Description

Book Synopsis
Computer Education for Teachers: Integrating Technology into Classroom Teaching is designed to introduce future teachers to computer technology in a meaningful, practical fashion. It is written for undergraduate and graduate students who want an up-to-date, readable, practical, concise introduction to computers for teachers.

Table of Contents

PART 1 An Introduction to Computers and Educational Technology 1

1 Historical Past 3

Before the Modern Computer 3

Beginning of the Computer 4

The Modern Computer 4

The First Generation of Computers 6

The Second Generation of Computers 7

The Third Generation of Computers 7

The Fourth Generation of Computers—The Microcomputer 7

The Fifth Generation of Computers 10

Computers in Education 10

Summary 14

Chapter 1 Online Resources 14

Chapter Mastery Test 14

Key Terms 15

Computer Lab: Activities for Mastery and Your Portfolio 15

Suggested Readings and References 15

2 Getting Started on the Computer 17

What is a Computer? 17

Elements of a Computer 18

Hardware Overview 23

Input Devices 23

Computer Selection Criteria 28

The Hardware Checklist 31

Summary 32

Chapter 2 Online Resources 32

Chapter Mastery Test 32

Key Terms 33

Computer Lab: Activities for Mastery and Your Portfolio 33

Suggested Readings and References 33

PART 2 Integrating the Internet into the Classroom 35

3 Networking, Internet, and Distance Learning 37

What is Networking? 37

Networks 38

The Internet 39

Connecting to the Internet 40

Internet Service Providers (ISPs) 42

Internet Resources 42

World Wide Web 45

Distance Education and Distance Learning Defined 45

Distance Learning: A Brief History 45

Distance Learning Technologies 46

Different Approaches to Distance Learning 48

The Future of Distance Education 48

Drawbacks of Distance Education 50

Suggestions for Integrating the Internet into the Classroom 51

Sample Classroom Lesson Plans 51

Summary 54

Chapter 3 Online Resources 54

Chapter Mastery Test 55

Key Terms 55

Computer Lab: Activities for Mastery and Your Portfolio 55

Suggested Readings and References 55

4 The Web 57

What is the World Wide Web? 57

A Brief History 58

World Wide Web 1.0 and World Wide Web 2.0 59

Finding a Web Page 59

Search Engines 59

Multimedia via the Internet 62

Web Site Evaluation 63

Integrating the Web into the Classroom 64

Web Sites to Use in the Classroom 64

Web Site Rating Scale 65

Sample Classroom Lesson Plans 72

WebQuests 73

Web Page Creation 75

Summary 81

Chapter 4 Online Resources 81

Chapter Mastery Test 81

Key Terms 81

Computer Lab: Activities for Mastery and Your Portfolio 82

Suggested Readings and References 82

5 Internet Issues 83

Internet Problems 83

Software Piracy 92

Security 95

Unequal Access 97

Health Risks Using Computers 97

Summary 99

Chapter 5 Online Resources 99

Chapter Mastery Test 99

Key Terms 99

Computer Lab: Activities for Mastery and Your Portfolio 100

Suggested Readings and References 100

PART 3 Using and Selecting Educational Technology 101

6 Word Processing 103

Historical Background 103

What is a Word Processor? 104

Components of Word Processing 104

Standard Word Processing Features 105

Basic Word Processing Editing Features 105

Standard Formatting Functions 108

Advanced Word Processing Features 108

Evaluation of Word Processing Programs 112

Word Processing Program Checklist 116

Integrating a Word Processor into the Classroom 116

Sample Classroom Lesson Plans 118

Summary 123

Chapter 6 Online Resources 123

Chapter Mastery Test 123

Key Terms 123

Computer Lab: Activities for Mastery and Your Portfolio 124

Suggested Readings and References 124

7 Desktop Publishing 125

Word Processing versus Desktop Publishing 125

