Description

Book Synopsis
James D. Bethune taught drafting and Computer Aided-Design (CAD) for 39 years, twice winning the Outstanding Professor of the year award. He has a doctor's degree in education from Boston University and has written more than 28 books on drafting and CAD. While retired from full-time teaching, Jim continues to write textbooks on CAD. An avid golfer, Jim lives in East Greenwich, Rhode Island.


David Byrnes recently retired from a 38-year career of design, drafting, and 3D modeling. He has written and co-authored several books on AutoCAD. He was a contributing editor to Cadalyst Magazine (1990-2005), as well as the Canadian magazines CAD Systems and AutoCAD User. He taught 2D and 3D design software at Emily Carr University of Art + Design in Vancouver, British Columbia, for 15 years. He also taught at British Columbia Institute of Technology and the University of British Columbia during this time.
<

Table of Contents
Chapter 1 Getting Started 1
1-1 Introduction 2
1-2 Tabs and Panels 5
1-3 The Command Line Window 6
1-4 Command Tools 7
1-5 Starting a New Drawing 8
1-6 Naming a Drawing 8
1-7 Drawing Units 11
1-8 Drawing Limits 13
1-9 Grid and Snap 17
1-10 Drawing Problem 18
1-11 Save and Save As 21
1-12 Open 23
1-13 Close 24
1-14 Exercise Problems 25
Chapter 2 Fundamentals of 2D Construction 29
2-1 Introduction 29
2-2 Line--Random Points 29
2-3 Erase 32
2-4 Line--Snap Points 34
2-5 Line--Dynamic Input 35
2-6 Construction Line 38
2-7 Circle 42
2-8 Circle Centerline 45
2-9 Polyline 46
2-10 Spline 50
2-11 Ellipse 51
2-12 Rectangle 54
2-13 Polygon 55
2-14 Point 56
2-15 Text 57
2-16 Move 62
2-17 Copy 63
2-18 Offset 64
2-19 Mirror 65
2-20 Array 65
2-21 Rotate 68
2-22 Trim 69
2-23 Extend 70
2-24 Break 71
2-25 Chamfer 72
2-26 Fillet 73
2-27 Table 74
2-28 Exercise Problems 78
Chapter 3 Advanced Commands 89
3-1 Introduction 89
3-2 Object Snap 89
3-3 Osnap--Endpoint 92
3-4 Osnap--Midpoint 93
3-5 Osnap--Intersection 93
3-6 Osnap--Apparent Intersection 94
3-7 Osnap--Center 95
3-8 Osnap--Quadrant 96
3-9 Osnap--Perpendicular 96
3-10 Osnap--Tangent 97
3-11 Osnap--Nearest 97
3-12 Drawing Problem 98
3-13 Drawing Problem 100
3-14 Grips 101
3-15 Grips--Extend 103
3-16 Grips--Move 104
3-17 Grips--Rotate 104
3-18 Grips--Scale 105
3-19 Grips--Mirror 106
3-20 Blocks 106
3-21 Working with Blocks 110
3-22 Wblock 115
3-23 Layers 117
3-24 Attributes 126
3-25 Title Blocks with Attributes 132
3-26 Edit Polyline 135
3-27 Edit Spline 136
3-28 Edit Text 137
3-29 Constructing the Bisector of an Angle, Method I 138
3-30 Constructing the Bisector of an Angle, Method II 138
3-31 Constructing an Ogee Curve (S-Curve) with Equal Arcs 139
3-32 Constructing a Parabola 141
3-33 Constructing a Hyperbola 141
3-34 Constructing a Spiral 143
3-35 Constructing a Helix 143
3-36 Designing by Using Shape Parameters 145
3-37 Exercise Problems 149
Chapter 4 Sketching 169
4-1 Introduction 169
4-2 Establishing Your Own Style 169
4-3 Graph Paper 170
4-4 Pencils 170
4-5 Lines 171
4-6 Proportions 172
