Description

Book Synopsis
Technologies for Children is a comprehensive guide to teaching design and digital technologies to children from birth to 12 years. Aligned with the Early Years Learning Framework and the Australian Curriculum: Technologies, this book provides practical ideas for teaching infants, toddlers, pre-schoolers and primary-aged children. The third edition includes expanded content on teaching digital technologies, with a new chapter on computational thinking. Key topics covered include food and fibre production, engineering principles and systems, and computational thinking. The content goes beyond discussing the curriculum to consider technology pedagogies, planning, assessment and evaluation. Case studies drawn from Australian primary classrooms and early childhood centres demonstrate the transition from theory to practice. Each chapter is supported by pedagogical reflections, research activities and spotlights, as well as extensive online student resources. Written by Marilyn Fleer, this book presents innovative, engaging and student-centred approaches to integrating technologies in the classroom.

Table of Contents
Part I. Researching technology and technologies education: 1. What is technologies education?; 2. Key ideas in the technologies curriculum; 3. Designing and creating preferred futures; 4. Creativity in design; Part II. The curriculum in action: 5. The curriculum in action: digital technologies in everyday life, the community and the classroom/centre; 6. The curriculum in action: digital technologies – computational thinking; 7. Technologies contexts: food and fibre production and food specialisations; 8. Technologies contexts: engineering principles and systems, and materials and technologies specialisations; 9. The curriculum in action: project management; Part III. Pedagogical practices for technologies; 10. Planning, assessment and evaluation in technologies; 11. Planning for teaching technologies: analysing the pedagogical approaches.

Technologies for Children

Product form

£56.99

Includes FREE delivery

RRP £59.99 – you save £3.00 (5%)

Order before 4pm today for delivery by Fri 19 Dec 2025.

1 in stock


    View other formats and editions of Technologies for Children by

    Publisher:
    Publication Date:
    ISBN13: ,
    ISBN10:

    Description

    Book Synopsis
    Technologies for Children is a comprehensive guide to teaching design and digital technologies to children from birth to 12 years. Aligned with the Early Years Learning Framework and the Australian Curriculum: Technologies, this book provides practical ideas for teaching infants, toddlers, pre-schoolers and primary-aged children. The third edition includes expanded content on teaching digital technologies, with a new chapter on computational thinking. Key topics covered include food and fibre production, engineering principles and systems, and computational thinking. The content goes beyond discussing the curriculum to consider technology pedagogies, planning, assessment and evaluation. Case studies drawn from Australian primary classrooms and early childhood centres demonstrate the transition from theory to practice. Each chapter is supported by pedagogical reflections, research activities and spotlights, as well as extensive online student resources. Written by Marilyn Fleer, this book presents innovative, engaging and student-centred approaches to integrating technologies in the classroom.

    Table of Contents
    Part I. Researching technology and technologies education: 1. What is technologies education?; 2. Key ideas in the technologies curriculum; 3. Designing and creating preferred futures; 4. Creativity in design; Part II. The curriculum in action: 5. The curriculum in action: digital technologies in everyday life, the community and the classroom/centre; 6. The curriculum in action: digital technologies – computational thinking; 7. Technologies contexts: food and fibre production and food specialisations; 8. Technologies contexts: engineering principles and systems, and materials and technologies specialisations; 9. The curriculum in action: project management; Part III. Pedagogical practices for technologies; 10. Planning, assessment and evaluation in technologies; 11. Planning for teaching technologies: analysing the pedagogical approaches.

    Recently viewed products

    © 2025 Book Curl

      • American Express
      • Apple Pay
      • Diners Club
      • Discover
      • Google Pay
      • Maestro
      • Mastercard
      • PayPal
      • Shop Pay
      • Union Pay
      • Visa

      Login

      Forgot your password?

      Don't have an account yet?
      Create account