Educational: IT and computing, ICT
New Harbinger Publications The Social Media Workbook for Teens: Skills to
Book SynopsisIs social media stressing you out? Written by a millennial psychologist and media expert, this workbook offers practical skills to help you reduce anxiety, balance screen time, deal with cyberbullies, and take charge of your life. Social media has drastically changed how we communicate with one another. In many ways this is a good thing. For example, it's easier than ever to stay connected to family and friends who live far away. But social media can also become addictive, stressful, and even alienating. If you're like many teens, you probably check your smartphone several times throughout the day to stay up to date on the news from friends. But what happens when you're so worried about missing the latest posts on your feed that you end up missing out on real life adventures and connections? Grounded in evidence-based cognitive behavioral therapy (CBT), this unique and relatable workbook will help you manage the stress and anxiety that can result from excessive screen time. You'll discover how to choose friends over followers, find tips for navigating cyberbullying, and discover new ways to get back in touch with your own life-without your smartphone or other devices. Social media has an important place in your life-but it shouldn't rule your life. It's also important to remember that the "highlight reels" you see of your friends' lives aren't necessarily the "real" truth. If you're ready to reduce social media stress, gain confidence in yourself, and become more engaged in the world around you, this workbook will show you how.
£17.09
Rising Stars UK Ltd Learn to Code Practice Book 1
Book SynopsisConsolidate coding skills and knowledge with engaging practice books for ages 7-11 containing easy-to-follow activities and projects, supported by accompanying teacher's notes.- Save time with 12 step-by-step activities per book across a range of applications, covering key requirements of the computing curriculum.- Embed and practice coding skills with creative activities and manageable pupil led projects suitable for use as standalone practice books, or to consolidate knowledge from Switched on Computing.- Stretch and challenge more able pupils with open ended activities- Teach lessons of the highest quality whatever your expertise with comprehensive teacher's notes.
£13.70
Rising Stars UK Ltd Learn to Code Practice Book 3
Book SynopsisConsolidate coding skills and knowledge with engaging practice books for ages 7-11 containing easy-to-follow activities and projects, supported by accompanying teacher's notes.- Save time with 12 step-by-step activities per book across a range of applications, covering key requirements of the computing curriculum.- Embed and practice coding skills with creative activities and manageable pupil led projects suitable for use as standalone practice books, or to consolidate knowledge from Switched on Computing.- Stretch and challenge more able pupils with open ended activities- Teach lessons of the highest quality whatever your expertise with comprehensive teacher's notes.Book 3 for ages 9-10 covers Kodu, Snap! and Logo
£13.70
Taylor & Francis Ltd Primary ICT for Teaching Assistants
Book SynopsisWith the focus on enhancing the ICT competence of the pupils whom you support, this book: shows how you can support students within the ICT programme of study - even if you’re not a confident ICT user yourself tackles tricky issues such as assessment and progression suggests activities for developing skills, familiarity and understanding provides ideas and advice for effective use of ICT in other subjects shows how ICT can be a really effective tool for inclusion. This can be used as a companion to ‘ICT for Teaching Assistants’Table of ContentsWhat Do We Mean by ICT? Supporting Children who are "Finding Things Out". Helping Pupils "Developing Ideas". How We Can "Make Things Happen" in the Classroom. What is "Exchanging and Sharing Information?". Supporting Pupils "Reviewing, Modifying and Evaluating Work". What is the "Breadth of Study"? Assessing ICT – How Do We Know What They have Learnt? ICT and Literacy. ICT and Numeracy. Using ICT Across the Curriculum. ICT as a Tool for Inclusion. References. Glossary
£27.99
Quarto Publishing Group USA How to Code: A Step-By-Step Guide to Computer
Book Synopsis
£23.75
University of Illinois Press COMPUGIRLS
