Digital and IT general topics Books
Facet Publishing The Experimental Library: A Guide to Taking
Book SynopsisLibraries that experiment are better positioned to adapt to rapidly changing environments and evolving user needs and behaviors. This guide shows how to draw from new approaches and technologies to harness experimentation as a tool for testing ideas and responding to change. It borrows ideas and inspiration from the startup sector to teach you how to take a human-centered and design thinking-based perspective on problem solving.Coverage includes: why experimentation is possible on any budget and can be undertaken by anyone in any organisation. ways to foster a culture of experimentation which recognises the importance of incorporating curiosity into work and daily life. examples of experimentation from academic, public and school libraries as well as non-library settings. how to engage users in testing to identify the pros and cons of a prototype. guidance on employing IDEEA (Ideate, Design, Experiment, Engage, Assess) as a five-part process for trying out ideas by formulating prototypes. This book is essential reading for library and information professionals who want to pioneer change and experiment in their library.Table of ContentsIntroduction Part I: A Culture of Experimentation 1. The Power of Curiosity 2. What Makes an Experiment? 3. Everything Is an Experiment Part II: The IDEEA Anti-Method 4. IDEATE 5. DESIGN 6. EXPERIMENT 7. ENGAGE 8. ASSESS Part III: Mapping Experimentation to Your Organization 9. Fail Forward 10. Reskilling the Information Professional 11. The Experimentation Roadmap Bibliography Index
£999.99
Facet Publishing The Librarian's Guide to Learning Theory:
Book SynopsisThis book will help library and information professionals better understand how people learn in order to improve support for instruction in their library.From book clubs to media facilities, libraries support learning in numerous ways. In this accessible handbook, Medaille unchains the field of learning theory from its verbose and dense underpinnings to show how libraries can use concepts and principles to better serve the needs of their users.Readers will discover: concrete ways to improve library instruction, spaces, services, resources, and technologies succinct overviews of major learning theories drawn from the fields of psychology, education, philosophy and many more summaries of the most relevant aspects of each theory and instructional methods, showing how the various theories interact and support each other. This book will be useful for library and information professionals seeking to better understand their community and service users.Table of ContentsAcknowledgments Introduction 1. Constructing Knowledge 2. Collaboration 3. Attention 4. Multimedia 5. Observation 6. Self-Regulation 7. Motivation 8. Affect 9 Context 10. Dialogue 11. Inquiry 12. Imagination 13. Guidance 14. Individual Differences Index
£52.42
IGI Global Fostering Communication and Learning With
Book SynopsisHigher education is undergoing radical changes with the arrival of emerging technology that can facilitate better teaching and learning experiences. However, with a lack of technical awareness, technophobia, and security and trust issues, there are several barriers to the uptake of emerging technologies. As a result, many of these new technologies have been overlooked or underutilized. In the information systems and higher education domains, there exists a need to explore underutilized technologies in higher education that can foster communication and learning. Fostering Communication and Learning With Underutilized Technologies in Higher Education is a critical reference source that provides contemporary theories in the area of technology-driven communication and learning in higher education. The book offers new knowledge about educational technologies and explores such themes as artificial intelligence, digital learning platforms, gamification tools, and interactive exhibits. The target audience includes researchers, academicians, practitioners, and students who are working or have a keen interest in information systems, learning technologies, and technology-led teaching and learning. Moreover, the book provides an understanding and support to higher education practitioners, faculty, educational board members, technology vendors and firms, and the Ministry of Education.
£123.00
Troubador Publishing Ltd Replugged
a huge range and FREE tracked UK delivery on ALL orders.
£18.70
Intellect Narrative Interplay in the Digital Era
Book SynopsisExplores interactive media through alternate realities, digital fiction, and gaming ideologies. It examines play in learning, community engagement, human-machine collaboration, and social dimensions of gaming, bridging theory and practice from LARP (live action role-play) to AI-assisted writing.
£89.96
Icon Books Elon Musk: Risking It All
Book SynopsisA NEW EDITION OF MICHAEL VLISMAS' EYE-OPENING BIOGRAPHY OF ELON MUSK, NOW WITH NEW MATERIAL COVERING THE LATEST IN MUSK'S FAMILY AND BUSINESS LIFEIn 2022 Elon Musk - one of the richest and best-known people on earth - made headlines worldwide with his bid to buy Twitter, and he is often in the news for his entrepreneurial exploits and his controversial tweets. Who is this boundary-pushing billionaire with grand plans of inhabiting Mars, and what lies at the heart of his vision? Why is he so utterly unafraid of risk?As an awkward Pretoria schoolboy who loved comics and science fiction, Musk's early years and singular family background were crucial in forming his stellar ambitions. Journalist and author Michael Vlismas, who attended the same high school as Musk, knows well the environment that shaped him and offers new insights into Musk's development, including his troubled relationship with his father.Tracing his remarkable life, from his South African childhood to his move to Canada at 17 and then to the US - where Musk made millions out of PayPal and built Tesla and SpaceX into two of the world's most famous companies - this is the revealing new story of a man driven to preserve the optimism he sees in humanity and find a future for humans 'out there among the stars'.
£10.44
Springer Nature Switzerland AG Process Mining in Action: Principles, Use Cases
Book SynopsisThis book describes process mining use cases and business impact along the value chain, from corporate to local applications, representing the state of the art in domain know-how. Providing a set of industrial case studies and best practices, it complements academic publications on the topic. Further the book reveals the challenges and failures in order to offer readers practical insights and guidance on how to avoid the pitfalls and ensure successful operational deployment.The book is divided into three parts: Part I provides an introduction to the topic from fundamental principles to key success factors, and an overview of operational use cases. As a holistic description of process mining in a business environment, this part is particularly useful for readers not yet familiar with the topic. Part II presents detailed use cases written by contributors from a variety of functions and industries. Lastly, Part III provides a brief overview of the future of process mining, both from academic and operational perspectives.Based on a solid academic foundation, process mining has received increasing interest from operational businesses, with many companies already reaping the benefits. As the first book to present an overview of successful industrial applications, it is of particular interest to professionals who want to learn more about the possibilities and opportunities this new technology offers. It is also a valuable resource for researchers looking for empirical results when considering requirements for enhancements and further developments.Trade Review“The book should interest academics, executives, and professionals with an interest in the topic.” (Anoop Malaviya, Computing Reviews, October 13, 2021)Table of ContentsPart I Principles and Value of Process Mining.- 1 Process Mining in a Nutshell.- 2 How to get Started.- 3 Purpose: Identifying the right Use Cases.- 4 People: The Human Factor.- 5 Processtraces: Technology.- 6 Challenges, Pitfalls and Failures.- 7 Process Mining, RPA, BPM and DTO.- 8 Key Learnings.- Part II Best Practice Use Cases.- 9 Siemens: Driving global change with the Digital Fit Rate in Order2Cash.- 10 Uber: Process Mining to optimize Customer experience and Business performance.- 11 BMW: Process Mining @ Production.- 12 Siemens: Process Mining for operational efficiency in Purchase2Pay.- 13 athenahealth: Process Mining for Service Integrity in Healthcare.- 14 EDP Comercial: Sales and Service Digitization.- 15 ABB: From Mining Processes towards Driving Processes.- 16 Bosch: Process Mining – a Corporate Consulting Perspective.- 17 Schukat: Process Mining enables Schukat electronic to reinvent itself.- 18 Siemens Healthineers: Process Mining as Innovation Driver in Product Management.- 19 Bayer: Process Mining supports Digital Transformation in Internal Audit.- 20 Telekom: Process Mining in Shared Services.- Part III Outlook: Future of Process Mining.- 21 Academic View: Development of the Process Mining Discipline.- 22 Business View: Towards a Digital Enabled Organization.
£47.49
River Publishers Quantum Serviceoriented Computing A Proposal for
Book SynopsisThis book is an analysis of quantum computing, covering everything from its foundational principles to practical applications in the development of quantum services. It offers a technical and complex overview to provide the necessary knowledge to any researcher, scientist or developer who wants to get into service-oriented quantum computing.The field of quantum computing has evolved rapidly in recent years, with the potential to revolutionize the way we approach complex problems in various fields. This comprehensive guide covers the fundamental principles of quantum computing and its practical applications in the development of quantum services.Beyond theoretical knowledge, the book goes on to explore some of the challenges that quantum software developers face in today's landscape. It addresses issues related to low-level abstractions and the absence of integration, deployment and quality assurance mechanisms in quantum software engineering. Also, it explores the principles of service-oriented computing applied to quantum computing, revealing architectural patterns adapted to quantum computing and discussing standardization and accessibility in this field. It also provides insight into streamlining the deployment process through a DevOps approach for continuous deployment of quantum services.This book will serve as a guide for all researchers, scientists and developers by providing them with an understanding of the current limitations and problems in quantum computing-oriented software development, and how to address them with software engineering techniques and tools applied to quantum computing.
