Indoor games Books
Sneak Attack Presss Advanced Encounters
Book Synopsis
£8.99
Headline Publishing Group Bored Games
Book SynopsisThe author of the smash hit, The Floor is Lava, is back with 101 fun-filled, boredom-busting games to occupy the whole family during the summer holidays.Starting to get fed up of endless games of Would You Rather? Or is screen-time taking over your life? Well, this is the book to bring everyone together, with an endless selection of creative games you can come back to time and time again.You''ll quickly find the right game to match ANY occasion with games for one, for pairs or for groups. Most are quick to set up and require minimal equipment - ideal for anyone looking for straight up fun. Bored? Games! is the ultimate book of games to keep everyone entertained.There''s games for any occasion: * Rainy days* Around the table games* Single-player games* Games for groups* Travel games* Summer holiday ideasNO BATTERIES REQUIRED. Trade ReviewIvan Brett has collected together a 101 of them, just in time for the summer holidays . . . the range is huge . . . a worthy entry on any bookshelf. * Tabletop Gaming magazine *
£11.69
Vintage Publishing Fear and Loathing on the Oche: A Gonzo Journey
Book SynopsisAnyone who’s ever seen or attended the PDC World Darts Championships knows that darts is no ordinary sport. Where else would you find world-class superstars, in the midst of a championship match, cultivating tomorrow’s banging hangover? Or two separate organisations, with a bitter historical rivalry, taking potshots at each other in a bid to secure players, fans and an all-important TV broadcast contract?And then there’s the fans… Darts fans are unlike any other fans in world sport. They drink the most, they wear the silliest costumes, they sing the loudest and yet they can arguably see the least live action. They feel an immense pride and ownership for the game – its theirs, and they couldn’t care less about the sneers from the mainstream. Join King ADZ as he dives headfirst into this tempestuous world, meeting former legends, future stars, dominant Internationals, the owners, the referees and of course the fans. Darts may be a simple game to many, but to most it’s absolute mayhem.Trade ReviewMost fascinating * Daily Express *
£999.99
Chronicle Books Space Mission Matching Game
Book SynopsisMission control, we are go for launch! NASA''s most iconic mission patch imagery is on display in this out-of-this-world matching game, perfect for honing memory and introducing players to some of humanity''s notable journeys into outer space. Marvel at historic patches that commemorate the very first Mars rovers, the Apollo 11 mission, the first mission to the International Space Station, and more . . . just remember where you last spotted each mission memento to win! Interstellar explorers will want to launch into this game again and again!
£999.99
Bonnier Books Ltd Christmas
Book SynopsisPacked with festivity, Christmas is full of crafts ideas, yuletide facts and decorative scratch-art pages for some festive creativity
£10.44
Batsford Ltd The Chessmaster Checklist
Book SynopsisAn instructional book about the crucial questions that masters ask themselves before committing to a move – a checklist for all players to ask themselves before making their own moves. Beginners learn to ask themselves the key questions. As they improve, they ask more sophisticated questions: 'What did my opponent's last move allow me to do?", 'Where is his position weakest?", 'Should I take an irrevocable step now or wait?', 'What does my opponent want me to do?'. For chess master players these are almost subconscious checklist. Andy Soltis runs through the checklist of things to ask before making a move with fascinating and illuminating examples of real chess games, from Karpov to Judith Polgar, from Magnus Carlsen to Fabiano Caruana. A key to improving is to ask all of these questions and find the right answers, for players looking to improve. The advice of Chess Masters is good advice for all chess players and the best way to take your play to the next level.Trade Review‘A very good instructional manual on how to make better decisions by narrowing down the essence of what is going on in any given position’ Carsten Hansen, American Chess Magazine (US) ‘An immersive and instructive read’ The Caissa Kid Blog