Book SynopsisWhat does is it mean for girls of color to become techno-social change agents--individuals who fuse technological savvy with a deep understanding of society in order to analyze and confront inequality? Kimberly A. Scott explores this question and others as she details the National Science Foundation-funded enrichment project COMPUGIRLS. This groundbreaking initiative teaches tech skills to adolescent girls of color but, as importantly, offers a setting that emphasizes empowerment, community advancement, and self-discovery. Scott draws on her experience as an architect of COMPUGIRLS to detail the difficulties of translating participants' lives into a digital context while tracing how the program evolved. The dramatic stories of the participants show them blending newly developed technical and communication skills in ways designed to spark effective action and bring about important change. A compelling merger of theory and storytelling, COMPUGIRLS provides a much-needed roadmap for undTrade Review"It is not hard to see this book's contributions to the educational and broader socially specific research domain; it is a strong example of a community-engaged intervention/project that relies upon the strengths and characteristics of those already present." --Sociology of Race and Ethnicity"COMPUGIRLS is a compelling and thought-provoking study of girls' of color agency as they become social justice actors in the context of the new digital world. The author asks hard questions about barometers we should use in inclusion studies and projects a critical lens on many interventions focused on underrepresentation in the fields of computing. Brava for this work. The world needs more of these social justice actors!"--Jane Margolis, author of Stuck in the Shallow End: Education, Race, and Computing"Transformative pedagogies are needed in today’s efforts to realize digital inclusion for all. COMPUGIRLS showcases compelling examples of how it can and should be done. Kimberly Scott succeeds in providing provocative portraits of girls that challenge dominant narratives around who and what computing is for."--Yasmin B. Kafai, Lori and Michael Milken President’s Distinguished Professor, University of Pennsylvania"With recent events raising awareness of existing social inequalities that disadvantage girls of color, Kimberly Scott’s COMPUGIRLS: How Girls of Color Find and Define Themselves in the Digital Age serves as a platform for centering and celebrating the lived experiences of girls of color as they create a place for themselves in technological spaces which tend to render them invisible. This book reminds us that every girl, regardless of race, ethnicity, class, sexual identity, or physical ability, has the potential to change the world!"--Yolanda A. Rankin, Ph.D., Assistant Professor, Florida State University
£77.35
University of Illinois Press COMPUGIRLS
Book SynopsisTrade Review"It is not hard to see this book's contributions to the educational and broader socially specific research domain; it is a strong example of a community-engaged intervention/project that relies upon the strengths and characteristics of those already present." --Sociology of Race and Ethnicity "COMPUGIRLS is a compelling and thought-provoking study of girls' of color agency as they become social justice actors in the context of the new digital world. The author asks hard questions about barometers we should use in inclusion studies and projects a critical lens on many interventions focused on underrepresentation in the fields of computing. Brava for this work. The world needs more of these social justice actors!"--Jane Margolis, author of Stuck in the Shallow End: Education, Race, and Computing "Transformative pedagogies are needed in today’s efforts to realize digital inclusion for all. COMPUGIRLS showcases compelling examples of how it can and should be done. Kimberly Scott succeeds in providing provocative portraits of girls that challenge dominant narratives around who and what computing is for."--Yasmin B. Kafai, Lori and Michael Milken President’s Distinguished Professor, University of PennsylvaniaTable of ContentsCoverTitle PageCopyrightContentsPrefaceIntroductionChapter One. COMPUGIRLS’ DevelopmenttChapter Two. COMPUGIRLS’ EmergenceChapter Three. This Isn’t Like SchoolChapter Four. Sounds of SilenceChapter Five. I Have Something to SayChapter Six. Where Are They NowEpilogueAppendixNotesReferencesIndexBack cover
£18.89
Information Age Publishing Preparing Pre-Service Teachers to Teach Computer
Book SynopsisComputer science has emerged as a key driver of innovation in the 21st century. Yet preparing teachers to teach computer science or integrate computer science content into K-12 curricula remains an enormous challenge. Recent policy reports have suggested the need to prepare future teachers to teach computer science through pre-service teacher education programs. In order to prepare a generation of teachers who are capable of delivering computer science to students, however, the field must identify research-based examples, pedagogical strategies, and policies that can facilitate changes in teacher knowledge and practices.The purpose of this book is to provide examples that could help guide the design and delivery of effective teacher preparation on the teaching of computer science.This book identifies