4-7 Curves 173
4-8 Drawing Problem 175
4-9 Isometric Sketches 176
4-10 Drawing Problem 179
4-11 Oblique Sketches 180
4-12 Perspective Sketches 182
4-13 Working in Different Orientations 184
4-14 Exercise Problems 185
Chapter 5 Orthographic Views 199
5-1 Introduction 199
5-2 Three Views of an Object 200
5-3 Visualization 201
5-4 Hidden Lines 203
5-5 Hidden Line Conventions 204
5-6 Drawing Hidden Lines 205
5-7 Precedence of Lines 209
5-8 Slanted Surfaces 210
5-9 Projection Between Views 211
5-10 Drawing Problem 212
5-11 Compound Lines 213
5-12 Drawing Problem 214
5-13 Oblique Surfaces 215
5-14 Drawing Problem 217
5-15 Rounded Surfaces 217
5-16 Drawing Problem 219
5-17 Holes 220
5-18 Holes in Slanted Surfaces 222
5-19 Cylinders 226
5-20 Drawing Problem 227
5-21 Cylinders with Slanted and Rounded Surfaces 228
5-22 Drawing Problem 228
5-23 Drawing Conventions and Cylinders 229
5-24 Irregular Surfaces 230
5-25 Drawing Problem 231
5-26 Hole Callouts 232
5-27 Castings 234
5-28 Drawing Problem 237
5-29 Thin-Walled Objects 238
5-30 Drawing Problem 239
5-31 Intersections 240
5-32 Drawing Problem 241
5-33 Drawing Problem 242
5-34 Drawing Problem 243
5-35 Designing by Modifying an Existing Part 245
5-36 Drawing Standards 247
5-37 Third- and First-Angle Projections 249
5-38 Exercise Problems 251
Chapter 6 Sectional Views 285
6-1 Introduction 285
6-2 Cutting Plane Lines 287
6-3 Indicating Solid Cuts 290
6-4 Hatch 292
6-5 Drawing Problem 295
6-6 Styles of Section Lines 296
6-7 Sectional View Location 296
6-8 Holes in Sections 297
6-9 Gradients 298
6-10 Offset Sections 299
6-11 Multiple Sections 300
6-12 Aligned Sections 300
6-13 Drawing Conventions in Sections 301
6-14 Half, Partial, and Broken-Out Sectional Views 302
6-15 Removed Sectional Views 303
6-16 Breaks 303
6-17 Sectional Views of Castings 305
6-18 Exercise Problems 306
Chapter 7 Auxiliary Views 327
7-1 Introduction 327
7-2 Projection Between Normal and Auxiliary Views 328
7-3 Drawing Problem 331
7-4 Transferring Lines Between Views 332
7-5 Drawing Problem 334
7-6 Projecting Rounded Surfaces 335
7-7 Drawing Problem 335
7-8 Projecting Irregular Surfaces 337
7-9 Drawing Problem 337
7-10 Drawing Problem 339
7-11 Partial Auxiliary Views 340
7-12 Sectional Auxiliary Views 341
7-13 Auxiliary Views of Oblique Surfaces 342
7-14 Secondary Auxiliary Views 343
7-15 Drawing Problem 346
7-16 Secondary Auxiliary View of an Ellipse 348
7-17 Exercise Problems 350
Chapter 8 Dimensioning 367
8-1 Introduction 367
8-2 Terminology and Conventions 368
8-3 Linear Dimensions 370
8-4 Dimension Styles 376
8-5 Units 380
8-6 Aligned Dimensions 384
8-7 Radius and Diameter Dimensions 385
8-8 Angular Dimensions 391
8-9 Ordinate Dimensions 393
8-10 Baseline Dimensions 396
8-11 Continued Dimensions 398
8-12 Quick Dimension 399
8-13 Center Mark 400
8-14 Mleader and Qleader 401
8-15 Text Angle 404
8-16 Tolerances 405
8-17 Dimensioning Holes 406
8-18 Placing Dimensions 408
8-19 Fillets and Rounds 409
8-20 Rounded Shapes--Internal 409
