Description

Book Synopsis

George Anderson is a program director for Microsoft and an adjunct professor and guest lecturer for several universities. George holds Stanford Innovation & Entrepreneurship as well as Innovation Leadership credentials, PMI's Wicked Problem Solving and Prosci's Change Practitioner certifications, an MBA with a focus in Human Resource Management, and a PhD in Applied Management and Decision Sciences.

As a program director, George assembles and leads global tech teams that help organizations transform themselves. George's architects and consultants provide the technology and business skills necessary to design and develop business-enabling technology solutions, and George and his project managers provide the leadership, governance, and communications necessary to deliver those solutions.

In these ways, George's teams solve problems that drive meaningful change and measurable value. George knows first-hand the power of thinking and executing differently t

Table of Contents

Foreword

Preface

Prologue

PART I: Design Thinking Basics

Hour 1: Design Thinking Explained

Thinking Slower to Deliver Faster

A Process for Progress: Popular Design Thinking Models

Our Design Thinking Model for Tech

The Battle Between Perfection and Time

The What: Techniques and Exercises

The How: The Design Thinking Cycle for Progress

The When: Ambiguity, Complexity, and Uncertainty

The Why: Better Practices and Faster Outcomes

The Who: Design Thinking by Technology Role

Design Thinking in Action: Real-world Tech Examples

What Not to Do: Lessons Learned the Hard Way

Summary

Workshop

Hour 2: A Design Thinking Model for Tech

Human-Centered Thinking

Design Thinking in Four Phases

What Not to Do: Exclusively Left to Right

Summary

Workshop

Hour 3: Design Thinking for Small Audiences

Design Thinking for Me

Learning More Quickly

Thinking and Problem Solving

Coping with Ambiguity

Prioritizing Next Best Steps for Uncertainty

Executing More Effectively

What Not to Do: This Isn't for Me

Summary

Workshop

Hour 4: Resilient and Sustainable Teams

Design Thinking for Tech Team Alignment

Design Thinking for Sustainable Teams

Responsibly Operating at Speed

What Not to Do: The Archipelago Effect

Summary

Workshop

Hour 5: Visible and Visual Teamwork

Making Teamwork Visible and Visual

Tools for Visual Collaboration

Executing a Design Thinking Exercise

What Not to Do: Keeping It All Inside

Summary

Workbook

PART II: Understanding Broadly

Hour 6: Understanding the Lay of the Land

Listening and Understanding

Assessing the Broader Environment

Understanding and Articulating Value

What Not to Do: Ignore the Culture Fractals

Summary

Workshop

Hour 7: Connecting with the Right People

A Framework for Finding and Prioritizing People

Exercises for Stakeholder Mapping and Prioritization

Exercises and Techniques for Engaging Stakeholders

What Not to Do: Stick to the Happy Path

Summary

Workbook

Hour 8: Learning and Empathizing

From Stakeholders to Personas

Three Types of Empathy

A 360-Degree Model for Empathizing

A Recipe for Empathizing

What Not to Do: Ignore the 20 Percent

Summary

Workshop

Hour 9: Identifying the Right Problem

Identifying and Understanding a Problem

Three Exercises for Problem Identification

Techniques and Exercises for Problem Validation

What Not to Do: Jump In! (to the Wrong Problem)

Summary

Workshop

PART III: Thinking Differently

Hour 10: Introduction to Thinking Differently

Ideation and Thinking for Problem Solving

Divergent and Convergent Thinking

Warm-ups for Thinking Differently

Techniques for Clearing the Mind

What Not to Do: Stay Convergent!