promising pathways, pedagogical strategies, and policies that will help teacher education faculty and preservice teachers infuse computer science content into their curricula as well as teach stand-alone computing courses. Specifically, the book focuses on pedagogical practices for developing and assessing pre-service teacher knowledge of computer science, course design models for pre-service teachers, and discussion of policies that can support the teaching of computer science. The primary audience of the book is students and faculty in educational technology, educational or cognitive psychology, learning theory, teacher education, curriculum and instruction, computer science, instructional systems, and learning sciences.Table of Contents Dedication Acknowledgements Introduction Part I: Pedagogical Practices For Developing And Assessing Pre-Service Teachers' Knowledge Of Computer Science Part II: Course Design Models For Preparing Preservice Teachers To Teach Computer Science Part III: University And State Policies For Preparing Pre-Service Teachers To Teach Computer Science Author/Editor Biographies
£47.45
Information Age Publishing Preparing Pre-Service Teachers to Teach Computer
Book SynopsisComputer science has emerged as a key driver of innovation in the 21st century. Yet preparing teachers to teach computer science or integrate computer science content into K-12 curricula remains an enormous challenge. Recent policy reports have suggested the need to prepare future teachers to teach computer science through pre-service teacher education programs. In order to prepare a generation of teachers who are capable of delivering computer science to students, however, the field must identify research-based examples, pedagogical strategies, and policies that can facilitate changes in teacher knowledge and practices.The purpose of this book is to provide examples that could help guide the design and delivery of effective teacher preparation on the teaching of computer science.This book identifies promising pathways, pedagogical strategies, and policies that will help teacher education faculty and preservice teachers infuse computer science content into their curricula as well as teach stand-alone computing courses. Specifically, the book focuses on pedagogical practices for developing and assessing pre-service teacher knowledge of computer science, course design models for pre-service teachers, and discussion of policies that can support the teaching of computer science. The primary audience of the book is students and faculty in educational technology, educational or cognitive psychology, learning theory, teacher education, curriculum and instruction, computer science, instructional systems, and learning sciences.Table of Contents Dedication Acknowledgements Introduction Part I: Pedagogical Practices For Developing And Assessing Pre-Service Teachers' Knowledge Of Computer Science Part II: Course Design Models For Preparing Preservice Teachers To Teach Computer Science Part III: University And State Policies For Preparing Pre-Service Teachers To Teach Computer Science Author/Editor Biographies
£87.40
John Wiley & Sons Inc Keyboarding Skills for Children with Disabilities
Book SynopsisChildren who have difficulty with handling a pen or pencil or who have problems with organising movements at a cerebral level are at a great disadvantage in school no matter what their intellectual and academic levels may be. Personal computers and electronic keyboards can revolutionise the lives of children with these types of difficulties enabling them to perform in the classroom with their peers. However, since such equipment is costly, it is essential that an accurate assessment is made of the child's needs and abilities to ensure that appropriate equipment is chosen. It is equally important when teaching keyboarding skills to select methods and techniques which are appropriate to each child's strengths and weaknesses.Table of ContentsIntroduction. Children who will benefit from learning keyboarding skills. Assessing the need for learning keyboarding skills. Choosing the most suitable equipment. Methods of teaching keyboarding skills.
£43.65
Akiara Books Steve Jobs: Atrévete a Seguir Tu Intuición Volume
Book Synopsis
£13.49
Taylor & Francis Integrating Computer Science Across the Core
a huge range and FREE tracked UK delivery on ALL orders.
£130.06
Taylor & Francis Ltd ICT and Primary Mathematics
a huge range and FREE tracked UK delivery on ALL orders.
£34.19
Taylor & Francis Improving Computer Science Education
a huge range and FREE tracked UK delivery on ALL orders.
£135.00
Taylor & Francis Ltd The ICT Teachers Handbook Teaching learning and managing ICT in the secondary school
a huge range and FREE tracked UK delivery on ALL orders.
£135.00
Taylor & Francis Ltd The ICT Teachers Handbook
a huge range and FREE tracked UK delivery on ALL orders.