8-21 Rounded Shapes--External 410
8-22 Irregular Surfaces 410
8-23 Polar Dimensions 411
8-24 Chamfers 412
8-25 Knurling 413
8-26 Keys and Keyseats 414
8-27 Symbols and Abbreviations 414
8-28 Symmetry and Centerline 415
8-29 Dimensioning to Points 415
8-30 Coordinate Dimensions 416
8-31 Sectional Views 417
8-32 Orthographic Views 417
8-33 Very Large Radii 419
8-34 Exercise Problems 420
Chapter 9 Tolerancing 441
9-1 Introduction 441
9-2 Direct Tolerance Methods 441
9-3 Tolerance Expressions 442
9-4 Understanding Plus and Minus Tolerances 443
9-5 Creating Plus and Minus Tolerances with AutoCAD 443
9-6 Limit Tolerances 446
9-7 Creating Limit Tolerances in AutoCAD 447
9-8 Angular Tolerances 448
9-9 Standard Tolerances 450
9-10 Double Dimensioning 450
9-11 Chain Dimensions and Baseline Dimensions 451
9-12 Tolerance Studies 453
9-13 Rectangular Dimensions 454
9-14 Hole Locations 455
9-15 Choosing a Shaft for a Toleranced Hole 456
9-16 Drawing Problem 457
9-17 Drawing Problem 458
9-18 Standard Fits (Metric Values) 458
9-19 Nominal Sizes 461
9-20 Hole and Shaft Basis 461
9-21 Drawing Problem 461
9-22 Standard Fits (Inch Values) 462
9-23 Drawing Problem 463
9-24 Preferred and Standard Sizes 463
9-25 Surface Finishes 465
9-26 Surface Control Symbols 467
9-27 Drawing Problem 467
9-28 Exercise Problems 472
Chapter 10 Geometric Tolerances 487
10-1 Introduction 487
10-2 Tolerances of Form 488
10-3 Flatness 488
10-4 Straightness 489
10-5 Straightness (RFS and MMC) 489
10-6 Circularity 492
10-7 Cylindricity 493
10-8 Creating Geometric Tolerances in AutoCAD 493
10-9 Tolerances of Orientation 500
10-10 Datums 501
10-11 Perpendicularity 502
10-12 Parallelism 504
10-13 Angularism 504
10-14 Profiles 505
10-15 Runouts 506
10-16 Positional Tolerances 508
10-17 Virtual Condition 509
10-18 Floating Fasteners 510
10-19 Drawing Problem 511
10-20 Drawing Problem 511
10-21 Fixed Fasteners 512
10-22 Drawing Problem 513
10-23 Design Problems 514
10-24 Exercise Problems 516
Chapter 11 Threads and Fasteners 535
11-1 Introduction 535
11-2 Thread Terminology 535
11-3 Thread Callouts--Metric Units 536
11-4 Thread Callouts--English Units 536
11-5 Thread Representations 538
11-6 Orthographic Views of Internal Threads 542
11-7 Sectional Views of Internal Thread Representations 544
11-8 Types of Threads 544
11-9 How to Draw an External Square Thread 545
11-10 How to Draw an Internal Square Thread 546
11-11 How to Draw an External Acme Thread 546
11-12 Bolts and Nuts 548
11-13 Screws 549
11-14 Studs 550
11-15 Head Shapes 550
11-16 Nuts 554
11-17 Drawing Problem 557
11-18 Drawing Problem 558
11-19 Standard Screws 559
11-20 Set screws 560
11-21 Washers 561
11-22 Keys 562
11-23 Rivets 563
11-24 Springs 564
11-25 Tool Palettes 567
11-26 Exercise Problems 569
Chapter 12 Working Drawings 579
12-1 Introduction 579
12-2 Assembly Drawings 579
12-3 Drawing Formats (Templates) 582
12-4 Title Block 584
12-5 Revision Block 586
12-6 Tolerance Block 588
12-7 Release Block 588
12-8 Parts List (Bill of Materials [BOM]) 589
