Description

Book Synopsis
Robert C. Martin (Uncle Bob) wrote his first line of code at the age of 12 in 1964 and has been employed as a programmer since 1970. He is cofounder of cleancoders.com, offering online video training for software developers, and is founder of Uncle Bob Consulting LLC, offering software consulting, training, and skill development services to major corporations worldwide. He served as the Master Craftsman at 8th Light, Inc., a Chicago-based software consulting firm. Mr. Martin has published dozens of articles in various trade journals, authored many books, and is a regular speaker at international conferences and trade shows.

Trade Review
"Bob's Clean Craftsmanship has done a great job explaining the purposes of agile technical practices, along with a deep historical basis for how they came into existence, as well as positioning for why they will always be important. His involvement in history and formation of agility, thorough understanding of practices, and their purposes reflect vividly throughout the manuscript."
—Tim Ottinger, well-known Agile Coach and author

"Bob's writing style is excellent. It is easy to read and the concepts are explained in perfect detail for even a new programmer to follow. Bob even has some funny moments, which pleasantly snap you out of focus. The true value of the book is really in the cry for change, for something better . . . the cry for programmers to be professional . . . the realization that software is everywhere. Additionally, I believe there is a lot of value in all the history Bob provides. I enjoy that he doesn't waste time laying blame for how we got to where we are now. Bob calls people to action, asking them to take responsibility by increasing their standards and level of professionalism, even if that means pushing back sometimes."
—Heather Kanser

"As software developers, we have to continually solve important problems for our employers, customers, colleagues, and future selves. Getting the app to work, though difficult, is not enough, it does not make you a craftsman. With an app working, you have passed the app-titude test. You may have the aptitude to be a craftsman, but there is more to master. In these pages, Bob expresses clearly the techniques and responsibilities to go beyond the app-titude test and shows the way of the serious software craftsman."
—James Grenning, author of Test-Driven Development for Embedded C and Agile Manifesto co-author

"Bob's one of the very few famous developers with whom I'd like to work on a tech project. It's not because he's a good developer, famous, or a good communicator; it's because Bob helps me be a better developer and a team member. He has spotted every major development trend, years ahead of others, and has been able to explain its importance, which encouraged me to learn. Back when I started--apart from being honest and a good person--the idea of craftsmanship and ethics was completely missing from this field. Now, it seems to be the most important thing professional developers can learn, even ahead of coding itself. I'm happy to see Bob leading the way again. I can't wait to hear his perspective and incorporate it into my own practice."
—Daniel Markham, Principal, Bedford Technology Group, Inc.


Table of Contents
Foreword xvii
Preface xxi
Acknowledgments xxvii
About the Author xxix


Chapter 1: Craftsmanship 1

Part I: The Disciplines 11

Extreme Programming 13
Test-Driven Development 15
Refactoring 16
Simple Design 17
Collaborative Programming 17
Acceptance Tests 18

Chapter 2: Test-Driven Development 19
Overview 20
The Basics 35
Conclusion 79

Chapter 3: Advanced TDD 81
Sort 1 82
Sort 2 87
Getting Stuck 95
Arrange, Act, Assert 103
Test Doubles 108
Architecture 143
Conclusion 145

Chapter 4: Test Design 147
Testing Databases 148
Testing GUIs 150
Test Patterns 154
Test Design 160
Transformation Priority Premise 184
Conclusion 196

Chapter 5: Refactoring 197
What Is Refactoring? 199
The Basic Toolkit 200
The Disciplines 217
Conclusion 221

Chapter 6: Simple Design 223
YAGNI 226
Covered by Tests 228
Maximize Expression 233
Minimize Duplication 237
Minimize Size 239

Chapter 7: Collaborative Programming 241

Chapter 8: Acceptance Tests 245

The Discipline 248
The Continuous Build 249

Part II: The Standards 251
Your New CTO 252

Chapter 9: Productivity 253
We Will Never Ship S**T 254
Inexpensive Adaptability 256
We Will Always Be Ready 258
Stable Productivity 259

Chapter 10: Quality 261
Continuous Improvement 262
Fearless Competence 263
Extreme Quality 264
We Will Not Dump on QA 265
QA Will Find Nothing 266
Test Automation 267
Automated Testing and User Interfaces 268
Testing the User Interface 269

Chapter 11: Courage 271
We Cover for Each Other 272
Honest Estimates 274
You Must Say NO 276
Continuous Aggressive Learning 277
Mentoring 278

Part III: The Ethics 279
The First Programmer 280
Seventy-Five Years 281
Nerds and Saviors 286
Role Models and Villains 289
We Rule the World 290
Catastrophes 291
The Oath 293

Chapter 12: Harm 295
First, Do No Harm 296
Best Work 306
Repeatable Proof 316

Chapter 13: Integrity 327
Small Cycles 328
Relentless Improvement 342
Maintain High Productivity 346

Chapter 14: Teamwork 355
Work as a Team 356
Estimate Honestly and Fairly 358
Respect 372
Never Stop Learning 373

Index 375

Clean Craftsmanship

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A Paperback / softback by Robert C. Martin

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    View other formats and editions of Clean Craftsmanship by Robert C. Martin

    Publisher: Pearson Education (US)
    Publication Date: 30/09/2021
    ISBN13: 9780136915713, 978-0136915713
    ISBN10: 013691571X

    Description

    Book Synopsis
    Robert C. Martin (Uncle Bob) wrote his first line of code at the age of 12 in 1964 and has been employed as a programmer since 1970. He is cofounder of cleancoders.com, offering online video training for software developers, and is founder of Uncle Bob Consulting LLC, offering software consulting, training, and skill development services to major corporations worldwide. He served as the Master Craftsman at 8th Light, Inc., a Chicago-based software consulting firm. Mr. Martin has published dozens of articles in various trade journals, authored many books, and is a regular speaker at international conferences and trade shows.

