Description

Book Synopsis

Brian Goetz is a software consultant with twenty years industry experience, with over 75 articles on Java development. He is one of the primary members of the Java Community Process JSR 166 Expert Group (Concurrency Utilities), and has served on numerous other JCP Expert Groups.

Tim Peierls is the very model of a modern multiprocessor, with BoxPop.biz, recording arts, and goings on theatrical. He is one of the primary members of the Java Community Process JSR 166 Expert Group (Concurrency Utilities), and has served on numerous other JCP Expert Groups.

Joshua Bloch is a principal engineer at Google and a Jolt Award-winner. He was previously a distinguished engineer at Sun Microsystems and a senior systems designer at Transarc. Josh led the design and implementation of numerous Java platform features, including JDK 5.0 language enhancements and the award-winning Java Collections Framework. He holds a Ph.D. in computer science from Carnegie Mellon Uni

Table of Contents

Listings xii
Preface xvii


Chapter 1: Introduction 1

1.1 A (very) brief history of concurrency 1
1.2 Benefits of threads 3
1.3 Risks of threads 5
1.4 Threads are everywhere 9

Part I: Fundamentals 13

Chapter 2: Thread Safety 15

2.1 What is thread safety? 17
2.2 Atomicity 19
2.3 Locking 23
2.4 Guarding state with locks 27
2.5 Liveness and performance 29

Chapter 3: Sharing Objects 33

3.1 Visibility 33
3.2 Publication and escape 39
3.3 Thread confinement 42
3.4 Immutability 46
3.5 Safepublication 49

Chapter 4: Composing Objects 55

4.1 Designing a thread-safe class 55
4.2 Instance confinement 58
4.3 Delegating thread safety 62
4.4 Adding functionality to existing thread-safe classes 71
4.5 Documenting synchronization policies 74

Chapter 5: Building Blocks 79

5.1 Synchronized collections 79
5.2 Concurrent collections 84
5.3 Blocking queues and the producer-consumer pattern 87
5.4 Blocking and interruptible methods 92
5.5 Synchronizers 94
5.6 Building an efficient, scalable result cache 101

Part II: Structuring Concurrent Applications 111

Chapter 6: Task Execution 113

6.1 Executing tasks in threads 113
6.2 The Executor framework 117
6.3 Finding exploitable parallelism 123

Chapter 7: Cancellation and Shutdown 135

7.1 Task cancellation 135
7.2 Stopping a thread-based service 150
7.3 Handling abnormal thread termination 161
7.4 JVM shutdown 164

Chapter 8: Applying Thread Pools 167

8.1 Implicit couplings between tasks and execution policies 167
8.2 Sizing thread pools 170
8.3 Configuring ThreadPoolExecutor 171
8.4 Extending ThreadPoolExecutor 179
8.5 Parallelizing recursive algorithms 181

Chapter 9: GUI Applications 189

9.1 Why are GUIs single-threaded? 189
9.2 Short-running GUI tasks 192
9.3 Long-running GUI tasks 195
9.4 Shared data models 198
9.5 Other forms of single-threaded subsystems 202

Part III: Liveness, Performance, and Testing 203

Chapter 10: Avoiding Liveness Hazards 205

10.1 Deadlock 205
10.2 Avoiding and diagnosing deadlocks 215
10.3 Other liveness hazards 218

Chapter 11: Performance and Scalability 221

11.1 Thinking about performance 221
11.2 Amdahl's law 225
11.3 Costs introduced by threads 229
11.4 Reducing lock contention 232
11.5 Example: Comparing Map performance 242
11.6 Reducing context switch overhead 243

Chapter 12: Testing Concurrent Programs 247

12.1 Testing for correctness 248
12.2 Testing for performance 260
12.3 Avoiding performance testing pitfalls 266
12.4 Complementary testing approaches 270

Part IV: Advanced Topics 275

Chapter 13: Explicit Locks 277

13.1 Lock and ReentrantLock 277
13.2 Performance considerations 282
13.3 Fairness 283
13.4 Choosing between synchronized and ReentrantLock 285
13.5 Read-write locks 286

Chapter 14: Building Custom Synchronizers 291

14.1 Managing state dependence 291
14.2 Using condition queues 298
14.3 Explicit condition objects 306
14.4 Anatomy of a synchronizer 308
14.5 AbstractQueuedSynchronizer 311
14.6 AQS in java.util.concurrent synchronizer classes 314

Chapter15: Atomic Variables and Nonblocking Synchronization 319

15.1 Disadvantages of locking 319
15.2 Hardware support for concurrency 321
15.3 Atomic variable classes 324
15.4 Nonblocking algorithms 329

Chapter 16: The Java Memory Model 337

16.1 What is a memory model, and why would I want one? 337
16.2 Publication 344
16.3 Initialization safety 349

Appendix A: Annotations for Concurrency 353

A.1 Class annotations 353
A.2 Field andmethod annotations 353

Bibliography 355
Index 359

Java Concurrency in Practice

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A Paperback / softback by Brian Goetz, Tim Peierls, Joshua Bloch

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    View other formats and editions of Java Concurrency in Practice by Brian Goetz

    Publisher: Pearson Education (US)
    Publication Date: 01/06/2006
    ISBN13: 9780321349606, 978-0321349606
    ISBN10: 0321349601

    Description

    Book Synopsis

    Brian Goetz is a software consultant with twenty years industry experience, with over 75 articles on Java development. He is one of the primary members of the Java Community Process JSR 166 Expert Group (Concurrency Utilities), and has served on numerous other JCP Expert Groups.

