Description

Book Synopsis

Dean Leffingwell, a thirty-year software industry veteran, has spent his career helping software teams achieve their goals. A renowned methodologist, author, coach, entrepreneur, and executive, he founded Requisite, Inc., makers of RequisitePro, and served as its CEO. As vice president at Rational Software (now part of IBM), he led the commercialization of the Rational Unified Process. As an independent consultant and as an advisor to Rally Software, he has helped entrepreneurial teams and large, distributed, multinational corporations implement Agile methods at scale. He is the author of Scaling Software Agility: Best Practices for Large Enterprises (Addison-Wesley, 2007) and is the lead author of Managing Software Requirements, Second Edition (Addison-Wesley, 2003), which has been translated into five languages.



Trade Review

Praise for Agile Software Requirements

“In my opinion, there is no book out there that more artfully addresses the specific needs of agile teams, programs, and portfolios all in one. I believe this book is an organizational necessity for any enterprise.”

Sarah Edrie, Director of Quality Engineering, Harvard Business School

Agile Software Requirements and Mr. Leffingwell’s teachings have been very influential and inspiring to our organization. They have allowed us to make critical cultural changes to the way we approach software development by following the framework he’s outlined here. It has been an extraordinary experience.”

Chris Chapman, Software Development Manager, Discount Tire

“This book supplies empirical wisdom connected with strong and very well-structured theory of succeeding with software projects of different scales. People new to agile, practitioners, or accomplished agilists–we all were waiting for such a book.”

Oleksandr (Alex) Yakyma, Agile Consultant, www.enter-Agile.com

“This book presents practical and proven agile approaches for managing software requirements for a team, collaborating teams of teams, and all across the enterprise. However, this is not only a great book on agile requirements engineering; rather, Leffingwell describes the bigger picture of how the enterprise can achieve the benefits of business agility by implementing lean product development flow. His ‘Big Picture’ of agile requirements is an excellent reference for any organization pursuing an intrinsically lean software development operational mode. Best of all, we’ve applied many of these principles and practices at Nokia (and even helped create some of them), and therefore we know they work.

Juha-Markus Aalto, Agile Change Program Manager, Nokia Corporation

“This pragmatic, easy-to-understand, yet thought-provoking book provides a hands-on guide to addressing a key problem that enterprises face: How to make requirements practices work effectively in large-scale agile environments. Dean Leffingwell’s focus on lean principles is refreshing and much needed!”

Per Kroll, author, and Chief Architect for Measured Improvements, IBM

“Agile programming is a fluid development environment. This book serves as a good starting point for learning.”

Brad Jackson, SAS Institute Inc.

“Dean Leffingwell captures the essence of agile in its entirety, all the way from the discrete user story in the ‘trenches’ to complex software portfolios at the enterprise level. The narrative balances software engineering theory with pragmatic implementation aspects in an easy-to-understand manner. It is a book that demands to be read in a single sitting.”

Israel Gat, http://theAgileexecutive.com, @Agile_exec on Twitter

“An incredibly complete, clear, concise, and pragmatic reference for agile software development. Much more than mere guidelines for creating requirements, building teams, and managing projects, this reference work belongs on the bookshelf of anyone and everyone involved with not only agile processes but software development in general.”

R.L. Bogetti, Lead System Designer, Baxter Healthcare

“This book covers software requirements from the team level to program and portfolio levels, including the architecture management and a consistent framework for the whole enterprise. We have practiced the multi-team release planning and the enterprise-level architecture work with kanban and achieved instant success in our organization. Combining the principles of the product development flow with the current large-scale agile and lean software development is a really novel concept. Well worth reading and trying out the ideas here.”

Santeri Kangas, Chief Software Architect, and Gabor Gunyho, Lean Change Agent, F-Secure Corp.

“Dean Leffingwell and his Agile Release Train (ART) concept guides us from teamlevel agile to enterprise-level agile. The ART concept is a very powerful tool in planning and managing large software programs and helps to identify and solve potential organizational roadblocks–early.”

