Applications in the social and behavioural sciences Books

117 products


  • Art, Design and Technology: Collaboration and

    Springer International Publishing AG Art, Design and Technology: Collaboration and

    Out of stock

    Book SynopsisThis book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art. Table of Contents1 History.- 1.1 Early Developments.- 1.2 Utilization of Technology.- 1.3 The Value of the Arts.- 1.4 Collaboration between Art, Science, and Technology.- 1.5 The Arts and Technology.- 1.5.1 Information Technology.- 1.5.2 Computer-Aided Design.- 1.5.3 Mobile Phone.- 1.5.4 iPad.- 1.5.5 Wall Displays.- 1.5.6 Virtual Reality Interfaces.- 1.5.8 Virtual Exhibitions.- 1.5.9 Collaborative Design over Networks.- 1.5.10 Analysis by Computer.- 1.5.11 Digital Art.- 1.5.12 Digital Audio and Video.- 1.5.13 Motion Capture.- 1.6 Conclusions.- Further Reading.- References.- 2 Independent Working, Collaboration, and Team Activity.- 2.1 Introduction.- 2.2 Collaboration.- 2.3 Creative Collaboration.- 2.4 Digital Technology.- 2.5 Interdisciplinary collaboration.- 2.6 MIT Media Laboratory.- 2.7 Arizona State University.- 2.8 The Challenges of Collaboration.- 2.9 Conclusions.- Further Reading.- References.- 3 Utilization of Digital Technologies.- 3.1 Moore’s Law.- 3.2 Computing Technology post-Silicon.- 3.2.1 Optical computing.- 3.2.2 Quantum computing.- 3.2.3 DNA computing.- 3.2.4 Germanium.- 3.2.5 Nanotubes.- 3.2.6 Neuromorphic computing.- 3.3 Post-Wimp User Interfaces.- 3.4 Virtual Reality Interfaces.- 3.5 Virtual Environments and Creativity.- 3.6 Desk-top Virtual Reality.- 3.7 Virtual Reality Equipment.- 3.8 Conclusions.- Further Reading.- References.- 4.1 Introduction and History.- 4.2 Qin Tombs.- 4.3 Installation Art and Infrastructure.- 4.4 Art Installations.- 4.4.1 The Mattress Factory.- 4.4.2 The Museum of Installation, London.- 4.4.3 The Fairy Doors of Ann Arbor.- 4.5 Utilization of New Technology.- 4.6 Conclusions.- Further Reading.-References.- 5 Implementation: Hardware, Software, and Applications.- 5.1 Introduction.- 5.2 Mac versus PC.- 5.3 Commercial Software versus Public Domain Software.- 5.4 Painting Software.- 5.5 Software for Artists, Designers and Animators.- 5.6 Free Software for Computer-Aided Design.- 5.7 Software for Computer-Aided Design requiring a licence.- 5.8 Software for Graphic Design.- 5.9 3D printing.- 5.10 Laser scanning.- 5.11 Case Studies.- 5.11.1 Using Mobile Technology to facilitate Engagement with the Arts for Children with Autism and their Families.- 5.11.2 The Development of New Technology in Creative Music Applications.- 5.11.3 Visual Arts, Mental Health and Technology.- 5.12 Conclusions.- Further Reading.- References.- 6 Using Mobile Technology to facilitate Engagement with the Arts for Children with Autism and their Families.- 6.1 Introduction: the Research Context.- 6.2 A New Approach: a Visual Story delivered through Technology.- 6.3 Challenges Encountered during the Project.- 6.3.1 Designing for Autism: Engaging Target Users in the Design Process.- 6.3.2 Bringing Research into the Real World: encouraging Research Participation.- 6.3.3. Multi-disciplinary Collaborations: Language barriers and the Importance of Dialogue.- 6.4 Project Results and Impact.- 6.5 Lessons Learned.- Further Reading.- References.- 7 The Development of New Technology in Creative Music Applications.- 7.1 Introduction.- 7.2 Technology and Music.- 7.2.1 A Brief History of Music and Technology.- 7.2.2 Technology and Musical Creativity.- 7.2.3 Technology and Music Education.- 7.3 Musical Creativity and Collaboration.- 7.4 Music Education: Timekeeping.- 7.5 Conclusions.- References.- 8 Visual Arts, Mental Health and Technology.- 8.1 Introduction.- 8.2 New Technologies and Funding for the Arts (NESTA, Wellcome, AHRC).- 8.3 Mental Health and the Arts (Wellcome Collection / Oriel Davies exhibitions).- 8.3.1 Mental Health Treatment.- 8.3.2 Bedlam: the asylum and beyond.- 8.3.3 Studies in Solastalgia.- 8.4 Technology, visual arts and wellbeing programmes (FACT, Lucy Beech, VIP).- 8.4.1 The Foundation for Art and Creative Technology.- 8.4.2 VIP.- 8.4.3 Pharmakon.- 8.5 Arts/Science collaborations: Lessons Learned (In-between-ness: Windows within).- 8.5.1 Publicity, Accessibility, and Increasing Public Awareness.- 8.5.2 The Challenge of the Project.- 8.5.3 Relationship with the National Health Service.- 8.5.4 Extending the Measurements.- 8.6 Discussion.- 8.6.1 The Potential of Visual Images.- 8.6.2 Applicability.- 8.6.3 Efficacy.- 8.6.4 Treatment Strategies.- 8.6.5 Automation.- 8.7 Conclusions.- References.- 9 conclusions.- 9.1Introduction.- 9.2 Challenges and Benefits of Collaboration.- 9.3 Development of Technology.- 9.4 Implementation.- 9.5 Summary of Lessons Learned from the Case Studies.- 9.5.1Chapter 6 - Dr Tracy Piper Wright.- 9.5.2 Chapter 7 – Dr Stuart Cunningham, Steve Nicholls and Steffan Owens.- 9.5.3 Chapter 8 – Dr Karen Heald and Dr Susan Liggett.- 9.6 Summary.- 9.7 The Future.- Further Reading