12-9 Detail Drawings 591
12-10 First-Angle Projection 591
12-11 Drawing Notes 592
12-12 Design Layouts 593
12-13 Drawing Problem 593
12-14 Drawing Problem 598
12-15 Drawing Problem 601
12-16 Exercise Problems 603
Chapter 13 Gears, Bearings, and Cams 625
13-1 Introduction 625
13-2 Types of Gears 625
13-3 Gear Terminology--Spur 626
13-4 Spur Gear Drawings 628
13-5 Drawing Problem 629
13-6 Drawing Problem 631
13-7 Drawing Problem 632
13-8 Selecting Spur Gears 633
13-9 Center Distance Between Gears 635
13-10 Drawing Problem 635
13-11 Combining Spur Gears 636
13-12 Gear Terminology--Bevel 637
13-13 How to Draw Bevel Gears 639
13-14 Worm Gears 641
13-15 Helical Gears 643
13-16 Racks 644
13-17 Ball Bearings 645
13-18 Drawing Problem 646
13-19 Bushings 647
13-20 Drawing Problem 648
13-21 Cam Displacement Diagrams 650
13-22 Cam Motions 652
13-23 Cam Followers 655
13-24 Drawing Problem 655
13-25 Exercise Problems 658
Chapter 14 Fundamentals of 3D Modeling 669
14-1 Introduction 669
14-2 The World Coordinate System 669
14-3 Viewpoints 672
14-4 Perspective and Parallel Grids 673
14-5 Setting the 3D Modeling Workspace 676
14-6 User Coordinate Systems 677
14-7 Editing a Solid Model 682
14-8 Visual Styles 683
14-9 Rotating a UCS Axis 685
14-10 Drawing Problem 686
14-11 Visual Errors 688
14-12 Drawing Problem 688
14-13 Orthographic Views 690
14-14 Line Thickness 693
14-15 Using the Thickness Variable to
14-16 Exercise Problems 699
Chapter 15 Advanced Modeling 705
15-1 Introduction 705
15-2 Box 706
15-3 Sphere 709
15-4 Cylinder 709
15-5 Cone 711
15-6 Wedge 713
15-7 Torus 715
15-8 Extrude 716
15-9 Revolve 718
15-10 Helix 719
15-11 Sweep 720
15-12 Loft 721
15-13 Union and Subtract 722
15-14 Intersect 724
15-15 Solid Modeling and UCSs 725
15-16 Combining Solid Objects 727
15-17 Intersecting Solids 732
15-18 Solid Models of Castings 737
15-19 Thread Representations in Solid Models 742
15-20 List 743
15-21 Massprop 744
15-22 Face and Edge Editing 744
15-23 Exercise Problems 752
Chapter 16 Projects (Online Only)
16-1 Introduction
16-2 Project 1: Milling Vise
16-3 Project 2: Tenon Jig
Appendix (Online Only)


9780137929993 TOC 7/26/2022

Engineering Graphics with AutoCAD 2023

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A Paperback / softback by Jim Bethune, David Byrnes

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    View other formats and editions of Engineering Graphics with AutoCAD 2023 by Jim Bethune

    Publisher: Pearson Education (US)
    Publication Date: 30/08/2022
    ISBN13: 9780137929993, 978-0137929993
    ISBN10: 0137929994

    Description

    Book Synopsis
    James D. Bethune taught drafting and Computer Aided-Design (CAD) for 39 years, twice winning the Outstanding Professor of the year award. He has a doctor's degree in education from Boston University and has written more than 28 books on drafting and CAD. While retired from full-time teaching, Jim continues to write textbooks on CAD. An avid golfer, Jim lives in East Greenwich, Rhode Island.