£15.29
Rutgers University Press Simulating Good and Evil: The Morality and
Book SynopsisSimulating Good and Evil shows that the moral panic surrounding violent videogames is deeply misguided, and often politically motivated, but that games are nevertheless morally important. Simulated actions are morally defensible because they take place outside the real world and do not inflict real harms. Decades of research purporting to show that videogames are immoral has failed to produce convincing evidence of this. However, games are morally important because they simulate decisions that would have moral weight if they were set in the real world. Videogames should be seen as spaces in which players may experiment with moral reasoning strategies without taking any actions that would themselves be subject to moral evaluation. Some videogame content may be upsetting or offensive, but mere offense does not necessarily indicate a moral problem. Upsetting content is best understood by applying existing theories for evaluating political ideologies and offensive speech. Trade Review"A thoughtful and challenging read. Schulzke leaves no stone unturned as he asks us to consider what values we bring to games with as players, consumers, and enthusiasts." -- Aaron Trammell * Editor-in-Chief of Analog Game Studies *"A thoughtful and challenging read. Schulzke leaves no stone unturned as he asks us to consider what values we bring to games with as players, consumers, and enthusiasts." -- Aaron Trammell * Editor-in-Chief of Analog Game Studies *Table of ContentsContents Introduction 1 The Conceptual Terrain of Simulation 2 The Moral Panic Surrounding Videogames 3 Imaginary Transgressions 4 Digital Morality 5 The Many Faces of Moral Reflection 6 Persuasive Games and Ideological Manipulation 7 Speaking Through Games Conclusion Acknowledgements Bibliography Index
£27.20
Michael O'Mara Books Ltd The Undercover Agent Puzzle Book: Test Your
Book SynopsisDo you have what it takes to be a spy? Learn how to walk in the shadows and take down prolific criminal networks. Containing eight escape room scenarios, test your decision-making skills in this interactive puzzle book. Can you crack the cases before they discover your identity?Get ready to be taken through the ranks of secret service training, as you learn how to infiltrate the world’s toughest gangs – and stop them in their tracks before they get away with the crime. Including verbal and visual puzzles, spot the difference, as well as code-cracking cryptograms, hanjie, sudoku and much more, this is an ultimate puzzle book, for new and seasoned puzzlers alike.The rules are simple. Solve each of the eight cases in under an hour, or your cover will be blown. Also available: The Perfect Crime Puzzle Book (9781789293357).
£9.49
HarperCollins Publishers Times Cryptic Crossword Book 1 80 of the worlds most famous crossword puzzles The Times Crosswords
Book SynopsisChallenge yourself at home with word and number puzzles The world’s most famous crossword – the first compilation in a brand-new series of The Times Crossword Book, with 80 puzzles to solve
£9.37
Japan Publications Trading Co Elementary Go: Volume 4: Life & Death: v. 4
£25.08
Chronicle Books Cleocatra
Book SynopsisIn this easy-to-learn puzzle game, 2-4 players strategically place pyramid tiles in order to gather and rescue as many adorable cats as possible. The player who quickly rescues the most royal cats wins! Minimal pieces this make game ideal for on-the-go play, and included expansions offer new twists to the game for endlessly engaging feline fun.
