Description

Book Synopsis
Incorporate deep learning into your development projects through hands-on coding and the latest versions of deep learning software, such as TensorFlow 2 and Keras. The materials used in this book are based on years of successful online education experience and feedback from thousands of online learners. 

You''ll start with an introduction to AI, where you''ll learn the history of neural networks and what sets deep learning apart from other varieties of machine learning. Discovery the variety of deep learning frameworks and set-up a deep learning development environment. Next, you''ll jump into simple classification programs for hand-writing analysis. Once you''ve tackled the basics of deep learning, you move on to TensorFlow 2 specifically. Find out what exactly a Tensor is and how to work with MNIST datasets. Finally, you''ll get into the heavy lifting of programming neural networks  and working with a wide variety of neural network types such as GANs

Table of Contents

Part 1 Introduction to AI

1. Introduction

1. Artificial Intelligence

2. History of Neural Networks

3. Characteristics of Deep Learning

4. Applications of Deep Learning

5. Deep Learning Frameworks

6. Installation of Development Environment

2. Regression

2.1 Neuron Model

2.2 Optimization Methods

2.3 Hands-on Linear Models

2.4 Linear Regression

3. Classification

3.1 Hand-writing Digital Picture Dataset

3.2 Build a Classification Model

3.3 Compute the Error

3.4 Is the Problem Solved?

3.5 Nonlinear Model

3.6 Model Representation Ability

3.7 Optimization Method

3.8 Hands-on Hand-written Recognition

3.9 Summary

Part 2 Tensorflow

4. Tensorflow 2 Basics

4.1 Datatype

4.2 Numerical Precision

4.3 What is a Tensor?

4.4 Create a Tensor

4.5 Applications of Tensors

4.6 Indexing and Slicing

4.7 Dimension Change

4.8 Broadcasting

4.9 Mathematical Operations

4.10 Hands-on Forward Propagation Algorithm

5. Tensorflow 2 Pro

5.1 Aggregation and Seperation

5.2 Data Statistics

5.3 Tensor Comparison

5.4 Fill and Copy

5.5 Data Clipping

5.6 High-level Operations

5.7 Load Classic Datasets

5.8 Hands-on MNIST Dataset Practice

Part 3 Neural Networks

6. Neural Network Introduction

6.1 Perception Model

6.2 Fully-Connected Layers

6.3 Neural Networks

6.4 Activation Functions

6.5 Output Layer

6.6 Error Calculation

6.7 Neural Network Categories

6.8 Hands-on Gas Consuming Prediction

7. Backpropagation Algorithm

7.1 Derivative and Gradient

7.2 Common Properties of Derivatives

7.3 Derivatives of Activation Functions

7.4 Gradient of Loss Function

7.5 Gradient of Fully-Connected Layers

7.6 Chain Rule

7.7 Back Propagation Algorithm

7.8 Hands-on Himmelblau Function Optimization

7.9 Hands-on Back Propagation Algorithm

8. Keras Basics

8.1 Basic Functionality

8.2 Model Configuration, Training and Testing

8.3 Save and Load Models

8.4 Customized Class

8.5 Model Zoo

8.6 Metrics

8.7 Visualization

9. Overfitting

9.1 Model Capability

9.2 Overfitting and Underfitting

9.3 Split the Dataset

9.4 Model Design

9.5 Regularization

9.6 Dropout

9.7 Data Enhancement

9.8 Hands-on Overfitting

Part 4 Deep Learning Applications