Markku Lukkarinen, Head of Programs, Nokia Siemens Networks



Table of Contents

Foreword xxiii

Preface xxvii

Acknowledgments xxxiii

About the Author xxxv

Part I: Overview: The Big Picture 1

Chapter 1: A Brief History of Software Requirements Methods 3

Software Requirements in Context: Decades of

Predictive, Waterfall-Like Processes 5

Iterative and Incremental Processes 9

Adaptive (Agile) Processes 12

Requirements Management in Agile Is Fundamentally Different 16

Enterprise-Scale Adaptive Processes 19

Introduction to Lean Software 20

Summary 28

Chapter 2: The Big Picture of Agile Requirements 31

The Big Picture Explained 32

Big Picture: Team Level 34

Big Picture: Program Level 38

Big-Picture Elements: Portfolio Level 43

Summary 45

Chapter 3: Agile Requirements for the Team 47

Introduction to the Team Level 47

Agile Team Roles and Responsibilities 50

User Stories and the Team Backlog 55

Acceptance Tests 58

Unit Tests 60

Summary 61

Chapter 4: Agile Requirements for the Program 63

Introduction to the Program Level 63

Organizing Agile Teams at Scale 64

Vision 74

Features 75

Nonfunctional Requirements 77

The Agile Release Train 80

Roadmap 81

Summary 82

Chapter 5: Agile Requirements for the Portfolio 83

Introduction to the Portfolio Level 83

Investment Themes 84

Portfolio Management Team 85

Epics and the Portfolio Backlog 85

Epics, Features, and Stories 87

Architectural Runway and Architectural Epics 88

Summary 91

Summary of the Full, Enterprise Requirements Information Model 91

Interlude: Case Study: Tendril Platform 93

Background for the Case Study 93

System Context Diagram 95

Part II: Agile Requirements for the Team 97

Chapter 6: User Stories 99

Introduction 99

User Story Form 102

INVEST in Good User Stories 105

Splitting User Stories 111

Spikes 114

Technical Spikes and Functional Spikes 114

Story Modeling with Index Cards 116

Summary 117

Chapter 7: Stakeholders, User Personas, and User Experiences 119

Stakeholders 119

Identifying Stakeholders 122

User Personas 126

Agile and User Experience Development 129

Summary 133

Chapter 8: Agile Estimating and Velocity 135

Introduction 135

Why Estimate? The Business Value of Estimating 137

Estimating Scope with Story Points 138

Understanding Story Points: An Exercise 138

An Alternate Technique: Tabletop Relative Estimation 145

From Scope Estimates to Team Velocity 146

Caveats on the Relative Estimating Model 147

From Velocity to Schedule and Cost 148

Estimating with Ideal Developer Days 149

A Hybrid Model 151

Summary 152

Chapter 9: Iterating, Backlog, Throughput, and Kanban 155

Iterating: The Heartbeat of Agility 155

Backlog, Lean, and Throughput 169

Software Kanban Systems 179

Summary 180

Chapter 10: Acceptance Testing 183

Why Write About Testing in an Agile Requirements Book? 183

Agile Testing Overview 184

What Is Acceptance Testing? 187

Characteristics of Good Story Acceptance Tests 188

Acceptance Test-Driven Development 190

Acceptance Test Template 192

Automated Acceptance Testing 193

Unit and Component Testing 196

Summary 199

Chapter 11: Role of the Product Owner 201

Is This a New Role? 201

Perspectives on Dual Roles of Product Owner and Product Manager 202

Responsibilities of the Product Owner in the Enterprise 207

Five Essential Attributes of a Good Product Owner 218

Collaboration with Product Managers 220

Product Owner Bottlenecks: Part-Time Product Owners, Product Owner Proxies, Product Owner Teams 221