    David Byrnes recently retired from a 38-year career of design, drafting, and 3D modeling. He has written and co-authored several books on AutoCAD. He was a contributing editor to Cadalyst Magazine (1990-2005), as well as the Canadian magazines CAD Systems and AutoCAD User. He taught 2D and 3D design software at Emily Carr University of Art + Design in Vancouver, British Columbia, for 15 years. He also taught at British Columbia Institute of Technology and the University of British Columbia during this time.
    <

    Table of Contents
    Chapter 1 Getting Started 1
    1-1 Introduction 2
    1-2 Tabs and Panels 5
    1-3 The Command Line Window 6
    1-4 Command Tools 7
    1-5 Starting a New Drawing 8
    1-6 Naming a Drawing 8
    1-7 Drawing Units 11
    1-8 Drawing Limits 13
    1-9 Grid and Snap 17
    1-10 Drawing Problem 18
    1-11 Save and Save As 21
    1-12 Open 23
    1-13 Close 24
    1-14 Exercise Problems 25
    Chapter 2 Fundamentals of 2D Construction 29
    2-1 Introduction 29
    2-2 Line--Random Points 29
    2-3 Erase 32
    2-4 Line--Snap Points 34
    2-5 Line--Dynamic Input 35
    2-6 Construction Line 38
    2-7 Circle 42
    2-8 Circle Centerline 45
    2-9 Polyline 46
    2-10 Spline 50
    2-11 Ellipse 51
    2-12 Rectangle 54
    2-13 Polygon 55
    2-14 Point 56
    2-15 Text 57
    2-16 Move 62
    2-17 Copy 63
    2-18 Offset 64
    2-19 Mirror 65
    2-20 Array 65
    2-21 Rotate 68
    2-22 Trim 69
    2-23 Extend 70
    2-24 Break 71
    2-25 Chamfer 72
    2-26 Fillet 73
    2-27 Table 74
    2-28 Exercise Problems 78
    Chapter 3 Advanced Commands 89
    3-1 Introduction 89
    3-2 Object Snap 89
    3-3 Osnap--Endpoint 92
    3-4 Osnap--Midpoint 93
    3-5 Osnap--Intersection 93
    3-6 Osnap--Apparent Intersection 94
    3-7 Osnap--Center 95
    3-8 Osnap--Quadrant 96
    3-9 Osnap--Perpendicular 96
    3-10 Osnap--Tangent 97
    3-11 Osnap--Nearest 97
    3-12 Drawing Problem 98
    3-13 Drawing Problem 100
    3-14 Grips 101
    3-15 Grips--Extend 103
    3-16 Grips--Move 104
    3-17 Grips--Rotate 104
    3-18 Grips--Scale 105
    3-19 Grips--Mirror 106
    3-20 Blocks 106
    3-21 Working with Blocks 110
    3-22 Wblock 115
    3-23 Layers 117
    3-24 Attributes 126
    3-25 Title Blocks with Attributes 132
    3-26 Edit Polyline 135
    3-27 Edit Spline 136
    3-28 Edit Text 137
    3-29 Constructing the Bisector of an Angle, Method I 138
    3-30 Constructing the Bisector of an Angle, Method II 138
    3-31 Constructing an Ogee Curve (S-Curve) with Equal Arcs 139
    3-32 Constructing a Parabola 141
    3-33 Constructing a Hyperbola 141
    3-34 Constructing a Spiral 143
    3-35 Constructing a Helix 143
    3-36 Designing by Using Shape Parameters 145
    3-37 Exercise Problems 149
    Chapter 4 Sketching 169
    4-1 Introduction 169
    4-2 Establishing Your Own Style 169
    4-3 Graph Paper 170
    4-4 Pencils 170
    4-5 Lines 171
    4-6 Proportions 172
    4-7 Curves 173
    4-8 Drawing Problem 175
    4-9 Isometric Sketches 176
    4-10 Drawing Problem 179
