Description

Book Synopsis
The indispensable primer for achieving redstone greatness Minecraft Redstone For Dummies is the complete guide to finding, using, and maximizing the power of redstone in the Minecraft world.

Table of Contents

Introduction 1

About This Book 1

Foolish Assumptions 2

Icons Used in This Book 2

Where to Go from Here 3

Chapter 1: Introducing Redstone 5

Exploring Redstone Basics 5

Understanding How Redstone Works 7

Discovering the Applications of Redstone 8

Chapter 2: Getting Started with Redstone Programming 11

Gathering Redstone Dust 11

Laying Out Redstone Dust 12

Carrying a charge 13

Measuring redstone strength 15

Connecting machines 16

Crafting and Implementing Redstone Items 17

Redstone torches 17

Redstone repeaters 21

Redstone comparators 25

Redstone blocks 28

Powering Blocks 29

Understanding which blocks can be powered 30

Making a block powered 30

Applying powered blocks 31

Preventing blocks from being powered 32

Chapter 3: Using Redstone to Power Mechanisms 35

Using Mechanisms to Activate Redstone Devices 35

Powering Machines with Redstone 38

Using Minecart Mechanisms 40

Minecarts 40

Rails 42

Connecting Mechanisms 43

Assembling simple creations 44

Connecting machines with redstone 45

Chapter 4: Understanding the Laws of Redstone 49

Exploring the Laws of Redstone 49

The laws of power production 50

The laws of power reception 51

Designing Space-Efficient Redstone Machines 52

Building Some Essential Redstone Devices 53

Producing sensors 53

Building automatic minecart machines 55

Chapter 5: Designing Logic Gates, Loops, and Other Devices 57

Designing Basic Logic Gates 57

The NOT gate 58

The OR gate 59

The AND gate 60

The XOR gate 62

Examining Loops 64

Constructing a loop 64

Implementing loops 67

Manipulating Redstone Strength 68

Constructing Various Useful Redstone Devices 69

Implementing memory 70

Designing a block update detector 72

Building redstone vertically 73

Chapter 6: Using Physical Machines in Redstone Devices 75

Moving and Sorting Items between Containers 75

Implementing and connecting hoppers 76

Using hoppers to distribute items 78

Building item-based circuits 80

Pushing Blocks Around with Piston Machines 82

Hooking pistons together 82

Pushing powerful blocks 83

Sticking blocks together with slime blocks 86

Managing Entities with Redstone Circuits 87

Moving entities around 88

Using entities as input in redstone circuits 89

Building Circuits and Machines with Minecart Tracks 89

Understanding Other Applications of Physical Machines 91

Building an automatic farm 92

Programming fancy doors and locks 93

Bouncing entities with slime blocks 93

Chapter 7: Introducing the Command Block 95

Obtaining a Command Block 96

Programming and Activating a Command Block 96

Applying Different Commands 98

Basic commands 99

Advanced commands 103

Autocompleting Commands on the Chat Menu 118

Implementing Special Arguments in Commands 119

Examining relative positions 119

Applying selectors 120

Managing a Scoreboard 122

Creating scoreboard objectives 122

Acquainting players with the scoreboard 125

Creating teams with the scoreboard 127

Chapter 8: Using Data Tags to Customize Objects 129

Understanding the Syntax of Data Tags 129

Introducing Data Tags Belonging to Entities 132

Integrating attributes and modifiers in entities 144

Summoning customized villagers 146

Throwing blocks around with the FallingSand entity 148

Equipping and posing armor stands 150

Implementing Data Tags in Items 151

Modifying attributes through items 155

Implementing the display tag 158

Creating custom fireworks 159

Containing Data Tags in Blocks 161

Fixing Bugs in Commands and Their Data Tags 168

Trying out some general debugging methods 168

Identifying specific error messages 169

Chapter 9: Combining Commands 171

Discovering the Applications of Combined Commands 171

Exploring interesting command-block combinations 172

Connecting command blocks and comparators 173

Using the scoreboard to combine commands 177

Applying Commands to Redstone Machines 178

Creating impossible machines with command circuits 178

Setting command blocks on loops 180

Using Generalized Variables to Create Commands Efficiently 182

Using one command block in place of many 182

Mastering relative coordinates 183

Using command block minecarts 184

Chapter 10: Building a Custom World with Redstone 187

Introducing Custom Worlds 188

Customizing a Map for Other Players 189

Setting up the map 189

Controlling the adventure with redstone 190

Using Redstone to Produce Coordinated Events 191

Performing tasks determined by active player input 192

Triggering events with passive player input 193

Constructing Challenges 195

Planning out and assembling a minigame 196

Constructing an adventure 198

Chapter 11: Ten Redstone Tricks for Survival Mode 201

Self-Harvesting Farms 201

Adjustable Implements 202

Dungeon Farms 203

Fast Transportation 204

Defense Mechanisms 205

Mechanical Lights, Walls, Bridges, and Other Elements 206

Elevators 206

Handy Dispensers 207

Automatic Notifications 207

Redstone in Battle 207

Index 209

Minecraft Redstone For Dummies

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Order before 4pm tomorrow for delivery by Fri 19 Dec 2025.

A Paperback / softback by Jacob Cordeiro

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    View other formats and editions of Minecraft Redstone For Dummies by Jacob Cordeiro

    Publisher: John Wiley & Sons Inc
    Publication Date: 21/10/2014
    ISBN13: 9781118968307, 978-1118968307
    ISBN10: 1118968301

    Description

    Book Synopsis
    The indispensable primer for achieving redstone greatness Minecraft Redstone For Dummies is the complete guide to finding, using, and maximizing the power of redstone in the Minecraft world.