Seeding the Product Owner Role in the Enterprise 222

Summary 224

Chapter 12: Requirements Discovery Toolkit 227

The Requirements Workshop 228

Brainstorming 232

Interviews and Questionnaires 237

User Experience Mock-Ups 241

Forming a Product Council 243

Competitive Analysis 244

Customer Change Request Systems 245

Use-Case Modeling 247

Summary 247

Part III: Agile Requirements for the Program 249

Chapter 13: Vision, Features, and Roadmap 251

Vision 251

Expressing the Vision 252

Features 255

Estimating Features 257

Testing Features 260

Prioritizing Features 261

The Roadmap 271

Summary 273

Chapter 14: Role of the Product Manager 275

Product Manager, Business Analyst? 276

Responsibilities of the Product Manager in a Product Company 276

Business Responsibilities of the Role in the IT/IS Shop 278

Responsibility Summary 279

Phases of Product Management Disillusionment in the Pre-Agile Enterprise 280

Evolving Product Management in the Agile Enterprise 283

Responsibilities of the Agile Product Manager 287

Summary 297

Chapter 15: The Agile Release Train 299

Introduction to the Agile Release Train 300

Driving Strategic Alignment 304

Institutionalizing Product Development Flow 305

Designing the Agile Release Train 308

Planning the Release 308

Tracking and Managing the Release 309

Release Retrospective 310

Measuring Release Predictability 310

Releasing 313

Summary 317

Chapter 16: Release Planning 319

Preparing for Release Planning 319

Release Planning Narrative, Day 1 322

Release Planning Narrative, Day 2 328

Stretch Goals 336

Summary 338

Chapter 17: Nonfunctional Requirements 339

Modeling Nonfunctional Requirements 340

Exploring Nonfunctional Requirements 342

Persisting Nonfunctional Requirements 347

Testing Nonfunctional Requirements 348

Template for an NFR Specification 352

Summary 354

Chapter 18: Requirements Analysis Toolkit 355

Activity Diagrams 357

Sample Reports 358

Pseudocode 358

Decision Tables and Decision Trees 359

Finite State Machines 361

Message Sequence Diagrams 364

Entity-Relationship Diagrams 365

Use-Case Modeling 366

Summary 366

Chapter 19: Use Cases 367

The Problems with User Stories and Backlog Items 368

Five Good Reason to Still Use Use Cases 368

Use Case Basics 369

A Use Case Example 375

Applying Use Cases 377

Use Cases in the Agile Requirements Information Model 378

Summary 379

Part IV: Agile Requirements for the Portfolio 381

Chapter 20: Agile Architecture 383

Introduction to the Portfolio Level of the Big Picture 383

Systems Architecture in Enterprise-Class Systems 384

Eight Principles of Agile Architecture 390

Implementing Architectural Epics 399

Splitting Architecture Epics 403

Summary 405

Chapter 21: Rearchitecting with Flow 407

Architectural Epic Kanban System 408

Overview of the Architectural Epic Kanban System 409

1. The Funnel: Problem/Solution Needs Identification 412

2. Backlog 415

3. Analysis 418

4. Implementation 423

Summary 427

Chapter 22: Moving to Agile Portfolio Management 429

Portfolio Management 429

When Agile Teams Meet the PMO: Two Ships Pass in the Night 431

Legacy Mind-Sets Inhibit Enterprise Agility 432

Legacy Mind-Sets in Portfolio Management 433

Eight Recommendations for Moving to Agile Portfolio Management 436

Summary: On to Agile Portfolio Planning 447

Chapter 23: Investment Themes, Epics, and Portfolio Planning 449

Investment Themes 450

Epics 452

Identifying and Prioritizing Business Epics: A Kanban System for Portfolio Planning 456

Summary 467

Chapter 24: Conclusion 469

Further Information 470

Appendix A: Context-Free Interview 471

Appendix B: Vision Document Template 475

Appendix C: Release Planning Readiness Checklist 485

Appendix D: Agile Requirements Enterprise Backlog Meta-model 489

Bibliography 491

Index 495

Agile Software Requirements

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A Hardback by Dean Leffingwell

15 in stock


    View other formats and editions of Agile Software Requirements by Dean Leffingwell

    Publisher: Pearson Education (US)
    Publication Date: 03/02/2011
    ISBN13: 9780321635846, 978-0321635846
    ISBN10: 0321635841

    Description

    Book Synopsis

    Dean Leffingwell, a thirty-year software industry veteran, has spent his career helping software teams achieve their goals. A renowned methodologist, author, coach, entrepreneur, and executive, he founded Requisite, Inc., makers of RequisitePro, and served as its CEO. As vice president at Rational Software (now part of IBM), he led the commercialization of the Rational Unified Process. As an independent consultant and as an advisor to Rally Software, he has helped entrepreneurial teams and large, distributed, multinational corporations implement Agile methods at scale. He is the author of Scaling Software Agility: Best Practices for Large Enterprises (Addison-Wesley, 2007) and is the lead author of Managing Software Requirements, Second Edition (Addison-Wesley, 2003), which has been translated into five languages.



