Description

Book Synopsis

Dean Leffingwell, a thirty-year software industry veteran, has spent his career helping software teams achieve their goals. A renowned methodologist, author, coach, entrepreneur, and executive, he founded Requisite, Inc., makers of RequisitePro, and served as its CEO. As vice president at Rational Software (now part of IBM), he led the commercialization of the Rational Unified Process. As an independent consultant and as an advisor to Rally Software, he has helped entrepreneurial teams and large, distributed, multinational corporations implement Agile methods at scale. He is the author of Scaling Software Agility: Best Practices for Large Enterprises (Addison-Wesley, 2007) and is the lead author of Managing Software Requirements, Second Edition (Addison-Wesley, 2003), which has been translated into five languages.



Trade Review

Praise for Agile Software Requirements

“In my opinion, there is no book out there that more artfully addresses the specific needs of agile teams, programs, and portfolios all in one. I believe this book is an organizational necessity for any enterprise.”

Sarah Edrie, Director of Quality Engineering, Harvard Business School

Agile Software Requirements and Mr. Leffingwell’s teachings have been very influential and inspiring to our organization. They have allowed us to make critical cultural changes to the way we approach software development by following the framework he’s outlined here. It has been an extraordinary experience.”

Chris Chapman, Software Development Manager, Discount Tire

“This book supplies empirical wisdom connected with strong and very well-structured theory of succeeding with software projects of different scales. People new to agile, practitioners, or accomplished agilists–we all were waiting for such a book.”

Oleksandr (Alex) Yakyma, Agile Consultant, www.enter-Agile.com

“This book presents practical and proven agile approaches for managing software requirements for a team, collaborating teams of teams, and all across the enterprise. However, this is not only a great book on agile requirements engineering; rather, Leffingwell describes the bigger picture of how the enterprise can achieve the benefits of business agility by implementing lean product development flow. His ‘Big Picture’ of agile requirements is an excellent reference for any organization pursuing an intrinsically lean software development operational mode. Best of all, we’ve applied many of these principles and practices at Nokia (and even helped create some of them), and therefore we know they work.

Juha-Markus Aalto, Agile Change Program Manager, Nokia Corporation

“This pragmatic, easy-to-understand, yet thought-provoking book provides a hands-on guide to addressing a key problem that enterprises face: How to make requirements practices work effectively in large-scale agile environments. Dean Leffingwell’s focus on lean principles is refreshing and much needed!”

Per Kroll, author, and Chief Architect for Measured Improvements, IBM

“Agile programming is a fluid development environment. This book serves as a good starting point for learning.”

Brad Jackson, SAS Institute Inc.

“Dean Leffingwell captures the essence of agile in its entirety, all the way from the discrete user story in the ‘trenches’ to complex software portfolios at the enterprise level. The narrative balances software engineering theory with pragmatic implementation aspects in an easy-to-understand manner. It is a book that demands to be read in a single sitting.”

Israel Gat, http://theAgileexecutive.com, @Agile_exec on Twitter

“An incredibly complete, clear, concise, and pragmatic reference for agile software development. Much more than mere guidelines for creating requirements, building teams, and managing projects, this reference work belongs on the bookshelf of anyone and everyone involved with not only agile processes but software development in general.”

R.L. Bogetti, Lead System Designer, Baxter Healthcare

“This book covers software requirements from the team level to program and portfolio levels, including the architecture management and a consistent framework for the whole enterprise. We have practiced the multi-team release planning and the enterprise-level architecture work with kanban and achieved instant success in our organization. Combining the principles of the product development flow with the current large-scale agile and lean software development is a really novel concept. Well worth reading and trying out the ideas here.”

Santeri Kangas, Chief Software Architect, and Gabor Gunyho, Lean Change Agent, F-Secure Corp.

“Dean Leffingwell and his Agile Release Train (ART) concept guides us from teamlevel agile to enterprise-level agile. The ART concept is a very powerful tool in planning and managing large software programs and helps to identify and solve potential organizational roadblocks–early.”

