Web graphics and design Books
O'Reilly Media Learning React
Book SynopsisIf you want to learn how to build efficient React applications, this is your book. Ideal for web developers and software engineers who understand how JavaScript, CSS, and HTML work in the browser, this updated edition provides best practices and patterns for writing modern React code.
£39.74
Manning Publications RxJS in Action
Book SynopsisDESCRIPTION A growing flood of data is aimed at JavaScript applications, and they need be ready for it. As more and more data is received, applications must scale to stay operational. There’s also the problem of latency when data has to be fetched from remote locations. RxJS, or Reactive Extensions for JavaScript, is a library for transforming, composing, and consuming streams of data. RxJS combines reactive and functional programming to give an extensible, asynchronous event handling system for JavaScript. RxJS in Action gives readers the development skills they need to create reactive applications with RxJS. This book is full of theory and practical examples that build on each other and help readers begin thinking in a reactive manner. The book begins by teaching the fundamentals of functional programming, and dives in to the basics of RxJS and what it means to be reactive. Next, it teaches how to build real-world applications with RxJS. The last part of the book tackles the advanced topics to take the reader’s reactive programming skills to the next level, as they will learn how to deal with error handling, unit testing, and the role of RxJS when combined with frameworks such as Angular.js or Cycle.js. Examples in the book use RxJS 5, the latest version of RxJS built with an eye on performance and simplicity. KEY FEATURES • Full of practical examples using real-world applications • Creating readable, easy-to-understand event processing pipelines • Introduces the fundamentals of functional and reactive programming • Transforms bulky, untestable code into modular, testable expressions• Uses the latest version of RxJS AUDIENCE This book is for readers who are comfortable writing and building applications in JavaScript. ABOUT THE TECHNOLOGY RxJS combines reactive and functional programming to give programmers an extensible, asynchronous event handling system for JavaScript. RxJS is ideal for applications with features that have continuous data flows that have to fetch and combine multiple pieces of remote data, auto-complete text boxes, drag and drop, process user input, and more.
£37.99
Elsevier Science Letting Go of the Words
Book SynopsisWeb site design and development continues to become more sophisticated. This book provides information on content strategy for web sites, search engine optimization (SEO), and social media. It offers emphasis on hardware like tablets, iPads, and iPhones.Trade Review"For anyone who works in e-learning, I strongly recommend Letting Go of the Words. It will transform how you communicate online. After reading it, the bad practices will leap off the page." --e.learning age, Nov 2014Table of ContentsChapter 1 Content! Content! Content! Chapter 2 Planning: Purposes, Personas, Conversations Interlude 1: Content Strategy Chapter 3 Designing for Easy Use Chapter 4 Starting Well: Home Pages Chapter 5 Getting There: Pathway Pages Chapter 6 Breaking up and Organizing Content Chapter 7 Focusing on Conversations and Key Messages Interlude 2: Finding Marketing Moments Chapter 8 Announcing Your Topic With a Clear Headline Chapter 9 Including Useful Headings Interlude 3 The New Life of Press Releases Chapter 10 Tuning up Your Sentences Chapter 11 Using Lists and Tables Interlude 4 Legal Information Can Be Clear Chapter 12 Writing Meaningful Links Chapter 13 Using Illustrations Effectively Chapter 14 Getting from Draft to Final Interlude 5 Creating an Organic Style Guide Chapter 15 Test! Test! Test!
