Description

Book Synopsis


Table of Contents

Introduction xli

Part I: Introduction to Professional C++

Chapter 1: a Crash Course in C++ and the Standard Library 3

Chapter 2: Working with Strings and String Views 87

Chapter 3: Coding with Style 119

Part II: Professional C++ Software Design

Chapter 4: Designing Professional C++ Programs 145

Chapter 5: Designing with Classes 177

Chapter 6: Designing for Reuse 197

Part III: C++ Coding the Professional Way

Chapter 7: Memory Management 221

Chapter 8: Gaining Proficiency with Classes and Objects 259

Chapter 9: Mastering Classes and Objects 295

Chapter 10: Discovering Inheritance Techniques 357

Chapter 11: Modules, Header Files, and Miscellaneous Topics 421

Chapter 12: Writing Generic Code with Templates 451

Chapter 13: Demystifying C++ I/o 501

Chapter 14: Handling Errors 533

Chapter 15: Overloading C++ Operators 577

Chapter 16: Overview of the C++ Standard Library 619

Chapter 17: Understanding Iterators and The Ranges Library 653

Chapter 18: Standard Library Containers 683

Chapter 19: Function Pointers, Function Objects, and Lambda Expressions 761

Chapter 20: Mastering Standard Library Algorithms 791

Chapter 21: String Localization and Regular Expressions 831

Chapter 22: Date and Time Utilities 861

Chapter 23: Random Number Facilities 879

Chapter 24: Additional Vocabulary Types 891

Part IV: Mastering Advanced Features of C++

Chapter 25: Customizing and Extending the Standard Library 909

Chapter 26: Advanced Templates 945

Chapter 27: Multithreaded Programming with C++ 985

Part V: C++ Software Engineering

Chapter 28: Maximizing Software Engineering Methods 1043

Chapter 29: Writing Efficient C++ 1065

Chapter 30: Becoming Adept at Testing 1093

Chapter 31: Conquering Debugging 1117

Chapter 32: Incorporating Design Techniques And Frameworks 1155

Chapter 33: Applying Design Patterns 1179

Chapter 34: Developing Cross- Platform and Cross- Language Applications 1211

Part VI: Appendices

Appendix A: C++ Interviews 1239

Appendix B: Annotated Bibliography 1265

Appendix C: Standard Library Header Files 1277

Appendix D: Introduction to Uml 1287

Index 1293

Professional C

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A Paperback / softback by Marc Gregoire

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    View other formats and editions of Professional C by Marc Gregoire

    Publisher: John Wiley & Sons Inc
    Publication Date: 12/02/2024
    ISBN13: 9781394193172, 978-1394193172
    ISBN10: 1394193173

    Description

    Book Synopsis


    Table of Contents

    Introduction xli

    Part I: Introduction to Professional C++

    Chapter 1: a Crash Course in C++ and the Standard Library 3

    Chapter 2: Working with Strings and String Views 87

    Chapter 3: Coding with Style 119

    Part II: Professional C++ Software Design

    Chapter 4: Designing Professional C++ Programs 145

    Chapter 5: Designing with Classes 177

    Chapter 6: Designing for Reuse 197

    Part III: C++ Coding the Professional Way

    Chapter 7: Memory Management 221

    Chapter 8: Gaining Proficiency with Classes and Objects 259

    Chapter 9: Mastering Classes and Objects 295

    Chapter 10: Discovering Inheritance Techniques 357

    Chapter 11: Modules, Header Files, and Miscellaneous Topics 421

    Chapter 12: Writing Generic Code with Templates 451

    Chapter 13: Demystifying C++ I/o 501

    Chapter 14: Handling Errors 533

    Chapter 15: Overloading C++ Operators 577

    Chapter 16: Overview of the C++ Standard Library 619

    Chapter 17: Understanding Iterators and The Ranges Library 653

    Chapter 18: Standard Library Containers 683

    Chapter 19: Function Pointers, Function Objects, and Lambda Expressions 761

    Chapter 20: Mastering Standard Library Algorithms 791

    Chapter 21: String Localization and Regular Expressions 831

    Chapter 22: Date and Time Utilities 861

    Chapter 23: Random Number Facilities 879

    Chapter 24: Additional Vocabulary Types 891

    Part IV: Mastering Advanced Features of C++

    Chapter 25: Customizing and Extending the Standard Library 909

    Chapter 26: Advanced Templates 945

    Chapter 27: Multithreaded Programming with C++ 985

    Part V: C++ Software Engineering

    Chapter 28: Maximizing Software Engineering Methods 1043

    Chapter 29: Writing Efficient C++ 1065

    Chapter 30: Becoming Adept at Testing 1093

    Chapter 31: Conquering Debugging 1117

    Chapter 32: Incorporating Design Techniques And Frameworks 1155

    Chapter 33: Applying Design Patterns 1179

    Chapter 34: Developing Cross- Platform and Cross- Language Applications 1211

    Part VI: Appendices

    Appendix A: C++ Interviews 1239

    Appendix B: Annotated Bibliography 1265

    Appendix C: Standard Library Header Files 1277

    Appendix D: Introduction to Uml 1287

    Index 1293

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