10. Convolutional Neural Network

10.1 Problem of Fully-Connected Layers

10.2 Convolutional Neural Network

10.3 Convolutional Layer

10.4 Hands-on LeNet-5

10.5 Representation Learning

10.6 Gradient Propagation

10.7 Pooling Layer

10.8 BatchNorm Layer

10.9 Classical Convolutional Neural Network

10.10 Hands-on CIFRA10 and VGG13

10.11 Variations of Convolutional Neural Network

10.12 Deep Residual Network

10.13 DenseNet

10.14 Hands-on CIFAR10 and ResNet18

11. Recurrent Neural Network

11.1 Time Series

11.2 Recurrent Neural Network (RNN)

11.3 Gradient Propagation

11.4 RNN Layer

11.5 Hands-on RNN Sentiment Classification

11.6 Gradient Vanishing and Exploding

11.7 RNN Short Memory

11.8 LSTM Principle

11.9 LSTM Layer

11.10 GRU Basics

11.11 Hands-on Sentiment Classification with LSTM/GRU

11.12 Pre-trained Word Vectors

12. Auto-Encoders

12.1 Basics of Auto-Encoders

12.2 Hands-on Reconstructing MNIST Pictures

12.3 Variations of Auto-Encoders

12.4 Variational Auto-Encoders (VAE)

12.5 Hands-on VAE

13. Generative Adversarial Network (GAN)

13.1 Examples of Game Theory

13.2 GAN Basics

13.3 Hands-on DCGAN

13.4 Variants of GAN

13.5 Nash Equilibrium

13.6 Difficulty of Training GAN

13.7 WGAN Principle

13.8 Hands-on WGAN-GP

14. Reinforcement Learning

14.1 Introduction

14.2 Reinforcement Learning Problem

14.3 Policy Gradient Method

14.4 Metric Function Method

14.5 Actor-Critic Method

14.6 Summary

15. Custom Dataset Pipeline

15.1 Pokémon Go Dataset

15.2 Load Customized Dataset

15.3 Hands-on Pokémon Go Dataset

15.4 Transfer Learning

15.5 Save Model

15.6 Model Deployment


Audience: Beginner to Intermediate


Beginning Deep Learning with TensorFlow

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Order before 4pm today for delivery by Mon 12 Jan 2026.

A Paperback / softback by Liangqu Long, Xiangming Zeng

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    View other formats and editions of Beginning Deep Learning with TensorFlow by Liangqu Long

    Publisher: APress
    Publication Date: 28/01/2022
    ISBN13: 9781484279144, 978-1484279144
    ISBN10: 148427914X
    Also in:
    Machine learning

    Description

    Book Synopsis
    Incorporate deep learning into your development projects through hands-on coding and the latest versions of deep learning software, such as TensorFlow 2 and Keras. The materials used in this book are based on years of successful online education experience and feedback from thousands of online learners. 

    You''ll start with an introduction to AI, where you''ll learn the history of neural networks and what sets deep learning apart from other varieties of machine learning. Discovery the variety of deep learning frameworks and set-up a deep learning development environment. Next, you''ll jump into simple classification programs for hand-writing analysis. Once you''ve tackled the basics of deep learning, you move on to TensorFlow 2 specifically. Find out what exactly a Tensor is and how to work with MNIST datasets. Finally, you''ll get into the heavy lifting of programming neural networks  and working with a wide variety of neural network types such as GANs