£37.99
Pearson Education (US) Adobe After Effects CC Classroom in a Book 2017
Book SynopsisTable of ContentsGetting Started About Classroom in a Book Prerequisites Installing After Effects and Bridge Optimizing performance Restoring default preferences Online content How to use these lessons Additional resources Adobe Authorized Training Centers 1 Getting to Know the Workflow About the After Effects work area Getting started Creating a project and importing footage Creating a composition and arranging layers About layers Adding effects and modifying layer properties Animating the composition About the Tools panel About timecode and duration About the Timeline panel Previewing your work Optimizing performance in After Effects Rendering and exporting your composition Customizing workspaces Controlling the brightness of the user interface Finding resources for using After Effects Review questions and answers 2 Creating a Basic Animation Using Effects and Presets Getting started Importing footage using Adobe Bridge Creating a new composition Working with imported Illustrator layers Applying effects to a layer Applying and controlling effects Applying an animation preset Previewing the effects Adding transparency Rendering the composition Review questions and answers 3 Animating Text Getting started About text layers Installing a font using Typekit Creating and formatting point text Using a text animation preset Animating with scale keyframes Animating using parenting About parent and child layers Animating imported Photoshop text Animating type tracking Animating text opacity Using a text animator group About text animator groups Animating a layer’s position Timing layer animations Adding motion blur Review questions and answers 4 Working with Shape Layers Getting started Adding a shape layer Creating custom shapes Duplicating shapes Duplicating and modifying a composition Positioning layers with snapping Adding compositions to a 3D project Adding the finishing touches Extra credit Review questions and answers 5 Animating a Multimedia Presentation Getting started Using Creative Cloud Libraries in After Effects Adjusting anchor points Parenting layers Precomposing layers Keyframing a motion path Animating additional elements Applying an effect About solid-color layers Animating precomposed layers Animating the background Adding an audio track Supported audio file formats Editing audio files in Adobe Audition Review questions and answers 6 Animating Layers Getting started Preparing layered Photoshop files About Photoshop layer styles Simulating lighting changes Duplicating an animation using the pick whip About expressions Animating movement in the scenery Adjusting the layers and creating a track matte About track mattes and traveling mattes Animating the shadows Adding a lens flare effect Adding a video animation Rendering the animation Retiming the composition Review questions and answers 7 Working with Masks About masks Getting started Creating a mask with the Pen tool Editing a mask About mask modes Creating a Bezier mask Feathering the edges of a mask Replacing the content of the mask Zooming and panning by touch Adding a reflection Creating a vignette Using the Rectangle and Ellipse tools Adjusting the timing Tips for creating masks Trimming the work area Review questions and answers 8 Distorting Objects with the Puppet Tools Getting started About the Puppet tools Adding Deform pins Defining areas of overlap Stiffening an area Animating pin positions Squash and stretch Recording animation Act it out with Adobe Character Animator Review questions and answers 9 Using the Roto Brush Tool About rotoscoping Getting started Creating a segmentation boundary Using Adobe Premiere Pro with After Effects Fine-tuning the matte Refine Soft Matte and Refine Hard Matte effects Freezing your Roto Brush tool results Changing the background Adding animated text Outputting your project Extra credit Review questions and answers 10 Performing Color Correction Getting started Previewing your project on a video monitor Adjusting color balance with levels Adjusting color balance with Color Finesse 3 Replacing the background Color-correcting using Auto Levels Motion tracking the clouds Replacing the sky in the second clip Color grading Extra Credit Review questions and answers 11 Using 3D Features Getting started Creating 3D text Using 3D views Importing a background Adding 3D lights Adding a camera Extruding text in After Effects Working with Cinema 4D Lite Integrating the C4D layer in After Effects Finishing the project Review questions and answers 12 Working with the 3D Camera Tracker About the 3D Camera Tracker effect Getting started Repairing rolling shutter distortions Tracking the footage Creating a ground plane, a camera, and the initial text Creating realistic shadows Adding ambient light Creating additional text elements Locking a layer to a plane with a null object Animating the text Adjusting the camera’s depth of field Rendering the composition Review questions and answers 13 Advanced Editing Techniques Getting started Using Warp Stabilizer VFX Bicubic scaling Warp Stabilizer VFX settings Using single-point motion tracking Checking for drift Moving and resizing the track points Using multipoint tracking mocha for After Effects Creating a particle simulation Understanding Particle Systems II properties About high dynamic range (HDR) footage Review questions and answers 14 Rendering and Outputting Getting started Creating templates for the Render Queue About compression Exporting using the Render Queue Preparing movies for mobile devices Rendering movies with Adobe Media Encoder Preparing a movie for broadcast output Review questions and answers Appendix: General keyboard shortcuts