Historical Background 125

What is Desktop Publishing? 126

Basic Desktop Publishing Features 127

Learning to Use a Desktop Publishing Program 132

How to Choose a Good Desktop Publishing Program 135

Desktop Publishing Program Checklist 137

Integrating Desktop Publishing into the Classroom 137

Sample Classroom Lesson Plans 140

Additional Activities 144

Summary 145

Chapter 7 Online Resources 145

Chapter Mastery Test 145

Key Terms 146

Computer Lab: Activities for Mastery and Your Portfolio 146

Suggested Readings and References 146

8 Databases 147

What is a Database? 147

Advantages of an Electronic Database 148

How a Database Works 149

Types of Databases 152

How to Choose a Database for the Classroom 155

Hardware Compatibility 155

General Features 156

Advanced Features 156

Flexibility 157

Ease of Use 157

Consumer Value 157

Support 158

Integrating the Database into the Classroom 159

Teacher Practice Activities 159

Database Checklist 160

Sample Classroom Lesson Plans 163

Summary 169

Chapter 8 Online Resources 170

Chapter Mastery Test 170

Key Terms 170

Computer Lab: Activities for Mastery and Your Portfolio 170

Suggested Readings and References 171

9 Spreadsheets and Integrated Programs 172

What is a Spreadsheet? 172

Historical Overview 172

Components of a Spreadsheet 173

How a Spreadsheet Operates 174

Why Use an Electronic Spreadsheet? 177

Basic Features of a Spreadsheet 178

Advanced Features of a Spreadsheet 178

How to Select a Good Spreadsheet for the Classroom 179

Integrating a Spreadsheet into the Classroom 182

Spreadsheet Checklist 183

Teacher Practice Activity 185

Sample Classroom Lesson Plans 186

Integrated Programs 191

Alternatives to Integrated Programs 191

Summary 192

Chapter 9: Online Resources 193

Chapter Mastery Test 193

Key Terms 193

Computer Lab: Activities for Mastery and Your Portfolio 193

Suggested Readings and References 194

10 Digital Photography and Newer Technologies 195

Introduction 195

What is a Digital Camera? 195

Advantages and Disadvantages of Digital Photography 196

How to Choose a Digital Camera 197

Megapixels 197

Liquid Crystal Displays and Viewfinders 198

Memory Cards 198

Optical versus Digital Zoom 199

Power Supply 199

Formats 199

Cost, Weight, Price, and Feel 200

Photography Software 200

Digital Cameras in the Classroom 201

Digital Camera Checklist 202

Emerging Web Technologies 204

Sample Classroom Lesson Plans 209

Summary 213

Chapter 10 Online Resources 213

Chapter Mastery Test 213

Key Terms 214

Computer Lab: Activities for Mastery and Your Portfolio 214

Suggested Readings and References 214

11 Multimedia and Video Technology 216

What is Multimedia? 216

Historical Perspective 216

Hypertext and Hypermedia 217

Hypermedia Authoring Tools 218

Classroom Suggestions for Using Hypermedia 220

Guidelines for Creating a Multimedia Presentation 221

Computer Multimedia Project Checklist 223

Multimedia Software 224

Video Camera in the Classroom 225

How to Choose a Video Camera 227

Digital Video Camera Checklist 228

Video Editing Technology 229

Movies in the Classroom 229

YouTube 230

Video Blog 230

Digital Storytelling 231

Video and Sound Players 231

Morphing and Warping Technology 232

Virtual Reality 233

Second Life 234

Sample Classroom Lesson Plans 235

Summary 239

Chapter 11 Online Resources 239

Chapter Mastery Test 239

Key Terms 239

Computer Lab: Activities for Mastery and Your Portfolio 240

Suggested Readings and References 240

12 Selecting Software and Integrating It into the Classroom 242

Computer-Assisted Instruction 242

Historical Background 242

Types of CAI 243

Subject-Area Software 249

Computer-Managed Instruction 252

Integrated Learning Systems 253

