Role-playing, war games and fantasy sports Books

577 products


  • League of Thieves

    Usborne Publishing Ltd League of Thieves

    2 in stock

    Book SynopsisPrepare for death-defying rooftop chases, shadowy enemies and fiendish picture puzzles in this thrilling adventure gamebook where the hero of the story is YOU. As a member of the League of Thieves you're used to plenty of danger and mystery, but your most perilous mission yet is about to begin. Can you succeed where all others have failed and break into the infamous Castle Flaggstone to rescue your friend, steal a priceless treasure and uncover an ancient secret? With a fun dice-based combat system (complete with a link to an online dice-roller), beautifully illustrated puzzles to solve and a story full of twists and turns, this interactive adventure will have you gripped from beginning to end.Trade ReviewA thrilling story complete with rooftop chases, shadowy enemies - and of course plenty of fiendish puzzles to solve along the way. * The Week Junior *

    2 in stock

    £7.59

  • Battlefront Miniatures Ltd The Pacific

    2 in stock

    Book Synopsis

    2 in stock

    £34.00

  • Wonderland

    Andrews McMeel Publishing Wonderland

    5 in stock

    Book SynopsisFollow the White Rabbit down the hole, but be careful where he leads you … From the award-winning author and illustrator of Neverland and OZ comes his third stunningly designed RPG setting book, in Wonderland: A Fantasy Role-Playing Setting.Drawing on the books and poems of Alice's Adventures in Wonderland by author Lewis Carroll, Andrew’s third RPG book offers a dungeon setting and source book that leans into combat. Like his previous books, it will have secrets to explore and social interactions to navigate, but the change in setting and focus will allow it to stand on its own. And, of course, it will all be beautifully illustrated and designed in Andrew’s signature style that his fans clamor for. 

    5 in stock

    £25.50

  • Zona Alfa

    Bloomsbury Publishing PLC Zona Alfa

    3 in stock

    Book SynopsisExplore, salvage, and survive inside the Exclusion Zone in this near-future Eastern European-themed skirmish wargame.Zona Alfa is a set of simple, fast-play skirmish rules for scavenging, exploring, and surviving in a near-future, post-apocalyptic Eastern European setting. Players take on the role of bandits, mercenaries, and military units fighting over the blasted Exclusion Zone and its abandoned artifacts. Customize your fighters with a variety of weapons and specialisms to create your ideal warband. With extended rules for campaigns, character progression, terrain, and environmental hazards, Zona Alfa contains all the tools required to engaging in blistering firefights within the Exclusion Zone.

    3 in stock

    £11.69

  • Frostgrave The Frostgrave Folio

    Bloomsbury Publishing PLC Frostgrave The Frostgrave Folio

    1 in stock

    Book SynopsisThe Frostgrave Folio is the complete collection of all previously released Frostgrave mini-ebook supplements in one printed volume. This includes Hunt for the Golem, a three-scenario campaign in which the warbands hunt down a rogue golem; Sellsword, which introduces rules for experience-gaining captains to help lead warbands; Dark Alchemy, which expands the rules for potions and potion brewing, and Arcane Locations which gives additional options for bases and base upgrades. The book also includes a completely new mini-supplement, The Ravages of Time.

    1 in stock

    £11.69

  • Into the Tower: A Choose-Your-Own-Path Book

    Andrews McMeel Publishing Into the Tower: A Choose-Your-Own-Path Book

    7 in stock

    Book SynopsisFull of winding tunnels and fearsome magical traps for intruders, the tower of the reclusive spellbinder princess is usually impossible to breach—apart from tonight. Once every ten years the gates of the Locked Keep open for the masquerade ball, and it’s your one chance to get inside. Choose to sneak, charm or fight your way up to the room of confiscated magical objects at the top of her tower, where there is something you desperately want…Welcome to Into the Tower, a fantasy heist where the reader chooses their path, trying to make their way through magic, monsters, and perils to the top of the mysterious spellbinder princess’s tower. Into the Tower expands on the world of Into the Dungeon, bringing even more excitement and adventure from award-winning writer and artist Hari Conner. If you survive your journey up the tower, you can find out the secrets of the princess’s past and why she locked herself away, become one of the monsters slowly consuming humanity, lose yourself forever in the source of all magic, destroy the world—or even, on the right path, change it for the better.

    7 in stock

    £10.79

  • The Doomed

    Bloomsbury Publishing PLC The Doomed

    1 in stock

    Book SynopsisA quick-playing, rules-light skirmish wargame of Horror hunting set in a bleak sci-fi world on the brink of impending doom.Hunger, Hatred, Domination, Oblivion, and Ruin. The world is dying, poised on the brink of falling to one of these great dooms. Factions pursue their own interests, as likely to be the heralds of the world's destruction as they are its saviours. Horrors monstrous abominations that defy logic, science, and nature roam the land. Bands of hunters follow bold leaders, seeking out and destroying Horrors, gaining fame as word of their deeds spreads amongst the desperate survivors. Rival bands compete for prestige, clash over ideology, and pose as much of a threat to each other as the Horrors they hunt.The Doomed is a quick-playing, rules-light skirmish wargame in which small warbands of hunters compete to hunt unique Horrors in a bleak sci-fi world. Scenarios are defined by the Horror being hunted and by the Conflict in which the hunt tTrade ReviewLightweight rules and heavy metal everything else. -- Timothy Linward * Wargamer *A tight design philosophy to a new area of the gaming world. -- Christopher Eggett * Tabletop Gaming Magazine *My new favourite game in my collection. -- Dave O'Gara * Miniature Mash-Up *