£999.99
Taylor & Francis Ltd Applied User Data Collection and Analysis Using
Book SynopsisApplied User Data Collection and Analysis Using JavaScript and PHP is designed to provide the technical skills and competency to gather a wide range of user data from web applications in both active and passive methods. This is done by providing the reader with real-world examples of how a variety of different JavaScript- and PHP-based libraries can be used to gather data using custom feedback forms and embedded data gathering tools. Once data has been gathered, this book explores the process of working with numerical data, text analysis, visualization approaches, statistics, and rolling out developed applications to both data analysts and users alike.Using the collected data, this book aims to provide a deeper understanding of user behavior and interests, allowing application developers to further enhance web-application development. Key Features: Complete real-world examples of gathering data from users and webTable of ContentsChapter 1 Introduction Chapter 2 Active data collection Chapter 3 Passive data collection Chapter 4 Custom dashboards Chapter 5 Working with text Chapter 6 Text visualization Chapter 7 Time-based feedback analysis Chapter 8 Feedback statistics and overviews Chapter 9 Hosting, reporting and distribution
£59.84
East Winter Books dot an artists guide madetomake dottodots
Book Synopsis
£17.00
Taylor & Francis Systemic Service Design
Book SynopsisSystemic Service Design provides a comprehensive overview of how systems theories can be integrated into service design to address complex social-economic-technological challenges. Across fourteen chapters split into two sections, the book connects theoretical backgrounds and practical worldwide case studies to explore various approaches to systems thinking.The field of service design has evolved significantly in recent years, from focusing on touchpoints and user interactions, to being seen as a driver for organizational transformation and increasingly, a key component in transdisciplinary spaces involving complex systems. However, while service design has grown over the past few decades, it has also recognized its limitations in addressing complex societal problems. For example, the book highlights how a lack of holistic understanding of the systems in place can lead to service failure, which ultimately results in societal issues relating to unemployment, healthcare,
£37.99
Bloomsbury Publishing PLC Design in Motion
Book SynopsisWith an abundance of information on how to create motion graphics already available, Design in Motion focuses on the why of moving image and less about the how. By unpacking the reasons behind screen designer's production choices, each chapter deconstructs examples of motion graphics by drawing on case studies of both familiar examples from contemporary cinema and unseen work from postgraduate motion graphic designers. It examines the value of image, text, motion, camera and transitions, explaining in detail why some methods work, while others fail. Whether you work in info-graphics, documentary or design, this book is structured to follow the production process and, together with its multimedia companion website, will be a by-your-side companion to guide you through your next project.Trade ReviewDesign in Motion is an essential handbook in conceiving, planning and realising moving image production, providing a comprehensive guide for professional or aspiring creatives wishing to communicate with time based media. Identifying key strategies, techniques, tools and resources Penny Hilton unravels complex processes into accessible steps for each stage of production with concise and insightful advice and support for your motion design and filmic ambitions from initial ideas to completed production. * Nigel Mairs, Senior Lecturer in Animation and Motion Graphics, Edge Hill University, UK *Table of ContentsAcknowledgements Preface Introduction Part One : Setting It All Up Chapter 1: Foundations Chapter Overview Brainstorming Primary versus Secondary research Storyboarding Development Feedback and Feed Forward Documentation Resources Chapter 2: Audience Chapter Overview Personas and Empathy Maps Context Format Treatment Tone of Voice Resources Chapter 3: Structure Chapter Overview Story Narrative Key message Documentary Voice over versus captions Resources Chapter 4: Sound Chapter Overview Creating the right tone and atmosphere Sound as a tool for Focus Shape Working with Musicians What’s free and what’s Not Resources Part Two: Creating The Elements Chapter 5: Composition Chapter Overview Framing Motion versus stillness Screen space Focus Resources Chapter 6: Camera Chapter Overview Camera movement Why use different lenses Camera techniques Using a variety of Shot Resources Chapter 7: Form Chapter Overview Circle Square Triangle Using Form as exploration Visual Summaries Outcomes Resources Chapter 8: Colour Chapter Overview A quick overview of the history of colour on screen Significance of colour Combinations Creating a colour palette Colour correction and grading Resources Part Three: Putting it all Together Chapter 9: Text and Info Chapter Overview Character Legibility versus readability Ways of creating text Movement Titles Data Visualisation Resources Chapter 10: Editing Chapter Overview How editing developed from shorts to features Invisible and visible editing Transitions (and Tips) Effects Rhythm and Pace Resources Index