    Out of stock

    £44.99

  • The Web at Graduation and Beyond: Business

    Springer International Publishing AG The Web at Graduation and Beyond: Business

    1 in stock

    Book SynopsisThis book provides a comprehensive treatment of the rapidly changing world of Web-based business technologies and their often-disruptive innovations. The history of the Web is a short one. Indeed many college graduates today were not even born when the Web first emerged. It is therefore an opportune time to view the Web as having reached the point of graduation. The Web has led to new ways in which businesses connect and operate, and how individuals communicate and socialize; related technologies include cloud computing, social commerce, crowd sourcing, and the Internet of Things, to name but a few. These developments, including their technological foundations and business impacts, are at the heart of the book. It contextualizes these topics by providing a brief history of the World Wide Web, both in terms of the technological evolution and its resultant business impacts.The book was written for a broad audience, including technology managers and students in higher education. It is also intended as a guide for people who grew up with a background in business administration or engineering or a related area but who, in the course of their career paths, have reached a point where IT-related decisions have become their daily business, e.g., in digital transformation. The book describes the most important Web technologies and related business applications, and especially focuses on the business implications of these technologies. As such, it offers a solid technology- and business-focused view on the impact of the Web, and balances rules and approaches for strategy development and decision making with a certain technical understanding of what goes on “behind the scenes.”Trade Review“I am impressed by how the authors are able to tackle such a wide swath of technology development for the novice manager or executive. They struck a good balance between information provided and links to further reading and appropriate examples. … the authors cover appropriate topics in enough depth to make this a useful work for the nontechnology manager or executive to get caught up with the complex and wide-ranging array … . I recommend it.”( Pascal V. Calarco, Computing Reviews, March, 2018)​Table of Contents1 The Web from Freshman to Senior in 20+ Years.- 2 Digital (Information) Technologies.- 3 IT and the Consumer.- 4 IT and the Enterprise.- 5 Digitization and Disruptive Innovation.- 6 The Road Ahead: Living in a Digital World.

    1 in stock

    £48.74

  • Mixed Reality and Gamification for Cultural

    Springer International Publishing AG Mixed Reality and Gamification for Cultural

    Out of stock

    Book SynopsisThis volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general. It has two main goals: serving as an introductory textbook to train beginning and experienced researchers in the field of interactive digital cultural heritage, and offering a novel platform for researchers in and across the culturally-related disciplines.To this end, it is divided into two sections following a pedagogical model developed by the focus group of the first EU Marie S. Curie Fellowship Initial Training Network on Digital Cultural Heritage (ITN-DCH): Section I describes recent advances in mixed reality enabling technologies, while section II presents the latest findings on interaction with 3D tangible and intangible digital cultural heritage. The sections include selected contributions from some of the most respected scholars, researchers and professionals in the fields of VR/AR, gamification, and digital heritage.This book is intended for all heritage professionals, researchers, lecturers and students who wish to explore the latest mixed reality and gamification technologies in the context of cultural heritage and creative industries. It pursues a pedagogic approach based on trainings, conferences, workshops and summer schools that the ITN-DCH fellows have been following in order to learn how to design next-generation virtual heritage applications, systems and services.Table of ContentsDigital Heritage & Virtual Archaeology: an approach through the framework of international recommendations.- Data Acquisition for the Geometric Documentation of Cultural Heritage.- Autonomous Mapping of the Priscilla Catacombs.- Acceleration of 3D mass digitization processes: recent advances and challenges.- Intangible Cultural Heritage and New Technologies: Challenges and Opportunities for Cultural Preservation and Development.- 3D Digital Libraries in Cultural Heritage and their contribution in the documentation of the past.- Enriching and Publishing Cultural Heritage as Linked Open Data.- Digital memory and integrated data capturing: innovations for an inclusive Cultural Heritage in Europe through 3D semantic modelling.- 5D Model of the Holy Aedicule of the Church of the Holy Sepulchre through an innovative and interdisciplinary approach.- Historic BIM for mobile VR/AR applications.- Data collection for estimation of resilience of cultural heritage assets.- Virtual Reconstruction of Historical Architecture as Media for Knowledge.- Gamified AR/VR character rendering and animation enabling technologies.- Experiencing the multisensory past.- Multimodal Serious Games Technologies for Cultural Heritage.- Modelling life through time: cultural heritage case studies.- Preservation and gamification of traditional sports.- Deployment of robotic guides in museum contexts.- Digital cultural heritage experience in Ambient Intelligence.- Storytelling and Digital Epigraphy-based narratives in Linked Open Data.- Additive Manufacturing (AM) based evaluation, reconstruction and improvement of cultural heritage artifacts and human structures.- The Willing Suspension of Disbelief: The Tangible and the Intangible of Heritage Education in E-learning and Virtual Museums.- 4D Modeling of Static and Moving Objects: Digitizing Tangible and Intangible Cultural Heritage.

    Out of stock

    £74.99

  • Learning and Collaboration Technologies. Design, Development and Technological Innovation: 5th International Conference, LCT 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part I

    Springer International Publishing AG Learning and Collaboration Technologies. Design, Development and Technological Innovation: 5th International Conference, LCT 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part I

    1 in stock

    Book SynopsisThis two-volume set LNCS 10924 and 10925 constitute the refereed proceedings of the 5th International Conference on Learning and Collaboration Technologies, LCT 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The 1171 papers presented at HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating systems and applications, technological innovation in education, learning and collaboration, learners, engagement, motification, and skills, games and gamification of learning, technology-enhanced teaching and assessment, computing and engineering education. ​Table of ContentsDesigning and evaluating systems and applications.- Technological innovation in education.- Learning and collaboration.- Learners, engagement, motivation, and skills.- Games and gamification of learning.- Technology-enhanced teaching and assessment.- Computing and engineering education​

    1 in stock

    £62.99

  • Consumer Informatics and Digital Health:

    Springer International Publishing AG Consumer Informatics and Digital Health:

    1 in stock

    Book SynopsisThis unique collection synthesizes insights and evidence from innovators in consumer informatics and highlights the technical, behavioral, social, and policy issues driving digital health today and in the foreseeable future. Consumer Informatics and Digital Health presents the fundamentals of mobile health, reviews the evidence for consumer technology as a driver of health behavior change, and examines user experience and real-world technology design challenges and successes. Additionally, it identifies key considerations for successfully engaging consumers in their own care, considers the ethics of using personal health information in research, and outlines implications for health system redesign. The editors’ integrative systems approach heralds a future of technological advances tempered by best practices drawn from today’s critical policy goals of patient engagement, community health promotion, and health equity. Here’s the inside view of consumer health informatics and key digital fields that students and professionals will find inspiring, informative, and thought-provoking. Included among the topics:• Healthcare social media for consumer informatics• Understanding usability, accessibility, and human-centered design principles• Understanding the fundamentals of design for motivation and behavior change• Digital tools for parents: innovations in pediatric urgent care• Behavioral medicine and informatics in the cancer community• Content strategy: writing for health consumers on the web• Open science and the future of data analytics• Digital approaches to engage consumers in value-based purchasingConsumer Informatics and Digital Health takes an expansive view of the fields influencing consumer informatics and offers practical case-based guidance for a broad range of audiences, including students, educators, researchers, journalists, and policymakers interested in biomedical informatics, mobile health, information science, and population health. It has as much to offer readers in clinical fields such as medicine, nursing, and psychology as it does to those engaged in digital pursuits.Table of ContentsForewordSusanna Fox, Chief Technology Officer, US Department of Healthand Human Services Paul Tang, CMIO, Palo Alto Medical FoundationSECTION I: Domains of Consumer Informatics and Mobile Health 1. Promoting Consumer Engagement in Health and Health Care Margo Edmunds, VP for Evidence Generation and Translation, AcademyHealthThe opening chapter will define consumer informatics, describe the history of different branches of the field (e.g., virtual visits/telehealth, mobile health, and the e-patient movement), and provide a framework for evaluating and disseminating evidence about ways to improve the consumer experience and change health behaviors. 2. Increasing Consumer Engagement Through Social Media, Crowd-sourcing, and BeyondMandi Bishop, Health Plan Analytics Innovation Practice Lead, Dell This chapter will review the state of the art and new directions for online tools to engage consumers in health and health care, focusing on social media platforms, consumer-facing web portals, and emerging technologies from the quantified self movement.3. The Global Connected Health EcosystemJody Ranck, Gigaom ResearchThis chapter will review the development, state of the art, and new directions for mobile devices in global health. 4. Bridging the Gaps: New Approaches to Address Population Health Ned Calonge, President and CEO, The Colorado Trust This chapter will describe innovations in the use of online and mobile technologies to promote community health and health equity with diverse populations. SECTION II: A New Environment for Development and Design5. User-Centered Design Christopher Hass, SVP, Experience Design, Mad*PowThis chapter will lay out the fundamentals of user experience (UX) and user-centered design for the Web, including accessibility for people with disabilities. Case examples will be provided. 6. Usability and Utility Testing Christopher Hass, SVP, Experience Design, Mad*PowBuilding on Chapter 5, this chapter will provide practical guidance on applying the principles of user-centered design to ensure the quality of consumer-facing products and services. 7. Motivational Design and Persuasive Technology for Consumer LearningDustin Ditommaso, SVP of Behavior Change Design, Mad*Pow Motivational design is an approach to online learning that can be used to increase consumer engagement with content. Persuasive technology uses behavioral science to design systems that promote consumer behavior change similar to personal health coaching, and taking into account both health and technology literacy. This chapter will provide practical advice on using these approaches in the development of health content for consumers.8. New Directions and Techniques for "Big Data": The Promises and Risks John Mattison, CMIO and Assistant Medical Director, Kaiser Permanente Southern California (by interview)As used in this chapter, big data refers to the storage and analysis of sets of data, including health data, that are too large to process using typical software and analytics processes. As a source for discovery and breakthroughs in health care treatment, big data holds promise but it also presents risks and uncertainties about consumer privacy and security. This chapter will separate out the reality and hype and provide a technical reference for the chapters in Section IV on privacy and security. SECTION III: Content Development and Consumer-Generated Data9. Addressing Information Overload: Knowledge Management to Improve Person-Centered Care Erin Holve, Senior Director, AcademyHealthWith the explosion of consumer-relevant and consumer-generated health data, this chapter will describe ways to help consumers make the best use of information from a wide variety of sources. 10. Content Strategy: Writing for Health Consumers on the Web Carolyn Petersen, Senior Editor, mayoclinic.orgSeven out of ten visits to the Web are part of consumer searches for health information, but the quality, appropriateness, and accessibility of the information varies widely across different sites. This chapter will review evidence on the value of web information in consumer-driven health care and describe best practices for developing consumer-friendly web content. 11. Visualization for Comprehension, Engagement, and Healthcare ImprovementSuzanne Bakken, Professor of Biomedical Informatics and Alumni Professor, Columbia University School of Nursing This chapter will describe innovative methods to provide consumer-friendly content through visual means. It will be based on the author's work with electronic health records and self-reported information from residents of low-income communities in Northern Manhattan, New York City. 12. Consumer-Generated Data and Health Information ExchangePaul Fu, Jr., CMIO Harbor-UCLA Medical Center As the nation pursues the goal of population health, it is important for personal health information and consumer-generated data to be standardized, structured, and aggregated for health planning purposes by local health agencies. This chapter will address some of the important technical and governance issues involved in integrating individual health data into health information exchanges at the local and regional levels. 13. Engaging Consumers in Culturally Diverse CommunitiesJoy Davis, Kaiser Permanente Institute for Health Policy This chapter will provide examples of emerging best practices in culturally competent consumer engagement in a variety of clinical and community settings. 14. Aging in PlaceCharlotte Weaver, Board Director, VitalSims, LLCMany adults prefer to remain in their own homes as they get older. Technology-enabled supports for older adults and their caregivers are becoming increasingly important with the growing number of people managing chronic health conditions through self-care and home-based care. This chapter will review the key technologies, challenges, and opportunities for remotely generated patient data to improve the health of older adults. SECTION IV: POLICY AND REGULATORY ISSUES15. How Standards and Interoperability Support ConsumersKevin Larsen, Medical Director of Meaningful Use, Office of the National Coordinator for Health IT, HHSIncluding consumers in the free flow of health information is a policy priority, but it will require significant changes in culture and infrastructure. This chapter will provide a consumer-friendly primer on how federal requirements for meaningful use of health data are evolving to improve consumer access to personal health information. 16. The Role of HIPAA in Consumer Health Informatics Ann Waldo, Wittie Letsche & Waldo LLP and Doug Peddicord, Washington Health Strategies GroupThe Privacy Rule that governs health information transactions has not kept pace with consumer technology and the Web, and many providers believe HIPAA restricts data sharing with consumers and patients. This chapter provides a legal perspective on how HIPAA should be rewritten to allow the free flow of health information to consumers. 17. Building Consumer Trust Through Information SecurityBradley Malin, Health Information Privacy Laboratory, Vanderbilt University, and Fred Trotter, Co-author, Hacking Healthcare (by interview) Some consumers, such as those in the quantified self movement, openly share their personal health data, while others want to maintain personal privacy or are concerned about data breaches. This chapter provides some innovative perspectives on privacy technology that enables trust. 18. Using Consent to Improve Informedness John Wilbanks, Director of Consent to Research (CtR) Project at Sage Bionetworks (by interview)This chapter will address ethical issues in consumer informatics and online content, including quality assurance, privacy, and security concerns; consent and governance; and the important role consumer information plays in shared decision-making. If privacy concerns have slowed the progress of research, new approaches, such as a pool of freely available health and genomic data, could accelerate innovation. This chapter will describe the range of ethical perspectives on data sharing and propose a new approach.19. Consumer Expectations About PrivacyShane Harris, Senior Intelligence and National Security Correspondent, The Daily Beast Health care systems have lagged behind other industry sectors in developing secure information-sharing strategies. This chapter will describe the information technology infrastructure and implications for consumers to protect their personal information. Section V: Conclusions20. Back to the Future: Emerging Technology, Social, and Political Trends Affecting Consumer Informatics Margo Edmunds, Chris Hass, and Erin HolveThis final chapter will summarize technology, social, regulatory, and other trends and issues raised in the book, including the role of collaboration and citizen science for health delivery system reform and population health.