Markku Lukkarinen, Head of Programs, Nokia Siemens Networks



Table of Contents

Foreword xxiii

Preface xxvii

Acknowledgments xxxiii

About the Author xxxv

Part I: Overview: The Big Picture 1

Chapter 1: A Brief History of Software Requirements Methods 3

Software Requirements in Context: Decades of

Predictive, Waterfall-Like Processes 5

Iterative and Incremental Processes 9

Adaptive (Agile) Processes 12

Requirements Management in Agile Is Fundamentally Different 16

Enterprise-Scale Adaptive Processes 19

Introduction to Lean Software 20

Summary 28

Chapter 2: The Big Picture of Agile Requirements 31

The Big Picture Explained 32

Big Picture: Team Level 34

Big Picture: Program Level 38

Big-Picture Elements: Portfolio Level 43

Summary 45

Chapter 3: Agile Requirements for the Team 47

Introduction to the Team Level 47

Agile Team Roles and Responsibilities 50

User Stories and the Team Backlog 55

Acceptance Tests 58

Unit Tests 60

Summary 61

Chapter 4: Agile Requirements for the Program 63

Introduction to the Program Level 63

Organizing Agile Teams at Scale 64

Vision 74

Features 75

Nonfunctional Requirements 77

The Agile Release Train 80

Roadmap 81

Summary 82

Chapter 5: Agile Requirements for the Portfolio 83

Introduction to the Portfolio Level 83

Investment Themes 84

Portfolio Management Team 85

Epics and the Portfolio Backlog 85

Epics, Features, and Stories 87

Architectural Runway and Architectural Epics 88

Summary 91

Summary of the Full, Enterprise Requirements Information Model 91

Interlude: Case Study: Tendril Platform 93

Background for the Case Study 93

System Context Diagram 95

Part II: Agile Requirements for the Team 97

Chapter 6: User Stories 99

Introduction 99

User Story Form 102

INVEST in Good User Stories 105

Splitting User Stories 111

Spikes 114

Technical Spikes and Functional Spikes 114

Story Modeling with Index Cards 116

Summary 117

Chapter 7: Stakeholders, User Personas, and User Experiences 119

Stakeholders 119

Identifying Stakeholders 122

User Personas 126

Agile and User Experience Development 129

Summary 133

Chapter 8: Agile Estimating and Velocity 135

Introduction 135

Why Estimate? The Business Value of Estimating 137

Estimating Scope with Story Points 138

Understanding Story Points: An Exercise 138

An Alternate Technique: Tabletop Relative Estimation 145

From Scope Estimates to Team Velocity 146

Caveats on the Relative Estimating Model 147

From Velocity to Schedule and Cost 148

Estimating with Ideal Developer Days 149

A Hybrid Model 151

Summary 152

Chapter 9: Iterating, Backlog, Throughput, and Kanban 155

Iterating: The Heartbeat of Agility 155

Backlog, Lean, and Throughput 169

Software Kanban Systems 179

Summary 180

Chapter 10: Acceptance Testing 183

Why Write About Testing in an Agile Requirements Book? 183

Agile Testing Overview 184

What Is Acceptance Testing? 187

Characteristics of Good Story Acceptance Tests 188

Acceptance Test-Driven Development 190

Acceptance Test Template 192

Automated Acceptance Testing 193

Unit and Component Testing 196

Summary 199

Chapter 11: Role of the Product Owner 201

Is This a New Role? 201

Perspectives on Dual Roles of Product Owner and Product Manager 202

Responsibilities of the Product Owner in the Enterprise 207

Five Essential Attributes of a Good Product Owner 218

Collaboration with Product Managers 220

Product Owner Bottlenecks: Part-Time Product Owners, Product Owner Proxies, Product Owner Teams 221

