Human–computer interaction Books
Cambridge University Press Semiotics in Information Systems Engineering
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£104.50
Cambridge University Press FacetoFace Communication over the Internet
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£32.29
Cambridge University Press Computer Vision and HumanComputer Interaction
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£81.69
Cambridge University Press Finding Out About
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£46.54
Cambridge University Press Human Attention in Digital Environments
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£81.00
Cambridge University Press Reaching the Interactive Customer
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£35.14
Cambridge University Press FacetoFace Communication over the Internet
a huge range and FREE tracked UK delivery on ALL orders.
£95.00
Elsevier Science & Technology The UX Book
Book SynopsisTable of ContentsPART 1. INTRODUCTION 1. What is UX and UX design? 2. The Wheel: UX processes, lifecycles, methods, and technique 3. Scope, rigor, complexity, and project perspectives 4. Agile lifecycle processes and the Funnel Model of Agile UX 5. Prelude to the process chapters 6. Background: Introduction PART 2. UNDERSTAND NEEDS 7. Usage research data elicitation 8. Usage research data analysis 9. Usage research data modeling 10. UX design requirements: User stories and requirements 11. Background: Understand Needs PART 3. DESIGN SOLUTIONS 12. The nature of UX design 13. Bottom-up vs. top-down design 14. Generative design: Ideation, sketching, and critiquing 15. Mental models and conceptual design 16. Designing the ecology and a pervasive information architecture 17. Designing the interaction 18. Designing for emotional impact 19. Background: Design PART 4. PROTOTYPE CANDIDATES 20. Prototyping PART 5. EVALUATE UX 21. UX evaluation methods and techniques 22. UX evaluation: UX goals, metrics, and targets 23. Preparation for empirical UX evaluation 24. Empirical data collection methods and techniques 25. Analytical data collection methods and techniques 26. UX Evaluation: Data analysis 27. UX evaluation: Reporting results 28. Background: UX evaluation PART 6. AGILE UX AND CONNECTIONS TO AGILE SE 29. Connecting agile UX with agile software development 30. Background: Agile connections PART 7. AFFORDANCES AND DESIGN GUIDELINES 31. Affordances in UX design 32. The interaction cycle 33. UX design guidelines 34. Background: Affordances and UX design principles
£69.99
Penguin Putnam Inc The Filter Bubble
Book Synopsis“Well-timed . . . a powerful indictment of the current system.” —Wall Street JournalIn December 2009, Google began customizing its search results for all users, and we entered a new era of personalization. With little notice or fanfare, our online experience is changing, as the websites we visit are increasingly tailoring themselves to us. In this engaging and visionary book, MoveOn.org board president Eli Pariser lays bare the personalization that is already taking place on every major website, from Facebook to AOL to ABC News. As Pariser reveals, this new trend is nothing short of an invisible revolution in how we consume information, one that will shape how we learn, what we know, and even how our democracy works. The race to collect as much personal data about us as possible, and to tailor our online experience accordingly, is now the defining battle for today’s internet giants like Google, Facebook, Apple and Microsoft.
