Description

Book Synopsis
Robert C. Martin (Uncle Bob) wrote his first line of code at the age of 12 in 1964 and has been employed as a programmer since 1970. He is cofounder of cleancoders.com, offering online video training for software developers, and is founder of Uncle Bob Consulting LLC, offering software consulting, training, and skill development services to major corporations worldwide. He served as the Master Craftsman at 8th Light, Inc., a Chicago-based software consulting firm. Mr. Martin has published dozens of articles in various trade journals, authored many books, and is a regular speaker at international conferences and trade shows.

Trade Review
"Bob's Clean Craftsmanship has done a great job explaining the purposes of agile technical practices, along with a deep historical basis for how they came into existence, as well as positioning for why they will always be important. His involvement in history and formation of agility, thorough understanding of practices, and their purposes reflect vividly throughout the manuscript."
—Tim Ottinger, well-known Agile Coach and author

"Bob's writing style is excellent. It is easy to read and the concepts are explained in perfect detail for even a new programmer to follow. Bob even has some funny moments, which pleasantly snap you out of focus. The true value of the book is really in the cry for change, for something better . . . the cry for programmers to be professional . . . the realization that software is everywhere. Additionally, I believe there is a lot of value in all the history Bob provides. I enjoy that he doesn't waste time laying blame for how we got to where we are now. Bob calls people to action, asking them to take responsibility by increasing their standards and level of professionalism, even if that means pushing back sometimes."
—Heather Kanser

"As software developers, we have to continually solve important problems for our employers, customers, colleagues, and future selves. Getting the app to work, though difficult, is not enough, it does not make you a craftsman. With an app working, you have passed the app-titude test. You may have the aptitude to be a craftsman, but there is more to master. In these pages, Bob expresses clearly the techniques and responsibilities to go beyond the app-titude test and shows the way of the serious software craftsman."
—James Grenning, author of Test-Driven Development for Embedded C and Agile Manifesto co-author

"Bob's one of the very few famous developers with whom I'd like to work on a tech project. It's not because he's a good developer, famous, or a good communicator; it's because Bob helps me be a better developer and a team member. He has spotted every major development trend, years ahead of others, and has been able to explain its importance, which encouraged me to learn. Back when I started--apart from being honest and a good person--the idea of craftsmanship and ethics was completely missing from this field. Now, it seems to be the most important thing professional developers can learn, even ahead of coding itself. I'm happy to see Bob leading the way again. I can't wait to hear his perspective and incorporate it into my own practice."
—Daniel Markham, Principal, Bedford Technology Group, Inc.


Table of Contents
Foreword xvii
Preface xxi
Acknowledgments xxvii
About the Author xxix


Chapter 1: Craftsmanship 1

Part I: The Disciplines 11

Extreme Programming 13
Test-Driven Development 15
Refactoring 16
Simple Design 17
Collaborative Programming 17
Acceptance Tests 18

Chapter 2: Test-Driven Development 19
Overview 20
The Basics 35
Conclusion 79

Chapter 3: Advanced TDD 81
Sort 1 82
Sort 2 87
Getting Stuck 95
Arrange, Act, Assert 103
Test Doubles 108
Architecture 143
Conclusion 145

Chapter 4: Test Design 147
Testing Databases 148
Testing GUIs 150
Test Patterns 154
Test Design 160
Transformation Priority Premise 184
Conclusion 196

Chapter 5: Refactoring 197
What Is Refactoring? 199
The Basic Toolkit 200
The Disciplines 217
Conclusion 221

Chapter 6: Simple Design 223
YAGNI 226
Covered by Tests 228
Maximize Expression 233
Minimize Duplication 237
Minimize Size 239

Chapter 7: Collaborative Programming 241

Chapter 8: Acceptance Tests 245

The Discipline 248
The Continuous Build 249

Part II: The Standards 251
Your New CTO 252

Chapter 9: Productivity 253
We Will Never Ship S**T 254
Inexpensive Adaptability 256
We Will Always Be Ready 258
Stable Productivity 259

Chapter 10: Quality 261
Continuous Improvement 262
Fearless Competence 263
Extreme Quality 264
We Will Not Dump on QA 265
QA Will Find Nothing 266
Test Automation 267
Automated Testing and User Interfaces 268
Testing the User Interface 269

Chapter 11: Courage 271
We Cover for Each Other 272
Honest Estimates 274
You Must Say NO 276
Continuous Aggressive Learning 277
Mentoring 278

Part III: The Ethics 279
The First Programmer 280
Seventy-Five Years 281
Nerds and Saviors 286
Role Models and Villains 289
We Rule the World 290
Catastrophes 291
The Oath 293

Chapter 12: Harm 295
First, Do No Harm 296
Best Work 306
Repeatable Proof 316

Chapter 13: Integrity 327
Small Cycles 328
Relentless Improvement 342
Maintain High Productivity 346

Chapter 14: Teamwork 355
Work as a Team 356
Estimate Honestly and Fairly 358
Respect 372
Never Stop Learning 373

Index 375

Clean Craftsmanship

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    Order before 4pm today for delivery by Wed 17 Jun 2026.