£66.49
BPB Publications HTML5 and CSS3 Masterclass: In-depth Web Design
Book Synopsis
£31.34
APress Beginning Breadboarding
Book SynopsisUsing fun, hands-on projects, learn what a circuit is and how it works! This book uses a common tool in electronics, the breadboard, to build your way to an understanding of circuits, circuit components, and the basics of computers. You''ll master current, voltage, and resistance. With that you can control outputs like lights and motors as well as inputs like switches and sensors. You''ll also discover the difference between analog and digital electrical signals while studying both electricity and computers. Dabble in electrical engineering, whether you are interested in building things with electronics or learning to program simple, physical systems. Build your own electronic projects to learn how electronics work. And also how computers store information and process requests. You''ll work with simple, low-cost tools like conductive tape before developing up to working with breadboards and discovering the components to build more complex systems.&nbTable of ContentsChapter 1: Introduction, Supplies, and Circuit Diagrams ● Introduction o Safety considerations (note: all projects run off coin cell batteries which have minimal risk) ● Tools and Materials o Master supply list ● Reading Circuit Diagrams Chapter 2: Paper Circuits ● What is electricity? ○ An overview of electricity, including AC vs DC ○ Current and Voltage ● Make a circuit ○ Project: coin cell + LED ○ Basic parts of a circuit: power source, power sink, conductors ○ Electrical Flow and Polarity ○ Project: coin cell + LED + conductive tape ● Series and Parallel Circuits ○ How current and voltage behave in series and in parallel circuits ○ Project: coin cell + 2 LEDs + conductive tape in series ○ Project: coin cell + 2 LEDs + conductive tape in parallel● Electromagnetic Spectrum ○ Project: coin cell + 2 or more LEDs of different colors ● Going Further ○ Ideas on how to apply these concepts to projects, like light-up greeting cards and adding lights to dollhouses or model trains Bonus Project 1: Using a Multimeter ● Overview of multimeters ● Measuring Voltage ● Measuring Current ● Measuring continuity Chapter 3: Breadboards and Outputs ● Brief history of breadboards -- why we use them and where they came from ● Breadboard anatomy ● Breadboarding: Lights on! o Project: coin cell + LED on breadboard o Project: coin cell + 2 LEDs on breadboard ▪ In series ▪ In parallel ● Making Sounds ○ Overview of how speakers and buzzers work ○ Project: coin cell + buzzer on breadboard ● Digging into motors ○ Overview of how different types of DC motors work ○ Project: coin cell + motor on breadboard ○ Project: Motor (in reverse) + LED ● Going Further ○ Project: coin cell +2 different output devices on breadboard ○ Ideas for how to apply these concepts to projects, like Brush Bots, a mini alarm system, or a mini lamp Chapter 4: Passive Components● Resistance: How to limit electricity ○ General overview of resistance ○ Project: coin cell + LED + resistor 1 ○ Project: coin cell + LED + resistor 2● Varying resistance with potentiometers ○ Project: coin cell + LED + potentiometer (wiring option 1) ○ Project: coin cell + LED + potentiometer (wiring option 2) ○ How potentiometers work (inner diagram)● Capacitors: quick bursts of current ○ General overview of capacitors ○ Project: coin cell + LED + capacitor 1 ○ Project: coin cell + LED + capacitor 2○ Safety considerations for large capacitors (note: educational only, readers will NOT be using large capacitors) ● Going Further ○ Project: coin cell + 2 LEDs + potentiometer ○ Project: coin cell + LED + 2 or more resistors○ How to apply these findings to projects, like long-lasting wearables, motor speed control, and volume control Bonus Project 2: Ohm’s Law ● Introduction to Ohm’s Law ● Using a multimeter to measure resistance● Example Projects (readers guided through the procedure) ● Practice Projects (answers provided in back of the book) Chapter 5: Electromechanical Components ● Turning electricity on and off ● Temporary switches: 2-Legged Pushbuttons ○ Overview of how pushbuttons work ○ Project: coin cell + LED + pushbutton ● Permanent Switches: Slide switches ○ Overview of how slide switches work ○ Project: coin cell + LED + pushbutton ○ Project: coin cell + 2 LEDs + pushbutton ● Going Further ○ Digging deeper into switches ■ 4-legged pushbuttons ■ Electrical contact terminology: contact states (Normally Closed, NC, and Normally Open, NO)○ How to apply these findings to projects, like a mini stop light, a simple Morse code system, or hand-made custom switches with household objects Chapter 6: Logic Gates, Pt. 1 ● Analog and Digital signals: Records vs CDs● AND Logic Gate ○ Project: coin cell + LED + 2 pushbuttons ● OR Logic Gate ○ Project: coin cell + LED + 2 pushbuttons● Using Binary Numbers to analyze logic gates ● NOT Logic Gate ○ Project: coin cell + LED + pushbutton ● Going Further ○ Using logic gates to explore the flow of electricity ○ NAND and NOR gates ○ How to apply these findings to projects, like using switches to make decisions Chapter 7: Simple Sensors ● Overview of sensors ○ Common types of inputs ● Light Sensors: Photoresistors ○ Overview on photoresistors ○ Project: coin cell + LED + photoresistor ○ Project: coin cell + ● Force Sensing Resistors (FSRs) ○ Overview on FSRs ○ Project: coin cell + LED + FSR ● IR “Breakbeam” sensors ○ Overview on IR sensors ○ Project: coin cell + LED + IR ● Tilt Sensors ○ Overview on tilt sensors ○ Project: coin cell + LED + tilt sensor ● Going Further ○ Other types of simple sensors ○ How to apply these findings to project, like touch-sensitive sounds and light displays, simple security systems, and simple orientation detectors Chapter 8: Transistors ● Overview of Transistors ○ Intro to semiconductors ○ Overview of common transistor types ○ Pin Overview ● Transistor Switch Circuit ○ Project: coin cell + LED + resistor + transistor ○ Project: coin cell + motor + resistor + transistor ● Transistor Amplifier Circuit ○ Project: 2 coin cells + LED + resistor + transistor ○ Project: 2 coin cells + motor + resistor + transistor ● Going Further ○ Connecting a potentiometer ○ Connecting a switch ○ How to apply these findings to project, like a dark detecting circuit Chapter 9: Logic Gates, Pt. 2 ● Introduction to Physical Computing ○ Truth Tables ● AND Logic Gate with Transistors ○ Project: coin cell, LED, 2 pushbuttons, 3 resistors, 2 transistors ○ Truth Table ● OR Logic Gate with Transistors ○ Project: coin cell, LED, 2 pushbuttons, 3 resistors, 2 transistors ○ Truth Table ● NOT Logic Gate with Transistors ○ Project: coin cell, LED, pushbutton, resistor, transistor ● Going Further ○ NAND. NOR, XOR, and XNOR Logic Gates ■ Truth Tables ○ Two or more Logic Gates ○ How to apply these findings to project, like a 2-, 3-, or 4-bit adder Bonus Project 3: PCB Component Identification ● Introduction to Printed Circuit Boards (PCBs) ● Electronic and tool safety ● Recommended electronics to explore ○ Electronic toys, keyboards, old desktop or laptop computers, remote controls, etc. ○ What to avoid ○ What kinds of parts are reasonable to harvest and repurpose ● Look Inside: Electronic Toy ● Look Inside: Keyboard ● Going Further ○ How to apply these findings to projects, like toy mash ups, electronic instruments, and as an affordable source for motors Chapter 10: Electromagnetic Components● Overview of Electromagnets ○ Faraday’s Law ○ Project: Build a simple electromagnet ● Motors ○ Overview ○ Project: Build a simple motor ● Speaker ○ Overview ○ Project: Build a simple speaker● Going Further ○ How to incorporate these findings to projects, like using a motor to generate electricity, using a speaker as a microphone, and creating wireless electrical transmission Chapter 11: Topics for Further Exploration ● Integrated Circuits ● Other types of electromechanical components ○ Relays, Solenoids ● Microcontrollers and microprocessors Appendix I: Circuit Component Technical Specifications Goal: This appendix provides technical specifications for all electronic components used for projects outlined in this book. ● Example technical specification for coin cell battery: Appendix II: Ohm’s Law and the Power Law Audience: Beginner
£41.24
Rheinwerk Publishing, Inc. SAP Analytics Cloud
Book Synopsis
£60.29
Rheinwerk Publishing Inc. Spring Boot 3 and Spring Framework 6
Book SynopsisSay goodbye to dependencies, bogged-down code, and inflexibility! With the Spring framework and Spring Boot, you?ll painlessly create Java applications that are production ready. Start with the basics: containers for Spring-managed beans, Spring framework modules, and proxies. Then learn to connect to relational databases, implement Jakarta Persistence, use Spring Data JPA, and work with NoSQL databases. Get the right know-how for modern software development with Spring and Java!Highlights include:1) Containers2) Modules3) Proxies4) Dependency injection5) Caching6) RESTful web services7) Security 8) Deployment9) Databases10) Jakarta Persistence11) Spring Data JPA12) Spring Web MVC
