Description

Book Synopsis
Learning to program isn''t just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs.

Trade Review
'Perdita Stevens' book How to Write Good Programs provides a wealth of excellent advice tailored to beginning students of programming. It is language-agnostic, well structured, and delivered in an accessible manner. It might as well have the words 'Don't Panic' in large, friendly letters on the cover.' Jeremy Gibbons, University of Oxford
'This is the book I wish had existed during my time at university and at the beginning of my career! It explains fundamental concepts independently of a concrete programming language and contains many practical observations and tips to overcome situations where novice programmers tend to get stuck.' Jennifer Tenzer, Senior Developer
'This is a unique book that feels like a conversation over a coffee with an experienced expert in computer programing. It is full of practical tips, insights, and folklore that will be of great benefit to anyone who wants to learn how to program well.' Professor Tom Ward, University of Leeds
'Stevens's book differs from other coding books in that it assumes minimal knowledge in its readers. She discusses the concept of 'program', clarifying which problem you want to solve and choosing a development environment, all before she gets to her concrete coding tips. Especially the chapter on how to fix mistakes is a boon to the novice programmer. Few things are as frustrating as accidentally throwing away working code or - worse - not being able to get your program back to working order. And for those who have finally mastered programming fairly well, but have difficulty with their schoolwork, Stevens concludes with two chapters on how to score well on homework assignments and exams.' Karl van Heijster, De Leesclub van Alles

Table of Contents
1. Introduction; 2. What Are Good Programs?; 3. How to Get Started; 4. How to Understand Your Language; 5. How to Use the Best Tools; 6. How to Make Sure You Don't Lose Your Program; 7. How to Test Your Program; 8. How to Make Your Program Clear; 9. How to Debug Your Program; 10. How to Improve Your Program; 11. How to Get Help (without Cheating); 12. How to Score Well in Coursework; 13. How to Score Well in a Programming Exam; 14. How to Choose a Programming Language; 15. How to Go Beyond This Book; References; Index.

How to Write Good Programs

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Order before 4pm tomorrow for delivery by Tue 13 Jan 2026.

A Paperback by Perdita Stevens

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    View other formats and editions of How to Write Good Programs by Perdita Stevens

    Publisher: Cambridge University Press
    Publication Date: 7/23/2020 12:00:00 AM
    ISBN13: 9781108789875, 978-1108789875
    ISBN10: 1108789870

    Description

    Book Synopsis
    Learning to program isn''t just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs.

    Trade Review
    'Perdita Stevens' book How to Write Good Programs provides a wealth of excellent advice tailored to beginning students of programming. It is language-agnostic, well structured, and delivered in an accessible manner. It might as well have the words 'Don't Panic' in large, friendly letters on the cover.' Jeremy Gibbons, University of Oxford
    'This is the book I wish had existed during my time at university and at the beginning of my career! It explains fundamental concepts independently of a concrete programming language and contains many practical observations and tips to overcome situations where novice programmers tend to get stuck.' Jennifer Tenzer, Senior Developer
    'This is a unique book that feels like a conversation over a coffee with an experienced expert in computer programing. It is full of practical tips, insights, and folklore that will be of great benefit to anyone who wants to learn how to program well.' Professor Tom Ward, University of Leeds
    'Stevens's book differs from other coding books in that it assumes minimal knowledge in its readers. She discusses the concept of 'program', clarifying which problem you want to solve and choosing a development environment, all before she gets to her concrete coding tips. Especially the chapter on how to fix mistakes is a boon to the novice programmer. Few things are as frustrating as accidentally throwing away working code or - worse - not being able to get your program back to working order. And for those who have finally mastered programming fairly well, but have difficulty with their schoolwork, Stevens concludes with two chapters on how to score well on homework assignments and exams.' Karl van Heijster, De Leesclub van Alles

    Table of Contents
    1. Introduction; 2. What Are Good Programs?; 3. How to Get Started; 4. How to Understand Your Language; 5. How to Use the Best Tools; 6. How to Make Sure You Don't Lose Your Program; 7. How to Test Your Program; 8. How to Make Your Program Clear; 9. How to Debug Your Program; 10. How to Improve Your Program; 11. How to Get Help (without Cheating); 12. How to Score Well in Coursework; 13. How to Score Well in a Programming Exam; 14. How to Choose a Programming Language; 15. How to Go Beyond This Book; References; Index.

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