Graphics programming Books
Apress Recreating Built Heritage for Cities
Book SynopsisChapter 1: What is HBIM?.- Chapter 2: History and Benefits of HBIM.- Chapter 3: Creating an HBIM 3D Model for a City Across Different Eras.- Chapter 4: Step One: Data Collection.- Chapter 5: Step Two: Pre-Processing.- Chapter 6: Step Three: Building the 3D Model.- Chapter 7: Step Four: Adding Context.- Chapter 8: Step Five: Post-Processing and Analysis.- Chapter 9: Conclusion.
£46.74