Description

Book Synopsis

Robert C. Martin (Uncle Bob) has been a programmer since 1970. He is founder and president of Object Mentor, Inc., an international firm of highly experienced software developers and managers who specialize in helping companies get their projects done. Object Mentor offers process improvement consulting, object-oriented software design consulting, training, and skill development services to major corporations worldwide. Martin has published dozens of articles in various trade journals and is a regular speaker at international conferences and trade shows.

He has authored and edited many books, including:

  • Designing Object Oriented C++ Applications Using the Booch Method
  • Patterns Languages of Program Design 3
  • More C++ Gems
  • Extreme Programming in Practice
  • Agile Software Development: Principles, Patterns, and Practices
  • UML for Java Programmers


  • Trade Review
    "'Uncle Bob' Martin definitely raises the bar with his latest book. He explains his expectation for a professional programmer on management interactions, time management, pressure, on collaboration, and on the choice of tools to use. Beyond TDD and ATDD, Martin explains what every programmer who considers him- or herself a professional not only needs to know, but also needs to follow in order to make the young profession of software development grow." -Markus Gartner Senior Software Developer it-agile GmbH www.it-agile.de www.shino.de "Some technical books inspire and teach; some delight and amuse. Rarely does a technical book do all four of these things. Robert Martin's always have for me and The Clean Coder is no exception. Read, learn, and live the lessons in this book and you can accurately call yourself a software professional." -George Bullock Senior Program Manager Microsoft Corp. "If a computer science degree had 'required reading for after you graduate,' this would be it. In the real world, your bad code doesn't vanish when the semester's over, you don't get an A for marathon coding the night before an assignment's due, and, worst of all, you have to deal with people. So, coding gurus are not necessarily professionals. The Clean Coder describes the journey to professionalism ... and it does a remarkably entertaining job of it." -Jeff Overbey University of Illinois at Urbana-Champaign "The Clean Coder is much more than a set of rules or guidelines. It contains hard-earned wisdom and knowledge that is normally obtained through many years of trial and error or by working as an apprentice to a master craftsman. If you call yourself a software professional, you need this book." -R. L. Bogetti Lead System Designer Baxter Healthcare www.RLBogetti.com

    Table of Contents

    Foreword xiii

    Preface xix

    Acknowledgments xxiii

    About the Author xxix

    On the Cover xxxi

    Pre-Requisite Introduction 1

    Chapter 1: Professionalism 7

    Be Careful What You Ask For 8

    Taking Responsibility 8

    First, Do No Harm 11

    Work Ethic 16

    Bibliography 22

    Chapter 2: Saying No 23

    Adversarial Roles 26

    High Stakes 29

    Being a “Team Player” 30

    The Cost of Saying Yes 36

    Code Impossible 41

    Chapter 3: Saying Yes 45

    A Language of Commitment 47

    Learning How to Say “Yes” 52

    Conclusion 56

    Chapter 4: Coding 57

    Preparedness 58

    The Flow Zone 62

    Writer’s Block 64

    Debugging 66

    Pacing Yourself 69

    Being Late 71

    Help 73

    Bibliography 76

    Chapter 5: Test Driven Development 77

    The Jury Is In 79

    The Three Laws of TDD 79

    What TDD Is Not 83

    Bibliography 84

    Chapter 6: Practicing 85

    Some Background on Practicing 86

    The Coding Dojo 89

    Broadening Your Experience 93

    Conclusion 94

    Bibliography 94

    Chapter 7: Acceptance Testing 95

    Communicating Requirements 95

    Acceptance Tests 100

    Conclusion 111

    Chapter 8: Testing Strategies 113

    QA Should Find Nothing 114

    The Test Automation Pyramid 115

    Conclusion 119

    Bibliography 119

    Chapter 9: Time Management 121

    Meetings 122

    Focus-Manna 127

    Time Boxing and Tomatoes 130

    Avoidance 131

    Blind Alleys 131

    Marshes, Bogs, Swamps, and Other Messes 132

    Conclusion 133

    Chapter 10: Estimation 135

    What Is an Estimate? 138

    PERT 141

    Estimating Tasks 144

    The Law of Large Numbers 147

    Conclusion 147

    Bibliography 148

    Chapter 11: Pressure 149

    Avoiding Pressure 151

    Handling Pressure 153

    Conclusion 155

    Chapter 12: Collaboration 157

    Programmers versus People 159

    Cerebellums 164

    Conclusion 166

    Chapter 13: Teams and Projects 167

    Does It Blend? 168

    Conclusion 171

    Bibliography 171

    Chapter 14: Mentoring, Apprenticeship, and Craftsmanship 173

    Degrees of Failure 174

    Mentoring 174

    Apprenticeship 180

    Craftsmanship 184

    Conclusion 185

    Appendix A: Tooling 187

    Tools 189

    Source Code Control 189

    IDE/Editor 194

    Issue Tracking 196

    Continuous Build 197

    Unit Testing Tools 198

    Component Testing Tools 199

    Integration Testing Tools 200

    UML/MDA 201

    Conclusion 204

    Index 205

Clean Coder The

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    View other formats and editions of Clean Coder The by Robert Martin

    Publisher: Pearson Education (US)
    Publication Date: 02/06/2011
    ISBN13: 9780137081073, 978-0137081073
    ISBN10: 0137081073

    Description

    Book Synopsis

    Robert C. Martin (Uncle Bob) has been a programmer since 1970. He is founder and president of Object Mentor, Inc., an international firm of highly experienced software developers and managers who specialize in helping companies get their projects done. Object Mentor offers process improvement consulting, object-oriented software design consulting, training, and skill development services to major corporations worldwide. Martin has published dozens of articles in various trade journals and is a regular speaker at international conferences and trade shows.

