Search results for ""author leen ammeraal""
John Wiley & Sons Inc STL for C++ Programmers
"It is the first book that I have read that makes STL quickly usable by working programmers" Francis Glassborow, Chair of The Association of C & C++ Users (ACCU) STL for C++ programmers Leen Ammeraal The Standard Template Library (STL) provides many useful and generally applicable programming tools. This book combines reference material and a well-paced tutorial to get you past the basics quickly. Small, complete programs illustrate the key STL features such as containers, algorithms, iterators and function objects. A section is devoted to the new string data type. All STL algorithms are formally presented by their prototypes and then informally described to show how to use them in practice. Concepts are well illustrated with a large number of example programs all of which are available via ftp (for access details please refer to the preface of the book or Wiley's website). Finally, special examples are given to explain the advanced notions of function objects and function adaptors, including predicates, binders and negators.
£58.95
John Wiley & Sons Inc Algorithms and Data Structures in C++
algorithms and data structures in C++ Leendert Ammeraal Hogeschool van Utrecht, The Netherlands C++ is capable of tackling a whole range of programming tasks. The purpose of this book is to give breadth and depth to C++ programmers' existing experience of the language by representing a large number of algorithms, most of them implemented as ready-to-run (and standalone) programs. The programs are as readable as possible without sacrificing too great a degree of efficiency, generality, portability and robustness. Both the classes and programs are designed to demonstrate major programming principles. There is coverage of two key language features - templates and exception handling - apart from which the reader is assumed to have working knowledge of C++. Besides traditional subjects, such as quicksort and binary trees, this book also covers some less well-known topics, including multi-precision arithmetic, route planning and external sorting. Demonstration programs for these and many other exciting applications are based on C++ classes which you can also use in programs of your own.
£58.95
John Wiley & Sons Inc C++ for Programmers
One of the attractive aspects of C++ is that it offers good facilities for object-oriented programming (OOP), but, as a hybrid language, it also supports procedural programming. The significance of this for programmers is that it offers more flexibility allowing them to shift to object-oriented programming if and when they feel the need to do so. In this regard, C++ differs from some purely object-oriented languages, such as Smalltalk, Eiffel and Java. This book offers practical guidance on how to programme in both styles. The C++ language and its standard library have gone through a good many improvements and extensions during their evolution. This third edition has therefore been completely revised in accordance with the C++ language revision, which is embodied in the ANSI/ISO C++ Standard. For example, the new, important type string is used throughout the book and the Standard Template Library (STL) is introduced to readers at an early stage and discussed in more detail later on. All example programs and the solutions to the exercises can be downloaded from the website. http://home.wxs.nl/ ~ammeraal/ Solutions for some of these exercises can be found in the appendix.
£58.95
John Wiley & Sons Inc Computer Graphics for Java Programmers
The book covers elementary concepts, from how to produce simple graphical objects using logical coordinates to producing filled regions. The book reinforces concepts with useful and simple examples, then progresses to applied geometry (vectors, polygons) and then onto how to perform rotations and other transformations of graphical objects. In a logical progression of ideas, the reader is introduced to some of the classic graphics algorithms and finally to chapters which cover particular effects such as perspective drawings and hidden-face and hidden-line elimination. The book also provides a host of ready-to-run programs and worked examples to illuminate general principles and geometric techniques for the creation of both 2D and 3D graphical objects.
£53.95