Hobbies, quizzes and games Books

1496 products


  • 2 in stock

    £16.11

  • 1 in stock

    £9.40

  • £12.34

  • Brett und Stein Verlag 180 Tsumego

    2 in stock

    2 in stock

    £12.35

  • BIRDS Coloring Book: Butterflies, Birds, and

    Blue Moon Colouring BIRDS Coloring Book: Butterflies, Birds, and

    1 in stock

    Book Synopsis

    1 in stock

    £11.42

  • Beyond Design: The Game of Social Solutions

    BIS Publishers B.V. Beyond Design: The Game of Social Solutions

    Book SynopsisGet ready! With this game, you'll gain insights into how you create, present, and evaluate social design solutions in a fast and fun way. PERFECT TOOL FOR GENERATING IDEAS, BRAINSTORMING & TEAM-BUILDING: Beyond Design The Game will help amp up your associative thinking skills and help you quickly generate ideas whilst working collaboratively. DEVELOP SYSTEM THINKING AND COMMUNICATION SKILLS: Get better at streamlining your thinking and communicating your ideas effectively. UNCOVER EXISTING INSPIRATION AND CREATE NEW OPPORTUNITIES: Spark new inspiration with existing ideas and explore new possibilities of bringing it to life. GET BETTER AT CREATIVE PROBLEM-SOLVING: Learn to generate innovative solutions to complex social issues quickly. IMPROVE CONFIDENCE IN PITCHING YOUR IDEAS: Practice makes perfect. The game provides a supportive framework for anyone to practice and get better at enrolling people in their ideas. IDEAL FOR CLASSROOMS, WORKSHOPS, AND GROUPS: Whether you're using the game as an experiential teaching tool for students, facilitating a workshop for your team, or hosting an activity for you and your friends. The Beyond Design game is a perfect group activity for adolescents, adults, and kids age 12+.

    £16.19

  • Start-Up Starters: Achieve success by focusing on

    BIS Publishers B.V. Start-Up Starters: Achieve success by focusing on

    Book SynopsisThe strength and quality of a start-up are determined by the strength and quality of the founding team. Start-up Starters is a toolkit that is designed to help founding team members achieve remarkable performance by focusing on what matters. The kit consists of 68 cards that are divided into three categories: micro-challenges, prompts and dilemmas that are meant to challenge alignment, strengthen ties, and ultimately build a better startup.The game is played by all founding members. Every founder gets 5 cards. Taking turns, every founder chooses one card to put on the table. Work with that card before putting the next card on the table, and so on. Play as many rounds as you feel, depending on time and energy. Playing Start-up Starters results in more clarity about the role of the founding team, as well as actionable feedback and relentless client focus. The game is underpinned by a decade of coaching hundreds of start-ups, ground-breaking scientific studies and validated by highly successful founding teams. In short, a game changer for start-ups!* Invaluable toolkit for startups. * Learn how you as a founding team can foster a growth culture where people thrive. * Exciting card game with quotes to inspire dialogue, dilemma's to challenge alignment and exercises to strengthen ties and build a better startup.

    £21.69

  • 1 in stock

    £14.40

  • For the Love of It

    The University of Chicago Press For the Love of It

    3 in stock

    Book SynopsisThis work tells the story not only of an intimate struggle between man and cello but also of the larger struggle between a society obsessed with success and payoff and individuals who choose challenging hobbies that yield no payoff except the love of it.

    3 in stock

    £21.00

  • Collections of Nothing

    The University of Chicago Press Collections of Nothing

    Book SynopsisNearly everyone collects something, even those who don't think of themselves as collectors. Part memoir, part reflection on the mania of acquisition, this title takes a hard look at this habitual hoarding to see what truths it can reveal about the impulse to accumulate.Trade Review"What makes this book, bred of a midlife crisis, extraordinary is the way King weaves his autobiography into the account of his collection, deftly demonstrating that the two stories are essentially one.... His hard-won self-awareness gives his disclosures an intensity that will likely resonate with all readers, even those whose collections of nothing contain nothing at all." - New Yorker "King's extraordinary book is a memoir served up on the backs of all things he collects.... His story starts out sounding odd and singular - who is this guy? - but by the end, you recognize yourself in a lot of what he does." - Julia Keller, Chicago Tribune "Part memoir and part disquisition on the psychological impulses behind the urge to accumulate, Collections of Nothing is a wonderfully frank and engaging look at one man's detritus-fueled pathology.... King emerges by book's end a flawed but truly lovable eccentric - an 'antimonk, carefully preserving and sustaining a vital darkness, heavy with various glues, through a forbidding period of enlightenment.' May this darkness reign." - Henry Alford, New York Times Book Review"