Seeding the Product Owner Role in the Enterprise 222

Summary 224

Chapter 12: Requirements Discovery Toolkit 227

The Requirements Workshop 228

Brainstorming 232

Interviews and Questionnaires 237

User Experience Mock-Ups 241

Forming a Product Council 243

Competitive Analysis 244

Customer Change Request Systems 245

Use-Case Modeling 247

Summary 247

Part III: Agile Requirements for the Program 249

Chapter 13: Vision, Features, and Roadmap 251

Vision 251

Expressing the Vision 252

Features 255

Estimating Features 257

Testing Features 260

Prioritizing Features 261

The Roadmap 271

Summary 273

Chapter 14: Role of the Product Manager 275

Product Manager, Business Analyst? 276

Responsibilities of the Product Manager in a Product Company 276

Business Responsibilities of the Role in the IT/IS Shop 278

Responsibility Summary 279

Phases of Product Management Disillusionment in the Pre-Agile Enterprise 280

Evolving Product Management in the Agile Enterprise 283

Responsibilities of the Agile Product Manager 287

Summary 297

Chapter 15: The Agile Release Train 299

Introduction to the Agile Release Train 300

Driving Strategic Alignment 304

Institutionalizing Product Development Flow 305

Designing the Agile Release Train 308

Planning the Release 308

Tracking and Managing the Release 309

Release Retrospective 310

Measuring Release Predictability 310

Releasing 313

Summary 317

Chapter 16: Release Planning 319

Preparing for Release Planning 319

Release Planning Narrative, Day 1 322

Release Planning Narrative, Day 2 328

Stretch Goals 336

Summary 338

Chapter 17: Nonfunctional Requirements 339

Modeling Nonfunctional Requirements 340

Exploring Nonfunctional Requirements 342

Persisting Nonfunctional Requirements 347

Testing Nonfunctional Requirements 348

Template for an NFR Specification 352

Summary 354

Chapter 18: Requirements Analysis Toolkit 355

Activity Diagrams 357

Sample Reports 358

Pseudocode 358

Decision Tables and Decision Trees 359

Finite State Machines 361

Message Sequence Diagrams 364

Entity-Relationship Diagrams 365

Use-Case Modeling 366

Summary 366

Chapter 19: Use Cases 367

The Problems with User Stories and Backlog Items 368

Five Good Reason to Still Use Use Cases 368

Use Case Basics 369

A Use Case Example 375

Applying Use Cases 377

Use Cases in the Agile Requirements Information Model 378

Summary 379

Part IV: Agile Requirements for the Portfolio 381

Chapter 20: Agile Architecture 383

Introduction to the Portfolio Level of the Big Picture 383

Systems Architecture in Enterprise-Class Systems 384

Eight Principles of Agile Architecture 390

Implementing Architectural Epics 399

Splitting Architecture Epics 403

Summary 405

Chapter 21: Rearchitecting with Flow 407

Architectural Epic Kanban System 408

Overview of the Architectural Epic Kanban System 409

1. The Funnel: Problem/Solution Needs Identification 412

2. Backlog 415

3. Analysis 418

4. Implementation 423

Summary 427

Chapter 22: Moving to Agile Portfolio Management 429

Portfolio Management 429

When Agile Teams Meet the PMO: Two Ships Pass in the Night 431

Legacy Mind-Sets Inhibit Enterprise Agility 432

Legacy Mind-Sets in Portfolio Management 433

Eight Recommendations for Moving to Agile Portfolio Management 436

Summary: On to Agile Portfolio Planning 447

Chapter 23: Investment Themes, Epics, and Portfolio Planning 449

Investment Themes 450

Epics 452

Identifying and Prioritizing Business Epics: A Kanban System for Portfolio Planning 456

Summary 467

Chapter 24: Conclusion 469

Further Information 470

Appendix A: Context-Free Interview 471

Appendix B: Vision Document Template 475

Appendix C: Release Planning Readiness Checklist 485

Appendix D: Agile Requirements Enterprise Backlog Meta-model 489

Bibliography 491

Index 495

Agile Software Requirements

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    £38.69

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    Order before 4pm tomorrow for delivery by Thu 2 Jul 2026.