Summary

Workshop

Hour 11: Guardrails for Thinking Creatively

Constraints and Guardrails

Simple Guardrails for Thinking Differently

Exercises for Thinking Through Risks

Crazy Techniques for Extreme Thinking

What Not to Do: Avoid the Silly-Sounding Stuff

Summary

Workshop

Hour 12: Exercises for Increasing Creativity

Creativity and Thinking

Techniques and Exercises for Creative Thinking

What Not to Do: Concluding Thinking Too Early

Summary

Workshop

Hour 13: Exercises for Reducing Uncertainty

Next-Step Thinking for Uncertain Situations

Reducing Uncertainty and Ambiguity

Working Through Uncertainty and What's Next

What Not to Do: The Brute-Force Path

Summary

Workshop

Hour 14: Thinking for Problem Solving

From Ideas to Potential Solutions

Visual Exercises for Problem Solving

What Not to Do: Skimp on Brainstorming

Summary

Workshop

PART IV: Delivering Value

Hour 15: Cross-Teaming and Communicating for Outcomes

Cross-Boundary Teaming for Collaboration

Techniques for Working Across Teams

Techniques for Communications Challenges

What Not to Do: Using Words When a Picture Is Needed

Summary

Workshop

Hour 16: Prototyping and Solutioning by Doing

The Prototyping and Solutioning Mindset

Making Progress versus Solving the Entire Problem

Techniques for Making Planned Progress

What Not to Do: Ignoring the Inverse Power Law

Summary

Workshop

Hour 17: Solutioning Small and Fast

The Progress Mindset: Showing Up and Starting Small

Realizing Value Through Objectives and Key Results

Starting Small and Delivering Fast

Techniques for Delivering and Executing to Think

For a Limited Time Only

What Not to Do: The Forever MVP

Summary

Workshop

Hour 18: Delivering Value at Velocity

Delivery Techniques for Increasing Value Velocity

Team Considerations for Velocity

Change Control Considerations for Velocity

What Not to Do: Shrink Sprints to Speed Up

Summary

Workshop

PART V: Iterating for Progress

Hour 19: Testing for Validation

The Testing Mindset

Traditional Types of Testing

Testing Techniques for Learning and Validating

Testing Tools for Feedback

What Not to Do: Automate Everything

Summary

Workshop

Hour 20: Feedback for Continuous Improvement

Simple Feedback Techniques

Strategic Feedback and Reflection Techniques

What Not to Do: Wait for Late Feedback

Summary

Workshop

Hour 21: Deploying for Progress

Avoiding Perfection Traps

Novel Techniques for Making Progress

Edge Case Techniques for Deploying and Realizing Value

What Not to Do: Deploying Too Soon

Summary

Workshop

Hour 22: Operating at Scale

Techniques and Exercises for Effective Scaling

Operational Resiliency Techniques

Techniques for Sustaining Systems and Value

What Not to Do: The Scale versus Features Mandate

Summary

Workshop

Hour 23: Making Change Sticky

Change Management and Adoption

The Four-Phase Change Process

Methods for Creating Awareness

Techniques for Providing Purpose

Driving Readiness Through Design Thinking

Four Techniques for Adopting Change

Techniques for Timing Change

What Not to Do: Change Management Can Wait

Summary

Workshop

Hour 24: Design Thinking for Project Velocity

Project Management Velocity

Leadership and Governance

Stakeholders and Expectations

Development Approach

Risk Management

Schedule Management

Managing Scope

Delivery and Quality

Communications and Collaboration

What Not to Do: No Courage, No Future

Summary

Workshop

Appendix A: Case Study Quiz Answers

Appendix B: Summary of Design Thinking Techniques and Exercises

Appendix C: Design Thinking in Action (by the Hour)

References

9780137933037 TOC 10/10/2022

Design Thinking for Tech

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RRP £37.99 – you save £7.60 (20%)

Order before 4pm today for delivery by Tue 23 Dec 2025.