£35.14
IGI Global Concepts, Technologies, Challenges, and the
Book Synopsis
£321.30
Packt Publishing Limited WooCommerce Cookbook
Book Synopsis0
£999.99
Kogan Page Ltd Confident Web Design: How to Design and Create
Book SynopsisDo you need a website to support your freelance business or entrepreneurial venture? Or are you considering a career in web design? Maybe you're looking for your next career pivot, or you're simply seeking skills to give your CV that competitive edge? Wherever you are in your career, Confident Web Design can help. The ultimate beginner's guide to designing, building and publishing basic websites, this book features exclusive online exercises to help you practice your new skills in context. Covering the basics of HTML, CSS and JavaScript, as well as giving you a thorough grounding in the real-life application of these principles, this book provides helpful examples, explanations of technical terms, and clear, easy-to-understand language - meaning your first website is only a few chapters away. Taking you on a practical journey to publish a basic website from scratch, the book's structure is designed to break down each skill into manageable chunks. Wherever you are in your career, let Confident Web Design give you that cutting edge with vital programming and design skills. About the Confident series... From coding and web design to data, digital content and cyber security, the Confident books are the perfect beginner's resource for enhancing your professional life, whatever your career path.Trade Review"A refreshing, myth-busting read that needs to be on hand for anybody who takes their web presence seriously." * Gerry Griffin, Founder, Skill Pill *"Everything you need to know to create an amazing website - simply. With this as book as your guide, anyone can create themselves a website." * Anna Cleland, Founder and Director, Ixia Consultancy *"This book is a thorough guide to web design, with a thoughtful balance between theory and practical exercises. It will leave you feeling extremely confident about developing your own high-quality website." * Elliott Mould, Founder and Director, MindZone *Table of Contents Chapter - 00: Introduction; Chapter - 01: How the web works and the tools and languages of web design; Section - ONE: HTML; Chapter - 02: HTML part 1; Chapter - 03: HTML part 2; Section - TWO: CSS; Chapter - 04: CSS part 1; Chapter - 05: CSS part 2; Chapter - 06: CSS part 3; Section - THREE: JavaScript; Chapter - 07: JavaScript part 1; Chapter - 08: JavaScript part 2; Chapter - 09: JavaScript part 3; Chapter - 10: JavaScript part 4; Section - FOUR: Putting everything into practice; Chapter - 11: Creating the website; Chapter - 12: Getting your website online; Chapter - 13: Conclusion
£15.29
Kogan Page Ltd Neuro Design
Book SynopsisDarren Bridger is a consultant to designers and marketers, advising on using and analyzing data that tap into consumers' non-conscious thinking and motivations. He was one of the original pioneers of the Consumer Neuroscience industry, helping to pioneer two of the first companies in the field then joining the world's largest agency, Neurofocus (now part of the Nielsen company). He is currently Head of Insights at NeuroStrata. Trade Review"A super, easy-to-read book demystifying the world of neuro design, addressing the balance between the role of human creativity and that of neuroscience in modern design. If you think neuro design is about creating bland designs by deconstructing beauty, you need to read this book. It's not about that at all. Darren Bridger introduces all the major themes, key methods and tools underlying the science in engaging, manageable chunks. Any book that explains the allure of memes has to get five stars from me." * Jamie Croggon, Design Director, SharkNinja *"With solid science as the starting point, Darren Bridger provides an eminently practical guide to designing for your customer's brain. Neuro Design is packed with actionable strategies and techniques, and is a must-read for every marketer and designer." * Roger Dooley, author of Brainfluence *"A topic which should be of great importance to anyone in the business of retailing, advertising and marketing. Darren Bridger deals with complex topics in an engaging and practical manner, covering all aspects of the interplay between brain function and product design. Such an understanding is crucial for ensuring consumers stop and buy, rather than walking on by." * Dr David Lewis, Chairman of Mindlab International & Author of The Brain Sell *Table of Contents Section - 01: What is Neuro Design?; Section - 02: Neuroaesthetics; Section - 03: Processing Fluency; Section - 04: How First Impressions Work; Section - 05: Multisensory and Emotional Design; Section - 06: Visual Saliency Maps; Section - 07: Visual Persuasion and Behavioural Economics; Section - 08: Designing for Screens; Section - 09: Viral Designs; Section - 10: Designing Presentation Slides; Section - 11: Conducting Neuro Design Research; Section - 12: Conclusion;
£24.99
O'Reilly Media Strategic Writing for UX
Book SynopsisWhen you depend on users to perform specific actions, like buying tickets, well-placed words are most effective. But how do you choose the right words? And how do you know if they work? With this practical book, you’ll learn how to write strategically for UX, using tools to build foundational pieces for UI text and UX voice strategy.