    A Hardback by Dean Leffingwell

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      Trusted by thousands of customers. See 2,385+ Customer Reviews

      View other formats and editions of Agile Software Requirements by Dean Leffingwell

      Publisher: Pearson Education (US)
      Publication Date: 03/02/2011
      ISBN13: 9780321635846, 978-0321635846
      ISBN10: 0321635841

      Description

      Book Synopsis

      Dean Leffingwell, a thirty-year software industry veteran, has spent his career helping software teams achieve their goals. A renowned methodologist, author, coach, entrepreneur, and executive, he founded Requisite, Inc., makers of RequisitePro, and served as its CEO. As vice president at Rational Software (now part of IBM), he led the commercialization of the Rational Unified Process. As an independent consultant and as an advisor to Rally Software, he has helped entrepreneurial teams and large, distributed, multinational corporations implement Agile methods at scale. He is the author of Scaling Software Agility: Best Practices for Large Enterprises (Addison-Wesley, 2007) and is the lead author of Managing Software Requirements, Second Edition (Addison-Wesley, 2003), which has been translated into five languages.



      Trade Review

      Praise for Agile Software Requirements

      “In my opinion, there is no book out there that more artfully addresses the specific needs of agile teams, programs, and portfolios all in one. I believe this book is an organizational necessity for any enterprise.”

      Sarah Edrie, Director of Quality Engineering, Harvard Business School

      Agile Software Requirements and Mr. Leffingwell’s teachings have been very influential and inspiring to our organization. They have allowed us to make critical cultural changes to the way we approach software development by following the framework he’s outlined here. It has been an extraordinary experience.”

      Chris Chapman, Software Development Manager, Discount Tire

      “This book supplies empirical wisdom connected with strong and very well-structured theory of succeeding with software projects of different scales. People new to agile, practitioners, or accomplished agilists–we all were waiting for such a book.”

      Oleksandr (Alex) Yakyma, Agile Consultant, www.enter-Agile.com

      “This book presents practical and proven agile approaches for managing software requirements for a team, collaborating teams of teams, and all across the enterprise. However, this is not only a great book on agile requirements engineering; rather, Leffingwell describes the bigger picture of how the enterprise can achieve the benefits of business agility by implementing lean product development flow. His ‘Big Picture’ of agile requirements is an excellent reference for any organization pursuing an intrinsically lean software development operational mode. Best of all, we’ve applied many of these principles and practices at Nokia (and even helped create some of them), and therefore we know they work.

      Juha-Markus Aalto, Agile Change Program Manager, Nokia Corporation

      “This pragmatic, easy-to-understand, yet thought-provoking book provides a hands-on guide to addressing a key problem that enterprises face: How to make requirements practices work effectively in large-scale agile environments. Dean Leffingwell’s focus on lean principles is refreshing and much needed!”

      Per Kroll, author, and Chief Architect for Measured Improvements, IBM

      “Agile programming is a fluid development environment. This book serves as a good starting point for learning.”

      Brad Jackson, SAS Institute Inc.

      “Dean Leffingwell captures the essence of agile in its entirety, all the way from the discrete user story in the ‘trenches’ to complex software portfolios at the enterprise level. The narrative balances software engineering theory with pragmatic implementation aspects in an easy-to-understand manner. It is a book that demands to be read in a single sitting.”

      Israel Gat, http://theAgileexecutive.com, @Agile_exec on Twitter

      “An incredibly complete, clear, concise, and pragmatic reference for agile software development. Much more than mere guidelines for creating requirements, building teams, and managing projects, this reference work belongs on the bookshelf of anyone and everyone involved with not only agile processes but software development in general.”

      R.L. Bogetti, Lead System Designer, Baxter Healthcare

      “This book covers software requirements from the team level to program and portfolio levels, including the architecture management and a consistent framework for the whole enterprise. We have practiced the multi-team release planning and the enterprise-level architecture work with kanban and achieved instant success in our organization. Combining the principles of the product development flow with the current large-scale agile and lean software development is a really novel concept. Well worth reading and trying out the ideas here.”

      Santeri Kangas, Chief Software Architect, and Gabor Gunyho, Lean Change Agent, F-Secure Corp.

      “Dean Leffingwell and his Agile Release Train (ART) concept guides us from teamlevel agile to enterprise-level agile. The ART concept is a very powerful tool in planning and managing large software programs and helps to identify and solve potential organizational roadblocks–early.”

