Description

Book Synopsis
3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body aims to cover the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. This book provides a reference for the state-of-the-art methods, delivered by the leading researchers in this area, who are invited to contribute to the appropriate chapters according to their expertise. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.

Table of Contents
Introduction: Advances in Vision-Based Human Body Modeling, Virtual Character Definition and Animation within the MPEG-4 Standard, A Survey of Passive Camera Calibration, Real-time Analysis of Human Body Parts, and Gesture-Activity Recognition in 3D, Facial Expression and Gesture Analysis for Emotionally-rich Man-machine Interaction, Techniques for Face Motion & Expression Analysis on Monocular Images, Analysis and Synthesis of Facial Expressions, Modeling and Synthesis of Realistic Visual Speech in 3D, Automatic 3-D Face Model Adaptation with two Comp exity Modes for Visual Communication, Learning 3D Face Animation Model: Methods and Applications, Synthesis and Analysis Techniques for the Human Body: R&D Projects

3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body

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A Hardback by Nikos Sarris, Michael G. Strintzis

15 in stock


    View other formats and editions of 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body by Nikos Sarris

    Publisher: IGI Global
    Publication Date: 30/07/2003
    ISBN13: 9781591402992, 978-1591402992
    ISBN10: 1591402999
    Also in:
    Image processing

    Description

    Book Synopsis
    3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body aims to cover the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. This book provides a reference for the state-of-the-art methods, delivered by the leading researchers in this area, who are invited to contribute to the appropriate chapters according to their expertise. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.

    Table of Contents
    Introduction: Advances in Vision-Based Human Body Modeling, Virtual Character Definition and Animation within the MPEG-4 Standard, A Survey of Passive Camera Calibration, Real-time Analysis of Human Body Parts, and Gesture-Activity Recognition in 3D, Facial Expression and Gesture Analysis for Emotionally-rich Man-machine Interaction, Techniques for Face Motion & Expression Analysis on Monocular Images, Analysis and Synthesis of Facial Expressions, Modeling and Synthesis of Realistic Visual Speech in 3D, Automatic 3-D Face Model Adaptation with two Comp exity Modes for Visual Communication, Learning 3D Face Animation Model: Methods and Applications, Synthesis and Analysis Techniques for the Human Body: R&D Projects

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