£33.29
Packt Publishing Limited Designing and Prototyping Interfaces with Figma: Elevate your design craft with UX/UI principles and create interactive prototypes
Book SynopsisExplore the latest Figma features with this newly updated 2nd edition, including Variables and Conditional Prototyping. Learn cutting-edge design principles and create captivating interfaces with this full-color guide. Key Features Explore Figma's latest features, including Variables and Conditional Prototyping, to create dynamic and responsive interfaces Integrate AI capabilities and optimize your workflow with the latest Figma plugins Create engaging, interactive prototypes that captivate your users and stakeholders Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionAre you a UI/UX designer eager to learn the art of creating compelling interfaces using Figma? Look no further! The highly anticipated new edition is here to transform your creative journey. Explore Figma's latest features and delve into the power of variables and conditional Prototyping. Get ready to transform your static designs into dynamic, interactive prototypes, offering users and stakeholders an immersive experience. Stay at the forefront of design innovation with insights into integrating AI capabilities and optimizing your workflow with the latest Figma plugins. With user-centric design at its core, this book guides you through mastering design thinking, enabling you to tackle complex design challenges with ease. One unique aspect of this edition is its focus on effective communication. Learn how to convey your design vision clearly to both technical and non-technical audiences. In the rapidly changing world of UI/UX design, iteration is key. This book will teach you how to gather user feedback and iterate on your designs by creating interactive prototypes. Whether you're new to Figma or a seasoned pro, this comprehensive guide equips you with the skills to create captivating interfaces, fosters creativity and problem-solving, and makes you an indispensable, forward-thinking designer.What you will learn Create high-quality designs that cater to your users' needs, providing an outstanding experience Mastering mobile-first design and responsive design concepts Integrate AI capabilities into your design workflow to boost productivity and explore design innovation Craft immersive prototypes with conditional prototyping and variables Communicate effectively to technical and non-technical audiences Develop creative solutions for complex design challenges Gather and apply user feedback through interactive prototypes Who this book is forThis book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch.Table of ContentsTable of Contents Exploring Figma and Transitioning from Other Tools Structuring Moodboards, Personas, and User Flows within FigJam Getting to Know Your Design Environment Wireframing a Mobile-First Experience Using Vector Shapes Designing Consistently Using Grids, Colors, and Typography Creating a Responsive Mobile Interface Using Auto Layout Building Components and Variants in a Collaborative Workspace User Interface Design on Tablet, Desktop, and the Web Prototyping with Transitions, Smart Animate, and Interactive Components Testing and Sharing Your Prototype in Browsers and Real Devices Exporting Assets and Managing the Handover Process Discovering Resources, Plugins, and Widgets in the Figma Community Going Advanced with Variables and Conditional Prototyping
£42.74
O'Reilly Media R Graphics Cookbook
Book SynopsisThis O'Reilly cookbook provides more than 150 recipes to help scientists, engineers, programmers, and data analysts generate high-quality graphs quicklywithout having to comb through all the details of R's graphing systems.
£47.99
O'Reilly Media SVG Text Layout
Book SynopsisThis book takes a deep dive into the use of text within SVG to explore the creative possibilities as well as the potential pitfalls. You'll start with SVG's text basics, and then learn methods for using SVG to generate complex layouts.
