Description

Book Synopsis

Developed from the author's many years of teaching computing courses, Programming in C++ for Engineering and Science guides students in designing programs to solve real problems encountered in engineering and scientific applications. These problems include radioactive decay, pollution indexes, digital circuits, differential equations, Internet addresses, data analysis, simulation, quality control, electrical networks, data encryption, beam deflection, and many other areas.

To make it easier for novices to develop programs, the author uses an object-centered design approach that helps students identify the objects in a problem and the operations needed; develop an algorithm for processing; implement the objects, operations, and algorithm in a program; and test, correct, and revise the program. He also revisits topics in greater detail as the text progresses. By the end of the book, students will have a solid understanding of how C++ can be used to

Trade Review

"The book is lavishly illustrated with examples and exercises, which would make it both an ideal course companion and a book for private study. The author’s abilities to explain briefly the history of computing and to write an engaging text are to be commended. If you buy only one text on programming in C++, then this should be the one for you."
—Carl M. O’Brien, International Statistical Review (2013), 81



Table of Contents

Introduction to Computing. Programming and Problem Solving—Software Engineering. Types in C++. Getting Started with Expressions. Control Structures. Functions and Libraries. Using Classes. More Selection Control Structures. More Repetition Control Structures. Functions in Depth. Files and Streams. Arrays and the vector Class Template. Multidimensional Arrays and Vectors. Building Classes. Pointers and Linked Structures. Data Structures. Answers to Test Yourself Questions. Appendices.

Programming in C for Engineering and Science

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Order before 4pm today for delivery by Tue 27 Jan 2026.

A Paperback by Larry Nyhoff

15 in stock


    View other formats and editions of Programming in C for Engineering and Science by Larry Nyhoff

    Publisher: Taylor & Francis Inc
    Publication Date: 1/1/2012 12:08:00 AM
    ISBN13: 9781439825341, 978-1439825341
    ISBN10: 1439825343

    Description

    Book Synopsis

    Developed from the author's many years of teaching computing courses, Programming in C++ for Engineering and Science guides students in designing programs to solve real problems encountered in engineering and scientific applications. These problems include radioactive decay, pollution indexes, digital circuits, differential equations, Internet addresses, data analysis, simulation, quality control, electrical networks, data encryption, beam deflection, and many other areas.

    To make it easier for novices to develop programs, the author uses an object-centered design approach that helps students identify the objects in a problem and the operations needed; develop an algorithm for processing; implement the objects, operations, and algorithm in a program; and test, correct, and revise the program. He also revisits topics in greater detail as the text progresses. By the end of the book, students will have a solid understanding of how C++ can be used to

    Trade Review

    "The book is lavishly illustrated with examples and exercises, which would make it both an ideal course companion and a book for private study. The author’s abilities to explain briefly the history of computing and to write an engaging text are to be commended. If you buy only one text on programming in C++, then this should be the one for you."
    —Carl M. O’Brien, International Statistical Review (2013), 81



    Table of Contents

    Introduction to Computing. Programming and Problem Solving—Software Engineering. Types in C++. Getting Started with Expressions. Control Structures. Functions and Libraries. Using Classes. More Selection Control Structures. More Repetition Control Structures. Functions in Depth. Files and Streams. Arrays and the vector Class Template. Multidimensional Arrays and Vectors. Building Classes. Pointers and Linked Structures. Data Structures. Answers to Test Yourself Questions. Appendices.

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