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Book Synopsis

Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts.

The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused visual novel genre is discussed as a form of interactive fiction.

Storytelling in Video Games

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    Order before 4pm tomorrow for delivery by Mon 22 Jun 2026.

    A Paperback by Amy M. Green

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      Publisher: McFarland & Co Inc
      Publication Date: 1/30/2017 12:12:00 AM
      ISBN13: 9781476668765, 978-1476668765
      ISBN10: 1476668760

      Description

      Book Synopsis

      Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts.

      The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused visual novel genre is discussed as a form of interactive fiction.

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