Graphical and digital media applications Books

615 products


  • Medienrecht: Urheberrecht  - Markenrecht -

    Springer Fachmedien Wiesbaden Medienrecht: Urheberrecht - Markenrecht -

    Book SynopsisDieser Band der „Bibliothek der Mediengestaltung“ präsentiert in kompakter Form die wichtigsten Aspekte des Medienrechts, unter besonderer Berücksichtigung des Urheberrechts. Für diese Bibliothek wurden die Themen des Kompendiums der Mediengestaltung neu strukturiert, vollständig überarbeitet und in ein handliches Format gebracht. Leitlinien waren hierbei die Anpassung an die Entwicklungen in der Werbe- und Medienbranche sowie die Berücksichtigung der aktuellen Rahmenpläne und Studienordnungen sowie Prüfungsanforderungen der Ausbildungs- und Studiengänge.Die Bände der „Bibliothek der Mediengestaltung“ enthalten zahlreiche praxisorientierte Aufgaben mit Musterlösungen und eignen sich als Lehr- und Arbeitsbücher an Schulen sowie Hochschulen und zum Selbststudium.Table of ContentsVorwort.- Einleitung.- Urheberrecht.- Nutzungsrecht.- Datenschutz.- Index.

    £11.77

  • Springer-Verlag GmbH Multimedia Information Retrieval

    1 in stock

    1 in stock

    £36.09

  • Bildmanipulation: Wie Computer unsere

    Spektrum Akademischer Verlag Bildmanipulation: Wie Computer unsere

    3 in stock

    Book Synopsis

    3 in stock

    £14.99

  • Webseiten-Programmierung: Sprachen, Werkzeuge,

    Springer Fachmedien Wiesbaden Webseiten-Programmierung: Sprachen, Werkzeuge,

    1 in stock

    Book SynopsisErwerben Sie Internet-Kompetenz durch Learning by Coding. Erstellen und pflegen Sie die eigene WEB-Präsenz mit Interaktion, Grafik und Animation unter Nutzung von Open Source-Software und frei verfügbaren Werkzeugen. Mit HTML5 und CSS3 finden die aktuellen Entwicklungen des Webs Berücksichtigung. Sie generieren QRCode, fügen Social-Buttons der Homepage hinzu und binden RSS-Feeds ein. Lernen Sie Programmieren mit JavaScript und PHP. Dazu steht Ihnen eine Entwicklungsumgebung mit Webserver und Tools wie Texteditor, Bildbearbeitung, sowie weiteren hilfreichen Programmen online zur Verfügung. Die Webseite zum Buch bietet außerdem den Download der Beispiel-Quellcodes und lauffähigen Applikationen an. Leser und Autor können sich über www.seiten-programmierung.de vernetzen.​ Table of ContentsInternet Infrastruktur, Technologie und Werkzeuge - Webseiten gestalten mit HTML und CSS - Clientseitige Dynamik mit JavaScript - Der Dokumentenstandard XML - Grafik mit SVG - PHP als erste Programmiersprache