    £15.80

  • Ready Set Read and Write 60 Playful Activities

    John Wiley & Sons Inc Ready Set Read and Write 60 Playful Activities

    Book SynopsisThis volume includes activities and games that parents can share with their children, aged 3-7, in order to encourage them to read and write. Activities such as sorting the mail, creating and illustrating stories or puppet play are used to encourage the child to think in terms of communicating.Table of ContentsPartial table of contents: CREATING THE RIGHT ATMOSPHERE. What's on the Fridge?. Private Journal. The Movable Feast. The Daily Mail. Talk Me Through It. The Terrific Tube. Read to Me. Puppet Play. A Place to Write. Unique Units. MAINLY READING. Matching It Up! Shape Finder. Cutting Coupons. Laundry Soap. Poetry in Motion. Rhymes on Stage. At Your Command. Fonts of Knowledge. Organic Words. Hit the Library! THE WRITING CONNECTION. Simon Says. Get on Track. Yellow Jell-O. Finger Play. Designs by Hand. Drawing Out a Story. Talk Like a Robot. The Family Notebook. Tape Tech. LANGUAGE INS AND OUTS. Making Letters. Wordy Workout. New Directions. Big Words. Word Study. Chip in for Syllables. Asking and Telling. Body English. Color Game. Board Games. Index.

    £12.34

  • SelfEsteem Games 300 Fun Activities That Make

    John Wiley & Sons Inc SelfEsteem Games 300 Fun Activities That Make

    Book SynopsisA delightful way to build children's self-esteem and self-confidence-from age three to twelve. The key ingredient in children's development, emotionally, socially, and intellectually, is a strong sense of their own self-worth. The 300 games and activities in this fun book will give them just that.Table of ContentsBEING UNIQUE! Knowing my Strengths. Enjoying my Name. GETTING TO KNOW ME! My Feelings. My Reactions. My Senses. My Body. SHARING WHO I AM! Telling Others. Being with Friends. Learning to Trust. Expressing Affection. Closing Thoughts. Index.

    £12.34

  • The Mathematics of Various Entertaining Subjects

    Princeton University Press The Mathematics of Various Entertaining Subjects

    2 in stock

    Book SynopsisThis volume brings together authors from a variety of specialties to present fascinating problems and solutions in recreational mathematics.Trade Review"This is a fantastic (and entertaining) book on various aspects of recreational mathematics which are also at the forefront of research level mathematics."---Manjil Pratim Saikia, Zentralblatt MATH

    2 in stock

    £40.50

  • The Best Writing on Mathematics 2018

    Princeton University Press The Best Writing on Mathematics 2018

    2 in stock

    Book SynopsisTrade Review"As always, this compendium of published mathematical writing covers a great deal of ground. . . . It is certainly worthpurchasing for your school or departmental library, along with the other volumes in this excellent series."---Gerry Leversha, Mathematical Gazette

