Description

Book Synopsis
With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems.

Learn how to programme the mobile devices of the future!

The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development.

Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to pro

Table of Contents
Foreword by Jan Bosch.

Foreword by Antero Taivalsaari.

Preface.

Acknowledgments.

1 Introduction.

1.1 Motivation.

1.2 Commonly Used Hardware and Software.

1.3 Development Process.

1.4 Chapter Overview.

1.5 Summary.

1.6 Exercises.

2 Memory Management.

2.1 Overview.

2.2 Strategies for Allocating Variables to Memory.

2.3 Design Patterns for Limited Memory.

2.4 Memory Management in Mobile Java.

2.5 Symbian OS Memory Management.

2.6 Summary.

2.7 Exercises.

3 Applications.

3.1 What Constitutes an Application?

3.2 Workflow for Application Development.

3.3 Techniques for Composing Applications.

3.4 Application Models in Mobile Java.

3.5 Symbian OS Application Infrastructure.

3.6 Summary.

3.7 Exercises.

4 Dynamic Linking.

4.1 Overview.

4.2 Implementation Techniques.

4.3 Implementing Plugins.

4.4 Managing Memory Consumption Related to Dynamically Linked Libraries.

4.5 Rules of Thumb for Using Dynamically Loaded Libraries.

4.6 Mobile Java and Dynamic Linking.

4.7 Symbian OS Dynamic Libraries.

4.8 Summary.

4.9 Exercises.

5 Concurrency.

5.1 Motivation.

5.2 Infrastructure for Concurrent Programming.

5.3 Faking Concurrency.

5.4 MIDP Java and Concurrency.

5.5 Symbian OS and Concurrency.

5.6 Summary.

5.7 Exercises.

6 Managing Resources.

6.1 Resource-Related Concerns in Mobile Devices.

6.2 Common Concerns.

6.3 MIDP Java.

6.4 Symbian OS.

6.5 Summary.

6.6 Exercises.

7 Networking.

7.1 Introduction.

7.2 Design Patterns for Networking Environment.

7.3 Problems with Networking Facilities and Implementations.

7.4 MIDP Java and Web Services.

7.5 Symbian OS and Bluetooth Facilities.

7.6 Summary.

7.7 Exercises.

8 Security.

8.1 Overview.

8.2 Secure Coding and Design.

8.3 Infrastructure for Enabling Secured Execution.

8.4 Security Features in MIDP Java.

8.5 Symbian OS Security Features.

8.6 Summary.

8.7 Exercises.

References.

Index.

Programming Mobile Devices

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    A Hardback by Tommi Mikkonen

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      View other formats and editions of Programming Mobile Devices by Tommi Mikkonen

      Publisher: John Wiley & Sons Inc
      Publication Date: 09/02/2007
      ISBN13: 9780470057384, 978-0470057384
      ISBN10: 0470057386

      Description

      Book Synopsis
      With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems.

      Learn how to programme the mobile devices of the future!

      The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development.

      Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to pro

      Table of Contents
      Foreword by Jan Bosch.

      Foreword by Antero Taivalsaari.

      Preface.

      Acknowledgments.

      1 Introduction.

      1.1 Motivation.

      1.2 Commonly Used Hardware and Software.

      1.3 Development Process.

      1.4 Chapter Overview.

      1.5 Summary.

      1.6 Exercises.

      2 Memory Management.

      2.1 Overview.

      2.2 Strategies for Allocating Variables to Memory.

      2.3 Design Patterns for Limited Memory.

      2.4 Memory Management in Mobile Java.

      2.5 Symbian OS Memory Management.

      2.6 Summary.

      2.7 Exercises.

      3 Applications.

      3.1 What Constitutes an Application?

      3.2 Workflow for Application Development.

      3.3 Techniques for Composing Applications.

      3.4 Application Models in Mobile Java.

      3.5 Symbian OS Application Infrastructure.

      3.6 Summary.

      3.7 Exercises.

      4 Dynamic Linking.

      4.1 Overview.

      4.2 Implementation Techniques.

      4.3 Implementing Plugins.

      4.4 Managing Memory Consumption Related to Dynamically Linked Libraries.

      4.5 Rules of Thumb for Using Dynamically Loaded Libraries.

      4.6 Mobile Java and Dynamic Linking.

      4.7 Symbian OS Dynamic Libraries.

      4.8 Summary.

      4.9 Exercises.

      5 Concurrency.

      5.1 Motivation.

      5.2 Infrastructure for Concurrent Programming.

      5.3 Faking Concurrency.

      5.4 MIDP Java and Concurrency.

      5.5 Symbian OS and Concurrency.

      5.6 Summary.

      5.7 Exercises.

      6 Managing Resources.

      6.1 Resource-Related Concerns in Mobile Devices.

      6.2 Common Concerns.

      6.3 MIDP Java.

      6.4 Symbian OS.

      6.5 Summary.

      6.6 Exercises.

      7 Networking.

      7.1 Introduction.

      7.2 Design Patterns for Networking Environment.

      7.3 Problems with Networking Facilities and Implementations.

      7.4 MIDP Java and Web Services.

      7.5 Symbian OS and Bluetooth Facilities.

      7.6 Summary.

      7.7 Exercises.

      8 Security.

      8.1 Overview.

      8.2 Secure Coding and Design.

      8.3 Infrastructure for Enabling Secured Execution.

      8.4 Security Features in MIDP Java.

      8.5 Symbian OS Security Features.

      8.6 Summary.

      8.7 Exercises.

      References.

      Index.

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