Description

Book Synopsis

Explains the theory behind basic computer vision and provides a bridge from the theory to practical implementation using the industry standard OpenCV libraries

Computer Vision is a rapidly expanding area and it is becoming progressively easier for developers to make use of this field due to the ready availability of high quality libraries (such as OpenCV 2). This text is intended to facilitate the practical use of computer vision with the goal being to bridge the gap between the theory and the practical implementation of computer vision. The book will explain how to use the relevant OpenCV library routines and will be accompanied by a full working program including the code snippets from the text. This textbook is a heavily illustrated, practical introduction to an exciting field, the applications of which are becoming almost ubiquitous. We are now surrounded by cameras, for example cameras on computers & tablets/ cameras built into our mobile phones/ cameras in games

Trade Review

“Although there are many computer vision books on the market that offer a more comprehensive approach to explaining the computer vision concepts, extremely few offer such comprehensive practical examples. In this context, the book would be very welcome by beginner code developers." (Computing Reviews, 8 August 2014)



Table of Contents
Preface xiii

1 Introduction 1

1.1 A Difficult Problem 1

1.2 The Human Vision System 2

1.3 Practical Applications of Computer Vision 3

1.4 The Future of Computer Vision 5

1.5 Material in This Textbook 6

1.6 Going Further with Computer Vision 7

2 Images 9

2.1 Cameras 9

2.1.1 The Simple Pinhole Camera Model 9

2.2 Images 10

2.2.1 Sampling 11

2.2.2 Quantisation 11

2.3 Colour Images 13

2.3.1 Red–Green–Blue (RGB) Images 14

2.3.2 Cyan–Magenta–Yellow (CMY) Images 17

2.3.3 YUV Images 17

2.3.4 Hue Luminance Saturation (HLS) Images 18

2.3.5 Other Colour Spaces 20

2.3.6 Some Colour Applications 20

2.4 Noise 22

2.4.1 Types of Noise 23

2.4.2 Noise Models 25

2.4.3 Noise Generation 26

2.4.4 Noise Evaluation 26

2.5 Smoothing 27

2.5.1 Image Averaging 27

2.5.2 Local Averaging and Gaussian Smoothing 28

2.5.3 Rotating Mask 30

2.5.4 Median Filter 31

3 Histograms 35

3.1 1D Histograms 35

3.1.1 Histogram Smoothing 36

3.1.2 Colour Histograms 37

3.2 3D Histograms 39

3.3 Histogram/Image Equalisation 40

3.4 Histogram Comparison 41

3.5 Back-projection 43

3.6 k-means Clustering 44

4 Binary Vision 49

4.1 Thresholding 49

4.1.1 Thresholding Problems 50

4.2 Threshold Detection Methods 51

4.2.1 Bimodal Histogram Analysis 52

4.2.2 Optimal Thresholding 52

4.2.3 Otsu Thresholding 54

4.3 Variations on Thresholding 56

4.3.1 Adaptive Thresholding 56

4.3.2 Band Thresholding 57

4.3.3 Semi-thresholding 58

4.3.4 Multispectral Thresholding 58

4.4 Mathematical Morphology 59

4.4.1 Dilation 60

4.4.2 Erosion 62

4.4.3 Opening and Closing 63

4.4.4 Grey-scale and Colour Morphology 65

4.5 Connectivity 66

4.5.1 Connectedness: Paradoxes and Solutions 66

4.5.2 Connected Components Analysis 67

5 Geometric Transformations 71

5.1 Problem Specification and Algorithm 71

5.2 Affine Transformations 73

5.2.1 Known Affine Transformations 74

5.2.2 Unknown Affine Transformations 75

5.3 Perspective Transformations 76

5.4 Specification of More Complex Transformations 78

5.5 Interpolation 78

5.5.1 Nearest Neighbour Interpolation 79

5.5.2 Bilinear Interpolation 79

5.5.3 Bi-Cubic Interpolation 80