£44.99
Rheinwerk Publishing, Inc. Linux
Book Synopsis
£44.99
Rheinwerk Publishing, Inc. Python for Engineering and Scientific Computing
Book Synopsis
£44.99
Rheinwerk Publishing, Inc. SAP Signavio
Book Synopsis
£67.49
Rheinwerk Publishing, Inc. Software Architecture Fundamentals
Book Synopsis
£39.89
Rheinwerk Verlag GmbH DevOps
Book SynopsisOptimize your software development lifecycle with DevOps! In this project-driven, practical guide, DevOps expert Sujeevan Vijayakumaran will teach you all you need to know about this methodology. Walk through each phase of an IT project?from planning and coding to deployment and monitoring?to see how DevOps tools and techniques help streamline modern application development. Witness the trials of an example company to understand how a DevOps work culture creates calm out of chaos?and use the lessons learned to implement DevOps in your own organization. a. DevOps BasicsWhat is DevOps?and what is it not? Get to know this IT philosophy in detail. Understand the complete DevOps lifecycle, break through common misconceptions, and learn how this philosophy can realistically benefit your work. b. The Project LifecycleDevOps affects every phase of an IT project, and every team involved. Follow an example company to see how a longstanding business with siloed teams realizes the benefits of DevOps. Walk through project planning, coding, building, integration, quality testing, deployment, operations, and more. c. Tools and TechnologiesLearn about DevOps tools and platforms for each phase of an IT project. See how GitHub, GitLab, Atlassian, Jenkins, and other technologies can enhance your processes with automation, continuous integration, continuous delivery, and more. Understand the role of AI and machine learning in DevOps. Highlights: CALMS framework Project management Code collaboration Continuous integration and continuous delivery Quality assurance Testing Operations Monitoring Security GitHub GitLab Jenkins
£39.89
Rheinwerk Verlag GmbH Generative AI with Python
Book Synopsis
£49.36
Rheinwerk Verlag GmbH Ansible
Book Synopsis
£49.36
Manning Publications Practical Automation with PowerShell
Book SynopsisTake PowerShell beyond simple scripts and build time-saving automations for your team, your users, and the world. In Practical Automation with PowerShell you will learn how to: Build PowerShell functions to automate common and complex tasks Create smart automations that are adaptable to new challenges Structure your code for sharing and reusability Store and secure your automations Execute automations with Azure Automation, Azure Functions, and Jenkins Share your automations with your team and non-technical colleagues Store and retrieve data, credentials, and variables Use source control solutions to maintain and test code changes Provide front-end UI solutions for PowerShell automations Practical Automation in PowerShell reveals how you can use PowerShell to build automation solutions for a huge number of common admin and DevOps tasks. It takes you beyond scripting basics and shows you how to handle the unforeseen complexities that can keep automations from becoming reusable and resilient. You'll discover tools and platforms that let you share your automations with your team and even roll them out to non-technical users through easy-to-understand Sharepoint frontends. about the technology Most repetitive tasks you face as an administrator or DevOps engineer can be automated using PowerShell. Mastering the basics of this powerful language, along with some best practices for saving and sharing your automations, can radically improve the consistency and efficiency of your work. about the book Practical Automation with PowerShell teaches you how to build, organize, and share useful automations with PowerShell. You'll start with development skills you might not have learned as a sysadmin, including techniques to help you structure and manage your code, and common pitfalls to avoid. You'll quickly progress to essential factors for sharable automations, such as securely storing information, connecting to remote machines, and creating automations that can adapt to different use cases. Finally, you'll take your automations out into the world. You'll learn how to share them with your team or end users, and build front ends that allow non-technical people to run them at the touch of a button.Trade Review'The book we needed to improve our work and sleep peacefully!' Leonardo Anastasia 'Not only tells you what to do, but also what not to.' Sander Zegveld 'A really great accessory to general Powershell tutorials.' Alice ChangTable of Contentstable of contents PART 1: GETTING STARTED WITH AUTOMATION READ IN LIVEBOOK 1WHY AUTOMATE WITH POWERSHELL READ IN LIVEBOOK 2GET STARTED AUTOMATING PART 2: WRITING SCRIPTS READ IN LIVEBOOK 3SCHEDULING AUTOMATION SCRIPTS READ IN LIVEBOOK 4HANDLING SENSITIVE DATA READ IN LIVEBOOK 5POWERSHELL REMOTE EXECUTION READ IN LIVEBOOK 6MAKING ADAPTABLE AUTOMATIONS READ IN LIVEBOOK 7WORKING WITH SQL READ IN LIVEBOOK 8CLOUD-BASED AUTOMATION 9 WORKING OUTSIDE OF POWERSHELL 10 AUTOMATION CODING BEST PRACTICES PART 3: MANAGING AUTOMATION SCRIPTS 11 SHARING SCRIPTS AMONG A TEAM 12 SHARING SCRIPTS WITH END-USERS (FRONT-END) 13 WHERE TO STORE YOUR CODE 14 FUTURE-PROOFING YOUR CODE APPENDIXES APPENDIX A: DEVELOPMENT ENVIRONMENT SET UP APPENDIX B: CLOUD ENVIRONMENT SETUP APPENDIX C: HELPER SCRIPTS
£34.19
Pearson Education (US) Building a FutureProof Cloud Infrastructure
Book SynopsisSilvano Gai, who grew up in a small village near Asti, Italy, has more than 35 years of experience in computer engineering and computer networks. He is the author of several books and technical publications on computer networking as well as multiple Internet Drafts and RFCs. He is responsible for 50 issued patents. His background includes seven years as a full professor of Computer Engineering, tenure track, at Politecnico di Torino, Italy, and seven years as a researcher at the CNR (Italian National Council for Scientific Research). For the past 20 years, he has been in Silicon Valley where, in the position of Cisco Fellow, he was an architect of the Cisco Catalyst family of network switches, of the Cisco MDS family of storage networking switches, of the Nexus family of data center switches, and the Cisco Unified Computing System (UCS). Silvano is currently a Fellow with Pensando Systems.Table of ContentsPreface Chapter 1: Introduction to Distributed Platforms 1.1 The Need for a Distributed Services Platform 1.2 The Precious CPU Cycles 1.3 The Case for Domain-Specific Hardware 1.4 Using Appliances 1.5 Attempts at Defining a Distributed Services Platform 1.6 Requirements for a Distributed Services Platform 1.7 Summary Chapter 2: Network Design 2.1 Bridging and Routing 2.1.1 L2 Forwarding 2.1.2 L3 Forwarding 2.1.3 LPM Forwarding in Hardware 2.1.4 VRF 2.2 Clos Topology 2.3 Overlays 2.3.1 IP in IP 2.3.2 GRE 2.3.3 Modern Encapsulations 2.3.4 VXLAN 2.3.5 MTU Considerations 2.4 Secure Tunnels 2.5 Where to Terminate the Encapsulation 2.6 Segment Routing 2.7 Using Discrete Appliance for Services 2.7.1 Tromboning with VXLAN 2.7.2 Tromboning with VRF 2.7.3 Hybrid Tromboning 2.8 Cache-Based Forwarding 2.9 Generic Forwarding Table 2.10 Summary 2.11 Bibliography Chapter 3: Virtualization 3.1 Virtualization and Clouds 3.2 Virtual Machines and Hypervisors 3.2.1 VMware ESXi 3.2.2 Hyper-V 3.2.3 QEMU 3.2.4 KVM 3.2.5 XEN 3.3 Containers 3.3.1 Docker and Friends 3.3.2 Kata Containers 3.3.3 Container Network Interface 3.3.4 Kubernetes 3.4 The Microservice Architecture 3.4.1 REST API 3.4.2 gRPC 3.5 OpenStack 3.6 NFV 3.7 Summary 3.8 Bibliography Chapter 4: Network Virtualization Services 4.1 Introduction to Networking Services 4.2 Software-Defined Networking 4.2.1 OpenFlow 4.2.2 SD-WAN 4.2.3 gRIBI 4.2.4 Data Plane Development Kit (DPDK) 4.3 Virtual Switches 4.3.1 Open vSwitch (OVS) 4.3.2 tc-flower 4.3.3 DPDK RTE Flow Filtering 4.3.4 VPP (Vector Packet Processing) 4.3.5 BPF and eBPF 4.3.6 XDP 4.3.7 Summary on Virtual Switches 4.4 Stateful NAT 4.5 Load Balancing 4.6 Troubleshooting and Telemetry 4.7 Summary 4.8 Bibliography Chapter 5: Security Services 5.1 Distributed Firewalls 5.2 Microsegmentation 5.3 TLS Everywhere 5.4 Symmetric Encryption 5.5 Asymmetric Encryption 5.6 Digital Certificates 5.7 Hashing 5.8 Secure Key Storage 5.9 PUF 5.10 TCP/TLS/HTTP Implementation 5.11 Secure Tunnels 5.11.1 IPsec 5.11.2 TLS 5.11.3 DTLS 5.12 VPNs 5.13 Secure Boot 5.14 Summary 5.15 Bibliography Chapter 6: Distributed Storage and RDMA Services 6.1 RDMA and RoCE 6.1.1 RDMA Architecture Overview 6.1.2 RDMA Transport Services 6.1.3 RDMA Operations 6.1.4 RDMA Scalability 6.1.5 RoCE 6.1.6 RoCE vs iWARP 6.1.7 RDMA Deployments 6.1.8 RoCEv2 and Lossy Networks 6.1.9 Continued Evolution of RDMA 6.2 Storage 6.2.1 The Advent of SSDs 6.2.2 NVMe over Fabrics 6.2.3 Data Plane Model of Storage Protocols 6.2.4 Remote Storage Meets Virtualization 6.2.5 Distributed Storages Services 6.2.6 Storage Security 6.2.7 Storage Efficiency 6.2.8 Storage Reliability 6.2.9 Offloading and Distributing Storage Services 6.2.10 