    1 in stock

    £23.74

  • Multimedia Technologies in the Internet of Things

    Springer Verlag, Singapore Multimedia Technologies in the Internet of Things

    3 in stock

    Book SynopsisThis book proposes a comprehensive overview of the state-of-the-art research work on multimedia analysis in IoT applications. This is a second volume by editors which provides theoretical and practical approach in the area of multimedia and IOT applications and performance analysis. Further, multimedia communication, deep learning models to multimedia data, and the new (IOT) approaches are also covered. It addresses the complete functional framework in the area of multimedia data, IoT, and smart computing techniques. It bridges the gap between multimedia concepts and solutions by providing the current IOT frameworks, their applications in multimedia analysis, the strengths and limitations of the existing methods, and the future directions in multimedia IOT analytics.Table of ContentsChapter 1. An Overview of Multimedia Technologies in Current era of Internet of Things (IoT).- Chapter 2. A Deeper Look into Wind Powered IoT based Sustainable Organic Compost Machine.- Chapter 3. An Intelligent Music Recommendation Framework for Multimedia Big Data: a Journey of Entertainment Industry.- Chapter 4. A survey on Multimedia Technology and Internet of Things.- Chapter 5. The Latest Emerging Technologies In Big Data.- Chapter 6. Realtime accident detection and alarm generation system over IoT.- Chapter 7. Smart Automobile Health Monitoring System.- Chapter 8. Fault Detection And Data Management for IIOT.- Chapter 9. Theoretical and Instructional Aspects of Using Multimedia Resources in Language Education: A Cognitive View.- Chapter 10. Data mining techniques for producing clustering in Big Data with MapReduce function.- Chapter 11. Machine Learning Techniques for Biometric Fingerprint Recognition Using the Magnitudes to Provide Privacy and Integrity.- Chapter 12. Study and Develop an Effective Int faces to upload Data into Enterprise Resource Planning System.

    3 in stock

    £116.99

  • Frontier Computing: Proceedings of FC 2021

    Springer Verlag, Singapore Frontier Computing: Proceedings of FC 2021

    3 in stock

    Book SynopsisThis book gathers the proceedings of the 11th International Conference on Frontier Computing, held in Seoul, on July 13–17, 2021, and provides comprehensive coverage of the latest advances and trends in information technology, science, and engineering. It addresses a number of broad themes, including communication networks, business intelligence and knowledge management, Web intelligence, and related fields that inspire the development of information technology. The respective contributions cover a wide range of topics: database and data mining, networking and communications, Web and Internet of things, embedded systems, soft computing, social network analysis, security and privacy, optical communication, and ubiquitous/pervasive computing. Many of the papers outline promising future research directions, and the book benefits students, researchers, and professionals alike. Further, it offers a useful reference guide for newcomers to the field.Table of Contents Cloud, Ubiquitous, Pervasive, and High Performance Computing Dependable, Reliable and Autonomic Computing Wearable Computing, Mobile Web, and Smart Environment Algorithm, Model, and Framework Programming Languages Communication and Networking Database and Data Mining Big Data and Internet of Things Anticipatory Computing Web and Internet Computing Natural Language Processing Operating Systems Image Processing, Pattern Recognition, Multimedia Technology Embedded system and software Geographical Information Systems/ Global Navigation Satellite Systems (GIS/GNSS) Intelligent Information & Database Systems Security and Privacy Social Web, Network, and Computing Social, Ethical & Other Issues of Networked World Software Design Patterns & Engineering Information/Business Management, and IT policy Mobile and Ubiquitous Computing Modeling and Simulation Multimedia systems and services Integrating Technology in Real-World Environment Promising topics in all aspects of information technology, science, and engineering ​​

    3 in stock

    £284.99

  • Advances in Intelligent Information Hiding and

    Springer Verlag, Singapore Advances in Intelligent Information Hiding and

    5 in stock

    Book SynopsisThis book presents selected papers from the 17th International Conference on Intelligent Information Hiding and Multimedia Signal Processing, in conjunction with the 14th International Conference on Frontiers of Information Technology, Applications and Tools, held on 29–31 October 2021 in Kaohsiung, Taiwan. It is divided into two volumes and discusses latest research outcomes in the field of information technology (IT) including but not limited to information hiding, multimedia signal processing, big data, data mining, bioinformatics, database, industrial and internet of things, and their applications.Table of ContentsChapter 1. Speech Manipulation Detection Method Using Speech Fingerprints and Timestamp Data.- Chapter 2. A PHR sharing model based on Tangle and PRE.- Chapter 3. A Novel Motor Task Classification Scheme in Magnetoencephalography based on CNN.- Chapter 4. Cooperative Search of UAV Formation Guided by Probability Graph.- Chapter 5. Design of encryption system based on state machine optimization scheme and FPGA implementation.- Chapter 6. Unscented Kalman Filter for UAV Real-time Localizating Dynamic Target on the Ground.- Chapter 7. A Novel Fish Migration Optimization with QUasi-A ne TRansformation Evolutionary for Numerical Optimization and Application.- Chapter 8. Face Virtual Sample Generation with 3D Model Based on Generative Adversarial Networks.- Chapter 9. Deep Learning-based Helmet Wearing Detection for Safety Surveillance.- Chapter 10. Pattern Matching Method for Q&A Information Retrieval System.- Chapter 11. Research on Evaluation Method of Network Vulnera-bility in Power Monitoring System.- Chapter 12. The Clustering Algorithm Based on Improved Antlion Optimization Algorithm with K-means Concepts.- Chapter 13. Reversible data hiding based on multiple strategies.- Chapter 14. A Fully Restored Quantum Progressive Visual Secret Sharing Scheme.- Chapter 15. Construction of Interface Evaluation System in Internet-connected Vehicle Oriented to Automation Trust Calibration. etc.