5.6 Modelling and Removing Distortion from Cameras 80

5.6.1 Camera Distortions 81

5.6.2 Camera Calibration and Removing Distortion 82

6 Edges 83

6.1 Edge Detection 83

6.1.1 First Derivative Edge Detectors 85

6.1.2 Second Derivative Edge Detectors 92

6.1.3 Multispectral Edge Detection 97

6.1.4 Image Sharpening 98

6.2 Contour Segmentation 99

6.2.1 Basic Representations of Edge Data 99

6.2.2 Border Detection 102

6.2.3 Extracting Line Segment Representations of Edge Contours 105

6.3 Hough Transform 108

6.3.1 Hough for Lines 109

6.3.2 Hough for Circles 111

6.3.3 Generalised Hough 112

7 Features 115

7.1 Moravec Corner Detection 117

7.2 Harris Corner Detection 118

7.3 FAST Corner Detection 121

7.4 SIFT 122

7.4.1 Scale Space Extrema Detection 123

7.4.2 Accurate Keypoint Location 124

7.4.3 Keypoint Orientation Assignment 126

7.4.4 Keypoint Descriptor 127

7.4.5 Matching Keypoints 127

7.4.6 Recognition 127

7.5 Other Detectors 129

7.5.1 Minimum Eigenvalues 130

7.5.2 SURF 130

8 Recognition 131

8.1 Template Matching 131

8.1.1 Applications 131

8.1.2 Template Matching Algorithm 133

8.1.3 Matching Metrics 134

8.1.4 Finding Local Maxima or Minima 135

8.1.5 Control Strategies for Matching 137

8.2 Chamfer Matching 137

8.2.1 Chamfering Algorithm 137

8.2.2 Chamfer Matching Algorithm 139

8.3 Statistical Pattern Recognition 140

8.3.1 Probability Review 142

8.3.2 Sample Features 143

8.3.3 Statistical Pattern Recognition Technique 149

8.4 Cascade of Haar Classifiers 152

8.4.1 Features 154

8.4.2 Training 156

8.4.3 Classifiers 156

8.4.4 Recognition 158

8.5 Other Recognition Techniques 158

8.5.1 Support Vector Machines (SVM) 158

8.5.2 Histogram of Oriented Gradients (HoG) 159

8.6 Performance 160

8.6.1 Image and Video Datasets 160

8.6.2 Ground Truth 161

8.6.3 Metrics for Assessing Classification Performance 162

8.6.4 Improving Computation Time 165

9 Video 167

9.1 Moving Object Detection 167

9.1.1 Object of Interest 168

9.1.2 Common Problems 168

9.1.3 Difference Images 169

9.1.4 Background Models 171

9.1.5 Shadow Detection 179

9.2 Tracking 180

9.2.1 Exhaustive Search 181

9.2.2 Mean Shift 181

9.2.3 Dense Optical Flow 182

9.2.4 Feature Based Optical Flow 185

9.3 Performance 186

9.3.1 Video Datasets (and Formats) 186

9.3.2 Metrics for Assessing Video Tracking Performance 187

10 Vision Problems 189

10.1 Baby Food 189

10.2 Labels on Glue 190

10.3 O-rings 191

10.4 Staying in Lane 192

10.5 Reading Notices 193

10.6 Mailboxes 194

10.7 Abandoned and Removed Object Detection 195

10.8 Surveillance 196

10.9 Traffic Lights 197

10.10 Real Time Face Tracking 198

10.11 Playing Pool 199

10.12 Open Windows 200

10.13 Modelling Doors 201

10.14 Determining the Time from Analogue Clocks 202

10.15 Which Page 203

10.16 Nut/Bolt/Washer Classification 204

10.17 Road Sign Recognition 205

10.18 License Plates 206

10.19 Counting Bicycles 207

10.20 Recognise Paintings 208

References 209

Index 213

A Practical Introduction to Computer Vision with

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A Paperback / softback by Kenneth Dawson-Howe

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    View other formats and editions of A Practical Introduction to Computer Vision with by Kenneth Dawson-Howe

    Publisher: John Wiley & Sons Inc
    Publication Date: 13/05/2014
    ISBN13: 9781118848456, 978-1118848456
    ISBN10: 1118848454
    Also in:
    Computer vision