    2 in stock

    £18.00

  • Winning at Internet Poker For Dummies

    John Wiley & Sons Inc Winning at Internet Poker For Dummies

    Book SynopsisTake poker online the fun and easy way! Five years ago, 50 million people were playing poker recreationally or professionally. Now that number is more than 100 million, including a huge influx of young people. Online betting is up nearly four-fold over the past year, with total wagers running over $30 billion.Trade Review"easy-to-follow guide" and also "great value" (The Manx Independent, July 2006)Table of ContentsIntroduction 1 Part I: Internet Poker Basics 7 Chapter 1: Creating a Winning Combination: Poker, the Internet, and You 9 Chapter 2: Getting Online and Choosing a Site 17 Chapter 3: Putting Internet Poker’s Nuances to Work in Your Play 35 Chapter 4: Taking Your Cash to Cyberspace — Safely 55 Part II: Taking Your Poker to a New Level — The Cyber Level 67 Chapter 5: Adapting to a New World: Internet Poker 69 Chapter 6: Figuring Out Your Opponents (Without Them Figuring Out You) 89 Chapter 7: Exploring Your Online Game Options 107 Chapter 8: Building Your Online Poker Skills (Without Going Broke) 125 Chapter 9: Strategies for Short-Handed Ring Games 135 Part III: Taking Over Tournaments 147 Chapter 10: Perusing Your Online Tournament Options 149 Chapter 11: Clueing in to Tournament Chip Standings 165 Chapter 12: Winning Single-Table Tournaments 177 Chapter 13: When Your Chips Are Flying: Single-Table Strategies 193 Part IV: The Part of Tens 207 Chapter 14: Ten Common Internet Poker Mistakes 209 Chapter 15: Ten Things to Keep in Mind in the Heat of Battle 215 Chapter 16: Ten Great Internet Poker Resources 219 Chapter 17: Ten Mistakes to Avoid during Live Action 225 Appendix: Glossary 231 Index 233

    £11.69

  • Fruits of Eden  David Fairchild and Americas

    MP-FLO Uni Press of Florida Fruits of Eden David Fairchild and Americas

    1 in stock

    Book Synopsis

    1 in stock

    £18.86

  • Minibook of Minigolf

    MP-FLO Uni Press of Florida Minibook of Minigolf

    1 in stock

    Book SynopsisRemember when the ball soared off onto another hole, or smacked the arm of the windmill, or when you got that tricky hole-in-one? For many families, memorable moments have been made at the wacky and wonderful miniature golf courses found at vacation spots throughout America. The Minibook of Minigolf is a visual tour of miniature golf in the southeastern US.

    1 in stock

    £13.46

  • Card Games AllinOne For Dummies

    John Wiley & Sons Inc Card Games AllinOne For Dummies

    Book SynopsisPlay your cards rightand get an ace up your sleeve Whether you're looking to tackle a Texas Hold em tournament or beat a friendly competitor at Gin Rummy, Card Games All-In-One For Dummies helps you stack the odds in your favor to start playingand winningthe world's most popular card games. From Bridge and Hearts to Blackjack, card games are timeless activities that offer loads of fun, bringing people of all ages together to socialize and have a hand at some friendly competition. But if you're ready to up the ante, this all-encompassing guide gives you the card-playing power to apply winning strategies and tips to master your game of choice and beat your opponents. Build upon and improve your card-playing skills Develop a winning strategy for popular card game Find and play card games online Teach kids to play cards responsibly Whether you're playing for fun or real stakes, Card Games All-In-One ForTable of ContentsIntroduction 1 Book 1: Taking a Stab at Card Games 3 CHAPTER 1: Getting Familiar with Card Game Basics 5 CHAPTER 2: Going Solo with Solitaire 15 CHAPTER 3: Creating Combinations in Rummy 35 CHAPTER 4: Working toward a Run with Fan Tan 49 CHAPTER 5: Nailing Bids with Oh Hell! and Romanian Whist 57 CHAPTER 6: Bowing to Trump in Euchre 65 CHAPTER 7: Following Suit with Spades 75 CHAPTER 8: Handling a Heaping Helping of Hearts 91 CHAPTER 9: Trying Some Children’s Games 103 Book 2: The Lowdown on Poker 117 CHAPTER 1: Warming Up with Poker Basics 119 CHAPTER 2: Applying Essential Strategies 137 CHAPTER 3: Succeeding at Seven-Card Stud 149 CHAPTER 4: Tackling Texas Hold’em 163 CHAPTER 5: Becoming an Expert at Omaha 171 CHAPTER 6: Trying Some Home Poker Games 187 Book 3: Staying North of the Border: Texas Hold’em 197 CHAPTER 1: Just Tell Me How to Play: Texas Hold’em Basics 199 CHAPTER 2: Beginning with Two 217 CHAPTER 3: Flopping ’Til You’re Dropping 229 CHAPTER 4: Taking Your Turn 241 CHAPTER 5: Dipping in the River 249 CHAPTER 6: Playing the Players 257 CHAPTER 7: Bluffing: When Everything Isn’t What It Appears to Be 269 Book 4: Going Online to Play: Internet Poker 281 CHAPTER 1: Creating a Winning Combination: Poker, the Internet, and You 283 CHAPTER 2: Putting Internet Poker’s Nuances to Work in Your Play 289 CHAPTER 3: Adapting to the World of Internet Poker 307 CHAPTER 4: Exploring Your Online Game Options 315 Book 5: More Than Just an Old Folks’ Game: Bridge 331 CHAPTER 1: Going to Bridge Boot Camp 333 CHAPTER 2: Counting and Taking Sure Tricks 341 CHAPTER 3: Using Winning Trick Techniques at Notrump Play 349 CHAPTER 4: Introducing Trump Suits 365 CHAPTER 5: Starting with Bidding Basics 381 CHAPTER 6: Wrapping Up with Scorekeeping 391 Book 6: Trying to Beat the House: Casino Gambling 401 CHAPTER 1: Casino Gambling 101: The Inside Scoop 403 CHAPTER 2: Probability and Odds: What You Need to Succeed 419 CHAPTER 3: Managing Your Money in a Casino 429 CHAPTER 4: Minding Your Gambling Manners 441 CHAPTER 5: The Easiest Game to Beat: Blackjack 453 CHAPTER 6: Not Just For High Rollers: Baccarat 469 CHAPTER 7: Rolling the Dice: Craps 481 CHAPTER 8: Spinning Wheel Goes Round ’n’ Round: Roulette 501 CHAPTER 9: Mastering the Machines: Slots 515 Index 533