    1 in stock

    £21.25

  • Sci-fi Skirmish Scenarios: Small-unit Missions

    Pen & Sword Books Ltd Sci-fi Skirmish Scenarios: Small-unit Missions

    3 in stock

    Book SynopsisWelcome to The Sprawl Sci-fi skirmishes are an increasingly popular genre of war game but they are more dependent than most on good scenarios to keep them varied and exciting. John Lambshead has taken the work out of scenario building. He presents a selection of thirty-six missions of varying complexity, each with clear objectives and victory conditions, a map showing set-up zones and some with special rules. Although they are set in his imagined dystopian city of Civitas Cavernum (aka The Sprawl), with its factions of Scavs, Proctors, Cultists and Corporates, the scenarios are designed to be adaptable to almost any setting and set of rules (including those published in the author's One-hour Skirmish Wargames). In addition, there are no less than three mini-campaigns that link the scenarios together in various combinations. But that is not all. John Lambshead gives advice on designing your own scenarios and campaigns and there is even a set of tables allowing you to quickly create them through random dice rolls, ensuring almost infinite variety to your games. Finally, there is a useful reference section listing websites of rules publishers and manufacturers of suitable miniatures and model terrain. Welcome to The Sprawl (but keep your gun close and your mask on).

    3 in stock

    £11.69

  • Wargames Terrain and Buildings: WWI Trench

    Pen & Sword Books Ltd Wargames Terrain and Buildings: WWI Trench

    1 in stock

    Book SynopsisAlthough it was a global conflict, for many WW1 is synonymous with the war in the trenches of the Western Front. For anyone wargaming these battles a good trench system is a must. Douglas Hardy is a very experienced wargamer and terrain modeller and a member of the Western Front Association who has walked the battlefields many times. From the initial choice between stand-alone pieces on a mat or a fixed, bespoke layout, through to final detailing, he shares his experience, giving practical advice on building your own trench system. He considers the differences between British, German and French trenches, which differed in design and construction, as well as developments in defences through the phases of the war. A trench system is not just the trench itself of course, but also the dugouts, barbed wire entanglements, sandbags, gun emplacements and pillboxes. Shell holes and shattered forests are also covered. Each element is explained in step-by-step detail, illustrated with numerous colour photos and there are also reference photos of real trenches.

    1 in stock

    £13.49

  • Starfinder Second Edition Playtest Adventure

    Paizo Publishing, LLC Starfinder Second Edition Playtest Adventure

    3 in stock

    Book SynopsisThe Azlanti Star Empire and Veskariumtwo interstellar powers with a long history of conquest and warare set to sign a historic accord on the distant settlement of Atuity. A group of heroes attend the peace talks on behalf of the Pact Worlds, navigating civil unrest and negotiations to make sure everything goes as planned. When a surprise attack interrupts the diplomatic proceedings, the heroes must fight back against rogue Azlanti forces and mysterious saboteurs to protect Atuity (and the entire Adalawe system) from the destructive schemes of Devourer cultists who are preparing to activate a weapon of cosmic destruction! Empires Devoured is a complete Starfinder Second Edition playtest adventure for 10th-level characters written by Thurston Hillman, and features classic creatures updated to Second Edition, all-new monsters and threats, and a mix of cinematic combats, intense negotiations, and dramatic events that will shake the galaxy. This adventure is designed to introduce the Starfi

    3 in stock

    £19.99

  • Pathfinder Adventure Claws of the Tyrant P2

    Paizo Publishing, LLC Pathfinder Adventure Claws of the Tyrant P2

    2 in stock

    Book SynopsisFace the terrors of the Gravelands! The fate of two goddesses hangs in the balance as disgraced graveknight Seldeg Bhedlis prepares a ritual to rewrite history itself. Brave heroes and wicked villains alike assemble either to hinder or assist Seldeg in his plans in this heart-stopping adventure anthology for Pathfinder Second Edition! Claws of the Tyrant is an anthology of three interconnected adventures set in the former nation of Lastwall, now known as the Gravelands. Gravelands Survivors is a Pathfinder Adventure for four 1st-level characters that follows a group of refugees as they race to keep a holy artifact out of Seldeg's clutches. In Ashes for Ozem, an adventure for four 7th-level characters, the players assume the roles of agents assembled by Seldeg to infiltrate a stronghold of good and destroy it from within. In Of Blood and Faith, an adventure designed for four 18th-level characters, the Knights of Lastwall and their allies prepare for the final confrontation with Seldeg and end the graveknight's machinations once and for all. This anthology also includes a collection of monsters, feats, and magic items perfect for any adventure set in the undead-haunted Gravelands.

    2 in stock

    £31.99

  • Pathfinder FlipMat Remote Villas

    Paizo Publishing, LLC Pathfinder FlipMat Remote Villas

    3 in stock

    Book SynopsisA place to get away! Everyone needs an out-of-the-way respite, and this Flip-Mat provides two such locations. One side features a spiraled keep perched high on a precarious mountain cliff, while the other side shows a cozy lodge sitting deep in a wintery valley. Whether your characters are in need of a retreat or they're storming a rival's secure estate, Pathfinder Flip-Mat: Remote Villas has you covered!A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easysimply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24 x 30 unfolded, and 8 x 10 folded.

