Description

Book Synopsis
First published in 2011. Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

Table of Contents

Chapter 1: Introduction

Chapter 2: Mad Science or Magic?

Chapter 3: That Reminds Me of a Story

Chapter 4: Why Do We Animate?

Chapter 5: Seeing Shapes Drawing Lines

Chapter 6: The Laws of Animation

Chapter 7: It's Alive! Animating Inner Life

Chapter 8: Creating Worlds

Chapter 9: Putting It Together in Post

Chapter 10: The Evolution of the Animator's Eye

Chapter 11: Production: Now We're Cooking!

Chapter 12: Who Let These Two in Here? The Evolution of Ig and Bunny

Chapter 13: Conclusion: How I Got Eye

The Animators Eye

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    £31.44

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    RRP £36.99 – you save £5.55 (15%)

    Order before 4pm today for delivery by Mon 22 Jun 2026.

    A Paperback / softback by Francis Glebas

    1 in stock

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      Publisher: Taylor & Francis Ltd
      Publication Date: 24/09/2012
      ISBN13: 9780240817248, 978-0240817248
      ISBN10: 0240817249

      Description

      Book Synopsis
      First published in 2011. Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

      Table of Contents

      Chapter 1: Introduction

      Chapter 2: Mad Science or Magic?

      Chapter 3: That Reminds Me of a Story

      Chapter 4: Why Do We Animate?

      Chapter 5: Seeing Shapes Drawing Lines

      Chapter 6: The Laws of Animation

      Chapter 7: It's Alive! Animating Inner Life

      Chapter 8: Creating Worlds

      Chapter 9: Putting It Together in Post

      Chapter 10: The Evolution of the Animator's Eye

      Chapter 11: Production: Now We're Cooking!

      Chapter 12: Who Let These Two in Here? The Evolution of Ig and Bunny

      Chapter 13: Conclusion: How I Got Eye

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