    He has authored and edited many books, including:

    • Designing Object Oriented C++ Applications Using the Booch Method
    • Patterns Languages of Program Design 3
    • More C++ Gems
    • Extreme Programming in Practice
    • Agile Software Development: Principles, Patterns, and Practices
    • UML for Java Programmers


    • Trade Review
      "'Uncle Bob' Martin definitely raises the bar with his latest book. He explains his expectation for a professional programmer on management interactions, time management, pressure, on collaboration, and on the choice of tools to use. Beyond TDD and ATDD, Martin explains what every programmer who considers him- or herself a professional not only needs to know, but also needs to follow in order to make the young profession of software development grow." -Markus Gartner Senior Software Developer it-agile GmbH www.it-agile.de www.shino.de "Some technical books inspire and teach; some delight and amuse. Rarely does a technical book do all four of these things. Robert Martin's always have for me and The Clean Coder is no exception. Read, learn, and live the lessons in this book and you can accurately call yourself a software professional." -George Bullock Senior Program Manager Microsoft Corp. "If a computer science degree had 'required reading for after you graduate,' this would be it. In the real world, your bad code doesn't vanish when the semester's over, you don't get an A for marathon coding the night before an assignment's due, and, worst of all, you have to deal with people. So, coding gurus are not necessarily professionals. The Clean Coder describes the journey to professionalism ... and it does a remarkably entertaining job of it." -Jeff Overbey University of Illinois at Urbana-Champaign "The Clean Coder is much more than a set of rules or guidelines. It contains hard-earned wisdom and knowledge that is normally obtained through many years of trial and error or by working as an apprentice to a master craftsman. If you call yourself a software professional, you need this book." -R. L. Bogetti Lead System Designer Baxter Healthcare www.RLBogetti.com

      Table of Contents

      Foreword xiii

      Preface xix

      Acknowledgments xxiii

      About the Author xxix

      On the Cover xxxi

      Pre-Requisite Introduction 1

      Chapter 1: Professionalism 7

      Be Careful What You Ask For 8

      Taking Responsibility 8

      First, Do No Harm 11

      Work Ethic 16

      Bibliography 22

      Chapter 2: Saying No 23

      Adversarial Roles 26

      High Stakes 29

      Being a “Team Player” 30

      The Cost of Saying Yes 36

      Code Impossible 41

      Chapter 3: Saying Yes 45

      A Language of Commitment 47

      Learning How to Say “Yes” 52

      Conclusion 56

      Chapter 4: Coding 57

      Preparedness 58

      The Flow Zone 62

      Writer’s Block 64

      Debugging 66

      Pacing Yourself 69

      Being Late 71

      Help 73

      Bibliography 76

      Chapter 5: Test Driven Development 77

      The Jury Is In 79

      The Three Laws of TDD 79

      What TDD Is Not 83

      Bibliography 84

      Chapter 6: Practicing 85

      Some Background on Practicing 86

      The Coding Dojo 89

      Broadening Your Experience 93

      Conclusion 94

      Bibliography 94

      Chapter 7: Acceptance Testing 95

      Communicating Requirements 95

      Acceptance Tests 100

      Conclusion 111

      Chapter 8: Testing Strategies 113

      QA Should Find Nothing 114

      The Test Automation Pyramid 115

      Conclusion 119

      Bibliography 119

      Chapter 9: Time Management 121

      Meetings 122

      Focus-Manna 127

      Time Boxing and Tomatoes 130

      Avoidance 131

      Blind Alleys 131

      Marshes, Bogs, Swamps, and Other Messes 132

      Conclusion 133

      Chapter 10: Estimation 135

      What Is an Estimate? 138

      PERT 141

      Estimating Tasks 144

      The Law of Large Numbers 147

      Conclusion 147

      Bibliography 148

      Chapter 11: Pressure 149

      Avoiding Pressure 151

      Handling Pressure 153

      Conclusion 155

      Chapter 12: Collaboration 157

      Programmers versus People 159

      Cerebellums 164

      Conclusion 166

      Chapter 13: Teams and Projects 167

      Does It Blend? 168

      Conclusion 171

      Bibliography 171

      Chapter 14: Mentoring, Apprenticeship, and Craftsmanship 173

      Degrees of Failure 174

      Mentoring 174

      Apprenticeship 180

      Craftsmanship 184

      Conclusion 185

      Appendix A: Tooling 187

      Tools 189

      Source Code Control 189

      IDE/Editor 194

      Issue Tracking 196

      Continuous Build 197

      Unit Testing Tools 198

      Component Testing Tools 199

      Integration Testing Tools 200

      UML/MDA 201

      Conclusion 204

      Index 205

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