    3 in stock

    £18.69

  • Simon & Schuster How to Defend Your Lair

    2 in stock

    Book SynopsisDefend yourself and protect your assets in a lair that feels as real and alive as your monsters with advice from Keith Ammann, author of The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters. The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. Probably more than one someone. You can’t know when, but you can choose where. You need to be ready. You need a lair. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting. This book teaches you how to use real-world principles of building security and area defense to create strongholds infused with flavor, informed by narrative, and complex enough to force your players to think strategically. You’ll look at the strengths and weaknesses of both defenders and potential attackers, creating spaces that are strong enough to keep out ordinary intruders...and to provide thrilling challenges to extraordinary ones. Including more than a dozen fleshed-out sample strongholds, How to Defend Your Lair is a crucial resource for any RPG gamemaster who wants to push players to think about how to solve problems before running at them head-on.Trade Review“Ammann's literal decades of expertise, combined with his witty and approachable voice, makes this book a must for your gaming bookshelf.” -- Kara Dennison * Ko-fi.com *

    2 in stock

    £17.00

  • MOAR! Monsters Know What They're Doing

    Simon & Schuster MOAR! Monsters Know What They're Doing

    2 in stock

    Book SynopsisFrom the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons.Keith Ammann’s first book based on his popular blog, The Monsters Know What They’re Doing, unpacks strategies, tactics, and motivations for creatures found in the Dungeons & Dragons Monster Manual. Now, in MOAR! Monsters Know What They’re Doing, he analyzes the likely combat behaviors of more than 100 new enemies found in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes. Your campaign will never be the same!Trade ReviewPraise for The Monsters Know What They're Doing “I’ve always said, the Dungeon Master is the whole world except for his players and as a result, I spend countless hours prepping for my home group. What Keith gets is that the monsters are the DM’s characters and his work has been super helpful in adding logic, flavor, and fun in my quest to slaughter my players’ characters and laugh out the window as they cry in their cars afterward.” —Joe Manganiello, award-winning actor/producer, author of Evolution, founder/creative director of Death Saves streetwear, and consultant/contributor to Dungeons & Dragons“This book almost instantly made me a better Dungeon Master. If you’re running games, it is a must-have enhancement. I gave copies to the two others in our group who share in the Dungeon Mastering, and both of them came back the next time grinning rather slyly. Keith is a diabolical genius, and I say that with the utmost respect!” —R. A. Salvatore, #1 New York Times bestselling author of more than sixty-five books, including the Drizzt novels The Crystal Shard, Timeless, and Boundless“The best movie villains are the ones you fall in love with. Keith’s book grounds villains in specificity, motivation, and tactics--so much so that players will love to hate ‘em. This book will enrich your game immeasurably!” —Matthew Lillard, award-winning actor, director, producer, and co-founder of Beadle and Grimm’s Pandemonium Warehouse“I have to send this book to my DM!” —Hugo award finalist Max Gladstone, author of This is How You Lose the Time War“I hope my DM doesn't read this book.” —Hugo award-winner Elizabeth Bear, author of Ancestral Night“Every great DM needs a copy of this book like a player needs a D20 that rolls a lot of critical hits. It won't make the other side happy, but it will make the game more exciting.” —Two-time Campbell award finalist Stina Leicht, author of Cold Iron"Is a conniving creature with a rational sense of self-preservation really going to take one last swipe at the fighter while on death’s door, or would it run away to fight another day? Depending on the monster, this book has the answer." —SYFY Wire“One of the most interesting, thoughtful, smart RPG sourcebooks I've ever read. . . . The Monsters Know What They're Doing is a hoot just to read, and transported me back to my days of poring over the Monster Manual and the Fiend Folio."—Cory Doctorow, co-editor of boingboing.net and New York Times bestselling author of Little Brother and Homeland“As a dungeon master, I am overcome with the sheer usefulness of Keith Ammann’s The Monsters Know What They’re Doing. This book is brilliant. It’s completely rewriting the way I think about encounters, and making me want to sick a pack of goblins on my players straight away. Highly recommended for any DM of any level of experience. And I fear it will become required reading when Live to Tell the Tale comes out this summer and our players all get smarter with their tactics too!” —Lou Anders, Hugo award winning author of Once Upon a Unicorn, Star Wars: Pirate’s Price, and the Thrones & Bones trilogy“This book is ABSOLUTELY ESSENTIAL for any D&D DM, whether you’re running monsters straight from the book or not. This should sit prominently on every game shelf and should be pulled out for every session.” –Dice Monkey

    2 in stock

    £17.00

  • Pathfinder RPG Pathfinder Monster Core Pocket

    Paizo Publishing, LLC Pathfinder RPG Pathfinder Monster Core Pocket

    1 in stock

    Book SynopsisFight for Glory! Inside the 376-page Pathfinder Monster Core, you'll find over 400 creatures, including fantasy classics like elves, ogres, and all-new dragons; wild animals from giant ants to ferocious wolves; and the unique monsters that threaten the world of Pathfinder, like sinspawn and noxious needlers. These creatures cover all levels of play, from the slow and mindless zombie shambler to the ultra-powerful demonic Treerazer! The ideal resource for Game Masters planning their next battles and player characters looking for monstrous allies to summon! Pathfinder Monster Core is the definitive monster rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.Pathfinder Monster Core includes: More than 400 monsters! Gorgeous full-color illustrations on nearly every page! Detailed monster lists sorted by level, type, and rarity to help you find the right monster for any situation! Detailed lore sidebars offering additional information about Pathfinder''s most popular monstrous friends and foes! Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.

    1 in stock

    £22.94

  • Assassin's Creed - Escape Room Puzzle Book:

    Headline Publishing Group Assassin's Creed - Escape Room Puzzle Book:

    4 in stock

    Book SynopsisThe Assassin's Creed Escape Room Puzzle Book is an exciting journey through history in which you must solve a series of puzzles and mysteries to save humanity. You are Joey, a museum worker who comes across a mysterious blade that sets in motion a chain of events that completely upends your life. Drawn into the world of the Assassins, you must tour through time and space – from 5th century BCE Greece to the catacombs of medieval Venice – in order to foil a malevolent Isu plot.Featuring characters and locations familiar to fans of the Assassin's Creed franchise and written by an experienced real-life escape-room creator, this immersive escape-room experience is both visually exciting and a difficult puzzle quest.Can you solve the conundrums and reveal the Isu plan in time to save the world?