Persistent Memory as a New Storage Tier 6.3 Summary 6.4 Bibliography Chapter 7: CPUs and Domain-Specific Hardware 7.1 42 Years of Microprocessor Trend Data 7.2 Moore’s Law 7.3 Dennard Scaling 7.4 Amdahl’s Law 7.5 Other Technical Factors 7.6 Putting It All Together 7.7 Is Moore’s Law Dead or Not? 7.8 Domain-specific Hardware 7.9 Economics of the Server 7.10 Summary 7.11 Bibliography Chapter 8: NIC Evolution 8.1 Understanding Server Buses 8.2 Comparing NIC Form Factors 8.2.1 PCI Plugin Cards 8.2.2 Proprietary Mezzanine Cards 8.2.3 OCP Mezzanine Cards 8.2.4 Lan On Motherboard 8.3 Looking at the NIC Evolution 8.4 Using Single Root Input/Output Virtualization 8.5 Using Virtual I/O 8.6 Defining “SmartNIC” 8.7 Summary 8.8 Bibliography Chapter 9: Implementing a DS Platform 9.1 Analyzing the Goals for a Distributed Services Platform 9.1.1 Services Everywhere 9.1.2 Scaling 9.1.3 Speed 9.1.4 Low Latency 9.1.5 Low Jitter 9.1.6 Minimal CPU Load 9.1.7 Observability and Troubleshooting Capability 9.1.8 Manageability 9.1.9 Host Mode versus Network Mode 9.1.10 PCIe Firewall 9.2 Understanding Constraints 9.2.1 Virtualized versus Bare-metal Servers 9.2.2 Greenfield versus Brownfield Deployment 9.2.3 The Drivers 9.2.4 PCIe-only Services 9.2.5 Power Budget 9.3 Determining the Target User 9.3.1 Enterprise Data Centers 9.3.2 Cloud Providers and Service Providers 9.4 Understanding DSN Implementations 9.4.1 DSN in Software 9.4.2 DSN Adapter 9.4.3 DSN Bump-in-the-Wire 9.4.4 DSN in Switch 9.4.5 DSNs in an Appliance 9.5 Summary 9.6 Bibliography Chapter 10: DSN Hardware Architectures 10.1 The Main Building Blocks of a DSN 10.2 Identifying the Silicon Sweet Spot 10.2.1 The 16 nm Process 10.2.2 The 7 nm Process 10.3 Choosing an Architecture 10.4 Having a Sea of CPU Cores 10.5 Understanding Field-Programmable Gate Arrays 10.6 Using Application-Specific Integrated Circuits 10.7 Determining DSN Power Consumption 10.8 Determining Memory Needs 10.8.1 Host Memory 10.8.2 External DRAM 10.8.3 On-chip DRAM 10.8.4 Memory Bandwidth Requirements 10.9 Summary 10.10 Bibliography Chapter 11: The P4 Domain-Specific Language 11.1 P4 Version 16 11.2 Using the P4 Language 11.3 Getting to Know the Portable Switch Architecture 11.4 Looking at a P4 Example 11.5 Implementing the P4Runtime API 11.6 Understanding the P4 INT 11.7 Extending P4 11.7.1 Portable NIC Architecture 11.7.2 Language Composability 11.7.3 Better Programming and Development Tools 11.8 Summary 11.9 Bibliography Chapter 12: Management Architectures for DS Platforms 12.1 Architectural Traits of a Management Control Plane 12.2 Declarative Configuration 12.3 Building a Distributed Control Plane as a Cloud-Native Application 12.4 Monitoring and Troubleshooting 12.5 Securing the Management Control Plane 12.6 Ease of Deployment 12.7 Performance and Scale 12.8 Failure Handling 12.9 API Architecture 12.10 Federation 12.10.1 Scaling a Single SDSP 12.10.2 Distributed Multiple SDSPs 12.10.3 Federation of Multiple SDSPs 12.11 Scale and Performance Testing 12.12 Summary 12.13 Bibliography Index
£34.19
MIT Press A Biography Of The Pixel Leonardo
Book SynopsisThe pixel as the organizing principle of all pictures, from cave paintings to Toy Story.The Great Digital Convergence of all media types into one universal digital medium occurred, with little fanfare, at the recent turn of the millennium. The bit became the universal medium, and the pixel--a particular packaging of bits--conquered the world. Henceforward, nearly every picture in the world would be composed of pixels--cell phone pictures, app interfaces, Mars Rover transmissions, book illustrations, videogames. In A Biography of the Pixel, Pixar cofounder Alvy Ray Smith argues that the pixel is the organizing principle of most modern media, and he presents a few simple but profound ideas that unify the dazzling varieties of digital image making. Smith's story of the pixel's development begins with Fourier waves, proceeds through Turing machines, and ends with the first digital movies from Pixar, DreamWorks, and Blue Sky. Today, almost all the pictur
£28.80
MIT Press Machine Learning revised and updated edition
Book Synopsis
£14.24
MIT Press The Internet of Things revised and updated
Book SynopsisA guided tour of the rapidly evolving networked world of connected devices, objects, and people that is changing the way we live and work.Since the publication of the original edition of this volume in the MIT Press Essential Knowledge series, the Internet of Things (IoT) has evolved from a novelty (look! my phone connects to my lamp!) to a mainstream technology framework that we rely on every day to accomplish many tasks. This revised and updated edition reports on the latest developments in this rapidly evolving networked world of connected devices, objects, and people that is changing the way we live and work.Business and technology writer Samuel Greengard takes us on a guided tour of the IoT, describing smart lightbulbs, sensors in phones that trigger earthquake warnings, 3D headsets that connect users to business expos through completely immersive virtual reality environments, and more. He offers a clear explanation of the technology that builds and manages
£14.39
MIT Press Ltd Teaching Machines The History of Personalized
Book SynopsisHow ed tech was born: Twentieth-century teaching machines--from Sidney Pressey's mechanized test-giver to B. F. Skinner's behaviorist bell-ringing box.Contrary to popular belief, ed tech did not begin with videos on the internet. The idea of technology that would allow students to go at their own pace did not originate in Silicon Valley. In Teaching Machines, education writer Audrey Watters offers a lively history of predigital educational technology, from Sidney Pressey's mechanized positive-reinforcement provider to B. F. Skinner's behaviorist bell-ringing box. Watters shows that these machines and the pedagogy that accompanied them sprang from ideas--bite-sized content, individualized instruction--that had legs and were later picked up by textbook publishers and early advocates for computerized learning. Watters pays particular attention to the role of the media--newspapers, magazines, television, and film--in shaping people's perceptions of teaching machines
£20.70
MIT Press The New Fire
Book SynopsisAI is revolutionizing the world. Here’s how democracies can come out on top.Artificial intelligence is revolutionizing the modern world. It is ubiquitous—in our homes and offices, in the present and most certainly in the future. Today, we encounter AI as our distant ancestors once encountered fire. If we manage AI well, it will become a force for good, lighting the way to many transformative inventions. If we deploy it thoughtlessly, it will advance beyond our control. If we wield it for destruction, it will fan the flames of a new kind of war, one that holds democracy in the balance. As AI policy experts Ben Buchanan and Andrew Imbrie show in The New Fire, few choices are more urgent—or more fascinating—than how we harness this technology and for what purpose.The new fire has three sparks: data, algorithms, and computing power. These components fuel viral disinformation campaigns, new hacking tools, and military weapons that once s
£22.10
MIT Press Ltd Taming Silicon Valley
Book Synopsis
£15.29
Manning Publications GitOps and Kubernetes: Continuous Deployment with
Book SynopsisGitOps and Kubernetes introduces a radical idea—managing your infrastructure with the same Git pull requests you use to manage your codebase. In this in-depth tutorial, you’ll learn to operate infrastructures based on powerful-but-complex technologies with the same Git version control tools most developers use daily. GitOps and Kubernetes is half reference, half practical tutorial for operating Kubernetes the GitOps way. Through fast-paced chapters, you’ll unlock the benefits of GitOps for flexible configuration management, monitoring, robustness, multi-environment support, and discover tricks and tips for managing secrets in the unique GitOps fashion. Key Features · Multiple-environments management with branching, namespace, and configuration · Access Control with Git, Kubernetes, and Pipeline · Using Kubernetes with Argo CD, JenkinsX, and Flux · Multi-step deployment strategies like Blue-Green, Canary in a declarative GitOps model For developers familiar with Continuous Delivery principles and the basics of Git and Kubernetes. About the technology The tools to monitor and manage software delivery and deployment can be complex to set up and intimidating to learn. But with the “GitOps“ method, you can manage your entire Kubernetes infrastructure with Git pull requests, giving you a single control interface and making it easy to assess and roll back changes! Billy Yuen, Alexander Matyushentsev, Todd Ekenstam, and Jesse Suen are principal engineers for the Intuit platform. They are widely recognized as industry leads in GitOps for Kubernetes, having presented numerous related talks at industry conferences.
£37.99
Manning Publications Python Workout Second Edition
a huge range and FREE tracked UK delivery on ALL orders.