    A Paperback / softback by Robert C. Martin


      View other formats and editions of Clean Craftsmanship by Robert C. Martin

      Publisher: Pearson Education (US)
      Publication Date: 30/09/2021
      ISBN13: 9780136915713, 978-0136915713
      ISBN10: 013691571X

      Description

      Book Synopsis
      Robert C. Martin (Uncle Bob) wrote his first line of code at the age of 12 in 1964 and has been employed as a programmer since 1970. He is cofounder of cleancoders.com, offering online video training for software developers, and is founder of Uncle Bob Consulting LLC, offering software consulting, training, and skill development services to major corporations worldwide. He served as the Master Craftsman at 8th Light, Inc., a Chicago-based software consulting firm. Mr. Martin has published dozens of articles in various trade journals, authored many books, and is a regular speaker at international conferences and trade shows.

      Trade Review
      "Bob's Clean Craftsmanship has done a great job explaining the purposes of agile technical practices, along with a deep historical basis for how they came into existence, as well as positioning for why they will always be important. His involvement in history and formation of agility, thorough understanding of practices, and their purposes reflect vividly throughout the manuscript."
      —Tim Ottinger, well-known Agile Coach and author

      "Bob's writing style is excellent. It is easy to read and the concepts are explained in perfect detail for even a new programmer to follow. Bob even has some funny moments, which pleasantly snap you out of focus. The true value of the book is really in the cry for change, for something better . . . the cry for programmers to be professional . . . the realization that software is everywhere. Additionally, I believe there is a lot of value in all the history Bob provides. I enjoy that he doesn't waste time laying blame for how we got to where we are now. Bob calls people to action, asking them to take responsibility by increasing their standards and level of professionalism, even if that means pushing back sometimes."
      —Heather Kanser

      "As software developers, we have to continually solve important problems for our employers, customers, colleagues, and future selves. Getting the app to work, though difficult, is not enough, it does not make you a craftsman. With an app working, you have passed the app-titude test. You may have the aptitude to be a craftsman, but there is more to master. In these pages, Bob expresses clearly the techniques and responsibilities to go beyond the app-titude test and shows the way of the serious software craftsman."
      —James Grenning, author of Test-Driven Development for Embedded C and Agile Manifesto co-author

      "Bob's one of the very few famous developers with whom I'd like to work on a tech project. It's not because he's a good developer, famous, or a good communicator; it's because Bob helps me be a better developer and a team member. He has spotted every major development trend, years ahead of others, and has been able to explain its importance, which encouraged me to learn. Back when I started--apart from being honest and a good person--the idea of craftsmanship and ethics was completely missing from this field. Now, it seems to be the most important thing professional developers can learn, even ahead of coding itself. I'm happy to see Bob leading the way again. I can't wait to hear his perspective and incorporate it into my own practice."
      —Daniel Markham, Principal, Bedford Technology Group, Inc.


      Table of Contents
      Foreword xvii
      Preface xxi
      Acknowledgments xxvii
      About the Author xxix


      Chapter 1: Craftsmanship 1

      Part I: The Disciplines 11

      Extreme Programming 13
      Test-Driven Development 15
      Refactoring 16
      Simple Design 17
      Collaborative Programming 17
      Acceptance Tests 18

      Chapter 2: Test-Driven Development 19
      Overview 20
      The Basics 35
      Conclusion 79

      Chapter 3: Advanced TDD 81
      Sort 1 82
      Sort 2 87
      Getting Stuck 95
      Arrange, Act, Assert 103
      Test Doubles 108
      Architecture 143
      Conclusion 145

      Chapter 4: Test Design 147
      Testing Databases 148
      Testing GUIs 150
      Test Patterns 154
      Test Design 160
      Transformation Priority Premise 184
      Conclusion 196

      Chapter 5: Refactoring 197
      What Is Refactoring? 199
      The Basic Toolkit 200
      The Disciplines 217
      Conclusion 221

      Chapter 6: Simple Design 223
      YAGNI 226
      Covered by Tests 228
      Maximize Expression 233
      Minimize Duplication 237
      Minimize Size 239

      Chapter 7: Collaborative Programming 241

      Chapter 8: Acceptance Tests 245

      The Discipline 248
      The Continuous Build 249

      Part II: The Standards 251
      Your New CTO 252

      Chapter 9: Productivity 253
      We Will Never Ship S**T 254
      Inexpensive Adaptability 256
      We Will Always Be Ready 258
      Stable Productivity 259

      Chapter 10: Quality 261
      Continuous Improvement 262
      Fearless Competence 263
      Extreme Quality 264
      We Will Not Dump on QA 265
      QA Will Find Nothing 266
      Test Automation 267
      Automated Testing and User Interfaces 268
      Testing the User Interface 269

      Chapter 11: Courage 271
      We Cover for Each Other 272
      Honest Estimates 274
      You Must Say NO 276
      Continuous Aggressive Learning 277
      Mentoring 278

      Part III: The Ethics 279
      The First Programmer 280
      Seventy-Five Years 281
      Nerds and Saviors 286
      Role Models and Villains 289
      We Rule the World 290
      Catastrophes 291
      The Oath 293

      Chapter 12: Harm 295
      First, Do No Harm 296
      Best Work 306
      Repeatable Proof 316

      Chapter 13: Integrity 327
      Small Cycles 328
      Relentless Improvement 342
      Maintain High Productivity 346

      Chapter 14: Teamwork 355
      Work as a Team 356
      Estimate Honestly and Fairly 358
      Respect 372
      Never Stop Learning 373

      Index 375

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