Public Domain Software, Freeware, Shareware, and Open Source 255

Software Selection: A General Guide 255

Software Program Checklist 259

Guidelines for Setting up a Software Library 260

Sample Classroom Lesson Plans 260

Summary 262

Chapter 12 Online Resources 263

Chapter Mastery Test 263

Key Terms 263

Computer Lab: Activities for Mastery and Your Portfolio 264

Suggested Readings and References 264

13 Technology in Special Education: Assistive Technology 265

Students with Disabilities 265

Adaptive Technology 269

Universal Design for Learning 272

Software for the Special Education Classroom 273

Assistive/Adaptive Technology Checklist 279

Laws Affecting Special Education 280

Mainstreaming 280

Inclusion 281

Adapting Classroom Lesson Plans for Students with Disabilities 281

Sample Classroom Lesson Plans 281

Summary 287

Chapter 13 Online Resources 287

Chapter Mastery Test 287

Key Terms 288

Computer Lab: Activities for Mastery and Your Portfolio 288

Suggested Readings and References 288

14 Teacher Support Tools and Music, Art, and Graphic Software 290

What Are Teacher Support Tools? 290

Teacher Support Tools 291

Teacher Support Tools on the Internet 299

Electronic Portfolios 300

Clip Art Collections 302

Teacher Support Tools Checklist 303

Individualized Education Plan Generators 304

What is Graphics Software? 304

Graphics Software 304

Presentation Graphics Programs 306

Print Graphics Programs 307

Computer-Aided Design Applications 309

Music Technology 310

Sample Classroom Lesson Plans 311

Summary 315

Chapter 14 Online Resources 316

Chapter Mastery Test 316

Key Terms 316

Computer Lab: Activities for Mastery and Your Portfolio 316

Suggested Readings and References 317

PART 4 What Teachers Should Know about Educational Technology 319

15 One Computer in the Classroom 321

One Computer in the Classroom 321

Computer Labs 330

The Wireless Mobile Lab 331

Summary 332

Chapter 15 Online Resources 332

Chapter Mastery Test 332

Key Terms 332

Computer Lab: Activities for Mastery and Your Portfolio 332

Suggested Readings and References 333

16 Learning Theorists and Research 334

Learning Theories and Technology Integration 334

Computer-Assisted Instruction Research Findings 337

Achievement 337

Summary 343

Chapter 16 Study Online Resources 344

Chapter Mastery Test 344

Key Terms 344

Computer Lab: Activities for Mastery and Your Portfolio 344

Suggested Readings and References 345

17 The Future 348

Future Trends 348

Emerging Technologies in Education 360

Software 361

Trends and Interesting Developments 362

Concluding Thoughts 363

Lessons We Have Learned 363

Summary 364

Chapter 17 Online Resources 364

Chapter Mastery Test 364

Key Terms 365

Computer Lab: Activities for Mastery and Your Portfolio 365

Suggested Readings and References 365

Appendix A Directory of Selected Software Publishers 367

Appendix B Recommended Mail-Order and Online Software Sources 370

Glossary 371

Index 381

Computer Education for Teachers

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    A Paperback / softback by Vicki F. Sharp

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      View other formats and editions of Computer Education for Teachers by Vicki F. Sharp

      Publisher: John Wiley & Sons Inc
      Publication Date: 16/12/2008
      ISBN13: 9780470141106, 978-0470141106
      ISBN10: 0470141107

      Description

      Book Synopsis
      Computer Education for Teachers: Integrating Technology into Classroom Teaching is designed to introduce future teachers to computer technology in a meaningful, practical fashion. It is written for undergraduate and graduate students who want an up-to-date, readable, practical, concise introduction to computers for teachers.

