common problem." The fixture is introduced in Chapter 3 as a sketch. The sketch is converted to a drawing in Chapter 4. The drawing is then refined and modified in subsequent chapters to illustrate the material being presented. This textbook meets the needs of today''s technical graphics programs by streamlining the traditional graphics topics while addressing the new technologies. Computer-aided design and drafting (CAD) methods are included where appropriate. Because there are many CAD software packages available, the CAD discussion is generic and instructors will need to provide specific information on the available hardware and software systems.

    1 in stock

    £44.64

  • Introduction to CATIA V5 Release 19

    SDC Publications Introduction to CATIA V5 Release 19

    1 in stock

    Book SynopsisAn Introduction to CATIA V5 Release 19 is a collection of tutorials meant to familiarize the reader with the mechanical design workbenches that are available in CATIA Release 19. The reader is not required to have any previous CATIA knowledge. The workbenches covered in this book are; Sketcher, Part Design, Wireframe and Surface Design, Assembly Design, and Drafting. Preceding each tutorial is a brief description of the workbench, toolbars, and commands to be used and focused on within the tutorial. This book is not meant to be strictly a reference book. It is meant to enable the reader to get right into CATIA and start drawing. You will learn by doing. The author directs the reader to CATIA''s Companion for in depth reference material and a more detailed description of the commands.

    1 in stock

    £44.64

  • CATIA V5 Workbook Release 19

    SDC Publications CATIA V5 Workbook Release 19

    1 in stock

    Book SynopsisThis workbook is an introduction to the main Workbench functions CATIA V5 has to offer.

    1 in stock

    £44.64

  • Introduction to CATIA V6 Release 2012

    SDC Publications Introduction to CATIA V6 Release 2012

    1 in stock

    Book SynopsisAn Introduction to CATIA V6 Release 2012 is a collection of tutorials meant to familiarize you with CATIA's Mechanical Design and Shape workbenches.

    1 in stock

    £55.09

  • ANSYS Workbench Tutorial Release 14

    SDC Publications ANSYS Workbench Tutorial Release 14

    1 in stock

    Book SynopsisThe exercises in ANSYS Workbench Tutorial Release 14 introduce you to effective engineering problem solving through the use of this powerful modeling, simulation and optimization software suite. Topics that are covered include solid modeling, stress analysis, conduction/convection heat transfer, thermal stress, vibration, elastic buckling and geometric/material nonlinearities. It is designed for practicing and student engineers alike and is suitable for use with an organized course of instruction or for self-study. The compact presentation includes just over 100 end-of-chapter problems covering all aspects of the tutorials.

    1 in stock

    £49.29

  • Conceptual Dynamics

    SDC Publications Conceptual Dynamics

    1 in stock

    Book SynopsisConceptual Dynamics is an innovative textbook designed to provide students with a solid understanding of the underlying concepts required to master complex dynamics problems. This textbook uses a variety of problem types including, conceptual, traditional dynamics, computer based and design problems. Use of these diverse problems strengthens students understanding of core concepts and encourages them to become more active in the learning process. Conceptual Dynamics has an extensive companion website (ConceptualDynamics.com) containing interactive quizzes and animations for students. At a net price of only $55 Conceptual Dynamics is the most affordable dynamics textbook available.Throughout this book, sets of âœconceptualâ problems are included that are meant to test the understanding of fundamental ideas presented in the text without requiring significant calculation. These problems can be assigned as homework or can be employed in class as exercises that more actively involve the students in lecture. When employed in class, these problems can provide the instructor with real-time feedback on how well the students are grasping the presented material.In order to assist the instructor, PowerPoint lecture slides are provided to accompany the book. Boxes are included throughout the text leaving places where students can record important definitions and the correct responses to the conceptual questions presented within the PowerPoint slides. In this sense, the book is meant to be used as a tool by which students can come to learn and appreciate the subject of dynamics.Students are further encouraged to be active participants in their learning through activities presented at the end of each chapter. These activities can be performed in class involving the students or as demonstrations, or can be assigned to the students to perform outside of class. These activities help the students build physical intuition for the sometimes abstract theoretical concepts presented in the book and in lecture.Along with the standard dynamics problems that are assigned as part of a student's homework, this book also includes computer based and design problems. The computer based problems in this book require the student to derive the equation of motion and to sometimes solve the resulting differential equation. The computer problems range from problems that may be completed using a spreadsheet to problems that require coding or a specialized software package (such as Mathematica, Maple, or MATLAB/Simulink).Design problems are included in each chapter in order to emphasize the importance of the material for students, as well as to get the students to think about real world considerations. The application of the fundamental subject material to various design problems helps students see the material from a different perspective. It will also help them solidify their understanding of the material.This textbook may be used as a standalone text or in conjunction with on-line lectures and effectively assist an instructor in âœinverting the classroomâ.