    1 in stock

    £71.99

  • Der zukunftsfähige Handel: Neue online und

    Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Der zukunftsfähige Handel: Neue online und

    5 in stock

    Book Synopsis​Dieses Buch gibt einen Einblick in die vielfältigen Möglichkeiten, die die Zukunft des Handels bestimmen werden. Die Pandemie hat uns vor Augen geführt, dass – auf der einen Seite – die stationären Händler ihr Geschäftsmodell überprüfen und unverzüglich die Trends der Digitalisierung und Nachhaltigkeit integrieren müssen und – auf der anderen Seite – die Pure-Online-Händler zunehmend die Nähe zum Kunden suchen müssen. Beide Bewegungen werden zu neuen Geschäftsmodellen und Handelsformaten führen, die aus digitalen und stationären Elementen bestehen werden. Erfahrene Experten aus dem Handels- und Konsumumfeld geben dem Leser Denkanstöße, wie man sein Unternehmen zukunftsfähig gestalten kann. Neben anschaulichen Beispielen, pragmatischen Ideen und strategischen Anregungen werden auch Risiken und Chancen beleuchtet.Führungskräfte und Praktiker erhalten wertvolle Hinweise für die Neupositionierung des bestehenden Geschäftsmodells und die sinnvolle Kombination digitaler und stationärer Elemente. Der InhaltSmart Stores und Retail as a Service – Virtual- und Augmented-Reality-Technologien – Neue Formen des Bezahlens – Produktinformationen als innovativer Rohstoff der Digitalisierung – Direct to Consumer: Gefahren und Potentiale für Handel, Hersteller und Startups – Erfolgsfaktor Reparatur und Reparaturlogistik – Innovationen im Handel nutzen und schützen – Spezielle Verkaufstage: Black Friday & Co. – Herausforderung E-Food – Omnichannel-Logistik im Konsumgüterhandel – Taschengeld und Taschengeldgeschäfte im digitalisierten Handel – Kooperative Positionierungsmöglichkeiten für den Groß- und Fachhandel der Zukunft – Onlinehandel, Urbane Logistik und Nachhaltigkeit – Künstliche Intelligenz als Technologiesprung bei der Warenversorgung – Retourenmanagement: Quelle zur Steigerung der Kundenzufriedenheit – Informations-Tsunami im digitalisierten Handel – Embargos und Sanktionen: ein Minenfeld für den Digitalen HandelTable of ContentsState of the Art im Handel: Konsumentenwahrnehmung einer Verknüpfung von Off- und Online-Maßnahmen.- ​Innovationen im Handel.- Digitalisierung und Erfolg.- Immersive experiences in retail agglomerations.- Innovativer Check Out – Neue Form des Bezahlens.

    5 in stock

    £36.09

  • Blockchain-Implementierung in eine Automotive

    Springer Fachmedien Wiesbaden Blockchain-Implementierung in eine Automotive

    1 in stock

    Book SynopsisIn der Automotive-Branche ist eine schnell agierende und perfekt abgestimmte Supply Chain ein entscheidender Vorteil gegenüber dem Wettbewerb. Durch die Implementierung der Blockchain-Technologie lässt sich die Geschwindigkeits- und Transparenzerhöhung gewährleisten. Dieses essentiell simuliert eine Supply Chain an verschiedenen Instanzen, in der die Blockchain exemplarisch genutzt wird und dadurch die Supply-Chain-Abläufe automatisiert werden.

    1 in stock

    £9.99

  • Computer science to the Point: Computer Science for Life Sciences Students and Other Non-Computer Scientists

    Springer Computer science to the Point: Computer Science for Life Sciences Students and Other Non-Computer Scientists

    1 in stock

    Book SynopsisThis textbook is aimed at students of non-specialist courses with computer science components. Special emphasis is placed on the so-called life sciences, such as medical technology, rescue engineering, biotechnology, environmental engineering or process engineering. The textbook is suitable for readers in study and practice who want to get an introduction to computer science. The special feature of this book is the problem-based approach, as well as the exercises designed according to different taxonomy levels.Table of ContentsIntroduction to computer science.- Basics of programming in C++.- Arrays and pointers.- File operations.- Object orientation and inheritance.

    1 in stock

    £53.99

  • E-Commerce für kleine und mittelständische

    Springer Fachmedien Wiesbaden E-Commerce für kleine und mittelständische

    1 in stock

    Book SynopsisIn zehn Kapiteln vermittelt dieses Fachbuch den Weg zu einem Onlineshop und der Autor stellt den Wachstumsmarkt E-Commerce vor.Neben der Entwicklung eines schlüssigen Konzepts, der Auswahl der Technologie, Klärung der Fragen zur Usability und zur Rechtsgrundlage, wird auch die praktische Umsetzung wie Versandabwicklung oder Marketing behandelt. Dabei wird auf jeden Schritt umfassend eingegangen, um so ein tiefes Bewusstsein für Anforderungen und notwendige Durchführungsschritte zu schaffen. Table of Contents

    1 in stock

    £26.59

  • Konsumentenverhalten im digitalen Kontext: Wie

    Springer Fachmedien Wiesbaden Konsumentenverhalten im digitalen Kontext: Wie

    1 in stock

    Book SynopsisDieses Buch gibt einen ersten Einblick in die Grundlagen des Marketings, insbesondere des Konsumentenverhaltens und betrachtet anschließend, inwieweit sich der digitale Kontext speziell auf das Thema Konsumentenverhaltensforschung auswirkt. Im Fokus des Interesses steht dabei die Einstellungsforschung. Diese wird hinsichtlich ihrer Besonderheiten im Kontext der fortwährenden Digitalisierung aller Lebensbereiche betrachtet. Damit schafft es dieses Buch, neben einer Einführung in das Marketing und das Konsumentenverhalten, die beiden Themenkomplexe, digitaler Kontext und Konsumentenverhaltensforschung, gemeinsamen zu betrachten und Wechselwirkungen eingehend zu beschreiben. Es bietet wichtige Informationen, die für Praktiker ebenso relevant sind wie für Studierende und Lehrende.Table of ContentsAusgewählte Grundlagen des Marketings - Einführung in das Konsumentenverhalten - Digitale Transformation - Einstellungen in der digitalen Welt - Praxisprojekt: Wie verändert sich die Einstellung in Reaktion auf eWoM – Eine beispielhafte, empirische Erhebung - Cheat Sheet

    1 in stock

    £26.59

  • Marketing & Innovation 2023: Future Shopping –

    Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Marketing & Innovation 2023: Future Shopping –