      Table of Contents

      PART 1 An Introduction to Computers and Educational Technology 1

      1 Historical Past 3

      Before the Modern Computer 3

      Beginning of the Computer 4

      The Modern Computer 4

      The First Generation of Computers 6

      The Second Generation of Computers 7

      The Third Generation of Computers 7

      The Fourth Generation of Computers—The Microcomputer 7

      The Fifth Generation of Computers 10

      Computers in Education 10

      Summary 14

      Chapter 1 Online Resources 14

      Chapter Mastery Test 14

      Key Terms 15

      Computer Lab: Activities for Mastery and Your Portfolio 15

      Suggested Readings and References 15

      2 Getting Started on the Computer 17

      What is a Computer? 17

      Elements of a Computer 18

      Hardware Overview 23

      Input Devices 23

      Computer Selection Criteria 28

      The Hardware Checklist 31

      Summary 32

      Chapter 2 Online Resources 32

      Chapter Mastery Test 32

      Key Terms 33

      Computer Lab: Activities for Mastery and Your Portfolio 33

      Suggested Readings and References 33

      PART 2 Integrating the Internet into the Classroom 35

      3 Networking, Internet, and Distance Learning 37

      What is Networking? 37

      Networks 38

      The Internet 39

      Connecting to the Internet 40

      Internet Service Providers (ISPs) 42

      Internet Resources 42

      World Wide Web 45

      Distance Education and Distance Learning Defined 45

      Distance Learning: A Brief History 45

      Distance Learning Technologies 46

      Different Approaches to Distance Learning 48

      The Future of Distance Education 48

      Drawbacks of Distance Education 50

      Suggestions for Integrating the Internet into the Classroom 51

      Sample Classroom Lesson Plans 51

      Summary 54

      Chapter 3 Online Resources 54

      Chapter Mastery Test 55

      Key Terms 55

      Computer Lab: Activities for Mastery and Your Portfolio 55

      Suggested Readings and References 55

      4 The Web 57

      What is the World Wide Web? 57

      A Brief History 58

      World Wide Web 1.0 and World Wide Web 2.0 59

      Finding a Web Page 59

      Search Engines 59

      Multimedia via the Internet 62

      Web Site Evaluation 63

      Integrating the Web into the Classroom 64

      Web Sites to Use in the Classroom 64

      Web Site Rating Scale 65

      Sample Classroom Lesson Plans 72

      WebQuests 73

      Web Page Creation 75

      Summary 81

      Chapter 4 Online Resources 81

      Chapter Mastery Test 81

      Key Terms 81

      Computer Lab: Activities for Mastery and Your Portfolio 82

      Suggested Readings and References 82

      5 Internet Issues 83

      Internet Problems 83

      Software Piracy 92

      Security 95

      Unequal Access 97

      Health Risks Using Computers 97

      Summary 99

      Chapter 5 Online Resources 99

      Chapter Mastery Test 99

      Key Terms 99

      Computer Lab: Activities for Mastery and Your Portfolio 100

      Suggested Readings and References 100

      PART 3 Using and Selecting Educational Technology 101

      6 Word Processing 103

      Historical Background 103

      What is a Word Processor? 104

      Components of Word Processing 104

      Standard Word Processing Features 105

      Basic Word Processing Editing Features 105

      Standard Formatting Functions 108

      Advanced Word Processing Features 108

      Evaluation of Word Processing Programs 112

      Word Processing Program Checklist 116

      Integrating a Word Processor into the Classroom 116

      Sample Classroom Lesson Plans 118

      Summary 123

      Chapter 6 Online Resources 123

      Chapter Mastery Test 123

      Key Terms 123

      Computer Lab: Activities for Mastery and Your Portfolio 124

      Suggested Readings and References 124

      7 Desktop Publishing 125

      Word Processing versus Desktop Publishing 125

      Historical Background 125

      What is Desktop Publishing? 126

      Basic Desktop Publishing Features 127

      Learning to Use a Desktop Publishing Program 132

      How to Choose a Good Desktop Publishing Program 135

      Desktop Publishing Program Checklist 137

      Integrating Desktop Publishing into the Classroom 137

      Sample Classroom Lesson Plans 140

      Additional Activities 144

      Summary 145

      Chapter 7 Online Resources 145

      Chapter Mastery Test 145

      Key Terms 146

      Computer Lab: Activities for Mastery and Your Portfolio 146

      Suggested Readings and References 146

      8 Databases 147

      What is a Database? 147

      Advantages of an Electronic Database 148

      How a Database Works 149

      Types of Databases 152

      How to Choose a Database for the Classroom 155

      Hardware Compatibility 155

      General Features 156

      Advanced Features 156

      Flexibility 157

      Ease of Use 157

      Consumer Value 157

      Support 158

      Integrating the Database into the Classroom 159

      Teacher Practice Activities 159

      Database Checklist 160

      Sample Classroom Lesson Plans 163

      Summary 169

      Chapter 8 Online Resources 170

      Chapter Mastery Test 170

      Key Terms 170

      Computer Lab: Activities for Mastery and Your Portfolio 170

      Suggested Readings and References 171

      9 Spreadsheets and Integrated Programs 172

      What is a Spreadsheet? 172

      Historical Overview 172

      Components of a Spreadsheet 173

      How a Spreadsheet Operates 174

      Why Use an Electronic Spreadsheet? 177

      Basic Features of a Spreadsheet 178

      Advanced Features of a Spreadsheet 178

      How to Select a Good Spreadsheet for the Classroom 179

      Integrating a Spreadsheet into the Classroom 182

      Spreadsheet Checklist 183

      Teacher Practice Activity 185

      Sample Classroom Lesson Plans 186