    1 in stock

    £86.39

  • Design Process Hand Sketching for Interiors

    SDC Publications Design Process Hand Sketching for Interiors

    1 in stock

    Book SynopsisThis book is designed to develop your student's hand-sketching skills. The book will enhance your students basic knowledge of drawing techniques they can use throughout the educational design process.

    1 in stock

    £43.69

  • CATIA V5 Workbook Release V5-6 R2013

    SDC Publications CATIA V5 Workbook Release V5-6 R2013

    1 in stock

    Book SynopsisThis workbook is an introduction to the main Workbench functions CATIA V5 has to offer.

    1 in stock

    £55.09

  • Engineering Analysis with SolidWorks Simulation

    SDC Publications Engineering Analysis with SolidWorks Simulation

    1 in stock

    Book SynopsisEngineering Analysis with SolidWorks Simulation 2014 goes beyond the standard software manual. Its unique approach concurrently introduces you to the SolidWorks Simulation 2014 software and the fundamentals of Finite Element Analysis (FEA) through hands-on exercises. A number of projects are presented using commonly used parts to illustrate the analysis features of SolidWorks Simulation. Each chapter is designed to build on the skills, experiences and understanding gained from the previous chapters.

    1 in stock

    £55.09

  • Engineering Graphics Essentials with AutoCAD 2015

    SDC Publications Engineering Graphics Essentials with AutoCAD 2015

    1 in stock

    Book SynopsisEngineering Graphics Essentials with AutoCAD 2015 Instruction gives students a basic understanding of how to create and read engineering drawings by presenting principles in a logical and easy to understand manner.

    1 in stock

    £55.09

  • Residential Design Using AutoCAD 2015

    SDC Publications Residential Design Using AutoCAD 2015

    1 in stock

    Book SynopsisResidential Design Using AutoCAD 2015 is an introductory level tutorial which uses residential design exercises as the means to teach you AutoCAD 2015. Each book comes with a disc containing numerous video presentations in which the author shows and explains the many tools and techniques used in AutoCAD 2015. After completing this book you will have a well-rounded knowledge of Computer Aided Drafting that can be used in the industry and the satisfaction of having completed a set of residential drawings. This textbook starts with a basic introduction to AutoCAD 2015. The first three chapters are intended to get you familiar with the user interface and the most common menus and tools. Throughout the rest of the book you will design a residence through to its completion. Using step-by-step tutorial lessons, the residential project is followed through to create elevations, sections, details, etc. Throughout the project, new AutoCAD commands are covered at the appropriate time. Focus is placed on the most essential parts of a command rather than an exhaustive review of every sub-feature of a particular command. The Appendix contains a bonus section covering the fundamental principles of engineering graphics that relate to architecture. The disc that comes with this book contains extensive video instruction as well as bonus chapters that cover must know commands, sketching exercises, a roof study workbook and much more.

    1 in stock

    £55.09

  • Tutorial Guide to AutoCAD 2015

    SDC Publications Tutorial Guide to AutoCAD 2015

    1 in stock

    Book SynopsisTutorial Guide to AutoCAD 2015 provides a step-by-step introduction to AutoCAD with commands presented in the context of each tutorial. In fifteen clear and comprehensive chapters, author Shawna Lockhart guides readers through all the important commands and techniques in AutoCAD 2015, from 2D drawing to solid modeling and finally finishing with rendering. In each lesson, the author provides step-by-step instructions with frequent illustrations showing exactly what appears on the AutoCAD screen. Later, individual steps are no longer provided, and readers are asked to apply what they''ve learned by completing sequences on their own. A carefully developed pedagogy reinforces this cumulative-learning approach and supports readers in becoming skilled AutoCAD users. Tutorial Guide to AutoCAD 2015 begins with three Getting Started chapters that include information to get readers of all levels prepared for the tutorials. The author includes tips that offer suggestions and warnings as you progress through the tutorials. Key Terms and Key Commands are listed at the end of each chapter to recap important topics and commands learned in each tutorial. Also, a glossary of terms and Commands Summary list the key commands used in the tutorials. Each chapter concludes with end of chapter problems providing challenges to a range of abilities in mechanical, electrical, and civil engineering as well as architectural problems.

    1 in stock

    £55.09

  • Interior Design Using Autodesk Revit 2015

    SDC Publications Interior Design Using Autodesk Revit 2015

    1 in stock

    Book SynopsisThe intent of this book is to provide the interior design student a well-rounded knowledge of Autodesk Revit tools and techniques. These skills can then be applied to enhance professional development in both academia and industry.

    1 in stock

    £55.09

  • Parametric Modeling with Creo Parametric 3.0

    SDC Publications Parametric Modeling with Creo Parametric 3.0

    5 in stock

    Book SynopsisThis book will provide you with a good basis for exploring and growing in the exciting field of Computer Aided Engineering.

    5 in stock

    £55.09

  • Beginner's Guide to SolidWorks 2015 - Level I

    SDC Publications Beginner's Guide to SolidWorks 2015 - Level I

    1 in stock

    Book SynopsisThis book is intended to help new users learn the basic concepts of SolidWorks and good solid modeling techniques in an easy to follow guide that includes video instruction.

