Description

Book Synopsis

The Key to Fully Understanding the Basics of a 3D World

Prominently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines the complexities of 3D computer-generated art, and outlines the basics of how things work and are used in 3D. This text describes the three cornerstones of 3Dmodeling, rendering, and animation; focuses on common elements; and provides a full understanding of the foundational concepts involved. Detailing the skills and knowledge needed to become an accomplished 3D artist, it includes step-by-step instruction with ample examples, and allows absolute beginners to move at their own pace.

Master Anything You Are Tasked to Model

The author in

Trade Review

"Zeman’s instruction took me from a complete novice, having only dreamed of using 3D, to a proficient modeler, rigger, and animator for indie game development and has given me the foundational information to be able to quickly learn any 3D program."
—Nick Brummer, Indie Game Designer, Curriculum Developer



Table of Contents
Understanding 3D Space. Polygonal Geometry. NURBS and Curve-Based Geometry. Lighting, Materials, Textures, and UVs. Animation. Conclusion. Index.

Essential Skills for 3D Modeling Rendering and

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    £999.99

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    A Paperback by Nicholas Bernhardt Zeman

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      View other formats and editions of Essential Skills for 3D Modeling Rendering and by Nicholas Bernhardt Zeman

      Publisher: Apple Academic Press Inc.
      Publication Date: 1/6/2014 12:11:00 AM
      ISBN13: 9781482224122, 978-1482224122
      ISBN10: 1482224127

      Description

      Book Synopsis

      The Key to Fully Understanding the Basics of a 3D World

      Prominently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines the complexities of 3D computer-generated art, and outlines the basics of how things work and are used in 3D. This text describes the three cornerstones of 3Dmodeling, rendering, and animation; focuses on common elements; and provides a full understanding of the foundational concepts involved. Detailing the skills and knowledge needed to become an accomplished 3D artist, it includes step-by-step instruction with ample examples, and allows absolute beginners to move at their own pace.

      Master Anything You Are Tasked to Model

      The author in

      Trade Review

      "Zeman’s instruction took me from a complete novice, having only dreamed of using 3D, to a proficient modeler, rigger, and animator for indie game development and has given me the foundational information to be able to quickly learn any 3D program."
      —Nick Brummer, Indie Game Designer, Curriculum Developer



      Table of Contents
      Understanding 3D Space. Polygonal Geometry. NURBS and Curve-Based Geometry. Lighting, Materials, Textures, and UVs. Animation. Conclusion. Index.

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