Description

Book Synopsis

.- Understanding Touch.

.- Human Identification Performance of Vibrotactile Stimuli Applied on the Torso along Azimuth or Elevation.

.- Utilizing Absence of Pacinian Corpuscles in the Forehead for Amplitude-Modulated Tactile Presentation.

.- Optimizing Haptic Feedback in Virtual Reality: The Role of Vibration and Tangential Forces in Enhancing Grasp Response and Weight Perception.

.- Audiovisual-Haptic Simultaneity Perception Across the Body for Multisensory Applications.

.- Apparent Thermal Motion on the Forearm.

.- Surface Tactile Presentation to the Palm Using an Aerial Ultrasound Tactile Display.

.- Humans terminate their haptic explorations according to an interplay of task demands and motor effort.

.- The TIP Benchmark: A Tactile Image-Based Psychophysics-Inspired Benchmark for Artificial Tactile Sensors.

.- Towards Intensifying Perceived Pressure in Midair Haptics: Comparing Perceived Pressure Intensity and Skin Displacement between LM and AM Stimuli.

.- Virtual Hand Illusion Induced by Suction Pressure Stimulation to the Face.

.- Task-Adapted Single-Finger Explorations of Complex Objects.

.- Exploring Frequency Modulation in Decoding Edge Perception Through Touch.

.- The role of implicit prior information in haptic perception of softness.

.- Discovering the Causal Structure of Haptic Material Perception.

.- The visual and haptic contributions to hand and foot representation.

.- How Visualizing Touch Can Transform Perceptions of Intensity, Realism, and Emotion?.

.- Technology and Systems.

.- Asymmetric Hit-stop for Multi-user Virtual Reality Applications: Reducing Discomfort with the Movement of Others by Making Hit-stop Invisible.

.- Design of Haptic Rendering Techniques for Navigating with a Multi-Actuator Vibrotactile Handle.

.- Evaluating tactile interactions with fine textures obtained with femtosecond laser surface texturing.

.- Tactile Clip: A Wearable Device for Inducing Softness Illusion through Skin Deformation.

.- SENS3: Multisensory Database of Finger-Surface Interactions and Corresponding Sensations.

.- Variable Curvature and Spherically Arranged Ultrasound Transducers for Depth-Adjustable Focused Ultrasound.

.- The HapticSpider: a 7-DoF Wearable Device for Cutaneous Interaction with the Palm.

.- Vibrotactile cues with net lateral forces resulting from a travelling wave.

.- Enhancing the Perceived Pseudo-Torque Sensation based on the Distance between Actuators Elicited by Asymmetric Vibrations.

.- Presentation of Slip Sensation Using Suction Pressure and Electrotactile Stimulation.

.- Applications and Interaction.

.- Blindfolded operation as a method of haptic feedback design for mobile machinery.

.- Effects of Rendering Discrete Force Feedback on the Wrist during Virtual Exploration.

.- Viscous damping displayed by surface haptics improves touchscreen interactions.

.- Latency Compensation in Ultrasound Tactile Presentation by Linear Prediction of Hand Posture.

.- Pseudo-Frequency Modulation: A New Rendering Technique for Virtual Textures.

.- Do Vibrotactile Patterns on both Hands Improve Guided Navigation with a Walker?.

.- Data-driven Haptic Modeling of Inhomogeneous Viscoelastic Deformable Objects.

.- Perception of paired vibrotactile stimulus on the upper limb: implications for the design of wearable technology.

.- MoveTouch: Robotic Motion Capturing System with Wearable Tactile Display to Achieve Safe HRI.

.- Evaluation of HaptiComm-S for Replicating Tactile ASL Numbers: A Comparative Analysis of Direct and Mediated Modalities.

.- Memorable Vibration Pattern Design based on Writing Pattern.

.- Estimating Contact Force Rate Using Skin Deformation Cues.

.- Move or Be Moved: The Design of a Haptic-Tangible Manipulative for Paired Digital Education Interactives.

.- HighFidelity Haptic Rendering through Implicit Neural Force Representation.

.- "It's Like Being on Stage": Staging an Improvisational Haptic-Installed Contemporary Dance Performance.

Haptics Understanding Touch Technology and Systems Applications and Interaction

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A Paperback by Hiroyuki Kajimoto

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    View other formats and editions of Haptics Understanding Touch Technology and Systems Applications and Interaction by Hiroyuki Kajimoto

    Publisher: Springer
    Publication Date: 11/3/2024
    ISBN13: 9783031700576, 978-3031700576
    ISBN10: 3031700570

    Description

    Book Synopsis

    .- Understanding Touch.