    5 in stock

    £197.99

  • Springer Multimedia Information Technology and Applications

    1 in stock

    Book SynopsisArtificial Intelligence for Multimedia.- Retinal Vessel Segmentation Using an AttentionEnhanced U-Net Architecture..- A Weighted Ensemble Approach Integrating Large Language Models for Enhanced Agricultural Knowledge Retrieval..- Improving Image Classification Efficiency with Knowledge Distillation and Channel Attention..- Explainable Graph-Based Retrieval-Augmented Generation with Landmark-Centric Reasoning Paths..- Knowledge Distillation-Based Lightweight Model for Solar Cell Defect Classification..- Task-Evoked BOLD Contrast and Machine Learning for Schizophrenia Classification: A DMN-Focused and Whole-Brain Analysis..- Edge-Aware Lightweight Network for Medical Image Segmentation..- Evaluating the Impact of Backbone Networks and Input Resolution on Forearm Acupoint Localization..- Pronoun Matters: A Benchmark for Diagnosing Gender Bias in Emotion Classification..- Analyzing Hyperparameter Optimization Methods for Federated Learning Systems..- Recognition of Radicals of Guqin Music Notation by YOLO..- RMSF-ViT: Randomized Multi-Scale Fusion Vision Transformer. Multimedia System and Applications.- Enhancing Traceability and Interpretability of Datasets for RAG Evaluation: A Context-ID-Aware and GraphBased Visualization Approach..- Intelligent Personality-aware AR Gait Training using Smart Glasses: Personalized Multimodal Feedback for Next-generation Digital Rehabilitation..- A High-Fidelity Synthetic MetaAcuPoint Depth (MAP-d) Dataset for Acupoint Localization Using MetaHuman Avatars..- Noise-induced distributed scheduling of message transmission of receiver-less nodes in APCMA..- AI-based health monitoring system for old buildings..- Phase-Specific Gait Characterization and Plantar Load Progression Analysis Using Smart Insoles..- A Bilingual App for Campus Wayfinding and Local Cultural Immersion.

    1 in stock

    £33.24

  • Pick, Click, Flick!: The Story of Interaction

    Association of Computing Machinery,U.S. Pick, Click, Flick!: The Story of Interaction

    Book SynopsisThis book provides a comprehensive study of the many ways to interact with computers and computerized devices. An "interaction technique" starts when the user performs an action that causes an electronic device to respond, and includes the direct feedback from the device to the user. Examples include physical buttons and switches, on-screen menus and scrollbars operated by a mouse, touchscreen widgets, gestures such as flick-to-scroll, text entry on computers and touchscreens, interactions with conversational agents such as Apple Siri, Google Assistant, Amazon Alexa, and Microsoft Cortana, and adaptations of all of these for people with disabilities.Beginning with a history of the invention and development of interaction techniques, the author goes on to describe the various approaches in use today, continuing with a discussion of the state-of-the-art research that is driving the development of novel approaches for the future. The book features summaries of interviews with some of the original inventors of interaction techniques, including David Canfield Smith (the desktop and icons), Larry Tesler (copy/paste), Ted Selker (IBM TrackPoint), Loren Brichter (Pull-to-Refresh), and many others. The author also describes how to use, model, implement, and evaluate new interaction techniques.Pick, Click, Flick! is written for anyone interested in interaction techniques, including computer scientists and designers working on human-computer interaction, as well as implementers and consumers who want to understand and get the most out of their digital devices.

