Description

Book Synopsis
Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design

Making Isometric Social RealTime Games with HTML5

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    A Paperback / softback by Mario Andres Pagella

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      Publisher: O'Reilly Media
      Publication Date: Publication Date: 04/10/2011
      ISBN13: 9781449304751, 978-1449304751
      ISBN10: 1449304753

      Description

      Book Synopsis
      Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design

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