    1 in stock

    Book SynopsisDie Coronapandemie hat das Einkaufsverhalten und damit den Handel wesentlich beeinflusst. Die Erwartungen der Kundinnen und Kunden an ein nahtloses Omni-Channel-Angebot und einen entsprechenden Service steigen, was die Unternehmen vor zunehmende Herausforderungen stellt. Die Autorinnen und Autoren erläutern in zwölf Beiträgen, wie Geschäftsprozesse und Systeme auf Basis neuer Technologien aus der Perspektive der Kundschaft intelligent integriert und wie damit verbundene technische und organisatorische Herausforderungen bewältigt werden können. Sie beschäftigen sich mit aktuellen Veränderungen im Kaufverhalten − ob allgemein oder speziell im Zuge der Coronapandemie. Hier stehen u. a. die Regionalisierung des Einkaufverhaltens und die Förderung eines nachhaltigen Konsums im Fokus. Einen weiteren Themenschwerpunkt stellt die Anwendung und Akzeptanz neuer Technologien dar, u. a. virtueller Welten, digitaler Sprachassistenten und App-basierter Orientierungshilfen. Zudem werden Kundenanforderungen an den stationären Handel vor, während und nach der Coronapandemie erläutert. Table of ContentsTeil I Veränderungen im Kaufverhalten: 1. Auswirkungen der Coronapandemie auf das Cross-Border-E-Commerce-Kaufverhalten der Verbraucherinnen und Verbraucher.- 2. Chancen zur Wiederbelebung des innerstädtischen Handels in deutschen Klein- und Mittelzentren.- 3. Sortimentspolitische Gestaltungsbereiche zur Förderung eines nachhaltigen Konsumverhaltens.- 4. Potenziale und Herausforderungen von Omni-Channel-Strategien im Möbeleinzelhandel.- TEIL II - Anwendung neuer Technologien: 5. V-Commerce: Virtuelle Welten im Online-Shopping und wie wir mit ihnen umgehen sollten.- 6. Die Akzeptanz von neuen Technologien im stationären Einzelhandel am Beispiel von digitalen Sprachassistenten in der DIY-Branche.- 7. Ganz vorne mit dabei oder bereits hinten dran? Livestream-Shopping, seine Potenziale und die Situation in Deutschland.- 8. Nutzung App-basierter Orientierungshilfen im stationären Einzelhandel.- TEIL III - Kundenanforderungen an den stationären Handel: 9. Customer Expectations and Their Fulfilment in the German Food Retail Market Before and During the COVID-19 Pandemic.- 10. Beraten erlaubt, Berühren verboten – experimentelle Untersuchung des veränderten Konsumierendenverhaltens durch die Coronapandemie.- 11. Qualitative Untersuchung der Bedürfnisse von Generation Z und Golden Agern in Bezug auf das stationäre Einkaufen.- 12. Förderung der Customer Experience im stationären Bekleidungseinzelhandel trotz Hygieneauflagen.

    1 in stock

    £31.34

  • Perspektivenwechsel in der Digitalisierung:

    Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Perspektivenwechsel in der Digitalisierung:

    15 in stock

    Book SynopsisDieses Buch bietet einen wertvollen Ansatz für eine neue, ganzheitliche Herangehensweise zur erfolgreichen Gestaltung der Digitalisierung. Diese wird häufig mit technologischem Fortschritt gleichgesetzt oder nur aus technologisch-wirtschaftlicher Sicht betrachtet. Aber sie ist viel mehr als das: Die Digitalisierung beeinflusst alle Bereiche unseres Lebens - wie wir arbeiten, wie wir lernen, wie wir miteinander kommunizieren und vieles mehr. Um die digitale Epoche jedoch gestalten zu können, ist der Dialog und die Zusammenarbeit von Menschen aus unterschiedlichen Bereichen erforderlich.Der Autor deckt hierzu eine Vielzahl von Themen ab, bietet Lösungsvorschläge für die Herausforderungen, die mit der Digitalisierung einhergehen, und gewährt eine erweiterte Sicht auf die technologischen, wirtschaftlichen und gesellschaftlichen Aspekte der Digitalisierung. Denn gerade in der interdisziplinären Zusammenarbeit und der Einbeziehung des kulturellen Kontextes liegen Ansatzpunkte für eine erfolgreiche Gestaltung der Digitalisierung. Er fordert entsprechend einen Perspektivenwechsel für eine neue Zusammenarbeit, um eine ganzheitliche Betrachtung der Digitalisierung zu fördern. Dazu geht das Buch den Fragen nach, welche Anforderungen hierfür zu erfüllen sind und welche Auswirkungen dieser neue Ansatz haben wird.Table of ContentsEINLEITUNG Von der Neolithische Revolution zur Digitalen Epoche Fazit: Digitalisierung bedarf eines Interdisziplinären Kraftaktes! TEIL 1: MERKMALE, AUSPRÄGUNGEN UND AUSWIRKUNGEN DER DIGITALISIERUNG GRUNDLAGEN DER DIGITALISIERUNG Logik und Arithmetik im Binärsystem Halbleiter: Grundlage exponentieller Leistungssteigerungen Verteilte Daten - Vernetztes Wissen Ökonomische Effekte Merkmale, Auswirkungen und Anforderungen Fazit: Digitalisierung muss und kann gestaltet werden - auf Basis von Fakten! DIGITALE PLATTFORMEN Netzwerkeffekte Plattform versus Wertkette Soziale Medien Fazit: Plattform-Governance ist der Schlüssel! KÜNSTLICHE INTELLIGENZ Künstliche neuronale Netze Starke und schwache Künstliche Intelligenz Do-it-yourself versus Commercials-off-the-Shelf Daten - Algorithmen - Menschen Fazit: Kollaborative statt Künstlicher Intelligenz! TEIL 2: GESTALTUNG DER DIGITALEN EPOCHE INFORMATIONSTECHNOLOGIE Management von Komplexität Cloud-Architektur DevOps Analytics- und IT-Lebenszyklus Internet of Things und Edge Computing Spannungsfelder Fazit: IT bildet die Strategische Basis für die Beherrschung von Komplexität! UNTERNEHMEN UND WIRTSCHAFT Neue Geschäftsmodelle Agile Transformation Kernkompetenzen Fazit: Evolution von Kernkompetenzen ist der Motor der Digitalisierung! STAAT UND GESELLSCHAFT Soziale Marktwirtschaft 2.0 Öffentliche Güter einer vernetzten Gesellschaft Kunst! Fazit: Vernetzung ist die Erfolgsposition der Digitalen Epoche! RESÜMEE

    15 in stock

    £22.99

  • Formal SQL Tuning for Oracle Databases: Practical

    Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Formal SQL Tuning for Oracle Databases: Practical

    1 in stock

    Book SynopsisThe target of SQL tuning is the improvement of the existing execution plan. The authors discuss the removal of brakes in the execution plan. Such "brakes" or bottlenecks can be recognized by a formal analysis of the execution plan. For this purpose no data model knowledge is needed. This is especially beneficial for database administrators because they are usually not or insufficiently familiar with the data model. The book presents numerous practical examples with this method.Table of ContentsPrefaces.- Introduction.- Some thoughts concerning the term "SQL Tuning".- Minimum minimorum to the subject "Execution Plan".- Approaches to formal SQL Tuning.- Bottlenecks in Execution Plans.- Procedure for formal SQL Tuning.- Practical experiences with formal SQL Tuning.- Appendix.- Application of the formal method for analysis of performance issues following Oracle migration.