    £46.80

  • Pick, Click, Flick!: The Story of Interaction

    Association of Computing Machinery,U.S. Pick, Click, Flick!: The Story of Interaction

    Book SynopsisThis book provides a comprehensive study of the many ways to interact with computers and computerized devices. An "interaction technique" starts when the user performs an action that causes an electronic device to respond, and includes the direct feedback from the device to the user. Examples include physical buttons and switches, on-screen menus and scrollbars operated by a mouse, touchscreen widgets, gestures such as flick-to-scroll, text entry on computers and touchscreens, interactions with conversational agents such as Apple Siri, Google Assistant, Amazon Alexa, and Microsoft Cortana, and adaptations of all of these for people with disabilities.Beginning with a history of the invention and development of interaction techniques, the author goes on to describe the various approaches in use today, continuing with a discussion of the state-of-the-art research that is driving the development of novel approaches for the future. The book features summaries of interviews with some of the original inventors of interaction techniques, including David Canfield Smith (the desktop and icons), Larry Tesler (copy/paste), Ted Selker (IBM TrackPoint), Loren Brichter (Pull-to-Refresh), and many others. The author also describes how to use, model, implement, and evaluate new interaction techniques.Pick, Click, Flick! is written for anyone interested in interaction techniques, including computer scientists and designers working on human-computer interaction, as well as implementers and consumers who want to understand and get the most out of their digital devices.

    £62.10

  • Taylor & Francis Ltd Making Anime Create mesmerising mangastyle animation with pencils paint and pixels

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £24.99

  • Taylor & Francis Ltd Secrets of Oscarwinning Animation Behind the scenes of 13 classic short animations

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £34.99

  • Taylor & Francis Ltd Essential CG Lighting Techniques with 3ds Max

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £40.84

  • Taylor & Francis Advanced Photoshop Elements 7 for Digital Photographers

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £35.14

  • Taylor & Francis Ltd Digital Art Masters Volume 5

    15 in stock

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    15 in stock

    £35.14

  • Taylor & Francis Ltd Developing Effective Websites

    15 in stock

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    15 in stock

    £42.74

  • Taylor & Francis Ltd The Technology of Video and Audio Streaming

    15 in stock

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    15 in stock

    £56.04

  • Taylor & Francis Ltd Digital Image Processing with Application to Digital Cinema

    15 in stock

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    15 in stock

    £80.74

  • Taylor & Francis Ltd Autodesk Combustion 4 Fundamentals Courseware

    15 in stock

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    15 in stock

    £42.99

  • Taylor & Francis Ltd Storyboards Motion in Art

    15 in stock

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    15 in stock

    £42.74

  • Taylor & Francis Ltd Houdini on the Spot

    15 in stock

    Book SynopsisOver 250 professional techniques to improve your Houdini workflow.Table of ContentsIntroduction-Why Houdini?; UI Tricks-Fully Exploit the Houdini Interface; External Tricks-Getting the Most from the Other Installed Tools; Modeling Tricks-Useful SOP Idioms; Particle Tricks-Using POPs for Fun and Profit; Dynamic Simulations-Things to Know; Digital Assets-Creating and Using Libraries of Neat Tricks; Rendering Tricks; Channel Tricks-CHOPs: The Most Under-used Part of Houdini; VEX and VOPs Tricks-Creating Custom Operators; Compositing Tricks; Miscellaneous Useful Obscurities