£44.99
O'Reilly Media Graph Databases 2e
Book SynopsisDiscover how graph databases can help you manage and query highly connected data. With this practical book, you'll learn how to design and implement a graph database that brings the power of graphs to bear on a broad range of problem domains. Whether you want to speed up your response to user queries or build a database that can adapt as your business evolves, this book shows you how to apply the schema-free graph model to real-world problems. This second edition includes new code samples and diagrams, using the latest Neo4j syntax, as well as information on new functionality. Learn how different organizations are using graph databases to outperform their competitors. With this book's data modeling, query, and code examples, you'll quickly be able to implement your own solution. Model data with the Cypher query language and property graph modelLearn best practices and common pitfalls when modeling with graphsPlan and implement a graph database solution in test-driven fashionExplore
£29.99
University of Minnesota Press The Birth of Computer Vision
Book SynopsisA revealing genealogy of image-recognition techniques and technologies Today’s most advanced neural networks and sophisticated image-analysis methods come from 1950s and ’60s Cold War culture—and many biases and ways of understanding the world from that era persist along with them. Aerial surveillance and reconnaissance shaped all of the technologies that we now refer to as computer vision, including facial recognition. The Birth of Computer Vision uncovers these histories and finds connections between the algorithms, people, and politics at the core of automating perception today.James E. Dobson reveals how new forms of computerized surveillance systems, high-tech policing, and automated decision-making systems have become entangled, functioning together as a new technological apparatus of social control. Tracing the development of a series of important computer-vision algorithms, he uncovers the ideas, worrisome military origins, and lingering goals reproduced within the code and the products based on it, examining how they became linked to one another and repurposed for domestic and commercial uses. Dobson includes analysis of the Shakey Project, which produced the first semi-autonomous robot, and the impact of student protest in the early 1970s at Stanford University, as well as recovering the computer vision–related aspects of Frank Rosenblatt’s Perceptron as the crucial link between machine learning and computer vision.Motivated by the ongoing use of these major algorithms and methods, The Birth of Computer Vision chronicles the foundations of computer vision and artificial intelligence, its major transformations, and the questionable legacy of its origins. Cover alt text: Two overlapping circles in cream and violet, with black background. Top is a printed circuit with camera eye; below a person at a 1977 computer.Trade Review"A key technology of our time, computer vision is embedded in both our professional and everyday lives in numerous ways—from helping doctors diagnose diseases to enabling organizations to obtain accurate information about remote natural disaster zones and refugee camps to allowing billions of people to capture better images with their phone cameras. Focusing on the United States from the 1950s to the 1970s, James E. Dobson offers the first book tracing the development of computer vision. Combining historical research and theoretical analysis, The Birth of Computer Vision is an invaluable contribution to the fields of media theory, software studies, and algorithm studies."—Dr. Lev Manovich, author of Cultural Analytics"In this timely and eye-opening book, James E. Dobson provides a penetrating analysis of the opportunities and challenges of facial recognition and other computer vision technology by excavating its formation from the sediment of history, tracing its connections to the military industrial complex of the Cold War, and critically examining the notable successes and failures of embryonic research efforts and prototypes."—David J. Gunkel, author of Deconstruction
£20.69
McGraw-Hill Education - Europe CompTIA CTT Certified Technical Trainer AllinOne
Book SynopsisPublisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product."All-in-One is All You Need""This book coaches you through the five domains of the exam and provides effective practice exercises to prepare you with confidence. Thanks for providing the industry with such a great book!" -- Linda Hainlen, Director; Learning Solutions, Indiana University HealthGet complete coverage of all the material included on the CompTIA CTT+ exams inside this comprehensive resource. Written by industry expert, trainer, and project management consultant Joseph Phillips, this authoritative guide covers exams TKO-201, TKO-202, and TKO-203 in full detail. You'll find learning objectives at the beginning of each chapter, exam tips, practice questions, and in-depth explanations. A bonus appendix provideTable of ContentsPart I: Planning Prior to the CourseChapter 1: Preparing for the ExamChapter 2: Evaluating Learners' NeedsChapter 3: Managing the Technical ClassroomPart II: Methods for Effective InstructionChapter 4: Engaging Learners Through Instructional MethodsChapter 5: Managing Instructional MaterialsPart III: Establishing Instructor Credibility and Maintaining CommunicationsChapter 6: Instructing With ConfidenceChapter 7: Leading a Successful ClassPart IV: Leading Group FacilitationChapter 8: Managing Learner-Centered InstructionChapter 9: Promoting Learner EngagementChapter 10: Motivating Adult LearnersPart V: Evaluating the Training EventChapter 11: Evaluating Learner CompetenciesChapter 12: Evaluating Instructor and Course PerformancePart VI: AppendixesAppendix A: Certified Technical Trainer+ Exam ObjectivesAppendix B: About the CDGlossaryIndex
£28.73
SAP Press Transportation Management with SAP S4HANA
Book Synopsis
£74.69
Oxford University Press TouchIT
Book SynopsisDigital technology is fundamentally altering the world we live in, but can only be truly understood in relation to the physical world we all inhabit. The most successful future products and policies will be those that take this rich digital/physical ecology seriously.The physical world is increasingly filled with digital products to the extent that the boundaries of digital and physical reality become blurred. From mundane devices such as mobile phones and washing machines, to esoteric research including tangible computation and body implants, we continually bridge two worlds literally touching buttons and dials and simultaneously interacting with the digital systems that lie behind them. The connection between pure thought and abstract information is through solid keyboard and mouse; but likewise the material world of buildings, cars and running shoes is suffused with computation through sensors, displays and flashing LEDs. How do people understand this world and how can designers create usable hybrid physical-digital products?TouchIT brings together insights from human-computer interaction and industrial design, exploring these themes under four main headings: human body and mind; objects and things; space; and information and computation. In considering each, the authors look into the underlying physical processes, our human understanding of them, and then the way these inform and are informed by digital design. The end draws together the theoretical and practical implications of this for design, including practical advice, potential tools, and philosophical underpinnings.Trade ReviewDesign lessons, recommended design tools and modeling approaches, and summarized highlights conclude the book. Color figures and sidebars enrich this engaging, excellent study of design. * Choice *Table of Contents1: Elements of our hybrid existence 2: What's Happening Now 3: Body 4: Mind 5: Body and Mind 6: Social, Organisational and Cultural 7: Physicality of Things 8: Interacting with Physical Objects 9: Hybrid Devices 10: Tools, Equipment, and Machines 11: Physicality of Space 12: Comprehension of Space 13: The Built Environment 14: Digital Augmentation of Space 15: Representation and Language 16: Reproducibility 17: Embodied Computation 18: Connecting physical and digital worlds 19: Design Lessons and Advice 20: Prototyping and Tool Support 21: Computational Modelling and Implementation 22: Theory and Philosophy of Physicality
£38.94
MIT Press Ideas That Created the Future Classic Papers of
Book SynopsisClassic papers by thinkers ranging from from Aristotle and Leibniz to Norbert Wiener and Gordon Moore that chart the evolution of computer science.Ideas That Created the Future collects forty-six classic papers in computer science that map the evolution of the field. It covers all aspects of computer science: theory and practice, architectures and algorithms, and logic and software systems, with an emphasis on the period of 1936-1980 but also including important early work. Offering papers by thinkers ranging from Aristotle and Leibniz to Alan Turing and Nobert Wiener, the book documents the discoveries and inventions that created today's digital world. Each paper is accompanied by a brief essay by Harry Lewis, the volume's editor, offering historical and intellectual context.
£51.30
MIT Press Ltd How Humans Judge Machines
Book SynopsisHow people judge humans and machines differently, in scenarios involving natural disasters, labor displacement, policing, privacy, algorithmic bias, and more.How would you feel about losing your job to a machine? How about a tsunami alert system that fails? Would you react differently to acts of discrimination depending on whether they were carried out by a machine or by a human? What about public surveillance? How Humans Judge Machines compares people's reactions to actions performed by humans and machines. Using data collected in dozens of experiments, this book reveals the biases that permeate human-machine interactions. Are there conditions in which we judge machines unfairly? Is our judgment of machines affected by the moral dimensions of a scenario? Is our judgment of machine correlated with demographic factors such as education or gender? César Hidalgo and colleagues use hard science to take on these pressing technological questions.
£33.00
MIT Press Ltd Computability and Complexity
Book Synopsis
£58.90
MIT Press Perspectives in Antenna Technology
Book Synopsis
£106.25
MIT Press Ltd The Constitution of Algorithms GroundTruthing
Book SynopsisA laboratory study that investigates how algorithms come into existence.Algorithms--often associated with the terms big data, machine learning, or artificial intelligence--underlie the technologies we use every day, and disputes over the consequences, actual or potential, of new algorithms arise regularly. In this book, Florian Jaton offers a new way to study computerized methods, providing an account of where algorithms come from and how they are constituted, investigating the practical activities by which algorithms are progressively assembled rather than what they may suggest or require once they are assembled.