      Integrated Programs 191

      Alternatives to Integrated Programs 191

      Summary 192

      Chapter 9: Online Resources 193

      Chapter Mastery Test 193

      Key Terms 193

      Computer Lab: Activities for Mastery and Your Portfolio 193

      Suggested Readings and References 194

      10 Digital Photography and Newer Technologies 195

      Introduction 195

      What is a Digital Camera? 195

      Advantages and Disadvantages of Digital Photography 196

      How to Choose a Digital Camera 197

      Megapixels 197

      Liquid Crystal Displays and Viewfinders 198

      Memory Cards 198

      Optical versus Digital Zoom 199

      Power Supply 199

      Formats 199

      Cost, Weight, Price, and Feel 200

      Photography Software 200

      Digital Cameras in the Classroom 201

      Digital Camera Checklist 202

      Emerging Web Technologies 204

      Sample Classroom Lesson Plans 209

      Summary 213

      Chapter 10 Online Resources 213

      Chapter Mastery Test 213

      Key Terms 214

      Computer Lab: Activities for Mastery and Your Portfolio 214

      Suggested Readings and References 214

      11 Multimedia and Video Technology 216

      What is Multimedia? 216

      Historical Perspective 216

      Hypertext and Hypermedia 217

      Hypermedia Authoring Tools 218

      Classroom Suggestions for Using Hypermedia 220

      Guidelines for Creating a Multimedia Presentation 221

      Computer Multimedia Project Checklist 223

      Multimedia Software 224

      Video Camera in the Classroom 225

      How to Choose a Video Camera 227

      Digital Video Camera Checklist 228

      Video Editing Technology 229

      Movies in the Classroom 229

      YouTube 230

      Video Blog 230

      Digital Storytelling 231

      Video and Sound Players 231

      Morphing and Warping Technology 232

      Virtual Reality 233

      Second Life 234

      Sample Classroom Lesson Plans 235

      Summary 239

      Chapter 11 Online Resources 239

      Chapter Mastery Test 239

      Key Terms 239

      Computer Lab: Activities for Mastery and Your Portfolio 240

      Suggested Readings and References 240

      12 Selecting Software and Integrating It into the Classroom 242

      Computer-Assisted Instruction 242

      Historical Background 242

      Types of CAI 243

      Subject-Area Software 249

      Computer-Managed Instruction 252

      Integrated Learning Systems 253

      Public Domain Software, Freeware, Shareware, and Open Source 255

      Software Selection: A General Guide 255

      Software Program Checklist 259

      Guidelines for Setting up a Software Library 260

      Sample Classroom Lesson Plans 260

      Summary 262

      Chapter 12 Online Resources 263

      Chapter Mastery Test 263

      Key Terms 263

      Computer Lab: Activities for Mastery and Your Portfolio 264

      Suggested Readings and References 264

      13 Technology in Special Education: Assistive Technology 265

      Students with Disabilities 265

      Adaptive Technology 269

      Universal Design for Learning 272

      Software for the Special Education Classroom 273

      Assistive/Adaptive Technology Checklist 279

      Laws Affecting Special Education 280

      Mainstreaming 280

      Inclusion 281

      Adapting Classroom Lesson Plans for Students with Disabilities 281

      Sample Classroom Lesson Plans 281

      Summary 287

      Chapter 13 Online Resources 287

      Chapter Mastery Test 287

      Key Terms 288

      Computer Lab: Activities for Mastery and Your Portfolio 288

      Suggested Readings and References 288

      14 Teacher Support Tools and Music, Art, and Graphic Software 290

      What Are Teacher Support Tools? 290

      Teacher Support Tools 291

      Teacher Support Tools on the Internet 299

      Electronic Portfolios 300

      Clip Art Collections 302

      Teacher Support Tools Checklist 303

      Individualized Education Plan Generators 304

      What is Graphics Software? 304

      Graphics Software 304

      Presentation Graphics Programs 306

      Print Graphics Programs 307

      Computer-Aided Design Applications 309

      Music Technology 310

      Sample Classroom Lesson Plans 311

      Summary 315

      Chapter 14 Online Resources 316

      Chapter Mastery Test 316

      Key Terms 316

      Computer Lab: Activities for Mastery and Your Portfolio 316

      Suggested Readings and References 317

      PART 4 What Teachers Should Know about Educational Technology 319

      15 One Computer in the Classroom 321

      One Computer in the Classroom 321

      Computer Labs 330

      The Wireless Mobile Lab 331

      Summary 332

      Chapter 15 Online Resources 332

      Chapter Mastery Test 332

      Key Terms 332

      Computer Lab: Activities for Mastery and Your Portfolio 332

      Suggested Readings and References 333

      16 Learning Theorists and Research 334

      Learning Theories and Technology Integration 334

      Computer-Assisted Instruction Research Findings 337

      Achievement 337

      Summary 343

      Chapter 16 Study Online Resources 344

      Chapter Mastery Test 344

      Key Terms 344

      Computer Lab: Activities for Mastery and Your Portfolio 344

      Suggested Readings and References 345

      17 The Future 348

      Future Trends 348

      Emerging Technologies in Education 360

      Software 361

      Trends and Interesting Developments 362

      Concluding Thoughts 363

      Lessons We Have Learned 363

      Summary 364

      Chapter 17 Online Resources 364

      Chapter Mastery Test 364

      Key Terms 365

      Computer Lab: Activities for Mastery and Your Portfolio 365

      Suggested Readings and References 365

      Appendix A Directory of Selected Software Publishers 367

      Appendix B Recommended Mail-Order and Online Software Sources 370

      Glossary 371

      Index 381

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