£999.99
Tuttle Publishing Mah Jongg: The Art of the Game: A Collector's
Book Synopsis"I thoroughly enjoyed this book. Whether used as a reference or a beautiful keepsake, it's a very worthy addition to the world of Mah Jongg." —Ruth Unger, President, National Mah Jongg LeagueThis is the first book to fully capture the story of the exotic and exciting game of Mahjong or "Mah Jongg," offering an intimate look at the history of the game as well as the visual beauty of the tiles. When authors Ann Israel and Gregg Swain began playing Mahjong, they were unaware of the vintage collections that existed not only in the United States but also across the globe. Slowly, they started to collect their own sets of Mahjong and as their collections grew, so did their appreciation of the history of, and interest in, the game.Finding few references, Israel and Swain set out to create a book that chronicles the early beginnings of the game and documents Mahjong sets from the most basic, made of paper, to the most precious materials such as ivory and mother-of-pearl. Recognized and respected scholars and game experts have collaborated with Israel and Swain, contributing essential chapters on the game's history and its pieces as well as technical information on the tiles. Lastly, prominent collectors from around the globe have shared their incredible sets and memories for the first time in one book for everyone to enjoy.With hundreds of beautiful new images by renowned photographer Michel Arnaud, and including historical documentation and ephemera, Mah Jongg: The Art of the Game fills the void between the past's and today's game, providing vision, inspiration and resources. Anyone who has ever been intrigued by a Mahjong tile will find in these pages visually stunning photographs that will entice them into becoming an enthusiast of the timeless game of Mahjong.Trade Review"Mah Jongg: The Art of the Game … delves into … cast-stone tiles and ambitious manufacturers' experiments with plastics and composites like Pyralin and Ebonite." --New York Times"I thoroughly enjoyed this book. Whether used as a reference or a beautiful keepsake, it's a very worthy addition to the world of Mah Jongg." --Ruth Unger, President, National Mah Jongg League"This handsome book is the first to give a history of the tiles used in the game of Mah Jongg. The concept of the game and the symbols on the tiles are explained, and then the wide variety of materials used in making the tiles is discussed and illustrated. Presented in brilliant color and beautifully designed, Mah Jongg: The Art of the Game would be a welcome addition to the bookshelf or coffee table of any art lover. For Mah Jongg players, it's a must!" --Elizabeth Stillinger, author of The Antiquers and A Kind of Archeology: Collecting American Folk Art 1876-1976
£16.99
Green Ronin Publishing Mutants & Masterminds: Basic Hero's Handbook
Book SynopsisEvery hero needs an origin story and this can be yours! Written with new gamers in mind, the Basic Hero's Handbook streamlines and clarifies the flexible, robust third edition rules of Mutants & Masterminds. With simplified character creation and a selection of ready-made adventures, the Mutants & Masterminds Basic Hero's Handbook lets players jump right into the action. The book is fully compatible with the Deluxe Hero's Handbook and the entire library of third edition Mutants & Masterminds supplements, instantly expanding your character options and adventure potential. Whether you're just getting started, or want an extra player-friendly reference at the table, the Mutants & Masterminds Basic Hero's Handbook is the choice for your world-saving needs!
£25.64
HarperCollins Publishers The Times Quick Cryptic Crossword Book 5
Book SynopsisChallenge yourself with word and number puzzles100 puzzles from The Times adapting the cryptic puzzle for those with a hectic lifestyle and schedule. Ideal for those starting out with cryptic crosswords, and those who'd like to tackle the main puzzle but feel daunted, or who can perhaps only solve a handful of clues.Appearing Monday to Friday in the puzzle pages of Times2, this crossword has a reduced 13x13 grid size and reduced difficulty too, the intention being to encourage people to take their first steps in tackling cryptic crosswords. And also to cater for those of us who have limited time to devote to our favourite pastime and need a ready-made set of puzzles that is solvable in a short space of time.
£7.59
Archaia Studios Press Mouse Guard Roleplaying Game Box Set, 2nd Ed.
Book SynopsisFinally back in print, this second edition of the Mouse Guard Roleplaying Game Box Set contains everything players need to know about the world of the Guard, including rules for forming patrols and leading missions into the beleaguered territories. This second edition of the Origins Award-winning game contains new art, additional Action, Weapon, and Condition cards, and a revised and updated rule book.