    1 in stock

    £44.99

  • Arbeit in der digitalisierten Welt:

    Springer Fachmedien Wiesbaden Arbeit in der digitalisierten Welt:

    Out of stock

    Book SynopsisDas vorliegende Open-Access-Buch umfasst Beiträge aus 29 Verbundvorhaben sowie dem begleitenden Verbundprojekt „TransWork“. Im Rahmen des Förderschwerpunkts „Arbeit in der digitalisierten Welt“ des Bundesministeriums für Bildung und Forschung wurden in den Projekten Entwicklungen im Transformationsprozess der Arbeitswelt analysiert, Lösungsansätze entwickelt und diese wissenschaftlich begleitet. In den Beiträgen werden Einblicke in die erarbeiteten Erkenntnisse und entwickelten Konzepte der Projekte gegeben. Hieraus lassen sich für Akteure aus Politik und Wirtschaft Handlungsempfehlungen ableiten und es ergeben sich neue Forschungsimpulse für die Wissenschaft.Table of ContentsTransWork – Transformation der Arbeit durch Digitalisierung.- Teil I Assistenzsysteme und Kompetenzentwicklung: Arbeits- und prozessorientierte Digitalisierung - Vorgehensweisen, Praxiserfahrungen und Erkenntnisse.- Gesundes mobiles Arbeiten mit digitalen Assistenzsystemen im technischen Service (ArdiAS).- Entwicklung eines digitalen Lehr- und Lernarrangements für das deutsche Handwerk.- Auswirkungen der Digitalisierung auf die Arbeit im Dienstleistungssektor am Beispiel der Steuerberatung - Ergebnisse des Verbundprojekts KODIMA.- Gestaltung und Integration erfahrungsbasierter Assistenzsysteme in der Stahlindustrie - Eine Reflexion aus dem Forschungsprojekt StahlAssist.- Digitalisierung und Arbeitsorganisation - Wie Assistenzsysteme Gruppenarbeit stärken können (TeamWork 4.0).- Teil II Projekt- und Teamarbeit in der digitalisierten Arbeitswelt: Gestaltung der Arbeit mit Kollaborationsplattformen - Ergebnisse aus dem Verbundvorhaben CollaboTeam.- Alles agil, alles gut? Warum Gute Arbeit auch in der agilen Welt kein Automatismus ist.- GADIAM - Gesundes Arbeiten mit vernetzten digitalen Arbeitsmitteln: Lösungen zur Prävention von Fremd- und Selbstüberforderung bei entgrenzter Wissens- und Innovationsarbeit.- KAMiiSo - Digitale Hilfsmittel für Kommunikation und Methodeneinsatz in der standortübergreifenden Produktentwicklung.- Selbstständiges Arbeiten in der digitalen Fabrik.- Modelle ressourcenorientierter und effektiver Führung digitaler Projekt- und Teamarbeit - vLead.- Teil III Produktivitätsmanagement: Mit dem InAsPro-Transformationskonzept die Digitalisierung planen.- Integration digitaler Assistenzsysteme für die industrielle Montage.- Arbeit 4.0 in der Produktentstehung mit IviPep - Identifizierung und ganzheitliche Umsetzung von Szenarien digitalisierter Arbeit.- Informatorische Assistenzsysteme - Steigerung der Produktivität durch Minderung der mentalen Beanspruchung.- Einfach mal anders gucken?! Neue Perspektiven auf alte Probleme: Sicherheitskultur in Industrie 4.0.- Projekt SynDiQuAss - Synchronisierung von Digitalisierung, Qualitätssicherung und Assistenzsystemen.- Teil IV Gestaltung vernetzt-flexibler Arbeit: Empowerment in der agilen Arbeitswelt - ein Schlüssel für die nachhaltige Gestaltung neuer Arbeitsformen.- Hierda - Humanisierung digitaler Arbeit durch Cowork-Spaces.- Internes Crowdsourcing in Unternehmen – Erkenntnisse und Projektergebnisse aus dem Forschungsprojekt ICU.- Erreichbarkeitsmanagement im Unternehmen - Schaffung unterbrechungsfreier Regenerationsphasen durch organisatorische und technische Maßnahmen zur Einschränkung ständiger Erreichbarkeit.- Social Business in der Praxis - Mit welchen Herausforderungen zu rechnen ist.- Teil V Arbeitsgestaltung im digitalen Veränderungsprozess: Digitalisierung der Arbeitswelt kommunaler Energieversorger.- Digitalisierung der Arbeitssicherheit auf Baustellen.- DigiTraIn 4.0 - Ein Beratungskonzept für die Transformation in eine digitale Arbeitswelt.- Game of Roster – GamOR - Spielifizierte kollaborative Dienste-Plattform für Pflegeberufe.- Digitalisierung der Arbeit in der ambulanten Pflege - Gestaltung eines sozio-technischen Veränderungsprojekts im Verbundprojekt KOLEGE.- Digitalisierung und Logistik - Ergebnisse aus dem BMBF-Verbundprojekt „Gesundheitsförderliche Arbeitsgestaltung für digitalisierte Dispositions- und Dokumentationsaufgaben in der Logistik“ (Pro-DigiLog).

    Out of stock

    £31.34

  • Higher Education in the Era of the Fourth

    Springer Verlag, Singapore Higher Education in the Era of the Fourth

    Out of stock

    Book SynopsisThis open access collection examines how higher education responds to the demands of the automation economy and the fourth industrial revolution. Considering significant trends in how people are learning, coupled with the ways in which different higher education institutions and education stakeholders are implementing adaptations, it looks at new programs and technological advances that are changing how and why we teach and learn. The book addresses trends in liberal arts integration of STEM innovations, the changing role of libraries in the digital age, global trends in youth mobility, and the development of lifelong learning programs. This is coupled with case study assessments of the various ways China, Singapore, South Africa and Costa Rica are preparing their populations for significant shifts in labour market demands – shifts that are already underway. Offering examples of new frameworks in which collaboration between government, industry, and higher education institutions can prevent lagging behind in this fast changing environment, this book is a key read for anyone wanting to understand how the world should respond to the radical technological shifts underway on the frontline of higher education.Table of Contents

    Out of stock

    £23.12

  • Digitalisation and Development: Issues for India and Beyond

    Springer Verlag, Singapore Digitalisation and Development: Issues for India and Beyond