    Table of Contents

    Introduction 1

    About This Book 1

    Foolish Assumptions 2

    Icons Used in This Book 2

    Where to Go from Here 3

    Chapter 1: Introducing Redstone 5

    Exploring Redstone Basics 5

    Understanding How Redstone Works 7

    Discovering the Applications of Redstone 8

    Chapter 2: Getting Started with Redstone Programming 11

    Gathering Redstone Dust 11

    Laying Out Redstone Dust 12

    Carrying a charge 13

    Measuring redstone strength 15

    Connecting machines 16

    Crafting and Implementing Redstone Items 17

    Redstone torches 17

    Redstone repeaters 21

    Redstone comparators 25

    Redstone blocks 28

    Powering Blocks 29

    Understanding which blocks can be powered 30

    Making a block powered 30

    Applying powered blocks 31

    Preventing blocks from being powered 32

    Chapter 3: Using Redstone to Power Mechanisms 35

    Using Mechanisms to Activate Redstone Devices 35

    Powering Machines with Redstone 38

    Using Minecart Mechanisms 40

    Minecarts 40

    Rails 42

    Connecting Mechanisms 43

    Assembling simple creations 44

    Connecting machines with redstone 45

    Chapter 4: Understanding the Laws of Redstone 49

    Exploring the Laws of Redstone 49

    The laws of power production 50

    The laws of power reception 51

    Designing Space-Efficient Redstone Machines 52

    Building Some Essential Redstone Devices 53

    Producing sensors 53

    Building automatic minecart machines 55

    Chapter 5: Designing Logic Gates, Loops, and Other Devices 57

    Designing Basic Logic Gates 57

    The NOT gate 58

    The OR gate 59

    The AND gate 60

    The XOR gate 62

    Examining Loops 64

    Constructing a loop 64

    Implementing loops 67

    Manipulating Redstone Strength 68

    Constructing Various Useful Redstone Devices 69

    Implementing memory 70

    Designing a block update detector 72

    Building redstone vertically 73

    Chapter 6: Using Physical Machines in Redstone Devices 75

    Moving and Sorting Items between Containers 75

    Implementing and connecting hoppers 76

    Using hoppers to distribute items 78

    Building item-based circuits 80

    Pushing Blocks Around with Piston Machines 82

    Hooking pistons together 82

    Pushing powerful blocks 83

    Sticking blocks together with slime blocks 86

    Managing Entities with Redstone Circuits 87

    Moving entities around 88

    Using entities as input in redstone circuits 89

    Building Circuits and Machines with Minecart Tracks 89

    Understanding Other Applications of Physical Machines 91

    Building an automatic farm 92

    Programming fancy doors and locks 93

    Bouncing entities with slime blocks 93

    Chapter 7: Introducing the Command Block 95

    Obtaining a Command Block 96

    Programming and Activating a Command Block 96

    Applying Different Commands 98

    Basic commands 99

    Advanced commands 103

    Autocompleting Commands on the Chat Menu 118

    Implementing Special Arguments in Commands 119

    Examining relative positions 119

    Applying selectors 120

    Managing a Scoreboard 122

    Creating scoreboard objectives 122

    Acquainting players with the scoreboard 125

    Creating teams with the scoreboard 127

    Chapter 8: Using Data Tags to Customize Objects 129

    Understanding the Syntax of Data Tags 129

    Introducing Data Tags Belonging to Entities 132

    Integrating attributes and modifiers in entities 144

    Summoning customized villagers 146

    Throwing blocks around with the FallingSand entity 148

    Equipping and posing armor stands 150

    Implementing Data Tags in Items 151

    Modifying attributes through items 155

    Implementing the display tag 158

    Creating custom fireworks 159

    Containing Data Tags in Blocks 161

    Fixing Bugs in Commands and Their Data Tags 168

    Trying out some general debugging methods 168

    Identifying specific error messages 169

    Chapter 9: Combining Commands 171

    Discovering the Applications of Combined Commands 171

    Exploring interesting command-block combinations 172

    Connecting command blocks and comparators 173

    Using the scoreboard to combine commands 177

    Applying Commands to Redstone Machines 178

    Creating impossible machines with command circuits 178

    Setting command blocks on loops 180

    Using Generalized Variables to Create Commands Efficiently 182

    Using one command block in place of many 182

    Mastering relative coordinates 183

    Using command block minecarts 184

    Chapter 10: Building a Custom World with Redstone 187

    Introducing Custom Worlds 188

    Customizing a Map for Other Players 189

    Setting up the map 189

    Controlling the adventure with redstone 190

    Using Redstone to Produce Coordinated Events 191

    Performing tasks determined by active player input 192

    Triggering events with passive player input 193

    Constructing Challenges 195

    Planning out and assembling a minigame 196

    Constructing an adventure 198

    Chapter 11: Ten Redstone Tricks for Survival Mode 201

    Self-Harvesting Farms 201

    Adjustable Implements 202

    Dungeon Farms 203

    Fast Transportation 204

    Defense Mechanisms 205

    Mechanical Lights, Walls, Bridges, and Other Elements 206

    Elevators 206

    Handy Dispensers 207

    Automatic Notifications 207

    Redstone in Battle 207

    Index 209

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