£999.99
MIT Press The Stuff Games Are Made Of Playful Thinking
Book SynopsisA deep dive into practical game design through playful philosophy and philosophical play.What are video games made of? And what can that tell us about what they mean? In The Stuff Games Are Made Of, experimental game maker Pippin Barr explores the materials of video game design. Taking the reader on a deep dive into eight case studies of his own games, Barr illuminates the complex nature of video games and video game design, and the possibilities both offer for exploring ideas big and small.Through a variety of engaging and approachable examples, Barr shows how every single aspect of a game—whether it is code, graphics, interface, or even time itself—can be designed with and related to the player experience. Barr’s experimental approach, with its emphasis on highly specific elements of games, will leave readers armed with intriguing design philosophy, conceptual rigor, and diverse insights into the inner life of video games. Upon f
£26.10
Taylor & Francis Ltd Real Time Visual Effects for the Technical Artist
Book SynopsisVisual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality, the visual quality of the real-time rendering engine is now rivaling feature film. Real-time rendering requires years of programming experience with advanced understanding in math and physics.As the power of the real-time rendering engine improves, so too do the interfaces for VFX creation. With limited technical understanding, artists can create VFX with the push of a button and tug of a slider. As powerful as the interfaces are, they can only expose a portion of the true potential of the rendering engine. Artists are limited by their understanding of the engine interface. Real Time Visual Effects for the Technical Artist is written for digital artists to explain the core concepts of VFX, common in all engines, to free them from interface bounds.Features: ITrade Review“A long-awaited resource that belongs on every bookshelf. This book, written by one of the leading experts in the field, provides in depth practical advice that can be applied directly during production. Chris shares his 20 years of experience with readers in a practical format that will benefit anyone who wants to create real-time Visual Effects. I highly recommend this book!” --Andre Thomas, Director – LIVE lab, assoc. Professor of the Practice – Texas A&M University; CEO – Triseum "A singular title for this book doesn’t do it justice. Chris Roda’s authoritative guide to real-time visual effects illuminates essential topics with clarity and wisdom for not only the technical artist, but any student of real-time computer graphics and animation will benefit from Chris’s vast experience. It will be on my required reading list." --Brian Salisbury, Associate Professor, Entertainment Arts & Engineering, University of Utah “A thorough, solid and friendly book that can guide you to explore and learn every aspect of the real time visual effect. I wish I had read this book before I went into this industry.” --Yunhao Huo, VFX artist of Rockstar Games "Chris Roda has a vast background and experience in mainstream film, world-renowned game production, and nearly a decade of academic instruction from one of the largest universities in the nation. With this experience, he has a broad understanding and practice using tools in variety of platforms and context, and has the ability to relay this information in a way this is easy to follow and put into practice. The book is a great foundation for any inspiring technical artist as well an exceptional resource for the seasoned vet in the visual effects landscape. Approaching the tools and topic from the artist perspective, Chris provides words of wisdom both in the practice of visual effects and in the strategies for achieving career success in the field." --Joe Muley, Manager, Academic Support Services, School of Visual Arts and Design, University of Central Florida "Chris Roda's decades of experience as both a professional VFX artist and instructor offers readers a fantastic entryway for developing visual effects in digital media. Taking you behind the simplified button and slider options provided in modern render engines, Chris takes his readers through the fundamental concepts of creating visual effects and navigating a render pipeline. Understanding how a VFX artist thinks and works within the render engine enables readers to carry his lessons into any modern digital creation tool. A fantastic read, and invaluable addition to any artists either ready to start working within VFX, or take their talents beyond basic online tutorials." --Joseph Bonura, Shader Programmer / Technical Artist at Imaginary Labs "This step-by-step book will successfully guide you along your career path. It not only systematically introduces those VFX fundamental theories, application environment, tips, but also very interesting VFX history. This needs to be read by anyone who wants to discover the magical VFX world, it shows you a short and direct way to become an excellent Technical Artist." --Hongren Yan, Procedural Artist, Tencent Software "An excellent entry point to anyone looking to dip into the ocean of VFX. Real-Time Visual Effects for the Technical Artist does a great job at presenting core concepts of visual effects in a digestable, easy to pick up vocabulary" --Gianvito Serra, Senior CG Supervisor - EA Studios Content at Electronic Arts "From mathematical breakdowns of node-based material functions to the science of our perception of light and color and how it relates to the colors on-screen, RTVFX provides the technical building blocks of understanding how visual effects work in any engine." --Katerina Voziyanova, Senior Visual Effects Artist at Gearbox Software "Christopher Roda’s instructional VFX book comprises all the principals and explanations that aids in creating realistic effects that can be incorporated into a real time composite. In an example, with regards to making visuals being integrated with the real world such as Augmented Reality, taking all the tips and tricks from this text allows for a realistic approach of incorporating a live background, and coaches how to overlap projected images onto the physical realm. Making sure to cover the necessary steps to blend in while creating a seamless and believable composed image for the user’s experience while not interrupting the immersive encounter." --Jose L Robles Velazquez, Senior Software Engineer at Lockheed Martin Table of ContentsAcknowledgement About the Author Introduction What Are Visual Effects? Visual Effects Rules Color Theory In-Camera Effects Material Effects Simulations Particles Conclusion Index
£46.54
Taylor & Francis Management and Information Technology after
Book SynopsisWith the widespread transformation of information into digital form throughout society firms and organisations are embracing this development to adopt multiple types of IT to increase internal efficiency and to achieve external visibility and effectiveness we have now reached a position where there is data in abundance and the challenge is to manage and make use of it fully. This book addresses this new managerial situation, the post-digitalisation era, and offers novel perspectives on managing the digital landscape.The topics span how the post-digitalisation era has the potential to renew organisations, markets and society. The chapters of the book are structured in three topical sections but can also be read individually. The chapters are structured to offer insights into the developments that take place at the intersection of the management, information systems and computer science disciplines. It features more than 70 researchers and managers as collaborating authors inTable of ContentsPrefacePeter Ekman, Peter Dahlin and Christina KellerForewordFredrik Nilsson and Fredrik Tell1. Perspectives on Management and Information Technology after Digital Transformation Peter Ekman, Peter Dahlin and Christina Keller2. Digital Transformation: Towards a New Perspective for Large Established Organisations in a Digital Age Alan W. BrownPart 1 – The transformation of society and markets3. Managing Digital Servitization: A Service Ecosystem PerspectiveDavid Sörhammar, Bård Tronvoll and Christian Kowalkowski4. Caught on the platform or jumping onto the digital train: Challenges for industries lagging behind in digitalisationPeter Ekman, Magnus Berglind and Steven Thompson5. Digitalisation for Sustainability: Conceptualisation, Implications and Future Research Directions Elena Anastasiadou, Linda Alkire and Jimmie Röndell6. Reaching New Heights in the Cloud: The Digital Transformation of the Video Games Industry Kevin Walther and David Sörhammar7. Hyper-Taylorism and Third-order Technologies: Making Sense of the Transformation of Work and Management in a Post-digital Era Christoffer Andersson, Lucia Crevani, Anette Hallin, Caroline Ingvarsson, Chris Ivory, Inti José Lammi, Eva Lindell, Irina Popova and Anna Uhlin8. Why Space is Not Enough: Service innovation and service delivery in senior housingPetter Ahlström, Göran Lindahl, Markus Fellesson, Börje Bjelke and Fredrik Nilsson9. Challenges in Implementing Digital Assistive Technology in Municipal HealthcareAnn Svensson, Linda Bergkvist, Charlotte Bäccman and Susanne DurstPart 2 – Managerial and organisational challenges10. Modern project management: Challenges for the future Klas Sundberg, Birger Rapp and Christina Keller11. Managing the Paradoxes of Digital Product InnovationFredrik Svahn and Bendik Bygstad12. When External Reporting Goes Social: New Conditions for Transparency and Accountability?Cecilia Gullberg13. Robotic Process Automation and the Accounting Profession’s Extinction ProphecyMatthias Holmstedt, Fredrik Jeanson and Angelina Sundström14. Managing Digital Employee-Driven Innovation: The Role of Middle-Level Managers and Ambidextrous LeadershipIzabelle Bäckström and Peter Magnusson15. Digital Gamification of Organisational Functions and Emergent Management PracticesEdward Gillmore16. Leveraging Digital Technologies in Enterprise Risk ManagementJason Crawford and Jan LindvallSection 3 – Framing digitalisation17. The End of Business Intelligence and Business AnalyticsMatthias Holmstedt and Peter Dahlin18. ‘Deleted User’: Signalling Digital Disenchantment in the Post-Digital SocietyCristina Ghita, Claes Thorén and Martin Stojanov19. The Role of Boundary-Spanners in the Post-Digitalised Multinational CorporationHenrik Dellestrand, Olof Lindahl and Jakob Westergren20. The Effect of Digital Transformation on Subsidiary Influence in the Multinational EnterpriseNoushan Memar, Ulf Andersson, Peter Dahlin and Peter Ekman21. Understanding Information System Outsourcing in the Digital Transformation Era: The Business-relationship Triad ViewCecilia Erixon and Peter Thilenius22. Transforming the Management/Profession Divide: The Use of the Red–Green Matrix in Swedish SchoolsAnton Borell, Johan Klaassen, Roland Almqvist and Jan Löwstedt23. Integrating research in master’s programmes: Developing students’ skills to embrace digitally transformed marketsTodd Drennan, Cecilia Thilenius Lindh and Emilia Rovira NordmanIndex