    10 in stock

    Book SynopsisThis book investigates the impact of information and communication technologies (ICTs) on development and well-being (beyond economic benefits) and highlights some emerging issues relating to the realities, constraints and digital divides with particular reference to India. It collects a series of novel contributions, studying the Indian experience in an international cross-country perspective. The book also discusses economic, social, and behavioural aspects of well-being as well as access to ICTs across regions, states and individuals to account for the digital divide. The book establishes an aggregate relationship between ICT exposure and well-being at the country level and addresses a number of fundamental issues, such as whether ICT raises the level of transparency and governance. Based on case studies and anecdotal evidence, it then further assesses the effective implementation of service delivery through ICT innovations. The book is divided into four parts: The introductory part surveys the literature and presents background information on the Indian case; introduces the main themes on the relationships between ICT, socio-economic development and digital divides; and provides a summary and roadmap to the chapters of the book. Part II focuses on the impact of ICT on economic performance, including economic growth, productivity and trade. Part III examines the extent of the digital divides in India, including international, regional as well as inter-personal inequality. Finally, Part IV investigates the impact of ICT on governance, users’ well-being and social outcomes. Combining insights from analyses of a variety of socio-economic dimensions related to digitalisation, this book is relevant for a wide range of scholars and researchers across disciplines, as well as practitioners and policy-makers. While the book has a main focus on India, various contributions take an international cross-country comparative perspective, and the results have general relevance for digitalisation and development. On the whole, the main message of this book is that the impact of ICTs is contingent upon other assets, capabilities and institutional conditions. National policies should, therefore, not only promote digitalization as such but also ensure its co-evolution and complementarity with a variety of other country-specific factors. Chapter 'Digitalisation and Development: Issues for India and Beyond' of this book is available open access under a CC BY 4.0 license at link.springer.com Table of ContentsContributors include:• Dr. Vivekananda Mukherjee, Professor, Department of Economics, Jadavpur University• Akshara Awasthi, Assistant Professor, Jesus and Mary College, Delhi University• Dr. Nilabja Ghosh, Professor, Agriculture Unit, Institute of Economic Growth Delhi• Dr. Keshab Das, Professor, Gujarat Institute of Development Research, Ahmedabad• Dr. Chiranjib Neogi, Guest Faculty, West Bengal State University and Retired Technical Officer, Indian Statistical Institute, Kolkata• Dr. Biswajit Mandal, Assistant Professor, Visva-Bharati University, Santiniketan• Dr. Grace Kite, Research Fellow, School of Oriental and African Studies, University of London• Dr. Nidhi Tewathia, Assistant Professor, Gargi College, University of Delhi• Debajit Jha, Assistant Professor, Jindal School of Government and Public Policy, O P Jindal Global University• Dr. Pratap C Mohanty, Assistant Professor, Dept. of HSS, IIT Roorkee • Dr. Hastimal Sagara, Assistant Professor, GLS University, Ahmedabad• Prakash Singh, Assistant Professor, Indian Institute of Foreign Trade, Delhi• Dr. Sachala Sahu, Consultant Psychologist, Berhampur, Odisha.• Dr. Ranjit Kumar Dehury, Assistant Professor (Health Management Area) Goa Institute of Management, Goa.• Vigneswara P. Ilavarasan, Associate Professor, Department of Management Studies, Indian Institute of Technology Delhi, New Delhi• Dr. Kushankur Dey, Professor of Economic Policy, Xavier School of Rural Management, Xavier University Bhubaneswar• Dr. Jyoti Shukla, Assistant Professor, RKMV, Himachal Pradesh university, Shimla

    10 in stock

    £47.49

  • Computer Supported Cooperative Work and Social

    Springer Verlag, Singapore Computer Supported Cooperative Work and Social

    3 in stock

    Book SynopsisThe two-volume set CCIS 1491 and 1492 constitutes the refereed post-conferenceproceedings of the 16th CCF Conference on Computer Supported Cooperative Work and Social Computing, ChineseCSCW 2021, held in Xiangtan, China, November 26–28, 2021. The conference was held in a hybrid mode i.e. online and on-site in Xiangtan due to the COVID-19 crisis.The 65 revised full papers and 22 revised short papers were carefully reviewed and selected from 242 submissions. The papers are organized in the following topical sections:Volume I:Collaborative Mechanisms, Models, Approaches, Algorithms and Systems; Cooperative Evolutionary Computation and Human-like Intelligent Collaboration; Domain-Specific Collaborative Applications;Volume II: Crowd Intelligence and Crowd Cooperative Computing; Social Media and Online Communities.Table of ContentsCrowd Intelligence and Crowd Cooperative Computing.- Locally Linear Embedding Discriminant Feature Learning Model.- Cache Optimization based on Linear Regression and DAG Task Graph.- A University Portrait System Incorporating Academic Social Network.- Multi-objective Optimization Of Ticket Assignment Problem In Large Data Centers.- Joint Embedding Multiple Feature and Rule for Paper Recommendation.- Predicting Drug-Target Interactions Binding Affinity by Using Dual Updating Multi-Task Learning.- GRE: A GAT-based Relation Embedding Model of Knowledge Graph for Recommendation.- Locating Hidden Sources in Evolutionary Games Based on Fuzzy Cognitive Map.- Deep bug triage model based on multi-head self-attention mechanism.- Taxi Pick-up Area Recommendation via Integrating Spatio-temporal Contexts into XDeepFM.- Learning When to Communicate among Actors with Centralized Critic for Multi-agent System.- Social Media and Online Communities.- Academic text classification algorithm based on pre-trained model and keyword extraction.- ResConvE: Deeper Convolution-based Knowledge Graph Embeddings.- Extractive-Abstractive: A Two-Stage Model for Long Text Summarization.- A Random-walk-based Heterogeneous Attention Network for Community Detection.- Attributed Network Embedding based on Attributed-subgraph-based Random Walk for Community Detection.- Adaptive Seed Expansion Based on Composite Similarity for Community Detection in Attributed Networks.- MDN: Meta-transfer Learning Method for Fake News Detection.- Local Community Detection Algorithm Based on Core Area Expansion.- Federated Clique Percolation for Overlapping Community Detection on Attributed Networks.- A new academic conference information management system based on social network.- A Full Information Enhanced Question Answering System Based on Hierarchical Heterogeneous Crowd Intelligence Knowledge Graph.- Exploring the Content Sharing Practice across Social Network Sites.- An Improved Label Propagation Algorithm for Community Detection Fusing Temporal Attributes.- Understanding Scholar Social Networks: Taking SCHOLAT as An Example.- SCHOLAT Link Prediction: A Link Prediction Dataset Fusing Topology and Attribute Information.- A Graph Neural Network-based Approach for Predicting Second Rise of Information Diffusion on Social Networks.- HPEMed: Heterogeneous Network Pair Embedding for Medical Diagnosis.- MR-LGC: A Mobile Application Recommendation Based on Light Graph Convolution Networks.- Neural Matrix Decomposition Model Based on Scholars’ Influence.- DOCEM: A Domain-embedding-based Open-source Community Event Monitoring Model.- Diversified Concept Attention Method for Knowledge Tracing.- Self-auxiliary Hashing for Unsupervised Cross Modality Retrieval.- RCBERT An Approach with transfer learning for App reviews classification.- The Impact of COVID-19 on Online Games: Machine Learning and Difference-In-Difference.- Uncertain Graph Publishing of Social Networks for Objective Weighting of Nodes.- Federated Multi-label Propagation Based on Neighbor Node Influence for Community Detection on Attributed Networks.- AcaVis: A Visual Analytics Framework for Exploring Evolution of Dynamic Academic Networks.- Dynamic Information Diffiusion Model Based on Weighted Information Entropy.

