Card games Books
Pan Macmillan Macmillan Alice Pack of Cards
Book SynopsisLewis Carroll was the pen-name of Charles Lutwidge Dodgson. Born in 1832, Dodgson was a mathematics tutor at Christ Church College, Oxford, where he met Alice Liddell, daughter of the dean, and inspiration for Alice's Adventures in Wonderland. The book and its sequel, Through the Looking-Glass and What Alice Found There, have delighted children the world over for 150 years.Sir John Tenniel, born in 1820, was already a renowned illustrator and political cartoonist when he was invited to produce illustrations for Alice. His exquisite engravings for the two Alice books are among the most iconic and best loved images in the world.
£9.11
Penguin Putnam Inc Hoyles Rules of Games 3rd Revised and Updated
Book Synopsis
£14.45
Orion Publishing Co Game of Queens: A Drag Queen Card Race
Book SynopsisWho is the most outrageous – Lady Bunny or Divine? Who is the funniest – Coco Peru or Lily Savage? Enter the world of huge hair, sparkling make-up, glitter galore, fake eyelashes and … the fine art of the tuck and tape, with Game of Queens! Pitch queen against queen from across the carnival court of drag, from the female impersonators who pioneered drag performance in the 1970s up to the superstars of the scene today. Trade Review"Anyone for a game of drag queen card race? [...] Mixing Ru Paul's Drag Race stars with some of the biggest faces in drag, enter the world of huge hair, sparkling makeup, glitter galore" -- GayTimes
£13.25
Octopus Publishing Group Jane Austen
Book SynopsisDo you know your Dashwoods from your Darcys? Why was Northanger Abbey such a disappointment to Catherine? Jane had an aunt whose name is also a type of cheese...but what is it?Regale with all things Regency and put your knowledge to the test with 52 trivia and game cards, each one featuring a multiple-choice trivia question, charade, game or challenge about Jane Austen and her beloved classics.Illustrated with Hugh Thomson''s exquisite drawings of characters and scenes, the cards double as a game of Snap, Memory, Quartets or Swap, making this fun for all the family.Presented in a foiled gift box and with a booklet that contains the rules of play to four traditional card games, this is the perfect gift for literature lovers.
£10.80
Rowman & Littlefield Blackjack Strategy: Tips And Techniques For
Book SynopsisThere is only one casino game in which a player, if he plays perfectly, can gain a mathematical advantage over the house. That game is blackjack. Blackjack Strategy teaches you everything you need to know to fatten your wallet and have a good time at the tables. At last, here is an easy-to-understand guide to blackjack's basic strategy and card counting. Michael Benson explains when to take a hit, when to stand, when to split, and when to double-down-and how all these decisions are influenced by the card count. Included are: a comprehensive list of blackjack rules, including those particular to specific casinos, regions, and foreign countries; how to avoid the surveillance techniques houses use to weed out card counters; inside tips from the professionals; a money management guide to maximize winnings and minimize losses; and 40 strategy charts. Blackjack Strategy is entirely up-to-date for today's casino play and, unlike many other blackjack guides, doesn't require a mathematician's skill to comprehend.Table of ContentsForeword by Bert Randolph Sugar....11 Introduction........................................15 Chapter One How to Play.........................21 Chapter Two Minimizing Your Disadvantage: Basic Strategy...35 Chapter Three Gaining an Advantage: Counting Cards.................51 Chapter Four How Card Counting Affects Basic Strategy..........59 Chapter Five Money Management................................................73 Chapter Six Casino Specifics.......................................................79 Chapter Seven Reasons to Beware..................................................87 Chapter Eight Interview with a Pro.................................................93 Glossary....................................................................................103 Basic Strategy Charts.............................................................113 Suggested Reading.................................................................175
£7.59
Orion Publishing Co Match a Track: Match 25 Animals to Their Paw
Book SynopsisShow off your best animal-tracking skills in this brilliant matching game. The task is to match 25 tracks to their animal owners. Has an elephant just crossed your path or was it an echidna? Can you track down a coyote, make out the trail of a peacock and recognise the paw print of a panda? Beat your opponents by making as many matches as you can!