    Trade Review

    Praise for Agile Software Requirements

    “In my opinion, there is no book out there that more artfully addresses the specific needs of agile teams, programs, and portfolios all in one. I believe this book is an organizational necessity for any enterprise.”

    Sarah Edrie, Director of Quality Engineering, Harvard Business School

    Agile Software Requirements and Mr. Leffingwell’s teachings have been very influential and inspiring to our organization. They have allowed us to make critical cultural changes to the way we approach software development by following the framework he’s outlined here. It has been an extraordinary experience.”

    Chris Chapman, Software Development Manager, Discount Tire

    “This book supplies empirical wisdom connected with strong and very well-structured theory of succeeding with software projects of different scales. People new to agile, practitioners, or accomplished agilists–we all were waiting for such a book.”

    Oleksandr (Alex) Yakyma, Agile Consultant, www.enter-Agile.com

    “This book presents practical and proven agile approaches for managing software requirements for a team, collaborating teams of teams, and all across the enterprise. However, this is not only a great book on agile requirements engineering; rather, Leffingwell describes the bigger picture of how the enterprise can achieve the benefits of business agility by implementing lean product development flow. His ‘Big Picture’ of agile requirements is an excellent reference for any organization pursuing an intrinsically lean software development operational mode. Best of all, we’ve applied many of these principles and practices at Nokia (and even helped create some of them), and therefore we know they work.

    Juha-Markus Aalto, Agile Change Program Manager, Nokia Corporation

    “This pragmatic, easy-to-understand, yet thought-provoking book provides a hands-on guide to addressing a key problem that enterprises face: How to make requirements practices work effectively in large-scale agile environments. Dean Leffingwell’s focus on lean principles is refreshing and much needed!”

    Per Kroll, author, and Chief Architect for Measured Improvements, IBM

    “Agile programming is a fluid development environment. This book serves as a good starting point for learning.”

    Brad Jackson, SAS Institute Inc.

    “Dean Leffingwell captures the essence of agile in its entirety, all the way from the discrete user story in the ‘trenches’ to complex software portfolios at the enterprise level. The narrative balances software engineering theory with pragmatic implementation aspects in an easy-to-understand manner. It is a book that demands to be read in a single sitting.”

    Israel Gat, http://theAgileexecutive.com, @Agile_exec on Twitter

    “An incredibly complete, clear, concise, and pragmatic reference for agile software development. Much more than mere guidelines for creating requirements, building teams, and managing projects, this reference work belongs on the bookshelf of anyone and everyone involved with not only agile processes but software development in general.”

    R.L. Bogetti, Lead System Designer, Baxter Healthcare

    “This book covers software requirements from the team level to program and portfolio levels, including the architecture management and a consistent framework for the whole enterprise. We have practiced the multi-team release planning and the enterprise-level architecture work with kanban and achieved instant success in our organization. Combining the principles of the product development flow with the current large-scale agile and lean software development is a really novel concept. Well worth reading and trying out the ideas here.”

    Santeri Kangas, Chief Software Architect, and Gabor Gunyho, Lean Change Agent, F-Secure Corp.

    “Dean Leffingwell and his Agile Release Train (ART) concept guides us from teamlevel agile to enterprise-level agile. The ART concept is a very powerful tool in planning and managing large software programs and helps to identify and solve potential organizational roadblocks–early.”