£16.99
John Wiley & Sons Inc Convert
Book SynopsisSolve your traffic troubles and turn browsers into buyers When web design expert Ben Hunt set out to quantify the difference between an ordinary web site and a great one, he expected to find the key in design simplicity. But when his team more than doubled the conversion rates for a wide range of sites, they identified simple yet powerful solutions involving design, copy, appropriate analysis, classic optimization techniques, and targeted testing. You''ll find the fixes easy to implement, and they''re all right here. Understand the essentials - your market, your proposition, and your delivery. Create a site that is seen by the right people, provides a compelling experience, and generates the desired action. Learn how to use testing to improve your site''s conversion rate. Discover the holistic nature of web site optimization and why multiplicity matters. Examine dozens of simple techniques foTable of ContentsAcknowledgments. Foreword. Foreword. Introduction. Part I Designing for Traffic. Chapter 1 How to Transform Your Web Site's Success. Does This Sound Like Your Web Site? The "First Best Guess" Method of Web Design. A New Perspective on Web Design. The New Approach. Chapter 2 Search Engine Optimization Fundamentals. Keyword Research. On-Page SEO. Off-Page SEO. Chapter 3 Expanding Your Reach. What Are You Really Selling? Researching Your Markets. Marketing Joe's Miracle Hair-Gro. Chapter 4 Using the Awareness Ladder. Your Key to Reaching Deeper Markets. Why the Old, Narrow Model Fails. The New Concentric Model. Chapter 5 Working Through the Awareness Ladder. Save the Pixel. Bridge Natural Health. Muazo. Imagic2015. Me2Solar. Ville & Company. Bolwell RV. EasySpeedy. Applying the Awareness Ladder to Your Site. Part II Designing for Conversion. Chapter 6 Making Your Site Sell. The New Approach to Design for Conversion. Step One: Modeling Your Site's Funnels. Step Two: Analyzing Your Funnels. Step Three: Optimizing Conversions Through the Funnel. The Three Elements of Conversion. Chapter 7 Get Their Attention. Optimization Discipline. Getting Attention: The Power of Appeal. Make Your Appeals Relevant. Self-Interest. Emotion. Designing for Attention. Chapter 8 Keep Them Engaged. Affirm the Positive Signs. Resolve Concerns and Build Trust. Build Interest. Make It Easy. Chapter 9 Call Them to Action. Classes of Next Steps. Build Momentum. Six Tips for Crafting Compelling Calls to Action. Put It All Together. Chapter 10 Executing Your Web Site Strategy. Target Early Opportunities. Create Core Content. Add More Funnels. Generate Traffic. Consider Step 0. Keep Going! Chapter 11 Optimizing Your Web Pages. Google Website Optimizer. My Optimizer Tips. The Way of Optimization. Index.
£19.54
O'Reilly Media Designing for Behavior Change
Book SynopsisThis guide shows you how to apply behavioral science-research that supports many products-to help your users achieve their goals using your product.
£33.74
John Wiley & Sons Inc Building Websites AllinOne For Dummies
Book SynopsisTen minibooks in one! The perfect reference for beginning web builders This hefty, 800+ page book is your start-to-finish roadmap for building a web site for personal or professional use.Table of ContentsIntroduction 1 Book I: Getting Ready 7 Chapter 1: The First Step in Your Web-Building Journey 9 Chapter 2: Assessing Your Resources 21 Chapter 3: Working for The Man 37 Chapter 4: Securing a Domain Name and Web-Hosting Service 51 Book II: Designing the Site 61 Chapter 1: Wireframing and Storyboarding Content 63 Chapter 2: Preparing Content 83 Chapter 3: Defining a Color Scheme 95 Chapter 4: Organizing a Site in Dreamweaver CS6 103 Chapter 5: Building Mobile-Friendly Sites 121 Book III: Building Pages with HTML 127 Chapter 1: HTML: What It Is, Why You Need It, and How to Get It 129 Chapter 2: Building Web Pages with HTML5 155 Chapter 3: Structuring Content with HTML5 173 Chapter 4: Creating HTML5 with Dreamweaver CS6 197 Book IV: Designing Pages with CSS 237 Chapter 1: Styling Text with CSS 239 Chapter 2: Designing Pages 261 Chapter 3: Effects and Transforms with CSS3 279 Chapter 4: CSS in Dreamweaver 301 Book V: Incorporating Web Graphics and Multimedia 319 Chapter 1: Web Media 101 321 Chapter 2: Introducing Fireworks and Photoshop 335 Chapter 3: Creating Buttons and Banners 353 Chapter 4: Creating Audio and Video Content 393 Chapter 5: Creating Content with Flash 417 Book VI: Creating Interactive Pages with JavaScript 447 Chapter 1: JavaScript for Animation and Interactivity 449 Chapter 2: DIY JavaScript 465 Chapter 3: Generating JavaScript 487 Chapter 4: JavaScript with Dreamweaver 515 Book VII: Managing Forms with PHP 539 Chapter 1: Collecting Information with Forms 541 Chapter 2: DIY PHP Solutions 563 Chapter 3: Gathering and Embedding Live Data 583 Chapter 4: Working with Forms and Data in Dreamweaver 605 Book VIII: Social Media and Interactive Add-ons 625 Chapter 1: Adding a WordPress Blog 627 Chapter 2: Integrating Social Media with Your Blog 651 Chapter 3: Adding E-Commerce to Your Site 665 Book IX: Deploying and Managing the Site 689 Chapter 1: Optimizing and Testing the Site 691 Chapter 2: Uploading the Site 705 Chapter 3: Maintaining and Marketing the Site 719 Chapter 4: Redesigning or Expanding the Site 733 Book X: Case Studies 749 Chapter 1: Photographer’s Portfolio 751 Chapter 2: E-Commerce Site 757 Chapter 3: Blog Site 763 Chapter 4: Online Newsletter 773 Index 779
£25.49
Mike Murach & Associates Inc. Murachs Dreamweaver CC 2014
Book Synopsis
£47.59
Sterling Publishers Pvt.Ltd Designing Websites: According to the Ancient
Book Synopsis
£9.49
Pragmatic Programmers Ash Framework
Book Synopsis
£33.14
St. Martin's Publishing Group Yahoo Style Guide The Ultimate Sourcebook for Writing Editing and Creating Content for the Digital World
£22.49
£15.11
iUniverse Becoming a Web Designer Skilled in the Ancient Art of Llama Herding
a huge range and FREE tracked UK delivery on ALL orders.