    4-11 Oblique Sketches 180
    4-12 Perspective Sketches 182
    4-13 Working in Different Orientations 184
    4-14 Exercise Problems 185
    Chapter 5 Orthographic Views 199
    5-1 Introduction 199
    5-2 Three Views of an Object 200
    5-3 Visualization 201
    5-4 Hidden Lines 203
    5-5 Hidden Line Conventions 204
    5-6 Drawing Hidden Lines 205
    5-7 Precedence of Lines 209
    5-8 Slanted Surfaces 210
    5-9 Projection Between Views 211
    5-10 Drawing Problem 212
    5-11 Compound Lines 213
    5-12 Drawing Problem 214
    5-13 Oblique Surfaces 215
    5-14 Drawing Problem 217
    5-15 Rounded Surfaces 217
    5-16 Drawing Problem 219
    5-17 Holes 220
    5-18 Holes in Slanted Surfaces 222
    5-19 Cylinders 226
    5-20 Drawing Problem 227
    5-21 Cylinders with Slanted and Rounded Surfaces 228
    5-22 Drawing Problem 228
    5-23 Drawing Conventions and Cylinders 229
    5-24 Irregular Surfaces 230
    5-25 Drawing Problem 231
    5-26 Hole Callouts 232
    5-27 Castings 234
    5-28 Drawing Problem 237
    5-29 Thin-Walled Objects 238
    5-30 Drawing Problem 239
    5-31 Intersections 240
    5-32 Drawing Problem 241
    5-33 Drawing Problem 242
    5-34 Drawing Problem 243
    5-35 Designing by Modifying an Existing Part 245
    5-36 Drawing Standards 247
    5-37 Third- and First-Angle Projections 249
    5-38 Exercise Problems 251
    Chapter 6 Sectional Views 285
    6-1 Introduction 285
    6-2 Cutting Plane Lines 287
    6-3 Indicating Solid Cuts 290
    6-4 Hatch 292
    6-5 Drawing Problem 295
    6-6 Styles of Section Lines 296
    6-7 Sectional View Location 296
    6-8 Holes in Sections 297
    6-9 Gradients 298
    6-10 Offset Sections 299
    6-11 Multiple Sections 300
    6-12 Aligned Sections 300
    6-13 Drawing Conventions in Sections 301
    6-14 Half, Partial, and Broken-Out Sectional Views 302
    6-15 Removed Sectional Views 303
    6-16 Breaks 303
    6-17 Sectional Views of Castings 305
    6-18 Exercise Problems 306
    Chapter 7 Auxiliary Views 327
    7-1 Introduction 327
    7-2 Projection Between Normal and Auxiliary Views 328
    7-3 Drawing Problem 331
    7-4 Transferring Lines Between Views 332
    7-5 Drawing Problem 334
    7-6 Projecting Rounded Surfaces 335
    7-7 Drawing Problem 335
    7-8 Projecting Irregular Surfaces 337
    7-9 Drawing Problem 337
    7-10 Drawing Problem 339
    7-11 Partial Auxiliary Views 340
    7-12 Sectional Auxiliary Views 341
    7-13 Auxiliary Views of Oblique Surfaces 342
    7-14 Secondary Auxiliary Views 343
    7-15 Drawing Problem 346
    7-16 Secondary Auxiliary View of an Ellipse 348
    7-17 Exercise Problems 350
    Chapter 8 Dimensioning 367
    8-1 Introduction 367
    8-2 Terminology and Conventions 368
    8-3 Linear Dimensions 370
    8-4 Dimension Styles 376
    8-5 Units 380
    8-6 Aligned Dimensions 384
    8-7 Radius and Diameter Dimensions 385
    8-8 Angular Dimensions 391
    8-9 Ordinate Dimensions 393
    8-10 Baseline Dimensions 396
    8-11 Continued Dimensions 398
    8-12 Quick Dimension 399
    8-13 Center Mark 400
