Description

Book Synopsis
Incorporate deep learning into your development projects through hands-on coding and the latest versions of deep learning software, such as TensorFlow 2 and Keras. The materials used in this book are based on years of successful online education experience and feedback from thousands of online learners. 

You''ll start with an introduction to AI, where you''ll learn the history of neural networks and what sets deep learning apart from other varieties of machine learning. Discovery the variety of deep learning frameworks and set-up a deep learning development environment. Next, you''ll jump into simple classification programs for hand-writing analysis. Once you''ve tackled the basics of deep learning, you move on to TensorFlow 2 specifically. Find out what exactly a Tensor is and how to work with MNIST datasets. Finally, you''ll get into the heavy lifting of programming neural networks  and working with a wide variety of neural network types such as GANs

Table of Contents

Part 1 Introduction to AI

1. Introduction

1. Artificial Intelligence

2. History of Neural Networks

3. Characteristics of Deep Learning

4. Applications of Deep Learning

5. Deep Learning Frameworks

6. Installation of Development Environment

2. Regression

2.1 Neuron Model

2.2 Optimization Methods

2.3 Hands-on Linear Models

2.4 Linear Regression

3. Classification

3.1 Hand-writing Digital Picture Dataset

3.2 Build a Classification Model

3.3 Compute the Error

3.4 Is the Problem Solved?

3.5 Nonlinear Model

3.6 Model Representation Ability

3.7 Optimization Method

3.8 Hands-on Hand-written Recognition

3.9 Summary

Part 2 Tensorflow

4. Tensorflow 2 Basics

4.1 Datatype

4.2 Numerical Precision

4.3 What is a Tensor?

4.4 Create a Tensor

4.5 Applications of Tensors

4.6 Indexing and Slicing

4.7 Dimension Change

4.8 Broadcasting

4.9 Mathematical Operations

4.10 Hands-on Forward Propagation Algorithm

5. Tensorflow 2 Pro

5.1 Aggregation and Seperation

5.2 Data Statistics

5.3 Tensor Comparison

5.4 Fill and Copy

5.5 Data Clipping

5.6 High-level Operations

5.7 Load Classic Datasets

5.8 Hands-on MNIST Dataset Practice

Part 3 Neural Networks

6. Neural Network Introduction

6.1 Perception Model

6.2 Fully-Connected Layers

6.3 Neural Networks

6.4 Activation Functions

6.5 Output Layer

6.6 Error Calculation

6.7 Neural Network Categories

6.8 Hands-on Gas Consuming Prediction

7. Backpropagation Algorithm

7.1 Derivative and Gradient

7.2 Common Properties of Derivatives

7.3 Derivatives of Activation Functions

7.4 Gradient of Loss Function

7.5 Gradient of Fully-Connected Layers

7.6 Chain Rule

7.7 Back Propagation Algorithm

7.8 Hands-on Himmelblau Function Optimization

7.9 Hands-on Back Propagation Algorithm

8. Keras Basics

8.1 Basic Functionality

8.2 Model Configuration, Training and Testing

8.3 Save and Load Models

8.4 Customized Class

8.5 Model Zoo

8.6 Metrics

8.7 Visualization

9. Overfitting

9.1 Model Capability

9.2 Overfitting and Underfitting

9.3 Split the Dataset

9.4 Model Design

9.5 Regularization

9.6 Dropout

9.7 Data Enhancement

9.8 Hands-on Overfitting

Part 4 Deep Learning Applications

10. Convolutional Neural Network

