Description

Book Synopsis
This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.

Trade Review

"An excellent introduction to the field is given here, including a general motivation and usage cases beyond simple graphics rendering or interaction." from the ACM Reviews by William Fahle, University of Texas at Dallas, USA



Table of Contents

Computational Geometry: Introduction.- Line Segment Intersection: Thematic Map Overlay.- Polygon Triangulation: Guarding an Art Gallery.- Linear Programming: Manufacturing with Molds.- Orthogonal Range Searching: Querying a Database.- Point Location: Knowing Where You Are.- Voronoi Diagrams: The Post Office Problem.- Arrangements and Duality: Supersampling in Ray Tracing.- Delaunay Triangulations: Height Interpolation.- More Geometric Data Structures: Windowing.- Convex Hulls: Mixing Things.- Binary Space Partitions: The Painter's Algorithm.- Robot Motion Planning: Getting Where You Want to Be.- Quadtrees: Non-Uniform Mesh Generation.- Visibility Graphs: Finding the Shortest Route.- Simplex Range Searching: Windowing Revisited.- Bibliography.- Index.

Computational Geometry: Algorithms and

Product form

£40.49

Includes FREE delivery

RRP £44.99 – you save £4.50 (10%)

Order before 4pm today for delivery by Mon 12 Jan 2026.

A Hardback by Mark de Berg, Otfried Cheong, Marc van Kreveld

1 in stock


    View other formats and editions of Computational Geometry: Algorithms and by Mark de Berg

    Publisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
    Publication Date: 07/03/2008
    ISBN13: 9783540779735, 978-3540779735
    ISBN10: 3540779736

    Description

    Book Synopsis
    This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.

    Trade Review

    "An excellent introduction to the field is given here, including a general motivation and usage cases beyond simple graphics rendering or interaction." from the ACM Reviews by William Fahle, University of Texas at Dallas, USA



    Table of Contents

    Computational Geometry: Introduction.- Line Segment Intersection: Thematic Map Overlay.- Polygon Triangulation: Guarding an Art Gallery.- Linear Programming: Manufacturing with Molds.- Orthogonal Range Searching: Querying a Database.- Point Location: Knowing Where You Are.- Voronoi Diagrams: The Post Office Problem.- Arrangements and Duality: Supersampling in Ray Tracing.- Delaunay Triangulations: Height Interpolation.- More Geometric Data Structures: Windowing.- Convex Hulls: Mixing Things.- Binary Space Partitions: The Painter's Algorithm.- Robot Motion Planning: Getting Where You Want to Be.- Quadtrees: Non-Uniform Mesh Generation.- Visibility Graphs: Finding the Shortest Route.- Simplex Range Searching: Windowing Revisited.- Bibliography.- Index.

    Recently viewed products

    © 2026 Book Curl

      • American Express
      • Apple Pay
      • Diners Club
      • Discover
      • Google Pay
      • Maestro
      • Mastercard
      • PayPal
      • Shop Pay
      • Union Pay
      • Visa

      Login

      Forgot your password?

      Don't have an account yet?
      Create account