£35.99
Taylor & Francis Ltd Creating the Coding Generation in Primary Schools
Book SynopsisCreating the Coding Generation in Primary Schools sets out the what, why and how of coding. Written by industry innovators and experts, it shows how you can bring the world of coding to your primary school practice. It is packed with a range of inspirational ideas for the cross-curricular teaching of coding, from demystifying algebra in maths, to teaching music, to designing digital storytelling, as well as an insight into the global movement of free coding clubs for young people such as CoderDojo and Girls Learning Code. Key topics explored include: what we mean by coding' understanding and teaching computational thinking building pupils' passion for and confidence with technologies artificial intelligence systems how gender impacts on coding STEM learning and Computer Science using Minecraft to improve pupil eTable of ContentsSECTION ONE: Teaching coding 1: What is coding? 2: Teaching Computational Thinking 3: Ten Considerations for Teaching Coding to Children 4: Coding cleverness: a beginner’s guide to artificial intelligence 5: Bits and Bytes in Blue, Programming in Pink: Gender Bias or reality? SECTION TWO The subject of coding 6: DIY Zones for Scratch Design in Class & Club 7: A journey from order to disorder: Coding snippets in mathematics 8: Computer Science: Silent C in STEM 9: Sonic Pi - Live Coding in Education. Engaging a New Generation of Coders 10: Minecraft as a Framework for Engagement 11: SOLE Coding: Towards a Practitioner-Led Development Framework for the Teaching of Computational Thinking SECTION THREE Coding and the wider curriculum 12: Possible - The Raspberry Pi - A World of opportunities 13: Kids, Coding, and Computational Tinkering 14: Collaborative Coder Poets
£31.99
Taylor & Francis Ltd Jumpstart! ICT: ICT activities and games for ages
Book SynopsisJohn Taylor jumpstarts pupil and teacher enthusiasm for ICT learning with this refreshing range of simple to use activities, games and creative lesson starters. Encouraging and developing creative uses of basic ICT software, Jumpstart ICT widens teachers’ horizons, bringing ICT to the fore as an exciting resource and classroom tool. Key aims of the book include: making learning ICT techniques fun for both teacher and pupil developing the ICT confidence of non-specialist teachers providing opportunities for non-specialist teachers to learn and demonstrate specific techniques encouraging pupils to creatively explore ways to achieve tasks giving pupils opportunities to apply their learning of techniques through task races. @text:Aimed at all KS2 teachers and KS3 ICT teachers seeking to refresh their ICT teaching, these quick ‘starter’ activities will provide variety and challenge to a typical ICT lesson. Table of Contents1. General hints; 2. MS Paint graphics; 3. Graphics in MS Office; 4. Excel; 5. Presentations; 6. Internet; 7. Text in MS Office.
£20.19
Cambridge University Press Intellectual Property for Managers and Investors
a huge range and FREE tracked UK delivery on ALL orders.
£64.59
HarperCollins Publishers Inc How to Talk to Your Computer LetsReadandFindOut
Book Synopsis
£8.33
HarperCollins Publishers Inc How to Talk to Your Computer
Book SynopsisRead and find out about the basics of computer language in this colorfully illustrated nonfiction picture book.Have you ever wondered how to get a computer to do something? First you need to speak in a way it can understand! Read and find out all about how to talk to your computer in this updated edition with new illustrations and simple engaging text that introduces conditions, loops, and functions.How to Talk to Your Computer comes packed with visual aids like charts, sidebars, an infographic, and a computer-less coding activity. This updated 2019 edition was vetted by Dr. Justin Solomon, Assistant Professor at Massachusetts Institute of Technology.This is a clear and appealing science book for early elementary age kids, both at home and in the classroom. It''s a Level 2 Let''s-Read-and-Find-Out, which means the book explores more challenging concepts for children in the primary grades. The 100+ titles in this leading nonfiction
£15.29
McGraw-Hill Education - Europe Introduction to Networks and Networking Student
Book Synopsis
£109.48
Penguin Putnam Inc Quién fue Steve Jobs
Book Synopsis
£7.59
Kingfisher Coder in Training
Book SynopsisStep into the shoes of a coder! Learn all about coding using Scratch and other programs, discover what skills you need to code, and how you can use your coding knowledge to create your very own website. Have you got what it takes to be a coder in training?Packed with bitesize information and fun facts about the life of a coder, Coder in Training will tell you all about coding, computer programs, video games, website design, and the software you need to use. Simple tasks will test your skills and reinforce the information you read in the book. Do you know how to use Scratch? Can you check and debug your program? How do you set up a new web page? Take a look inside to find out!