    8-14 Mleader and Qleader 401
    8-15 Text Angle 404
    8-16 Tolerances 405
    8-17 Dimensioning Holes 406
    8-18 Placing Dimensions 408
    8-19 Fillets and Rounds 409
    8-20 Rounded Shapes--Internal 409
    8-21 Rounded Shapes--External 410
    8-22 Irregular Surfaces 410
    8-23 Polar Dimensions 411
    8-24 Chamfers 412
    8-25 Knurling 413
    8-26 Keys and Keyseats 414
    8-27 Symbols and Abbreviations 414
    8-28 Symmetry and Centerline 415
    8-29 Dimensioning to Points 415
    8-30 Coordinate Dimensions 416
    8-31 Sectional Views 417
    8-32 Orthographic Views 417
    8-33 Very Large Radii 419
    8-34 Exercise Problems 420
    Chapter 9 Tolerancing 441
    9-1 Introduction 441
    9-2 Direct Tolerance Methods 441
    9-3 Tolerance Expressions 442
    9-4 Understanding Plus and Minus Tolerances 443
    9-5 Creating Plus and Minus Tolerances with AutoCAD 443
    9-6 Limit Tolerances 446
    9-7 Creating Limit Tolerances in AutoCAD 447
    9-8 Angular Tolerances 448
    9-9 Standard Tolerances 450
    9-10 Double Dimensioning 450
    9-11 Chain Dimensions and Baseline Dimensions 451
    9-12 Tolerance Studies 453
    9-13 Rectangular Dimensions 454
    9-14 Hole Locations 455
    9-15 Choosing a Shaft for a Toleranced Hole 456
    9-16 Drawing Problem 457
    9-17 Drawing Problem 458
    9-18 Standard Fits (Metric Values) 458
    9-19 Nominal Sizes 461
    9-20 Hole and Shaft Basis 461
    9-21 Drawing Problem 461
    9-22 Standard Fits (Inch Values) 462
    9-23 Drawing Problem 463
    9-24 Preferred and Standard Sizes 463
    9-25 Surface Finishes 465
    9-26 Surface Control Symbols 467
    9-27 Drawing Problem 467
    9-28 Exercise Problems 472
    Chapter 10 Geometric Tolerances 487
    10-1 Introduction 487
    10-2 Tolerances of Form 488
    10-3 Flatness 488
    10-4 Straightness 489
    10-5 Straightness (RFS and MMC) 489
    10-6 Circularity 492
    10-7 Cylindricity 493
    10-8 Creating Geometric Tolerances in AutoCAD 493
    10-9 Tolerances of Orientation 500
    10-10 Datums 501
    10-11 Perpendicularity 502
    10-12 Parallelism 504
    10-13 Angularism 504
    10-14 Profiles 505
    10-15 Runouts 506
    10-16 Positional Tolerances 508
    10-17 Virtual Condition 509
    10-18 Floating Fasteners 510
    10-19 Drawing Problem 511
    10-20 Drawing Problem 511
    10-21 Fixed Fasteners 512
    10-22 Drawing Problem 513
    10-23 Design Problems 514
    10-24 Exercise Problems 516
    Chapter 11 Threads and Fasteners 535
    11-1 Introduction 535
    11-2 Thread Terminology 535
    11-3 Thread Callouts--Metric Units 536
    11-4 Thread Callouts--English Units 536
    11-5 Thread Representations 538
    11-6 Orthographic Views of Internal Threads 542
    11-7 Sectional Views of Internal Thread Representations 544
    11-8 Types of Threads 544
    11-9 How to Draw an External Square Thread 545
    11-10 How to Draw an Internal Square Thread 546
    11-11 How to Draw an External Acme Thread 546
    11-12 Bolts and Nuts 548
    11-13 Screws 549
    11-14 Studs 550
    11-15 Head Shapes 550
    11-16 Nuts 554