      Markku Lukkarinen, Head of Programs, Nokia Siemens Networks



      Table of Contents

      Foreword xxiii

      Preface xxvii

      Acknowledgments xxxiii

      About the Author xxxv

      Part I: Overview: The Big Picture 1

      Chapter 1: A Brief History of Software Requirements Methods 3

      Software Requirements in Context: Decades of

      Predictive, Waterfall-Like Processes 5

      Iterative and Incremental Processes 9

      Adaptive (Agile) Processes 12

      Requirements Management in Agile Is Fundamentally Different 16

      Enterprise-Scale Adaptive Processes 19

      Introduction to Lean Software 20

      Summary 28

      Chapter 2: The Big Picture of Agile Requirements 31

      The Big Picture Explained 32

      Big Picture: Team Level 34

      Big Picture: Program Level 38

      Big-Picture Elements: Portfolio Level 43

      Summary 45

      Chapter 3: Agile Requirements for the Team 47

      Introduction to the Team Level 47

      Agile Team Roles and Responsibilities 50

      User Stories and the Team Backlog 55

      Acceptance Tests 58

      Unit Tests 60

      Summary 61

      Chapter 4: Agile Requirements for the Program 63

      Introduction to the Program Level 63

      Organizing Agile Teams at Scale 64

      Vision 74

      Features 75

      Nonfunctional Requirements 77

      The Agile Release Train 80

      Roadmap 81

      Summary 82

      Chapter 5: Agile Requirements for the Portfolio 83

      Introduction to the Portfolio Level 83

      Investment Themes 84

      Portfolio Management Team 85

      Epics and the Portfolio Backlog 85

      Epics, Features, and Stories 87

      Architectural Runway and Architectural Epics 88

      Summary 91

      Summary of the Full, Enterprise Requirements Information Model 91

      Interlude: Case Study: Tendril Platform 93

      Background for the Case Study 93

      System Context Diagram 95

      Part II: Agile Requirements for the Team 97

      Chapter 6: User Stories 99

      Introduction 99

      User Story Form 102

      INVEST in Good User Stories 105

      Splitting User Stories 111

      Spikes 114

      Technical Spikes and Functional Spikes 114

      Story Modeling with Index Cards 116

      Summary 117

      Chapter 7: Stakeholders, User Personas, and User Experiences 119

      Stakeholders 119

      Identifying Stakeholders 122

      User Personas 126

      Agile and User Experience Development 129

      Summary 133

      Chapter 8: Agile Estimating and Velocity 135

      Introduction 135

      Why Estimate? The Business Value of Estimating 137

      Estimating Scope with Story Points 138

      Understanding Story Points: An Exercise 138

      An Alternate Technique: Tabletop Relative Estimation 145

      From Scope Estimates to Team Velocity 146

      Caveats on the Relative Estimating Model 147

      From Velocity to Schedule and Cost 148

      Estimating with Ideal Developer Days 149

      A Hybrid Model 151

      Summary 152

      Chapter 9: Iterating, Backlog, Throughput, and Kanban 155

      Iterating: The Heartbeat of Agility 155

      Backlog, Lean, and Throughput 169

      Software Kanban Systems 179

      Summary 180

      Chapter 10: Acceptance Testing 183

      Why Write About Testing in an Agile Requirements Book? 183

      Agile Testing Overview 184

      What Is Acceptance Testing? 187

      Characteristics of Good Story Acceptance Tests 188

      Acceptance Test-Driven Development 190

      Acceptance Test Template 192

      Automated Acceptance Testing 193

      Unit and Component Testing 196

      Summary 199

      Chapter 11: Role of the Product Owner 201

      Is This a New Role? 201

      Perspectives on Dual Roles of Product Owner and Product Manager 202

      Responsibilities of the Product Owner in the Enterprise 207

      Five Essential Attributes of a Good Product Owner 218

      Collaboration with Product Managers 220

      Product Owner Bottlenecks: Part-Time Product Owners, Product Owner Proxies, Product Owner Teams 221