A Paperback / softback by George Anderson

15 in stock


    View other formats and editions of Design Thinking for Tech by George Anderson

    Publisher: Pearson Education (US)
    Publication Date: 06/03/2023
    ISBN13: 9780137933037, 978-0137933037
    ISBN10: 0137933037

    Description

    Book Synopsis

    George Anderson is a program director for Microsoft and an adjunct professor and guest lecturer for several universities. George holds Stanford Innovation & Entrepreneurship as well as Innovation Leadership credentials, PMI's Wicked Problem Solving and Prosci's Change Practitioner certifications, an MBA with a focus in Human Resource Management, and a PhD in Applied Management and Decision Sciences.

    As a program director, George assembles and leads global tech teams that help organizations transform themselves. George's architects and consultants provide the technology and business skills necessary to design and develop business-enabling technology solutions, and George and his project managers provide the leadership, governance, and communications necessary to deliver those solutions.

    In these ways, George's teams solve problems that drive meaningful change and measurable value. George knows first-hand the power of thinking and executing differently t

    Table of Contents

    Foreword

    Preface

    Prologue

    PART I: Design Thinking Basics

    Hour 1: Design Thinking Explained

    Thinking Slower to Deliver Faster

    A Process for Progress: Popular Design Thinking Models

    Our Design Thinking Model for Tech

    The Battle Between Perfection and Time

    The What: Techniques and Exercises

    The How: The Design Thinking Cycle for Progress

    The When: Ambiguity, Complexity, and Uncertainty

    The Why: Better Practices and Faster Outcomes

    The Who: Design Thinking by Technology Role

    Design Thinking in Action: Real-world Tech Examples

    What Not to Do: Lessons Learned the Hard Way

    Summary

    Workshop

    Hour 2: A Design Thinking Model for Tech

    Human-Centered Thinking

    Design Thinking in Four Phases

    What Not to Do: Exclusively Left to Right

    Summary

    Workshop

    Hour 3: Design Thinking for Small Audiences

    Design Thinking for Me

    Learning More Quickly

    Thinking and Problem Solving

    Coping with Ambiguity

    Prioritizing Next Best Steps for Uncertainty

    Executing More Effectively

    What Not to Do: This Isn't for Me

    Summary

    Workshop

    Hour 4: Resilient and Sustainable Teams

    Design Thinking for Tech Team Alignment

    Design Thinking for Sustainable Teams

    Responsibly Operating at Speed

    What Not to Do: The Archipelago Effect

    Summary

    Workshop

    Hour 5: Visible and Visual Teamwork

    Making Teamwork Visible and Visual

    Tools for Visual Collaboration

    Executing a Design Thinking Exercise

    What Not to Do: Keeping It All Inside

    Summary

    Workbook

    PART II: Understanding Broadly

    Hour 6: Understanding the Lay of the Land

    Listening and Understanding

    Assessing the Broader Environment

    Understanding and Articulating Value

    What Not to Do: Ignore the Culture Fractals

    Summary

    Workshop

    Hour 7: Connecting with the Right People

    A Framework for Finding and Prioritizing People

    Exercises for Stakeholder Mapping and Prioritization

    Exercises and Techniques for Engaging Stakeholders

    What Not to Do: Stick to the Happy Path

    Summary

    Workbook

    Hour 8: Learning and Empathizing

    From Stakeholders to Personas

    Three Types of Empathy

    A 360-Degree Model for Empathizing

    A Recipe for Empathizing

    What Not to Do: Ignore the 20 Percent

    Summary

    Workshop

    Hour 9: Identifying the Right Problem

    Identifying and Understanding a Problem

    Three Exercises for Problem Identification

    Techniques and Exercises for Problem Validation

    What Not to Do: Jump In! (to the Wrong Problem)

    Summary

    Workshop

    PART III: Thinking Differently

    Hour 10: Introduction to Thinking Differently

    Ideation and Thinking for Problem Solving

    Divergent and Convergent Thinking

    Warm-ups for Thinking Differently

    Techniques for Clearing the Mind

    What Not to Do: Stay Convergent!