£15.20
University of Illinois Press March of the Machines The Breakthrough in
Book Synopsis
£16.14
MIT Press Value Sensitive Design Shaping Technology with
Book SynopsisUsing our moral and technical imaginations to create responsible innovations: theory, method, and applications for value sensitive design.Implantable medical devices and human dignity. Private and secure access to information. Engineering projects that transform the Earth. Multigenerational information systems for international justice. How should designers, engineers, architects, policy makers, and others design such technology? Who should be involved and what values are implicated? In Value Sensitive Design, Batya Friedman and David Hendry describe how both moral and technical imagination can be brought to bear on the design of technology. With value sensitive design, under development for more than two decades, Friedman and Hendry bring together theory, methods, and applications for a design process that engages human values at every stage.After presenting the theoretical foundations of value sensitive design, which lead to a deep rethinking of technical desi
£38.00
MIT Press Ltd AI and Humanity The MIT Press
Book SynopsisAn examination of the implications for society of rapidly advancing artificial intelligence systems, combining a humanities perspective with technical analysis; includes exercises and discussion questions.AI and Humanity provides an analytical framing and a common language for understanding the effects of technological advances in artificial intelligence on society. Coauthored by a computer scientist and a scholar of literature and cultural studies, it is unique in combining a humanities perspective with technical analysis, using the tools of literary explication to examine the societal impact of AI systems. It explores the historical development of these technologies, moving from the apparently benign Roomba to the considerably more sinister semi-autonomous weapon system Harpy. The book is driven by an exploration of the cultural and etymological roots of a series of keywords relevant to both AI and society. Works examined range from Narrative of the Life of Fr
£33.00
MIT Press Ltd Playful Wearables
Book SynopsisAn expert introduction to the world of “playful wearables” and their design, with a wide range of engaging examples, case studies, and exercises.This pioneering introduction to the world of wearable technology takes readers beyond the practical realm (think Fitbits, Apple watches, and smart glasses) to consider another important side of the technology—the playful. Playful Wearables offers an engaging account of what “playful wearables” are, why they matter, how they work, how they’re made, and what their future might hold. The book’s authors—Oğuz Buruk, Ella Dagan, Katherine Isbister, Elena Márquez Segura, and Theresa Jean Tanenbaum—draw on decades of experience in design, development, and research to offer real-world examples, exercises, and implications, showing how this kind of wearable tech can introduce an invaluable element of play into our everyday lives.As wearable technology emerges in the ecology of costume and fashion, the authors consider its intimate connection to identity and culture. And they look at the ways in which playful wearables, when smoothly integrated into everyday social experiences, support social interaction. The book then moves on to the mechanics of playful wearables—from design strategies and frameworks to specific methods and game design patterns—the building blocks for great playful, wearable designs. All of these elements point to possibilities beyond the realm of games and dedicated play, as the value and uses of playful wearables in the larger world of self, society, and culture become ever more apparent.
£36.10
Little, Brown & Company Head in the Cloud Why Knowing Things Still
Book Synopsis
£16.14
The University of Michigan Press My Life as a Night Elf Priest
Book SynopsisCompiles more than three years of participatory research in Warcraft play and culture in the US and China. Nardi introduces us to the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to
£52.93
Rowman & Littlefield Data Duped: How to Avoid Being Hoodwinked by
Book SynopsisTeaches readers to identify and avoid deceit and misinformation online.We are commonly deceived by numbers in our everyday lives. From lotteries, product warranties, and weight loss fads to misleading headlines, numbers are used in manipulative ways to lure us into making decisions about our life. Data Duped will help you avoid common pitfalls and develop a sense of ‘data defense’ by learning what types of questions to ask and how to maintain a healthy level of curiosity and data skepticism. Data Duped gives readers a super power, or at least we hope so. Knowledge is power. With knowledge of how data can be manipulated, how it can influence our decisions and how it can deceive, readers will face data with a new empowered approach. This book purposefully raises more questions than answers and guides readers to seek the differences between the plausible and the ridiculous along a journey of informed critical thinking and data literacy. With historical parallels and both practical and relatable examples, readers will learn how to separate the ‘malarkey’ from the truth, become able to comfortably bring a little more data into their lives, and ultimately avoid being hoodwinked by misinformation.