£37.99
Taylor & Francis Ltd Cybersecurity for Everyone
Book SynopsisCyberspace is a critical part of our lives. Although we all use cyberspace for work, entertainment, and social life, much of its infrastructure and operation is invisible to us. We spend a big part of our lives in an environment that is almost an essential service but is full of potential dangers: a place where criminals can commit new kinds of crimes, where governments can exert political pressure, and where we can be hurt by the unthinking actions of the bored and careless.Making cyberspace more secure is one of the challenges of our times. This is not only (or perhaps even primarily) a technical challenge. It requires actions by governments and businesses to encourage security whenever possible, and to make sure that their own actions do not undermine it. Unfortunately, many of those in a position to do something about cybersecurity do not have the background to understand the issues fully. Cybersecurity for Everyone will help by describing the issues in a way that is accessible to anyone, but especially those from non-technical backgrounds.Table of ContentsPrefaceIntroductionHow cyberspace works Encounters with cyberspace What is cyberspace? NodesPeople Pipes Configuration Types of trafficThe Deep Web The Dark Web The World Wide Web Social aspects Governance Security issues Non-benign use of cyberspaceEncryption and hashing Private key encryption Public key encryption Digital signing and digital hashing Encryption in use Node security Getting access to nodes Malware What does malware do? Direct attacksPipe security IP TCP UDP Attacks leveraging protocols Countermeasures Configuration security Internet Control Message Protocol Domain Name Service Switch vulnerabilities Mounting an attack Defending against attacks Recovery Application security Email Web trafficBlockchainsSummary Index
£24.32
Taylor & Francis Ltd Handbook of Computer Programming with Python
Book SynopsisThis handbook provides a hands-on experience based on the underlying topics, and assists students and faculty members in developing their algorithmic thought process and programs for given computational problems. It can also be used by professionals who possess the necessary theoretical and computational thinking background but are presently making their transition to Python.Key Features: Discusses concepts such as basic programming principles, OOP principles, database programming, GUI programming, application development, data analytics and visualization, statistical analysis, virtual reality, data structures and algorithms, machine learning, and deep learning Provides the code and the output for all the concepts discussed Includes a case study at the end of each chapter This handbook will benefit students of computer science, information systems, and information technology, or anyone who is Table of ContentsChapter 1 IntroductionDimitrios Xanthidis, Christos Manolas, Ourania K. Xanthidou, and Han-I WangChapter 2 Introduction to Programming with PythonAmeur Bensefia, Muath Alrammal, and Ourania K. XanthidouChapter 3 Object-Oriented Programming in PythonGhazala Bilquise, Thaeer Kobbaey, and Ourania K. XanthidouChapter 4 Graphical User Interface Programming with PythonOurania K. Xanthidou, Dimitrios Xanthidis, and Sujni PaulChapter 5 Application Development with PythonDimitrios Xanthidis, Christos Manolas, and Hanêne Ben-AbdallahChapter 6 Data Structures and Algorithms with PythonThaeer Kobbaey, Dimitrios Xanthidis, and Ghazala BilquiseChapter 7 Database Programming with PythonDimitrios Xanthidis, Christos Manolas, and Tareq AlhousaryChapter 8 Data Analytics and Data Visualization with PythonDimitrios Xanthidis, Han-I Wang, and Christos ManolasChapter 9 Statistical Analysis with PythonHan-I Wang, Christos Manolas, and Dimitrios XanthidisChapter 10 Machine Learning with PythonMuath Alrammal, Dimitrios Xanthidis, and Munir NaveedChapter 11 Introduction to Neural Networks and Deep LearningDimitrios Xanthidis, Muhammad Fahim, and Han-I WangChapter 12 Virtual Reality Application Development with PythonChristos Manolas, Ourania K. Xanthidou, and Dimitrios XanthidisAppendix: Case Studies Solutions
£85.49
CRC Press Recent Trends in Blockchain for Information
Book SynopsisBlockchain technology is an emerging distributed, decentralized architecture and computing paradigm, which has accelerated the development and application of cloud, fog and edge computing; artificial intelligence; cyber physical systems; social networking; crowdsourcing and crowdsensing; 5g; trust management and finance; and other many useful sectors.Nowadays, the primary blockchain technology uses are in information systems to keep information secure and private. However, many threats and vulnerabilities are facing blockchain in the past decade such 51% attacks, double spending attacks, etc. The popularity and rapid development of blockchain brings many technical and regulatory challenges for research and academic communities. The main goal of this book is to encourage both researchers and practitioners of Blockchain technology to share and exchange their experiences and recent studies between academia and industry.The reader will be provided with the most up-to-date knowledge of blockchain in mainstream areas of security and privacy in the decentralized domain, which is timely and essential (this is due to the fact that the distributed and p2p applications are increasing day-by-day, and the attackers adopt new mechanisms to threaten the security and privacy of the users in those environments). This book provides a detailed explanation of security and privacy with respect to blockchain for information systems, and will be an essential resource for students, researchers and scientists studying blockchain uses in information systems and those wanting to explore the current state of play.Table of ContentsContentsPreface viiAcknowledgments ixAbout the Editors xiTRACK 1 Blockchain: Background and Importance 11 Fundamentals of Blockchain and Distributed Ledger Technology (DLT) 3Leema Roselin G, Rajmohan R, Usharani S, Kiruba K, Manjubala P2 Blockchain for Information Systems Applications 39Divya Stephen, Blesmi Rose Joseph, Neeraja James, and Aswathy S.U.3 A Dynamic Trust Model for Blockchain-Based Supply Chain Management Networks 59Shivam Narula, Annapurna Jonnalgadda, and Aswani Kumar CherukuriTRACK 2 Blockchain for Information Systems: New Methodsfor Day-to-Day Problems 754 Blockchain and IoT Technologies to Improve the Agricultural Food Supply Chain 77Saranya P, Maheswari R, and Tanmay Kulkarni5 A Novel Hybrid Chaotic Map–Based Proactive RSA Cryptosystem in Blockchain 87S. Selvi and M. Vimala Devi6 Institutional Technologies for Blockchain: Implications and Policies 99Shyam Mohan J.S., S. Ramamoorthy, Narasimha Krishna Amruth Vemuganti,Vankadara Naga Venkata Kuladeep, and Raghuram Nadipalli7 Two-Fold Security Model Using 2D-Vector Key Bunch and PrivacyPreservation of the EHRs in the Distributed Network Involving Blockchain 117Shirisha Kakarla, Geeta Kakarla, and D. Narsinga RaoTRACK 3 Blockchain in the Near Future: Possible Uses and Research Gaps 1398 Analysis of Security and Privacy Aspects of Blockchain Technologies fromSmart Era’ Perspective: The Challenges and a Way Forward to Future 141Amit Kumar Tyagi9 Applications of Blockchain Technologies in Digital Forensics and Threat Hunting 159Shabnam Kumari, Amit Kumar Tyagi and G. Rekha10 Healthcare Solutions for the Next Generation: A Useful Explanationfrom the User’s Perspective 175Amit Kumar Tyagi, Meenu Gupta, Aswathy S.U., and Chetanya Ved11 Blockchain-Based Medical Insurance Storage Systems 219Ciza Thomas, Bindu V, Amrutha Ann Aby, Anjalikrishna U.R., Anu Kesari,and Dhanya Sabu12 Hybrid Multilevel Fusion: Integrating Score and Decision Levels of Fusionfor Multimodal Biometric Systems 237Aarohi Vora, Chirag Paunwala, and Mita Paunwala13 Blockchain: A Security Component for Data Security and Privacy—CurrentTrends in the Automotive Industry 247Sruti C R, S UmamaheswariTRACK 4 Blockchain with Other Computing Environments 25914 The Future of Edge Computing with Blockchain Technology: Possibility ofThreats, Opportunities, and Challenges 261Aswathy S. U., Amit Kumar Tyagi and Shabnam Kumari15 CryptoCert: A Blockchain-Based Academic Credential System 293Varun Wahi, Aswani Kumar Cherukuri, Kathiravan Srinivasan,and Annapurna Jonnalagadda16 A Comprehensive Transformative Effect of IoT, Machine Learning,and Blockchain in Computing Technology 315Deepshikha Agarwal, Khushboo Tripathi, and Kumar KrishenIndex 343
£94.99
CRC Press Knowledge Guided Machine Learning
