Description

Book Synopsis


Table of Contents

Introduction xli

Part I: Introduction to Professional C++

Chapter 1: a Crash Course in C++ and the Standard Library 3

Chapter 2: Working with Strings and String Views 87

Chapter 3: Coding with Style 119

Part II: Professional C++ Software Design

Chapter 4: Designing Professional C++ Programs 145

Chapter 5: Designing with Classes 177

Chapter 6: Designing for Reuse 197

Part III: C++ Coding the Professional Way

Chapter 7: Memory Management 221

Chapter 8: Gaining Proficiency with Classes and Objects 259

Chapter 9: Mastering Classes and Objects 295

Chapter 10: Discovering Inheritance Techniques 357

Chapter 11: Modules, Header Files, and Miscellaneous Topics 421

Chapter 12: Writing Generic Code with Templates 451

Chapter 13: Demystifying C++ I/o 501

Chapter 14: Handling Errors 533

Chapter 15: Overloading C++ Operators 577

Chapter 16: Overview of the C++ Standard Library 619

Chapter 17: Understanding Iterators and The Ranges Library 653

Chapter 18: Standard Library Containers 683

Chapter 19: Function Pointers, Function Objects, and Lambda Expressions 761

Chapter 20: Mastering Standard Library Algorithms 791

Chapter 21: String Localization and Regular Expressions 831

Chapter 22: Date and Time Utilities 861

Chapter 23: Random Number Facilities 879

Chapter 24: Additional Vocabulary Types 891

Part IV: Mastering Advanced Features of C++

Chapter 25: Customizing and Extending the Standard Library 909

Chapter 26: Advanced Templates 945

Chapter 27: Multithreaded Programming with C++ 985

Part V: C++ Software Engineering

Chapter 28: Maximizing Software Engineering Methods 1043

Chapter 29: Writing Efficient C++ 1065

Chapter 30: Becoming Adept at Testing 1093

Chapter 31: Conquering Debugging 1117

Chapter 32: Incorporating Design Techniques And Frameworks 1155

Chapter 33: Applying Design Patterns 1179

Chapter 34: Developing Cross- Platform and Cross- Language Applications 1211

Part VI: Appendices

Appendix A: C++ Interviews 1239

Appendix B: Annotated Bibliography 1265

Appendix C: Standard Library Header Files 1277

Appendix D: Introduction to Uml 1287

Index 1293

Professional C

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    A Paperback / softback by Marc Gregoire

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      Publisher: John Wiley & Sons Inc
      Publication Date: 12/02/2024
      ISBN13: 9781394193172, 978-1394193172
      ISBN10: 1394193173

      Description

      Book Synopsis


      Table of Contents

      Introduction xli

      Part I: Introduction to Professional C++

      Chapter 1: a Crash Course in C++ and the Standard Library 3

      Chapter 2: Working with Strings and String Views 87

      Chapter 3: Coding with Style 119

      Part II: Professional C++ Software Design

      Chapter 4: Designing Professional C++ Programs 145

      Chapter 5: Designing with Classes 177

      Chapter 6: Designing for Reuse 197

      Part III: C++ Coding the Professional Way

      Chapter 7: Memory Management 221

      Chapter 8: Gaining Proficiency with Classes and Objects 259

      Chapter 9: Mastering Classes and Objects 295

      Chapter 10: Discovering Inheritance Techniques 357

      Chapter 11: Modules, Header Files, and Miscellaneous Topics 421

      Chapter 12: Writing Generic Code with Templates 451

      Chapter 13: Demystifying C++ I/o 501

      Chapter 14: Handling Errors 533

      Chapter 15: Overloading C++ Operators 577

      Chapter 16: Overview of the C++ Standard Library 619

      Chapter 17: Understanding Iterators and The Ranges Library 653

      Chapter 18: Standard Library Containers 683

      Chapter 19: Function Pointers, Function Objects, and Lambda Expressions 761

      Chapter 20: Mastering Standard Library Algorithms 791

      Chapter 21: String Localization and Regular Expressions 831

      Chapter 22: Date and Time Utilities 861

      Chapter 23: Random Number Facilities 879

      Chapter 24: Additional Vocabulary Types 891

      Part IV: Mastering Advanced Features of C++

      Chapter 25: Customizing and Extending the Standard Library 909

      Chapter 26: Advanced Templates 945

      Chapter 27: Multithreaded Programming with C++ 985

      Part V: C++ Software Engineering

      Chapter 28: Maximizing Software Engineering Methods 1043

      Chapter 29: Writing Efficient C++ 1065

      Chapter 30: Becoming Adept at Testing 1093

      Chapter 31: Conquering Debugging 1117

      Chapter 32: Incorporating Design Techniques And Frameworks 1155

      Chapter 33: Applying Design Patterns 1179

      Chapter 34: Developing Cross- Platform and Cross- Language Applications 1211

      Part VI: Appendices

      Appendix A: C++ Interviews 1239

      Appendix B: Annotated Bibliography 1265

      Appendix C: Standard Library Header Files 1277

      Appendix D: Introduction to Uml 1287

      Index 1293

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