    4 in stock

    £13.49

  • Pathfinder Absalom, City of Lost Omens (P2)

    Paizo Publishing, LLC Pathfinder Absalom, City of Lost Omens (P2)

    2 in stock

    Book SynopsisFor nearly 5000 years, the great city of Absalom has stood at the center of the Inner Sea’s culture, commerce, and prophecy. Now, with the death of the city’s founder-god Aroden, the disappearance of the city’s lord mayor, and newly launched attacks from some of its greatest foes, Absalom stands at the gateway to a new and uncertain destiny! This lore-packed 296-page hardcover guide to the locations, denizens, and adventures of Pathfinder’s most famous city is the largest Pathfinder city sourcebook to date, presenting a fascinating locale suitable for years of adventure! A huge 8-panel poster map of the city sets the scene in unprecedented detail, allowing your heroes to walk upon streets paved with centuries of history, following the steps of generations of questing heroes to chart a new path for the City at the Center of the World!

    2 in stock

    £39.99

  • Gran Meccanismo

    Bloomsbury Publishing PLC Gran Meccanismo

    2 in stock

    Book Synopsis2023 ENNIE NOMINATED FOR BEST WRITINGA roleplaying game of fantastical inventions and Machiavellian politics in Renaissance Italy.It is the Year of Our Lord 1510, and one has to wonder how differently history could have played out if Niccolò Machiavelli, the military commissioner of the Republic of Florence, had not understood the true scale of Leonardo da Vinci's genius. In such a world, the visionary might simply have wasted his time painting portraits of women and doodling in a sketchbook. Instead, he unleashed a technological revolution where primitive computers, decorated with delicately painted cupids, run on water clocks; spring-powered tanks whir across the battlefield, cannons thundering from their flanks; and gliders flit across perfectly blue Tuscan skies.Gran Meccanismo is a roleplaying game of swashbuckling adventure in a Renaissance Italy where Florence''s winding alleys play host to spies, scholars, and sell-swords alike. Players are nobles, mercenaries, in

    2 in stock

    £21.25

  • Bolt Action Armies of Great Britain Third Edition

    Bloomsbury Publishing PLC Bolt Action Armies of Great Britain Third Edition

    2 in stock

    Book Synopsis

    2 in stock

    £22.50

  • Hairfoot Jousting

    Bloomsbury Publishing PLC Hairfoot Jousting

    1 in stock

    Book SynopsisA fast-paced miniatures game of whimsical fantasy jousting. While the Hairfoot halflings typically prefer eating and drinking to strenuous exercise, one thing that is sure to stir them from their armchairs is the noble sport of Hairfoot Jousting. Small teams take to the field on the backs of various unruly mounts pigs, turkeys, sheep, and more to tilt against their rivals, striving to knock them to the ground with their blunt lances. For the victors: fame, glory, and perhaps a new pair of gardening gloves. For the defeated team well, everyone loves an underdog!Hairfoot Jousting is a quick and simple tabletop miniatures game in which players seek to lead their teams of three to victory in tournaments or over the course of a season. Play on some of the most famous pitches to grace the sport, such as Baker's Run, The Puddles, and Barrel Bottom, each with their own special challenges. Point your jousters in the direction of their opponents and hope their mounts don't have their own ideas! In Hairfoot Jousting, sportsmanship and a sense of humour are as valuable as skill or luck after all, it's joust a bit of fun.

    1 in stock

    £18.00

  • The Silver Bayonet Britain Bones of Albion

    Bloomsbury USA The Silver Bayonet Britain Bones of Albion

    1 in stock

    1 in stock

    £13.49

  • Dungeonmeister The Expanded Edition

    Adams Media Corporation Dungeonmeister The Expanded Edition

    2 in stock

    Book SynopsisCheers to RPGs! This new and improved edition of the hit cocktail collection that kickstarted the successful Dungeonmeister series is back with even more fun, RPG-inspired cocktail recipesincluding all-new cocktails throughout and a brand-new chapter of zero-proof drinks that still pack a punch!

    2 in stock

    £15.29

  • Wargames Terrain and Buildings: The Napoleonic

    Pen & Sword Books Ltd Wargames Terrain and Buildings: The Napoleonic

    2 in stock

    Book SynopsisAny miniature wargame is greatly enhanced by realistic and evocative scenery and buildings, but commercial ready-made pieces can be expensive. Building your own can be a cost-effective and very rewarding alternative, another hobby in itself, but it can be hard to know where to start. Wargames Terrain and Buildings is a series of books aimed at giving wargamers the skills, techniques and guidance they need to create their own stunning and practical model buildings. In this volume, master modeller Tony Hardwood shares his years of experience and presents the reader with a wide range of projects for the Napoleonic era. With the aid of step-by-step photographs, he guides the reader through building and finishing each of these models, which are organized in three sections of increasing complexity and encompass a range of scales and different materials. Nine projects are included but the techniques and skills demonstrated along the way, along with valuable advice on tools, construction materials and paints, can be adapted and applied to a much wider range of structures to grace your battlefields.

