Description
Book SynopsisThese nine papers, based on the 4th World Archaeological Congress held in South Africa in 1999, take a critical view of computer usage in archaeology and study its impact on the discipline and especially in terms of archaeological method and theory.
Table of ContentsComputers and archaeological culture change, Jeremy Huggett; archaeological computing and disciplinary theory, Jayne Gidlow; mathematics and computers, Hannah Forsyth; constructs, simulations and hyperreal worlds - the role of virtual reality (VR) in archaeological research, Glyn Goodrick and Mark Gillings; from museum store to data warehouse - archaeological archives for the 21st century, Francis Grew; intellectual excavation and dynamic information management systems, Anthony Beck; English sites and monuments records - information, communication and technology, Ben Robinson; a view from above - can computers help aerial survey?, Rog Palmer; is there such a thing as "computer archaeology"?, Andre Tschan and Patrick Daly.