    15 in stock

    £28.49

  • Taylor & Francis CINEMA 4D 11 Workshop

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £51.29

  • Taylor & Francis Motion Graphic Design

    15 in stock

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    15 in stock

    £52.24

  • Taylor & Francis Typography and Motion Graphics The ReadingImage Routledge Studies in Media Theory and Practice

    15 in stock

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    15 in stock

    £52.24

  • Taylor & Francis Ltd RealTime Shading

    15 in stock

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    15 in stock

    £54.14

  • Taylor & Francis Ltd Two and ThreeDimensional Patterns of the Face

    15 in stock

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    15 in stock

    £54.14

  • Taylor & Francis Ltd Languages for Developing User Interfaces

    15 in stock

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    15 in stock

    £54.14

  • Taylor & Francis Ltd Infertility Comics and Graphic Medicine

    15 in stock

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    15 in stock

    £47.49

  • Taylor & Francis Comics and Videogames From Hybrid Medialities to Transmedia Expansions Routledge Advances in Game Studies

    15 in stock

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    15 in stock

    £128.25

  • Taylor & Francis Ltd Comics and Videogames

    15 in stock

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    15 in stock

    £38.99

  • Taylor & Francis Ltd A Moving Subject

    15 in stock

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    15 in stock

    £118.75

  • Taylor & Francis Ltd A Moving Subject

    15 in stock

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    15 in stock

    £49.39

  • Taylor & Francis Ltd Emotion in Animated Films

    15 in stock

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    15 in stock

    £38.99

  • Taylor & Francis FantasyAnimation

    15 in stock

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    15 in stock

    £38.99

  • Taylor & Francis Ltd Wharfie Animator Harry Reade The Sydney Waterfront and the Cuban Revolution Focus Animation

    15 in stock

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    15 in stock

    £46.54

  • Taylor & Francis Ltd Affect and Embodied Meaning in Animation

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    15 in stock

    £38.99

  • Taylor & Francis Ltd Wonder Woman

    15 in stock

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    15 in stock

    £128.25

  • Taylor & Francis Ltd Wonder Woman

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    15 in stock

    £37.04

  • Taylor & Francis Ltd Foundations of Visual Communication

    15 in stock

    Book SynopsisDrawing upon theories from visual studies, critical visual culture studies, and cognitive psychology, and with a special focus on gender and ethnicity, this book gives students a theoretical foundation for future work as visual communicators.The book takes a closer look at the interwoven character of perception and reception that is present in everyday visual encounters. Chapters present a wide variety of visual examples from art history, digital media, and the images we encounter and use in our daily lives. With the tools to understand how images and text make meaning, students are thus prepared to better communicate through visual media. This book serves as a main or supplementary text for visual communication or visual culture courses. Table of Contents1. Visual Landscapes 2. Visual Communication in Practice 3. Analysing and Interpreting Visuals 4. Communication and Narration 5. Contexts, Situations and Framing

    15 in stock

    £36.99

  • Taylor & Francis Ltd Foundations of Visual Communication

    15 in stock

    a huge range and FREE tracked UK delivery on ALL orders.

    15 in stock

    £135.00

  • Taylor & Francis Ltd Design Perspectives on Multimodal Documents

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    15 in stock

    £39.99

  • Taylor & Francis Screen Comedy and Online Audiences

    15 in stock

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    15 in stock

    £38.99

  • Taylor & Francis Between the Public and Private in Mobile Communication

    15 in stock

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    15 in stock

    £38.99

  • Taylor & Francis The Serial Podcast and Storytelling in the Digital Age

    15 in stock

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    15 in stock

    £24.51

  • Taylor & Francis Title Sequences as Paratexts

    15 in stock

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    15 in stock

    £25.38

  • Taylor & Francis Ltd An Introduction to Digital Media

    15 in stock

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    15 in stock

    £128.25

  • Taylor & Francis Ltd An Introduction to Digital Media

    15 in stock

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    15 in stock

    £35.99

  • Taylor & Francis Ltd How to Cheat in Photoshop Elements 11

    15 in stock

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    15 in stock

    £43.99

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