£15.29
Orion Publishing Co Battle of the Bands: Rock Trump Cards
Book SynopsisWho was the most shocking rock band in living history, the Sex Pistols or Black Sabbath? Did Led Zeppelin destroy more hotel rooms than The Who? Was anyone more influential than The Beatles? And who threw more diva strops? This fun trump game rates 32 bands by criteria ranging from Commercial Success, to Appetite for Destruction to Sex Appeal. Settle the score on who rules the rock world with these 32 trump cards.
£11.57
BIS Publishers B.V. Linjaa: An Addictive Line Art Game: An Addictive
Book SynopsisCreate the longest line, flip your opponent’s plan or just enjoy the puzzle: it’s up to you to choose a winning strategy. Each card in the game is unique, so it’s not easy to form the longest line. Win or lose, you always create a compelling pattern with Linjaa. Linjaa is a multi-player edge-matching game. When adding a new card to the playing field, you gather points when finishing a line or a ‘circle’. Cards can only be combined when the lines on your card match the lines on the cards already in the field. Concentrate on your own plan or sabotage the plans of your fellow players: it’s up to you to choose which line to take. Whoever succeeds in finishing the most and the longest lines, wins the game.
£14.91
Chronicle Books After Dinner Amusements Which Would You Choose
Book SynopsisWith 50 hilarious and thought-provoking questions asking players to choose between two equally good, unpleasant, or absurd scenarios, this revealing party game leads to interesting conversations and good fun for all ages!
£8.63
BIS Publishers B.V. Mezza Card Game: Dazzle your opponents with
Book SynopsisThis colourful card game is the perfect gift for lovers of card games with an eye for design. Chances are you have played 'shithead' sometimes. Mezza is a quirky and fun variation of this popular card game: a game that requires you to be fast, dynamic and strategic. Discard all the cards in your hand as fast as possible, start playing your face up cards and become the first to get rid of your cards! This variation has an exciting new element: the unique ½ card (‘mezza’ means ‘half’ in Italian) is key. It is the lowest card in the game, in a combination it can suddenly become the highest. Play Mezza in a group of 2 to 5 and dazzle your opponents with tactics and speed.
£14.91
Taylor Trade Publishing Winning Blackjack
Book SynopsisOf all the gaming opportunities at today's casinos, blackjack is the most attractive for serious gamblers. These astute gamers know that blackjack offers the player the best opportunity to control his or her destiny. In Winning Blackjack, author Dr. Lyman Hall divulges his time-tested formula for success at the blackjack table. He pulls no punches. He feels that your time is too valuable to waste on diplomatic jargon and pie-in-the-sky promises. Dr. Hall has ben called "America's Dean of Blackjack Teachers." He has played the game in nearly every casino in the United States and Europe. Hall has also had first-hand experience with offshore casinos in the Caribbean, aboard ships, and on the Internet. In short, he knows how to win at any venue. In the fact-filled pages of Winning Blackjack, Dr. Hall shares his insider secrets learned through many years of "trial and terror."Trade ReviewThis small book has one goal, which is to make you a better blackjack player and increase your chances of making a profit. Anyone heading to Las Vegas might want to invest in this pocket sized guide. -- Scott Lynn * Kex Radio Portland *
£6.99
Chronicle Books Mars Playing Cards
Book SynopsisPlay cards . . . the Martian way!Featuring amazing photos from the archives of NASA!Each card features an iconic NASA photograph of Mars spanning craters, volcanoes, and dust storms, and its many celebrated rovers and landers.• Complete playing card deck (52 cards and 2 jokers)• For ages 4 and up• Great for gift collectors and space enthusiasts• Space lovers will adore this astronomical, Martian gift!• Perfect for any child interested in the curious world of science and physics
£12.27
D&B Publishing Secrets of Professional Tournament Poker
Book SynopsisJonathan Little has won two WPT events and final tabled two others, earning him the Season 6 Player of the Year award. He has total earnings in excess of $6 million. In 2013, he cashed five times in the WSOP, including a 3rd place finish. He has cashed over 20 times at the WSOP.