    Description

    Book Synopsis

    Explains the theory behind basic computer vision and provides a bridge from the theory to practical implementation using the industry standard OpenCV libraries

    Computer Vision is a rapidly expanding area and it is becoming progressively easier for developers to make use of this field due to the ready availability of high quality libraries (such as OpenCV 2). This text is intended to facilitate the practical use of computer vision with the goal being to bridge the gap between the theory and the practical implementation of computer vision. The book will explain how to use the relevant OpenCV library routines and will be accompanied by a full working program including the code snippets from the text. This textbook is a heavily illustrated, practical introduction to an exciting field, the applications of which are becoming almost ubiquitous. We are now surrounded by cameras, for example cameras on computers & tablets/ cameras built into our mobile phones/ cameras in games

    Trade Review

    “Although there are many computer vision books on the market that offer a more comprehensive approach to explaining the computer vision concepts, extremely few offer such comprehensive practical examples. In this context, the book would be very welcome by beginner code developers." (Computing Reviews, 8 August 2014)



    Table of Contents
    Preface xiii

    1 Introduction 1

    1.1 A Difficult Problem 1

    1.2 The Human Vision System 2

    1.3 Practical Applications of Computer Vision 3

    1.4 The Future of Computer Vision 5

    1.5 Material in This Textbook 6

    1.6 Going Further with Computer Vision 7

    2 Images 9

    2.1 Cameras 9

    2.1.1 The Simple Pinhole Camera Model 9

    2.2 Images 10

    2.2.1 Sampling 11

    2.2.2 Quantisation 11

    2.3 Colour Images 13

    2.3.1 Red–Green–Blue (RGB) Images 14

    2.3.2 Cyan–Magenta–Yellow (CMY) Images 17

    2.3.3 YUV Images 17

    2.3.4 Hue Luminance Saturation (HLS) Images 18

    2.3.5 Other Colour Spaces 20

    2.3.6 Some Colour Applications 20

    2.4 Noise 22

    2.4.1 Types of Noise 23

    2.4.2 Noise Models 25

    2.4.3 Noise Generation 26

    2.4.4 Noise Evaluation 26

    2.5 Smoothing 27

    2.5.1 Image Averaging 27

    2.5.2 Local Averaging and Gaussian Smoothing 28

    2.5.3 Rotating Mask 30

    2.5.4 Median Filter 31

    3 Histograms 35

    3.1 1D Histograms 35

    3.1.1 Histogram Smoothing 36

    3.1.2 Colour Histograms 37

    3.2 3D Histograms 39

    3.3 Histogram/Image Equalisation 40

    3.4 Histogram Comparison 41

    3.5 Back-projection 43

    3.6 k-means Clustering 44

    4 Binary Vision 49

    4.1 Thresholding 49

    4.1.1 Thresholding Problems 50

    4.2 Threshold Detection Methods 51

    4.2.1 Bimodal Histogram Analysis 52

    4.2.2 Optimal Thresholding 52

    4.2.3 Otsu Thresholding 54

    4.3 Variations on Thresholding 56

    4.3.1 Adaptive Thresholding 56

    4.3.2 Band Thresholding 57

    4.3.3 Semi-thresholding 58

    4.3.4 Multispectral Thresholding 58

    4.4 Mathematical Morphology 59

    4.4.1 Dilation 60

    4.4.2 Erosion 62

    4.4.3 Opening and Closing 63

    4.4.4 Grey-scale and Colour Morphology 65

    4.5 Connectivity 66

    4.5.1 Connectedness: Paradoxes and Solutions 66

    4.5.2 Connected Components Analysis 67

    5 Geometric Transformations 71

    5.1 Problem Specification and Algorithm 71

    5.2 Affine Transformations 73

    5.2.1 Known Affine Transformations 74

    5.2.2 Unknown Affine Transformations 75

    5.3 Perspective Transformations 76