    1 in stock

    £55.09

  • Engineering Analysis with SOLIDWORKS Simulation

    SDC Publications Engineering Analysis with SOLIDWORKS Simulation

    5 in stock

    Book SynopsisEngineering Analysis with SOLIDWORKS Simulation 2015 goes beyond the standard software manual. Its unique approach concurrently introduces you to the SOLIDWORKS Simulation 2015 software and the fundamentals of Finite Element Analysis (FEA) through hands-on exercises. A number of projects are presented using commonly used parts to illustrate the analysis features of SOLIDWORKS Simulation. Each chapter is designed to build on the skills, experiences and understanding gained from the previous chapters.

    5 in stock

    £55.09

  • Engineering Dynamics Labs with SOLIDWORKS Motion

    SDC Publications Engineering Dynamics Labs with SOLIDWORKS Motion

    1 in stock

    Book SynopsisThis book is designed as a software-based lab book to complement a standard textbook in an engineering dynamics course, which is usually taught at the undergraduate level.

    1 in stock

    £55.09

  • Mechanics of Materials Labs with SOLIDWORKS

    SDC Publications Mechanics of Materials Labs with SOLIDWORKS

    1 in stock

    Book SynopsisThis book is designed as a software-based lab book to complement a standard textbook in a mechanics of material course, which is usually taught at the undergraduate level. This book can also be used as an auxiliary workbook in a CAE or Finite Element Analysis course for undergraduate students. Each book comes with a disc containing video demonstrations, a quick introduction to SOLIDWORKS, and all the part files used in the book. This textbook has been carefully developed with the understanding that CAE software has developed to a point that it can be used as a tool to aid students in learning engineering ideas, concepts and even formulas. These concepts are demonstrated in each section of this book. Using the graphics-based tools of SOLIDWORKS Simulation can help reduce the dependency on mathematics to teach these concepts substantially. The contents of this book have been written to match the contents of most mechanics of materials textbooks. There are 14 chapters in this book. Each chapter is designed as one weeks workload, consisting of 2 to 3 sections. Each section is designed for a student to follow the exact steps in that section and learn a concept or topic of mechanics of materials. Typically, each section takes 15-40 minutes to complete the exercises. Each copy of this book comes with a disc containing videos that demonstrate the steps used in each section of the book, a 123 page introduction to Part and Assembly Modeling with SOLIDWORKS in PDF format, and all the files readers may need if they have any trouble. The concise introduction to SOLIDWORKS PDF is designed for those students who have no experience with SOLIDWORKS and want to feel more comfortable working on the exercises in this book. All of the same content is available for download on the books companion website.

    1 in stock

    £55.09

  • Engineering Statics Labs with SOLIDWORKS Motion

    SDC Publications Engineering Statics Labs with SOLIDWORKS Motion

    1 in stock

    Book SynopsisThis book is designed as a software-based lab book to complement a standard textbook in an engineering statics course, which is usually taught at the undergraduate level. This book can also be used as an auxiliary workbook in a CAE or Finite Element Analysis course for undergraduate students. Each book comes with a disc containing video demonstrations, a quick introduction to SOLIDWORKS, and all the part files used in the book. This textbook has been carefully developed with the understanding that CAE software has developed to a point that it can be used as a tool to aid students in learning engineering ideas, concepts and even formulas. These concepts are demonstrated in each section of this book. Using the graphics-based tools of SOLIDWORKS Motion can help reduce the dependency on mathematics to teach these concepts substantially. The contents of this book have been written to match the contents of most statics textbooks. There are 8 chapters in this book. Each chapter is designed as one weekÃââs workload, consisting of 2 to 3 sections. Each section is designed for a student to follow the exact steps in that section and learn a concept or topic of statics. Typically, each section takes 15-40 minutes to complete the exercises. Each copy of this book comes with a disc containing videos that demonstrate the steps used in each section of the book, a 123 page introduction to Part and Assembly Modeling with SOLIDWORKS in PDF format, and all the files readers may need if they have any trouble. The concise introduction to SOLIDWORKS PDF is designed for those students who have no experience with SOLIDWORKS and want to feel more comfortable working on the exercises in this book. All of the same content is available for download on the bookÃââs companion website.

    1 in stock

    £55.09

  • Creo Parametric 3.0 Tutorial

    SDC Publications Creo Parametric 3.0 Tutorial

    5 in stock

    Book SynopsisThe eleven lessons in this tutorial introduce you to the design capabilities of Creo Parametric 3.0.

    5 in stock

    £55.09

  • Engineering Graphics Essentials with AutoCAD 2016

    SDC Publications Engineering Graphics Essentials with AutoCAD 2016

    5 in stock

    Book SynopsisEngineering Graphics Essentials with AutoCAD 2016 Instruction gives students a basic understanding of how to create and read engineering drawings by presenting principles in a logical and easy to understand manner.

    5 in stock

    £55.09

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