£34.67
Temple University Press,U.S. Managing the Infosphere: Governance, Technology,
Book SynopsisDrawing on their expertise in geography, political science, international relations, and communication studies, McDowell, Steinberg, and Tomasello investigate specific policy problems encountered as international organizations, corporations, and individual users try to "manage" a space that simultaneously contradicts and supports existing institutions and systems of governance, identity, and technology.Trade Review"Accessible and welcoming. The theoretical underpinnings are clearly explicated, and strong. The book will be particularly useful as an introductory text in classes on globalization and information technology for those in the first two years of their undergraduate studies." Sandra Braman, University of Wisconsin "The main strength of this book is its strong theoretical framework... Managing the Infosphere will prove useful as a foundational text for anyone who wants to explore deeply how governance, cultural practices and technology shape and territorialize the space of information - and sometimes the other way around."- Spring 2009 issue of Global Media Journal "The book's strength lies in its cogent look at the space that hosts the virtual in order to help users understand mobile technologies--whether in applications of communication, tourism, or institution... What is particularly impressive in this work is the authors' depth of analysis despite handling so many and varied concepts... Managing the Infosphere is a stimulating book." Journalism & Mass Communication, Spring 2009 "The authors do admirably in taking a difficult and fluid topic and discussing it in such a way you can readily make sense of it... Like any good scholarly work, this [book] offers no solutions, only cautions and insights. In that sense, Managing the Infosphere may prove a valuable work for scholars and researchers looking for light to help them forge the way ahead."-Technical Communication, May 2009Table of ContentsAcknowledgments Chapter 1: Managing the Infosphere Chapter 2: Managing Technological Change Chapter 3: Scales of Governance, Governance of ScalesChapter 4: Communication Technology, Mobility, and Cultural ConsumptionChapter 5: Internet Names, Semiotics, and Alternative Spaces of GovernanceChapter 6: Fixity, Mobility, and the Governance of Internet NamesChapter 7: The Infosphere: A World of Places, an Ocean of Information or a Special Administrative Region?References
£62.10
Counterpoint A Human Algorithm: How Artificial Intelligence Is
Book SynopsisA groundbreaking narrative on the urgency of ethically designed AI and a guidebook to reimagining life in the era of intelligent technology.The Age of Intelligent Machines is upon us, and we are at a reflection point. The proliferation of fast–moving technologies, including forms of artificial intelligence akin to a new species, will cause us to confront profound questions about ourselves. The era of human intellectual superiority is ending, and we need to plan for this monumental shift.A Human Algorithm: How Artificial Intelligence Is Redefining Who We Are examines the immense impact intelligent technology will have on humanity. These machines, while challenging our personal beliefs and our socioeconomic world order, also have the potential to transform our health and well–being, alleviate poverty and suffering, and reveal the mysteries of intelligence and consciousness. International human rights attorney Flynn Coleman deftly argues that it is critical that we instill values, ethics, and morals into our robots, algorithms, and other forms of AI. Equally important, we need to develop and implement laws, policies, and oversight mechanisms to protect us from tech’s insidious threats.To realize AI’s transcendent potential, Coleman advocates for inviting a diverse group of voices to participate in designing our intelligent machines and using our moral imagination to ensure that human rights, empathy, and equity are core principles of emerging technologies. Ultimately, A Human Algorithm is a clarion call for building a more humane future and moving conscientiously into a new frontier of our own design.“[Coleman] argues that the algorithms of machine learning––if they are instilled with human ethics and values––could bring about a new era of enlightenment.” —San Francisco Chronicle
£999.99
Reaktion Books The Machine in the Ghost Digitality and its
Book SynopsisThe book navigates the history of digitality, from the earliest use of digital encoding in a French telegraph invented in 1874, to the first electronic computers.