    £16.99

  • This Is Not a Maze

    F&W Publications Inc This Is Not a Maze

    20 in stock

    Book SynopsisThis is not a maze... But it is a fun and challenging activity book that blends coloring with image searches!

    20 in stock

    £11.69

  • Ready Player Two: Women Gamers and Designed

    University of Minnesota Press Ready Player Two: Women Gamers and Designed

    Book SynopsisCultural stereotypes to the contrary, approximately half of all video game players are now women. A subculture once dominated by men, video games have become a form of entertainment composed of gender binaries. Supported by games such as Diner Dash, Mystery Case Files, Wii Fit, and Kim Kardashian: Hollywood—which are all specifically marketed toward women—the gamer industry is now a major part of imagining what femininity should look like. In Ready Player Two, media critic Shira Chess uses the concept of “Player Two”—the industry idealization of the female gamer—to examine the assumptions implicit in video games designed for women and how they have impacted gaming culture and the larger society. With Player Two, the video game industry has designed specifically for the feminine ideal: she is white, middle class, heterosexual, cis-gendered, and abled. Drawing on categories from time management and caregiving to social networking, consumption, and bodies, Chess examines how games have been engineered to shape normative ideas about women and leisure.Ready Player Two presents important arguments about how gamers and game developers must change their thinking about both women and games to produce better games, better audiences, and better industry practices. Ultimately, this book offers vital prescriptions for how one of our most powerful entertainment industries must evolve its ideas of women.Trade Review"Ready Player Two takes an important critical look at games designed for women, a market and area of games that have too long been overlooked in games scholarship. In this book, Shira Chess unpacks the assumptions made about women in how these games are designed and identifies the broader cultural and commercial impacts of these games."—Adrienne Shaw, author of Gaming at the Edge"Ready Player Two presents a groundbreaking look at ‘designed identities’ in gaming. Shira Chess explores how constructions of gender—from emotional labor to embodiment—are embedded in playful systems. This is an important book for anyone interested in understanding not only in this emerging leisure domain, but the role of design and technology in these spaces."—T.L. Taylor, MIT"Discussing why women play what we play, and how we are understood as players, pushes the industry to treat women not as a genre, but a diverse audience. Ready Player Two moves us closer to the mark."—New Republic"A vital step forward in the field of games studies, and will resonate strongly in wider critical arguments about gendered play and leisure activities."—Times Higher Education"Chess’s analysis is thought provoking, informed by her understanding of the genre both as a member of its target audience and as a critical feminist theorist."—ChoiceTable of ContentsContents PrefaceIntroduction: Contextualizing Player Two1. Playing with Identity2. Playing with Time3. Playing with Emotions4. Playing with Consumption5. Playing with BodiesConclusion: The Playful Is PoliticalAcknowledgmentsNotesBibliographyGameographyIndex