    Markku Lukkarinen, Head of Programs, Nokia Siemens Networks



    Table of Contents

    Foreword xxiii

    Preface xxvii

    Acknowledgments xxxiii

    About the Author xxxv

    Part I: Overview: The Big Picture 1

    Chapter 1: A Brief History of Software Requirements Methods 3

    Software Requirements in Context: Decades of

    Predictive, Waterfall-Like Processes 5

    Iterative and Incremental Processes 9

    Adaptive (Agile) Processes 12

    Requirements Management in Agile Is Fundamentally Different 16

    Enterprise-Scale Adaptive Processes 19

    Introduction to Lean Software 20

    Summary 28

    Chapter 2: The Big Picture of Agile Requirements 31

    The Big Picture Explained 32

    Big Picture: Team Level 34

    Big Picture: Program Level 38

    Big-Picture Elements: Portfolio Level 43

    Summary 45

    Chapter 3: Agile Requirements for the Team 47

    Introduction to the Team Level 47

    Agile Team Roles and Responsibilities 50

    User Stories and the Team Backlog 55

    Acceptance Tests 58

    Unit Tests 60

    Summary 61

    Chapter 4: Agile Requirements for the Program 63

    Introduction to the Program Level 63

    Organizing Agile Teams at Scale 64

    Vision 74

    Features 75

    Nonfunctional Requirements 77

    The Agile Release Train 80

    Roadmap 81

    Summary 82

    Chapter 5: Agile Requirements for the Portfolio 83

    Introduction to the Portfolio Level 83

    Investment Themes 84

    Portfolio Management Team 85

    Epics and the Portfolio Backlog 85

    Epics, Features, and Stories 87

    Architectural Runway and Architectural Epics 88

    Summary 91

    Summary of the Full, Enterprise Requirements Information Model 91

    Interlude: Case Study: Tendril Platform 93

    Background for the Case Study 93

    System Context Diagram 95

    Part II: Agile Requirements for the Team 97

    Chapter 6: User Stories 99

    Introduction 99

    User Story Form 102

    INVEST in Good User Stories 105

    Splitting User Stories 111

    Spikes 114

    Technical Spikes and Functional Spikes 114

    Story Modeling with Index Cards 116

    Summary 117

    Chapter 7: Stakeholders, User Personas, and User Experiences 119

    Stakeholders 119

    Identifying Stakeholders 122

    User Personas 126

    Agile and User Experience Development 129

    Summary 133

    Chapter 8: Agile Estimating and Velocity 135

    Introduction 135

    Why Estimate? The Business Value of Estimating 137

    Estimating Scope with Story Points 138

    Understanding Story Points: An Exercise 138

    An Alternate Technique: Tabletop Relative Estimation 145

    From Scope Estimates to Team Velocity 146

    Caveats on the Relative Estimating Model 147

    From Velocity to Schedule and Cost 148

    Estimating with Ideal Developer Days 149

    A Hybrid Model 151

    Summary 152

    Chapter 9: Iterating, Backlog, Throughput, and Kanban 155

    Iterating: The Heartbeat of Agility 155

    Backlog, Lean, and Throughput 169

    Software Kanban Systems 179

    Summary 180

    Chapter 10: Acceptance Testing 183

    Why Write About Testing in an Agile Requirements Book? 183

    Agile Testing Overview 184

    What Is Acceptance Testing? 187

    Characteristics of Good Story Acceptance Tests 188

    Acceptance Test-Driven Development 190

    Acceptance Test Template 192

    Automated Acceptance Testing 193

    Unit and Component Testing 196

    Summary 199

    Chapter 11: Role of the Product Owner 201

    Is This a New Role? 201

    Perspectives on Dual Roles of Product Owner and Product Manager 202

    Responsibilities of the Product Owner in the Enterprise 207

    Five Essential Attributes of a Good Product Owner 218

    Collaboration with Product Managers 220

    Product Owner Bottlenecks: Part-Time Product Owners, Product Owner Proxies, Product Owner Teams 221