£22.46
Transworld Publishers Ltd How AI Thinks: How we built it, how it can help
Book Synopsis'Artificial intelligence is going to have a massive impact on everyone’s lives... an accessible and sensible read that helps demystify AI' Deborah Meaden, entrepreneur and star of Dragon's Den'Nigel Toon is a visionary leader in the field of artificial intelligence... a must-read' Marc Tremblay, Distinguished Engineer, MicrosoftThose who understand how AI thinks are about to win big.We are used to thinking of computers as being a step up from calculators - very good at storing information, and maybe even at playing a logical game like chess. But up to now they haven't been able to think in ways that are intuitive, or respond to questions as a human might. All that has changed, dramatically, in the past few years.Our search engines are becoming answer engines. Artificial intelligence is already revolutionising sectors from education to healthcare to the creative arts. But how does an AI understand sentiment or context? How does it play and win games that have an almost infinite number of moves? And how can we work with AI to produce insights and innovations that are beyond human capacity, from writing code in an instant to unfolding the elaborate 3D puzzles of proteins?We stand at the brink of a historic change that will disrupt society and at the same time create enormous opportunities for those who understand how AI thinks. Nigel Toon shows how we train AI to train itself, so that it can paint images that have never existed before or converse in any language. In doing so he reveals the strange and fascinating ways that humans think, too, as we learn how to live in a world shared by machine intelligences of our own creation.Trade ReviewFew books are more timely than How AI Thinks, an accessible guide that walks the reader through the technology’s developmental history right back to the days before the computer... This is a fascinating read. -- Simon Hunt * Evening Standard *I believe that AI is going to have a massive impact on everyone’s lives; it’s such a hugely important topic that we can’t just leave it to technologists and governments to think about. Business people, teachers, students and parents - everyone needs to learn more about it. In How AI Thinks, Nigel Toon provides us with an accessible and sensible read that helps demystify AI and lets us all understand more about this incredibly powerful tool. -- Deborah Meaden, entrepreneur and star of Dragon's DenNigel Toon is not only a visionary leader in the field of artificial intelligence, but also a captivating storyteller who takes us on a journey through his own fascinating history and the evolution of our young industry. He has a gift for explaining complex concepts in simple terms, making this book accessible and engaging for anyone interested in AI. He also offers a prescriptive and optimistic view of the future of AI, showing how it can transform our lives and society for the better. This book is a must-read for anyone who wants to understand the past, present and future of artificial intelligence. -- Marc Tremblay PhD, Distinguished Engineer, MicrosoftAn insightful, informative, inspiring book which takes the reader on a journey of discovery, it ultimately paints a hopeful and reasoned vision of how humanity can move on from a position of fear and trepidation, and embrace AI, deriving profound benefit from all it makes possible. Nigel has a skill in taking highly technical content and making AI not just comprehensible, but also engaging. -- Professor Evelyn Welch, Vice-Chancellor and President, University of BristolAs a business leader, it was great to have all the strands that have created AI pulled together. Nigel Toon synthesizes everything so clearly, simply and in such an inspiring way. How AI Thinks delivers the perspective that leaders and politicians need so that they can regulate AI well. -- Sir Andrew MacKenzie, Chairman of Shell
£22.92
Les Belles Lettres D' or Et d'Airain: Penser, Cliquer, Agir
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£27.18
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Interfaceless: Conscious Design for Spatial Computing with Generative AI
Book SynopsisExplore the possibilities spatial computing and its integration with AI can provide beyond the confines of a traditional user interface. Spatial computing brings together physical and virtual worlds and systems. This book offers an insightful journey into harmonizing user-centered design with the vast potential of AI in spatial computing. You'll start by exploring key concepts and processes in relation to conscious design and traditional computer interfaces. You'll then be introduced to the Mindful Spatial Design Framework (MSDF) and the rapidly evolving world of generative AI and its potential to transform design processes.Once the key concepts are mastered, you'll start to put them into practice and see how to design, prototype, and test interfaceless systems and environments that are seamless and user-friendly. In doing so you'll consider topics such as functionality and aesthetics, as well as how AI can improve automation and testing. The book concludes by looking at ethical AI considerations and best practices as well as looking at next steps and future developments of spatial computing and interfaceless design. As these invisible interfaces become more prevalent, understanding the key principles of conscious design is pivotal. Interfaceless will expand your knowledge base in these areas. What You'll Learn Incorporate conscious design principles in spatial computing projects. Leverage AI to enhance UX in spatial contexts. Develop strategies to address design challenges as we move beyond physical interfaces. See how VR/XR apps, devices, and generative AI are rapidly changing how we perceive and interact with the digital realm. Who This Book Is ForUX/UI designers, developers, and tech enthusiasts eager to grasp the future of HCI. Table of ContentsChapter 1: Setting the Stage for the 'Interfaceless' Future.- Chapter 2: Exploring Generative AI and Its Transformative Power.- Chapter 3: Principles of Mindful and Conscious Design.- Chapter 4: The Evolving Role of AI: Automation and Beyond.- Chapter 5: Complexity, Simplicity, and True Minimalism.- Chapter 6: A Deep Dive into Interfaceless Environments.- Chapter 7: From Theory to Practice: Implementing 'Interfaceless' Designs.- Chapter 8: Ethical Design in an AI-Driven World.- Chapter 9: The Road Ahead: Predictions and Preparations.- Chapter 10: Concluding Thoughts and the Future Vision.- Appendix A: Resources and Tools for 'Interfaceless' Design.- Appendix B: Glossary of AI, Design and Key Terms.- Appendix C: Resources for Further Learning.- Appendix B: References.