    2 in stock

    £13.49

  • Pathfinder FlipMat Feasthall

    Paizo Publishing, LLC Pathfinder FlipMat Feasthall

    3 in stock

    Book Synopsis

    3 in stock

    £18.69

  • Swords of God

    Helion & Company Swords of God

    1 in stock

    Book SynopsisA narrative wargame set in the Age of Crusades that emphasizes fast-paced, abstract battles inspired by medieval romantic literature.Swords of God is a narrative wargame centered on the Age of Crusades (1100-1400). Rather than attempt direct simulation of the physical aspects of warfare, the rules instead take inspiration from chansons de geste and other romantic literature of the time and aim to create a faster-flowing, more abstract struggle still worthy of a song.The game aims to fit battles of around 20-30,000 men a side onto a 6? x 4? table, but any size of table can be used if your unit bases are smaller than the ?Impetus? standard of 120mm by 40mm, or more numerous than the sands of the sea! Centred as it is on the command and control of key personalities in each army, any size of battle is possible with the easy-to-use points system provided. The game also provides a quick chart to help you pick the right size of table for your battle.Inspired by psychohistorical studies of the Crusades like Avner Falk?s Franks and Saracens and Vincent Baker?s seminal Apocalypse World rules engine, the game?s deep but simple mechanics promote meaningful tactical choices while ensuring the action always moves forwards. Among other things, it features:? A unified mechanic based on the roll of 3 six-sided dice.? Gridded movement to get the action started quicker. The sides of each square are equal to half the width of a unit base.? Scenario generation that takes the table?s terrain into account.? More than half a dozen sets of special rules based on the army commander?s relationship with the divine. In an era of personal oaths and charismatic authority, these special rules extend to their army as well.Army lists for campaigns in Iberia, the Baltics, the Languedoc, Bohemia and the Levant feature curated spreads of generic unit types, while the ?Faith Trees? available to generals of any religion grant special rules based on their emotional connection to the divine and the religious war that has ensnared them. Each one gives an army a different feel, providing a great deal of replayability even within the same campaign.

    1 in stock

    £21.25

  • Melsonian Arts Council The Ruinous Palace of the Metegorgos

    2 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    2 in stock

    £17.00

  • Melsonian Arts Council Academies of the Arcane

    2 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    2 in stock

    £24.00

  • Selfish Dungeon Edition

    Chronicle Books Selfish Dungeon Edition

    Book Synopsis

    £21.60

  • Escape the Murder Express

    Bonnier Books Ltd Escape the Murder Express

    5 in stock

    Book SynopsisEverything you need to to host your own escape room with added murder mystery twist

    5 in stock

    £18.55

  • The Game Master's Book of Random Encounters: 500+

    Topix Media Lab The Game Master's Book of Random Encounters: 500+

    4 in stock

    Book Synopsis

    4 in stock

    £17.09

  • Düngeonmeister: 75 Epic RPG Cocktail Recipes to

    Adams Media Corporation Düngeonmeister: 75 Epic RPG Cocktail Recipes to

    2 in stock

    Book SynopsisCelebrate your campaigns and conquests with these 75 fun, RPG-inspired cocktail recipes your whole gaming group will love!Make your next gaming adventure even more fun with this collection of 75 RPG-inspired cocktails! Featuring fantasy-themed libations from the boozy Dragon the Beach and a Potion of Strength to a sneaky Stealth Check shot and a Never Split the Party Punch, you’ll keep spirits high and your friends happy during your next dungeon-crawling tabletop adventure. Complete with easy-to-follow, accessible instructions, Düngeonmeister also includes funny jokes and hilarious asides that will take your campaign (or your next gathering) to the next level!Trade Review“Besides the fun recipe names, [this book] also goes into bar cabinet essentials and techniques novice mix-masters may need.” —VentureBeat“Perfect for gaming sessions or a D&D themed party.” —Darcy & Brian“Lovely… the presentation is quite nice… sure to make a great stocking stuffer for the tabletop gamer in your life.” —Gaming Trend“The instructions are clear and concise [and] there are recipes for every kind of cocktail drinker you can think of… a fantastic gift.” —Cookbook Divas“Düngeonmeister presents a wide selection of interesting and, for the most part, delicious cocktails with a bit of gaming-themed wit, perfect for trying out and sharing with your adventuring party.” —Game Vortex“Plenty of humor and over 75 RPG-inspired drinks to suit everyone from DM to bard.” — Your Money Geek * Your Money Geek *"If you like to nerd out and drink at the same time this combo is a no-brainer." —Geek Girl Authority

    2 in stock

    £13.49

  • The King is Dead

    Bloomsbury Publishing PLC The King is Dead

    Book SynopsisA second edition of The King is Dead, a 2-4 player game of loyalty and politics in Medieval Britain.The King is dead. The kingdom is divided. Three factions the Scottish, the Welsh, and the English vie for control and, across the sea, foreign invaders prepare to take advantage of the chaos. Players must marshal their limited resources to influence this power struggle, while ensuring that the faction that rises to dominate the realm favors them above all other claimants to the throne.The King is Dead: Second Edition refreshes the accessible yet strikingly deep game with updated graphic design, gorgeous new artwork, and a brand-new asymmetric game mode for advanced play.Players: 2-4Ages: 14+Playing Time: 30-45 minutesContents: Double-sided playing board, 53 cards, 54 cubes, 31 counters, cloth bag

    £29.75

  • The Ultimate RPG Character Backstory Guide:

    Adams Media Corporation The Ultimate RPG Character Backstory Guide:

    5 in stock

    Book SynopsisRamp up your role-playing game (RPG) and make your character your own with this fun, interactive workbook—an essential addition to any player’s gaming kit.You’ve chosen your class, bought your weapons, and rolled for your stats, and you’re now the proud owner of your own RPG (role-playing game) avatar. But before you begin your adventure, there’s so much more you can do with your character to make him or her your own! Just how evil is she? What does his dating profile look like? Where did she get that scar? What does he want for his birthday? With fill-in-the blank narratives, prompts, and fun activities to help you customize your character at the start of the game, or build out your backstory as you play, The Ultimate RPG Character Backstory Book will help you fully imagine your character and bring them to life for the ultimate gaming experience!Trade Review"Your character creating journey itself seems like a game, there’s space available to write in the book which I feel helps add to pencil and paper feel to the famed tabletop RPGs! What I like about this book is even if you don’t want to play with others, you could entertain yourself by creating characters for fun OR to help you create characters for a book or short story. From what I’ve read so far, this book is pure fun. If someone like me who knows little to nothing about traditional RPG’s could enjoy this book, then other newcomers to the genre and returning heroes from past fellowships will find something in this for them." * Horror Fuel *"I took my time reading through this book, trying out exercises with new and existing characters, and handed it off to friends, both those who D&D players and short story writers. I was pretty quickly getting questions about how much it cost, ($14.00 USD MSRP, though it’s currently on sale for a lower price several places), when it comes out, (October 2nd) and if I’d be willing to let them borrow it, which I think speaks volumes. I’ve found myself reaching for the book when trying to come up with a clever little something to fit into a character’s backstory while writing a script, and have had other writers suggest they’d use it to do the same. It’s not only a useful tool for building and fleshing out characters, it’s also written in an incredibly entertaining way, making it fun way to get the creative juices flowing." * Gaming Trend *"James D’Amato has thought about the novice and the experienced player and has put together ‘The Ultimate RPG Character Backstory Guide’ to essentially have you be an RPG superstar…. Taking fear into account can make your role-playing character come to life by giving them a sense of humanity and creating interesting gameplay. That’s something only D’Amato has realized and gamers will be the better for it…. James D’Amato has done something special with his new book ‘The Ultimate RPG Character Backstory Guide.’ It’s akin to a graduate school course in role-playing games." * Reviewfix *"This is a great book for any player of RPGs and can be a valuable resource for those that act as a Game Master. Much of this book is addressed in the third person and it gives the feeling of a great attentive Game Master working out character creation you the reader as the player. We should all be so lucky to have such a GM and we should all be such thoughtful and creative players." * Game Industry *"I can give The Ultimate RPG Character Backstory Guide the following praise - it's inspired me to want to kick off a new RPG Campaign for the first time in a year and a half. I want to DM a campaign and I want to play in a campaign. I want to pick through the guide for nuggets of inspiration, for added depth to my next game world. I can think of no better endorsement other than "this book will be used". Sadly, I can't say that for the vast majority of my gaming collection." * Tenkar's Tavern *"For me as a founder of Halo: The Lost Keys a text based RPG played via discord it really was fun and entertaining to do, and I look forward to writing some more in it." * Nation Fusion *"It truly is an RPG guide that hopes to make everyone a bit more excited for the RPG experience. Again, as mentioned above, it’s incredibly useful for those trying to get a kickstart into creating a story for their friends… I can dig this guide and its purpose… Anyway, there isn’t a lot to dislike about this book. It shoots straight, it works for what it is, and it feels open. I particularly enjoyed the fact that there are spaces for writers/game masters to fill in the blanks to answer questions, as well as make notes… it is a good book that does truly act as a guide. It will certainly help to kickstart ideas for characters, stories, and situations that pure RPGers can get behind." * Digital Chumps *"The Ultimate RPG Character Backstory Guide is the perfect way to create a unique character for yourself, and no two characters made using this book will be the same… Even if you don’t intend to use your character for anything, going through this book will give you an appreciation for the skill of creating characters. Whether for video games, literature, D&D or even comic books… The Ultimate RPG Character Backstory Guide is a gem for all dungeon masters, and for anyone who may find themselves with the need to create characters with depth. I could even picture indie developers who may not have their own creative resources, utilizing this book to flesh out characters in their RPGs. At $10.39 for the paperback currently, this book is completely worth the price." * Koalition *"In what seemed like it would be a novelty item to your RPG adventure, The Ultimate RPG Character Backstory Guide comes off far more as a requirement for crafting your character… I absolutely enjoyed this. I tried to be a bit critical and think what this book lacked. There’s really not much… The Ultimate RPG Character Backstory Guide is still a really essential guide for crafting your player character to their fullest. For me, this gave me the opportunity to delve a bit deeper into my own character in some rather interesting ways that I never thought about. Highly recommended." * Outright Geekery *"James D'Amato's The Ultimate RPG Character Backstory Guide contains a wealth of exercises that can be used to enrich RPG characters and their interactions with others through the use of improvisational storytelling techniques, something James has a great deal of experience with, having trained at Second City and iO in Chicago in improvisational comedy." * Game Vortex *"Whether you are a DM/GM that wants to encourage their players to have deeper characters and create more engaging Non-Player Characters (NPCs), or a player looking to bolster their roleplaying by establishing more about a character’s origin, or even an author in need of a tool to assist in building believable characters, relationships, and establishing world building, The Ultimate RPG Character Backstory Guide is a perfect supplement to any game’s character creation process. Ever activity is well thought out and cover a broad range of impact to the character and the world they live in. Some are silly and fun, while others dig deep into a character’s major events. For RPG veterans and new players alike grabbing The Ultimate RPG Character Backstory Guide is a sure way to expand your overall RPG experiences!" * Marooners Rock *"This guide is a great addition to any adventurers’ library." * Gaming Buddha *

    5 in stock

    £9.49

  • Critical Role: The Chronicles Of Exandria The

    Dark Horse Comics,U.S. Critical Role: The Chronicles Of Exandria The

    3 in stock

    Book SynopsisA stunning collection of art and illustrations from the Critical Role fan community.