£8.92
Kingfisher Basher Science Mini Artificial Intelligence
Book Synopsis What does ancient Algorithm have to do with super-modern AI? How does Facial Recognition spot a face in the crowd? Who do International Space Station astronauts call on when their hands are full?Come and meet the smartest artificial intelligences of the past, present, and future. This cutting-edge book introduces pioneering AI machines such as Watson and Sophia, and lifts the lid on how they work. Meet machines that look like humans, pit your wits against AlphaGo and Deep Blue, and seek advice from Recommendation Engine. With The Code Room, there is even a chance to imagine what it is like to be an AI yourself. There's nothing smarter than that!Basher Science Mini: Artificial Intelligence explains what AI is and how computers are aiding humans in everyday tasks. AI is already shaping the world and computers will be taking on more and more human-type tasks in the future. But there's no need to be afraid of AI. It is here to help, n
£11.69
Candlewick Press Get Coding Learn HTML CSS JavaScript Build a
Book Synopsis
£13.49
Teacher Created Materials, Inc Our Rights Online
Book Synopsis
£12.85
Abdo Publishing Company Coding Variables
£32.08
Oxford University Press The Expanding World of Data
£10.54
Raintree Create Your Own Web Site or Blog Media Genius
Book Synopsis
£26.99
National Geographic Kids Code This Puzzles Games Challenges and Computer
Book SynopsisProgramming concepts come to life in this kid-friendly intro to the basics of computer science and coding, with puzzles, games, and quirky characters.Welcome to the Coder Crew, where you're on a mission. You'll write algorithms to find hidden treasures, decode ciphers to read secret messages, create loops to program an expedition, and more. Along the way, you'll learn the art of figuring out how to do things in general. That's called computer science. You'll also learn the art of explaining something in particular. That's called programming, or coding. Then you can put your skills to the test to help Cody the Robot. Whenever the Code This! Explorers need a hand, Cody is there to help. Unfortunately, this robot is very particular about the details. It can't simply collect a rare type of bacteria from a volcano. It needs step-by-step instructions on where to go, how to collect the bacteria, what bacteria to collect, and how to get back to the Explorers. Even more u
£25.55
Orca Book Publishers Smart Machines
£25.65
Heinemann Educational Books Understanding Programming Logic Understanding
Book Synopsis
£26.99
Heinemann Educational Books Staying Safe Online Our Digital Planet
Book Synopsis
£20.79
Capstone Press How Coding Works Our Digital Planet
Book Synopsis
£7.59
Capstone Press Staying Safe Online Our Digital Planet
Book Synopsis
£7.59
Flowerpot Press How Do Computers Follow Instructions
Book Synopsis
£13.50
Capstone Press Dorothy Vaughan Nasas Leading Human Computer
Book Synopsis
£25.49
Capstone Press Computer Programming: Learn It, Try It!
Book Synopsis
£25.99
Capstone Press, Incorporated Coding Games From Scratch
Book Synopsis
£25.49
Capstone Press Animation and Presentation from Scratch: 4D an
Book Synopsis
£25.49
Capstone Press Making Music from Scratch: 4D an Augmented
Book Synopsis
£25.49
Cherry Lake Publishing Minecraft: Story Mode
£13.20
Candlewick Press,U.S. Get Coding 2! Build Five Computer Games Using
Book Synopsis
£12.34
Candlewick Press,U.S. Get Coding 2! Build Five Computer Games Using
Book Synopsis
£17.09
Candlewick Press,U.S. Become an App Inventor: The Official Guide from
Book Synopsis
£20.69
Candlewick Press,U.S. Share Better and Stress Less: A Guide to Thinking
Book Synopsis
£16.99
Capstone Press Coding from Scratch
Book Synopsis
£14.20