£42.52
HarperCollins Publishers Next Level Games Review 2024
Book SynopsisTake it to the next level! Bursting with the biggest games, latest trends, and hottest news, Next Level Games Review 2024 is the ultimate annual gaming guide.Next Level Games Review is back! Packed full of the biggest games, latest trends, and hottest news, it's the ultimate guide to gaming.In this year's Games Review, you'll find the latest news in gaming. Explore the world of eSports, go behind the scenes with gaming experts, learn all about the next triple-As or indie hits, and discover mind-blowing stats and entertaining facts on over 150 games.Be transported to legendary gaming locations with all your favourite characters. Swing through New York City with Spider-Man, uncover Wizarding World secrets in Hogwarts Legacy, join Link as he glides through Skyloft clouds, defend the Overworld from the piglins and explore Genshin Impact's Teyvat in this game-changing guide!150+ GAMES: Find out surprising stats and entertaining facts on over 150 games, including Mario, Overwatch, Forza, Sta
£22.00
Roaring Brook Press Pinball
Book Synopsisin this dynamic, nonfiction graphic novel, Jon Chad illustrates the little-known story of pinballhow it works and why it all matters in an age of special effects and on-screen gaming.In 1976, champion player Roger Sharpe stepped up to a pinball machine in a Manhattan courtroom. The New York City Council had convened to consider lifting the city's ban on pinballa game that had been outlawed since 1942 for its supposed connections to gambling and organized crime. Sharpe was there to prove that, unlike a slot machine, pinball wasn't a game of chance designed to fleece its playersit was a game of skill that required a measure of patience, coordination, and control. To prove his point, he proclaimed that he would launch his ball into the center lane at the far end of the playfieldmuch like Babe Ruth famously pointing to the fences. Sharpe pulled back the plunger and released, and the fate of this industry and art form hung in the balance.Thus opens Jon Chad'
£18.99
Batsford Ltd Magnus Carlsen: 60 Memorable Games
Book SynopsisFollowing on from the long success of one of the most important chess books ever written, Bobby Fischer: My 60 Memorable Games, renowned chess writer Andrew Soltis delivers a book on today's blockbuster chess player Magnus Carlsen. Magnus Carlsen has been the world’s number one player for more than a decade, has won more super-tournaments than anyone ever and is still in his prime. He is the only player to repeatedly win the world championships in classical, speed and blitz chess formats. This book details his remarkable rise and how he acquired the crucial skills of 21st-century grandmaster chess He will defend his world championship title this autumn and if he wins, it will set a record of five championship match victories. This book take you through how he wins by analysing 60 of the games that made him who he is, describing the intricacies behind his and his opponent's strategies, the tactical justification of moves and the psychological battle in each one.Trade Review‘For those readers interested in familiarizing themselves with the games of Magnus Carlsen, this book’s chronological presentation of many of his best games will definitely be worth a read’ -- American Chess Magazine‘Soltis has reached new heights with these two new books … the notes provided are pithy, enlightening and accurate’ -- Raymond Keene * The Article *
£16.99
Chaosium Pulp Cthulhu TwoFisted Action and Adventure
Book Synopsis
£999.99
Paizo Publishing, LLC Pathfinder Roleplaying Game: Bestiary (Pocket
Book SynopsisWithin this tome you'll find fire-breathing dragons and blood-drinking vampires, vile demons and shapechanging werewolves, sadistic goblins and lumbering giants, and so much more! Yet not all the creatures in this book are enemies, for some can serve lucky heroes as allies or advisors, be they summoned angels or capricious nymphs. And it doesn't stop there—with full rules for advancing monsters, adapting monsters to different roles, and designing your own unique creations, you'll never be without a band of hideous minions again! The Pathfinder RPG Bestiary is the must-have companion volume to the Pathfinder RPG Core Rulebook! This new softcover edition of the Pathfinder RPG Bestiary includes: • More than 350 different monsters • Dozens of monstrous variants to modify creatures and keep players on their toes • Numerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat • Extensive rules for creating effective and balanced monsters • Rules for advancing monsters by hit dice, template, or class level • Universal monster rules to simplify special attacks, defenses, and qualities like breath weapons, damage reduction, and regeneration • More than a dozen feats tailored especially for monsters • Suggestions for monstrous cohorts • Two dozen additional animal companions • More than a dozen different wandering monster encounter tables • ... and much, much more!