    3 in stock

    £85.49

  • Data, Engineering and Applications: Select

    Springer Verlag, Singapore Data, Engineering and Applications: Select

    3 in stock

    Book SynopsisThe book contains select proceedings of the 3rd International Conference on Data, Engineering, and Applications (IDEA 2021). It includes papers from experts in industry and academia that address state-of-the-art research in the areas of big data, data mining, machine learning, data science, and their associated learning systems and applications. This book will be a valuable reference guide for all graduate students, researchers, and scientists interested in exploring the potential of big data applications.Table of Contents1. Medical Assistance Chatbot using Deep Learning.- 2. Distortion Controlled Secure Reversible Data Hiding in H.264 videos.- 3. A Method for improving Efficiency and Security of FANET using Chaotic Black Hole Optimization based Routing (BHOR) Technique.- 4. Machine Learning Techniques for Intrusion Detection System: A Survey.- 5. Software Fault Detection by using Rider Optimization Algorithm (ROA) based Deep Neural Network (DNN).- 6. An Approach for Predicting Admissions in Post Graduate Program by using Machine Learning.- 7. A Survey on Various Representation Learning of Hypergraph for Unsupervised Feature Selection.- 8. A brief study of time series forecasting technique using linear regression, SVM, LSTM, ARIMA and SARIMA.- 9. Adoption of Blockchain Technology for Storage & Verification of Educational Documents.- 10. Obstacle Collision Prediction model for Path Planning Using Obstacle Trajectory Clustering.

    3 in stock

    £116.99

  • Big Data and Social Computing: 7th China National Conference, BDSC 2022, Hangzhou, China, August 11-13, 2022, Revised Selected Papers

    Springer Verlag, Singapore Big Data and Social Computing: 7th China National Conference, BDSC 2022, Hangzhou, China, August 11-13, 2022, Revised Selected Papers

    1 in stock

    Book SynopsisThis book constitutes refereed proceedings of the 7th China National Conference on Big Data and Social Computing, BDSC 2022, held in Hangzhou, China, from August 11-13, 2022The 24 full papers and 2 short papers presented in this volume were carefully reviewed and selected from a total of 99 submissions. The papers in the volume are organised according to the following topical headings: urban computing and social governance; artificial intelligence and cognitive science; social network and group behavior; digital society and public security; digital government and public big dataTable of ContentsUrban Computing and Social Governance.- Artificial Intelligence and Cognitive Science.- Social Network and Group Behavior.- Digital Society and Public Security.- Digital Government and Public Big Data

    1 in stock

    £58.49

  • From Algorithms to Thinking Machines: The New

    Association of Computing Machinery,U.S. From Algorithms to Thinking Machines: The New

    15 in stock

    Book SynopsisThis book introduces and provides an analysis of the basic concepts of algorithms, data, and computation and discusses the role of algorithms in ruling and shaping our world. It provides a clear understanding of the power and impact on humanity of the pervasive use of algorithms.From Algorithms to Thinking Machines combines a layman's approach with a well-founded scientific description to discuss both principles and applications of algorithms, Big Data, and machine intelligence. The book provides a clear and deep description of algorithms, software systems, data-driven applications, machine learning, and data science concepts, as well as the evolution and impact of artificial intelligence.After introducing computing concepts, the book examines the relationships between algorithms and human work, discussing how jobs are being affected and how computers and software programs are influencing human life and the labor sphere. Topics such as value alignment, collective intelligence, Big Data impact, automatic decision methods, social control, and political uses of algorithms are illustrated and discussed at length without excessive technical detail. Issues related to how corporations, governments, and autocratic regimes are exploiting algorithms and machine intelligence methods to influence people, laws, and markets are extensively addressed. Ethics principles in software programming and human value insertion into artificial intelligence algorithms are also discussed.

    15 in stock

    £46.80

  • The Societal Impacts of Algorithmic

    Association of Computing Machinery,U.S. The Societal Impacts of Algorithmic

    15 in stock

    Book SynopsisThis book demonstrates the need for and the value of interdisciplinary research in addressing important societal challenges associated with the widespread use of algorithmic decision-making. Algorithms are increasingly being used to make decisions in various domains such as criminal justice, medicine, and employment. While algorithmic tools have the potential to make decision-making more accurate, consistent, and transparent, they pose serious challenges to societal interests. For example, they can perpetuate discrimination, cause representational harm, and deny opportunities.The Societal Impacts of Algorithmic Decision-Making presents several contributions to the growing body of literature that seeks to respond to these challenges, drawing on techniques and insights from computer science, economics, and law. The author develops tools and frameworks to characterize the impacts of decision-making and incorporates models of behavior to reason about decision-making in complex environments. These technical insights are leveraged to deepen the qualitative understanding of the impacts of algorithms on problem domains including employment and lending.The social harms of algorithmic decision-making are far from being solved. While easy solutions are not presented here, there are actionable insights for those who seek to deploy algorithms responsibly. The research presented within this book will hopefully contribute to broader efforts to safeguard societal values while still taking advantage of the promise of algorithmic decision-making.Table of Contents Introduction Part I: Theoretical Foundations for Fairness in Algorithmic Decision-Making 1. Inherent Tradeoffs in the Fair Determination of Risk Scores 2. On Fairness and Calibration 3. The Externalities of Exploration and How Data Diversity Helps Exploitation Part II: Models of Behavior 4. Selection Problems in the Presence of Implicit Bias 5. How Do Classifiers Induce Agents to Behave Strategically? 6. Algorithmic Monoculture and Social Welfare Part III: Application Domains 7. Mitigating Bias in Algorithmic Hiring: Evaluating Claims and Practices 8. The Hidden Assumptions Behind Counterfactual Explanations and Principal Reasons Part IV: Conclusion and Future Work 9. Future Directions

    15 in stock

    £54.00

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