Search results for ""author daniel d. fox""
Andrews McMeel Publishing MAIN GAUCHE Chaos Supplement: Powered by ZWEIHANDER RPG
CHAOS IS NOT A PIT—IT IS A LADDER. MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to: · Add 68 all-new Professions to your grim & perilous game · Build fantastic machines, like the Arkwright Cauldron & Rumblebutler · Easily integrate cinematic, vehicle-based combat into encounters · Use alchemy & Wytch-science to gain deadly abilities · Devote yourself as an occultist to elder Daemons · Learn damning Covenant Magick & wield their horrific manifestations · Make soul-altering pacts for Daemonic Gifts of unfettered power · Build your own unique creatures & NPCs on the fly Using the Powered by ZWEIHÄNDER d100 game engine, this book expands your options into the realm of chaos and beyond. MAIN GAUCHE is suited for running low and dark fantasy games, along with Renaissance and medieval-style adventures. You can also use this book to create your own homebrewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Sacred Throne, Robert E. Howard’s Solomon Kane, Scott Lynch’s Gentlemen Bastards or other grimdark-inspired media. With a total of 186 unique Professions and over 300 spells across ZWEIHÄNDER and MAIN GAUCHE, you now have countless ways to create your own vision of grim characters ready to embark upon perilous adventures. Embrace the left-handed path of MAIN GAUCHE, where chaos awaits!
£36.00
Andrews McMeel Publishing ZWEIHANDER RPG: Player's Handbook
EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER RPG.Abridged from the first ten chapters of ZWEIHÄNDER RPG: Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magic spells & rituals. Using this book, you will embroil your character in low fantasy & dark fantasy adventures, inspired by the worlds of Bloodborne, Elden Ring, Game of Thrones, The Witcher, Solomon Kane, Black Company, and other Renaissance-styled fantasy horror works. With 72 professions, 43 expert professions, 10 ancestries, numerous backgrounds, a myriad of weapons, character sheets in both horizontal & vertical format, and over 160 magick spells & rituals, you’ll have countless ways to create your vision of a grim character ready to embark upon perilous adventures.
£31.49
Andrews McMeel Publishing Fever Knights Role-Playing Game: Powered by ZWEIHANDER RPG
Go on an adventure in a 90s retro world that never was.You were once a normal, everyday teenager on the verge of adulthood. But after a mystical experience, you developed unusual powers and became something far greater—a protector of humanity and guardian against evil—a Fever Knight!Fever Knights Role-Playing Game transports you into a retro world that never was. This is a place where the 90's vibes are still alive: from latchkey kids to Super Nintendo gaming, to cassette players and Saturday morning cartoons, and from urban legends to adventures in the woods. Designed for first-time and veteran gamers, this book contains a lightweight ruleset Powered by ZWEIHÄNDER and an adventure that will take you across the island home of the Fever Knights.
£35.09
Andrews McMeel Publishing To Be or Not to Be a Villain: Adventure for 5e & ZWEIHANDER RPG
Take on the role of a lifetime as one of the nine nobles in this tabletop RPG retelling of Hamlet. In this adventure, players will cooperate and plot against one another for the throne of Denmark.Experience the world of Hamlet like never before in this unique tabletop role-playing game.For more than a century, Denmark has been at war with Norway. But after an uneasy ceasefire was brokered, old King Hamlet perished under mysterious circumstances. When a monarch dies without having officially named a successor, that leaves the kingdom to the noble council. And with it, their vote for whom shall inherit the throne. Become General Claudius, Queen Gertrude, Polonia, Ophelia, Laertes, Horatio, Rosencrantz, Guildenstern, or even young prince Hamlet.This book contains two adventures, one compatible with the fifth edition of the world’s oldest role-playing game and the other Powered by ZWEIHÄNDER RPG.
£38.69
Andrews McMeel Publishing FLAMES OF FREEDOM Grim & Perilous RPG: Powered by ZWEIHANDER RPG
FLAMES OF FREEDOM is an American Gothic horror tabletop role-playing game, Powered by ZWEIHÄNDER RPG.It is the dawn of the American Revolutionary War of 1776. A tangled web of conspiracy spans North America. It does not matter what your creed, color, culture, faith or gender is—all stand together in the war for survival. Every Rebel patriot holds Thomas Paine’s Common Sense aloft as they take up arms against the British Empire. The city of Boston is occupied by the Red Coats, surrounded by Rebel militias. But as the revolution has begun, something far more mysterious stirs.Agents of the occult entreat both the Continental Army and British Empire. Freemasons conspire in the City of Brotherly Love. Maryland is in the throes of a witch hunt by the Knights Templar. Amid the chaos, other grim fairy tales have emerged.Ghouls have been tunneling beneath Boston. There are sightings of witches in the Great Dismal Swamp. Indigenous sachem speak of devils who walk among the living. The Leeds Devil haunts the Pine Barrens of New Jersey. And worse still, a shadowy collective called “The Mandoag” seeks to consume all, Loyalists and Rebels alike.In this game, most people have either chosen to deny the supernatural or rationalize it away. A rare few accept it for what it is to act. You are among those heroes and destined for greatness… or death. This alternative history game includes most of what you need to play: a player’s handbook, a game master’s guide, a bestiary, and an introductory adventure set in Boston. All that’s left are a few friends, pencils, and a handful of dice.
£44.09
Andrews McMeel Publishing Eternal Night of Lockwood: Adventure for ZWEIHANDER RPG
Eternal Night of Lockwood is an adventure book, filled with intrigue, mystery, and horror, Powered by Zweihänder RPG.RAGE AGAINST THE DYING OF THE LIGHT Five days ago, a starless and moonless night fell over the Lockwood forest and pioneer town of Ertol. The sawmills have gone quiet, and the lumberjacks have begun to revolt. The Eternal Night has come, and all of Ertol is in the grips of panic and fear. But where there’s darkness, there’s opportunity.As citizens of Ertol, you’ll find yourselves drawn into a pitch-black web of urban conspiracy and rural horror, spanning the gloom of the six boroughs and into the ancient Lockwood. Will you rise to the occasion as a light in the darkness, or will you succumb to the Eternal Night?This ZWEIHÄNDER RPG book is a campaign-length adventure, taking characters from Basic to Advanced Tier. Its adventure can also be broken up into ten individual quests to suit your gaming group’s needs. Intended to be used by both players and gamemasters, this book provides a host of new character options, expanded bestiary, and customizable adventure difficulty settings to accommodate higher Tier adventures.
£38.69