    £20.69

  • The World’s Most Difficult Quiz: The King

    Liverpool University Press The World’s Most Difficult Quiz: The King

    Book SynopsisFor 50 years Guardian readers have been stumped by the fiendishly difficult General Knowledge Paper set annually at Christmas for the pupils of King William’s College, on the Isle of Man. Here, for the first time, is a compendium of the GKP questions and answers from 1981 to 2010 with a special bespoke set of questions compiled for the book by quizmaster Dr Pat Cullen. Guaranteed to challenge even the most ardent enthusiast, this book can genuinely claim to contain the world’s most difficult quiz. **Answers to bespoke set of questions published 1st July, 2012. Please email lup@liv.ac.uk to request a copy.**Trade ReviewArguably the most difficult set of questions in the world.The GuardianDevised for intellectual torture.The GuardianTable of Contents Acknowledgement Introduction Questions: 1980s 1990s 2000s 2010 Answers A Bespoke General Knowledge Paper

    £17.58

  • 15 in stock

    £35.99

  • Hardpress Publishing An Olympic Romance Entitled the Whim of the Brain Or the Force of Imagination 1

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £12.30

  • Hardpress Publishing Secreti Della Magia Bianca Ossia Spiegazione De Giuochi Di Mano Sorprendenti Del Cavalier Pinetti 1

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £12.30

  • Hardpress Publishing Chess ChessPlayers Consisting of Original Stories and Sketches by George Walker 1

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £16.10

  • 15 in stock

    £20.85

  • Hardpress Publishing Observations on the Automaton Chess Player Now Exhibited in London at 4 Spring Gardens 1

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £11.35

  • Hardpress Publishing Heroes and Heroines of the Grand National 1

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £19.95

  • 15 in stock

    £30.39

  • Parragon Professor Murphys Locos Por Las Bolitas

    1 in stock

    Book Synopsis

    1 in stock

    £15.58

  • Bookvault Publishing Koko Kozy Coloring Book Wirebound

    15 in stock

    15 in stock

    £12.39

  • Clarity Media Ltd Spiral Codewords: 100 Coded Crossword Puzzles

    15 in stock

    15 in stock

    £8.92

  • 15 in stock

    £8.92

  • Ediciones Tutor, S.A. 100 consejos para ganar al bridge

    1 in stock

    Book Synopsis

    1 in stock

    £14.51

  • Tutor S.A. LA MODERNA VARIANTE NAJDORF

    1 in stock

    Book Synopsis

    1 in stock

    £23.06

  • iSPY Rivers and Canals

    HarperCollins Publishers iSPY Rivers and Canals

    Book SynopsisBeat the boredom and take time out from screens with this pocket-sized book packed with facts, photos and fantastic spots for hours of fun!Kids will have fun collecting points outdoors with more than 140 things to find. From ducks to dragonflies, towpaths to bridges, they'll learn all about the waterways and surrounding nature. And once they've scored 1000 points, super-spotters can claim their official i-SPY certificate and badge.With more than 30 i-SPY books to collect, there's something for everyone!For even more fun outdoors check out i-SPY On a walk (ISBN 978000-8562731).Trade Review“A fun, interactive way to encourage curious children to learn about the world around them.” – Parents In touch

    £7.70

  • iSPY On the Farm

    HarperCollins Publishers iSPY On the Farm

    20 in stock

    Book SynopsisBeat the boredom and take time out from screens with this pocket-sized book packed with facts, photos and fantastic spots for hours of fun!Kids will have fun collecting points on a visit to the farm with more than 140 things to find. From animals to machinery, crops to fruit and vegetables, they'll learn all about farming along the way. And once they've scored 1000 points, super-spotters can claim their official i-SPY certificate and badge.With more than 30 i-SPY books to collect, there's something for everyone!For even more fun outdoors check out i-SPY Rivers and Canals (ISBN 9780008562694).Trade Review“A fun, interactive way to encourage curious children to learn about the world around them.” – Parents In touch

    20 in stock

    £7.70

  • Pickleball for All

    HarperCollins Publishers Inc Pickleball for All

    10 in stock

    Book SynopsisAn entertaining and comprehensive look at America’s fastest growing sport, Pickleball for All is the ultimate primer for any level of player interested in the wacky history, unique rules, and exciting future of pickleball.

