Search results for ""Author Russ Miles""
O'Reilly Media Learning Chaos Engineering: Discovering and Overcoming System Weaknesses through Experimentation
Most companies work hard to avoid costly failures, but in complex systems a better approach is to embrace and learn from them. Through chaos engineering, you can proactively hunt for evidence of system weaknesses before they trigger a crisis. This practical book shows software developers and system administrators how to plan and run successful chaos engineering experiments. System weaknesses go beyond your infrastructure, platforms, and applications to include policies, practices, playbooks, and people. Author Russ Miles explains why, when, and how to test systems, processes, and team responses using simulated failures on Game Days. You’ll also learn how to work toward continuous chaos through automation with features you can share across your team and organization. Learn to think like a chaos engineer Build a hypothesis backlog to determine what could go wrong in your system Develop your hypotheses into chaos engineering experiment Game Days Write, run, and learn from automated chaos experiments using the open source Chaos Toolkit Turn chaos experiments into tests to confirm that you’ve overcome the weaknesses you discovered Observe and control your automated chaos experiments while they are running
£47.69
£47.69
O'Reilly Media Head First Software Development
Even the best developers have seen well-intentioned software projects fail - often because the customer kept changing requirements, and end users didn't know how to use the software you developed. Instead of surrendering to these common problems, let "Head First Software Development" guide you through the best practices of software development. Before you know it, those failed projects will be a thing of the past. With its unique visually rich format, this book pulls together the hard lessons learned by expert software developers over the years. You'll gain essential information about each step of the software development lifecycle - requirements, design, coding, testing, implementing, and maintenance - and understand why and how different development processes work. This book is for you if you are: tired of your customers assuming you're psychic. You'll learn not only how to get good requirements, but how to make sure you're always building the software that customers want (even when they're not sure themselves); wondering when the other 15 programmers you need to get your project done on time are going to show up. You'll learn how some very simple scheduling and prioritizing will revolutionize your success rate in developing software; confused about being rational, agile, or a tester. You'll learn not only about the various development methodologies out there, but how to choose a solution that's right for your project; and, confused because the way you ran your last project worked so well, but failed miserably this time around. You'll learn how to tackle each project individually, combine lessons you've learned on previous projects with cutting-edge development techniques, and end up with great software on every project. "Head First Software Development" is here to help you learn in a way that your brain likes...and you'll have a blast along the way. Why pick up hundreds of boring books on the philosophy of this approach or the formal techniques required for that one? Stick with "Head First Software Development", and your projects will succeed like never before. Go on, get started...you'll learn and have fun. We promise.
£43.19