    3 in stock

    £32.24

  • Neverland: A Fantasy Role-Playing Setting

    Andrews McMeel Publishing Neverland: A Fantasy Role-Playing Setting

    3 in stock

    Book SynopsisMermaids, sword fights, and adventures through Neverland are all fun and exciting—until you’re staring down the mouth of a crocodile big enough to topple a castle. Journey into the world of Peter Pan and its mysterious inhabitants in Neverland: A Fantasy Role-Playing Setting.EXPLORE THE ISLE OF MISCHIEF & MYSTERYMany have heard of the island of Neverland. Stories of pirates, mermaids and Peter Pan are told by parents around the world to send their children off to a happy, dreaming sleep. But, it’s been a long time since the Darlings first flew to Neverland and a new story is about to be told. Your own.Take a journey into the world of Peter Pan and its mysterious inhabitants in Neverland: A Fantasy RPG Setting. The book is a feature-length hex crawl campaign, intended for sandbox exploration. Created by Andrew Kolb, you’ll find endless adventure inside, lovingly adapted from the tales of Peter Pan and tailored for an older audience. Each hex is self-contained, brimming with lore from Peter Pan and the Darlings’ escapades.It’s time to tell your own stories of pirates, mermaids and children who can fly.For use with the fifth edition of the world’s oldest role-playing game.

    3 in stock

    £17.99

  • Starfinder RPG Mechageddon Adventure Path

    Paizo Inc. Starfinder RPG Mechageddon Adventure Path

    2 in stock

    Book SynopsisSuit Up, Save the World! On a rugged planet crawling with colossiterrifying kaiju that demolish cities with fearsome powercourageous mech pilots battle monsters to protect the world's people. As the war for control of planet Daimalko rages on, a mysterious third power plots to use an ancient artifact to purge the planet of all life. It's time for Daimalko's defenders to suit up against a new threat! This 184-page hardcover campaign tells the story of rookie mech pilots on Daimalko, starting out as city defenders and venturing to the stars as the heroes become galactic celebrities. This epic campaign spans levels 3 to 18 and features new mechs, bonus adventures designed to slot into the campaign as interludes or stand on their own as one-shots, mech-sized maps, and more. Mechageddon! is an exciting introduction to mech combat and the Starfinder RPG, packed with adventure content and new rules you can use to build the ultimate mech campaign!

    2 in stock

    £43.19

  • Hacked!: The Cyber Crime Puzzle Book – 100

    Michael O'Mara Books Ltd Hacked!: The Cyber Crime Puzzle Book – 100

    1 in stock

    Book SynopsisThe dark web is waiting for you ... Get ready to immerse yourself in the internet’s darkest corners and stop the hackers in their tracks. 100 puzzles to solve by million-copy bestselling author Dr Gareth Moore.Can you fix the malware the hacker has embedded into your system before the clock runs down? Do you have the skills to stop them in their tracks before they’ve stolen your data? Are you ready to put your white-hat hacker skills to good use by thwarting criminal masterminds?Written by the internationally best-selling Dr Gareth Moore, this is the ultimate puzzle book for wannabe hackers, full of codes, ciphers and fiendish conundrums to crack.Also available: The Perfect Crime Puzzle Book (9781789293357)The Undercover Agent Puzzle Book (9781789294095)

    1 in stock

    £9.49

  • Life Is Strange: Coloring Book

    Titan Books Ltd Life Is Strange: Coloring Book

    10 in stock

    Book SynopsisA BRAND-NEW COLORING BOOK FEATURING ICONIC ART FROM THE COMIC BASED ON THE VIDEO GAME LIFE IS STRANGE. Color your way through the universe of the award-winning videogame Life is Strange, using stunning artwork by Claudia Leonardi from the bestselling comic series. Featuring eighty pages of stylish black and white linework from the story of Max Caulfield and Chloe Price, complemented by distinctive doodles from Max's journal. Bring new life to Arcadia Bay, create fresh t-shirt designs for the cast, and explore time-twisting new realities at the tips of your pencils and pens! What color will Chloe's hair be in your timeline?

    10 in stock

    £11.69

  • Pathfinder Adventure Prey for Death P2

    Paizo Inc. Pathfinder Adventure Prey for Death P2

    1 in stock

    Book SynopsisThe infamous Red Mantis assassins are feared throughout the world for their ruthlessness and legacythose they slay stay dead! Yet they are not without honor, so when a group of assassins sent on a dangerous mission are met with unexpected treachery, they must clear their own names while remaining true to their murderous calling, even as greater plots and shocking truths reveal themselves. Prey for Death is a deluxe hardcover Pathfinder Second Edition adventure for 14th level characters, and gives players the chance to play members of the world''s most notorious assassin''s guild. The adventure also includes new items, lore, and character backgrounds, as well as a several powerful monsters ready to threaten high level characters!

    1 in stock

    £31.99

  • The World of Critical Role: The History Behind

    Cornerstone The World of Critical Role: The History Behind

    1 in stock

    Book SynopsisDive deep into the history of the world's most popular fantasy RPG livestream with the cast of Critical Role in this definitive guide featuring never-before-seen illustrations and photos.From its unassuming beginnings as a casual home game between friends to the role-playing phenomenon it is today, Critical Role has become the stuff of legend. These pages chronicle how a circle of friends who all happen to be talented voice actors built the most-watched tabletop role-playing livestream of all time.Discover dazzling new illustrations and richly written insights into the locations, characters, and adventures featured in the hundreds of episodes across Critical Role's two campaigns, Vox Machina and the Mighty Nein. Go behind the scenes with archival photos and exclusive interviews with Dungeon Master Matt Mercer and the entire Critical Role cast as they explore their characters' most triumphant moments and darkest hours. And celebrate the massive community of Critters who support and expand the show's world through a highlighted tour of the crafts, cosplay, and art they create every day.Featuring a foreword from the cast, lush illustrations, and the inside story you won't find anywhere else, this book is your indispensable guide to Critical Role.The adventure begins!

