Description
Book SynopsisThe Italian philosopher Maurizio Lazzarato reveals the underpinnings of contemporary subjectivity in the aesthetics and politics of mass media. This book discloses the conceptual groundwork of Lazzarato’s thought as a whole for a time when his writings have become increasingly influential.
Trade ReviewLike his comrade Antonio Negri, Maurizio Lazzarato has dedicated himself to exploring the less-traveled paths of modern thought in search of alternatives to capitalist modernity. In
Videophilosophy, that exploration produces stunning results. Drawing on Bergson, Nietzsche, Vertov, Nam June Paik, and Bill Viola, Lazzarato constructs an innovative and compelling sequel to two of the most revolutionary texts in media studies: Gilles Deleuze's
Cinema books and Walter Benjamin's 'The Work of Art in the Age of Its Technological Reproducibility.' -- Timothy Murphy, author of
Antonio Negri: Modernity and the MultitudeThis elegant translation makes available to Maurizio Lazzarato's growing English readership the theoretical cornerstone of his intellectual project, and puts into context his collaborative practice in video art.
Videophilosophy makes an indispensable contribution to the philosophy of time and technology amidst and against the proliferation of contemporary capitalist subjectivities. -- Gary Genosko, author of
When Technocultures Collide: Innovation from Below and the Struggle for AutonomyHow can time become crystallized in machines? From the cinematic image to the computational image of digital technologies, the artificial dilatation and construction of time has become equivalent to processes of thought.
Videophilosophy takes you on a journey across these machinic syntheses of time, inaugurating a much-awaited media theory binding together materiality and technology in an unprecedented fashion. -- Luciana Parisi, author of
Contagious Architecture. Computation, Aesthetics, and SpaceTable of ContentsLazzarato’s Political Onto- aesthetics, by Jay Hetrick
Introduction
1. The War Machine of the Kino-Eye and the Kinoki Against the Spectacle
2. Bergson and Machines That Crystallize Time
3. Video, Flows, and Real Time
4. Bergson and Synthetic Images
5. Nietzsche and Technologies of Simulation
6. The Economy of Affective Forces
7. The Concept of Collective Perception
Afterword: Videophilosophy Now—an Interview with Maurizio Lazzarato
Notes
Index