10.1 Problem of Fully-Connected Layers

10.2 Convolutional Neural Network

10.3 Convolutional Layer

10.4 Hands-on LeNet-5

10.5 Representation Learning

10.6 Gradient Propagation

10.7 Pooling Layer

10.8 BatchNorm Layer

10.9 Classical Convolutional Neural Network

10.10 Hands-on CIFRA10 and VGG13

10.11 Variations of Convolutional Neural Network

10.12 Deep Residual Network

10.13 DenseNet

10.14 Hands-on CIFAR10 and ResNet18

11. Recurrent Neural Network

11.1 Time Series

11.2 Recurrent Neural Network (RNN)

11.3 Gradient Propagation

11.4 RNN Layer

11.5 Hands-on RNN Sentiment Classification

11.6 Gradient Vanishing and Exploding

11.7 RNN Short Memory

11.8 LSTM Principle

11.9 LSTM Layer

11.10 GRU Basics

11.11 Hands-on Sentiment Classification with LSTM/GRU

11.12 Pre-trained Word Vectors

12. Auto-Encoders

12.1 Basics of Auto-Encoders

12.2 Hands-on Reconstructing MNIST Pictures

12.3 Variations of Auto-Encoders

12.4 Variational Auto-Encoders (VAE)

12.5 Hands-on VAE

13. Generative Adversarial Network (GAN)

13.1 Examples of Game Theory

13.2 GAN Basics

13.3 Hands-on DCGAN

13.4 Variants of GAN

13.5 Nash Equilibrium

13.6 Difficulty of Training GAN

13.7 WGAN Principle

13.8 Hands-on WGAN-GP

14. Reinforcement Learning

14.1 Introduction

14.2 Reinforcement Learning Problem

14.3 Policy Gradient Method

14.4 Metric Function Method

14.5 Actor-Critic Method

14.6 Summary

15. Custom Dataset Pipeline

15.1 Pokémon Go Dataset

15.2 Load Customized Dataset

15.3 Hands-on Pokémon Go Dataset

15.4 Transfer Learning

15.5 Save Model

15.6 Model Deployment


Audience: Beginner to Intermediate


Beginning Deep Learning with TensorFlow

    Product form

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    Order before 4pm today for delivery by Wed 29 Jul 2026.

    A Paperback / softback by Liangqu Long, Xiangming Zeng

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      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of Beginning Deep Learning with TensorFlow by Liangqu Long

      Publisher: APress
      Publication Date: Publication Date: 28/01/2022
      ISBN13: 9781484279144, 978-1484279144
      ISBN10: 148427914X

      Description

      Book Synopsis
      Incorporate deep learning into your development projects through hands-on coding and the latest versions of deep learning software, such as TensorFlow 2 and Keras. The materials used in this book are based on years of successful online education experience and feedback from thousands of online learners. 

      You''ll start with an introduction to AI, where you''ll learn the history of neural networks and what sets deep learning apart from other varieties of machine learning. Discovery the variety of deep learning frameworks and set-up a deep learning development environment. Next, you''ll jump into simple classification programs for hand-writing analysis. Once you''ve tackled the basics of deep learning, you move on to TensorFlow 2 specifically. Find out what exactly a Tensor is and how to work with MNIST datasets. Finally, you''ll get into the heavy lifting of programming neural networks  and working with a wide variety of neural network types such as GANs