£18.99
Rockridge Press Card Games for One or Two: 52 Games to Know and
Book Synopsis
£14.24
Little, Brown Book Group The Mammoth Book of Poker
Book SynopsisThe most complete guide ever to taking up poker and winningComprehensive and easy to follow, The Mammoth Book of Poker enables even those new to the game to begin and win at home, in casinos, in tournaments and online. Written by leading card games author Paul Mendelson, and packed with top tips, this invaluable new guide helps you understand your chances, appreciate the percentages, and master the odds that your hand improves.All aspects of poker are covered, including:Online pokerTexas Hold 'Em, Omaha, Seven-Card Stud, Hi/Lo Split and all other variantsNo-Limit/LimitKiller online playCasino playAdvanced strategies Tournament play and listingsWith over 500 pages, The Mammoth Book of Poker gives all you need to know to get started and win from the outset.
£12.34
The School of Life Press The Meaning of Life: cards for profound and
Book SynopsisWe sometimes playfully wonder what the meaning of life might be - but it can be hard to kick start a conversation with ourselves (let alone with anyone else) around such a daunting subject. Here are 52 cards that directly and elegantly lead us to some of the largest questions about life and its meaning – cards that help us and our companions to think with exceptional depth about what truly matters, where we see ourselves heading and what gives life its purpose. This is a tool for direction, clarity – and some of the deepest yet most fun and entertaining conversations we’ll ever have.
£16.20
The School of Life Press Small Pleasures: find beauty in overlooked things
Book SynopsisA lot of what makes life worth living isn’t to do with great, heroic or costly things, but with modest pleasures that are all around us, largely unnoticed, available for almost nothing. It might be a beautiful sky, the smell of freshly cut grass, or a friend who understands how we feel. With beautiful photography and a few well-chosen words, this pack of cards draws us back to an appreciation of the overlooked ordinary, gently prompting us to remember that life is more precious and richer than we generally allow. Examples of the small pleasures below, each accompanied with a beautiful image: Children’s drawings Old stone walls. In the heat, lying in a field, looking up. Crying cathartically over the death of a fictional character. Fresh French bread; butter. The song you want to listen to again and again.
£15.20
The School of Life Press Stoicism: find serenity and strength in a
Book SynopsisWe still pay homage to one of the most relevant philosophies ever devised when we call someone ‘stoic’ for the way they handle the challenges in their lives with resilience and calm. Originating in Greece around 300 BCE, Stoicism was for many centuries the most popular philosophy in the Western world, teaching people practical advice on how they could flourish in uncertain times and overcome their anxieties. This box of cards gathers together the best insights and sayings from the great Stoic thinkers and marries them up with commentaries that bring out their applicability to our own lives. This is both an elegant summary of an ancient philosophy and a route to self-knowledge, serenity and strength of mind.
£16.20
Chronicle Books Cocktail Lovers Playing Cards
Book Synopsis Prepare to become a master mixologist with Cocktail Lover’s Playing Cards from Ridley’s Games!Prepare to become a master mixologist with Cocktail Lover’s Playing Cards from Ridley’s Games! Across the 54 playing cards, you’ll discover recipes for 48 cocktails and information on key ingredients and equipment. Why not enjoy your favorite card games with a cocktail or two? With tempting illustrations of classic cocktails in their signature glasses, this is a great gift for aspiring mixologists, established experts, and fans of the craft. At Ridley’s Games, we like to make Good Clean Fun that’s as kind to the planet as it can be, so these cards are printed on FSC materials using soy inks and come packaged in an illustrated, portable, and recyclable keepsake tin. Who It’s For: Anyone who loves a tipple while they play their favorite game!