£35.99
Apress UX Design with Figma
Book Synopsis1.The Figma Interface.- 2. Adding Content.- 3. Teams and Collaborative Projects.- 4. Creating UX Design Documentation.- 5. Building Low Fidelity Prototypes.- 6. Building Medium Fidelity Prototypes.- 7. Interactivity Fundamentals.- 8. Micro-Interactions in Figma.- 9. Design System Fundamentals.- 10. Building Content.- 11. Developer Handoff.
£38.24
Apress The Art of Design Strategy
Book SynopsisChapter 1: The Rise of Design Strategy.- Part I: Do Things Better.- Chapter 2: Laying the Groundwork.- Chapter 3: Introducing the TRACES Framework.- Chapter 4: Strategic Adaptation and Risk Management in Design.- Part II: Do Things At Scale.- Chapter 5: Enhancing Team Capabilities with Advanced Tools.- Chapter 6: Design Investment Prioritization and (Re)-allocation.- Chapter 7: Building and Retaining Design Talent.- Part III: Do Things Collaboratively.- Chapter 8: Adaptive Team Structures for Design Innovation and Creativity.- Chapter 9: Advocating for Design Across the Organization.- Chapter 10: Influencing Senior Leadership and Decision-Makers.- Part IV: Do Things Differently.- Chapter 11: Design-Led Transformation for Sustainable Futures.- Chapter 12: Looking Ahead: Design as a Force for Good.
£33.99
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG The Persona and Journey Map Playbook
Book SynopsisMost personas and journey maps crash land shortly after takeoff. This step-by-step playbook provides a revolutionary approach to creating these pivotal artifacts in product design through the concept of altitudes. They will guide you in conceptualizing your users through research techniques that directly inform persona characteristics. Discover how to create personas that are free from irrelevant attributes and learn to develop high-altitude personas with sufficient lift to guide product roadmaps and organizational strategy. You'll also master constructing flight paths for journey maps that capture the user's journey at the perfect level of detail, uncovering key moments in their experience. Then, as personas and journeys evolve, you will learn to measure the impact of product experience improvements. With this book as your co-pilot, you'll navigate the creation process with the help of templates and real-world examples reflecting the latest methods for personas and journey maps. The Persona and Journey Map Playbook will provide you with the tools and strategies to create impactful personas and journey maps that will drive user-centered design and product success. What You'll LearnIntegrate personas and journey maps into a cohesive user experience strategy. Gain practical details to design for users, avoiding common pitfalls of stereotyped and irrelevant personas. Utilize user research activities and synthesize insights to inform personas and journey maps. Understand the root causes of user experience issues through personas and journey maps to inform product roadmaps, create user requirements, and document future experiences. Who This Book Is ForProduct leaders, user experience designers, user researchers, or any roles responsible for understanding user needs.
£43.99
Apress UX for XR
Book SynopsisChapter 1: Introduction.- Chapter 2: The History and Future of XR.- Chapter 3: The Rise of UX and How it Drives XR User Adoption.- Chapter 4: UX and Experience Design: From Screen to Space.- Chapter 5: Pioneering Platforms and UX Learnings.- Chapter 6: Spatial Intelligence and AI Solutions.- Chapter 7: New Design Frontiers in Spatial Computing.- Chapter 8: Practical Approaches: XR UX in the Real World. Appendix A.- Appendix B.
£41.24