      Table of Contents

      Part 1 Introduction to AI

      1. Introduction

      1. Artificial Intelligence

      2. History of Neural Networks

      3. Characteristics of Deep Learning

      4. Applications of Deep Learning

      5. Deep Learning Frameworks

      6. Installation of Development Environment

      2. Regression

      2.1 Neuron Model

      2.2 Optimization Methods

      2.3 Hands-on Linear Models

      2.4 Linear Regression

      3. Classification

      3.1 Hand-writing Digital Picture Dataset

      3.2 Build a Classification Model

      3.3 Compute the Error

      3.4 Is the Problem Solved?

      3.5 Nonlinear Model

      3.6 Model Representation Ability

      3.7 Optimization Method

      3.8 Hands-on Hand-written Recognition

      3.9 Summary

      Part 2 Tensorflow

      4. Tensorflow 2 Basics

      4.1 Datatype

      4.2 Numerical Precision

      4.3 What is a Tensor?

      4.4 Create a Tensor

      4.5 Applications of Tensors

      4.6 Indexing and Slicing

      4.7 Dimension Change

      4.8 Broadcasting

      4.9 Mathematical Operations

      4.10 Hands-on Forward Propagation Algorithm

      5. Tensorflow 2 Pro

      5.1 Aggregation and Seperation

      5.2 Data Statistics

      5.3 Tensor Comparison

      5.4 Fill and Copy

      5.5 Data Clipping

      5.6 High-level Operations

      5.7 Load Classic Datasets

      5.8 Hands-on MNIST Dataset Practice

      Part 3 Neural Networks

      6. Neural Network Introduction

      6.1 Perception Model

      6.2 Fully-Connected Layers

      6.3 Neural Networks

      6.4 Activation Functions

      6.5 Output Layer

      6.6 Error Calculation

      6.7 Neural Network Categories

      6.8 Hands-on Gas Consuming Prediction

      7. Backpropagation Algorithm

      7.1 Derivative and Gradient

      7.2 Common Properties of Derivatives

      7.3 Derivatives of Activation Functions

      7.4 Gradient of Loss Function

      7.5 Gradient of Fully-Connected Layers

      7.6 Chain Rule

      7.7 Back Propagation Algorithm

      7.8 Hands-on Himmelblau Function Optimization

      7.9 Hands-on Back Propagation Algorithm

      8. Keras Basics

      8.1 Basic Functionality

      8.2 Model Configuration, Training and Testing

      8.3 Save and Load Models

      8.4 Customized Class

      8.5 Model Zoo

      8.6 Metrics

      8.7 Visualization

      9. Overfitting

      9.1 Model Capability

      9.2 Overfitting and Underfitting

      9.3 Split the Dataset

      9.4 Model Design

      9.5 Regularization

      9.6 Dropout

      9.7 Data Enhancement

      9.8 Hands-on Overfitting

      Part 4 Deep Learning Applications

      10. Convolutional Neural Network

      10.1 Problem of Fully-Connected Layers

      10.2 Convolutional Neural Network

      10.3 Convolutional Layer

      10.4 Hands-on LeNet-5

      10.5 Representation Learning

      10.6 Gradient Propagation

      10.7 Pooling Layer

      10.8 BatchNorm Layer

      10.9 Classical Convolutional Neural Network

      10.10 Hands-on CIFRA10 and VGG13

      10.11 Variations of Convolutional Neural Network

      10.12 Deep Residual Network

      10.13 DenseNet

      10.14 Hands-on CIFAR10 and ResNet18

      11. Recurrent Neural Network

      11.1 Time Series

      11.2 Recurrent Neural Network (RNN)

      11.3 Gradient Propagation

      11.4 RNN Layer

      11.5 Hands-on RNN Sentiment Classification

      11.6 Gradient Vanishing and Exploding

      11.7 RNN Short Memory

      11.8 LSTM Principle

      11.9 LSTM Layer

      11.10 GRU Basics

      11.11 Hands-on Sentiment Classification with LSTM/GRU

      11.12 Pre-trained Word Vectors

      12. Auto-Encoders

      12.1 Basics of Auto-Encoders

      12.2 Hands-on Reconstructing MNIST Pictures

      12.3 Variations of Auto-Encoders

      12.4 Variational Auto-Encoders (VAE)

      12.5 Hands-on VAE

      13. Generative Adversarial Network (GAN)

      13.1 Examples of Game Theory

      13.2 GAN Basics

      13.3 Hands-on DCGAN

      13.4 Variants of GAN

      13.5 Nash Equilibrium

      13.6 Difficulty of Training GAN

      13.7 WGAN Principle

      13.8 Hands-on WGAN-GP

      14. Reinforcement Learning

      14.1 Introduction

      14.2 Reinforcement Learning Problem

      14.3 Policy Gradient Method

      14.4 Metric Function Method

      14.5 Actor-Critic Method

      14.6 Summary

      15. Custom Dataset Pipeline

      15.1 Pokémon Go Dataset

      15.2 Load Customized Dataset

      15.3 Hands-on Pokémon Go Dataset

      15.4 Transfer Learning

      15.5 Save Model

      15.6 Model Deployment


      Audience: Beginner to Intermediate


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