£10.00
Islamic Foundation My First Islamic Memory Game
Book SynopsisAn excellent activity for children aged three and above. A set of 24 beautifully illustrated picture cards featuring Islamic items that young children recognise from the My First Book About Series by Sara Khan and Ali Lodge. The large memory cards are made from thick cardboard and designed for children to practice concentration and memory skills as well as their recognition of Islamic objects. Find the most pairs to win! The Memory game can be suited to different ages and abilities; simply use fewer cards for younger children.
£10.93
The School of Life Press The Family Game: laugh and reconnect with those
Book SynopsisThe idea of family lies close to the meaning of life, but in practice, families do not always come together, or chat about what matters, or laugh as much or as often as they should. Everyone gets too busy, or it can feel hard to get into certain topics – and without anyone meaning to, occasions keep slipping by. The Family Game is the solution; this is a game expressly designed to help family gatherings live up to our highest hopes. It consists of a host of questions (chosen randomly with a dice) that kick-start the best sorts of conversations: ones in which we reconnect, say things we always meant to, laugh warmly together – and remember why family counts. The cards cover 5 categories: Gentle Teasing - What would the movie of your family be called? Gratitude - To whom have you been a bit too moody? Self - How would you like to evolve? Memories - What was your favourite time of day when you were little? Regrets - If you could be forgiven for something, what would it be?
£26.52
The School of Life Press Emotional First Aid Kit: help for some of life’s
Book SynopsisNo matter how much we celebrate individualism and praise the unique, we are, at heart, deeply collective creatures committed to the idea of ‘being normal’. And yet almost all of us feel, in private, that we’re really quite odd, by which we mean : not like anyone else we know. But our picture of what is normal is in fact - very often - way out of line with what is actually true and widespread. Many thoughts, fears and desires that we might assume to be uniquely and disconcertingly strange - and that make us feel painfully ashamed - are in fact completely average. These cards are a tool of self-assessment and reassurance. They ask us to compare ourselves with a range of statements, many of them dark, in order to find out just how weird (or not) we and our loved ones really are. They encourage us not to be ashamed of our uncomfortable thoughts and recognise the sheer normality of our madness, waywardness and alarm. Emergencies Include: ‘I can’t sleep’ ‘I’m in the wrong job’ ‘I might be turning into an addict’ ‘I’m so envious’
£21.60
The School of Life Press The Compatibility Game: the secrets of a
Book SynopsisThe Compatibility Game is designed to help two people in a relationship (romantic or otherwise) assess their level of compatibility. It helps to a) identify areas of alignment and divergence in their values, ambitions, goals or beliefs and b) discuss the significance of these. Crucially, the game does not suggest that incompatibilities cannot be overcome: the basis of successful relationships is not compatibility but compromise. The box contains two sets of 80 cards (2 x 75 ‘statement’ cards plus 5 ‘blank’ cards) - each person has their own set Each card contains a statement of opinion or belief: ‘I’m a spiritual person’; ‘Extreme left wing views annoy me’; ‘I’m a morning person’, and so on. The cards are arranged into five themes — Values, Psychology, Habits, Leisure and Politics The ‘game’ involves two players choosing the cards that most closely accord with their own POV and comparing their choices with the other player to assess their levels of compatibility
£19.20
GMC Publications Card Games
Book Synopsis
£11.69
The School of Life Press Collaboration: 52 exercises to foster diplomacy,
Book SynopsisThe effectiveness of any organisation or business comes down to how skilled everyone is at collaborating: how well we’re able to explain ourselves, listen to others and approach challenges in a spirit of good will and pragmatism. Luckily, we don’t have to be born with collaborative skills; they can be taught, mastered and regularly rehearsed. With the right tools to hand, we can harmonise diverse backgrounds and thinking styles and end up working fruitfully with people of very different personalities. Collaboration is a tool for helping people work together better: 52 exercises designed to build empathy, insight and trust between colleagues. Intended to transform the atmosphere in teams, it prompts people to participate in a range of tasks and thinking exercises that strengthen their ability to cooperate and lend them insight into how others’ minds work. In a playful and often entertaining way, this toolkit aims to achieve something critical: the creation of a team that can work seamlessly and imaginatively together. Examples Strength Appraisal Everyone should write down what they see as the key strength of every other member of the team (for example, that they’re empathetic, organised or tenacious). Then, going around the room, every team member should have their perceived strengths read out to them. Look out for any common themes that emerge and think about how the wider team’s perceptions might differ from your own. Unscrewing Screw-Ups Take it in turns to share the biggest mistake you’ve made at work – for example, deleting the file for an important presentation, placing an expensive order for the wrong type of printer ink, or forgetting the name of a major client during a meeting. Let the team suggest what lessons might be learned from the screw-up, and how the experience might have been beneficial in the long run.
