Description

Book Synopsis

The Animator's Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner animator. With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator. Filled with extensive practice pages, Tony White's Sketchbook, invites students to demonstrate what they learn. Each exercise is timed, so that the skills acquired, are optimized for efficiency and comprehension. The style and technique of the art produced will be entirely up to the reader, thus making no two sketchbooks alike.

 

Key Features

  • Provides readers with their own personal sketchbook, demonstrating classical art skills that are highly prized by studio employers
  • Readers will come away better visualizing form, gesture, pose and expression Includes 60 speed and gestur

    Table of Contents

    Foreword. Preface. Getting Started. Finalize Your Own Turnaround Model Sheet. Key Positions. Breakdown Positions. Anticipation. The Difference between Thumbnail & Gesture Drawings. Pose & Silhouette. The Importance of Silhouette. Balance. Form. Sequential Action. Achieving Weight. Framing. Perspective. Light & Shade. Strength of Line. Storyboarding. Final Storyboarding Exercise.

  • The Animators Sketchbook

    Product form

    £37.99

    Includes FREE delivery

    RRP £39.99 – you save £2.00 (5%)

    Order before 4pm tomorrow for delivery by Tue 16 Dec 2025.

    A Paperback by Tony White

    2 in stock


      View other formats and editions of The Animators Sketchbook by Tony White

      Publisher: Taylor & Francis Inc
      Publication Date: 1/10/2016 12:08:00 AM
      ISBN13: 9781498774017, 978-1498774017
      ISBN10: 1498774016

      Description

      Book Synopsis

      The Animator's Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner animator. With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator. Filled with extensive practice pages, Tony White's Sketchbook, invites students to demonstrate what they learn. Each exercise is timed, so that the skills acquired, are optimized for efficiency and comprehension. The style and technique of the art produced will be entirely up to the reader, thus making no two sketchbooks alike.

       

      Key Features

    • Provides readers with their own personal sketchbook, demonstrating classical art skills that are highly prized by studio employers
    • Readers will come away better visualizing form, gesture, pose and expression Includes 60 speed and gestur

      Table of Contents

      Foreword. Preface. Getting Started. Finalize Your Own Turnaround Model Sheet. Key Positions. Breakdown Positions. Anticipation. The Difference between Thumbnail & Gesture Drawings. Pose & Silhouette. The Importance of Silhouette. Balance. Form. Sequential Action. Achieving Weight. Framing. Perspective. Light & Shade. Strength of Line. Storyboarding. Final Storyboarding Exercise.

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