    Seeding the Product Owner Role in the Enterprise 222

    Summary 224

    Chapter 12: Requirements Discovery Toolkit 227

    The Requirements Workshop 228

    Brainstorming 232

    Interviews and Questionnaires 237

    User Experience Mock-Ups 241

    Forming a Product Council 243

    Competitive Analysis 244

    Customer Change Request Systems 245

    Use-Case Modeling 247

    Summary 247

    Part III: Agile Requirements for the Program 249

    Chapter 13: Vision, Features, and Roadmap 251

    Vision 251

    Expressing the Vision 252

    Features 255

    Estimating Features 257

    Testing Features 260

    Prioritizing Features 261

    The Roadmap 271

    Summary 273

    Chapter 14: Role of the Product Manager 275

    Product Manager, Business Analyst? 276

    Responsibilities of the Product Manager in a Product Company 276

    Business Responsibilities of the Role in the IT/IS Shop 278

    Responsibility Summary 279

    Phases of Product Management Disillusionment in the Pre-Agile Enterprise 280

    Evolving Product Management in the Agile Enterprise 283

    Responsibilities of the Agile Product Manager 287

    Summary 297

    Chapter 15: The Agile Release Train 299

    Introduction to the Agile Release Train 300

    Driving Strategic Alignment 304

    Institutionalizing Product Development Flow 305

    Designing the Agile Release Train 308

    Planning the Release 308

    Tracking and Managing the Release 309

    Release Retrospective 310

    Measuring Release Predictability 310

    Releasing 313

    Summary 317

    Chapter 16: Release Planning 319

    Preparing for Release Planning 319

    Release Planning Narrative, Day 1 322

    Release Planning Narrative, Day 2 328

    Stretch Goals 336

    Summary 338

    Chapter 17: Nonfunctional Requirements 339

    Modeling Nonfunctional Requirements 340

    Exploring Nonfunctional Requirements 342

    Persisting Nonfunctional Requirements 347

    Testing Nonfunctional Requirements 348

    Template for an NFR Specification 352

    Summary 354

    Chapter 18: Requirements Analysis Toolkit 355

    Activity Diagrams 357

    Sample Reports 358

    Pseudocode 358

    Decision Tables and Decision Trees 359

    Finite State Machines 361

    Message Sequence Diagrams 364

    Entity-Relationship Diagrams 365

    Use-Case Modeling 366

    Summary 366

    Chapter 19: Use Cases 367

    The Problems with User Stories and Backlog Items 368

    Five Good Reason to Still Use Use Cases 368

    Use Case Basics 369

    A Use Case Example 375

    Applying Use Cases 377

    Use Cases in the Agile Requirements Information Model 378

    Summary 379

    Part IV: Agile Requirements for the Portfolio 381

    Chapter 20: Agile Architecture 383

    Introduction to the Portfolio Level of the Big Picture 383

    Systems Architecture in Enterprise-Class Systems 384

    Eight Principles of Agile Architecture 390

    Implementing Architectural Epics 399

    Splitting Architecture Epics 403

    Summary 405

    Chapter 21: Rearchitecting with Flow 407

    Architectural Epic Kanban System 408

    Overview of the Architectural Epic Kanban System 409

    1. The Funnel: Problem/Solution Needs Identification 412

    2. Backlog 415

    3. Analysis 418

    4. Implementation 423

    Summary 427

    Chapter 22: Moving to Agile Portfolio Management 429

    Portfolio Management 429

    When Agile Teams Meet the PMO: Two Ships Pass in the Night 431

    Legacy Mind-Sets Inhibit Enterprise Agility 432

    Legacy Mind-Sets in Portfolio Management 433

    Eight Recommendations for Moving to Agile Portfolio Management 436

    Summary: On to Agile Portfolio Planning 447

    Chapter 23: Investment Themes, Epics, and Portfolio Planning 449

    Investment Themes 450

    Epics 452

    Identifying and Prioritizing Business Epics: A Kanban System for Portfolio Planning 456

    Summary 467

    Chapter 24: Conclusion 469

    Further Information 470

    Appendix A: Context-Free Interview 471

    Appendix B: Vision Document Template 475

    Appendix C: Release Planning Readiness Checklist 485

    Appendix D: Agile Requirements Enterprise Backlog Meta-model 489

    Bibliography 491

    Index 495

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