      Seeding the Product Owner Role in the Enterprise 222

      Summary 224

      Chapter 12: Requirements Discovery Toolkit 227

      The Requirements Workshop 228

      Brainstorming 232

      Interviews and Questionnaires 237

      User Experience Mock-Ups 241

      Forming a Product Council 243

      Competitive Analysis 244

      Customer Change Request Systems 245

      Use-Case Modeling 247

      Summary 247

      Part III: Agile Requirements for the Program 249

      Chapter 13: Vision, Features, and Roadmap 251

      Vision 251

      Expressing the Vision 252

      Features 255

      Estimating Features 257

      Testing Features 260

      Prioritizing Features 261

      The Roadmap 271

      Summary 273

      Chapter 14: Role of the Product Manager 275

      Product Manager, Business Analyst? 276

      Responsibilities of the Product Manager in a Product Company 276

      Business Responsibilities of the Role in the IT/IS Shop 278

      Responsibility Summary 279

      Phases of Product Management Disillusionment in the Pre-Agile Enterprise 280

      Evolving Product Management in the Agile Enterprise 283

      Responsibilities of the Agile Product Manager 287

      Summary 297

      Chapter 15: The Agile Release Train 299

      Introduction to the Agile Release Train 300

      Driving Strategic Alignment 304

      Institutionalizing Product Development Flow 305

      Designing the Agile Release Train 308

      Planning the Release 308

      Tracking and Managing the Release 309

      Release Retrospective 310

      Measuring Release Predictability 310

      Releasing 313

      Summary 317

      Chapter 16: Release Planning 319

      Preparing for Release Planning 319

      Release Planning Narrative, Day 1 322

      Release Planning Narrative, Day 2 328

      Stretch Goals 336

      Summary 338

      Chapter 17: Nonfunctional Requirements 339

      Modeling Nonfunctional Requirements 340

      Exploring Nonfunctional Requirements 342

      Persisting Nonfunctional Requirements 347

      Testing Nonfunctional Requirements 348

      Template for an NFR Specification 352

      Summary 354

      Chapter 18: Requirements Analysis Toolkit 355

      Activity Diagrams 357

      Sample Reports 358

      Pseudocode 358

      Decision Tables and Decision Trees 359

      Finite State Machines 361

      Message Sequence Diagrams 364

      Entity-Relationship Diagrams 365

      Use-Case Modeling 366

      Summary 366

      Chapter 19: Use Cases 367

      The Problems with User Stories and Backlog Items 368

      Five Good Reason to Still Use Use Cases 368

      Use Case Basics 369

      A Use Case Example 375

      Applying Use Cases 377

      Use Cases in the Agile Requirements Information Model 378

      Summary 379

      Part IV: Agile Requirements for the Portfolio 381

      Chapter 20: Agile Architecture 383

      Introduction to the Portfolio Level of the Big Picture 383

      Systems Architecture in Enterprise-Class Systems 384

      Eight Principles of Agile Architecture 390

      Implementing Architectural Epics 399

      Splitting Architecture Epics 403

      Summary 405

      Chapter 21: Rearchitecting with Flow 407

      Architectural Epic Kanban System 408

      Overview of the Architectural Epic Kanban System 409

      1. The Funnel: Problem/Solution Needs Identification 412

      2. Backlog 415

      3. Analysis 418

      4. Implementation 423

      Summary 427

      Chapter 22: Moving to Agile Portfolio Management 429

      Portfolio Management 429

      When Agile Teams Meet the PMO: Two Ships Pass in the Night 431

      Legacy Mind-Sets Inhibit Enterprise Agility 432

      Legacy Mind-Sets in Portfolio Management 433

      Eight Recommendations for Moving to Agile Portfolio Management 436

      Summary: On to Agile Portfolio Planning 447

      Chapter 23: Investment Themes, Epics, and Portfolio Planning 449

      Investment Themes 450

      Epics 452

      Identifying and Prioritizing Business Epics: A Kanban System for Portfolio Planning 456

      Summary 467

      Chapter 24: Conclusion 469

      Further Information 470

      Appendix A: Context-Free Interview 471

      Appendix B: Vision Document Template 475

      Appendix C: Release Planning Readiness Checklist 485

      Appendix D: Agile Requirements Enterprise Backlog Meta-model 489

      Bibliography 491

      Index 495

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