    5.4 Specification of More Complex Transformations 78

    5.5 Interpolation 78

    5.5.1 Nearest Neighbour Interpolation 79

    5.5.2 Bilinear Interpolation 79

    5.5.3 Bi-Cubic Interpolation 80

    5.6 Modelling and Removing Distortion from Cameras 80

    5.6.1 Camera Distortions 81

    5.6.2 Camera Calibration and Removing Distortion 82

    6 Edges 83

    6.1 Edge Detection 83

    6.1.1 First Derivative Edge Detectors 85

    6.1.2 Second Derivative Edge Detectors 92

    6.1.3 Multispectral Edge Detection 97

    6.1.4 Image Sharpening 98

    6.2 Contour Segmentation 99

    6.2.1 Basic Representations of Edge Data 99

    6.2.2 Border Detection 102

    6.2.3 Extracting Line Segment Representations of Edge Contours 105

    6.3 Hough Transform 108

    6.3.1 Hough for Lines 109

    6.3.2 Hough for Circles 111

    6.3.3 Generalised Hough 112

    7 Features 115

    7.1 Moravec Corner Detection 117

    7.2 Harris Corner Detection 118

    7.3 FAST Corner Detection 121

    7.4 SIFT 122

    7.4.1 Scale Space Extrema Detection 123

    7.4.2 Accurate Keypoint Location 124

    7.4.3 Keypoint Orientation Assignment 126

    7.4.4 Keypoint Descriptor 127

    7.4.5 Matching Keypoints 127

    7.4.6 Recognition 127

    7.5 Other Detectors 129

    7.5.1 Minimum Eigenvalues 130

    7.5.2 SURF 130

    8 Recognition 131

    8.1 Template Matching 131

    8.1.1 Applications 131

    8.1.2 Template Matching Algorithm 133

    8.1.3 Matching Metrics 134

    8.1.4 Finding Local Maxima or Minima 135

    8.1.5 Control Strategies for Matching 137

    8.2 Chamfer Matching 137

    8.2.1 Chamfering Algorithm 137

    8.2.2 Chamfer Matching Algorithm 139

    8.3 Statistical Pattern Recognition 140

    8.3.1 Probability Review 142

    8.3.2 Sample Features 143

    8.3.3 Statistical Pattern Recognition Technique 149

    8.4 Cascade of Haar Classifiers 152

    8.4.1 Features 154

    8.4.2 Training 156

    8.4.3 Classifiers 156

    8.4.4 Recognition 158

    8.5 Other Recognition Techniques 158

    8.5.1 Support Vector Machines (SVM) 158

    8.5.2 Histogram of Oriented Gradients (HoG) 159

    8.6 Performance 160

    8.6.1 Image and Video Datasets 160

    8.6.2 Ground Truth 161

    8.6.3 Metrics for Assessing Classification Performance 162

    8.6.4 Improving Computation Time 165

    9 Video 167

    9.1 Moving Object Detection 167

    9.1.1 Object of Interest 168

    9.1.2 Common Problems 168

    9.1.3 Difference Images 169

    9.1.4 Background Models 171

    9.1.5 Shadow Detection 179

    9.2 Tracking 180

    9.2.1 Exhaustive Search 181

    9.2.2 Mean Shift 181

    9.2.3 Dense Optical Flow 182

    9.2.4 Feature Based Optical Flow 185

    9.3 Performance 186

    9.3.1 Video Datasets (and Formats) 186

    9.3.2 Metrics for Assessing Video Tracking Performance 187

    10 Vision Problems 189

    10.1 Baby Food 189

    10.2 Labels on Glue 190

    10.3 O-rings 191

    10.4 Staying in Lane 192

    10.5 Reading Notices 193

    10.6 Mailboxes 194

    10.7 Abandoned and Removed Object Detection 195

    10.8 Surveillance 196

    10.9 Traffic Lights 197

    10.10 Real Time Face Tracking 198

    10.11 Playing Pool 199

    10.12 Open Windows 200

    10.13 Modelling Doors 201

    10.14 Determining the Time from Analogue Clocks 202

    10.15 Which Page 203

    10.16 Nut/Bolt/Washer Classification 204

    10.17 Road Sign Recognition 205

    10.18 License Plates 206

    10.19 Counting Bicycles 207

    10.20 Recognise Paintings 208

    References 209

    Index 213

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