    Table of Contents

    Part 1 Introduction to AI

    1. Introduction

    1. Artificial Intelligence

    2. History of Neural Networks

    3. Characteristics of Deep Learning

    4. Applications of Deep Learning

    5. Deep Learning Frameworks

    6. Installation of Development Environment

    2. Regression

    2.1 Neuron Model

    2.2 Optimization Methods

    2.3 Hands-on Linear Models

    2.4 Linear Regression

    3. Classification

    3.1 Hand-writing Digital Picture Dataset

    3.2 Build a Classification Model

    3.3 Compute the Error

    3.4 Is the Problem Solved?

    3.5 Nonlinear Model

    3.6 Model Representation Ability

    3.7 Optimization Method

    3.8 Hands-on Hand-written Recognition

    3.9 Summary

    Part 2 Tensorflow

    4. Tensorflow 2 Basics

    4.1 Datatype

    4.2 Numerical Precision

    4.3 What is a Tensor?

    4.4 Create a Tensor

    4.5 Applications of Tensors

    4.6 Indexing and Slicing

    4.7 Dimension Change

    4.8 Broadcasting

    4.9 Mathematical Operations

    4.10 Hands-on Forward Propagation Algorithm

    5. Tensorflow 2 Pro

    5.1 Aggregation and Seperation

    5.2 Data Statistics

    5.3 Tensor Comparison

    5.4 Fill and Copy

    5.5 Data Clipping

    5.6 High-level Operations

    5.7 Load Classic Datasets

    5.8 Hands-on MNIST Dataset Practice

    Part 3 Neural Networks

    6. Neural Network Introduction

    6.1 Perception Model

    6.2 Fully-Connected Layers

    6.3 Neural Networks

    6.4 Activation Functions

    6.5 Output Layer

    6.6 Error Calculation

    6.7 Neural Network Categories

    6.8 Hands-on Gas Consuming Prediction

    7. Backpropagation Algorithm

    7.1 Derivative and Gradient

    7.2 Common Properties of Derivatives

    7.3 Derivatives of Activation Functions

    7.4 Gradient of Loss Function

    7.5 Gradient of Fully-Connected Layers

    7.6 Chain Rule

    7.7 Back Propagation Algorithm

    7.8 Hands-on Himmelblau Function Optimization

    7.9 Hands-on Back Propagation Algorithm

    8. Keras Basics

    8.1 Basic Functionality

    8.2 Model Configuration, Training and Testing

    8.3 Save and Load Models

    8.4 Customized Class

    8.5 Model Zoo

    8.6 Metrics

    8.7 Visualization

    9. Overfitting

    9.1 Model Capability

    9.2 Overfitting and Underfitting

    9.3 Split the Dataset

    9.4 Model Design

    9.5 Regularization

    9.6 Dropout

    9.7 Data Enhancement

    9.8 Hands-on Overfitting

    Part 4 Deep Learning Applications

    10. Convolutional Neural Network

    10.1 Problem of Fully-Connected Layers

    10.2 Convolutional Neural Network

    10.3 Convolutional Layer

    10.4 Hands-on LeNet-5

    10.5 Representation Learning

    10.6 Gradient Propagation

    10.7 Pooling Layer

    10.8 BatchNorm Layer

    10.9 Classical Convolutional Neural Network

    10.10 Hands-on CIFRA10 and VGG13

    10.11 Variations of Convolutional Neural Network

    10.12 Deep Residual Network

    10.13 DenseNet

    10.14 Hands-on CIFAR10 and ResNet18

    11. Recurrent Neural Network

    11.1 Time Series

    11.2 Recurrent Neural Network (RNN)

    11.3 Gradient Propagation

    11.4 RNN Layer

    11.5 Hands-on RNN Sentiment Classification

    11.6 Gradient Vanishing and Exploding

    11.7 RNN Short Memory

    11.8 LSTM Principle

    11.9 LSTM Layer

    11.10 GRU Basics

    11.11 Hands-on Sentiment Classification with LSTM/GRU

    11.12 Pre-trained Word Vectors

    12. Auto-Encoders

    12.1 Basics of Auto-Encoders

    12.2 Hands-on Reconstructing MNIST Pictures

    12.3 Variations of Auto-Encoders

    12.4 Variational Auto-Encoders (VAE)

    12.5 Hands-on VAE

    13. Generative Adversarial Network (GAN)

    13.1 Examples of Game Theory

    13.2 GAN Basics

    13.3 Hands-on DCGAN

    13.4 Variants of GAN

    13.5 Nash Equilibrium

    13.6 Difficulty of Training GAN

    13.7 WGAN Principle

    13.8 Hands-on WGAN-GP

    14. Reinforcement Learning

    14.1 Introduction

    14.2 Reinforcement Learning Problem

    14.3 Policy Gradient Method

    14.4 Metric Function Method

    14.5 Actor-Critic Method

    14.6 Summary

    15. Custom Dataset Pipeline

    15.1 Pokémon Go Dataset

    15.2 Load Customized Dataset

    15.3 Hands-on Pokémon Go Dataset

    15.4 Transfer Learning

    15.5 Save Model

    15.6 Model Deployment


    Audience: Beginner to Intermediate


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