    11-17 Drawing Problem 557
    11-18 Drawing Problem 558
    11-19 Standard Screws 559
    11-20 Set screws 560
    11-21 Washers 561
    11-22 Keys 562
    11-23 Rivets 563
    11-24 Springs 564
    11-25 Tool Palettes 567
    11-26 Exercise Problems 569
    Chapter 12 Working Drawings 579
    12-1 Introduction 579
    12-2 Assembly Drawings 579
    12-3 Drawing Formats (Templates) 582
    12-4 Title Block 584
    12-5 Revision Block 586
    12-6 Tolerance Block 588
    12-7 Release Block 588
    12-8 Parts List (Bill of Materials [BOM]) 589
    12-9 Detail Drawings 591
    12-10 First-Angle Projection 591
    12-11 Drawing Notes 592
    12-12 Design Layouts 593
    12-13 Drawing Problem 593
    12-14 Drawing Problem 598
    12-15 Drawing Problem 601
    12-16 Exercise Problems 603
    Chapter 13 Gears, Bearings, and Cams 625
    13-1 Introduction 625
    13-2 Types of Gears 625
    13-3 Gear Terminology--Spur 626
    13-4 Spur Gear Drawings 628
    13-5 Drawing Problem 629
    13-6 Drawing Problem 631
    13-7 Drawing Problem 632
    13-8 Selecting Spur Gears 633
    13-9 Center Distance Between Gears 635
    13-10 Drawing Problem 635
    13-11 Combining Spur Gears 636
    13-12 Gear Terminology--Bevel 637
    13-13 How to Draw Bevel Gears 639
    13-14 Worm Gears 641
    13-15 Helical Gears 643
    13-16 Racks 644
    13-17 Ball Bearings 645
    13-18 Drawing Problem 646
    13-19 Bushings 647
    13-20 Drawing Problem 648
    13-21 Cam Displacement Diagrams 650
    13-22 Cam Motions 652
    13-23 Cam Followers 655
    13-24 Drawing Problem 655
    13-25 Exercise Problems 658
    Chapter 14 Fundamentals of 3D Modeling 669
    14-1 Introduction 669
    14-2 The World Coordinate System 669
    14-3 Viewpoints 672
    14-4 Perspective and Parallel Grids 673
    14-5 Setting the 3D Modeling Workspace 676
    14-6 User Coordinate Systems 677
    14-7 Editing a Solid Model 682
    14-8 Visual Styles 683
    14-9 Rotating a UCS Axis 685
    14-10 Drawing Problem 686
    14-11 Visual Errors 688
    14-12 Drawing Problem 688
    14-13 Orthographic Views 690
    14-14 Line Thickness 693
    14-15 Using the Thickness Variable to
    14-16 Exercise Problems 699
    Chapter 15 Advanced Modeling 705
    15-1 Introduction 705
    15-2 Box 706
    15-3 Sphere 709
    15-4 Cylinder 709
    15-5 Cone 711
    15-6 Wedge 713
    15-7 Torus 715
    15-8 Extrude 716
    15-9 Revolve 718
    15-10 Helix 719
    15-11 Sweep 720
    15-12 Loft 721
    15-13 Union and Subtract 722
    15-14 Intersect 724
    15-15 Solid Modeling and UCSs 725
    15-16 Combining Solid Objects 727
    15-17 Intersecting Solids 732
    15-18 Solid Models of Castings 737
    15-19 Thread Representations in Solid Models 742
    15-20 List 743
    15-21 Massprop 744
    15-22 Face and Edge Editing 744
    15-23 Exercise Problems 752
    Chapter 16 Projects (Online Only)
    16-1 Introduction
    16-2 Project 1: Milling Vise
    16-3 Project 2: Tenon Jig
    Appendix (Online Only)


    9780137929993 TOC 7/26/2022

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