£16.59
iUniverse Programming a REAL Internet Site with ASP and HTML Book I HTML and Basic ASP
a huge range and FREE tracked UK delivery on ALL orders.
£17.58
iUniverse Web Scripting in WindowsNET
a huge range and FREE tracked UK delivery on ALL orders.
£17.58
Conversion Sciences Your Customer Creation Equation Unexpected Website Formulas of The Conversion Scientist TM
£16.13
SitePoint Pty Ltd Designing Ux Forms
£25.19
SitePoint Pty Ltd Jump Start Responsive Web Design 2e
£21.59
£26.23
Cognifi Media Building Accessible Web Experiences with AI
£17.85
Lulu.com Considerate Content
£26.79
MC Press, LLC Developing Business Applications for the Web: With HTML, CSS, JSP, PHP, ASP.NET, and JavaScript
Book SynopsisThis book focuses on using common Web tools to develop business applications. Professional business programmers who are new to Web development will quickly acquire the relevant information they need, starting with HTML and CSS. The book goes beyond simple HTML and introduces other common Web technologies, including Java Server Pages (JSP), PHP, ASP.NET, and JavaScript. The book shows how those technologies interact with HTML and how developers can use them to develop and deploy business applications that users access via the Web.This book is written by business programmers and educators for business programmers. It is not just an introduction to HTML, but an introduction to the most common tools any business programmer needs to develop browser-based applications. Upon completion of the book, a business developer or student will have learned to develop and implement a completed browser-based business application.
£63.00
Technics Publications Tokenization of Trust
£21.59
Donna Spencer Presenting Design Work
£10.22
Packt Publishing Limited Mastering KnockoutJS
£47.23
Packt Publishing Limited Hands-On UX Design for Developers: Design, prototype, and implement compelling user experiences from scratch.
Book Synopsis Learn every step you need for product design and developmentKey Features Explore all the tools that you need to be a complete UX designer Code the product designs you’ve created to become a full-stack designer Build an amazing portfolio with real-world projects Book DescriptionDesigning user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch.This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena.What you will learn What UX is and what a UX designer does Explore the UX Process and science of making products user-friendly Create user interfaces and learn which tools to use Understand how your design works in the real world Create UI interaction, animation, wireframes, and prototypes Design a product with users in mind Develop a personal portfolio and be well-prepared to join the UX world Who this book is forHands-On UX/UI Design for Developers is for web designers who have knowledge of basic UX design principles.Table of ContentsTable of Contents What is UX? UX Design Process User behavior basics and User Research Getting to know your users User Profiles / User Personas Designing Behavior Visual Design Principle and Process Wireframes and Prototyping UI Design Animations and Implementations Frontend UI Implementation and Process After Launch UX Designing for Big Data
£34.99
Packt Publishing Limited Real-World Next.js: Build scalable, high-performance, and modern web applications using Next.js, the React framework for production
Book SynopsisLearn how to use Next.js for building web apps without compromising performance, user experience, and developer happinessKey Features Develop scalable web applications using Next.js Use Next.js as a frontend for existing backends and e-commerce websites and understand how to implement it with any headless CMS Deploy Next.js on different platforms, such as Vercel, DigitalOcean, and AWS, or on your own server Book DescriptionNext.js is a scalable and high-performance React.js framework for modern web development and provides a large set of features, such as hybrid rendering, route prefetching, automatic image optimization, and internationalization, out of the box. If you are looking to create a blog, an e-commerce website, or a simple website, this book will show you how you can use the multipurpose Next.js framework to create an impressive user experience.Starting with the basics of Next.js, the book demonstrates how the framework can help you reach your development goals. You'll realize how versatile Next.js is as you build real-world applications with step-by-step explanations. This Next.js book will guide you in choosing the right rendering methodology for your website, securing it, and