Description

Book Synopsis
First published in 2011. Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

Table of Contents

Chapter 1: Introduction

Chapter 2: Mad Science or Magic?

Chapter 3: That Reminds Me of a Story

Chapter 4: Why Do We Animate?

Chapter 5: Seeing Shapes Drawing Lines

Chapter 6: The Laws of Animation

Chapter 7: It's Alive! Animating Inner Life

Chapter 8: Creating Worlds

Chapter 9: Putting It Together in Post

Chapter 10: The Evolution of the Animator's Eye

Chapter 11: Production: Now We're Cooking!

Chapter 12: Who Let These Two in Here? The Evolution of Ig and Bunny

Chapter 13: Conclusion: How I Got Eye

The Animators Eye

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£31.44

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RRP £36.99 – you save £5.55 (15%)

Order before 4pm tomorrow for delivery by Mon 22 Dec 2025.

A Paperback / softback by Francis Glebas

2 in stock


    View other formats and editions of The Animators Eye by Francis Glebas

    Publisher: Taylor & Francis Ltd
    Publication Date: 24/09/2012
    ISBN13: 9780240817248, 978-0240817248
    ISBN10: 0240817249

    Description

    Book Synopsis
    First published in 2011. Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

    Table of Contents

    Chapter 1: Introduction

    Chapter 2: Mad Science or Magic?

    Chapter 3: That Reminds Me of a Story

    Chapter 4: Why Do We Animate?

    Chapter 5: Seeing Shapes Drawing Lines

    Chapter 6: The Laws of Animation

    Chapter 7: It's Alive! Animating Inner Life

    Chapter 8: Creating Worlds

    Chapter 9: Putting It Together in Post

    Chapter 10: The Evolution of the Animator's Eye

    Chapter 11: Production: Now We're Cooking!

    Chapter 12: Who Let These Two in Here? The Evolution of Ig and Bunny

    Chapter 13: Conclusion: How I Got Eye

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