Search results for ""Author Ellyssa Kroski""
Rowman & Littlefield Cosplay in Libraries: How to Embrace Costume Play in Your Library
Cosplay, comics, anime, and geek culture have exploded into the mainstream over recent years and have resulted in a thriving community of costume enthusiasts and pop culture fans. Today’s cosplayers find inspiration on the pages of comics, classic literature, and even history, as well as film, television, and video games to inform their creative and oftentimes elaborate ensembles. They utilize all manner of materials and techniques including 3D printers, thermoplastics, craft foam, fabric and more to design their costumes and props. Libraries on the leading edge are already embracing this new worldwide sensation by integrating cosplay into their programming and events. Learn all about the world of cosplay and how you can host cosplay events, workshops, makerspaces, clubs, and more in your library! This one-stop guide includes quotes and interviews with librarians who are incorporating cosplay into their programming as well as with cosplayers. You’ll also find 32 full-color photographs of cosplay in action to give you both ideas and inspiration for getting started!
£51.00
Rowman & Littlefield Cosplay in Libraries: How to Embrace Costume Play in Your Library
Cosplay, comics, anime, and geek culture have exploded into the mainstream over recent years and have resulted in a thriving community of costume enthusiasts and pop culture fans. Today’s cosplayers find inspiration on the pages of comics, classic literature, and even history, as well as film, television, and video games to inform their creative and oftentimes elaborate ensembles. They utilize all manner of materials and techniques including 3D printers, thermoplastics, craft foam, fabric and more to design their costumes and props. Libraries on the leading edge are already embracing this new worldwide sensation by integrating cosplay into their programming and events. Learn all about the world of cosplay and how you can host cosplay events, workshops, makerspaces, clubs, and more in your library! This one-stop guide includes quotes and interviews with librarians who are incorporating cosplay into their programming as well as with cosplayers. You’ll also find 32 full-color photographs of cosplay in action to give you both ideas and inspiration for getting started!
£113.31
Facet Publishing Makerspace Librarian's Sourcebook
The Makerspace Librarian's Sourcebook, edited by technology expert Ellyssa Kroski, is an essential all in one guidebook to makerspaces written specifically for libraries. This practical volume provides an invaluable resources for librarians seeking to learn about the major topics, tools, and technologies relevant to makerspaces today. Containing cutting-edge guidance from a range of international experts, this collection is packed with practical tips and case studies for the field's most tech-savvy innovators. This book: * Shows readers how to start their own makerspace from the ground up, covering strategic planning, funding sources, starter equipment lists, space design, and safety guidelines * discusses the transformative teaching and learning opportunities that makerspaces offer, with tips on how to empower and encourage a diverse maker culture within the library * delves into 11 of the essential technologies and tools most commonly found in makerspaces, ranging from 3D printers, Raspberry Pi, Arduino, and wearable electronics to CNC, Legos, drones, and circuitry kits * includes an assortment of practical, ready to implement, project ideas. This hands-on sourcebook will be useful reading for librarians using technology in teaching and learning in their libraries, as well as those considering whether to set up a makerspace, or with one already up and running.
£69.95
Rowman & Littlefield MOOCs and Libraries
MOOCs or massive open online courses that can be attended by hundreds of thousands of students at the same time have become wildly popular in recent years, and have begun to gain traction with libraries as well. There are many potential roles for libraries in MOOCs including: development, support, assessment, modeling, teaching, and preservation. In MOOCs and Libraries, learn how you can utilize MOOCs for staff training, bibliographic instruction, supporting faculty curriculum, and more! Readers of this start-to-finish guide to MOOC's in libraries will learn all about MOOC creation, from early stage planning, pedagogy, and equipment selection, to filming and launch, including: ·How to Choose Hardware and Software for Your MOOC ·Planning your first MOOC project ·Planning for a Library MOOC Video Project ·How to Develop MOOC Scripts ·Storyboarding ·Choosing a MOOC Filming Location ·How to create MOOCs for bibliographic instruction ·How to create MOOCs for staff training ·How to create video lectures and screencasts
£40.50
Rowman & Littlefield Wearable Technology: Smart Watches to Google Glass for Libraries
Emerging devices are placing powerful computing abilities into the wardrobes of consumers through wearable technology which combines fashion and function in new and exciting ways. The most recognizable of these emerging gadgets is Google Glass. Wearable Technology: Smart Watches to Google Glass for Libraries provides a comprehensive overview of the current wearable technology landscape, the types of devices and functionality available, the benefits and limitations of this type of technology, and how you can make use of it in your library. Learn the ins and outs of Google Glass and other devices along with the privacy and other concerns that your organization needs to know about. With this informative handbook, Discover how you can utilize use these new tools for language translations, creating videos, providing mobile reference, and much more. In this “how-to” guide for incorporating wearable technology into your library’s services, programming, and activities, you will learn: •How to circulate wearable technology in your library •How to Use Google Glass as an Alternative to Traditional Info/Reference •How to Initiate a Wearable Technology Training Program for Library Staff •How to create first-person videos using GoPro Cameras •How to add real-time translation services using Google Glass •How to use wearable technology as a promotional tool for your library •Make Your Own Immersive Virtual Reality Headset using Google Cardboard
£40.50