Search results for ""author shane warden""
O'Reilly Media Perl Testing
Is there any sexier topic in software development than software testing? That is, besides game programming, 3D graphics, audio, high-performance clustering, cool websites, et cetera? Okay, so software testing is low on the list. And that's unfortunate, because good software testing can increase your productivity, improve your designs, raise your quality, ease your maintenance burdens, and help to satisfy your customers, coworkers, and managers. Perl has a strong history of automated tests. A very early release of Perl 1.0 included a comprehensive test suite, and it's only improved from there. Learning how Perl's test tools work and how to put them together to solve all sorts of previously intractable problems can make you a better programmer in general. Besides, it's easy to use the Perl tools described to handle all sorts of testing problems that you may encounter, even in other languages. Like all titles in O'Reilly's Developer's Notebook series, this "all lab, no lecture" book skips the boring prose and focuses instead on a series of exercises that speak to you instead of at you. Perl Testing: A Developer's Notebook will help you dive right in and: * Write basic Perl tests with ease and interpret the results * Apply special techniques and modules to improve your tests * Bundle test suites along with projects * Test databases and their data * Test websites and web projects * Use the "Test Anything Protocol" which tests projects written in languages other than Perl With today's increased workloads and short development cycles, unit tests are more vital to building robust, high-quality software than ever before. Once mastered, these lessons will help you ensure low-level code correctness, reduce software development cycle time, and ease maintenance burdens. You don't have to be a die-hard free and open source software developer who lives, breathes, and dreams Perl to use this book. You just have to want to do your job a little bit better.
£21.59
O'Reilly Media The Art of Agile Development
Most companies developing software employ something they call "Agile." But there's widespread misunderstanding of what Agile is and how to use it. If you want to improve your software development team's agility, this comprehensive guidebook's clear, concrete, and detailed guidance explains what to do and why, and when to make trade-offs. In this thorough update of the classic Agile how-to guide, James Shore provides no-nonsense advice on Agile adoption, planning, development, delivery, and management taken from over two decades of Agile experience. He brings the latest ideas from Extreme Programming, Scrum, Lean, DevOps, and more into a cohesive whole. Learn how to successfully bring Agile development to your team and organization--or discover why Agile might not be for you. This book explains how to: Improve agility: create the conditions necessary for Agile to succeed and scale in your organization Focus on value: work as a team, understand priorities, provide visibility, and improve continuously Deliver software reliably: share ownership, decrease development costs, evolve designs, and deploy continuously Optimize value: take ownership of product plans, budgets, and experiments--and produce market-leading software
£47.69
O'Reilly Media Masterminds of Programming
"Masterminds of Programming" features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. "Masterminds of Programming" includes individual interviews with: Adin D. Falkoff: APL; Thomas E. Kurtz: BASIC; Charles H. Moore: FORTH; Robin Milner: ML; Donald D. Chamberlin: SQL; Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK; Charles Geschke and John Warnock: PostScript; Bjarne Stroustrup: C++; Bertrand Meyer: Eiffel; Brad Cox and Tom Love: Objective-C; Larry Wall: Perl; Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell; Guido van Rossum: Python; Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua; James Gosling: Java; Grady Booch, Ivar Jacobson, and James Rumbaugh: UML; and, Anders Hejlsberg: Delphi inventor and lead developer of C#. If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find "Masterminds of Programming" fascinating.
£28.79