Description
Book SynopsisThis introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.
Trade Review"An excellent introduction to the field is given here, including a general motivation and usage cases beyond simple graphics rendering or interaction." from the ACM Reviews by William Fahle, University of Texas at Dallas, USA
Table of ContentsComputational Geometry: Introduction.- Line Segment Intersection: Thematic Map Overlay.- Polygon Triangulation: Guarding an Art Gallery.- Linear Programming: Manufacturing with Molds.- Orthogonal Range Searching: Querying a Database.- Point Location: Knowing Where You Are.- Voronoi Diagrams: The Post Office Problem.- Arrangements and Duality: Supersampling in Ray Tracing.- Delaunay Triangulations: Height Interpolation.- More Geometric Data Structures: Windowing.- Convex Hulls: Mixing Things.- Binary Space Partitions: The Painter's Algorithm.- Robot Motion Planning: Getting Where You Want to Be.- Quadtrees: Non-Uniform Mesh Generation.- Visibility Graphs: Finding the Shortest Route.- Simplex Range Searching: Windowing Revisited.- Bibliography.- Index.