Description

Book Synopsis

Perhaps no arcade game is so nostalgically remembered, yet so critically bemoaned, as Dragon’s Lair. A bit of a technological neanderthal, the game implemented a unique combination of videogame components and home video replay, garnering great popular media and user attention in a moment of contracted economic returns and popularity for the videogame arcade business. But subsequently, writers and critics have cast the game aside as a cautionary tale of bad game design. In Dragon’s Lair and the Fantasy of Interactivity, MJ Clarke revives Dragon’s Lair as a fascinating textual experiment interlaced with powerful industrial strategies, institutional discourse, and textual desires around key notions of interactivity and fantasy. Constructing a multifaceted historical study of the game that considers its design, its makers, its recording medium, and its in-game imagery, Clarke suggests that the more appropriate metaphor for Dragon’s Lair is not that of a neanderthal, but a socio-technical network, infusing and advancing debates about the production and consumption of new screen technologies. Far from being the gaming failure posited by evolutionary-minded lay critics, Clarke argues, Dragon’s Lair offers a fascinating provisional solution to still-unsettled questions about screen media.



Trade Review

Vibrant prose, detailed research, and a holistic methodology make Clarke’s Dragon’s Lair and the Fantasy of Interactivity a fascinating look at a game that became an iconic pinnacle of both a technology and a genre of video games, laserdisc games, and led to a discussion of the very nature of interactivity. For a tour of Dragon’s Lair, one cannot find a better guide.

-- Mark J. P. Wolf, Concordia University Wisconsin

Table of Contents

Acknowledgments

Introduction

Chapter 1: Dragon's Lair: The Hardware

Chapter 2: Dragon's Lair: The Business

Chapter 3: Dragon's Lair: The Disc

Chapter 4: Dragon's Lair: The Fantasy

References

About the Author

Dragon's Lair and the Fantasy of Interactivity

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    A Hardback by MJ Clarke

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      View other formats and editions of Dragon's Lair and the Fantasy of Interactivity by MJ Clarke

      Publisher: Lexington Books
      Publication Date: 15/06/2022
      ISBN13: 9781793636034, 978-1793636034
      ISBN10: 1793636036

      Description

      Book Synopsis

      Perhaps no arcade game is so nostalgically remembered, yet so critically bemoaned, as Dragon’s Lair. A bit of a technological neanderthal, the game implemented a unique combination of videogame components and home video replay, garnering great popular media and user attention in a moment of contracted economic returns and popularity for the videogame arcade business. But subsequently, writers and critics have cast the game aside as a cautionary tale of bad game design. In Dragon’s Lair and the Fantasy of Interactivity, MJ Clarke revives Dragon’s Lair as a fascinating textual experiment interlaced with powerful industrial strategies, institutional discourse, and textual desires around key notions of interactivity and fantasy. Constructing a multifaceted historical study of the game that considers its design, its makers, its recording medium, and its in-game imagery, Clarke suggests that the more appropriate metaphor for Dragon’s Lair is not that of a neanderthal, but a socio-technical network, infusing and advancing debates about the production and consumption of new screen technologies. Far from being the gaming failure posited by evolutionary-minded lay critics, Clarke argues, Dragon’s Lair offers a fascinating provisional solution to still-unsettled questions about screen media.



      Trade Review

      Vibrant prose, detailed research, and a holistic methodology make Clarke’s Dragon’s Lair and the Fantasy of Interactivity a fascinating look at a game that became an iconic pinnacle of both a technology and a genre of video games, laserdisc games, and led to a discussion of the very nature of interactivity. For a tour of Dragon’s Lair, one cannot find a better guide.

      -- Mark J. P. Wolf, Concordia University Wisconsin

      Table of Contents

      Acknowledgments

      Introduction

      Chapter 1: Dragon's Lair: The Hardware

      Chapter 2: Dragon's Lair: The Business

      Chapter 3: Dragon's Lair: The Disc

      Chapter 4: Dragon's Lair: The Fantasy

      References

      About the Author

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