    1 in stock

    £21.25

  • Melsonian Arts Council Slow Sleigh to Plankton Downs

    2 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    2 in stock

    £17.00

  • Painting Wargaming Figures Allied Forces in

    Pen & Sword Books Ltd Painting Wargaming Figures Allied Forces in

    1 in stock

    Book SynopsisClear step-by-step guide to painting by a professional painter, Andy Singleton.

    1 in stock

    £13.49

  • A Guide to Film and TV Cosplay

    Pen & Sword Books Ltd A Guide to Film and TV Cosplay

    2 in stock

    Book SynopsisThis books gives an overview of the history of cosplay and how it started at the turn of the 20th century.

    2 in stock

    £13.49

  • Frostgrave Ghost Archipelago

    Bloomsbury Publishing PLC Frostgrave Ghost Archipelago

    1 in stock

    Book SynopsisThe Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient civilizations, the Archipelago appears every few centuries, far out in the southern ocean. At such times, pirates, adventurers, wizards, and legendary heroes all descend upon the islands in the hopes of finding lost treasures and powerful artefacts. A few, drawn by the blood of their ancestors, search for the fabled Crystal Pool, whose waters grant abilities far beyond those of normal men. It is only the bravest, however, who venture into the islands, for they are filled with numerous deadly threats. Cannibal tribes, sorcerous snake-men, and poisonous water-beasts all inhabit the island ruins, guarding their treasure hordes and setting traps for the unwary. In this new wargame, set in the world of Frostgrave, players take on the role of Heritors, mighty warriors whose ancestors drank from the Crystal Pool. These Heritors lead their small, handpicked teams of spellcasters, rogues,

    1 in stock

    £16.99

  • Absolute Emperor

    Bloomsbury Publishing PLC Absolute Emperor

    2 in stock

    Book SynopsisFrom the late Revolutionary Wars and Egyptian campaign, to the battles of Austerlitz, Borodino, Leipzig, and Waterloo, Absolute Emperor is a mass battle wargame that provides all the rules needed to play during this period of grand armies and sweeping campaigns. Players'' armies are composed of multiple corps, with command and control being of the utmost importance, all influenced by the elan of your general. Do you follow in the footsteps of Napoleon and be crowned the Absolute Emperor or stand against tyranny as Wellington and Blücher?

    2 in stock

    £11.69

  • The Far Shore: The Art of Superbrothers and the

    Coach House Books The Far Shore: The Art of Superbrothers and the

    2 in stock

    Book SynopsisThe genius and artistry behind Superbrothers and the making of an indie video game, from inception to its highly anticipated launch. Superbrothers: Sword & Sworcery was released in 2011 at the forefront of an exciting era of “indie games” – with the aesthetic of punk rock and the edge of modernist fiction, indie games pushed gaming into the realm of the avant-garde. Superbrothers (Craig D. Adams) was hailed as a visionary in the video game world. Now, his long-awaited follow-up, JETT: The Far Shore, has been released for Sony PlayStation and Epic Games Store. In the decade from inception to launch, Adams brought author Adam Hammond along for the ride, allowing unprecedented insight into the complicated genesis of Jett. The Far Shore offers a portrait of the enigmatic Adams and his team, the genius and artistry, the successes and setbacks, that went into building the world of JETT, in which you’re tasked with scouting a new home for a humanoid people after they’ve decimated their planet. To provide context, Hammond recounts the history of indie games and how their trajectory has followed that of independent art and literature. A riveting insider’s look at one of our most popular art forms.

    2 in stock

    £12.34

  • Pathfinder FlipMat Classics Bandit Outpost

    Paizo Publishing, LLC Pathfinder FlipMat Classics Bandit Outpost

    2 in stock

    Book SynopsisThere are bandits in the hills, and Pathfinder Flip-Mat Classics: Bandit Outpost lets heroes take the fight to the enemy''s lair! From the look-out tower to the prison cells to quarters for the goons, the Bandit Outpost is a perfect set-piece for any campaign, and easily doubles as a suitable home for the heroes after they have rescued it from evil.The most-popular Pathfinder Flip-Mats in history return! These fan-favorite maps feature versatile adventure settingscity streets, forests, ships, taverns, and moreand now they''re back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come!A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easysimply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24 x 30 unfolded, and 8 x 10 folded.On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

    2 in stock

    £15.54

  • Overwatch: Declassified - An Official History

    Titan Books Ltd Overwatch: Declassified - An Official History

    2 in stock

    Book SynopsisDon't miss this must-have, collectible read for Overwatch fans both old and new. Soldiers. Scientists. Adventurers. Oddities. During the Omnic Crisis, the people of our world were scattered, devastated . . . but heroes from around the globe answered the call. Overwatch offered a beacon of hope to weary survivors looking to reclaim and rebuild our war-torn world. From the reconstruction, their role expanded to help humanity solve some of the planet's most dire problems and usher in a new age of hope and prosperity. And yet, just as Overwatch hit its prime, it fell victim to its own power and was disbanded. But if there's one thing the heroes of Overwatch know, it's when the world needs them. Now you can follow the complete history of Overwatch in this comprehensive volume, packed with mission briefings, splash artwork, weapon schematics, and more. All-new lore straight from the game team threads together the story of Overwatch across its many comics, stories, cinematics, and game missions. Don't miss this must-have, collectible read for Overwatch fans both old and new.

    2 in stock

    £28.00

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