    .- Human Identification Performance of Vibrotactile Stimuli Applied on the Torso along Azimuth or Elevation.

    .- Utilizing Absence of Pacinian Corpuscles in the Forehead for Amplitude-Modulated Tactile Presentation.

    .- Optimizing Haptic Feedback in Virtual Reality: The Role of Vibration and Tangential Forces in Enhancing Grasp Response and Weight Perception.

    .- Audiovisual-Haptic Simultaneity Perception Across the Body for Multisensory Applications.

    .- Apparent Thermal Motion on the Forearm.

    .- Surface Tactile Presentation to the Palm Using an Aerial Ultrasound Tactile Display.

    .- Humans terminate their haptic explorations according to an interplay of task demands and motor effort.

    .- The TIP Benchmark: A Tactile Image-Based Psychophysics-Inspired Benchmark for Artificial Tactile Sensors.

    .- Towards Intensifying Perceived Pressure in Midair Haptics: Comparing Perceived Pressure Intensity and Skin Displacement between LM and AM Stimuli.

    .- Virtual Hand Illusion Induced by Suction Pressure Stimulation to the Face.

    .- Task-Adapted Single-Finger Explorations of Complex Objects.

    .- Exploring Frequency Modulation in Decoding Edge Perception Through Touch.

    .- The role of implicit prior information in haptic perception of softness.

    .- Discovering the Causal Structure of Haptic Material Perception.

    .- The visual and haptic contributions to hand and foot representation.

    .- How Visualizing Touch Can Transform Perceptions of Intensity, Realism, and Emotion?.

    .- Technology and Systems.

    .- Asymmetric Hit-stop for Multi-user Virtual Reality Applications: Reducing Discomfort with the Movement of Others by Making Hit-stop Invisible.

    .- Design of Haptic Rendering Techniques for Navigating with a Multi-Actuator Vibrotactile Handle.

    .- Evaluating tactile interactions with fine textures obtained with femtosecond laser surface texturing.

    .- Tactile Clip: A Wearable Device for Inducing Softness Illusion through Skin Deformation.

    .- SENS3: Multisensory Database of Finger-Surface Interactions and Corresponding Sensations.

    .- Variable Curvature and Spherically Arranged Ultrasound Transducers for Depth-Adjustable Focused Ultrasound.

    .- The HapticSpider: a 7-DoF Wearable Device for Cutaneous Interaction with the Palm.

    .- Vibrotactile cues with net lateral forces resulting from a travelling wave.

    .- Enhancing the Perceived Pseudo-Torque Sensation based on the Distance between Actuators Elicited by Asymmetric Vibrations.

    .- Presentation of Slip Sensation Using Suction Pressure and Electrotactile Stimulation.

    .- Applications and Interaction.

    .- Blindfolded operation as a method of haptic feedback design for mobile machinery.

    .- Effects of Rendering Discrete Force Feedback on the Wrist during Virtual Exploration.

    .- Viscous damping displayed by surface haptics improves touchscreen interactions.

    .- Latency Compensation in Ultrasound Tactile Presentation by Linear Prediction of Hand Posture.

    .- Pseudo-Frequency Modulation: A New Rendering Technique for Virtual Textures.

    .- Do Vibrotactile Patterns on both Hands Improve Guided Navigation with a Walker?.

    .- Data-driven Haptic Modeling of Inhomogeneous Viscoelastic Deformable Objects.

    .- Perception of paired vibrotactile stimulus on the upper limb: implications for the design of wearable technology.

    .- MoveTouch: Robotic Motion Capturing System with Wearable Tactile Display to Achieve Safe HRI.

    .- Evaluation of HaptiComm-S for Replicating Tactile ASL Numbers: A Comparative Analysis of Direct and Mediated Modalities.

    .- Memorable Vibration Pattern Design based on Writing Pattern.

    .- Estimating Contact Force Rate Using Skin Deformation Cues.

    .- Move or Be Moved: The Design of a Haptic-Tangible Manipulative for Paired Digital Education Interactives.

    .- HighFidelity Haptic Rendering through Implicit Neural Force Representation.

    .- "It's Like Being on Stage": Staging an Improvisational Haptic-Installed Contemporary Dance Performance.

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