    Tim Peierls is the very model of a modern multiprocessor, with BoxPop.biz, recording arts, and goings on theatrical. He is one of the primary members of the Java Community Process JSR 166 Expert Group (Concurrency Utilities), and has served on numerous other JCP Expert Groups.

    Joshua Bloch is a principal engineer at Google and a Jolt Award-winner. He was previously a distinguished engineer at Sun Microsystems and a senior systems designer at Transarc. Josh led the design and implementation of numerous Java platform features, including JDK 5.0 language enhancements and the award-winning Java Collections Framework. He holds a Ph.D. in computer science from Carnegie Mellon Uni

    Table of Contents

    Listings xii
    Preface xvii


    Chapter 1: Introduction 1

    1.1 A (very) brief history of concurrency 1
    1.2 Benefits of threads 3
    1.3 Risks of threads 5
    1.4 Threads are everywhere 9

    Part I: Fundamentals 13

    Chapter 2: Thread Safety 15

    2.1 What is thread safety? 17
    2.2 Atomicity 19
    2.3 Locking 23
    2.4 Guarding state with locks 27
    2.5 Liveness and performance 29

    Chapter 3: Sharing Objects 33

    3.1 Visibility 33
    3.2 Publication and escape 39
    3.3 Thread confinement 42
    3.4 Immutability 46
    3.5 Safepublication 49

    Chapter 4: Composing Objects 55

    4.1 Designing a thread-safe class 55
    4.2 Instance confinement 58
    4.3 Delegating thread safety 62
    4.4 Adding functionality to existing thread-safe classes 71
    4.5 Documenting synchronization policies 74

    Chapter 5: Building Blocks 79

    5.1 Synchronized collections 79
    5.2 Concurrent collections 84
    5.3 Blocking queues and the producer-consumer pattern 87
    5.4 Blocking and interruptible methods 92
    5.5 Synchronizers 94
    5.6 Building an efficient, scalable result cache 101

    Part II: Structuring Concurrent Applications 111

    Chapter 6: Task Execution 113

    6.1 Executing tasks in threads 113
    6.2 The Executor framework 117
    6.3 Finding exploitable parallelism 123

    Chapter 7: Cancellation and Shutdown 135

    7.1 Task cancellation 135
    7.2 Stopping a thread-based service 150
    7.3 Handling abnormal thread termination 161
    7.4 JVM shutdown 164

    Chapter 8: Applying Thread Pools 167

    8.1 Implicit couplings between tasks and execution policies 167
    8.2 Sizing thread pools 170
    8.3 Configuring ThreadPoolExecutor 171
    8.4 Extending ThreadPoolExecutor 179
    8.5 Parallelizing recursive algorithms 181

    Chapter 9: GUI Applications 189

    9.1 Why are GUIs single-threaded? 189
    9.2 Short-running GUI tasks 192
    9.3 Long-running GUI tasks 195
    9.4 Shared data models 198
    9.5 Other forms of single-threaded subsystems 202

    Part III: Liveness, Performance, and Testing 203

    Chapter 10: Avoiding Liveness Hazards 205

    10.1 Deadlock 205
    10.2 Avoiding and diagnosing deadlocks 215
    10.3 Other liveness hazards 218

    Chapter 11: Performance and Scalability 221

    11.1 Thinking about performance 221
    11.2 Amdahl's law 225
    11.3 Costs introduced by threads 229
    11.4 Reducing lock contention 232
    11.5 Example: Comparing Map performance 242
    11.6 Reducing context switch overhead 243

    Chapter 12: Testing Concurrent Programs 247

    12.1 Testing for correctness 248
    12.2 Testing for performance 260
    12.3 Avoiding performance testing pitfalls 266
    12.4 Complementary testing approaches 270

    Part IV: Advanced Topics 275

    Chapter 13: Explicit Locks 277

    13.1 Lock and ReentrantLock 277
    13.2 Performance considerations 282
    13.3 Fairness 283
    13.4 Choosing between synchronized and ReentrantLock 285
    13.5 Read-write locks 286

    Chapter 14: Building Custom Synchronizers 291

    14.1 Managing state dependence 291
    14.2 Using condition queues 298
    14.3 Explicit condition objects 306
    14.4 Anatomy of a synchronizer 308
    14.5 AbstractQueuedSynchronizer 311
    14.6 AQS in java.util.concurrent synchronizer classes 314

    Chapter15: Atomic Variables and Nonblocking Synchronization 319

    15.1 Disadvantages of locking 319
    15.2 Hardware support for concurrency 321
    15.3 Atomic variable classes 324
    15.4 Nonblocking algorithms 329

    Chapter 16: The Java Memory Model 337

    16.1 What is a memory model, and why would I want one? 337
    16.2 Publication 344
    16.3 Initialization safety 349

    Appendix A: Annotations for Concurrency 353

    A.1 Class annotations 353
    A.2 Field andmethod annotations 353

    Bibliography 355
    Index 359

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