    10 in stock

    £14.24

  • Byrnes Complete Book of Pool Shots

    HarperCollins Byrnes Complete Book of Pool Shots

    10 in stock

    Book Synopsis

    10 in stock

    £23.79

  • Play like a Feminist.

    MIT Press Ltd Play like a Feminist.

    10 in stock

    Book Synopsis

    10 in stock

    £21.25

  • How PacMan Eats Software Studies

    MIT Press Ltd How PacMan Eats Software Studies

    10 in stock

    Book SynopsisHow the tools and concepts for making games are connected to what games can and do mean; with examples ranging from Papers, Please to Dys4ia.In How Pac-Man Eats, Noah Wardrip-Fruin considers two questions: What are the fundamental ways that games work? And how can games be about something? Wardrip-Fruin argues that the two issues are related. Bridging formalist and culturally engaged approaches, he shows how the tools and concepts for making games are connected to what games can and do mean. Wardrip-Fruin proposes that games work at a fundamental level on which their mechanics depend: operational logics. Games are about things because they use play to address topics; they do this through playable models (of which operational logics are the primary building blocks): larger structures used to represent what happens in a game world that relate meaningfully to a theme. Game creators can expand the expressiveness of games, Wardrip-F

    10 in stock

    £33.00

  • FreetoPlay Mobile Video Games Bias and Norms

    MIT Press Ltd FreetoPlay Mobile Video Games Bias and Norms

    10 in stock

    Book SynopsisAn examination of free-to-play and mobile games that traces what is valued and what is marginalized in discussions of games.Free-to-play and mobile video games are an important and growing part of the video game industry, and yet they are often disparaged by journalists, designers, and players and pronounced inferior to to games with more traditional payment models. In this book, Christopher Paul shows that underlying the criticism is a bias against these games that stems more from who is making and playing them than how they are monetized. Free-to-play and mobile games appeal to a different kind of player, many of whom are women and many of whom prefer different genres of games than multi-level action-oriented killing fests. It's not a coincidence that some of the few free-to-play games that have been praised by games journalists are League of Legends and World of Tanks.

    10 in stock

    £22.95

  • Color Me Married

    Little, Brown & Company Color Me Married

    10 in stock

    Book Synopsis

    10 in stock

    £14.39

  • Foxfire 2

    Random House USA Inc Foxfire 2

    10 in stock

    Book Synopsis

    10 in stock

    £17.09

  • Foxfire 3

    Random House USA Inc Foxfire 3

    10 in stock

    Book Synopsis

    10 in stock

    £18.04

  • Foxfire 4

    Random House USA Inc Foxfire 4

    10 in stock

    Book Synopsis

    10 in stock

    £17.09

  • Foxfire Anchor books Foxfire Paperback Ironmaking

    Random House USA Inc Foxfire Anchor books Foxfire Paperback Ironmaking

    10 in stock

    Book SynopsisFirst published in 1972, The Foxfire Book was a surprise bestseller that brought Appalachia's philosophy of simple living to hundreds of thousands of readers. Whether you wanted to hunt game, bake the old-fashioned way, or learn the art of successful moonshining, The Foxfire Museum and Heritage Center had a contact who could teach you how with clear, step-by-step instructions.The fifth Foxfire volume includes rain-making, blacksmithing, bear hunting, flintlock rifles, and more.

    10 in stock

    £17.09

  • Foxfire 9

    Random House USA Inc Foxfire 9

    10 in stock

    Book SynopsisFirst published in 1972, The Foxfire Book was a surprise bestseller that brought Appalachia's philosophy of simple living to hundreds of thousands of readers. Whether you wanted to hunt game, bake the old-fashioned way, or learn the art of successful moonshining, The Foxfire Museum and Heritage Center had a contact who could teach you how with clear, step-by-step instructions.The ninth volume of the series includes information about general stores, the Jud Nelson wagon, a praying rock, a Catawban Indian potter, haint tales, quilting, home cures, and more on the log cabin.

    10 in stock

    £18.04

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