£16.19
Galison You Domino It Domino Game Set
Book Synopsis
£36.54
Chronicle Books Bright Games Dominoes
Book Synopsis• A fresh, colorful take on the classic game of dominoes!• 28 rainbow wooden game pieces• The back of each domino is a vibrant rainbow gradient, while the face side has colored dots• Comes in a deluxe rainbow tin—perfect for gifting
£22.50
Createspace Independent Publishing Platform The Miners Companion World of Warcraft Profession Guide
£17.61
£12.89
£13.29
Random House USA Inc Go for Beginners
Book SynopsisGo is an ancient, subtly beautiful game of territory. But with its nearly endless possibilities and challenges, it is more than just another game; it is a way of life for tens of millions of players throughout the world. Embodying four thousand years of Oriental thought and culture, go is the oldest game in the world still played in its original form.Go is the kind of game that one can learn in a day—and spend a lifetime perfecting. It is more art than science: in order to surround and capture the opponent's territory, one needs intuition, flexibility, and acute perception combined with a sharp analytical mind. Each player is a partner in an exercise of coexistence; each player needs the other for self-enlightenment and for enjoyment. But then, too, go is a game whose strategy has been compared to the tactics of guerilla warfare. Go can be all things to all people; it is simple, elegant, and unexpectedly beautiful.This book contains an introduction; a brief e
£13.50
iUniverse Wargames Handbook Third Edition How to Play and Design Commercial and Professional Wargames
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£24.00
iUniverse Shalkith Last Kin A Game of Draconic Combat
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£16.59
iUniverse Warigion Blood on the Rising Sun
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£12.63
iUniverse The Rangers of Taradoin Of Cuneral Larinon and the ScionsThe Definitive Solo and Multiplier Roleplaying Gamebook Of Cuneral Larinon and the ScionsThe Definitive Solo and Multiplayer Roleplay
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£24.00
iUniverse Fantasy of Eight System Primary Rulebook
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£12.63
iUniverse Fantasy Worlds New Ways to Explore Adventure and Play with Fantasy
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£14.60
Tuttle Publishing Mah Jong Handbook
Book SynopsisTrade Review"A convenient guide, simply written and easily understood, for achieving proficiency in this game." --Asia Scene
£17.06
Rogue Games, Incorporated Colonial Gothic New France
£10.97
Rogue Games, Incorporated Colonial Gothic The Grimoire
£9.54
Rogue Games, Incorporated Colonial Gothic The French Indian War
Book Synopsis
£13.57
Rogue Games, Incorporated Colonial Gothic Locations
£12.99
Sneak Attack Presss Broken Earth Savage Worlds
£19.79
Sword's Edge Publishing Swords Edge the RolePlaying Game
a huge range and FREE tracked UK delivery on ALL orders.
£19.12
Ramen Sandwich The Village of Darkharrow Places by the Way 01
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£10.34
Lulu.com Dungeon Crawl Solo
a huge range and FREE tracked UK delivery on ALL orders.
£13.99
Lulu.com Players Guide to Solo Roleplay
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£12.39
Lulu.com OSR Solo
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£12.39
Creative Media Partners, LLC Games for All Occasions
£23.70
Creative Media Partners, LLC Games for All Occasions
£31.30
£40.04
St Martin's Press Slaying the Dragon
Book SynopsisRole-playing game historian Ben Riggs unveils the secret history of TSR the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival.Ben Riggs manages to walk the fine line between historical accuracy and fun about as well as anyone and SLAYING THE DRAGON is equal parts historical accuracy and entertainment. It was an essential read for me while directing and producing the Official D&D documentary but I'd recommend it to anyone regardless of the subject material. It's a wild and fun ride through the turbulent history of one the most influential brands in our lifetime. - JOE MANGANIELLOCo-created by wargame enthusiasts Gary Gygax and Dave Arneson, the original Dungeons & Dragons role-playing game released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game. For the next two decades, TSR rocketed
£16.15
Lulu.com G.I. Joe Task Force Miniatures Game
£12.24