    Trade Review
    "Bob's Clean Craftsmanship has done a great job explaining the purposes of agile technical practices, along with a deep historical basis for how they came into existence, as well as positioning for why they will always be important. His involvement in history and formation of agility, thorough understanding of practices, and their purposes reflect vividly throughout the manuscript."
    —Tim Ottinger, well-known Agile Coach and author

    "Bob's writing style is excellent. It is easy to read and the concepts are explained in perfect detail for even a new programmer to follow. Bob even has some funny moments, which pleasantly snap you out of focus. The true value of the book is really in the cry for change, for something better . . . the cry for programmers to be professional . . . the realization that software is everywhere. Additionally, I believe there is a lot of value in all the history Bob provides. I enjoy that he doesn't waste time laying blame for how we got to where we are now. Bob calls people to action, asking them to take responsibility by increasing their standards and level of professionalism, even if that means pushing back sometimes."
    —Heather Kanser

    "As software developers, we have to continually solve important problems for our employers, customers, colleagues, and future selves. Getting the app to work, though difficult, is not enough, it does not make you a craftsman. With an app working, you have passed the app-titude test. You may have the aptitude to be a craftsman, but there is more to master. In these pages, Bob expresses clearly the techniques and responsibilities to go beyond the app-titude test and shows the way of the serious software craftsman."
    —James Grenning, author of Test-Driven Development for Embedded C and Agile Manifesto co-author

    "Bob's one of the very few famous developers with whom I'd like to work on a tech project. It's not because he's a good developer, famous, or a good communicator; it's because Bob helps me be a better developer and a team member. He has spotted every major development trend, years ahead of others, and has been able to explain its importance, which encouraged me to learn. Back when I started--apart from being honest and a good person--the idea of craftsmanship and ethics was completely missing from this field. Now, it seems to be the most important thing professional developers can learn, even ahead of coding itself. I'm happy to see Bob leading the way again. I can't wait to hear his perspective and incorporate it into my own practice."
    —Daniel Markham, Principal, Bedford Technology Group, Inc.


    Table of Contents
    Foreword xvii
    Preface xxi
    Acknowledgments xxvii
    About the Author xxix


    Chapter 1: Craftsmanship 1

    Part I: The Disciplines 11

    Extreme Programming 13
    Test-Driven Development 15
    Refactoring 16
    Simple Design 17
    Collaborative Programming 17
    Acceptance Tests 18

    Chapter 2: Test-Driven Development 19
    Overview 20
    The Basics 35
    Conclusion 79

    Chapter 3: Advanced TDD 81
    Sort 1 82
    Sort 2 87
    Getting Stuck 95
    Arrange, Act, Assert 103
    Test Doubles 108
    Architecture 143
    Conclusion 145

    Chapter 4: Test Design 147
    Testing Databases 148
    Testing GUIs 150
    Test Patterns 154
    Test Design 160
    Transformation Priority Premise 184
    Conclusion 196

    Chapter 5: Refactoring 197
    What Is Refactoring? 199
    The Basic Toolkit 200
    The Disciplines 217
    Conclusion 221

    Chapter 6: Simple Design 223
    YAGNI 226
    Covered by Tests 228
    Maximize Expression 233
    Minimize Duplication 237
    Minimize Size 239

    Chapter 7: Collaborative Programming 241

    Chapter 8: Acceptance Tests 245

    The Discipline 248
    The Continuous Build 249

    Part II: The Standards 251
    Your New CTO 252

    Chapter 9: Productivity 253
    We Will Never Ship S**T 254
    Inexpensive Adaptability 256
    We Will Always Be Ready 258
    Stable Productivity 259

    Chapter 10: Quality 261
    Continuous Improvement 262
    Fearless Competence 263
    Extreme Quality 264
    We Will Not Dump on QA 265
    QA Will Find Nothing 266
    Test Automation 267
    Automated Testing and User Interfaces 268
    Testing the User Interface 269

    Chapter 11: Courage 271
    We Cover for Each Other 272
    Honest Estimates 274
    You Must Say NO 276
    Continuous Aggressive Learning 277
    Mentoring 278

    Part III: The Ethics 279
    The First Programmer 280
    Seventy-Five Years 281
    Nerds and Saviors 286
    Role Models and Villains 289
    We Rule the World 290
    Catastrophes 291
    The Oath 293

    Chapter 12: Harm 295
    First, Do No Harm 296
    Best Work 306
    Repeatable Proof 316

    Chapter 13: Integrity 327
    Small Cycles 328
    Relentless Improvement 342
    Maintain High Productivity 346

    Chapter 14: Teamwork 355
    Work as a Team 356
    Estimate Honestly and Fairly 358
    Respect 372
    Never Stop Learning 373

    Index 375

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