deploying it to different providers, all while focusing on performance and developer happiness.By the end of the book, you'll be able to design, build, and deploy modern architectures using Next.js with any headless CMS or data source.What you will learn Get up to speed with Next.js essentials and learn how to build apps quickly Understand how to create scalable Next.js architectures Choose between different rendering strategies, such as client-side rendering (CSR), static site generation (SSG), server-side rendering (SSR), and incremental static regeneration (ISR) Write unit tests and integration tests in your Next.js application Discover the powerful routing system and Next.js' built-in components Design and build modern architectures with Next.js using GraphCMS or any headless CMS Who this book is forThis book is for web developers who want to improve their React skills by building scalable and maintainable full-stack applications using the modern Next.js web framework. Intermediate-level knowledge of ES6+, React, Node.js, and REST is assumed.Table of ContentsTable of Contents A Brief Introduction to Next.js Exploring Different Rendering Strategies Next.js Basics and Built-In Components Organizing the Code Base and Fetching Data in Next.js Managing Local and Global States in Next.js CSS and Built-In Styling Methods Using UI Frameworks Using a Custom Server Testing Next.js Working with SEO and Managing Performance Different Deployment Platforms Managing Authentication and User Session Building an E-Commerce Website with Next.js and GraphCMS Example Projects and Next Steps for Learning More
£38.34
Packt Publishing Limited 101 UX Principles: Actionable Solutions for Product Design Success
Book SynopsisImprove user experience by avoiding common frustrations and focusing on what mattersEndorsements“This updated version of 101 UX Principles is a delight. It's an educational and fun provocation to look at the world of UX differently – solidly from the user's point of view."–Elizabeth Churchill, Director of User Experience, Google“A phenomenal reference guide. Complete with case studies, a record of personal experience, and visual examples, Grant makes it clear why these techniques have found their way into the canon of UX best practices.”–Jeff Gothelf, Author of Lean UX“..I recommend it to anyone looking to learn the basics and also for more experienced designers - the author's candid opinions will force you to revisit some of your established assumptions!"–Anne Marie-Leger, Staff Product Designer, Shopify“An absolute must-read, not only for UX designers, but this book is also super relevant for product managers trying to get better at product usability. Two enthusiastic thumbs up!"–Trent Blakely, Sr. Product Manager, EquinixBook DescriptionThis book is a manifesto of UX/UI design best practices to help you put the focus back on what really matters: the user. From UX laws to practical UI, color, typography, and accessibility advice, it's all packed into this easy-to-consult and fun read: Essential UX laws Handy best practices Snippets of technical knowledge for anyone who wants to work in the digital space 101 UX Principles demonstrates the success from best-in-class products and leads the way to delight your users. Keep it on your desk for quick reference, send as a gift to colleagues to build allies, or brandish it as your weapon of choice during meetings to fight for your users' right to a better digital experience.Sneak a peek at some of the new and updated principles in this UX design book: Work with user expectations, not against them Make interactive elements obvious and discoverable Optimize your interface for mobile Streamline creating and entering passwords Respect users' time and effort in your forms Use animation with care in user interfaces How to handle destructive user actions Chatbots are usually a bad idea – and how to make them better Use A/B testing to test your ideas Let users give feedback, but don't hassle them Make it clear to users if they're joining or signing-in Only use modal views for blocking actions How complexity can be good for some users Who is this book forThis book is a distillation of Will's 20+ years of experience in the form of successful design principles to help early career UX designers learn the ropes and provide experienced professionals with new ideas when building their products.UX/UI designers, product managers, entrepreneurs, aspiring strategists, and anyone creating a digital product, service or a campaign will find this book extremely useful.
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