Book SynopsisGiven their tremendous success in commercial applications, machine learning (ML) models are increasingly being considered as alternatives to science-based models in many disciplines. Yet, these black-box ML models have found limited success due to their inability to work well in the presence of limited training data and generalize to unseen scenarios. As a result, there is a growing interest in the scientific community on creating a new generation of methods that integrate scientific knowledge in ML frameworks. This emerging field, called scientific knowledge-guided ML (KGML), seeks a distinct departure from existing data-only or scientific knowledge-only methods to use knowledge and data at an equal footing. Indeed, KGML involves diverse scientific and ML communities, where researchers and practitioners from various backgrounds and application domains are continually adding richness to the problem formulations and research methods in this emerging field. Knowledge Guid
£42.74
CRC Press An Interdisciplinary Approach to Modern Network
Book SynopsisAn Interdisciplinary Approach to Modern Network Security presents the latest methodologies and trends in detecting and preventing network threats. Investigating the potential of current and emerging security technologies, this publication is an all-inclusive reference source for academicians, researchers, students, professionals, practitioners, network analysts and technology specialists interested in the simulation and application of computer network protection. It presents theoretical frameworks and the latest research findings in network security technologies, while analyzing malicious threats which can compromise network integrity. It discusses the security and optimization of computer networks for use in a variety of disciplines and fields. Touching on such matters as mobile and VPN security, IP spoofing and intrusion detection, this edited collection emboldens the efforts of researchers, academics and network administrators working in both the public and privatTable of ContentsChapter 1: Application of Artificial Intelligence in Cyber-security – A Detail Survey on Intrusion Detection System Chapter 2: IoMT data Security Approach: Blockchain in Healthcare Chapter 3: Machine Learning Approach for Network Intrusion Detection SystemChapter 4: Deep learning approach for network intrusion detection systemChapter 5: Firewalls and SecurityChapter 6: Application of Machine Learning and Deep Learning in Cyber Security: An Innovative ApproachChapter 7: A Modified Authentication Approach for Cloud computing in E-Healthcare SystemChapter 8: Advanced Security System in Video Surveillance for COVID-19Chapter 9: Secure Sound and Data Communication via Li-FiChapter 10: A Novel Secured Method for Rapid Data Accumulation in Energy Aware WSN
£99.75
CRC Press Transformers for Machine Learning
Book SynopsisTransformers are becoming a core part of many neural network architectures, employed in a wide range of applications such as NLP, Speech Recognition, Time Series, and Computer Vision. Transformers have gone through many adaptations and alterations, resulting in newer techniques and methods. Transformers for Machine Learning: A Deep Dive is the first comprehensive book on transformers.Key Features: A comprehensive reference book for detailed explanations for every algorithm and techniques related to the transformers. 60+ transformer architectures covered in a comprehensive manner. A book for understanding how to apply the transformer techniques in speech, text, time series, and computer vision. Practical tips and tricks for each architecture and how to use it in the real world. Hands-on case studies and code snippets for theory and practical real-world analysis using the tools and libraries, all ready to run in GoogTable of ContentsList of Figures List of Tables Author Bios Foreword Preface Contributors Deep Learning and Transformers: An Introduction 1.1 DEEP LEARNING: A HISTORIC PERSPECTIVE1.2 TRANSFORMERS AND TAXONOMY 1.2.1 Modified Transformer Architecture 1.2.1.1 Transformer block changes 1.2.1.2 Transformer sublayer changes 1.2.2 Pretraining Methods and Applications 1.3 RESOURCES 1.3.1 Libraries and Implementations 1.3.2 Books 1.3.3 Courses, Tutorials, and Lectures 1.3.4 Case Studies and Details Transformers: Basics and Introduction 2.1 ENCODER-DECODER ARCHITECTURE 2.2 SEQUENCE TO SEQUENCE 2.2.1 Encoder 2.2.2 Decoder 2.2.3 Training 2.2.4 Issues with RNN-based Encoder Decoder 2.3 ATTENTION MECHANISM 2.3.1 Background 2.3.2 Types of Score-Based Attention 2.3.2.1 Dot Product (multiplicative) 2.3.2.2 Scaled Dot Product or multiplicative 2.3.2.3 Linear, MLP, or additive 2.3.3 Attention-based Sequence to Sequence 2.4 TRANSFORMER 2.4.1 Source and Target Representation 2.4.1.1 Word Embedding 2.4.1.2 Positional Encoding 2.4.2 Attention Layers 2.4.2.1 Self-Attention 2.4.2.2 Multi-Head Attention 2.4.2.3 Masked Multi-Head Attention 2.4.2.4 Encoder-Decoder Multi-Head Attention 2.4.3 Residuals and Layer Normalization 2.4.4 Position-wise Feed-Forward Networks 2.4.5 Encoder 2.4.6 Decoder 2.5 CASE STUDY: MACHINE TRANSLATION 2.5.1 Goal 2.5.2 Data, Tools and Libraries 2.5.3 Experiments, Results and Analysis 2.5.3.1 Exploratory Data Analysis 2.5.3.2 Attention 2.5.3.3 Transformer2.5.3.4 Results and Analysis 2.5.3.5 Explainability Bidirectional Encoder Representations from Transformers (BERT) 3.1 BERT 3.1.1 Architecture 3.1.2 Pre-training 3.1.3 Fine-tuning 3.2 BERT VARIANTS 3.2.1 RoBERTa 3.3 APPLICATIONS 3.3.1 TaBERT 3.3.2 BERTopic 3.4 BERT INSIGHTS 3.4.1 BERT Sentence Representation 3.4.2 BERTology 3.5 CASE STUDY: TOPIC MODELING WITH TRANSFORMERS 3.5.1 Goal 3.5.2 Data, Tools, and Libraries 3.5.2.1 Data 3.5.2.2 Compute embeddings 3.5.3 Experiments, Results, and Analysis 3.5.3.1 Building Topics 3.5.3.2 Topic size distribution 3.5.3.3 Visualization of topics 3.5.3.4 Content of topics 3.6 CASE STUDY: FINE-TUNING BERT 3.6.1 Goal 3.6.2 Data, Tools and Libraries 3.6.3 Experiments, Results and Analysis Multilingual Transformer Architectures 4.1 MULTILINGUAL TRANSFORMER ARCHITECTURES 4.1.1 Basic Multilingual Transformer 4.1.2 Single-Encoder Multilingual NLU 4.1.2.1 mBERT 4.1.2.2 XLM 4.1.2.3 XLM-RoBERTa 4.1.2.4 ALM 4.1.2.5 Unicoder 4.1.2.6 INFOXL4.1.2.7 AMBER 4.1.2.8 ERNIE-M 4.1.2.9 HITCL 4.1.3 Dual-Encoder Multilingual NLU 4.1.3.1 LaBSE 4.1.3.2 mUSE 4.1.4 Multilingual NLG 4.2 MULTILINGUAL DATA 4.2.1 Pre-training Data 4.2.2 Multilingual Benchmarks 4.2.2.1 Classification 4.2.2.2 Structure Prediction 4.2.2.3 Question Answering 4.2.2.4 Semantic Retrieval 4.3 MULTILINGUAL TRANSFER LEARNING INSIGHTS 4.3.1 Zero-shot Cross-lingual Learning 4.3.1.1 Data Factors 4.3.1.2 Model Architecture Factors 4.3.1.3 Model Tasks Factors 4.3.2 Language-agnostic Cross-lingual Representations4.4 CASE STUDY 4.4.1 Goal 4.4.2 Data, Tools, and Libraries 4.4.3 Experiments, Results, and Analysis 4.4.3.1 Data Preprocessing 4.4.3.2 Experiments Transformer Modifications5.1 TRANSFORMER BLOCK MODIFICATIONS 5.1.1 Lightweight Transformers 5.1.1.1 Funnel-Transformer 5.1.1.2 DeLighT 5.1.2 Connections between Transformer Blocks 5.1.2.1 RealFormer 5.1.3 Adaptive Computation Time 5.1.3.1 Universal Transformers (UT) 5.1.4 Recurrence Relations between Transformer Blocks 5.1.4.1 Transformer-XL 5.1.5 Hierarchical Transformers 5.2 TRANSFORMERS WITH MODIFIED MULTI-HEAD SELF-ATTENTION5.2.1 Structure of Multi-head Self-Attention 5.2.1.1 Multi-head self-attention 5.2.1.2 Space and time complexity 5.2.2 Reducing Complexity of Self-attention 5.2.2.1 Longformer 5.2.2.2 Reformer 5.2.2.3 Performer 5.2.2.4 Big Bird 5.2.3 Improving Multi-head-attention 5.2.3.1 Talking-Heads Attention 5.2.4 Biasing Attention with Priors 5.2.5 Prototype Queries5.2.5.1 Clustered Attention 5.2.6 Compressed Key-Value Memory 5.2.6.1 Luna: Linear Unified Nested Attention 5.2.7 Low-rank Approximations5.2.7.1 Linformer 5.3 MODIFICATIONS FOR TRAINING TASK EFFICIENCY 5.3.1 ELECTRA5.3.1.1 Replaced token detection 5.3.2 T5 5.4 TRANSFORMER SUBMODULE CHANGES 5.4.1 Switch Transformer 5.5 CASE STUDY: SENTIMENT ANALYSIS5.5.1 Goal 5.5.2 Data, Tools, and Libraries 5.5.3 Experiments, Results, and Analysis 5.5.3.1 Visualizing attention head weights 5.5.3.2 Analysis Pretrained and Application-Specific Transformers 6.1 TEXT PROCESSING 6.1.1 Domain-Specific Transformers 6.1.1.1 BioBERT 6.1.1.2 SciBERT 6.1.1.3 FinBERT 6.1.2 Text-to-text Transformers 6.1.2.1 ByT5 6.1.3 Text generation 6.1.3.1 GPT: Generative Pre-training 6.1.3.2 GPT-2 6.1.3.3 GPT-3 6.2 COMPUTER VISION 6.2.1 Vision Transformer 6.3 AUTOMATIC SPEECH RECOGNITION 6.3.1 Wav2vec 2.0 6.3.2 Speech2Text2 6.3.3 HuBERT: Hidden Units BERT 6.4 MULTIMODAL AND MULTITASKING TRANSFORMER 6.4.1 Vision-and-Language BERT (VilBERT) 6.4.2 Unified Transformer (UniT) 6.5 VIDEO PROCESSING WITH TIMESFORMER 6.5.1 Patch embeddings 6.5.2 Self-attention 6.5.2.1 Spatiotemporal self-attention 6.5.2.2 Spatiotemporal attention blocks 6.6 GRAPH TRANSFORMERS 6.6.1 Positional encodings in a graph 6.6.1.1 Laplacian positional encodings 6.6.2 Graph transformer input 6.6.2.1 Graphs without edge attributes 6.6.2.2 Graphs with edge attributes 6.7 REINFORCEMENT LEARNING 6.7.1 Decision Transformer 6.8 CASE STUDY: AUTOMATIC SPEECH RECOGNITION 6.8.1 Goal 6.8.2 Data, Tools, and Libraries 6.8.3 Experiments, Results, and Analysis 6.8.3.1 Preprocessing speech data 6.8.3.2 Evaluation Interpretability and Explainability Techniques for Transformers7.1 TRAITS OF EXPLAINABLE SYSTEMS 7.2 RELATED AREAS THAT IMPACT EXPLAINABILITY 7.3 EXPLAINABLE METHODS TAXONOMY 7.3.1 Visualization Methods 7.3.1.1 Backpropagation-based 7.3.1.2 Perturbation-based 7.3.2 Model Distillation 7.3.2.1 Local Approximation 7.3.2.2 Model Translation 7.3.3 Intrinsic Methods 7.3.3.1 Probing Mechanism 7.3.3.2 Joint Training 7.4 ATTENTION AND EXPLANATION 7.4.1 Attention is not Explanation 7.4.1.1 Attention Weights and Feature Importance 7.4.1.2 Counterfactual Experiments 7.4.2 Attention is not not Explanation 7.4.2.1 Is attention necessary for all tasks? 7.4.2.2 Searching for Adversarial Models 7.4.2.3 Attention Probing 7.5 QUANTIFYING ATTENTION FLOW 7.5.1 Information flow as DAG 7.5.2 Attention Rollout 7.5.3 Attention Flow 7.6 CASE STUDY: TEXT CLASSIFICATION WITH EXPLAINABILITY 7.6.1 Goal 7.6.2 Data, Tools, and Libraries 7.6.3 Experiments, Results and Analysis 7.6.3.1 Exploratory Data Analysis 7.6.3.2 Experiments 7.6.3.3 Error Analysis and Explainability Bibliography Alphabetical Index
£999.99