£23.40
Orion Publishing Co Ways of Tuning Your Senses
Book SynopsisDip in to this pack of 50 illustrated cards to refresh and revitalize your senses. How much of the world's beauty have we become indifferent to, caught up in the bustle and rush of day-to-day life? Take a break from the madness, and from your smartphone, and rediscover the magic of the world around you. Surprising, engaging prompts will help you hone in and focus on the world around you and tune back in to the things that really matter.
£13.25
Orion Publishing Co Cat Gurus: Wisdom from the World's Most
Book SynopsisBe guided by the world’s favourite felines with this fabulous set of advice cards. Money problems? Consult Blackie the millionaire cat. Having a bad day? Ask the Cheshire Cat how he stays smiling. Lacking courage? Be inspired by Felicette, the first cat in space. Simply select a card from the pack, follow the advice inspired by the cat's personal philosophy and any obstacle will become surmountable. Contains 50 advice cards plus a booklet featuring the cats’ biographies and details of how to use the cards. As seen in Cat WorldTrade Review"For life-affirming advice, why not look to your favourite feline? Cat Gurus is the new spiritual seeker's vice with a tongue-in-cheek approach to tarot cards. Packaged in a gift box including a booklet introducing all the advice-giving gurus from the Cheshire Cat to Puss in Boots. The perfect gift for any cat-lover, and a fun activity at festive shenanigans." -- Evening Standard"Feline good with these advice cards – purrfect to live your life by." -- Sunday People
£14.03
Last Gasp,U.S. Santa Playing Cards
Book Synopsis
£7.78
Orion Publishing Co Ways of Looking at Art: 50 Cards to Shift Your
Book SynopsisCLEVER AND CONTEMPORARY ILLUSTRATIONS - 50 witty illustrations by Baltimore-based illustrator, designer and educator George WylesolTHE PERFECT GIFT - Design-led, high-spec illustrated product for maximum gifting potentialLEARN ABOUT ART, YOUR WAY - These portable cards can be taken with you everywhere and encourage the development of a highly personal approach to artTEXT BY ART EDUCATOR - Accessible ideas for learning about art from practicing art educatorDISCOVER THE SERIES - Collect the series with mindfulness-based Ways of Tuning Your Senses, and wanderlust-whetting Ways of Travelling, also by Laurence KingTransform your relationship to art with 50 illustrated prompts. Rethink how you see - each card offers a different way of looking at anything from graffiti to sculpture, painting to tapestry. Have a fresh encounter with whatever artwork comes your way.
£13.25
Udon Entertainment Corp Yu-Gi-Oh! The Art of the Cards
Book SynopsisThe Yu-Gi-Oh! TRADING CARD GAME allows kids, teenagers, and adults to relive the exciting duels that take place in the animated Yu-Gi-Oh! series. Yu-Gi-Oh! THE ART OF THE CARDS collects the classic artwork of every real life playable card featured in the original Yu-Gi-Oh! DUEL MONSTERS animated series. Featuring over 800 cards, this prestigious hardcover tome is the ultimate archive of the cards used by Yugi Muto, Joey Wheeler, Seto Kaiba, Mai Valentine and more in their battles to prove who truly has “the Heart of the Cards”.