    Summary

    Workshop

    Hour 11: Guardrails for Thinking Creatively

    Constraints and Guardrails

    Simple Guardrails for Thinking Differently

    Exercises for Thinking Through Risks

    Crazy Techniques for Extreme Thinking

    What Not to Do: Avoid the Silly-Sounding Stuff

    Summary

    Workshop

    Hour 12: Exercises for Increasing Creativity

    Creativity and Thinking

    Techniques and Exercises for Creative Thinking

    What Not to Do: Concluding Thinking Too Early

    Summary

    Workshop

    Hour 13: Exercises for Reducing Uncertainty

    Next-Step Thinking for Uncertain Situations

    Reducing Uncertainty and Ambiguity

    Working Through Uncertainty and What's Next

    What Not to Do: The Brute-Force Path

    Summary

    Workshop

    Hour 14: Thinking for Problem Solving

    From Ideas to Potential Solutions

    Visual Exercises for Problem Solving

    What Not to Do: Skimp on Brainstorming

    Summary

    Workshop

    PART IV: Delivering Value

    Hour 15: Cross-Teaming and Communicating for Outcomes

    Cross-Boundary Teaming for Collaboration

    Techniques for Working Across Teams

    Techniques for Communications Challenges

    What Not to Do: Using Words When a Picture Is Needed

    Summary

    Workshop

    Hour 16: Prototyping and Solutioning by Doing

    The Prototyping and Solutioning Mindset

    Making Progress versus Solving the Entire Problem

    Techniques for Making Planned Progress

    What Not to Do: Ignoring the Inverse Power Law

    Summary

    Workshop

    Hour 17: Solutioning Small and Fast

    The Progress Mindset: Showing Up and Starting Small

    Realizing Value Through Objectives and Key Results

    Starting Small and Delivering Fast

    Techniques for Delivering and Executing to Think

    For a Limited Time Only

    What Not to Do: The Forever MVP

    Summary

    Workshop

    Hour 18: Delivering Value at Velocity

    Delivery Techniques for Increasing Value Velocity

    Team Considerations for Velocity

    Change Control Considerations for Velocity

    What Not to Do: Shrink Sprints to Speed Up

    Summary

    Workshop

    PART V: Iterating for Progress

    Hour 19: Testing for Validation

    The Testing Mindset

    Traditional Types of Testing

    Testing Techniques for Learning and Validating

    Testing Tools for Feedback

    What Not to Do: Automate Everything

    Summary

    Workshop

    Hour 20: Feedback for Continuous Improvement

    Simple Feedback Techniques

    Strategic Feedback and Reflection Techniques

    What Not to Do: Wait for Late Feedback

    Summary

    Workshop

    Hour 21: Deploying for Progress

    Avoiding Perfection Traps

    Novel Techniques for Making Progress

    Edge Case Techniques for Deploying and Realizing Value

    What Not to Do: Deploying Too Soon

    Summary

    Workshop

    Hour 22: Operating at Scale

    Techniques and Exercises for Effective Scaling

    Operational Resiliency Techniques

    Techniques for Sustaining Systems and Value

    What Not to Do: The Scale versus Features Mandate

    Summary

    Workshop

    Hour 23: Making Change Sticky

    Change Management and Adoption

    The Four-Phase Change Process

    Methods for Creating Awareness

    Techniques for Providing Purpose

    Driving Readiness Through Design Thinking

    Four Techniques for Adopting Change

    Techniques for Timing Change

    What Not to Do: Change Management Can Wait

    Summary

    Workshop

    Hour 24: Design Thinking for Project Velocity

    Project Management Velocity

    Leadership and Governance

    Stakeholders and Expectations

    Development Approach

    Risk Management

    Schedule Management

    Managing Scope

    Delivery and Quality

    Communications and Collaboration

    What Not to Do: No Courage, No Future

    Summary

    Workshop

    Appendix A: Case Study Quiz Answers

    Appendix B: Summary of Design Thinking Techniques and Exercises

    Appendix C: Design Thinking in Action (by the Hour)

    References

    9780137933037 TOC 10/10/2022

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