£30.59
Chronicle Books Moon Playing Cards
Book SynopsisTake a giant leap into lunar exploration with this collectible 54-card deck of moon playing cards honouring the 50th anniversary of Apollo 11.
£13.43
Octopus Publishing Group Sex Snap: A Card Game for Unashamed Adults
Book SynopsisTime: Depends how long you last!Number of players: 2Includes: 52 playing cards, plus an instruction cardAges: 18+Assembly required? NoBatteries required? NoWarning: Not suitable for persons under 18 years. For adult use only.Who cares about winning? In this game, it's the taking part that counts...This X-rated version of the classic game of Snap is all about speed, spontaneity and paying close attention to the sex positions on the cards. It'll leave you and your opponent gagging for more.
£7.97
Orion Publishing Co Genius TV: Genius Playing Cards
Book SynopsisBring some drama to your card table with 54 of the most influential TV stars and series creators, arranged into four suits:Hearts = Comedy, Clubs = Drama, Diamonds = Crime, Spades = Fantasy & Sci-fiIncludes illustrations of all the big names, from George R. R. Martin and David Simon to Elisabeth Moss and Sarah Jessica Parker.
£10.79
ASMODEE Space Cowboys Splendor and Cities of Splendor
Book SynopsisCollect gems and build cards to improve your engine in this multiple-award-winning game that's easy to pick up but hard to master.
£33.33
ASMODEE Mixlore Bridgerton The High Society Game Card
Book SynopsisGet ready for the new social season. Play one of the main characters from the hit series Bridgerton and attend balls to find the best match.
£29.15
ASMODEE Zygomatic Timeline Twist Card Game Ages 8 26
Book SynopsisTimeline Twist reimagines the popular Timeline game in a more fun way: each game is now a cooperative challenge, but you don't have to be a history buff to play! In this new edition, players team up, communicate and coordinate to find the best strategy to play all 36 cards in the game. The team's goal is to get rid of all the cards the players have in hand, either by placing as many events as possible in the right order on the timelines, or by discarding them wisely.
£17.09
ASMODEE Final Fantasy Chocobo Playing Cards
Book SynopsisA deck of adorable playing cards featuring original illustrations of the charming creatures from the Final Fantasy video games.
£11.20
ASMODEE BrainBox Harry Potter Card Game
Book SynopsisThe 10-minute brain challenge apparates into the Wizarding World! Relive the Harry Potter film series and see if you've got what it takes to be top of the class at Hogwarts.
£14.25
REX LONDON Memory cards Animal Friends
Book SynopsisMemory cards.
£7.14
REX LONDON Childrens snap cards
Book SynopsisChildren's snap cards.
£6.29
REX LONDON Playing cards in a tin Nine Lives
Book SynopsisPlaying cards in a tin.
£5.69
REX LONDON Playing cards in a tin Garden Birds
Book SynopsisPlaying cards in a tin.
£8.41
REX LONDON Playing cards in a tin Periodic Table
Book SynopsisPlaying cards in a tin.
£8.41
REX LONDON Playing cards in a tin Wild Flowers
Book SynopsisPlaying cards in a tin.
£9.11
REX LONDON Mini playing cards Road Trip
Book SynopsisMini playing cards.
£5.26
REX LONDON Mini playing cards Mimi and Milo
Book SynopsisMini playing cards.
£5.22
PAUL LAMOND GAMES Smart Ass Card Game
Book SynopsisSmart Ass Card Game.
£10.25
VR DISTRIBUTION Rhymin Time The Rapid Rhyming Game
Book SynopsisTry find a rhyme in time. Flip a word, take turns shouting rhymes until someone hesitates, rhyme as many words as possible in 7 rounds to win.
£16.66